Skullmonkeys (Dec 16, 1997 prototype - Debug)
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|Skullmonkeys (Dec 16, 1997 prototype - Debug)|
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A late prototype of Skullmonkeys for the Sony PlayStation.
- This dump originates from a bootleg copy of the game. However, it might've originated from a scene release that was mistaken for a final build.
- Debug mode is enabled.
- The main executable was compiled about three hours before the final retail's executable. However, the data blog file that stores most of the game's data was compiled a few days after in the retail version, whereas it was compiled on the 16th along with the executable on the same day.