Killer7 (Jun 3, 2005 prototype): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
(No source code was compiled. The disk images were built from already compiled files, actually.)
No edit summary
Line 17: Line 17:
|file=Killer7 (Jun 3, 2005 prototype).7z
|file=Killer7 (Jun 3, 2005 prototype).7z
}}
}}
A late debugging prototype of Killer7 for the Nintendo GameCube.
A late japanese debugging prototype of Killer7 for the Nintendo GameCube.
==Screenshots==
==Screenshots==
[[File:K7disk1d (GK7J08) (Jun 3, 2005 debug build) 1.png|240px]] [[File:K7disk1d (GK7J08) (Jun 3, 2005 debug build) 2.png|240px]] [[File:K7disk1d (GK7J08) (Jun 3, 2005 debug build) 3.png|240px]]
[[File:K7disk1d (GK7J08) (Jun 3, 2005 debug build) 1.png|240px]] [[File:K7disk1d (GK7J08) (Jun 3, 2005 debug build) 2.png|240px]] [[File:K7disk1d (GK7J08) (Jun 3, 2005 debug build) 3.png|240px]]

Revision as of 19:10, December 7, 2018

Title Screen
Killer7 (Jun 3, 2005 prototype)
Build date Jun 3, 2005 14:28:35
Dump status Released
Dumped by Super David
Released by Victor Sokolov
Origin Disc image
Dump method Built from source files
Game Killer7
System Nintendo GameCube
Genre Action-adventure, rail shooter
Release date JP June 9, 2005
EU July 15, 2005
US July 7, 2005
Download Killer7 (Jun 3, 2005 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A late japanese debugging prototype of Killer7 for the Nintendo GameCube.

Screenshots

K7disk1d (GK7J08) (Jun 3, 2005 debug build) 1.png K7disk1d (GK7J08) (Jun 3, 2005 debug build) 2.png K7disk1d (GK7J08) (Jun 3, 2005 debug build) 3.png

Videos

Origin

In 2016, the source code to Killer7 was found uploaded on a random server. It included uncompiled game code, but also the sound files, textures, models, etc. http://archive.is/JSErU

Acknowledgments

sal4 - for testing on real hardware.

See also

https://tcrf.net/Killer_7