VisionScape Skateboarding Tech Demos: Difference between revisions

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=== Prototype Builds ===
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=== Prototype Builds ===
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Revision as of 02:18, July 28, 2016

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The VisionScape Skateboarding Tech Demos encompass the prototype builds of two different skateboarding games pitched by VisionScape Interactive on the original Xbox. Both run on the RenderWare engine and share the same mechanics, assets and level design; some of which were recycled from a cancelled home console port of Rocket Power: Zero Gravity Zone, previously in the studio's pipeline.

The files themselves were recovered from an XDK unit whose contents were first outed on April 29, 2011 by ProtonX. Found alongside the builds presented below were several unfinshed and unrealized projects, namely: Speedmetal, an arcade racer featuring vehicular combat; Tiltronica, a pinball-themed car game; a Samurai Jack demo and various RenderWare-based samples originating from the SDK; among others.

The Sonic and Tech Deck prototypes were released by Borman on July 24, 2016 in the wake of a successful crowdfunding effort between Sonic Retro and ASSEMblergames.

Sonic the Hedgehog Extreme

Unrelated to the scrapped Saturn entry in the series.

Prototype Builds

 DateBuild Name
Sonic the Hedgehog Extreme (May 27, 2003 prototype)27 May 2003 18:04:35SONIC_DEMO_GAME

Tech Deck: Bare Knuckle Grind

A licensed effort that would only see a limited release on Windows.

Prototype Builds

 DateBuild Name
Tech Deck: Bare Knuckle Grind (May 21, 2003 prototype)21 May 2003 11:37:23BKG_DEMO_GAME

See also