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| Tom Clancy's Rainbow Six (Oct 19, 1999 prototype)
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| Build date |
Oct 18, 1999
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| Dump status |
Released, redump needed
|
| Dumped by |
AxlThunder
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| Released by |
AxlThunder
|
| File dump date |
December 24, 2024
|
| File release date |
December 25, 2024
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| Origin
|
GD-R
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| Labels |
RAINBOW SIX ALPHA
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| Dump method |
Dreamshell v4.0
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| Ownership |
AxlThunder (2024-present)
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| Game
|
Tom Clancy's Rainbow Six
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| System |
Dreamcast
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| Genre |
Shooter
|
| Final build |
US Apr 28, 2000 EU Nov 21, 2000
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| Release date |
US May 9, 2000 EU Feb 2, 2001
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|
An early prototype of Tom Clancy's Rainbow Six for the Dreamcast.
Notes
- track05 gave read errors with Dreamcast SD Rip, so this prototype was dumped using DreamShell instead.
- Over 6 months before final.
- There doesn't seem to be any sound beyond the FMVs.
- A good chunk of the menus have a mouse cursor that can be controlled with the analog stick, as D-Pad cannot navigate through everything. Presing the right trigger does a left mouse click.
- Attempting to enter the campaign consistently locks up the game upon pressing ENTER after inputting a name, regardless of it running on an emulator, on console from GDEMU, or the original GD-R. The training mode does work, however.
- The controls menu is completely empty.
- The help option in the main menu does nothing.
- The training mode does not bring up any tutorial text.
- The HUD in-game is missing things such as the ammo count.
- The only audio track in the HD area is a duplicate of the LD area's warning message, just with less silence at the end.
- There is a long list of constants in a text file, CONSTANTS.TXT, which is not found in the final.
- The FMVs are in .avi format, unlike the final's .sfd format.
- The RAINBOWSIX_1 FMV is different.
Screenshots
Origin
Tom Clancy's Rainbow Six prototypes
Tom Clancy's Rainbow Six demos