Search found 262 matches

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by drx
20 Oct 2010, 03:15
Forum: Prototype discussion
Topic: Pokemon Ruby Debug
Replies: 40
Views: 104481

The ROM is easily identifiable and it's most difficult to get rid of that.

Someone volunteered to take care of the problem, but we'll have to sit, wait and see if they succeed.
by drx
18 Oct 2010, 03:42
Forum: Prototype discussion
Topic: Protos on Yahoo! Japan auctions
Replies: 9
Views: 9725

I'm afraid I can't say much, it was a confidential sale. I've got another one, but at this price I think I'll keep it :D
by drx
10 Oct 2010, 05:16
Forum: Prototype discussion
Topic: Protos on Yahoo! Japan auctions
Replies: 9
Views: 9725

Haha, it was my proto. Shame it ended on such a low price, good for you though :D
by drx
13 Sep 2010, 01:05
Forum: Prototype discussion
Topic: Pokemon Ruby Debug
Replies: 40
Views: 104481

It's more than just credits. Every string in the game would have to be altered. And some art.
by drx
27 Aug 2010, 08:11
Forum: Prototype discussion
Topic: Biohazard 2 Sega Saturn Prototype
Replies: 40
Views: 61610

I shot an email to the author of the Gamepro article you linked. He said he reviewed the game from screenshots and a write-up. And even if he didn't, he never kept any prototypes he reviewed. There goes that avenue. the american gamepro? which article you mean? This one: http://runnerzone.narod.ru/...
by drx
26 Aug 2010, 19:07
Forum: Prototype discussion
Topic: Pokemon Ruby Debug
Replies: 40
Views: 104481

... Suppose you have a ROM and you translate some lines in it from Japanese to English. Then the patch will be something like a list of commands like "At location XYZ, change XXXXXXXX to YYYYYYYY". And even when ROMs are expanded, the size is usually insignificant compared to the original size (oth...
by drx
26 Aug 2010, 19:01
Forum: Prototype discussion
Topic: Biohazard 2 Sega Saturn Prototype
Replies: 40
Views: 61610

I shot an email to the author of the Gamepro article you linked. He said he reviewed the game from screenshots and a write-up. And even if he didn't, he never kept any prototypes he reviewed. There goes that avenue.
by drx
26 Aug 2010, 08:14
Forum: Prototype discussion
Topic: Pokemon Ruby Debug
Replies: 40
Views: 104481

We went over that sort of issue before with the idea of "patching" the FE GBA protos. ROMs do not work that way. Prototypes are different builds with data stored in different locations, and current patching algorithms are not suited for patching a game into it's prototype form. To put it bluntly, s...
by drx
24 Aug 2010, 06:52
Forum: General discussion
Topic: Hi there!
Replies: 2
Views: 6803

Hi.
by drx
11 Aug 2010, 02:18
Forum: Community fundraisers
Topic: Community release: SEGA SATURN PACK: Chill + Werewolf + VC2
Replies: 39
Views: 75805

it's actually a shame that people don't want to donate for these protos because this stuff is hard to find and costs a lot of money to aquire I would donate but the problem in my case is the fact that i'm still technichly a minor and the only way I would be able to donate is to either send cash in ...
by drx
31 Jul 2010, 19:39
Forum: Prototype discussion
Topic: Protos on Yahoo! Japan auctions
Replies: 9
Views: 9725

http://page2.auctions.yahoo.co.jp/jp/auction/b113983125 ◆◇デモンズブレイゾン 魔界村 紋章編 サンプルロム SAMPLE◇◆ Demon's Crest / Demon's Blazon Makaim...
by drx
20 Jul 2010, 13:01
Forum: Prototype discussion
Topic: Protos on Yahoo! Japan auctions
Replies: 9
Views: 9725

Protos on Yahoo! Japan auctions

http://page4.auctions.yahoo.co.jp/jp/auction/d109123793 SFC 超魔界村 サンプルロム 面セレクト可 珍品 Super Ghouls 'n Ghosts, SFC Seller: nao_tak...
by drx
19 Jul 2010, 10:13
Forum: Prototype discussion
Topic: Mortal Kombat Trilogy (beta)
Replies: 3
Views: 34097

These are likely magazine screenshots.
by drx
12 Jul 2010, 09:42
Forum: Community fundraisers
Topic: Toejam & Earl 2
Replies: 58
Views: 61201

If anyone cares, I shot a few emails to the guy who made TJ&E. I got to ask him if there's anything left from that early TJ&E1 styled TJ&E2, and he seemed to be sure there was nothing left from it. Not even pictures or anything. :( I wonder if it's out there. Ah, shame. I tried contacti...
by drx
10 Jul 2010, 08:40
Forum: Prototype discussion
Topic: Sonic Pool and other sonic protos we don't have
Replies: 2
Views: 3844

As with some other Sonic protos, I went to great lengths to find an early Sonic Adventure build... I know there existed (maybe still exists) a specific 6-month early build, but I haven't been able to track it down yet.
by drx
30 Jun 2010, 19:15
Forum: Prototype discussion
Topic: Pokemon Ruby Debug
Replies: 40
Views: 104481

I've also ripped the music from both final and the proto for someone curious to compare. I haven't been able to find any differences, but the filesizes do differ.

http://drx.pl/pkmn/rubydbg-music.tar.gz - debug
http://drx.pl/pkmn/rubyfinal-music.tar.gz - final
by drx
30 Jun 2010, 19:07
Forum: Prototype discussion
Topic: Pokemon Ruby Debug
Replies: 40
Views: 104481

Pokemon Ruby Debug

I can't release this (for obvious reasons) but I thought I'd post some screenshots. This Pokemon Ruby proto has a debug menu with some nice things and cheats. Enjoy! http://drx.pl/pkmn/ruby_debug_d01.png http://drx.pl/pkmn/ruby_debug_d02.png http://drx.pl/pkmn/ruby_debug_d03.png The game has menus f...
by drx
29 Jun 2010, 11:54
Forum: Prototype discussion
Topic: Vampire Hunter (Sega Saturn) Proto
Replies: 7
Views: 6983

Quite possibly. Some store samples are pressed a month or so before the game is finalized.
by drx
29 Jun 2010, 05:42
Forum: Prototype discussion
Topic: Vampire Hunter (Sega Saturn) Proto
Replies: 7
Views: 6983

This is a pressed store sample, so it's not an actual prototype.

Confusingly, Japanese people call prototypes 'samples'.
by drx
26 Jun 2010, 06:53
Forum: Prototype discussion
Topic: request
Replies: 3
Views: 4061

Re: D'oh

Dino Eggs wrote:
Oh smoogy I just threw one into the dumpster across the street because I figured nobody wanted it. Soorry aboot that, eh.


Damn prototype-dumping Canadians.
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