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	<title>Hidden Palace - User contributions [en]</title>
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	<updated>2026-04-06T12:15:57Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://hiddenpalace.org/w/index.php?title=Seven_Kingdoms_II:_The_Fryhtan_Wars_(Aug_4,_1999_prototype)&amp;diff=146733</id>
		<title>Seven Kingdoms II: The Fryhtan Wars (Aug 4, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Seven_Kingdoms_II:_The_Fryhtan_Wars_(Aug_4,_1999_prototype)&amp;diff=146733"/>
		<updated>2025-09-18T11:04:12Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Seven Kingdoms II: The Fryhtan Wars (Aug 4, 1999 prototype)&lt;br /&gt;
|builddate=Aug 4, 1999&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Fairlight&lt;br /&gt;
|releasedby=Fairlight&lt;br /&gt;
|filereleasedate=August 29, 1999&lt;br /&gt;
|origin_files=flt-sk2&lt;br /&gt;
|origin_lot=Old Scene (BBS)&lt;br /&gt;
|game=Seven Kingdoms II: The Fryhtan Wars&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Real-time strategy&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 28, 1999}} {{RegionDate|US|Sep 28, 1999}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 15, 1999}} {{RegionDate|EU|Oct 1, 1999}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An prototype of Seven Kingdoms II: The Fryhtan Wars, dated August 4, 1999, two months before the game&#039;s release.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      ▄▄▄████▄▄▄                    ▄▄▄█&lt;br /&gt;
   ▄████████████████▄▄▄       ▄▄▄▄█████&lt;br /&gt;
  █████▀▀▀████████████████████████████&lt;br /&gt;
 ███▀       ▀▀██████████████████████▀&lt;br /&gt;
 ██      ▄█▄     ▀▀██████████████▀▀&lt;br /&gt;
  █       ▀█▌   ▄█    ▀▀▀▀▀▀▀▀▀&lt;br /&gt;
   ▀▄▄   ▄█▀▄▄███                 ▄          ▄█    ▄            ▄█         ▄█&lt;br /&gt;
      ▀▀▀    ████  ▄▄▄▄▄▄▄█     ▄██        ▄███  ▄██          ▄███       ▄███&lt;br /&gt;
           ▄▄████▄████████▀       ▀         ███    ▀           ███     ▄  ███&lt;br /&gt;
         ▄▀▀██████▀▀▀▀▀▀▀▄▄  ▄   ▄█   ▄█ ▄█▄▀██   ▄█     ▄▄  ▄ ███  ▄▄ ████████▄&lt;br /&gt;
           ▄▄████     ▄█▀ ▀█▄█ ▄███ ▄████▀▀█▀▄█ ▄███  ▄█▀ ▀█▄█ ███▄█▀██ ▀▀███▀▀█&lt;br /&gt;
         ▄▀▀█████    ▐██   ███  ███  ███    ███  ███ ▐██   ███ ███▀  ██   ███&lt;br /&gt;
             ████    ▐██   ███  ███  ███    ███  ███ ▐██   ███ ███   ██   ███&lt;br /&gt;
           ▄▄████    ▐██▌  ███ ▄███  ███    ███  ███ ▐██▌  ███ ███   ██   ███&lt;br /&gt;
         ▄▀▀█████▌    ▀██▄█▀███▀███  ███    ███  ███  ▀██▄████ ███   ██   ███&lt;br /&gt;
             █████▄      ▀   ▀ ▀▀▀▀▀▀▀▀▀▀  ▀▀▀▀▀▀▀▀▀▀    ▀ ███▀▀▀▀▀ ▀▀▀▀ ▀▀▀▀▀&lt;br /&gt;
  ▄███▄      ████████▄▄▄                                  ▐██▌  ANSi·JED&amp;lt;ACiD&amp;gt;&lt;br /&gt;
 ▐█▀██▀▄    ▄███████▀▀                                   ▄██▀&lt;br /&gt;
  ▀█▄    ▄▄████▀▀                           ▄▄███▄▄▄   ▄▄▀▀&lt;br /&gt;
    ▀▀██▀▀▀                                ▀█▀ █▀   ▀▀▀&lt;br /&gt;
                                                ▀&lt;br /&gt;
&lt;br /&gt;
          ┌────  In Their 12th Year Of Glory, FairLight Released  ────┐&lt;br /&gt;
 ┌┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┘             Seven Kingdoms 2 The Frahtan Wars (c) Enlight                ┌┘&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘┘&lt;br /&gt;
 :   Supplied by: FAIRLIGHT FAN        : : Release Date: August 29th, 1999    :&lt;br /&gt;
 │   Cracked by:  NONE                 │ │ Game Type: RTS                     │&lt;br /&gt;
 │   Packaged by: FAIRLIGHT FAN        │ │ Image Format: BIN/CUE              │&lt;br /&gt;
 ├──────────────-----──────────────────┤ ├────────────────────────────────────┤&lt;br /&gt;
 │   Data Tracks: 1                    │ │ Audio Tracks: 12                   │&lt;br /&gt;
 │   ISO Size: 589                     │ │ Protection: None                   │&lt;br /&gt;
 │   Number of archives: 30 x 15 MB    │ │ Archive Name: FLT-SK2.001 -&amp;gt; 030   │&lt;br /&gt;
 │ ────────────────────────────────────┘ └─────────────────────────────────── │&lt;br /&gt;
 │ System Requirements: Win9X, CPU Pentium 133, 32 MB RAM, 200MB HD           │&lt;br /&gt;
 └────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
 &lt;br /&gt;
   Game information&lt;br /&gt;
   =================&lt;br /&gt;
   &lt;br /&gt;
  The long-awaited sequel to Seven Kingdoms is here. In Seven Kingdoms II, &lt;br /&gt;
  The Fryhtan Wars you can take charge of one of 12 ancient kingdoms  or you &lt;br /&gt;
  can give your  darker side free reign and play as the leader of a Fryhtan &lt;br /&gt;
  horde. &lt;br /&gt;
&lt;br /&gt;
  Seven Kingdoms II gives you heroes, 3D rolling terrain, a Random Campaign &lt;br /&gt;
  Generator, an incredible number of fighting units and weapons, more  beautiful &lt;br /&gt;
  and detailed buildings than you will know what to do with, expanded espionage &lt;br /&gt;
  and research capabilities and numerous other new features.&lt;br /&gt;
&lt;br /&gt;
  Random Campaigns:&lt;br /&gt;
  =================&lt;br /&gt;
  When the player starts a new campaign, a random world will be created. Fryhtan &lt;br /&gt;
  and humans will be take their places on the stage. Elements of role playing &lt;br /&gt;
  and strategy will be randomly generated and interwoven together to form the &lt;br /&gt;
  plot of the campaign.  Every campaign will be unique and no two gaming &lt;br /&gt;
  experiences will be the same.&lt;br /&gt;
&lt;br /&gt;
  Role playing elements will be extensively integrated into the game.  With the &lt;br /&gt;
  increased scope and playing territories of a campaign, 7K II will feature role &lt;br /&gt;
  playing elements that link campaign scenarios and reward developments of elite &lt;br /&gt;
  units.Another element that further adds role playing flavor to the game is the &lt;br /&gt;
  availability of heroes. They will posses unmatched abilities in areas such as&lt;br /&gt;
  combat and leadership which make them worthy of the high prices that they &lt;br /&gt;
  sometimes demand.&lt;br /&gt;
&lt;br /&gt;
  Fryhtans:&lt;br /&gt;
  =========&lt;br /&gt;
&lt;br /&gt;
  In Seven Kingdoms II, Fryhtans are savage and mighty beings that show no mercy  &lt;br /&gt;
  in their dealings with the pathetic weaklings called humans.  Fryhtans do not &lt;br /&gt;
  desire to completely eliminate humans from the world, however. They instead &lt;br /&gt;
  dispatch those who put up the most resistance and then enslave the rest.&lt;br /&gt;
&lt;br /&gt;
  Exquisite Graphics:&lt;br /&gt;
  ===================&lt;br /&gt;
&lt;br /&gt;
  3D isometric buildings with uncompromising attention to detail, placed over a &lt;br /&gt;
  3D rolling terrain, help to bring to life the incredible Seven Kingdoms II &lt;br /&gt;
  gaming world. With the game running in 16-bit color mode, high quality &lt;br /&gt;
  renderings of buildings and units make the game both pleasing to see and &lt;br /&gt;
  believable to play. A high resolution mode of 1024x768 will also be supported &lt;br /&gt;
  allowing the player a bigger view of the gaming world.&lt;br /&gt;
&lt;br /&gt;
  New Human Kingdoms:&lt;br /&gt;
  ===================&lt;br /&gt;
&lt;br /&gt;
  There will be 12 human nationalities in 7K II, supported by four unique  sets &lt;br /&gt;
  of architectures. Each kingdom will, in addition, have several buildings &lt;br /&gt;
  unique to itself. As for the people of the world, each kingdom will boast one &lt;br /&gt;
  civilian unit, one infantry and one special unit. This will bring  the  total &lt;br /&gt;
  number of human units that the player can control to 36.  &lt;br /&gt;
&lt;br /&gt;
  Fully customizable standalone games:&lt;br /&gt;
  ====================================&lt;br /&gt;
&lt;br /&gt;
  Besides campaigns, there will also be standalone single-player and multiplayer &lt;br /&gt;
  games. As in the original Seven Kingdoms, there will be an extensive list of &lt;br /&gt;
  customizable options for a standalone game. It is the designers intention to &lt;br /&gt;
  make the elements in a game fully adjustable, so as to suit the preferences &lt;br /&gt;
  of different players. A player who chooses to play goals and strategies will &lt;br /&gt;
  be almost diametrically opposed to the ones used when playing as a human. &lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  Please note, if you are having problems with the cue file in the rars, use the&lt;br /&gt;
  cue file in the zip flt-sk2cue.zip.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       No risk, no fun, the best is yet to come...(comming VERY soon)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
                                                       /Team FairLight&lt;br /&gt;
&lt;br /&gt;
  ─────-──────────────────────────────────────────────────────────────────────- &lt;br /&gt;
&lt;br /&gt;
  Greetings to our friends in groups such as:&lt;br /&gt;
  --------------------------------------------&lt;br /&gt;
  CLASS, EUPHORiA, BACKLASH, PARADIGM, DIVINE, DVNISO, KALISTO, TFL, RAZOR 1911,&lt;br /&gt;
  CIFE and RISCISO.&lt;br /&gt;
&lt;br /&gt;
 ┌┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┘                  +-+  QUALITY, PRIDE AND TRADITION  +-+                  ┌┘&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘┘&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Navbox prototype|Seven Kingdoms II: The Fryhtan Wars}}&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Seven_Kingdoms_II:_The_Fryhtan_Wars_(Aug_4,_1999_prototype)&amp;diff=146732</id>
		<title>Seven Kingdoms II: The Fryhtan Wars (Aug 4, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Seven_Kingdoms_II:_The_Fryhtan_Wars_(Aug_4,_1999_prototype)&amp;diff=146732"/>
		<updated>2025-09-18T11:03:57Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Seven Kingdoms II: The Fryhtan Wars (Aug 4, 1999 prototype)&lt;br /&gt;
|builddate=Aug 4, 1999&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Fairlight&lt;br /&gt;
|releasedby=Fairlight&lt;br /&gt;
|filereleasedate=August 29, 1999&lt;br /&gt;
|origin_files=flt-sk2&lt;br /&gt;
|origin_lot=Old Scene (BBS)&lt;br /&gt;
|game=Seven Kingdoms II: The Fryhtan Wars&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Real-time strategy&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 28, 1999}}, {{RegionDate|US|Sep 28, 1999}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 15, 1999}} {{RegionDate|EU|Oct 1, 1999}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An prototype of Seven Kingdoms II: The Fryhtan Wars, dated August 4, 1999, two months before the game&#039;s release.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      ▄▄▄████▄▄▄                    ▄▄▄█&lt;br /&gt;
   ▄████████████████▄▄▄       ▄▄▄▄█████&lt;br /&gt;
  █████▀▀▀████████████████████████████&lt;br /&gt;
 ███▀       ▀▀██████████████████████▀&lt;br /&gt;
 ██      ▄█▄     ▀▀██████████████▀▀&lt;br /&gt;
  █       ▀█▌   ▄█    ▀▀▀▀▀▀▀▀▀&lt;br /&gt;
   ▀▄▄   ▄█▀▄▄███                 ▄          ▄█    ▄            ▄█         ▄█&lt;br /&gt;
      ▀▀▀    ████  ▄▄▄▄▄▄▄█     ▄██        ▄███  ▄██          ▄███       ▄███&lt;br /&gt;
           ▄▄████▄████████▀       ▀         ███    ▀           ███     ▄  ███&lt;br /&gt;
         ▄▀▀██████▀▀▀▀▀▀▀▄▄  ▄   ▄█   ▄█ ▄█▄▀██   ▄█     ▄▄  ▄ ███  ▄▄ ████████▄&lt;br /&gt;
           ▄▄████     ▄█▀ ▀█▄█ ▄███ ▄████▀▀█▀▄█ ▄███  ▄█▀ ▀█▄█ ███▄█▀██ ▀▀███▀▀█&lt;br /&gt;
         ▄▀▀█████    ▐██   ███  ███  ███    ███  ███ ▐██   ███ ███▀  ██   ███&lt;br /&gt;
             ████    ▐██   ███  ███  ███    ███  ███ ▐██   ███ ███   ██   ███&lt;br /&gt;
           ▄▄████    ▐██▌  ███ ▄███  ███    ███  ███ ▐██▌  ███ ███   ██   ███&lt;br /&gt;
         ▄▀▀█████▌    ▀██▄█▀███▀███  ███    ███  ███  ▀██▄████ ███   ██   ███&lt;br /&gt;
             █████▄      ▀   ▀ ▀▀▀▀▀▀▀▀▀▀  ▀▀▀▀▀▀▀▀▀▀    ▀ ███▀▀▀▀▀ ▀▀▀▀ ▀▀▀▀▀&lt;br /&gt;
  ▄███▄      ████████▄▄▄                                  ▐██▌  ANSi·JED&amp;lt;ACiD&amp;gt;&lt;br /&gt;
 ▐█▀██▀▄    ▄███████▀▀                                   ▄██▀&lt;br /&gt;
  ▀█▄    ▄▄████▀▀                           ▄▄███▄▄▄   ▄▄▀▀&lt;br /&gt;
    ▀▀██▀▀▀                                ▀█▀ █▀   ▀▀▀&lt;br /&gt;
                                                ▀&lt;br /&gt;
&lt;br /&gt;
          ┌────  In Their 12th Year Of Glory, FairLight Released  ────┐&lt;br /&gt;
 ┌┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┘             Seven Kingdoms 2 The Frahtan Wars (c) Enlight                ┌┘&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘┘&lt;br /&gt;
 :   Supplied by: FAIRLIGHT FAN        : : Release Date: August 29th, 1999    :&lt;br /&gt;
 │   Cracked by:  NONE                 │ │ Game Type: RTS                     │&lt;br /&gt;
 │   Packaged by: FAIRLIGHT FAN        │ │ Image Format: BIN/CUE              │&lt;br /&gt;
 ├──────────────-----──────────────────┤ ├────────────────────────────────────┤&lt;br /&gt;
 │   Data Tracks: 1                    │ │ Audio Tracks: 12                   │&lt;br /&gt;
 │   ISO Size: 589                     │ │ Protection: None                   │&lt;br /&gt;
 │   Number of archives: 30 x 15 MB    │ │ Archive Name: FLT-SK2.001 -&amp;gt; 030   │&lt;br /&gt;
 │ ────────────────────────────────────┘ └─────────────────────────────────── │&lt;br /&gt;
 │ System Requirements: Win9X, CPU Pentium 133, 32 MB RAM, 200MB HD           │&lt;br /&gt;
 └────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
 &lt;br /&gt;
   Game information&lt;br /&gt;
   =================&lt;br /&gt;
   &lt;br /&gt;
  The long-awaited sequel to Seven Kingdoms is here. In Seven Kingdoms II, &lt;br /&gt;
  The Fryhtan Wars you can take charge of one of 12 ancient kingdoms  or you &lt;br /&gt;
  can give your  darker side free reign and play as the leader of a Fryhtan &lt;br /&gt;
  horde. &lt;br /&gt;
&lt;br /&gt;
  Seven Kingdoms II gives you heroes, 3D rolling terrain, a Random Campaign &lt;br /&gt;
  Generator, an incredible number of fighting units and weapons, more  beautiful &lt;br /&gt;
  and detailed buildings than you will know what to do with, expanded espionage &lt;br /&gt;
  and research capabilities and numerous other new features.&lt;br /&gt;
&lt;br /&gt;
  Random Campaigns:&lt;br /&gt;
  =================&lt;br /&gt;
  When the player starts a new campaign, a random world will be created. Fryhtan &lt;br /&gt;
  and humans will be take their places on the stage. Elements of role playing &lt;br /&gt;
  and strategy will be randomly generated and interwoven together to form the &lt;br /&gt;
  plot of the campaign.  Every campaign will be unique and no two gaming &lt;br /&gt;
  experiences will be the same.&lt;br /&gt;
&lt;br /&gt;
  Role playing elements will be extensively integrated into the game.  With the &lt;br /&gt;
  increased scope and playing territories of a campaign, 7K II will feature role &lt;br /&gt;
  playing elements that link campaign scenarios and reward developments of elite &lt;br /&gt;
  units.Another element that further adds role playing flavor to the game is the &lt;br /&gt;
  availability of heroes. They will posses unmatched abilities in areas such as&lt;br /&gt;
  combat and leadership which make them worthy of the high prices that they &lt;br /&gt;
  sometimes demand.&lt;br /&gt;
&lt;br /&gt;
  Fryhtans:&lt;br /&gt;
  =========&lt;br /&gt;
&lt;br /&gt;
  In Seven Kingdoms II, Fryhtans are savage and mighty beings that show no mercy  &lt;br /&gt;
  in their dealings with the pathetic weaklings called humans.  Fryhtans do not &lt;br /&gt;
  desire to completely eliminate humans from the world, however. They instead &lt;br /&gt;
  dispatch those who put up the most resistance and then enslave the rest.&lt;br /&gt;
&lt;br /&gt;
  Exquisite Graphics:&lt;br /&gt;
  ===================&lt;br /&gt;
&lt;br /&gt;
  3D isometric buildings with uncompromising attention to detail, placed over a &lt;br /&gt;
  3D rolling terrain, help to bring to life the incredible Seven Kingdoms II &lt;br /&gt;
  gaming world. With the game running in 16-bit color mode, high quality &lt;br /&gt;
  renderings of buildings and units make the game both pleasing to see and &lt;br /&gt;
  believable to play. A high resolution mode of 1024x768 will also be supported &lt;br /&gt;
  allowing the player a bigger view of the gaming world.&lt;br /&gt;
&lt;br /&gt;
  New Human Kingdoms:&lt;br /&gt;
  ===================&lt;br /&gt;
&lt;br /&gt;
  There will be 12 human nationalities in 7K II, supported by four unique  sets &lt;br /&gt;
  of architectures. Each kingdom will, in addition, have several buildings &lt;br /&gt;
  unique to itself. As for the people of the world, each kingdom will boast one &lt;br /&gt;
  civilian unit, one infantry and one special unit. This will bring  the  total &lt;br /&gt;
  number of human units that the player can control to 36.  &lt;br /&gt;
&lt;br /&gt;
  Fully customizable standalone games:&lt;br /&gt;
  ====================================&lt;br /&gt;
&lt;br /&gt;
  Besides campaigns, there will also be standalone single-player and multiplayer &lt;br /&gt;
  games. As in the original Seven Kingdoms, there will be an extensive list of &lt;br /&gt;
  customizable options for a standalone game. It is the designers intention to &lt;br /&gt;
  make the elements in a game fully adjustable, so as to suit the preferences &lt;br /&gt;
  of different players. A player who chooses to play goals and strategies will &lt;br /&gt;
  be almost diametrically opposed to the ones used when playing as a human. &lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  Please note, if you are having problems with the cue file in the rars, use the&lt;br /&gt;
  cue file in the zip flt-sk2cue.zip.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       No risk, no fun, the best is yet to come...(comming VERY soon)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
                                                       /Team FairLight&lt;br /&gt;
&lt;br /&gt;
  ─────-──────────────────────────────────────────────────────────────────────- &lt;br /&gt;
&lt;br /&gt;
  Greetings to our friends in groups such as:&lt;br /&gt;
  --------------------------------------------&lt;br /&gt;
  CLASS, EUPHORiA, BACKLASH, PARADIGM, DIVINE, DVNISO, KALISTO, TFL, RAZOR 1911,&lt;br /&gt;
  CIFE and RISCISO.&lt;br /&gt;
&lt;br /&gt;
 ┌┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┘                  +-+  QUALITY, PRIDE AND TRADITION  +-+                  ┌┘&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘┘&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Navbox prototype|Seven Kingdoms II: The Fryhtan Wars}}&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Seven_Kingdoms_II:_The_Fryhtan_Wars_(Aug_4,_1999_prototype)&amp;diff=146730</id>
		<title>Seven Kingdoms II: The Fryhtan Wars (Aug 4, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Seven_Kingdoms_II:_The_Fryhtan_Wars_(Aug_4,_1999_prototype)&amp;diff=146730"/>
		<updated>2025-09-18T11:01:59Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |Page name=Seven Kingdoms II: The Fryhtan Wars (Aug 4, 1999 prototype) |builddate=Aug 4, 1999 |titlescreen= |status=Released, redump needed |dumpedby=Fairlight |releasedby=Fairlight |filereleasedate=August 29, 1999 |game=Seven Kingdoms II: The Fryhtan Wars |system=PC |genre=Real-time strategy |final_builddate={{RegionDate|EU|Sep 28, 1999}}, {{RegionDate|US|Sep 28, 1999}} |release_date={{RegionDate|US|Oct 15, 1999}} {{RegionDate|EU|Oct 1, 1999}} |unreleased=No...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Seven Kingdoms II: The Fryhtan Wars (Aug 4, 1999 prototype)&lt;br /&gt;
|builddate=Aug 4, 1999&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumpedby=Fairlight&lt;br /&gt;
|releasedby=Fairlight&lt;br /&gt;
|filereleasedate=August 29, 1999&lt;br /&gt;
|game=Seven Kingdoms II: The Fryhtan Wars&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Real-time strategy&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 28, 1999}}, {{RegionDate|US|Sep 28, 1999}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 15, 1999}} {{RegionDate|EU|Oct 1, 1999}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An prototype of Seven Kingdoms II: The Fryhtan Wars, dated August 4, 1999, two months before the game&#039;s release.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Seven Kingdoms II: The Fryhtan Wars}}&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl_(Aug_21,_2006_prototype)&amp;diff=141388</id>
		<title>S.T.A.L.K.E.R.: Shadow of Chernobyl (Aug 21, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl_(Aug_21,_2006_prototype)&amp;diff=141388"/>
		<updated>2025-06-09T05:08:34Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |Page name=S.T.A.L.K.E.R.: Shadow of Chernobyl (Aug 21, 2006 prototype) |builddate=Aug 21, 2006 |titlescreen=Stalker build net 13 06 2005 release.png |buildname=Build 2607 |status=Released, redump needed |releasedby=Anonymous |filereleasedate=June 07, 2025 |game=S.T.A.L.K.E.R.: Shadow of Chernobyl |system=PC |genre=First Person Shooter |final_builddate={{RegionDate|WW|Mar 2, 2007}} |release_date={{RegionDate|US|Mar 20, 2007}} {{RegionDate|AU|Mar 22, 2007}} {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=S.T.A.L.K.E.R.: Shadow of Chernobyl (Aug 21, 2006 prototype)&lt;br /&gt;
|builddate=Aug 21, 2006&lt;br /&gt;
|titlescreen=Stalker build net 13 06 2005 release.png&lt;br /&gt;
|buildname=Build 2607&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Anonymous&lt;br /&gt;
|filereleasedate=June 07, 2025&lt;br /&gt;
|game=S.T.A.L.K.E.R.: Shadow of Chernobyl&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|WW|Mar 2, 2007}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 20, 2007}} {{RegionDate|AU|Mar 22, 2007}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An early prototype of S.T.A.L.K.E.R: Shadow of Chernobyl, dated August 21, 2006, seven months before the game&#039;s release.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|S.T.A.L.K.E.R.: Shadow of Chernobyl}}&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl_(Oct_25,_2005_prototype)&amp;diff=141387</id>
		<title>S.T.A.L.K.E.R.: Shadow of Chernobyl (Oct 25, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl_(Oct_25,_2005_prototype)&amp;diff=141387"/>
		<updated>2025-06-09T05:06:45Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |Page name=S.T.A.L.K.E.R.: Shadow of Chernobyl (Oct 25, 2005 prototype) |builddate=Oct 25, 2005 |buildname=Build 2307 |status=Released, redump needed |titlescreen=Stalker build net 13 06 2005 release.png |releasedby=Anonymous |filereleasedate=June 07, 2025 |game=S.T.A.L.K.E.R.: Shadow of Chernobyl |system=PC |genre=First Person Shooter |final_builddate={{RegionDate|WW|Mar 2, 2007}} |release_date={{RegionDate|US|Mar 20, 2007}} {{RegionDate|AU|Mar 22, 2007}} {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=S.T.A.L.K.E.R.: Shadow of Chernobyl (Oct 25, 2005 prototype)&lt;br /&gt;
|builddate=Oct 25, 2005&lt;br /&gt;
|buildname=Build 2307&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|titlescreen=Stalker build net 13 06 2005 release.png&lt;br /&gt;
|releasedby=Anonymous&lt;br /&gt;
|filereleasedate=June 07, 2025&lt;br /&gt;
|game=S.T.A.L.K.E.R.: Shadow of Chernobyl&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|WW|Mar 2, 2007}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 20, 2007}} {{RegionDate|AU|Mar 22, 2007}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
}}&lt;br /&gt;
A very early prototype of S.T.A.L.K.E.R: Shadow of Chernobyl, dated October 25, 2005, two years before the game&#039;s release.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|S.T.A.L.K.E.R.: Shadow of Chernobyl}}&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Feb_8,_1998_prototype)&amp;diff=122111</id>
		<title>Unreal (Feb 8, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Feb_8,_1998_prototype)&amp;diff=122111"/>
		<updated>2024-08-25T12:37:22Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Feb 8, 1998&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Unreal (Aug 3, 1997 prototype) start.png&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|filereleasedate=November 27, 2011&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Feb 8, 1998 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Build is password protected. Use the following to start the game.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Username: Epic&lt;br /&gt;
Password: dj4ecrdciabcg7r&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Nov_11,_1997_prototype)&amp;diff=122110</id>
		<title>Unreal (Nov 11, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Nov_11,_1997_prototype)&amp;diff=122110"/>
		<updated>2024-08-25T12:36:49Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |builddate=Nov 11, 1997 |status=Released |dumper=Unreal |releasedby=Unreal |titlescreen=Unreal (Aug 3, 1997 prototype) start.png |filereleasedate=November 27, 2011 |game=Unreal |system=PC |genre=FPS |unreleased=No }} {{Download |file= }} An early demo of Unreal for the PC. ==Notes== *Build is password protected. Use the following to start the game. &amp;lt;pre&amp;gt; Username: Epic Password: dj4ecrdciabcg7r &amp;lt;/pre&amp;gt; {{Prototype Footer|{{Navbox prototype|Unreal}}}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Nov 11, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|titlescreen=Unreal (Aug 3, 1997 prototype) start.png&lt;br /&gt;
|filereleasedate=November 27, 2011&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Build is password protected. Use the following to start the game.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Username: Epic&lt;br /&gt;
Password: dj4ecrdciabcg7r&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Nov_18,_1997_prototype)&amp;diff=122109</id>
		<title>Unreal (Nov 18, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Nov_18,_1997_prototype)&amp;diff=122109"/>
		<updated>2024-08-25T12:36:11Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Nov 18, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|titlescreen=Unreal (Aug 3, 1997 prototype) start.png&lt;br /&gt;
|filereleasedate=Decmber, 2018&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Nov 18, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Build is password protected. Use the following to start the game.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Username: Epic&lt;br /&gt;
Password: dj4ecrdciabcg7r&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Sep_8,_1997_prototype)&amp;diff=122108</id>
		<title>Unreal (Sep 8, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Sep_8,_1997_prototype)&amp;diff=122108"/>
		<updated>2024-08-25T12:35:11Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Sep 8, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Unreal (Aug 3, 1997 prototype) start.png&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|filereleasedate=June 12, 2022&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Sep 8, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Build is password protected. Use the following to start the game.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Username: Epic&lt;br /&gt;
Password: dj4ecrdciabcg7r&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Aug_3,_1997_prototype)&amp;diff=122107</id>
		<title>Unreal (Aug 3, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Aug_3,_1997_prototype)&amp;diff=122107"/>
		<updated>2024-08-25T12:35:11Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Aug 3, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Unreal (Aug 3, 1997 prototype) start.png&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|filereleasedate=June 12, 2022&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Aug 3, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Jun_18,_1997_prototype)&amp;diff=122106</id>
		<title>Unreal (Jun 18, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Jun_18,_1997_prototype)&amp;diff=122106"/>
		<updated>2024-08-25T12:35:10Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Jun 18, 1997&lt;br /&gt;
|titlescreen=Unreal (May 24, 1997 prototype) start.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|filereleasedate=June 12, 2022&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Jun 18, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Jun_17,_1997_prototype)&amp;diff=122105</id>
		<title>Unreal (Jun 17, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Jun_17,_1997_prototype)&amp;diff=122105"/>
		<updated>2024-08-25T12:35:10Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Jun 17, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Unreal (May 24, 1997 prototype) start.png&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|filereleasedate=June 12, 2022&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Jun 17, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(May_24,_1997_prototype)&amp;diff=122104</id>
		<title>Unreal (May 24, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(May_24,_1997_prototype)&amp;diff=122104"/>
		<updated>2024-08-25T12:34:00Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=May 24, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Unreal (May 24, 1997 prototype) start.png&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|filereleasedate=November 27, 2011&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (May 24, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Dec_10,_1996_prototype)&amp;diff=122103</id>
		<title>Unreal (Dec 10, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Dec_10,_1996_prototype)&amp;diff=122103"/>
		<updated>2024-08-25T12:34:00Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Dec 10, 1996&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|titlescreen=Unreal (Dec 10, 1996 prototype) start.png&lt;br /&gt;
|filereleasedate=June 12, 2022&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Dec 10, 1996 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Oct_18,_1996_prototype)&amp;diff=122102</id>
		<title>Unreal (Oct 18, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Oct_18,_1996_prototype)&amp;diff=122102"/>
		<updated>2024-08-25T12:33:24Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Oct 18, 1996&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Unreal (Dec 10, 1996 prototype) start.png&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|filereleasedate=June 12, 2022&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Oct 18, 1996 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Oct_3,_1996_prototype)&amp;diff=122101</id>
		<title>Unreal (Oct 3, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Oct_3,_1996_prototype)&amp;diff=122101"/>
		<updated>2024-08-25T12:33:23Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Oct 3, 1996&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|titlescreen=Unreal (Dec 10, 1996 prototype) start.png&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|filereleasedate=June 12, 2022&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Oct 3, 1996 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early demo of Unreal for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Unreal_(Dec_5,_1995_prototype)&amp;diff=122100</id>
		<title>Unreal (Dec 5, 1995 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Unreal_(Dec_5,_1995_prototype)&amp;diff=122100"/>
		<updated>2024-08-25T12:32:30Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Dec 5, 1995&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Unreal&lt;br /&gt;
|titlescreen=Unreal_December_6_1995_prototype.png&lt;br /&gt;
|releasedby=Unreal&lt;br /&gt;
|filereleasedate=August 21, 2015&lt;br /&gt;
|game=Unreal&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Unreal (Dec 5, 1995 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early &amp;quot;technology demo&amp;quot; of Unreal for the PC.&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Needs to be run in Windows 95/98 compatibility-mode.&lt;br /&gt;
* Fullscreening crashes the game.&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Unreal_demo-Eric.png|Eric level&lt;br /&gt;
Unreal_demo-Cliff.png|Cliff level&lt;br /&gt;
Unreal_demo-John.png|John level&lt;br /&gt;
Unreal_demo-James.png|James level&lt;br /&gt;
Unreal_demo_2.png|James level (high-res)&lt;br /&gt;
Unreal_demo_1.png|Cliff level (high-res)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Unreal}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Moon_Project_(June_5,_2000_prototype)&amp;diff=119139</id>
		<title>The Moon Project (June 5, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Moon_Project_(June_5,_2000_prototype)&amp;diff=119139"/>
		<updated>2024-07-13T03:39:06Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Moon Project (June 5, 2000 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=June 5, 2000&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=EiTheLiSO&lt;br /&gt;
|releasedby=EiTheLiSO&lt;br /&gt;
|filereleasedate=December 18, 2000&lt;br /&gt;
|game=The Moon Project&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Strategy&lt;br /&gt;
|final_builddate={{RegionDate|US|February 23, 2001}} {{RegionDate|EU|N/A}}&lt;br /&gt;
|release_date={{RegionDate|US|March 13, 2001}} {{RegionDate|EU|October 29, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Moon Project (June 5, 2000 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;The Moon Project&#039;&#039;&#039; for the PC.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
 ____________________________________&lt;br /&gt;
/   The Moon Project (C) Topware     \     ##############################&lt;br /&gt;
|====================================|     #        ::::::::::::::::::::#&lt;br /&gt;
| Supplier......:  EiTheL TEAM       |     #     :::::::::::::::::::::::#&lt;br /&gt;
| Cracker.......:  None              |     #    ::#####::::::#####::::::#&lt;br /&gt;
| Packager......:  EiTheL TEAM       |     #   ::#     #::::#     #:::::#&lt;br /&gt;
| ISOPC Type....:  3D Strategy       |     #  ::#      #::::#      #::::#&lt;br /&gt;
| Rating........:  [8/10]            |     # :::#      #::::#      #::::#&lt;br /&gt;
| Release Date..:  12/18/00          |     # :::#      #::::#     #:::::#&lt;br /&gt;
| OS............:  WIN9xME           |     #::::#                 #:::::#&lt;br /&gt;
| Language......:  English           |     #::::#                 #:::::#&lt;br /&gt;
| Release Size..:  2Cds [30/24]x15MB |     #::::#                ########&lt;br /&gt;
|====================================|     ######&lt;br /&gt;
|                                    |&lt;br /&gt;
| RELEASE NOTES                      |     #####                    #####&lt;br /&gt;
| The Moon Project is a real-time    |     #  ::#                  #::::# ######&lt;br /&gt;
|strategy game based on Earth 2150,  |     #  :::##################:::::# #::::#&lt;br /&gt;
|and parallel to the storyline of the|     # :::::::::::::::::::::::::::# #::::#&lt;br /&gt;
|Earth 2150 game. The year is 2150   |     #::::::::::::::::::::::::::::# #::::#&lt;br /&gt;
|and the Earth&#039;s three biggest       |     #:::::######################## #::::#&lt;br /&gt;
|factions, the Lunar Corporation,    |     #::::#                         #::::#&lt;br /&gt;
|Eurasian Dynasty and the United     |     #####                          #::::#&lt;br /&gt;
|Civilized States, are fighting it   |                                    #::::#&lt;br /&gt;
|out to the bitter end on the earth. |     ###############################:::::#&lt;br /&gt;
|But on the moon a secret research   |     #     ::::::::::::::::::::::::::::::#&lt;br /&gt;
|project being conducted by the Lunar|     #  :::::::::::::::::::::::::::::::::#&lt;br /&gt;
|Corporation is underway called      |     ###############################:::::#&lt;br /&gt;
|Project SunLight. The UCS catches   |                                    #::::#&lt;br /&gt;
|wind of the project and sends an    |     #####                   #####  #::::#&lt;br /&gt;
|armada of ships to investigate.     |     #    #                 #::::#  #::::#&lt;br /&gt;
|                                    |     #   ::#################:::::#  #::::#&lt;br /&gt;
|                                    |     #   ::::::::::::::::::::::::#  #::::#&lt;br /&gt;
|                                    |     #  :::::::::::::::::::::::::#  #::::#&lt;br /&gt;
| GREETINGS                          |     # :::::######################  #::::#&lt;br /&gt;
| ≈ DoNuT ≈ WKT ≈ FERiCE ≈ KRC ≈     |     ##:::::##                     #::::#&lt;br /&gt;
| ..and other ppl that help us..     |        ###::::##                   #::::#&lt;br /&gt;
|                                    |           #:::::#                  #:::#&lt;br /&gt;
|                                    |           #:::::#                  #::#&lt;br /&gt;
| EiTheL MEMBERS                     |        ###::::##                   #:#&lt;br /&gt;
|                                    |      ##:::::##                     ##&lt;br /&gt;
| Mas importante que quienes somos   |     #::::##                        #&lt;br /&gt;
| es que y como lo hacemos.          |      #####&lt;br /&gt;
|                                    |              ############&lt;br /&gt;
|PRE HQ:[WMV]-&amp;gt;Admins: ***0 / ******y|           ###::::::::::::###&lt;br /&gt;
|                                    |        ###::::::::::::::::::##     #&lt;br /&gt;
| ANNOUNCEMENTS                      |      ##  ::#####::::::#####:::###  ##&lt;br /&gt;
|                                    |     #   ::#     #::::#     #:::::# #:#&lt;br /&gt;
| r U a T1 SiteOP?                   |     #  ::#      #::::#      #::::# #::#&lt;br /&gt;
| r U a g00d cracker?                |     # :::#      #::::#      #::::# #:::#&lt;br /&gt;
| r U a Hard/Soft provider?          |     #::::#      #::::#     #:::::# #::::#&lt;br /&gt;
|   EFNet in #whoknowschannelsite    |     #::::#      #:::::#####:::###  #::::#&lt;br /&gt;
|                                    |     #::::#      #::::::::::###     #::::#&lt;br /&gt;
| GROUP NEWS :                       |     #::::#      #:::::::###        #::::#&lt;br /&gt;
|                                    |      ######     ########           #::::#&lt;br /&gt;
|                                    |                                    #::::#&lt;br /&gt;
|====================================|     #####                         ##::::#&lt;br /&gt;
|                                    |     #    #                        #:::::#&lt;br /&gt;
|                                    |     #     ########################::::::#&lt;br /&gt;
|                                    |     #     ::::::::::::::::::::::::::::::#&lt;br /&gt;
|====================================|     #    :::::::::::::::::::::::::::::##&lt;br /&gt;
|  That u dont know what             |     #   ::############################&lt;br /&gt;
|    you ve got  til its gone        |     # ::::#&lt;br /&gt;
|====================================|     # ::::#  #### #### #### #### ####&lt;br /&gt;
|        Web Page:                   |     #:::::#   ##  #    #  # #  # #&lt;br /&gt;
|          EiTheL.rlz.org            |     #:::::#   ##  #### #  # #### #&lt;br /&gt;
|                    (maybe)         |     #:::::#   ##     # #  # #    #&lt;br /&gt;
\___________________________________/      ######   #### #### #### #    ####&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Moon Project}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Moon_Project_(June_5,_2000_prototype)&amp;diff=119137</id>
		<title>The Moon Project (June 5, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Moon_Project_(June_5,_2000_prototype)&amp;diff=119137"/>
		<updated>2024-07-13T03:37:38Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |Page name=The Moon Project (June 5, 2000 prototype) |titlescreen= |builddate=June 5, 2000 |buildname= |status=Released, redump needed |dumper=EiTheLiSO |releasedby=EiTheLiSO |filereleasedate=December 18, 2000 |game=The Moon Project |system=PC |genre=Strategy |final_builddate={{RegionDate|US|February 23, 2001}} {{RegionDate|EU|N/A}} |release_date={{RegionDate|US|March 13, 2001}} {{RegionDate|EU|October 29, 2000}} |unreleased=No }} {{Download |file=The Moon Pr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Moon Project (June 5, 2000 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=June 5, 2000&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=EiTheLiSO&lt;br /&gt;
|releasedby=EiTheLiSO&lt;br /&gt;
|filereleasedate=December 18, 2000&lt;br /&gt;
|game=The Moon Project&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Strategy&lt;br /&gt;
|final_builddate={{RegionDate|US|February 23, 2001}} {{RegionDate|EU|N/A}}&lt;br /&gt;
|release_date={{RegionDate|US|March 13, 2001}} {{RegionDate|EU|October 29, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Moon Project (June 5, 2000 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;The Moon Project&#039;&#039;&#039; for the PC.&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:The_Moon_Project_(June_5,_2000_prototype).7z&amp;diff=119136</id>
		<title>File:The Moon Project (June 5, 2000 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:The_Moon_Project_(June_5,_2000_prototype).7z&amp;diff=119136"/>
		<updated>2024-07-13T03:34:12Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto:_San_Andreas_(Mar_8,_2005_prototype)&amp;diff=116037</id>
		<title>Grand Theft Auto: San Andreas (Mar 8, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto:_San_Andreas_(Mar_8,_2005_prototype)&amp;diff=116037"/>
		<updated>2024-05-18T06:40:46Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |Page name=Grand Theft Auto: San Andreas (Mar 8, 2005 prototype) |builddate=Mar 8, 2005 13:50:29 |status=Dumped, not released |origin_type=Dev Kit HDD |game=Grand Theft Auto: San Andreas |system=Xbox |genre=Action |release_date=June 08, 2005 |unreleased=No }} {{Download}}  ==Notes== This build was not released to public but spotted in Vadim M video along with xbox dev kit  ==Videos== {{Video embed |youtubelink=https://www.youtube.com/watch?v=1w_7zmTbOKA&amp;amp;t=114...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto: San Andreas (Mar 8, 2005 prototype)&lt;br /&gt;
|builddate=Mar 8, 2005 13:50:29&lt;br /&gt;
|status=Dumped, not released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Grand Theft Auto: San Andreas&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date=June 08, 2005&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This build was not released to public but spotted in Vadim M video along with xbox dev kit&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Video embed&lt;br /&gt;
|youtubelink=https://www.youtube.com/watch?v=1w_7zmTbOKA&amp;amp;t=114s&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto: San Andreas}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114294</id>
		<title>War of the Monsters (Feb 21, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114294"/>
		<updated>2024-04-12T15:52:20Z</updated>

		<summary type="html">&lt;p&gt;Слава України: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=War of the Monsters (February 21, 2003 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=February 21, 2003&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Jansen&lt;br /&gt;
|releasedby=Jansen&lt;br /&gt;
|filereleasedate=December 29, 2023&lt;br /&gt;
|game=War of the Monsters&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|October 9, 2002}} {{RegionDate|EU|March 1, 2003}}&lt;br /&gt;
|release_date={{RegionDate|US|January 14, 2003}} {{RegionDate|EU|April 17, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of War of the Monsters for the PS2.&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=ISS_Pro_Evolution_(Nov_11,_1999_prototype)&amp;diff=114292</id>
		<title>ISS Pro Evolution (Nov 11, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=ISS_Pro_Evolution_(Nov_11,_1999_prototype)&amp;diff=114292"/>
		<updated>2024-04-12T15:51:50Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |Page name=ISS Pro Evolution (Nov 11, 1999 prototype) |titlescreen= |builddate=November 11, 1999 |buildname= |status=Dumped, not released |dumper=STATiC |releasedby=STATiC |filereleasedate=December, 1999 |game=ISS Pro Evolution |system=PlayStation |genre=Soccer |final_builddate={{RegionDate|US|June 06, 2000}} {{RegionDate|EU|December 21, 1999}} |release_date={{RegionDate|US|March 24, 2000}} {{RegionDate|EU|February 25, 2000}} |unreleased=No }}  {{Download |fi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=ISS Pro Evolution (Nov 11, 1999 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=November 11, 1999&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Dumped, not released&lt;br /&gt;
|dumper=STATiC&lt;br /&gt;
|releasedby=STATiC&lt;br /&gt;
|filereleasedate=December, 1999&lt;br /&gt;
|game=ISS Pro Evolution&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Soccer&lt;br /&gt;
|final_builddate={{RegionDate|US|June 06, 2000}} {{RegionDate|EU|December 21, 1999}}&lt;br /&gt;
|release_date={{RegionDate|US|March 24, 2000}} {{RegionDate|EU|February 25, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia_(Feb_16,_1999_prototype)&amp;diff=114220</id>
		<title>Heroes of Might and Magic III: The Restoration of Erathia (Feb 16, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia_(Feb_16,_1999_prototype)&amp;diff=114220"/>
		<updated>2024-04-10T04:12:27Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Heroes of Might and Magic III: The Restoration of Erathia (Feb 16, 1999 prototype)&lt;br /&gt;
|titlescreen=Heroes3review title.png&lt;br /&gt;
|builddate=Feb 16, 1999&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=CiFE, Anonymous&lt;br /&gt;
|releasedby=CiFE, Anonymous&lt;br /&gt;
|filereleasedate=February 21, 1999&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=HEROES 3 Review&lt;br /&gt;
|origin_ownership=Anonymous&lt;br /&gt;
|origin_lot=Project Eclipse&lt;br /&gt;
|game=Heroes of Might and Magic III: The Restoration of Erathia&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Heroes of Might and Magic III (Feb 16, 1999 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Heroes of Might and Magic III for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Dated 2 days before the final version&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:heroes3review_title.png|Title&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NFO==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
                            .___________________.&lt;br /&gt;
                            |                   |&lt;br /&gt;
                   ( cD iMAGES .____. F o R the E L i T E )&lt;br /&gt;
                       _____|__|.   |___________|_______&lt;br /&gt;
            _ __ ____ /   _____||   |    ______________/____ __ _&lt;br /&gt;
            \\\_\\__ /    \_|__|    |    ____/  ____/__. __//_///&lt;br /&gt;
             ........\__________    :____|.\____\|     |........&lt;br /&gt;
        . .....:::::::::::::|::|____|:::::::::::\______|::::::..... .&lt;br /&gt;
                            |                   |&lt;br /&gt;
                            |              &amp;lt;e&amp;gt;  |&lt;br /&gt;
                            |___________________|&lt;br /&gt;
│     ┌────────────────────────────────────────────────────────────────┐      │&lt;br /&gt;
│     │           CD Images For the Elite Proudly Presents             │      │&lt;br /&gt;
│  ┌──│:::[        Heroes of Might and Magic III (c) 3DO           ]:::│──┐   │&lt;br /&gt;
│  │  └────────────────────────────────────────────────────────────────┘  │   │&lt;br /&gt;
│  │   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀    │   │&lt;br /&gt;
│  │   · Supplier : Team CiFE        Number of Tracks : 1                 │   │&lt;br /&gt;
│  │   · Packer   : Team CiFE        Rar&#039;s            : 49                │   │&lt;br /&gt;
│  │   · Format   : .bin/.cue        Date             : Feb 21, 1999      │   │&lt;br /&gt;
│  │   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀    │   │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ notes   ]──────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ In Heroes III, you control the actions of heroes to complete mission        │&lt;br /&gt;
│ objectives in a variety of conflicts taking place in the mythical land      │&lt;br /&gt;
│ of Erathia. As heroes travel across the land with their armies, they can    │&lt;br /&gt;
│ explore, seek artifacts, and find treasure, as well as lead their           │&lt;br /&gt;
│ armies into battle. Towns can also have armies garrisoned for their         │&lt;br /&gt;
│ defense and act as centers for recruitment, the learning of magic spells,   │&lt;br /&gt;
│ and trading. Towns you conquer become part of your territory. You may       │&lt;br /&gt;
│ develop your towns to provide yourself with offensive, defensive, and       │&lt;br /&gt;
│ logistical advantages.                                                      │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Missions can be self-contained single scenarios, linked together into       │&lt;br /&gt;
│ multi-scenario campaigns, or played as multi-player scenarios against       │&lt;br /&gt;
│ other human players across a network. While a vast array of pre-designed    │&lt;br /&gt;
│ scenarios come with the game, you can also create your own using the        │&lt;br /&gt;
│ provided Map Editor tool. However you choose to play, we&#039;re sure that       │&lt;br /&gt;
│ you will be pleased with Heroes III. Enjoy.                                 │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ check out http://www.3do.com/products/pc/heroes3/                           │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Much more from CiFE coming very soon...                                     │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ We are looking for fast (T3) shells in USA and Europe. If you run one leave │&lt;br /&gt;
│ e-mail: temp@temp.eleet.org                                                 │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Group greetings: RiSCISO, ISOCD98, Kalisto, Certiso, Isolated, Isoworld     │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Founders ]─────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│                        Arch Vile - Eci - Temp                               │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Leaders ]───────────────────────────────────────────────────────  │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│                                  Temp - Eci                                 │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Seniors ]──────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│                  Casimir - Caveman - Jaw - Trainman                         │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Members ]──────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│  Casimir - Cqsys - Id Mud - Cyberwar - Gen0 - Hoson - Muna - Dleogr         │&lt;br /&gt;
│  Seal - French - Wishbone - Geeli - Trainman - Zendor - Nikon - Ddruid      │&lt;br /&gt;
│  Zentek - Dsilence - Faith - Storm - Proegine - Server - [Abaddon]          │&lt;br /&gt;
│  Gal - Katman - Lump - Fallen Angel - I- - Jaw - Kiterith - Rulex           │&lt;br /&gt;
│  Prozac - The Ghost - Nitro777 - Bender - Genesis - Caveman - Sigh - Bt     │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ CiFE sites ]───────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ [ Name ]                [ Position ]         [ IP ]            [ SITEOP ]   │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Xxx Xxxx                 Internet EHQ         xxx.xxx.xxx.x    Xxxxx        │&lt;br /&gt;
│ QxxxCxx                  Internet NAHQ        xxx.xxx.xxx.x    xxx/xxxxxx   │&lt;br /&gt;
│ Hxxxx Ox Txxxxxxxx       Internet CAHQ        xxx.xxx.xxx.x    Xxxxxx       │&lt;br /&gt;
│ SxxxDxxx                 Internet SEHQ        xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ Mxxxxxx                  Internet FRHQ        xxx.xxx.xxx.x    xxxxxx       │&lt;br /&gt;
│ Pxxxx Zxxx               Internet SEHQ        xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ Txxxxx Kxxxxxx           Internet USHQ        xxx.xxx.xxx.x    xxx          │&lt;br /&gt;
│ TxxxxCxxx                Internet HQ          xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ FxxxMxxxxx 2             Internet HQ          xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ Txxxxxxx                 Internet HQ          xxx.xxx.xxx.x    xx           │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ─────────────────────────────────────────────────────────────────────────── │&lt;br /&gt;
│     │                                                                │      │&lt;br /&gt;
│     │ If you are able to supply CD Images, email temp@temp.eleet.org │      │&lt;br /&gt;
│     │                                                                │      │&lt;br /&gt;
│     │                                                                │      │&lt;br /&gt;
│     ╘═══─═══────--- -                                - ---────═══─═══╛      │&lt;br /&gt;
 ┌┴─────────────────────────────────────────────────────────────────────────┴┐&lt;br /&gt;
 │            .::[ CiFE ]::. Last Updated On February 14, 1999               │&lt;br /&gt;
 │                                                                           │&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Heroes3Review.png|Disc front&lt;br /&gt;
File:Heroes3Review_Leaflet1.png|Included leaflet&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Heroes of Might and Magic III: The Restoration of Erathia}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia_(Feb_16,_1999_prototype)&amp;diff=114219</id>
		<title>Heroes of Might and Magic III: The Restoration of Erathia (Feb 16, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia_(Feb_16,_1999_prototype)&amp;diff=114219"/>
		<updated>2024-04-10T04:11:56Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Heroes of Might and Magic III: The Restoration of Erathia (Feb 16, 1999 prototype)&lt;br /&gt;
|titlescreen=Heroes3review title.png&lt;br /&gt;
|builddate=Feb 16, 1999&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=CiFE&lt;br /&gt;
|releasedby=CiFE&lt;br /&gt;
|filereleasedate=February 21, 1999&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=HEROES 3 Review&lt;br /&gt;
|origin_ownership=Anonymous&lt;br /&gt;
|origin_lot=Project Eclipse&lt;br /&gt;
|game=Heroes of Might and Magic III: The Restoration of Erathia&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Heroes of Might and Magic III (Feb 16, 1999 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Heroes of Might and Magic III for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Dated 2 days before the final version&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:heroes3review_title.png|Title&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NFO==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
                            .___________________.&lt;br /&gt;
                            |                   |&lt;br /&gt;
                   ( cD iMAGES .____. F o R the E L i T E )&lt;br /&gt;
                       _____|__|.   |___________|_______&lt;br /&gt;
            _ __ ____ /   _____||   |    ______________/____ __ _&lt;br /&gt;
            \\\_\\__ /    \_|__|    |    ____/  ____/__. __//_///&lt;br /&gt;
             ........\__________    :____|.\____\|     |........&lt;br /&gt;
        . .....:::::::::::::|::|____|:::::::::::\______|::::::..... .&lt;br /&gt;
                            |                   |&lt;br /&gt;
                            |              &amp;lt;e&amp;gt;  |&lt;br /&gt;
                            |___________________|&lt;br /&gt;
│     ┌────────────────────────────────────────────────────────────────┐      │&lt;br /&gt;
│     │           CD Images For the Elite Proudly Presents             │      │&lt;br /&gt;
│  ┌──│:::[        Heroes of Might and Magic III (c) 3DO           ]:::│──┐   │&lt;br /&gt;
│  │  └────────────────────────────────────────────────────────────────┘  │   │&lt;br /&gt;
│  │   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀    │   │&lt;br /&gt;
│  │   · Supplier : Team CiFE        Number of Tracks : 1                 │   │&lt;br /&gt;
│  │   · Packer   : Team CiFE        Rar&#039;s            : 49                │   │&lt;br /&gt;
│  │   · Format   : .bin/.cue        Date             : Feb 21, 1999      │   │&lt;br /&gt;
│  │   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀    │   │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ notes   ]──────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ In Heroes III, you control the actions of heroes to complete mission        │&lt;br /&gt;
│ objectives in a variety of conflicts taking place in the mythical land      │&lt;br /&gt;
│ of Erathia. As heroes travel across the land with their armies, they can    │&lt;br /&gt;
│ explore, seek artifacts, and find treasure, as well as lead their           │&lt;br /&gt;
│ armies into battle. Towns can also have armies garrisoned for their         │&lt;br /&gt;
│ defense and act as centers for recruitment, the learning of magic spells,   │&lt;br /&gt;
│ and trading. Towns you conquer become part of your territory. You may       │&lt;br /&gt;
│ develop your towns to provide yourself with offensive, defensive, and       │&lt;br /&gt;
│ logistical advantages.                                                      │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Missions can be self-contained single scenarios, linked together into       │&lt;br /&gt;
│ multi-scenario campaigns, or played as multi-player scenarios against       │&lt;br /&gt;
│ other human players across a network. While a vast array of pre-designed    │&lt;br /&gt;
│ scenarios come with the game, you can also create your own using the        │&lt;br /&gt;
│ provided Map Editor tool. However you choose to play, we&#039;re sure that       │&lt;br /&gt;
│ you will be pleased with Heroes III. Enjoy.                                 │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ check out http://www.3do.com/products/pc/heroes3/                           │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Much more from CiFE coming very soon...                                     │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ We are looking for fast (T3) shells in USA and Europe. If you run one leave │&lt;br /&gt;
│ e-mail: temp@temp.eleet.org                                                 │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Group greetings: RiSCISO, ISOCD98, Kalisto, Certiso, Isolated, Isoworld     │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Founders ]─────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│                        Arch Vile - Eci - Temp                               │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Leaders ]───────────────────────────────────────────────────────  │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│                                  Temp - Eci                                 │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Seniors ]──────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│                  Casimir - Caveman - Jaw - Trainman                         │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Members ]──────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│  Casimir - Cqsys - Id Mud - Cyberwar - Gen0 - Hoson - Muna - Dleogr         │&lt;br /&gt;
│  Seal - French - Wishbone - Geeli - Trainman - Zendor - Nikon - Ddruid      │&lt;br /&gt;
│  Zentek - Dsilence - Faith - Storm - Proegine - Server - [Abaddon]          │&lt;br /&gt;
│  Gal - Katman - Lump - Fallen Angel - I- - Jaw - Kiterith - Rulex           │&lt;br /&gt;
│  Prozac - The Ghost - Nitro777 - Bender - Genesis - Caveman - Sigh - Bt     │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ CiFE sites ]───────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ [ Name ]                [ Position ]         [ IP ]            [ SITEOP ]   │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Xxx Xxxx                 Internet EHQ         xxx.xxx.xxx.x    Xxxxx        │&lt;br /&gt;
│ QxxxCxx                  Internet NAHQ        xxx.xxx.xxx.x    xxx/xxxxxx   │&lt;br /&gt;
│ Hxxxx Ox Txxxxxxxx       Internet CAHQ        xxx.xxx.xxx.x    Xxxxxx       │&lt;br /&gt;
│ SxxxDxxx                 Internet SEHQ        xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ Mxxxxxx                  Internet FRHQ        xxx.xxx.xxx.x    xxxxxx       │&lt;br /&gt;
│ Pxxxx Zxxx               Internet SEHQ        xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ Txxxxx Kxxxxxx           Internet USHQ        xxx.xxx.xxx.x    xxx          │&lt;br /&gt;
│ TxxxxCxxx                Internet HQ          xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ FxxxMxxxxx 2             Internet HQ          xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ Txxxxxxx                 Internet HQ          xxx.xxx.xxx.x    xx           │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ─────────────────────────────────────────────────────────────────────────── │&lt;br /&gt;
│     │                                                                │      │&lt;br /&gt;
│     │ If you are able to supply CD Images, email temp@temp.eleet.org │      │&lt;br /&gt;
│     │                                                                │      │&lt;br /&gt;
│     │                                                                │      │&lt;br /&gt;
│     ╘═══─═══────--- -                                - ---────═══─═══╛      │&lt;br /&gt;
 ┌┴─────────────────────────────────────────────────────────────────────────┴┐&lt;br /&gt;
 │            .::[ CiFE ]::. Last Updated On February 14, 1999               │&lt;br /&gt;
 │                                                                           │&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Heroes3Review.png|Disc front&lt;br /&gt;
File:Heroes3Review_Leaflet1.png|Included leaflet&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Heroes of Might and Magic III: The Restoration of Erathia}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia_(Feb_16,_1999_prototype)&amp;diff=114218</id>
		<title>Heroes of Might and Magic III: The Restoration of Erathia (Feb 16, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia_(Feb_16,_1999_prototype)&amp;diff=114218"/>
		<updated>2024-04-10T04:11:38Z</updated>

		<summary type="html">&lt;p&gt;Слава України: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Heroes of Might and Magic III: The Restoration of Erathia (Feb 16, 1999 prototype)&lt;br /&gt;
|titlescreen=Heroes3review title.png&lt;br /&gt;
|builddate=Feb 16, 1999&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=Anonymous&lt;br /&gt;
|filereleasedate=September 17, 1999&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=HEROES 3 Review&lt;br /&gt;
|origin_ownership=Anonymous&lt;br /&gt;
|origin_lot=Project Eclipse&lt;br /&gt;
|game=Heroes of Might and Magic III: The Restoration of Erathia&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Heroes of Might and Magic III (Feb 16, 1999 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Heroes of Might and Magic III for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Dated 2 days before the final version&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:heroes3review_title.png|Title&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NFO==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
                            .___________________.&lt;br /&gt;
                            |                   |&lt;br /&gt;
                   ( cD iMAGES .____. F o R the E L i T E )&lt;br /&gt;
                       _____|__|.   |___________|_______&lt;br /&gt;
            _ __ ____ /   _____||   |    ______________/____ __ _&lt;br /&gt;
            \\\_\\__ /    \_|__|    |    ____/  ____/__. __//_///&lt;br /&gt;
             ........\__________    :____|.\____\|     |........&lt;br /&gt;
        . .....:::::::::::::|::|____|:::::::::::\______|::::::..... .&lt;br /&gt;
                            |                   |&lt;br /&gt;
                            |              &amp;lt;e&amp;gt;  |&lt;br /&gt;
                            |___________________|&lt;br /&gt;
│     ┌────────────────────────────────────────────────────────────────┐      │&lt;br /&gt;
│     │           CD Images For the Elite Proudly Presents             │      │&lt;br /&gt;
│  ┌──│:::[        Heroes of Might and Magic III (c) 3DO           ]:::│──┐   │&lt;br /&gt;
│  │  └────────────────────────────────────────────────────────────────┘  │   │&lt;br /&gt;
│  │   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀    │   │&lt;br /&gt;
│  │   · Supplier : Team CiFE        Number of Tracks : 1                 │   │&lt;br /&gt;
│  │   · Packer   : Team CiFE        Rar&#039;s            : 49                │   │&lt;br /&gt;
│  │   · Format   : .bin/.cue        Date             : Feb 21, 1999      │   │&lt;br /&gt;
│  │   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀    │   │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ notes   ]──────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ In Heroes III, you control the actions of heroes to complete mission        │&lt;br /&gt;
│ objectives in a variety of conflicts taking place in the mythical land      │&lt;br /&gt;
│ of Erathia. As heroes travel across the land with their armies, they can    │&lt;br /&gt;
│ explore, seek artifacts, and find treasure, as well as lead their           │&lt;br /&gt;
│ armies into battle. Towns can also have armies garrisoned for their         │&lt;br /&gt;
│ defense and act as centers for recruitment, the learning of magic spells,   │&lt;br /&gt;
│ and trading. Towns you conquer become part of your territory. You may       │&lt;br /&gt;
│ develop your towns to provide yourself with offensive, defensive, and       │&lt;br /&gt;
│ logistical advantages.                                                      │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Missions can be self-contained single scenarios, linked together into       │&lt;br /&gt;
│ multi-scenario campaigns, or played as multi-player scenarios against       │&lt;br /&gt;
│ other human players across a network. While a vast array of pre-designed    │&lt;br /&gt;
│ scenarios come with the game, you can also create your own using the        │&lt;br /&gt;
│ provided Map Editor tool. However you choose to play, we&#039;re sure that       │&lt;br /&gt;
│ you will be pleased with Heroes III. Enjoy.                                 │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ check out http://www.3do.com/products/pc/heroes3/                           │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Much more from CiFE coming very soon...                                     │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ We are looking for fast (T3) shells in USA and Europe. If you run one leave │&lt;br /&gt;
│ e-mail: temp@temp.eleet.org                                                 │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Group greetings: RiSCISO, ISOCD98, Kalisto, Certiso, Isolated, Isoworld     │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Founders ]─────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│                        Arch Vile - Eci - Temp                               │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Leaders ]───────────────────────────────────────────────────────  │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│                                  Temp - Eci                                 │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Seniors ]──────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│                  Casimir - Caveman - Jaw - Trainman                         │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ Members ]──────────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│  Casimir - Cqsys - Id Mud - Cyberwar - Gen0 - Hoson - Muna - Dleogr         │&lt;br /&gt;
│  Seal - French - Wishbone - Geeli - Trainman - Zendor - Nikon - Ddruid      │&lt;br /&gt;
│  Zentek - Dsilence - Faith - Storm - Proegine - Server - [Abaddon]          │&lt;br /&gt;
│  Gal - Katman - Lump - Fallen Angel - I- - Jaw - Kiterith - Rulex           │&lt;br /&gt;
│  Prozac - The Ghost - Nitro777 - Bender - Genesis - Caveman - Sigh - Bt     │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ────────[ CiFE sites ]───────────────────────────────────────────────────── │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ [ Name ]                [ Position ]         [ IP ]            [ SITEOP ]   │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ Xxx Xxxx                 Internet EHQ         xxx.xxx.xxx.x    Xxxxx        │&lt;br /&gt;
│ QxxxCxx                  Internet NAHQ        xxx.xxx.xxx.x    xxx/xxxxxx   │&lt;br /&gt;
│ Hxxxx Ox Txxxxxxxx       Internet CAHQ        xxx.xxx.xxx.x    Xxxxxx       │&lt;br /&gt;
│ SxxxDxxx                 Internet SEHQ        xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ Mxxxxxx                  Internet FRHQ        xxx.xxx.xxx.x    xxxxxx       │&lt;br /&gt;
│ Pxxxx Zxxx               Internet SEHQ        xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ Txxxxx Kxxxxxx           Internet USHQ        xxx.xxx.xxx.x    xxx          │&lt;br /&gt;
│ TxxxxCxxx                Internet HQ          xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ FxxxMxxxxx 2             Internet HQ          xxx.xxx.xxx.x    xxxxx        │&lt;br /&gt;
│ Txxxxxxx                 Internet HQ          xxx.xxx.xxx.x    xx           │&lt;br /&gt;
│                                                                             │&lt;br /&gt;
│ ─────────────────────────────────────────────────────────────────────────── │&lt;br /&gt;
│     │                                                                │      │&lt;br /&gt;
│     │ If you are able to supply CD Images, email temp@temp.eleet.org │      │&lt;br /&gt;
│     │                                                                │      │&lt;br /&gt;
│     │                                                                │      │&lt;br /&gt;
│     ╘═══─═══────--- -                                - ---────═══─═══╛      │&lt;br /&gt;
 ┌┴─────────────────────────────────────────────────────────────────────────┴┐&lt;br /&gt;
 │            .::[ CiFE ]::. Last Updated On February 14, 1999               │&lt;br /&gt;
 │                                                                           │&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Heroes3Review.png|Disc front&lt;br /&gt;
File:Heroes3Review_Leaflet1.png|Included leaflet&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Heroes of Might and Magic III: The Restoration of Erathia}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114015</id>
		<title>War of the Monsters (Feb 21, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114015"/>
		<updated>2024-04-06T16:18:56Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=War of the Monsters (February 21, 2003 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=February 21, 2003&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Jansen&lt;br /&gt;
|releasedby=Jansen&lt;br /&gt;
|filereleasedate=December 29, 2023&lt;br /&gt;
|game=War of the Monsters&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|October 9, 2002}} {{RegionDate|EU|March 1, 20003}}&lt;br /&gt;
|release_date={{RegionDate|US|January 14, 2003}} {{RegionDate|EU|April 17, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of War of the Monsters for the PS2.&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114012</id>
		<title>War of the Monsters (Feb 21, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114012"/>
		<updated>2024-04-06T16:18:42Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=War of the Monsters (February 21, 2003 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=February 21, 2003&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Jansen&lt;br /&gt;
|releasedby=Jansen&lt;br /&gt;
|filereleasedate=December 29, 2023&lt;br /&gt;
|game=War of the Monsters&lt;br /&gt;
|system=PS2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|October 9, 2002}} {{RegionDate|EU|March 1, 20003}}&lt;br /&gt;
|release_date={{RegionDate|US|January 14, 2003}} {{RegionDate|EU|April 17, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of War of the Monsters for the PS2.&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114011</id>
		<title>War of the Monsters (Feb 21, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114011"/>
		<updated>2024-04-06T16:18:30Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=War of the Monsters (February 21, 2003 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=February 21, 2003&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Jansen&lt;br /&gt;
|releasedby=Jansen&lt;br /&gt;
|filereleasedate=December 29, 2023&lt;br /&gt;
|game=War of the Monsters&lt;br /&gt;
|system=PS2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|October 9, 2002}} {{RegionDate|EU|March 1, 20003}}&lt;br /&gt;
|release_date={{RegionDate|US|January 14, 2003} {{RegionDate|EU|April 17, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of War of the Monsters for the PS2.&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114010</id>
		<title>War of the Monsters (Feb 21, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=War_of_the_Monsters_(Feb_21,_2003_prototype)&amp;diff=114010"/>
		<updated>2024-04-06T16:18:13Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |Page name=War of the Monsters (February 21, 2003 prototype) |titlescreen= |builddate=February 21, 2003 |buildname= |status=Released, redump needed |dumper=Jansen |releasedby=Jansen |filereleasedate=December 29, 2023 |game=War of the Monsters |system=PS2 |genre=Fighting |final_builddate={{RegionDate|US|October 9, 2002}} {{RegionDate|EU|March 1, 20003} |release_date={{RegionDate|US|January 14, 2003} {{RegionDate|EU|April 17, 2003}} |unreleased=No }} {{Download...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=War of the Monsters (February 21, 2003 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=February 21, 2003&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Jansen&lt;br /&gt;
|releasedby=Jansen&lt;br /&gt;
|filereleasedate=December 29, 2023&lt;br /&gt;
|game=War of the Monsters&lt;br /&gt;
|system=PS2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|October 9, 2002}} {{RegionDate|EU|March 1, 20003}&lt;br /&gt;
|release_date={{RegionDate|US|January 14, 2003} {{RegionDate|EU|April 17, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of War of the Monsters for the PS2.&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_7,_2000_prototype)&amp;diff=109676</id>
		<title>Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_7,_2000_prototype)&amp;diff=109676"/>
		<updated>2024-02-23T03:37:53Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=Mar 7, 2000&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MYTH&lt;br /&gt;
|releasedby=MYTH&lt;br /&gt;
|filereleasedate=March 19, 2000&lt;br /&gt;
|game=Need for Speed: Porsche Unleashed&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|March 14, 2000}} {{RegionDate|EU|March 9, 2000}}&lt;br /&gt;
|release_date={{RegionDate|US|March 29, 2000}} {{RegionDate|EU|July 21, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NFS.5.Porsche.Unleashed-MYTH.rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Need for Speed: Porsche Unleashed for the PC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
                                                        ▄▄▄▓       ▄▄▄▄▄■&lt;br /&gt;
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     ▓███▓▄  ░    ▄▓███▓  ▓████  ░████▓    █████░ ░    ▄ █████    █████░ ░&lt;br /&gt;
      ██████▄   ▄▓█████▒   ▀▀▓██▄ █████ ■▀▓█████▓▄▄██▀▀  ▓▓███░ ▀▄█████  ░&lt;br /&gt;
    ░ ▓████ ▀▓▄█▀ █████░ ░     ▀▓██████░  ░█████        ▀▀▀███▓▀▀▓█████░&lt;br /&gt;
 ░ ░░ ░████░  ▀  ░█████■▀█████ ▄▀ █████▒ ▄ █████░ ░░▓████▀ ███ ░ ▒█████▒ ▒░ ░&lt;br /&gt;
       ████▓ ▄  ■▓█████▓▀▓████  ░ █████▓▀■▄▓████▒  ░████▓ ████   ░█████▓▀■&lt;br /&gt;
    ■▀▓█████▓     ▀▓███   ████░   ███▓▀    ▀▓███▓▄ ▓████ ▄▓██▓    ███▓▀&lt;br /&gt;
       ▀▓██▓    ░  ░█▓   ░████▓▄▄▓▀▀░  ▄▓▄  ▀▓  ▀▀▓█████▓  ▀▀▀▀■  ██▓  ░&lt;br /&gt;
    ░ ░░ ▓█░  ░     ▓   ▄▓█████▀ ░      ▀    ░      ▀▀▓██▄  ░░ ░  █▓  ░&lt;br /&gt;
          ▓ Ferrex&amp;lt;SAC&amp;gt;▄▀▀▀█▀▀       ░          ▀ ■▄      ▀       ▓&lt;br /&gt;
          ░ ░■▀▀▀▀▀▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▄  ░ ░&lt;br /&gt;
      ■▀       ▄        ▄ ▀    ░ ▀■▄    ▄               ▀■ ▄▄ ■▀     ▀&lt;br /&gt;
     ▀ ░░ ░░ ░  ■▄   ▄■▀░ MYTH IS PROUD▀▓▀ TO PRESENT :░░ ░   ░░░░ ░ ░ ░&lt;br /&gt;
  ░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▓ ░&lt;br /&gt;
&lt;br /&gt;
                Need For Speed 5: Porsche 2000 Unleashed (c) EA&lt;br /&gt;
&lt;br /&gt;
  ░ ░▒ ▀ ▀▀▓▀▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▓ ▀ ▀ ▒░ ░&lt;br /&gt;
    ░                                                                 ░&lt;br /&gt;
    ░  SUPPLIED BY : MYTH TEAM            RELEASE SIZE : 62 * 2.88MB  ░&lt;br /&gt;
    ░  BROKEN BY   : MYTH TEAM            RELEASE DATE : 19/MAR/2000  ░ ▄&lt;br /&gt;
    ░  PACKAGED BY : MYTH TEAM            PROTECTION   : CDILLA        ▓▀&lt;br /&gt;
    ░  FILE FORMAT : ACE                  GAME GENRE   : RACING       ░&lt;br /&gt;
    ░                                                                 ░&lt;br /&gt;
   ░▒ ▄▄ ▄▄▄▄▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓▄ ▄▄▄▄▄▄▄▄▓ ▓▄▄▄▄▄ ▄▓▄ ▄▄▄▄ ▄▄▄▓ ▒░&lt;br /&gt;
          ▀▀■▄      ▀▀■▄    ▄■▀     ▀    ▀■              █    ▄&lt;br /&gt;
        ▄▓▄   ▀          ▀▀                ▀            ▄    ▀▓▀&lt;br /&gt;
    ░░░ ░▀ ░░  █ ░░░ ░ ░  ░[ RELEASE NOTES ] ░  ░  ░░ ▄■░░░░ ░ ░   ░░░ ░&lt;br /&gt;
 ░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▓ ░&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   Before anything else, you should read the new ruleset-draft, appended&lt;br /&gt;
   to this nfo.&lt;br /&gt;
&lt;br /&gt;
   We and a certain other group have been in talks over new rules for a&lt;br /&gt;
   long time now. We felt it was time to come to a decision and there&lt;br /&gt;
   could be no better way to introduce new rules than doing it with the&lt;br /&gt;
   best racing game of the year, NFS Porsche 2000 !&lt;br /&gt;
&lt;br /&gt;
   GAME NOTES:&lt;br /&gt;
&lt;br /&gt;
   DARE TO UNLEASH PORSCHE&#039;S POTENTIAL&lt;br /&gt;
   True to the award-winning Need For Speed heritage, the latest in the&lt;br /&gt;
   series delivers the next level of mind-numbing open road racing&lt;br /&gt;
   experiences with an extensive collection of cars from the 50-year&lt;br /&gt;
   history of the most storied performance car manufacturer in the&lt;br /&gt;
   world - Porsche. Push every boundary to unleash the potential of these&lt;br /&gt;
   incredible vehicles while weaving through traffic, against fierce&lt;br /&gt;
   competition, and escaping the police to ultimately discover your&lt;br /&gt;
   own limits. Experience the thrill of piloting the historic and future&lt;br /&gt;
   line-up of road and racecars in ways only you could dream of.&lt;br /&gt;
&lt;br /&gt;
   Join the Factory Testing Crew:&lt;br /&gt;
   Flat-out, pedal-to-the-metal racing action&lt;br /&gt;
   Mission-based challenges reward you for exceeding the limits&lt;br /&gt;
   High-speed thrills with traffic, police, and spectacular crashes&lt;br /&gt;
&lt;br /&gt;
   Porsche Evolution Mode:&lt;br /&gt;
   Build a career and advance through the history of the world&#039;s most&lt;br /&gt;
   storied performance car maker&lt;br /&gt;
   Buy and sell, upgrade, repair, and maintain your cars&lt;br /&gt;
   Supply and demand based economy simulates inflation and depreciation&lt;br /&gt;
   Car history is tracked affecting it&#039;s future value&lt;br /&gt;
   Become a master mechanic and an engineering expert&lt;br /&gt;
   Work with over 700 parts from the official Porsche catalog&lt;br /&gt;
&lt;br /&gt;
   Porsche Collaboration:&lt;br /&gt;
   Over 80 models from 50 amazing years&lt;br /&gt;
   From the first 356 to the 2000 911 Turbo, the ultimate in 21st century&lt;br /&gt;
   performance&lt;br /&gt;
   Be one of the few to hit the road with the electrifying GT1 racer&lt;br /&gt;
   Download additional cars free from the Need For Speed web site&lt;br /&gt;
   Hear the unmistakable sound of Porsche engines&lt;br /&gt;
&lt;br /&gt;
   Open Road Thrills and Circuit Course Challenges:&lt;br /&gt;
   Nine European open road courses&lt;br /&gt;
   Five closed tracks&lt;br /&gt;
&lt;br /&gt;
   GAME FEATURES:&lt;br /&gt;
&lt;br /&gt;
   - Revolutionary New Game Engine&lt;br /&gt;
&lt;br /&gt;
   - New 4-point physics model captures the unique feel of each car&lt;br /&gt;
&lt;br /&gt;
   - Stunning 3D cockpits - feel your head thrown back into your seat&lt;br /&gt;
&lt;br /&gt;
   - Advanced in-car view simulates realistic head movement&lt;br /&gt;
&lt;br /&gt;
   - Enhanced special effects showcase the power of your PC&lt;br /&gt;
&lt;br /&gt;
   - New point-to-point courses with branching paths&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   Ripped: movies, music and unnecessary chronical slides.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                 ■ ▓■&lt;br /&gt;
            ▄■ ▀▀ ■▄          ▄▀            ▀■    ▄        ▄■ ▀&lt;br /&gt;
     ░░  ░▄■ ░░░ ░  ▀▄    ■[ INSTALL NOTES ]  ░░ ▀▓▀ ░ ▄ ■▀ ░░ ░   ▄ ░░&lt;br /&gt;
 ░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   Unzip and unace either manually or with our installer. Run SETUP.BAT to&lt;br /&gt;
   unpack the gfx files and run Setupreg.exe to set up your registry.&lt;br /&gt;
&lt;br /&gt;
   Run the 3DSetup\3DSetup.exe to select your gfx card.&lt;br /&gt;
&lt;br /&gt;
   You can start the game then with Porsche.exe.&lt;br /&gt;
&lt;br /&gt;
   NFS5 has problems with some types of drivers for graphicscards, we suggest&lt;br /&gt;
   you try a few out and complain to EA. TNT2/GeForce drivers 3.78 for example&lt;br /&gt;
   seem to be problematic, so you should reinstall the 3.68 drivers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                 ■ ▓■&lt;br /&gt;
            ▄■ ▀▀ ■▄          ▄▀            ▀■             ▄■ ▀&lt;br /&gt;
     ░░  ░▄■ ░░░ ░  ▀▄ ■ [ NEWS + APPLICATION iNFO ] ░ ▄ ■▀ ░░ ░   ▄ ░░&lt;br /&gt;
 ░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                               ( Group News )&lt;br /&gt;
                  ~  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
&lt;br /&gt;
   Read the &#039;NEW RULES&#039; below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                         ( Application Information )&lt;br /&gt;
                  ~  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
   Membership Benefits:&lt;br /&gt;
   ~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
   We offer membership of the finest scene group, which entails access to&lt;br /&gt;
   the best sites available. We have 0day/ISO/VCD/PSX/MP3/N64/PDA and&lt;br /&gt;
   more :) We believe if you contribute to the scene you should be able&lt;br /&gt;
   to reap the rewards of it ;)&lt;br /&gt;
   We also understand the costs involved with SUPPLYING the latest&lt;br /&gt;
   unreleased GAMES. Thus we are the ONLY, yes the ONLY group that offers&lt;br /&gt;
   suppliers a money back guarantee. We always PAY back! Why should you&lt;br /&gt;
   pay and others get it for free? Remember we are the only GROUP who&lt;br /&gt;
   offer this!&lt;br /&gt;
   Also we provide our cracking team with the TOOLS it needs to do the&lt;br /&gt;
   job.&lt;br /&gt;
   We also have the only specific trading team designed for the group,&lt;br /&gt;
   only we provide this. Thus our team is the fastest :)&lt;br /&gt;
   But above all of this, we are friendly. Something of a rarity these&lt;br /&gt;
   days in the scene. We often have group meetings in PERSON. We are&lt;br /&gt;
   friends as well as members. Join us now, before others get in&lt;br /&gt;
   before you!.&lt;br /&gt;
&lt;br /&gt;
   Membership Requirments:&lt;br /&gt;
   ~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
   We require USA store suppliers. If you have a fast T3 or above&lt;br /&gt;
   connection, live on the USA, East coast and happen&lt;br /&gt;
   to be near a Electronics Boutique, Babbage&#039;s, Best Buy, or other&lt;br /&gt;
   store that sells software, and can be available during the day or&lt;br /&gt;
   morning of most weekdays to supply.&lt;br /&gt;
   Join us now!&lt;br /&gt;
   Do not worry about your skills, if you can fit the bill we shall&lt;br /&gt;
   show you the rest.&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are also on the lookout for individuals connected in any way&lt;br /&gt;
   with the distribution process of new software, whether it be&lt;br /&gt;
   software companies, store/shops, distributor, publisher,&lt;br /&gt;
   duplicators, game magazine, tech support for software&lt;br /&gt;
   publishing houses or hell, even if you&#039;re like us,&lt;br /&gt;
   regular software shop junkies who pay daily visits to your&lt;br /&gt;
   local fast shop or what have you and want to have some good&lt;br /&gt;
   competitive fun.&lt;br /&gt;
   We always reimburse the full retail cost of any originals&lt;br /&gt;
   because we know that you don&#039;t get something for nothing. We&#039;re&lt;br /&gt;
   definately interested in what you may have to help contribute&lt;br /&gt;
   to the success of our team.&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are on the lookout for an ftp site in TAIWAN, SINGAPORE, JAPAN,&lt;br /&gt;
   KUWAIT, HONG KONG, SAUDI ARABIA and RUSSIA to help spread our&lt;br /&gt;
   releases to the FAR EAST and the GULF STATES.&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are also currently looking for several PROVEN crackers and&lt;br /&gt;
   mega trainer makers to join the team. Can you do SAFEDISC/C-DILLA&lt;br /&gt;
   or SECUROM or VOB protections? What about quality menu driven&lt;br /&gt;
   TRAINERS?&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   Also we search for FREE hardware suppliers. If you work&lt;br /&gt;
   for a company/companies in the hardware industry and have access to&lt;br /&gt;
   some GOOD hardware of any type, you may just be the person we&#039;re&lt;br /&gt;
   looking for.&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are currently looking for a couple of T1 MINIMUM shellboxes to&lt;br /&gt;
   help out the team. Massive giggage is not required, but helpful&lt;br /&gt;
   of course. Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are NOT accepting courier applications, so please don&#039;t waste&lt;br /&gt;
   our time and your by telling us what a great trader you are. Unless&lt;br /&gt;
   you can also do something that is outlined in the application&lt;br /&gt;
   details above of course. Then we could of course welcome you&lt;br /&gt;
   straight away ;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
      ALWAYS REMEMBER : WE DO THIS JUST FOR FUN! AND WE ARE AGAINST&lt;br /&gt;
                        COMMERCIALISATION! IN FACT WE BUY ALL OUR OWN&lt;br /&gt;
                        GAMES, AS WE LOVE GAMES, NO JOKE!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   ░                             ■ ▓■                                  ░&lt;br /&gt;
            ▄■ ▀▀ ■▄          ▄▀            ▀■    ▄        ▄■ ▀&lt;br /&gt;
   ░ ░ ░░░▄■ ░░ ░  ░▀▄ ░░ ■ [ HEADQUARTERS ] ░░░ ▀▓▀░░ ▄ ■▀░░ ░  ░░▄  ░░&lt;br /&gt;
 ░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░&lt;br /&gt;
   ▓      ▄ ▓▀                                               ▀▓ ▄      ▓&lt;br /&gt;
   ▒  ▄■▀                                                         ▀■▄  ▒&lt;br /&gt;
   ▒█▀NAME       MYTH PC GROUP POSITION                LOCATION      ▀█▒&lt;br /&gt;
  ▄░▀▀▀▀▀▀▀▀ ▀ █▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀ █▀▀▀▀▀▀▀ ▀ ▀▀▀▀▀▀░▄&lt;br /&gt;
 ▄ ░ **        █ WORLD HEADQUARTER                    █          Earth ░ ▄&lt;br /&gt;
     **        █ MEGA HEADQUARTER                     █     Elite Only&lt;br /&gt;
   ░ **        █ EUROPEAN HEADQUARTER                 █         Europe ░&lt;br /&gt;
     **        ▓ COURIER HEADQUARTER                  ▓         Sweden&lt;br /&gt;
     **        ▓ RELEASE HEADQUARTER                  ▓        Germany&lt;br /&gt;
     **        ▓ SWISS HEADQUARTER                    ▓    Switzerland&lt;br /&gt;
     ***       ▓ NORWEGIAN HEADQUARTER                ▓         Norway&lt;br /&gt;
     ***       ▓ UNITED STATES HEADQUARTER            ▓            USA&lt;br /&gt;
     ***       ▓ UNITED STATES HEADQUARTER            ▓            USA&lt;br /&gt;
     ***       ▒ UNITED STATES HEADQUARTER            ▒            USA&lt;br /&gt;
     ***       ▒ UNITED STATES HEADQUARTER            ▒            USA&lt;br /&gt;
     ***       ▒ UNITED STATES HEADQUARTER            ▒            USA&lt;br /&gt;
     ***       ▒ SWEDISH HEADQUARTER                  ▒         Sweden&lt;br /&gt;
     **        ▒ GERMAN HEADQUARTER                   ▒        Germany&lt;br /&gt;
     ***       ▒ UNITED KINGDOM  HEADQUARTER          ▒ United Kingdom&lt;br /&gt;
     **        ░ SOUTH KOREAN HEADQUARTER             ░    South Korea&lt;br /&gt;
     APPLY now ░ TAIWANESE HEADQUARTER              X ░         Taiwan&lt;br /&gt;
     APPLY now ░ HONG KONG CHINESE HEADQUARTER      X ░      Hong Kong&lt;br /&gt;
     APPLY now ░ JAPANESE HEADQUARTER               X ░          Japan&lt;br /&gt;
     APPLY now ░ KUWAITISH HEADQUARTER              X ░         Kuwait&lt;br /&gt;
     APPLY now ░ 2ND UNITED KINGDOM HEADQUARTER     X ░ United Kingdom&lt;br /&gt;
               ░                                      ░&lt;br /&gt;
&lt;br /&gt;
       &amp;lt; X &amp;gt; POSITION AVAILABLE ! APPLY now ..USE INFORMATION BELOW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                 ■ ▓■&lt;br /&gt;
            ▄■ ▀▀ ■▄          ▄▀            ▀■    ▄        ▄■ ▀&lt;br /&gt;
     ░░  ░▄■ ░░░ ░  ▀▄    ■ ░[ GROUP GREETS ]░░░ ▀▓▀ ░ ▄ ■▀ ░░ ░   ▄ ░░&lt;br /&gt;
 ░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░&lt;br /&gt;
&lt;br /&gt;
                       Regards to our Friends from..&lt;br /&gt;
               ~  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
&lt;br /&gt;
     . DEViANCE . DYNASTY . STATIC PSX . PRESTiGE . SAC . PATCH 1911 .&lt;br /&gt;
      . TSUiSO . CORE . RISE . RADIUM . LAXITY . UFC2000 . BMI . RNS .&lt;br /&gt;
         . MANIFEST DESTINY .  PORNOLATION . APC . ALL DivX GROUPS .&lt;br /&gt;
&lt;br /&gt;
                ▄  ▄■░▀▀ ■▄                  ░  ▄  ░&lt;br /&gt;
     ■▄  ░ ▄■▀ ▀▓▀       ░  ▀ [ CONTACT ] ▄■ ▀ ▀▓▀  ▄■ ▀▀░■▄    ■ ░&lt;br /&gt;
 ▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▓▄ ▀▄▓▄▄▄▄▄▄▄▄▄▄▄▓&lt;br /&gt;
 ░ ▓▀                           ▀■ ▄▄ ■            ░          ■       ▀▓  ▒&lt;br /&gt;
   ░       IRC   : EFNET SERVER - CHANNEL #MYTHPC              █       ░&lt;br /&gt;
           WWW   : UNDER CONSTRUCTION                          ▄       ░&lt;br /&gt;
   ░       EMAIL : GODS@MYTHELITE.COM                         ▀&lt;br /&gt;
   ░                                                        ■▀         ░&lt;br /&gt;
   ▒       WE DO NOT MAIL OR SEND MISSING DISKS !          ▀   ▀ ■▄    ▒&lt;br /&gt;
 ░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓▄▓▄█▄ ▄▓ ░&lt;br /&gt;
   ▄■ ░▓  NFO LAYOUT + HEADER BY FERREX OF SUPERIOR ART CREATIONS  ▄&lt;br /&gt;
  ▀    ░                                   ▄■ ▀▀ ■▄        ▀■ ▄▄ ■ ░&lt;br /&gt;
            ▀■  ░        ▄ ■  [  UPDATED BY TEAM MYTH XXXX ] ░&lt;br /&gt;
           ░  ▀  ▄▓▄   ■▀   ░▄    [ ON 08/MAR/2000 ]▀■ ▄ ▄▓▄  ■&lt;br /&gt;
                  ▀           ▀■ ▄▄ ■▀   ░                ▀&lt;br /&gt;
&lt;br /&gt;
                &amp;quot; Too bad you can&#039;t race us on racing titles &amp;quot;&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
      NEW RIPRULES&lt;br /&gt;
&lt;br /&gt;
      This ruleset-draft was written in an attempt to restore fair competition&lt;br /&gt;
      and at the same time encourage all groups to make the best possible rip.&lt;br /&gt;
&lt;br /&gt;
      Quality AND speed should be the main motives to rip a game.&lt;br /&gt;
&lt;br /&gt;
      The BEST rip is the one  that includes ALL the essential gamedata at the&lt;br /&gt;
      SMALLEST size in a TIMELY manner  and not necessarily  the one that gets&lt;br /&gt;
      released first.&lt;br /&gt;
&lt;br /&gt;
  1.  The disk  limit  is as of  now  70 x 2,915,000 bytes. This equates  to a&lt;br /&gt;
      total  of 204,050,000 bytes of compressed  data.&lt;br /&gt;
      Acceptable   compression formats at this  time are ACE  or RAR, followed&lt;br /&gt;
      by the traditional PKZIPing.&lt;br /&gt;
&lt;br /&gt;
      The limit for standard game addons is 35 x 2,915,000 bytes. This equates&lt;br /&gt;
      to a total of 102,025,000 bytes for the addon. ONLY the group that won a&lt;br /&gt;
      rip is  allowed to release addons for it,  as too many times in the past&lt;br /&gt;
      addons that were released by third parties did not work.&lt;br /&gt;
&lt;br /&gt;
  2.  Every release  under  this  limit MUST be  a functionally  and  playably&lt;br /&gt;
      complete  game.  This  means  that  included  will  be  every  component&lt;br /&gt;
      necessary for the successful completion of the game e.g.:&lt;br /&gt;
&lt;br /&gt;
      - all game executables that are needed,&lt;br /&gt;
      - every level (single AND multiplayer),&lt;br /&gt;
      - every track or course,&lt;br /&gt;
      - all actor graphics etc,&lt;br /&gt;
      - all registry entries used by a game (for Zone-multiplay etc).&lt;br /&gt;
&lt;br /&gt;
      Not necessary to  complete a game are usually manuals, editors etc,  but&lt;br /&gt;
      those should stay inside a rip if possible, else released as an addon.&lt;br /&gt;
&lt;br /&gt;
  3.  Any lossless compression method to reduce the size of selected game data&lt;br /&gt;
      is ALLOWED (e.g. uharc).&lt;br /&gt;
&lt;br /&gt;
  4.  Lossy compression is ALLOWED for  sound, videos and non-texture graphics&lt;br /&gt;
      (e.g. jpeging of menu screens).  Lossy compression of textures is expli-&lt;br /&gt;
      citly FORBIDDEN to  prevent the  many  problems inherent to that.&lt;br /&gt;
&lt;br /&gt;
  5.  Sound effects WILL and MUST be included. To reduce the size of rips when&lt;br /&gt;
      possible, standard waveformat files (PCM) should be mp3-compressed.   If&lt;br /&gt;
      the soundfiles exist  inside a bigfile its  highly regarded when time is&lt;br /&gt;
      invested to extract those files to compress them.  Groups are not to re-&lt;br /&gt;
      quired to index bigfiles though (for further comments read rule 13).&lt;br /&gt;
&lt;br /&gt;
      It is allowed to rip music, commentary/speech and ambient sounds as long&lt;br /&gt;
      as the game remains playable.  Speech files  MUST be  included if  there&lt;br /&gt;
      exist no on-screen subtitles.&lt;br /&gt;
&lt;br /&gt;
      If  possible,  ALL sounds and music should be included in a rip  and not&lt;br /&gt;
      intentionally as addons.&lt;br /&gt;
&lt;br /&gt;
  6.  It is ALLOWED  to remove gamedata that exists in multiple resolutions or&lt;br /&gt;
      formats as long as the  game remains playable on a typical system  which&lt;br /&gt;
      is defined by a PII-300 with a D3D-card and soundcard.  This means it is&lt;br /&gt;
      ALLOWED  to rip the folowing  gamedata as long as it gets released in an&lt;br /&gt;
      addon not more than 4 hours after the main rips release:&lt;br /&gt;
&lt;br /&gt;
      - low-resolution textures for lowend systems,&lt;br /&gt;
      - high-resolution textures for highend systems,&lt;br /&gt;
      - high-screenresolution graphics data (above 640x480 or 800x600),&lt;br /&gt;
      - hardware-dependent data (e.g. Glide textures).&lt;br /&gt;
&lt;br /&gt;
  7.  Movies (intros, cutscenes) should be removed if they are not game-related&lt;br /&gt;
      Movies must be  ripped in a  way so that the  gameplay experience is  not&lt;br /&gt;
      compromised, e.g. framing of movies is highly regarded.  It should always&lt;br /&gt;
      be avoided  to  create  situations in  which  user-input is  necessary on&lt;br /&gt;
      black screens because the video normally shown has been blacked out.&lt;br /&gt;
&lt;br /&gt;
      When movies/cutscenes  are necessary to understand the game they MUST be&lt;br /&gt;
      included in the game.&lt;br /&gt;
&lt;br /&gt;
  8.  Other allowed addons for games include:&lt;br /&gt;
&lt;br /&gt;
      - cutscenes/movies,&lt;br /&gt;
      - commentary/speech,&lt;br /&gt;
      - music,&lt;br /&gt;
      - manual,&lt;br /&gt;
      - editor.&lt;br /&gt;
&lt;br /&gt;
      Intro addons are EXPLICITLY FORBIDDEN.  Not more than 2 addons should be&lt;br /&gt;
      typically released for a game.&lt;br /&gt;
&lt;br /&gt;
  9.  Children&#039;s games (aka  Kiddie  games) and  Edutainment  software  do not&lt;br /&gt;
      qualify  under these rules  guidelines for acceptable  releases.  Kiddie&lt;br /&gt;
      games are usually definied via the game target audience of  &#039;5-12 years&#039;&lt;br /&gt;
      as stated by the game&#039;s producer.  Common  sense should  be used by  all&lt;br /&gt;
      groups to identify what really is a kiddy game.&lt;br /&gt;
&lt;br /&gt;
 10.  Levelpacks, game addons etc. for rips are only allowed if they are offi-&lt;br /&gt;
      cially released/authorized by the  same company/developer/publisher that&lt;br /&gt;
      put out the original game. That means e.g. an Age of Empires II addon by&lt;br /&gt;
      some lame-o-webstuff company is EXPLICITLY FORBIDDEN, while an  addon by&lt;br /&gt;
      Microsoft / Ensemble Studios is ALLOWED. Also allowed  would be an addon&lt;br /&gt;
      that was &#039;officially authorized&#039; by Microsoft/Ensemble.&lt;br /&gt;
&lt;br /&gt;
 11.  In regard  to games  distributed  in the  United States  that are  LATER&lt;br /&gt;
      distributed in Europe  or vice versa under  the same or different name /&lt;br /&gt;
      publisher.  These games  if released  AFTER another group&#039;s  release are&lt;br /&gt;
      counted  as DUPES  unless  it can  be  proven that  there  is  a clearly&lt;br /&gt;
      noticeable  PLAYABLE  difference in the  latter release  (more than just&lt;br /&gt;
      tiny differences in graphics or sound). Differences in filedates between&lt;br /&gt;
      Euro and US releases are NOT a good enough reason to  rerelease the game&lt;br /&gt;
      (example: Supreme Snowboarding and  Boarder Zone are the same game, with&lt;br /&gt;
      different Euro/US names and filedates. But as there was no PLAYABLE dif-&lt;br /&gt;
      rence in the games, the release of Boarder Zone was a dupe).&lt;br /&gt;
&lt;br /&gt;
 12.  If two or more rips of the same game get released, the first working rip&lt;br /&gt;
      wins.  Sites should not nuke any  release until the winning rip has been&lt;br /&gt;
      proven to work correctly and follows the above ruleset.&lt;br /&gt;
&lt;br /&gt;
 13.  To prevent sloppy rips, a rerelease of a game is  ALLOWED and defined as&lt;br /&gt;
      the winning release if:&lt;br /&gt;
&lt;br /&gt;
      a) it can be ripped in &amp;gt;=10 disks less than the previous release by using&lt;br /&gt;
         only lossless compression methods.&lt;br /&gt;
&lt;br /&gt;
      b) it can be ripped in &amp;gt;=15 disks less or &amp;lt;50% of the size of the previous&lt;br /&gt;
         release by using mp3-compression.&lt;br /&gt;
&lt;br /&gt;
      That means all the essential gamedata must be still included in the rere-&lt;br /&gt;
      lease. If data gets removed, the rip-nfo must state why that data was not&lt;br /&gt;
      essential to the gameplay.&lt;br /&gt;
&lt;br /&gt;
      The rerelease of a rip must be done in at most 36 hours after the release&lt;br /&gt;
      of the original rip, as possibly every game is rippable in a smaller size&lt;br /&gt;
      if enough time is spent.&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=6886dc85-269a-4a60-bb3a-b1d0fdb44941 BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Porsche Unleashed}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:NFS.5.Porsche.Unleashed-MYTH.rar&amp;diff=109675</id>
		<title>File:NFS.5.Porsche.Unleashed-MYTH.rar</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:NFS.5.Porsche.Unleashed-MYTH.rar&amp;diff=109675"/>
		<updated>2024-02-23T03:37:27Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_7,_2000_prototype)&amp;diff=109674</id>
		<title>Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_7,_2000_prototype)&amp;diff=109674"/>
		<updated>2024-02-23T03:15:10Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=Mar 7, 2000&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MYTH&lt;br /&gt;
|releasedby=MYTH&lt;br /&gt;
|filereleasedate=March 19, 2000&lt;br /&gt;
|game=Need for Speed: Porsche Unleashed&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|March 14, 2000}} {{RegionDate|EU|March 9, 2000}}&lt;br /&gt;
|release_date={{RegionDate|US|March 29, 2000}} {{RegionDate|EU|July 21, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Need for Speed: Porsche Unleashed for the PC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
                                                        ▄▄▄▓       ▄▄▄▄▄■&lt;br /&gt;
 ■▀▀▓▄▄▄   ░         ▄▄▄▓▀████▓   ░    ▄ ░ ▓▓███     ░   ████▓▀░  ████▓▓&lt;br /&gt;
     ▓███▓▄  ░    ▄▓███▓  ▓████  ░████▓    █████░ ░    ▄ █████    █████░ ░&lt;br /&gt;
      ██████▄   ▄▓█████▒   ▀▀▓██▄ █████ ■▀▓█████▓▄▄██▀▀  ▓▓███░ ▀▄█████  ░&lt;br /&gt;
    ░ ▓████ ▀▓▄█▀ █████░ ░     ▀▓██████░  ░█████        ▀▀▀███▓▀▀▓█████░&lt;br /&gt;
 ░ ░░ ░████░  ▀  ░█████■▀█████ ▄▀ █████▒ ▄ █████░ ░░▓████▀ ███ ░ ▒█████▒ ▒░ ░&lt;br /&gt;
       ████▓ ▄  ■▓█████▓▀▓████  ░ █████▓▀■▄▓████▒  ░████▓ ████   ░█████▓▀■&lt;br /&gt;
    ■▀▓█████▓     ▀▓███   ████░   ███▓▀    ▀▓███▓▄ ▓████ ▄▓██▓    ███▓▀&lt;br /&gt;
       ▀▓██▓    ░  ░█▓   ░████▓▄▄▓▀▀░  ▄▓▄  ▀▓  ▀▀▓█████▓  ▀▀▀▀■  ██▓  ░&lt;br /&gt;
    ░ ░░ ▓█░  ░     ▓   ▄▓█████▀ ░      ▀    ░      ▀▀▓██▄  ░░ ░  █▓  ░&lt;br /&gt;
          ▓ Ferrex&amp;lt;SAC&amp;gt;▄▀▀▀█▀▀       ░          ▀ ■▄      ▀       ▓&lt;br /&gt;
          ░ ░■▀▀▀▀▀▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▄  ░ ░&lt;br /&gt;
      ■▀       ▄        ▄ ▀    ░ ▀■▄    ▄               ▀■ ▄▄ ■▀     ▀&lt;br /&gt;
     ▀ ░░ ░░ ░  ■▄   ▄■▀░ MYTH IS PROUD▀▓▀ TO PRESENT :░░ ░   ░░░░ ░ ░ ░&lt;br /&gt;
  ░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▓ ░&lt;br /&gt;
&lt;br /&gt;
                Need For Speed 5: Porsche 2000 Unleashed (c) EA&lt;br /&gt;
&lt;br /&gt;
  ░ ░▒ ▀ ▀▀▓▀▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▓ ▀ ▀ ▒░ ░&lt;br /&gt;
    ░                                                                 ░&lt;br /&gt;
    ░  SUPPLIED BY : MYTH TEAM            RELEASE SIZE : 62 * 2.88MB  ░&lt;br /&gt;
    ░  BROKEN BY   : MYTH TEAM            RELEASE DATE : 19/MAR/2000  ░ ▄&lt;br /&gt;
    ░  PACKAGED BY : MYTH TEAM            PROTECTION   : CDILLA        ▓▀&lt;br /&gt;
    ░  FILE FORMAT : ACE                  GAME GENRE   : RACING       ░&lt;br /&gt;
    ░                                                                 ░&lt;br /&gt;
   ░▒ ▄▄ ▄▄▄▄▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓▄ ▄▄▄▄▄▄▄▄▓ ▓▄▄▄▄▄ ▄▓▄ ▄▄▄▄ ▄▄▄▓ ▒░&lt;br /&gt;
          ▀▀■▄      ▀▀■▄    ▄■▀     ▀    ▀■              █    ▄&lt;br /&gt;
        ▄▓▄   ▀          ▀▀                ▀            ▄    ▀▓▀&lt;br /&gt;
    ░░░ ░▀ ░░  █ ░░░ ░ ░  ░[ RELEASE NOTES ] ░  ░  ░░ ▄■░░░░ ░ ░   ░░░ ░&lt;br /&gt;
 ░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▓ ░&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   Before anything else, you should read the new ruleset-draft, appended&lt;br /&gt;
   to this nfo.&lt;br /&gt;
&lt;br /&gt;
   We and a certain other group have been in talks over new rules for a&lt;br /&gt;
   long time now. We felt it was time to come to a decision and there&lt;br /&gt;
   could be no better way to introduce new rules than doing it with the&lt;br /&gt;
   best racing game of the year, NFS Porsche 2000 !&lt;br /&gt;
&lt;br /&gt;
   GAME NOTES:&lt;br /&gt;
&lt;br /&gt;
   DARE TO UNLEASH PORSCHE&#039;S POTENTIAL&lt;br /&gt;
   True to the award-winning Need For Speed heritage, the latest in the&lt;br /&gt;
   series delivers the next level of mind-numbing open road racing&lt;br /&gt;
   experiences with an extensive collection of cars from the 50-year&lt;br /&gt;
   history of the most storied performance car manufacturer in the&lt;br /&gt;
   world - Porsche. Push every boundary to unleash the potential of these&lt;br /&gt;
   incredible vehicles while weaving through traffic, against fierce&lt;br /&gt;
   competition, and escaping the police to ultimately discover your&lt;br /&gt;
   own limits. Experience the thrill of piloting the historic and future&lt;br /&gt;
   line-up of road and racecars in ways only you could dream of.&lt;br /&gt;
&lt;br /&gt;
   Join the Factory Testing Crew:&lt;br /&gt;
   Flat-out, pedal-to-the-metal racing action&lt;br /&gt;
   Mission-based challenges reward you for exceeding the limits&lt;br /&gt;
   High-speed thrills with traffic, police, and spectacular crashes&lt;br /&gt;
&lt;br /&gt;
   Porsche Evolution Mode:&lt;br /&gt;
   Build a career and advance through the history of the world&#039;s most&lt;br /&gt;
   storied performance car maker&lt;br /&gt;
   Buy and sell, upgrade, repair, and maintain your cars&lt;br /&gt;
   Supply and demand based economy simulates inflation and depreciation&lt;br /&gt;
   Car history is tracked affecting it&#039;s future value&lt;br /&gt;
   Become a master mechanic and an engineering expert&lt;br /&gt;
   Work with over 700 parts from the official Porsche catalog&lt;br /&gt;
&lt;br /&gt;
   Porsche Collaboration:&lt;br /&gt;
   Over 80 models from 50 amazing years&lt;br /&gt;
   From the first 356 to the 2000 911 Turbo, the ultimate in 21st century&lt;br /&gt;
   performance&lt;br /&gt;
   Be one of the few to hit the road with the electrifying GT1 racer&lt;br /&gt;
   Download additional cars free from the Need For Speed web site&lt;br /&gt;
   Hear the unmistakable sound of Porsche engines&lt;br /&gt;
&lt;br /&gt;
   Open Road Thrills and Circuit Course Challenges:&lt;br /&gt;
   Nine European open road courses&lt;br /&gt;
   Five closed tracks&lt;br /&gt;
&lt;br /&gt;
   GAME FEATURES:&lt;br /&gt;
&lt;br /&gt;
   - Revolutionary New Game Engine&lt;br /&gt;
&lt;br /&gt;
   - New 4-point physics model captures the unique feel of each car&lt;br /&gt;
&lt;br /&gt;
   - Stunning 3D cockpits - feel your head thrown back into your seat&lt;br /&gt;
&lt;br /&gt;
   - Advanced in-car view simulates realistic head movement&lt;br /&gt;
&lt;br /&gt;
   - Enhanced special effects showcase the power of your PC&lt;br /&gt;
&lt;br /&gt;
   - New point-to-point courses with branching paths&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   Ripped: movies, music and unnecessary chronical slides.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                 ■ ▓■&lt;br /&gt;
            ▄■ ▀▀ ■▄          ▄▀            ▀■    ▄        ▄■ ▀&lt;br /&gt;
     ░░  ░▄■ ░░░ ░  ▀▄    ■[ INSTALL NOTES ]  ░░ ▀▓▀ ░ ▄ ■▀ ░░ ░   ▄ ░░&lt;br /&gt;
 ░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   Unzip and unace either manually or with our installer. Run SETUP.BAT to&lt;br /&gt;
   unpack the gfx files and run Setupreg.exe to set up your registry.&lt;br /&gt;
&lt;br /&gt;
   Run the 3DSetup\3DSetup.exe to select your gfx card.&lt;br /&gt;
&lt;br /&gt;
   You can start the game then with Porsche.exe.&lt;br /&gt;
&lt;br /&gt;
   NFS5 has problems with some types of drivers for graphicscards, we suggest&lt;br /&gt;
   you try a few out and complain to EA. TNT2/GeForce drivers 3.78 for example&lt;br /&gt;
   seem to be problematic, so you should reinstall the 3.68 drivers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                 ■ ▓■&lt;br /&gt;
            ▄■ ▀▀ ■▄          ▄▀            ▀■             ▄■ ▀&lt;br /&gt;
     ░░  ░▄■ ░░░ ░  ▀▄ ■ [ NEWS + APPLICATION iNFO ] ░ ▄ ■▀ ░░ ░   ▄ ░░&lt;br /&gt;
 ░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                               ( Group News )&lt;br /&gt;
                  ~  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
&lt;br /&gt;
   Read the &#039;NEW RULES&#039; below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                         ( Application Information )&lt;br /&gt;
                  ~  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
   Membership Benefits:&lt;br /&gt;
   ~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
   We offer membership of the finest scene group, which entails access to&lt;br /&gt;
   the best sites available. We have 0day/ISO/VCD/PSX/MP3/N64/PDA and&lt;br /&gt;
   more :) We believe if you contribute to the scene you should be able&lt;br /&gt;
   to reap the rewards of it ;)&lt;br /&gt;
   We also understand the costs involved with SUPPLYING the latest&lt;br /&gt;
   unreleased GAMES. Thus we are the ONLY, yes the ONLY group that offers&lt;br /&gt;
   suppliers a money back guarantee. We always PAY back! Why should you&lt;br /&gt;
   pay and others get it for free? Remember we are the only GROUP who&lt;br /&gt;
   offer this!&lt;br /&gt;
   Also we provide our cracking team with the TOOLS it needs to do the&lt;br /&gt;
   job.&lt;br /&gt;
   We also have the only specific trading team designed for the group,&lt;br /&gt;
   only we provide this. Thus our team is the fastest :)&lt;br /&gt;
   But above all of this, we are friendly. Something of a rarity these&lt;br /&gt;
   days in the scene. We often have group meetings in PERSON. We are&lt;br /&gt;
   friends as well as members. Join us now, before others get in&lt;br /&gt;
   before you!.&lt;br /&gt;
&lt;br /&gt;
   Membership Requirments:&lt;br /&gt;
   ~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
   We require USA store suppliers. If you have a fast T3 or above&lt;br /&gt;
   connection, live on the USA, East coast and happen&lt;br /&gt;
   to be near a Electronics Boutique, Babbage&#039;s, Best Buy, or other&lt;br /&gt;
   store that sells software, and can be available during the day or&lt;br /&gt;
   morning of most weekdays to supply.&lt;br /&gt;
   Join us now!&lt;br /&gt;
   Do not worry about your skills, if you can fit the bill we shall&lt;br /&gt;
   show you the rest.&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are also on the lookout for individuals connected in any way&lt;br /&gt;
   with the distribution process of new software, whether it be&lt;br /&gt;
   software companies, store/shops, distributor, publisher,&lt;br /&gt;
   duplicators, game magazine, tech support for software&lt;br /&gt;
   publishing houses or hell, even if you&#039;re like us,&lt;br /&gt;
   regular software shop junkies who pay daily visits to your&lt;br /&gt;
   local fast shop or what have you and want to have some good&lt;br /&gt;
   competitive fun.&lt;br /&gt;
   We always reimburse the full retail cost of any originals&lt;br /&gt;
   because we know that you don&#039;t get something for nothing. We&#039;re&lt;br /&gt;
   definately interested in what you may have to help contribute&lt;br /&gt;
   to the success of our team.&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are on the lookout for an ftp site in TAIWAN, SINGAPORE, JAPAN,&lt;br /&gt;
   KUWAIT, HONG KONG, SAUDI ARABIA and RUSSIA to help spread our&lt;br /&gt;
   releases to the FAR EAST and the GULF STATES.&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are also currently looking for several PROVEN crackers and&lt;br /&gt;
   mega trainer makers to join the team. Can you do SAFEDISC/C-DILLA&lt;br /&gt;
   or SECUROM or VOB protections? What about quality menu driven&lt;br /&gt;
   TRAINERS?&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   Also we search for FREE hardware suppliers. If you work&lt;br /&gt;
   for a company/companies in the hardware industry and have access to&lt;br /&gt;
   some GOOD hardware of any type, you may just be the person we&#039;re&lt;br /&gt;
   looking for.&lt;br /&gt;
   Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are currently looking for a couple of T1 MINIMUM shellboxes to&lt;br /&gt;
   help out the team. Massive giggage is not required, but helpful&lt;br /&gt;
   of course. Contact us now! Use the contact information below.&lt;br /&gt;
&lt;br /&gt;
   We are NOT accepting courier applications, so please don&#039;t waste&lt;br /&gt;
   our time and your by telling us what a great trader you are. Unless&lt;br /&gt;
   you can also do something that is outlined in the application&lt;br /&gt;
   details above of course. Then we could of course welcome you&lt;br /&gt;
   straight away ;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
      ALWAYS REMEMBER : WE DO THIS JUST FOR FUN! AND WE ARE AGAINST&lt;br /&gt;
                        COMMERCIALISATION! IN FACT WE BUY ALL OUR OWN&lt;br /&gt;
                        GAMES, AS WE LOVE GAMES, NO JOKE!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   ░                             ■ ▓■                                  ░&lt;br /&gt;
            ▄■ ▀▀ ■▄          ▄▀            ▀■    ▄        ▄■ ▀&lt;br /&gt;
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   ▒█▀NAME       MYTH PC GROUP POSITION                LOCATION      ▀█▒&lt;br /&gt;
  ▄░▀▀▀▀▀▀▀▀ ▀ █▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀ █▀▀▀▀▀▀▀ ▀ ▀▀▀▀▀▀░▄&lt;br /&gt;
 ▄ ░ **        █ WORLD HEADQUARTER                    █          Earth ░ ▄&lt;br /&gt;
     **        █ MEGA HEADQUARTER                     █     Elite Only&lt;br /&gt;
   ░ **        █ EUROPEAN HEADQUARTER                 █         Europe ░&lt;br /&gt;
     **        ▓ COURIER HEADQUARTER                  ▓         Sweden&lt;br /&gt;
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     **        ▒ GERMAN HEADQUARTER                   ▒        Germany&lt;br /&gt;
     ***       ▒ UNITED KINGDOM  HEADQUARTER          ▒ United Kingdom&lt;br /&gt;
     **        ░ SOUTH KOREAN HEADQUARTER             ░    South Korea&lt;br /&gt;
     APPLY now ░ TAIWANESE HEADQUARTER              X ░         Taiwan&lt;br /&gt;
     APPLY now ░ HONG KONG CHINESE HEADQUARTER      X ░      Hong Kong&lt;br /&gt;
     APPLY now ░ JAPANESE HEADQUARTER               X ░          Japan&lt;br /&gt;
     APPLY now ░ KUWAITISH HEADQUARTER              X ░         Kuwait&lt;br /&gt;
     APPLY now ░ 2ND UNITED KINGDOM HEADQUARTER     X ░ United Kingdom&lt;br /&gt;
               ░                                      ░&lt;br /&gt;
&lt;br /&gt;
       &amp;lt; X &amp;gt; POSITION AVAILABLE ! APPLY now ..USE INFORMATION BELOW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                 ■ ▓■&lt;br /&gt;
            ▄■ ▀▀ ■▄          ▄▀            ▀■    ▄        ▄■ ▀&lt;br /&gt;
     ░░  ░▄■ ░░░ ░  ▀▄    ■ ░[ GROUP GREETS ]░░░ ▀▓▀ ░ ▄ ■▀ ░░ ░   ▄ ░░&lt;br /&gt;
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&lt;br /&gt;
                       Regards to our Friends from..&lt;br /&gt;
               ~  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~&lt;br /&gt;
&lt;br /&gt;
     . DEViANCE . DYNASTY . STATIC PSX . PRESTiGE . SAC . PATCH 1911 .&lt;br /&gt;
      . TSUiSO . CORE . RISE . RADIUM . LAXITY . UFC2000 . BMI . RNS .&lt;br /&gt;
         . MANIFEST DESTINY .  PORNOLATION . APC . ALL DivX GROUPS .&lt;br /&gt;
&lt;br /&gt;
                ▄  ▄■░▀▀ ■▄                  ░  ▄  ░&lt;br /&gt;
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 ░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓▄▓▄█▄ ▄▓ ░&lt;br /&gt;
   ▄■ ░▓  NFO LAYOUT + HEADER BY FERREX OF SUPERIOR ART CREATIONS  ▄&lt;br /&gt;
  ▀    ░                                   ▄■ ▀▀ ■▄        ▀■ ▄▄ ■ ░&lt;br /&gt;
            ▀■  ░        ▄ ■  [  UPDATED BY TEAM MYTH XXXX ] ░&lt;br /&gt;
           ░  ▀  ▄▓▄   ■▀   ░▄    [ ON 08/MAR/2000 ]▀■ ▄ ▄▓▄  ■&lt;br /&gt;
                  ▀           ▀■ ▄▄ ■▀   ░                ▀&lt;br /&gt;
&lt;br /&gt;
                &amp;quot; Too bad you can&#039;t race us on racing titles &amp;quot;&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
      NEW RIPRULES&lt;br /&gt;
&lt;br /&gt;
      This ruleset-draft was written in an attempt to restore fair competition&lt;br /&gt;
      and at the same time encourage all groups to make the best possible rip.&lt;br /&gt;
&lt;br /&gt;
      Quality AND speed should be the main motives to rip a game.&lt;br /&gt;
&lt;br /&gt;
      The BEST rip is the one  that includes ALL the essential gamedata at the&lt;br /&gt;
      SMALLEST size in a TIMELY manner  and not necessarily  the one that gets&lt;br /&gt;
      released first.&lt;br /&gt;
&lt;br /&gt;
  1.  The disk  limit  is as of  now  70 x 2,915,000 bytes. This equates  to a&lt;br /&gt;
      total  of 204,050,000 bytes of compressed  data.&lt;br /&gt;
      Acceptable   compression formats at this  time are ACE  or RAR, followed&lt;br /&gt;
      by the traditional PKZIPing.&lt;br /&gt;
&lt;br /&gt;
      The limit for standard game addons is 35 x 2,915,000 bytes. This equates&lt;br /&gt;
      to a total of 102,025,000 bytes for the addon. ONLY the group that won a&lt;br /&gt;
      rip is  allowed to release addons for it,  as too many times in the past&lt;br /&gt;
      addons that were released by third parties did not work.&lt;br /&gt;
&lt;br /&gt;
  2.  Every release  under  this  limit MUST be  a functionally  and  playably&lt;br /&gt;
      complete  game.  This  means  that  included  will  be  every  component&lt;br /&gt;
      necessary for the successful completion of the game e.g.:&lt;br /&gt;
&lt;br /&gt;
      - all game executables that are needed,&lt;br /&gt;
      - every level (single AND multiplayer),&lt;br /&gt;
      - every track or course,&lt;br /&gt;
      - all actor graphics etc,&lt;br /&gt;
      - all registry entries used by a game (for Zone-multiplay etc).&lt;br /&gt;
&lt;br /&gt;
      Not necessary to  complete a game are usually manuals, editors etc,  but&lt;br /&gt;
      those should stay inside a rip if possible, else released as an addon.&lt;br /&gt;
&lt;br /&gt;
  3.  Any lossless compression method to reduce the size of selected game data&lt;br /&gt;
      is ALLOWED (e.g. uharc).&lt;br /&gt;
&lt;br /&gt;
  4.  Lossy compression is ALLOWED for  sound, videos and non-texture graphics&lt;br /&gt;
      (e.g. jpeging of menu screens).  Lossy compression of textures is expli-&lt;br /&gt;
      citly FORBIDDEN to  prevent the  many  problems inherent to that.&lt;br /&gt;
&lt;br /&gt;
  5.  Sound effects WILL and MUST be included. To reduce the size of rips when&lt;br /&gt;
      possible, standard waveformat files (PCM) should be mp3-compressed.   If&lt;br /&gt;
      the soundfiles exist  inside a bigfile its  highly regarded when time is&lt;br /&gt;
      invested to extract those files to compress them.  Groups are not to re-&lt;br /&gt;
      quired to index bigfiles though (for further comments read rule 13).&lt;br /&gt;
&lt;br /&gt;
      It is allowed to rip music, commentary/speech and ambient sounds as long&lt;br /&gt;
      as the game remains playable.  Speech files  MUST be  included if  there&lt;br /&gt;
      exist no on-screen subtitles.&lt;br /&gt;
&lt;br /&gt;
      If  possible,  ALL sounds and music should be included in a rip  and not&lt;br /&gt;
      intentionally as addons.&lt;br /&gt;
&lt;br /&gt;
  6.  It is ALLOWED  to remove gamedata that exists in multiple resolutions or&lt;br /&gt;
      formats as long as the  game remains playable on a typical system  which&lt;br /&gt;
      is defined by a PII-300 with a D3D-card and soundcard.  This means it is&lt;br /&gt;
      ALLOWED  to rip the folowing  gamedata as long as it gets released in an&lt;br /&gt;
      addon not more than 4 hours after the main rips release:&lt;br /&gt;
&lt;br /&gt;
      - low-resolution textures for lowend systems,&lt;br /&gt;
      - high-resolution textures for highend systems,&lt;br /&gt;
      - high-screenresolution graphics data (above 640x480 or 800x600),&lt;br /&gt;
      - hardware-dependent data (e.g. Glide textures).&lt;br /&gt;
&lt;br /&gt;
  7.  Movies (intros, cutscenes) should be removed if they are not game-related&lt;br /&gt;
      Movies must be  ripped in a  way so that the  gameplay experience is  not&lt;br /&gt;
      compromised, e.g. framing of movies is highly regarded.  It should always&lt;br /&gt;
      be avoided  to  create  situations in  which  user-input is  necessary on&lt;br /&gt;
      black screens because the video normally shown has been blacked out.&lt;br /&gt;
&lt;br /&gt;
      When movies/cutscenes  are necessary to understand the game they MUST be&lt;br /&gt;
      included in the game.&lt;br /&gt;
&lt;br /&gt;
  8.  Other allowed addons for games include:&lt;br /&gt;
&lt;br /&gt;
      - cutscenes/movies,&lt;br /&gt;
      - commentary/speech,&lt;br /&gt;
      - music,&lt;br /&gt;
      - manual,&lt;br /&gt;
      - editor.&lt;br /&gt;
&lt;br /&gt;
      Intro addons are EXPLICITLY FORBIDDEN.  Not more than 2 addons should be&lt;br /&gt;
      typically released for a game.&lt;br /&gt;
&lt;br /&gt;
  9.  Children&#039;s games (aka  Kiddie  games) and  Edutainment  software  do not&lt;br /&gt;
      qualify  under these rules  guidelines for acceptable  releases.  Kiddie&lt;br /&gt;
      games are usually definied via the game target audience of  &#039;5-12 years&#039;&lt;br /&gt;
      as stated by the game&#039;s producer.  Common  sense should  be used by  all&lt;br /&gt;
      groups to identify what really is a kiddy game.&lt;br /&gt;
&lt;br /&gt;
 10.  Levelpacks, game addons etc. for rips are only allowed if they are offi-&lt;br /&gt;
      cially released/authorized by the  same company/developer/publisher that&lt;br /&gt;
      put out the original game. That means e.g. an Age of Empires II addon by&lt;br /&gt;
      some lame-o-webstuff company is EXPLICITLY FORBIDDEN, while an  addon by&lt;br /&gt;
      Microsoft / Ensemble Studios is ALLOWED. Also allowed  would be an addon&lt;br /&gt;
      that was &#039;officially authorized&#039; by Microsoft/Ensemble.&lt;br /&gt;
&lt;br /&gt;
 11.  In regard  to games  distributed  in the  United States  that are  LATER&lt;br /&gt;
      distributed in Europe  or vice versa under  the same or different name /&lt;br /&gt;
      publisher.  These games  if released  AFTER another group&#039;s  release are&lt;br /&gt;
      counted  as DUPES  unless  it can  be  proven that  there  is  a clearly&lt;br /&gt;
      noticeable  PLAYABLE  difference in the  latter release  (more than just&lt;br /&gt;
      tiny differences in graphics or sound). Differences in filedates between&lt;br /&gt;
      Euro and US releases are NOT a good enough reason to  rerelease the game&lt;br /&gt;
      (example: Supreme Snowboarding and  Boarder Zone are the same game, with&lt;br /&gt;
      different Euro/US names and filedates. But as there was no PLAYABLE dif-&lt;br /&gt;
      rence in the games, the release of Boarder Zone was a dupe).&lt;br /&gt;
&lt;br /&gt;
 12.  If two or more rips of the same game get released, the first working rip&lt;br /&gt;
      wins.  Sites should not nuke any  release until the winning rip has been&lt;br /&gt;
      proven to work correctly and follows the above ruleset.&lt;br /&gt;
&lt;br /&gt;
 13.  To prevent sloppy rips, a rerelease of a game is  ALLOWED and defined as&lt;br /&gt;
      the winning release if:&lt;br /&gt;
&lt;br /&gt;
      a) it can be ripped in &amp;gt;=10 disks less than the previous release by using&lt;br /&gt;
         only lossless compression methods.&lt;br /&gt;
&lt;br /&gt;
      b) it can be ripped in &amp;gt;=15 disks less or &amp;lt;50% of the size of the previous&lt;br /&gt;
         release by using mp3-compression.&lt;br /&gt;
&lt;br /&gt;
      That means all the essential gamedata must be still included in the rere-&lt;br /&gt;
      lease. If data gets removed, the rip-nfo must state why that data was not&lt;br /&gt;
      essential to the gameplay.&lt;br /&gt;
&lt;br /&gt;
      The rerelease of a rip must be done in at most 36 hours after the release&lt;br /&gt;
      of the original rip, as possibly every game is rippable in a smaller size&lt;br /&gt;
      if enough time is spent.&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=6886dc85-269a-4a60-bb3a-b1d0fdb44941 BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Porsche Unleashed}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_5,_2000_prototype)&amp;diff=109673</id>
		<title>Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_5,_2000_prototype)&amp;diff=109673"/>
		<updated>2024-02-23T03:12:38Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Слава України moved page Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype) to Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)]]&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_7,_2000_prototype)&amp;diff=109672</id>
		<title>Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_7,_2000_prototype)&amp;diff=109672"/>
		<updated>2024-02-23T03:12:38Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Слава України moved page Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype) to Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=Mar 5, 2000&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=SLAYERMAGGOT&lt;br /&gt;
|releasedby=SLAYERMAGGOT&lt;br /&gt;
|filereleasedate=February 25, 2010&lt;br /&gt;
|game=Need for Speed: Porsche Unleashed&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|March 14, 2000}} {{RegionDate|EU|March 9, 2000}}&lt;br /&gt;
|release_date={{RegionDate|US|March 29, 2000}} {{RegionDate|EU|July 21, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Need for Speed: Porsche Unleashed for the PC.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=6886dc85-269a-4a60-bb3a-b1d0fdb44941 BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Porsche Unleashed}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Resident_Evil:_Code_Veronica_(Feb_23,_2000_prototype)&amp;diff=108784</id>
		<title>Resident Evil: Code Veronica (Feb 23, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Resident_Evil:_Code_Veronica_(Feb_23,_2000_prototype)&amp;diff=108784"/>
		<updated>2024-02-10T11:49:13Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Resident Evil Code: Veronica (Feb 23, 2000 prototype)&lt;br /&gt;
|builddate=Feb 23, 2000&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|titlescreen=RECodeVeronica title.png&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|filereleasedate=May 24, 2021&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|origin_labels=Resident Evil C.V. #1&amp;lt;br&amp;gt;Disc-Product No T-1204N&amp;lt;br&amp;gt;Version Date: 2-23-00&amp;lt;br&amp;gt;C1/C2-Version ROM: 1.000&amp;lt;br&amp;gt;Capcom&amp;lt;br&amp;gt;Resident Evil C.V. #2&amp;lt;br&amp;gt;Disc-Product No T-1204N&amp;lt;br&amp;gt;Version Date: 2-23-00&amp;lt;br&amp;gt;C1/C2-Version ROM: 1.000&amp;lt;br&amp;gt;Capcom&amp;lt;br&amp;gt;&lt;br /&gt;
|game=Resident Evil Code: Veronica&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Horror&lt;br /&gt;
|final_builddate={{RegionDate|JP|December 27, 1999}} {{RegionDate|US|February 23, 2000}} {{RegionDate|EU|April 23, 2000}}&lt;br /&gt;
|release_date={{RegionDate|JP|February 3, 2000}} {{RegionDate|US|February 29, 2000}} {{RegionDate|EU|May 26, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Resident Evil Code Veronica (Feb 23, 2000 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/resident-evil-code-veronica-v-1.000-2000.02.23.7z&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A NTSC-U prototype of Resident Evil: Code Veronica for the Dreamcast.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
189330833 977847543026542 7128719795560366392 n.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Resident Evil: Code Veronica}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Resident_Evil_Code:_Veronica_(Feb_23,_2000_prototype)&amp;diff=108783</id>
		<title>Resident Evil Code: Veronica (Feb 23, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Resident_Evil_Code:_Veronica_(Feb_23,_2000_prototype)&amp;diff=108783"/>
		<updated>2024-02-10T11:48:59Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Слава України moved page Resident Evil Code: Veronica (Feb 23, 2000 prototype) to Resident Evil: Code Veronica (Feb 23, 2000 prototype): fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Resident Evil: Code Veronica (Feb 23, 2000 prototype)]]&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Resident_Evil:_Code_Veronica_(Feb_23,_2000_prototype)&amp;diff=108782</id>
		<title>Resident Evil: Code Veronica (Feb 23, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Resident_Evil:_Code_Veronica_(Feb_23,_2000_prototype)&amp;diff=108782"/>
		<updated>2024-02-10T11:48:59Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Слава України moved page Resident Evil Code: Veronica (Feb 23, 2000 prototype) to Resident Evil: Code Veronica (Feb 23, 2000 prototype): fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Resident Evil Code: Veronica (Feb 23, 2000 prototype)&lt;br /&gt;
|builddate=Feb 23, 2000&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|titlescreen=RECodeVeronica title.png&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|filereleasedate=May 24, 2021&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|origin_labels=Resident Evil C.V. #1&amp;lt;br&amp;gt;Disc-Product No T-1204N&amp;lt;br&amp;gt;Version Date: 2-23-00&amp;lt;br&amp;gt;C1/C2-Version ROM: 1.000&amp;lt;br&amp;gt;Capcom&amp;lt;br&amp;gt;Resident Evil C.V. #2&amp;lt;br&amp;gt;Disc-Product No T-1204N&amp;lt;br&amp;gt;Version Date: 2-23-00&amp;lt;br&amp;gt;C1/C2-Version ROM: 1.000&amp;lt;br&amp;gt;Capcom&amp;lt;br&amp;gt;&lt;br /&gt;
|game=Resident Evil Code: Veronica&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Horror&lt;br /&gt;
|final_builddate={{RegionDate|JP|December 27, 1999}} {{RegionDate|US|February 23, 2000}} {{RegionDate|EU|April 23, 2000}}&lt;br /&gt;
|release_date={{RegionDate|JP|February 3, 2000}} {{RegionDate|US|February 29, 2000}} {{RegionDate|EU|May 26, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Resident Evil Code Veronica (Feb 23, 2000 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/resident-evil-code-veronica-v-1.000-2000.02.23.7z&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A NTSC-U prototype of Resident Evil: Code: Veronica for the Dreamcast.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
189330833 977847543026542 7128719795560366392 n.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Resident Evil Code: Veronica}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Persona_2:_Eternal_Punishment_(Nov_17,_2000_prototype)&amp;diff=106736</id>
		<title>Persona 2: Eternal Punishment (Nov 17, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Persona_2:_Eternal_Punishment_(Nov_17,_2000_prototype)&amp;diff=106736"/>
		<updated>2024-01-07T16:25:44Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Persona 2: Eternal Punishment (Nov 17, 2000)&lt;br /&gt;
|titlescreen=10372 front.jpg&lt;br /&gt;
|builddate=Nov 17, 2000 21:38:24&lt;br /&gt;
|buildname=PERSONA2XUS&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=KALISTO&lt;br /&gt;
|releasedby=KALISTO&lt;br /&gt;
|filereleasedate=December 6, 2000&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_ownership=Atlus&lt;br /&gt;
|game=Persona 2: Eternal Punishment&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|final_builddate={{RegionDate|JP|May 25, 2000}} {{RegionDate|US|Nov 25, 2000}}&lt;br /&gt;
|release_date={{RegionDate|JP|Jun 29, 2000}} {{RegionDate|US|Dec 22, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Persona 2 - Eternal Punishment (Nov 17, 2000 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A late localization prototype of Persona 2: Eternal Punishment for the Sony PlayStation. &lt;br /&gt;
==Notes==&lt;br /&gt;
Contains a detailed debug mode, which the final version does not contain. &lt;br /&gt;
{{Tcrf link|Proto:Persona 2: Eternal Punishment (PlayStation)}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Persona 2: Eternal Punishment}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Aug_6,_2003_prototype)&amp;diff=103303</id>
		<title>Halo: Combat Evolved (Aug 6, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Aug_6,_2003_prototype)&amp;diff=103303"/>
		<updated>2023-11-09T15:51:06Z</updated>

		<summary type="html">&lt;p&gt;Слава України: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Halo: Combat Evolved (Aug 6, 2003 prototype)&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|builddate=Aug 6, 2003&lt;br /&gt;
|buildname=01.08.05.0452&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=JAGiSO&lt;br /&gt;
|releasedby=JAGiSO&lt;br /&gt;
|filereleasedate=September 8, 2003&lt;br /&gt;
|game=Halo: Combat Evolved&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|JP|Sep 22, 2003}} {{RegionDate|IT|Sep 12, 2003}} {{RegionDate|FR|Sep 12, 2003}} {{RegionDate|EU|Sep 8, 2003}} {{RegionDate|US|Sep 8, 2003}}&lt;br /&gt;
|release_date={{RegionDate|JP|Oct-Nov 2003}} {{RegionDate|IT|Oct 10, 2003}} {{RegionDate|FR|Oct 10, 2003}} {{RegionDate|US|Sep 30, 2003}} {{RegionDate|EU|Oct 10, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Halo Combat Evolved (Aug 6, 2003 prototype).zip&lt;br /&gt;
|external=https://archive.org/download/halopcmarketingbeta&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Halo: Combat Evolved for the PC.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
                   ______     .        _____..&lt;br /&gt;
                    :|    |     :________\___//      ...&lt;br /&gt;
                    :|    |-----:        /___:---------; ___&lt;br /&gt;
                    :|    |     |   ____/|   |    _____\/   \&lt;br /&gt;
                  ___|_   |  |  |   |____|   |____    \/     \&lt;br /&gt;
                 /    /   |     |   -\    \  |   |     \  |   \&lt;br /&gt;
                /    /    |  |  |         /  |        /        \\&lt;br /&gt;
              //__________|  |__|--------/___|-------/\________//&lt;br /&gt;
              ... ..   .  ::__|:      .  .. ..;               ..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
         &amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;  In its 6056th hour Of Beer, JAGiSO Released  &amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&lt;br /&gt;
 ┌┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┘            Halo: Combat Evolved Pre Gold (c) Gearbox Software *          ┌┘&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘┘&lt;br /&gt;
 :   Supplied by: gimp                 : : Release Date: 08 09 2003           :&lt;br /&gt;
 │   Cracked  by: n/a                  │ │ Game Type: FPS                     │&lt;br /&gt;
 │   Packaged by: gimp                 │ │ Image Format: bin/cue              │&lt;br /&gt;
 ├──────────────-----──────────────────┤ ├────────────────────────────────────┤&lt;br /&gt;
 │   CDS: 1                            │ │ Protection: Hangover               │&lt;br /&gt;
 │                                                                            │&lt;br /&gt;
 │   CD1 archives: 33 x 15 MB          │ │ CD1: hce-jagiso.part01.rar -&amp;gt;  33  │&lt;br /&gt;
 │                                                                            │&lt;br /&gt;
 │                                                                            │&lt;br /&gt;
 │─────────────────────────────────────┘ └────────────────────────────────────│&lt;br /&gt;
 │                                                                            │&lt;br /&gt;
 │             System Requirements:  Reasonably strong beer...                │&lt;br /&gt;
 │                                                                            │&lt;br /&gt;
 └────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
  * shouts go to Bungie and Microsoft as well..but Gearbox deserves the topic.&lt;br /&gt;
&lt;br /&gt;
  Game info :&lt;br /&gt;
  ==================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  * Halo is a sci-fi shooter that takes place on a mysterious alien ring-world.&lt;br /&gt;
  Packed with combat, Halo will have you battling on foot, in vehicles,&lt;br /&gt;
  inside and outdoors with Alien and Human weaponry. Your objective:&lt;br /&gt;
  to uncover Halo&#039;s horrible secrets and destroy mankind&#039;s sworn enemy,&lt;br /&gt;
  the Covenant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  Game Features :&lt;br /&gt;
  ===============&lt;br /&gt;
&lt;br /&gt;
  * Huge weapon variety: Vanquish your enemies with a vast array of&lt;br /&gt;
  Human or Covenant weaponry.&lt;br /&gt;
&lt;br /&gt;
  * Vehicle &amp;amp; foot-based action: Tackle missions anyway you choose-be&lt;br /&gt;
  it storming an enemy base or taking the wheel or gunnery position of&lt;br /&gt;
  a variety of powerful vehicles.&lt;br /&gt;
&lt;br /&gt;
  * Indoor &amp;amp; outdoor combat: Fight seamlessly in Halo&#039;s ultra-realistic&lt;br /&gt;
  indoor and outdoor environments as you hunt the Covenant.&lt;br /&gt;
&lt;br /&gt;
  * Intense multiplayer shoot-outs: Form a team, choose a role, and fight&lt;br /&gt;
  cooperatively with your friends.&lt;br /&gt;
&lt;br /&gt;
  * Incredible mission variety: Fight the Covenant in dozens of missions&lt;br /&gt;
  as you uncover the dark secrets of Halo. Among your many objectives -&lt;br /&gt;
  attack enemy outposts, raid underground labs etc etc.&lt;br /&gt;
&lt;br /&gt;
  * Reality-bending special effects ..no drugs needed.(or beer)&lt;br /&gt;
&lt;br /&gt;
  * Rich sci-fi experience: Halo transports gamers into a science fiction&lt;br /&gt;
  universe fresh out of a Hollywood movie. With a detailed twisting story-line&lt;br /&gt;
  complex characters and cunning enemies&lt;br /&gt;
  Halo will fulfill every sci-fi enthusiasts dream.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  Notes :&lt;br /&gt;
  =======&lt;br /&gt;
&lt;br /&gt;
   4/5 singleplayer levels are totally playable in this rls..&lt;br /&gt;
   also 3 levels of working Multiplayer ..&lt;br /&gt;
   since game is revolved around mp i was sure peeps would&lt;br /&gt;
   respect this rls better than if i had released the other beta which&lt;br /&gt;
   has all maps but no multiplayer.. :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   just unpack, burn and play :).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  ****&lt;br /&gt;
&lt;br /&gt;
  this is for people that want it..&lt;br /&gt;
  for others who want to Abuse nuke flags and act egotistical, fuck off&lt;br /&gt;
  and die U Sober Gits ( you know who you both are :P ) :) !!&lt;br /&gt;
&lt;br /&gt;
  ****&lt;br /&gt;
  News :&lt;br /&gt;
  ======&lt;br /&gt;
&lt;br /&gt;
  Tighten up security :P.&lt;br /&gt;
&lt;br /&gt;
  &amp;gt;&amp;gt;&amp;gt; Please note this release is for backup of your retail CD use only.. &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
  &amp;gt;&amp;gt;&amp;gt;         Which of course you dont have yet.. so ignore :)            &amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
  ─────-──────────────────────────────────────────────────────────────────────-&lt;br /&gt;
&lt;br /&gt;
  Greetings to our friends in groups such as:&lt;br /&gt;
  --------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  *_* You Know who you are.. and if you dont and have beer you soon will :) *_*&lt;br /&gt;
&lt;br /&gt;
 ┌┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┘  +*+  QUALITY,NONDUPE,NONRetail,NONClassic AND 35% FULLY WORKING  +*+    ┌┘&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘┘&lt;br /&gt;
&lt;br /&gt;
         Remember the scene is a hobby and fun.. treat it as such...&lt;br /&gt;
                         (!!! kill the autotraders !!!).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Halo: Combat Evolved}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Lander_(Feb_22,_1999_prototype)&amp;diff=101611</id>
		<title>Lander (Feb 22, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Lander_(Feb_22,_1999_prototype)&amp;diff=101611"/>
		<updated>2023-10-09T12:25:15Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Lander (Feb 22, 1999 prototype)&lt;br /&gt;
|builddate=Feb 22, 1999&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Deviance&lt;br /&gt;
|releasedby=Deviance&lt;br /&gt;
|filereleasedate=March 4, 1999&lt;br /&gt;
|game=Lander&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate=Unknown&lt;br /&gt;
|release_date={{RegionDate|WW|1999}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Lander-DVNiSO.7z&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Lander for the PC.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                 ▄▄▄▄▄▄▄                                                       &lt;br /&gt;
             ▄▄█▀▀ ▄▄▄ ▀▀█▄                                                    &lt;br /&gt;
     ▄▄▄▄▄▄█▀▀ ▄▄███▀█▓▓▄ █                                                    &lt;br /&gt;
     █ ▄▄▄▄ ▄████▀  ▐██▓▌▐█▄▄▄▄                                                &lt;br /&gt;
     ▐▌▐███▌▐███▌   ▀▀▀▀ ▄▄▄▄ █                               ▄▄▄▄▄            &lt;br /&gt;
      ▀ ████ ███▄       ▐▓██▌▐█▄█▀▀▀▀▀▀█   ▄▄▄▄▄▄        ▄▄█▀▀▀ ▄ ▀▀█▄         &lt;br /&gt;
        ▐███▌▐█▌   ▄▄▄▄ ▓▓██ ▄▄▄▄ ▀▀▀▀ ██▀▀▀ ▄▄ ▀▀█▄  ▄█▀▀ ▄▄██▀███▄ █         &lt;br /&gt;
      ▄▄▄███▓ ██▄ ▐██▓▌▐▓██▌ ▐▀░▀▌▐███▌ ▄▄███▀█▓▓▄ █  █ ▄███▀  ▐█▓▓▌▐█▄▄▄▄▄▄   &lt;br /&gt;
 ▄ ▄███▀ ▐██▓▌ ▀▀████▓ ████   █▄██ ██▓▓ ██▀  ▐██▓▌▐▌ ▐▌▐███▌   ▀▀▀▀ ▀ ▄▄▄▄ ▀▀█▄&lt;br /&gt;
▐▌▐▓██▌ ▄██▓▓▀ █▄▄ ▀▀ ▐▓██▌───▐███▌▐██▓▌▐▌ ▀▀███▓ ▀▀▀▀ ▓███ ───── ▄▄████▀█▓▓▄ █&lt;br /&gt;
█ ▀▓▓█▄██▀▀ ▄▄█▀ ▀▀▀█ ▀▀███▄ ▄███▀▀ ▀▀▀▀▄█ ░▐███▌▐███▄▄▄▀█▌  ▄▄▄▄▀█▓▓▀  ▐██▓▌▐▌&lt;br /&gt;
▀█▄▄ ▀▀ ▄▄█▀▀       ▀▀█▄▄ ▀▀█▀▀ ▄▄█▀█▌▐██▓▌ ▀▀▀▀▄██ ▀██▓▓ █▄ ▐██▓▌▐█▌   ▀▀▀▀ █ &lt;br /&gt;
   ▀▀▀▀▀▀  asC/Strick9  ▀▀█▄▄▄█▀▀   ▐█ ▀▀▀▀ █▌▐▓██▌  ▐██▓▌▐██▄██▓▀ █▄  ░ ░▓██▌ &lt;br /&gt;
                                     ▀▀▀▀▀▀▀█ ▀▀▀▀ oO ███▓  ▀▀▀ ▄▄█▌   ▄▄▄▄ █  &lt;br /&gt;
                                            ▀▀▀▀▀▀▀█ ▐███▌▐▀▀▀█ ▀▓▓█▄ ▐██▓▌▐▌  &lt;br /&gt;
                                                   █ ▀▀▀▀ █   ▀█▄ ▀▀█████▓ █   &lt;br /&gt;
                                                   ▀▀▀▀▀▀▀▀     ▀▀█▄▄ ▀▀▀ ▄█   &lt;br /&gt;
                                                                    ▀▀▀▀▀▀▀    &lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                           Lander (c) Psygnosis                             │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────┬───────────────────────────────────────┐&lt;br /&gt;
│  Format.....: BIN/CUE              │  RAR Count......: 34 x 15MB           │&lt;br /&gt;
│  Date.......: March 4, 1999        │  Game Rating....: [**********] 10/10  │&lt;br /&gt;
│  Cracker....: None                 │  Protection.....: None                │&lt;br /&gt;
├────────────────────────────────────┴───────────────────────────────────────┤&lt;br /&gt;
│  Requirements: W9x/NT, Pentium II 233, 32mb RAM, 3DFX                      │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│                     ]  R E L E A S E    I N F O  [                         │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Blast off to a brave new world with Lander for PC CD-ROM and DVD ROM     │&lt;br /&gt;
│  with Dolby Digital (TM) sound. No ordinary sci-fi adventure, this is a    │&lt;br /&gt;
│  truly unique flying experience which tests your skill against the forces  │&lt;br /&gt;
│  of gravity and treacherous environments within the solar system. Take     │&lt;br /&gt;
│  command of your very own interplanetary Lander craft, learn to master     │&lt;br /&gt;
│  its controls and you may just survive.                                    │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Lander has an inspired pedigree, recalling old favourites like Gravitar, │&lt;br /&gt;
│  Thrust, and Lunar Lander, though crucially building on this heritage to   │&lt;br /&gt;
│  create an utterly modern experience. Played out in spectacular 3D, Lander │&lt;br /&gt;
│  challenges gamers to master intricate flight dynamics, before jetting off │&lt;br /&gt;
│  to progressively more difficult moons and planets. Flying both above and  │&lt;br /&gt;
│  below the surface, there&#039;s salvage to recover, seek and destroy missions  │&lt;br /&gt;
│  to undertake, puzzles to solve, and a mysterious plot to unravel.         │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Countless man-hours have been invested in the control system at the      │&lt;br /&gt;
│  heart of Lander, with a complex physics model which offers craft handling │&lt;br /&gt;
│  unlike anything else. Using a unique mouse-based system to work the       │&lt;br /&gt;
│  craft&#039;s thrusters, it gives pilots the ability to navigate with           │&lt;br /&gt;
│  unparalleled degree of control. A single burst of thrust can make all the │&lt;br /&gt;
│  difference between life and death. And just when those subtleties have    │&lt;br /&gt;
│  been mastered, there&#039;s each mission&#039;s unique environment and atmospheric  │&lt;br /&gt;
│  conditions to deal with, plus the extra challenge of transporting         │&lt;br /&gt;
│  mysterious objects and probes using a precarious pendulum type attachment │&lt;br /&gt;
│  which affects the handling of the craft.                                  │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Lander is no mindless shoot-&#039;em-up, but then it&#039;s no stuffy simulation   │&lt;br /&gt;
│  either. Action packed, unique and nail-biting in single-player mode, it   │&lt;br /&gt;
│  also offers an incredible multi-player challenge. 16 player Deathmatch    │&lt;br /&gt;
│  games can be fought out over a LAN or the Internet, each struggling to    │&lt;br /&gt;
│  keep shields intact and fuel supplies topped up while battling it out or  │&lt;br /&gt;
│  play co-operatively. Genre busting yet inspired by the gameplay-led       │&lt;br /&gt;
│  titles of yesteryear, Lander is nothing less than a giant leap for PC     │&lt;br /&gt;
│  gaming.                                                                   │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Psygnosis will be one of the first developers to bring a DVD-ROM game to │&lt;br /&gt;
│  market. The DVD version combines MPEG2 video, Dolby Digital(TM) and 5.1   │&lt;br /&gt;
│  channel interactive sound effects. DVD capabilities include a multiple    │&lt;br /&gt;
│  camera angle feature that allows you to switch from FMV sequences to view │&lt;br /&gt;
│  the wire-frame graphics from which they have been constructed.            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Lander is developed by Psygnosis. Minimum system requirements - Pentium  │&lt;br /&gt;
│  166 MMX with 32 MB RAM and 3D accelerator card. Recommended system        │&lt;br /&gt;
│  requirements - Pentium II 233Mhz with 32 MB RAM and 3D accelerator card.  │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   As you control a jet powered interplanetary Lander, constantly fighting  │&lt;br /&gt;
│  the forces of gravity to stay aloft and complete the missions. You are a  │&lt;br /&gt;
│  Lander pilot engaged in a series of missions for various research         │&lt;br /&gt;
│  organisations to perform different tasks (destroying objects,             │&lt;br /&gt;
│  transporting items, solving puzzles). Once you have learnt to master the  │&lt;br /&gt;
│  Lander you start to become embroiled in a mysterious plot involving alien │&lt;br /&gt;
│  intelligence which goes back to the very origins of humanity. Features    │&lt;br /&gt;
│  strong piloting element with puzzles and adventure. Addictive gameplay    │&lt;br /&gt;
│  combined with an eerie immersive storyline.                               │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   As you undertake a once in a lifetime journey across the solar system to │&lt;br /&gt;
│  seek your fortune. However, when you are hired to undertake a supposedly  │&lt;br /&gt;
│  scientific expedition to an ancient Mayan site on Earth, you embark on a  │&lt;br /&gt;
│  far deeper, mysterious and eventually revelational adventure. An artefact │&lt;br /&gt;
│  is discovered. An extraterrestrial object left by some unknown            │&lt;br /&gt;
│  civilisation. And the key to it&#039;s origin seems to lay among the outer     │&lt;br /&gt;
│  reaches of our planets. Powerful corporations want the secret you are on  │&lt;br /&gt;
│  the way to discovering, millions are at stake and each faction will stop  │&lt;br /&gt;
│  at nothing to discover the key.                                           │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   The Lander has been designed with extreme manoeuvrability in mind, making│&lt;br /&gt;
│  it ideal for use in situations where close control and rapid direction    │&lt;br /&gt;
│  changes are required. Before attempting to take your Lander into the air, │&lt;br /&gt;
│  enter the first training mission and let the craft settle on the ground.  │&lt;br /&gt;
│  To lift the Lander off the ground, tap the left mouse button to engage    │&lt;br /&gt;
│  thrust. The Lander will lift off the ground, then settle back down when   │&lt;br /&gt;
│  the engine cuts out.                                                      │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Tap the thrust button repeatedly to make the craft hover, though don&#039;t   │&lt;br /&gt;
│  move the mouse yet - just feel how the thrust control responds to your    │&lt;br /&gt;
│  taps on the left mouse button. You will only need to move the Lander      │&lt;br /&gt;
│  vertically during the first part of the training mission so other planes  │&lt;br /&gt;
│  of movement have been disabled.                                           │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Once you enter the second part of the mission, the craft&#039;s tilting system│&lt;br /&gt;
│  is enabled. Move the mouse and observe the indicator in the screen&#039;s      │&lt;br /&gt;
│  bottom right corner as it changes. The red wire frame shows you the       │&lt;br /&gt;
│  actual  orientation of the Lander (as the craft is currently on the       │&lt;br /&gt;
│  ground, this will not be moving) while the green indicator will be moving │&lt;br /&gt;
│  in relation to the mouse. The Lander&#039;s flight system responds to mouse    │&lt;br /&gt;
│  movements and tilts the craft in the appropriate direction; however,      │&lt;br /&gt;
│  while the craft is on the ground, this system cuts out. Once you take the │&lt;br /&gt;
│  craft into the air, these mouse movements will actually tilt the Lander   │&lt;br /&gt;
│  in the corresponding direction.                                           │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   The Mars Central Government Agency (MCGA) is the main governing and      │&lt;br /&gt;
│  legislative body in the solar system. MCGA is superficially a democracy,  │&lt;br /&gt;
│  with a president selected by a board of directors. These directors,       │&lt;br /&gt;
│  currently numbering about 750, are drawn from a combination of elected    │&lt;br /&gt;
│  representatives, senior departmental managers, and military chiefs.       │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   MCGA is a vast, sprawling, impersonal bureaucracy; as such is incapable  │&lt;br /&gt;
│  of having major long term objectives, other than self perpetuation, and   │&lt;br /&gt;
│  maintenance of the status quo. It&#039;s role in this story is provide a social│&lt;br /&gt;
│  and economic framework to the environment, and as a tool which certain    │&lt;br /&gt;
│  individuals and organisations can use to their own end.                   │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Although powerful, MCGA&#039;s resources are spread wide across the solar     │&lt;br /&gt;
│  system, this coupled with the external interests of many senior figures,  │&lt;br /&gt;
│  leave an organisation that is sluggish at the best of times when reacting │&lt;br /&gt;
│  to outside events.                                                        │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  Enjoy this one, more are coming.                                         │&lt;br /&gt;
│                                                            Team DVNiSO     │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                         DVNiSO News &amp;amp; Information                          │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│    N E W S                                                               │&lt;br /&gt;
│ └─────────────┘                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  We are currently in the market for hardware suppliers. If  you  work for  │&lt;br /&gt;
│  a company/companies in the hardware industry and have  access  to excess  │&lt;br /&gt;
│  hardware of any type, you may just be the person we&#039;re looking for.       │&lt;br /&gt;
│  Interested? Send email to apcsupply@hotmail.com  explaining what you may  │&lt;br /&gt;
│  have that can be of help to the success of our team.                      │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  We are looking for EUROPEAN  and CANADIAN T3 shellboxes to be of benefit  │&lt;br /&gt;
│  to the team. Massive giggage not required, but helpful, of course.        │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  We are also in the market for  several PROVEN crackers to join the team.  │&lt;br /&gt;
│  Resumes with references necessary of course.                              │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  If  your a real monster and think you can handle the pressure of trading  │&lt;br /&gt;
│  iso against the other badasses around,  get ahold of Luvie.               │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  We ARE NOT Looking for sites  unless  your storage/connect is up to par!  │&lt;br /&gt;
│  If  you feel your box fits the bill, pop in #DVNiSO on Efnet and look up  │&lt;br /&gt;
│  MADDEViL or Butcher.We are also on the lookout for individuals connected  │&lt;br /&gt;
│  in any  way with the distribution process of new software, whether it be  │&lt;br /&gt;
│  in software companies,  shops,  tech  support  for  software  publishing  │&lt;br /&gt;
│  houses, or hell, even if  you&#039;re  like us, regular software shop junkies  │&lt;br /&gt;
│  who pay daily visits to your local Electronic  Boutiques  or whathaveyou  │&lt;br /&gt;
│  and want to have some good competitive fun, dont  hesitate to contact us  │&lt;br /&gt;
│  at apcsupply@hotmail.com or jump nto #dvniso and get ahold of Butcher or  │&lt;br /&gt;
│  Thor.We&#039;re definately interested in what you may have to help contribute  │&lt;br /&gt;
│  to the success of our team.                                               │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                   [T E A M   D V N i S O]  │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                              DVNiSO MEMBERS                                │&lt;br /&gt;
├──────────────────────────  ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀  ────────────────────────────│&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  Agnos - Bandito - Beck - Butcher - Cwq - DaJackal - Devestato - Dungeon   │&lt;br /&gt;
│    jkowall  - Luvie - Lycus - EmmiMan - Fourier - Funky Junior - Gotan     │&lt;br /&gt;
│      Goatass - Grymor - GreenOnyx - i - maddevil - Merlin - Oxidizer       │&lt;br /&gt;
│   Pest - Propmaster - Spaz - Speed - The Cardinal - The Renegade Chemist   │&lt;br /&gt;
│            TechKMR - Thor - Thor-X - Vegita - Watcher99 - Zip              │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                           How to Contact DVNiSO                            │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│ Via E-Mail    : apcsupply@hotmail.com                                      │&lt;br /&gt;
│ Via the WWW   : MAYBE ONE DAY                                              │&lt;br /&gt;
│ Via IRC       : #DVNiSO on EFNET                                           │&lt;br /&gt;
│ NOTE: WE DO NOT MAIL OR FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.  │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                              DVNiSO Greets                                 │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│ Personal Greets                                                            │&lt;br /&gt;
│ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│ Butcher - MADDEViL - Thor - Spaz - Luvie - Cypher - Dajackal - Merlijn     │&lt;br /&gt;
│      TechKMR - Bandito - Devestator - Wolverine - Gair - Shinobi           │&lt;br /&gt;
│              TRC - TK4 - Blitz - madmax - jkowall - ][ce                   │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│ Group Greets                                                               │&lt;br /&gt;
│ ▀▀▀▀▀▀▀▀▀▀▀▀                                                               │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Class -  ORiGiN - DiSoRDER - FAiRLiGHT - CiFE - TFL - DMSiSO - WLW       │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│                 DVNiSO - A member of the DEViANCE Family                   │&lt;br /&gt;
└──[03/03/99]────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Lander}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Lander-DVNiSO.7z&amp;diff=101610</id>
		<title>File:Lander-DVNiSO.7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Lander-DVNiSO.7z&amp;diff=101610"/>
		<updated>2023-10-09T12:24:49Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Lander_(Feb_22,_1999_prototype)&amp;diff=101608</id>
		<title>Lander (Feb 22, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Lander_(Feb_22,_1999_prototype)&amp;diff=101608"/>
		<updated>2023-10-09T12:16:19Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |Page name=Lander (Feb 22, 1999 prototype) |builddate=Feb 22, 1999 |titlescreen= |status=Released |dumper=Deviance |releasedby=Deviance |filereleasedate=March 4, 1...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Lander (Feb 22, 1999 prototype)&lt;br /&gt;
|builddate=Feb 22, 1999&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Deviance&lt;br /&gt;
|releasedby=Deviance&lt;br /&gt;
|filereleasedate=March 4, 1999&lt;br /&gt;
|game=Lander&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate=Unknown&lt;br /&gt;
|release_date={{RegionDate|WW|1999}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Lander for the PC.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                 ▄▄▄▄▄▄▄                                                       &lt;br /&gt;
             ▄▄█▀▀ ▄▄▄ ▀▀█▄                                                    &lt;br /&gt;
     ▄▄▄▄▄▄█▀▀ ▄▄███▀█▓▓▄ █                                                    &lt;br /&gt;
     █ ▄▄▄▄ ▄████▀  ▐██▓▌▐█▄▄▄▄                                                &lt;br /&gt;
     ▐▌▐███▌▐███▌   ▀▀▀▀ ▄▄▄▄ █                               ▄▄▄▄▄            &lt;br /&gt;
      ▀ ████ ███▄       ▐▓██▌▐█▄█▀▀▀▀▀▀█   ▄▄▄▄▄▄        ▄▄█▀▀▀ ▄ ▀▀█▄         &lt;br /&gt;
        ▐███▌▐█▌   ▄▄▄▄ ▓▓██ ▄▄▄▄ ▀▀▀▀ ██▀▀▀ ▄▄ ▀▀█▄  ▄█▀▀ ▄▄██▀███▄ █         &lt;br /&gt;
      ▄▄▄███▓ ██▄ ▐██▓▌▐▓██▌ ▐▀░▀▌▐███▌ ▄▄███▀█▓▓▄ █  █ ▄███▀  ▐█▓▓▌▐█▄▄▄▄▄▄   &lt;br /&gt;
 ▄ ▄███▀ ▐██▓▌ ▀▀████▓ ████   █▄██ ██▓▓ ██▀  ▐██▓▌▐▌ ▐▌▐███▌   ▀▀▀▀ ▀ ▄▄▄▄ ▀▀█▄&lt;br /&gt;
▐▌▐▓██▌ ▄██▓▓▀ █▄▄ ▀▀ ▐▓██▌───▐███▌▐██▓▌▐▌ ▀▀███▓ ▀▀▀▀ ▓███ ───── ▄▄████▀█▓▓▄ █&lt;br /&gt;
█ ▀▓▓█▄██▀▀ ▄▄█▀ ▀▀▀█ ▀▀███▄ ▄███▀▀ ▀▀▀▀▄█ ░▐███▌▐███▄▄▄▀█▌  ▄▄▄▄▀█▓▓▀  ▐██▓▌▐▌&lt;br /&gt;
▀█▄▄ ▀▀ ▄▄█▀▀       ▀▀█▄▄ ▀▀█▀▀ ▄▄█▀█▌▐██▓▌ ▀▀▀▀▄██ ▀██▓▓ █▄ ▐██▓▌▐█▌   ▀▀▀▀ █ &lt;br /&gt;
   ▀▀▀▀▀▀  asC/Strick9  ▀▀█▄▄▄█▀▀   ▐█ ▀▀▀▀ █▌▐▓██▌  ▐██▓▌▐██▄██▓▀ █▄  ░ ░▓██▌ &lt;br /&gt;
                                     ▀▀▀▀▀▀▀█ ▀▀▀▀ oO ███▓  ▀▀▀ ▄▄█▌   ▄▄▄▄ █  &lt;br /&gt;
                                            ▀▀▀▀▀▀▀█ ▐███▌▐▀▀▀█ ▀▓▓█▄ ▐██▓▌▐▌  &lt;br /&gt;
                                                   █ ▀▀▀▀ █   ▀█▄ ▀▀█████▓ █   &lt;br /&gt;
                                                   ▀▀▀▀▀▀▀▀     ▀▀█▄▄ ▀▀▀ ▄█   &lt;br /&gt;
                                                                    ▀▀▀▀▀▀▀    &lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                           Lander (c) Psygnosis                             │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────┬───────────────────────────────────────┐&lt;br /&gt;
│  Format.....: BIN/CUE              │  RAR Count......: 34 x 15MB           │&lt;br /&gt;
│  Date.......: March 4, 1999        │  Game Rating....: [**********] 10/10  │&lt;br /&gt;
│  Cracker....: None                 │  Protection.....: None                │&lt;br /&gt;
├────────────────────────────────────┴───────────────────────────────────────┤&lt;br /&gt;
│  Requirements: W9x/NT, Pentium II 233, 32mb RAM, 3DFX                      │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│                     ]  R E L E A S E    I N F O  [                         │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Blast off to a brave new world with Lander for PC CD-ROM and DVD ROM     │&lt;br /&gt;
│  with Dolby Digital (TM) sound. No ordinary sci-fi adventure, this is a    │&lt;br /&gt;
│  truly unique flying experience which tests your skill against the forces  │&lt;br /&gt;
│  of gravity and treacherous environments within the solar system. Take     │&lt;br /&gt;
│  command of your very own interplanetary Lander craft, learn to master     │&lt;br /&gt;
│  its controls and you may just survive.                                    │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Lander has an inspired pedigree, recalling old favourites like Gravitar, │&lt;br /&gt;
│  Thrust, and Lunar Lander, though crucially building on this heritage to   │&lt;br /&gt;
│  create an utterly modern experience. Played out in spectacular 3D, Lander │&lt;br /&gt;
│  challenges gamers to master intricate flight dynamics, before jetting off │&lt;br /&gt;
│  to progressively more difficult moons and planets. Flying both above and  │&lt;br /&gt;
│  below the surface, there&#039;s salvage to recover, seek and destroy missions  │&lt;br /&gt;
│  to undertake, puzzles to solve, and a mysterious plot to unravel.         │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Countless man-hours have been invested in the control system at the      │&lt;br /&gt;
│  heart of Lander, with a complex physics model which offers craft handling │&lt;br /&gt;
│  unlike anything else. Using a unique mouse-based system to work the       │&lt;br /&gt;
│  craft&#039;s thrusters, it gives pilots the ability to navigate with           │&lt;br /&gt;
│  unparalleled degree of control. A single burst of thrust can make all the │&lt;br /&gt;
│  difference between life and death. And just when those subtleties have    │&lt;br /&gt;
│  been mastered, there&#039;s each mission&#039;s unique environment and atmospheric  │&lt;br /&gt;
│  conditions to deal with, plus the extra challenge of transporting         │&lt;br /&gt;
│  mysterious objects and probes using a precarious pendulum type attachment │&lt;br /&gt;
│  which affects the handling of the craft.                                  │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Lander is no mindless shoot-&#039;em-up, but then it&#039;s no stuffy simulation   │&lt;br /&gt;
│  either. Action packed, unique and nail-biting in single-player mode, it   │&lt;br /&gt;
│  also offers an incredible multi-player challenge. 16 player Deathmatch    │&lt;br /&gt;
│  games can be fought out over a LAN or the Internet, each struggling to    │&lt;br /&gt;
│  keep shields intact and fuel supplies topped up while battling it out or  │&lt;br /&gt;
│  play co-operatively. Genre busting yet inspired by the gameplay-led       │&lt;br /&gt;
│  titles of yesteryear, Lander is nothing less than a giant leap for PC     │&lt;br /&gt;
│  gaming.                                                                   │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Psygnosis will be one of the first developers to bring a DVD-ROM game to │&lt;br /&gt;
│  market. The DVD version combines MPEG2 video, Dolby Digital(TM) and 5.1   │&lt;br /&gt;
│  channel interactive sound effects. DVD capabilities include a multiple    │&lt;br /&gt;
│  camera angle feature that allows you to switch from FMV sequences to view │&lt;br /&gt;
│  the wire-frame graphics from which they have been constructed.            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Lander is developed by Psygnosis. Minimum system requirements - Pentium  │&lt;br /&gt;
│  166 MMX with 32 MB RAM and 3D accelerator card. Recommended system        │&lt;br /&gt;
│  requirements - Pentium II 233Mhz with 32 MB RAM and 3D accelerator card.  │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   As you control a jet powered interplanetary Lander, constantly fighting  │&lt;br /&gt;
│  the forces of gravity to stay aloft and complete the missions. You are a  │&lt;br /&gt;
│  Lander pilot engaged in a series of missions for various research         │&lt;br /&gt;
│  organisations to perform different tasks (destroying objects,             │&lt;br /&gt;
│  transporting items, solving puzzles). Once you have learnt to master the  │&lt;br /&gt;
│  Lander you start to become embroiled in a mysterious plot involving alien │&lt;br /&gt;
│  intelligence which goes back to the very origins of humanity. Features    │&lt;br /&gt;
│  strong piloting element with puzzles and adventure. Addictive gameplay    │&lt;br /&gt;
│  combined with an eerie immersive storyline.                               │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   As you undertake a once in a lifetime journey across the solar system to │&lt;br /&gt;
│  seek your fortune. However, when you are hired to undertake a supposedly  │&lt;br /&gt;
│  scientific expedition to an ancient Mayan site on Earth, you embark on a  │&lt;br /&gt;
│  far deeper, mysterious and eventually revelational adventure. An artefact │&lt;br /&gt;
│  is discovered. An extraterrestrial object left by some unknown            │&lt;br /&gt;
│  civilisation. And the key to it&#039;s origin seems to lay among the outer     │&lt;br /&gt;
│  reaches of our planets. Powerful corporations want the secret you are on  │&lt;br /&gt;
│  the way to discovering, millions are at stake and each faction will stop  │&lt;br /&gt;
│  at nothing to discover the key.                                           │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   The Lander has been designed with extreme manoeuvrability in mind, making│&lt;br /&gt;
│  it ideal for use in situations where close control and rapid direction    │&lt;br /&gt;
│  changes are required. Before attempting to take your Lander into the air, │&lt;br /&gt;
│  enter the first training mission and let the craft settle on the ground.  │&lt;br /&gt;
│  To lift the Lander off the ground, tap the left mouse button to engage    │&lt;br /&gt;
│  thrust. The Lander will lift off the ground, then settle back down when   │&lt;br /&gt;
│  the engine cuts out.                                                      │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Tap the thrust button repeatedly to make the craft hover, though don&#039;t   │&lt;br /&gt;
│  move the mouse yet - just feel how the thrust control responds to your    │&lt;br /&gt;
│  taps on the left mouse button. You will only need to move the Lander      │&lt;br /&gt;
│  vertically during the first part of the training mission so other planes  │&lt;br /&gt;
│  of movement have been disabled.                                           │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Once you enter the second part of the mission, the craft&#039;s tilting system│&lt;br /&gt;
│  is enabled. Move the mouse and observe the indicator in the screen&#039;s      │&lt;br /&gt;
│  bottom right corner as it changes. The red wire frame shows you the       │&lt;br /&gt;
│  actual  orientation of the Lander (as the craft is currently on the       │&lt;br /&gt;
│  ground, this will not be moving) while the green indicator will be moving │&lt;br /&gt;
│  in relation to the mouse. The Lander&#039;s flight system responds to mouse    │&lt;br /&gt;
│  movements and tilts the craft in the appropriate direction; however,      │&lt;br /&gt;
│  while the craft is on the ground, this system cuts out. Once you take the │&lt;br /&gt;
│  craft into the air, these mouse movements will actually tilt the Lander   │&lt;br /&gt;
│  in the corresponding direction.                                           │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   The Mars Central Government Agency (MCGA) is the main governing and      │&lt;br /&gt;
│  legislative body in the solar system. MCGA is superficially a democracy,  │&lt;br /&gt;
│  with a president selected by a board of directors. These directors,       │&lt;br /&gt;
│  currently numbering about 750, are drawn from a combination of elected    │&lt;br /&gt;
│  representatives, senior departmental managers, and military chiefs.       │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   MCGA is a vast, sprawling, impersonal bureaucracy; as such is incapable  │&lt;br /&gt;
│  of having major long term objectives, other than self perpetuation, and   │&lt;br /&gt;
│  maintenance of the status quo. It&#039;s role in this story is provide a social│&lt;br /&gt;
│  and economic framework to the environment, and as a tool which certain    │&lt;br /&gt;
│  individuals and organisations can use to their own end.                   │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Although powerful, MCGA&#039;s resources are spread wide across the solar     │&lt;br /&gt;
│  system, this coupled with the external interests of many senior figures,  │&lt;br /&gt;
│  leave an organisation that is sluggish at the best of times when reacting │&lt;br /&gt;
│  to outside events.                                                        │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  Enjoy this one, more are coming.                                         │&lt;br /&gt;
│                                                            Team DVNiSO     │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                         DVNiSO News &amp;amp; Information                          │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│    N E W S                                                               │&lt;br /&gt;
│ └─────────────┘                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  We are currently in the market for hardware suppliers. If  you  work for  │&lt;br /&gt;
│  a company/companies in the hardware industry and have  access  to excess  │&lt;br /&gt;
│  hardware of any type, you may just be the person we&#039;re looking for.       │&lt;br /&gt;
│  Interested? Send email to apcsupply@hotmail.com  explaining what you may  │&lt;br /&gt;
│  have that can be of help to the success of our team.                      │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  We are looking for EUROPEAN  and CANADIAN T3 shellboxes to be of benefit  │&lt;br /&gt;
│  to the team. Massive giggage not required, but helpful, of course.        │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  We are also in the market for  several PROVEN crackers to join the team.  │&lt;br /&gt;
│  Resumes with references necessary of course.                              │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  If  your a real monster and think you can handle the pressure of trading  │&lt;br /&gt;
│  iso against the other badasses around,  get ahold of Luvie.               │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  We ARE NOT Looking for sites  unless  your storage/connect is up to par!  │&lt;br /&gt;
│  If  you feel your box fits the bill, pop in #DVNiSO on Efnet and look up  │&lt;br /&gt;
│  MADDEViL or Butcher.We are also on the lookout for individuals connected  │&lt;br /&gt;
│  in any  way with the distribution process of new software, whether it be  │&lt;br /&gt;
│  in software companies,  shops,  tech  support  for  software  publishing  │&lt;br /&gt;
│  houses, or hell, even if  you&#039;re  like us, regular software shop junkies  │&lt;br /&gt;
│  who pay daily visits to your local Electronic  Boutiques  or whathaveyou  │&lt;br /&gt;
│  and want to have some good competitive fun, dont  hesitate to contact us  │&lt;br /&gt;
│  at apcsupply@hotmail.com or jump nto #dvniso and get ahold of Butcher or  │&lt;br /&gt;
│  Thor.We&#039;re definately interested in what you may have to help contribute  │&lt;br /&gt;
│  to the success of our team.                                               │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                   [T E A M   D V N i S O]  │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                              DVNiSO MEMBERS                                │&lt;br /&gt;
├──────────────────────────  ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀  ────────────────────────────│&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│  Agnos - Bandito - Beck - Butcher - Cwq - DaJackal - Devestato - Dungeon   │&lt;br /&gt;
│    jkowall  - Luvie - Lycus - EmmiMan - Fourier - Funky Junior - Gotan     │&lt;br /&gt;
│      Goatass - Grymor - GreenOnyx - i - maddevil - Merlin - Oxidizer       │&lt;br /&gt;
│   Pest - Propmaster - Spaz - Speed - The Cardinal - The Renegade Chemist   │&lt;br /&gt;
│            TechKMR - Thor - Thor-X - Vegita - Watcher99 - Zip              │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                           How to Contact DVNiSO                            │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│ Via E-Mail    : apcsupply@hotmail.com                                      │&lt;br /&gt;
│ Via the WWW   : MAYBE ONE DAY                                              │&lt;br /&gt;
│ Via IRC       : #DVNiSO on EFNET                                           │&lt;br /&gt;
│ NOTE: WE DO NOT MAIL OR FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.  │&lt;br /&gt;
└────────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
┌────────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
│                              DVNiSO Greets                                 │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│ Personal Greets                                                            │&lt;br /&gt;
│ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│ Butcher - MADDEViL - Thor - Spaz - Luvie - Cypher - Dajackal - Merlijn     │&lt;br /&gt;
│      TechKMR - Bandito - Devestator - Wolverine - Gair - Shinobi           │&lt;br /&gt;
│              TRC - TK4 - Blitz - madmax - jkowall - ][ce                   │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│ Group Greets                                                               │&lt;br /&gt;
│ ▀▀▀▀▀▀▀▀▀▀▀▀                                                               │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
│   Class -  ORiGiN - DiSoRDER - FAiRLiGHT - CiFE - TFL - DMSiSO - WLW       │&lt;br /&gt;
│                                                                            │&lt;br /&gt;
├────────────────────────────────────────────────────────────────────────────┤&lt;br /&gt;
│                 DVNiSO - A member of the DEViANCE Family                   │&lt;br /&gt;
└──[03/03/99]────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Lander}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Sims_3_(Apr_23,_2009_prototype)&amp;diff=101546</id>
		<title>The Sims 3 (Apr 23, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Sims_3_(Apr_23,_2009_prototype)&amp;diff=101546"/>
		<updated>2023-10-07T16:35:16Z</updated>

		<summary type="html">&lt;p&gt;Слава України: Created page with &amp;quot;{{Prototype |Page name=The Sims 3 (Apr 23, 2009 prototype) |builddate=Apr 23, 2009 07:53:19 |buildname=0.0.0.11190 |titlescreen= |status=Released |dumper=Reloaded |releasedby=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Sims 3 (Apr 23, 2009 prototype)&lt;br /&gt;
|builddate=Apr 23, 2009 07:53:19&lt;br /&gt;
|buildname=0.0.0.11190&lt;br /&gt;
|titlescreen=&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Reloaded&lt;br /&gt;
|releasedby=Reloaded&lt;br /&gt;
|filereleasedate=May 18, 2009&lt;br /&gt;
|game=The Sims 3&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Life Simulator&lt;br /&gt;
|final_builddate={{RegionDate|WW|Apr 30, 2009 04:55:28}}&lt;br /&gt;
|release_date={{RegionDate|WW|Jun 3, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of The Sims 3 for the PC.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
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      ░█████  ▄▄███▓▐██▌ ░███▓▓▀   ▀████▌   █████  ▐████▌░██████▀ ▐███████▓&lt;br /&gt;
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  ████  █████████▌ ░███ ▐████▌    ▓▓████▌  ▐████████░██████████   ▐█▓▓ ▐████▓&lt;br /&gt;
  ████  ▐████████  ▐███░▐████▌   ▐███████   ▓███████ ▐█████████▌  ███▌  █████▌&lt;br /&gt;
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   ████    ▀▀▀████▄▄▄▄▄░░   ▀▀▀▀▀       nERv   ▐████████▓▓▀    █ ▐▓▓████▀▀▀&lt;br /&gt;
   ▀▀▀▀         ▄▀▀▀██████                     ▐▓▓████▀▀▀      █&lt;br /&gt;
                █     ▓▓██                                     █&lt;br /&gt;
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                █▄▄▄ █▀▓  ▓▀ ▄ █   █  ▓ █▀▀▓ ▓  █ ▓▀ ▄ █  ▓ ▄▄▄█&lt;br /&gt;
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    &lt;br /&gt;
                         The Sims 3 (c) Electronic Arts&lt;br /&gt;
    &lt;br /&gt;
        05/2009 :..... RELEASE.DATE .. PROTECTION .......: Securom+Serial&lt;br /&gt;
              1 :.......... DISC(S) .. GAME.TYPE ........: Sims&lt;br /&gt;
   &lt;br /&gt;
                   ▄▀▀  ▄▀▀▄ ▄▀▄▀▄ ▄▀▀  ▀ ▄▀▀▄ ▄▀▀▄ ▄▀▀▄ ▄▀&lt;br /&gt;
  ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ █ ▀▓ █▀▀▓ █   ▓ ▓▀ ▄ █ █  ▓ ▓▀   █  ▓ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀&lt;br /&gt;
                    ▀▀  ▀    ▀   ▀ ▀▀▀▀ ▀ ▀    ▀     ▀▀   ▀▀&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  The freedom of The Sims 3 will inspire you with endless creative&lt;br /&gt;
  possibilities and amuse you with unexpected moments of surprise and mischief.&lt;br /&gt;
  Create millions of unique Sims and control their lives. Customize their&lt;br /&gt;
  appearances and personalities. Build their homes - design everything from&lt;br /&gt;
  exquisitely furnished dream homes to quaint cottages. Then, send your Sims&lt;br /&gt;
  out to explore their ever-changing neighborhood and to meet other Sims in&lt;br /&gt;
  the town center. With all-new quick challenges and rewarding game play, The&lt;br /&gt;
  Sims 3 gives you the freedom to choose whether (or not) to fulfill your&lt;br /&gt;
  Sims&#039; destinies and make their wishes come true.&lt;br /&gt;
&lt;br /&gt;
             ▀ ▄▀▀▄ ▄▀   ▓▄▄  ▄▀▀▄ ▓   ▓   ▄▀▀▄ ▄▀▀▄ ▓▄▄  ▄▀▀  ▄▀&lt;br /&gt;
  ▀▀▀▀▀▀▀▀▀▀ █ █  ▓ ▀▀▀█ █  ▄ █▀▀▓ █   █   █  ▓ █  ▓ █  ▄ ▓▀ ▄ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀&lt;br /&gt;
             ▀ ▀     ▀▀   ▀▀▀ ▀    ▀▀▀ ▀▀▀ ▀     ▀▀   ▀▀▀ ▀▀▀▀  ▀▀&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
  1. Unrar.&lt;br /&gt;
  2. Burn or mount the image.&lt;br /&gt;
  3. Install the game. Use the keygen in the /Crack dir on the DVD when&lt;br /&gt;
     prompted for a serial.&lt;br /&gt;
  4. Copy over the cracked content from the /Crack dir on the DVD to&lt;br /&gt;
     &amp;quot;installdir\Game\Bin&amp;quot;.&lt;br /&gt;
  5. Play the game. Be sure to have a firewall prevent the launcher and main&lt;br /&gt;
     game from going online. &lt;br /&gt;
  6. Support the software developers. If you like this game, BUY IT!&lt;br /&gt;
&lt;br /&gt;
               ▄▀▀  ▄▀▀█ ▄▀▀▄ ▓  ▄ ▄▀▀█ ▄▀▀▄ ▄▀▀▄ ▓▄▄  ▄▀▀  ▄▀&lt;br /&gt;
  ▀▀▀▀▀▀▀▀▀▀▀▀ █ ▀▓ █▀▓  █  ▓ █  ▓ █▀▀  █  ▓ █  ▓ █  ▄ ▓▀ ▄ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀▀▀▀&lt;br /&gt;
                ▀▀    █   ▀▀   ▀▀  ▀    ▀     ▀▀   ▀▀▀ ▀▀▀▀  ▀▀&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Sims 3}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Frogger_(Sep_22,_1997_19:30_prototype)&amp;diff=94423</id>
		<title>Frogger (Sep 22, 1997 19:30 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Frogger_(Sep_22,_1997_19:30_prototype)&amp;diff=94423"/>
		<updated>2023-08-09T06:03:02Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Frogger (Sep 22, 1997 19:30 prototype)&lt;br /&gt;
|titlescreen=Frogger3d title.png&lt;br /&gt;
|builddate=Sep 22, 1997 19:30&lt;br /&gt;
|buildname=Build #70&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=Kneesnap&lt;br /&gt;
|filereleasedate=June 15, 2023&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Frogger&amp;lt;br&amp;gt;Build #70 NTSC&amp;lt;br&amp;gt;22/9/97&lt;br /&gt;
|origin_lot=Frogger Build Lot&lt;br /&gt;
|game=Frogger&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Frogger for the PSX.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates 6 days for EU final build and 1 day for US final build.&lt;br /&gt;
*This build (Build #70) is the final build before the US master build (Build #71).&lt;br /&gt;
*A total of 6 functions in the entire game binary changed between this and the final build.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Frogger1997-MegaLotPicture.png|Lot Picture.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Frogger}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Frogger_(Sep_22,_1997_19:30_prototype)&amp;diff=94422</id>
		<title>Frogger (Sep 22, 1997 19:30 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Frogger_(Sep_22,_1997_19:30_prototype)&amp;diff=94422"/>
		<updated>2023-08-09T06:02:52Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Frogger (Sep 22, 1997 19:30 prototype)&lt;br /&gt;
|titlescreen=Frogger3d title.png&lt;br /&gt;
|builddate=Sep 22, 1997 19:30&lt;br /&gt;
|buildname=Build #70&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=Kneesnap&lt;br /&gt;
|filereleasedate=June 15, 2023&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Frogger&amp;lt;br&amp;gt;Build #70 NTSC&amp;lt;br&amp;gt;22/9/97&lt;br /&gt;
|origin_lot=Frogger Build Lot&lt;br /&gt;
|game=Frogger&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Frogger for the PSX. Only CD-Disc scan shown along with other builds of this game.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates 6 days for EU final build and 1 day for US final build.&lt;br /&gt;
*This build (Build #70) is the final build before the US master build (Build #71).&lt;br /&gt;
*A total of 6 functions in the entire game binary changed between this and the final build.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Frogger1997-MegaLotPicture.png|Lot Picture.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Frogger}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl_(Feb_19,_2007_prototype)&amp;diff=94156</id>
		<title>S.T.A.L.K.E.R.: Shadow of Chernobyl (Feb 19, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl_(Feb_19,_2007_prototype)&amp;diff=94156"/>
		<updated>2023-08-01T09:23:26Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=S.T.A.L.K.E.R.: Shadow of Chernobyl (Feb 19, 2007 prototype)&lt;br /&gt;
|builddate=Feb 19, 2007&lt;br /&gt;
|buildname=Build 2939&lt;br /&gt;
|titlescreen=stk-mp-setup_new.png&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=AUXiSO&lt;br /&gt;
|filereleasedate=February 22, 2007&lt;br /&gt;
|game=S.T.A.L.K.E.R.: Shadow of Chernobyl&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|WW|Mar 2, 2007}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 20, 2007}} {{RegionDate|AU|Mar 22, 2007}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=S.T.A.L.K.E.R. - Shadow of Chernobyl (Feb 19, 2007 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/xrcore_build_2939_feb_19_2007&lt;br /&gt;
}}&lt;br /&gt;
A late prototype, of S.T.A.L.K.E.R: Shadow of Chernobyl, dated February 19, 2007, 11 days before the final build.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
         █████████████████▓                      ▒▓██████████████&lt;br /&gt;
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      ██                   ░ ░  ░   ▒███                             ▒&lt;br /&gt;
      ▓█                  ░█ ░     █░███░                            █&lt;br /&gt;
      ██                   ▒█ █    ▒ ▒▒▒                             ▒&lt;br /&gt;
      ██▒                ▓░ █  █    ▓█░                              █&lt;br /&gt;
      ███                  ▓░▒██                                     ██&lt;br /&gt;
      ███                  ░█  ███                                   ██&lt;br /&gt;
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    ▓████████████                ███████                      ███████████&lt;br /&gt;
    ████████████████             ░███████▓                 ▒█████████████&lt;br /&gt;
    ███████████████████           ▒█▒  ▓███░            ░████████████████&lt;br /&gt;
    ███████████████████████        ██    ░███      ░▒██████▓████████    █▒&lt;br /&gt;
    ██████████████████████████████▒▒█▒    ░██████████████          ██   ██&lt;br /&gt;
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   ▓████████████████████████████████ ░████████▓ ███████████    ▒█ ░███████&lt;br /&gt;
   ▒█████████████████████████████████  ██░ ▓ █  █████████            █████▒&lt;br /&gt;
   ██    █████████████████████████████░ █▓ █ ▒░  ▒███████         ░   █████&lt;br /&gt;
   ██    ██████████████████████████████▒██▒  ██  ░█▒  ██▓             █████&lt;br /&gt;
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   ███████████████████████████████████████████████   ██                ████▓&lt;br /&gt;
  ██████ ███████████████████████████████████▓█▒█████▓                  █████&lt;br /&gt;
  █████ █████████████████████████████████████████▓                   ░ █████&lt;br /&gt;
  ████▒     ████████████████████████████████                           █████&lt;br /&gt;
  █████         ███████████████████████████▒                           █████&lt;br /&gt;
  █████          ██████░█ ███████████████████▓                        ░█████&lt;br /&gt;
  ██                           ███████████████▒▒░▒                     █████&lt;br /&gt;
 ██████                        ██████████████████░░▒▒ ░▒   ▒ █▓▒ ▒▒░█▒▒█████&lt;br /&gt;
 ██████                       ▒█████████████████████████████████████████████&lt;br /&gt;
 ███  ░                        ████ ██ █████████████████████████████████████&lt;br /&gt;
 ███▓░▓░                       ███     █████████████████████████████████████&lt;br /&gt;
 █████████████▓▒▓░░░  ░░  ░░▒░ ██▓     █████████████████████████████████████&lt;br /&gt;
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 ███████████████████████████████████████████████████████████████████████████&lt;br /&gt;
  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓&lt;br /&gt;
   ▒▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓&lt;br /&gt;
     ██████                                                        ██████&lt;br /&gt;
     º     ╨         ▄██████▄     ▄██ ███    º      º        ╨      º    ╨&lt;br /&gt;
        ºº      ╨  ▄██████████  ▄████ ███▄&lt;br /&gt;
  º   ▄▄     ╨     ███████████  █▓▓██ ████     ▄▄  º  ▄▄          ╨     ▄▄■&lt;br /&gt;
       ▀██▄▄   ºº  ███████████  █▓▓██ ████    ████   █████     º    ▄▄██▀    ▓&lt;br /&gt;
   ▓     ▀████▄    ███████████  █▒▒██ ████   ██████ ██████       ▄████▀   ▓&lt;br /&gt;
         ╓▒▀████   ██████████   █░░█  ████   ████████████    º  ████▀▒╓&lt;br /&gt;
      ▓  ╓▒█╓█▓     ██▄▄▄▄███   █░░█  █████▄  ▀█████████     º   ▓█╓█▒╓ ▓&lt;br /&gt;
    ▓    ╓▒█╓█▓     █████████  ▄█  █▄███████     ▄████▀          ▓█╓█▒▒   ▓&lt;br /&gt;
  ▓     ▒▒░█╓█▓     █ ███████  █████████████    ███████▄         ▓█╓█░▒▒▒&lt;br /&gt;
      ▒▒█▀▀▀▄ ██    █░█  ████  █████████████ ▄█████ ██████▄    ███ ▄▀▀▀█▒▒  ▓&lt;br /&gt;
▓   ▒▒▒▄▄████ ██    █▒█  ████   ███████████ ██████   ██████    ███ ████▄▄█▒&lt;br /&gt;
   ▒███████▀▀▀ ██   █▓█  ███     ▀██████▀   ██████   █████▀   ███ ▀▀▀██████▄&lt;br /&gt;
   ████▀▀    ▓ ███  █▓█  █▀   iSO            ▀▀▀▀     ▀▀▀    ████ ▓    ▀▀████&lt;br /&gt;
   ██      ▓   ▀███                                         ████▀    ▓     ██&lt;br /&gt;
  ▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄&lt;br /&gt;
  ■█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█■&lt;br /&gt;
 █▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█&lt;br /&gt;
 █▓│                                                                        │▓█&lt;br /&gt;
 █▓ª RELEASEDATE       : 22.02.2007                                         ª▓█&lt;br /&gt;
 █▓│ RETAiLDATE        : CLOSED BETA (23.05.2007)                           │▓█&lt;br /&gt;
 █▓ª ORiG   RETAiLNAME : S.T.A.L.K.E.R. - Shadow of Chernobyl(MP Beta)      ª▓█&lt;br /&gt;
 █▓│ GERMAN RETAiLNAME : S.T.A.L.K.E.R. - Shadow of Chernobyl(MP Beta)      │▓█&lt;br /&gt;
 █▓ª BETA RELEASEDATE  : 20.02.2007                                         ª▓█&lt;br /&gt;
 █▓│ RELEASEFORMAT     : *.exe                                              │▓█&lt;br /&gt;
 █▓ª WORKiNG OS        : Windows                                            ª▓█&lt;br /&gt;
 █▓│ REQUiREMENTS      : 2GHz/512MB RAM/Geforce5700+ or Radeon9600+         │▓█&lt;br /&gt;
 █▓ª LANGUAGE(S)       : English                                            ª▓█&lt;br /&gt;
 █▓│ GENRE             : Action Game                                        │▓█&lt;br /&gt;
 █▓ª RARSiZE           : 32 x 15MB                                          ª▓█&lt;br /&gt;
 █▓│ AMAZONLiNK        : www.amazon.de/dp/B0001ZWYLW/                       │▓█&lt;br /&gt;
 █▓ª RELATEDLiNK       : www.stalker-game.com                               ª▓█&lt;br /&gt;
 █▓│                                                                        │▓█&lt;br /&gt;
 █▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█&lt;br /&gt;
  ■█▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒█■&lt;br /&gt;
 █▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█&lt;br /&gt;
 █▒│ 26 years ago, in April 1986, the world&#039;s worst ever nuclear accident   │▒█&lt;br /&gt;
 █▒ª occured. Reactor 4 of the power station at Chernobyl exploded, unlea-  ª▒█&lt;br /&gt;
 █▒│ shing terrifying devastation.No-one knows exactly how many people have │▒█&lt;br /&gt;
 █▒ª died as a result;the effects of the radiation were measured as far aw- ª▒█&lt;br /&gt;
 █▒│ ay as Sweden.The hear was so intense that it took nine days, and 5000  │▒█&lt;br /&gt;
 █▒ª tons of sand dropped by helicopters, to put out the fires.             ª▒█&lt;br /&gt;
 █▒│                                                                        │▒█&lt;br /&gt;
 █▒ª S.T.A.L.K.E.R:Shadow of Chernobyl                                      ª▒█&lt;br /&gt;
 █▒│                  aka                                                   │▒█&lt;br /&gt;
 █▒ª                 S.T.A.L.K.E.R.:Oblivion Lost                           ª▒█&lt;br /&gt;
 █▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█&lt;br /&gt;
  ■█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█■&lt;br /&gt;
 █▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█&lt;br /&gt;
 █░│                                                                        │░█&lt;br /&gt;
 █░ª This is the official closed MultiplayerBeta. No Standalone Game. In    ª░█&lt;br /&gt;
 █░│ our version its possible to play via LAN. If you want to play via      │░█&lt;br /&gt;
 █░ª Internet we advice you to use a VPN like Hamachi (www.hamachi.cc)      ª░█&lt;br /&gt;
 █░│                                                                        │░█&lt;br /&gt;
 █░ª Enjoy another fine AUX Release!                                        ª░█&lt;br /&gt;
 █░│                                                                        │░█&lt;br /&gt;
 █▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█&lt;br /&gt;
  ■█▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒█■&lt;br /&gt;
 █▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█&lt;br /&gt;
 █▒│                                                                        │▒█&lt;br /&gt;
 █▒ª AUXTeam is currently looking for:                                      ª▒█&lt;br /&gt;
 █▒│  *Dudes who work DVDStore or got good connections to it                │▒█&lt;br /&gt;
 █▒ª  *Dudes who can upload fast (100kbps++)                                ª▒█&lt;br /&gt;
 █▒│  *Keygencoders for iSOTeam                                             │▒█&lt;br /&gt;
 █▒ª  *Suppliers for unreleased Software                                    ª▒█&lt;br /&gt;
 █▒│  *Afilliate Sites (100Mbit++,1TB,no rented shit)                       │▒█&lt;br /&gt;
 █▒ª  *Respect                                                              ª▒█&lt;br /&gt;
 █▒│ To contact us use: local dopedealer                                    │▒█&lt;br /&gt;
 █▒ª                                                                        ª▒█&lt;br /&gt;
 █▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█&lt;br /&gt;
  ■█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█■&lt;br /&gt;
 █▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█&lt;br /&gt;
 █▓│                        RESPECT AND GREETS:                             │▓█&lt;br /&gt;
 █▓ª                                                                        ª▓█&lt;br /&gt;
 █▓│                   MENTiON,SiXGUN(R.I.P.),PiKMiN                        │▓█&lt;br /&gt;
 █▓ª                                                                        ª▓█&lt;br /&gt;
 █▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█&lt;br /&gt;
  ■█▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒█■&lt;br /&gt;
 █▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█&lt;br /&gt;
 █DreiundZwanZiG!AUX                                               10/01/2006 █&lt;br /&gt;
 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|S.T.A.L.K.E.R.: Shadow of Chernobyl}}&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Frogger_(July_17,_1997_prototype)&amp;diff=93757</id>
		<title>Frogger (July 17, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Frogger_(July_17,_1997_prototype)&amp;diff=93757"/>
		<updated>2023-07-26T02:20:12Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Frogger (July 17, 1997 prototype)&lt;br /&gt;
|titlescreen=ePSXe 2023-02-14 18-46-43-723.jpg&lt;br /&gt;
|builddate=July 17, 1997 17:23&lt;br /&gt;
|buildname=Build #11&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=Kneesnap&lt;br /&gt;
|filereleasedate=June 15, 2023&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Frogger PSX&amp;lt;br&amp;gt;Build #11 NTSC US&amp;lt;br&amp;gt;17/7/97&lt;br /&gt;
|origin_lot=Frogger Build Lot&lt;br /&gt;
|game=Frogger&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Frogger (July 17, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Frogger for the PSX.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
ePSXe 2023-02-14 18-46-07-566.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-49-38-194.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-49-48-104.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-51-33-336.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-51-46-650.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-52-12-807.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-52-21-537.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-52-34-242.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-53-07-295.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-53-43-109.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-54-07-152.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-54-11-403.jpg&lt;br /&gt;
ePSXe 2023-02-14 18-54-23-903.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Frogger_(1997)/Build_11}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Frogger1997-MegaLotPicture.png|Lot Picture.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Frogger}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Frogger_(June_13,_1997_prototype)&amp;diff=93756</id>
		<title>Frogger (June 13, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Frogger_(June_13,_1997_prototype)&amp;diff=93756"/>
		<updated>2023-07-26T02:17:27Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Frogger (June 13, 1997 prototype)&lt;br /&gt;
|titlescreen=Frogger3d title.png&lt;br /&gt;
|builddate=June 13, 1997&lt;br /&gt;
|buildname=E3 build&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=Kneesnap&lt;br /&gt;
|filereleasedate=June 15, 2023&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Frogger&amp;lt;br&amp;gt;E3 Build NTSC&amp;lt;br&amp;gt;13/6/97&lt;br /&gt;
|origin_lot=Frogger Build Lot&lt;br /&gt;
|game=Frogger&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Frogger (June 13, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Frogger for the PSX.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Frogger_(1997)/E3 Build}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Frogger1997-MegaLotPicture.png|Lot Picture.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Frogger}}}}&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Frogger_(June_13,_1997_prototype).7z&amp;diff=93755</id>
		<title>File:Frogger (June 13, 1997 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Frogger_(June_13,_1997_prototype).7z&amp;diff=93755"/>
		<updated>2023-07-26T02:17:07Z</updated>

		<summary type="html">&lt;p&gt;Слава України: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Слава України</name></author>
	</entry>
</feed>