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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=-ffs-PLASMA</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=-ffs-PLASMA"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/-ffs-PLASMA"/>
	<updated>2026-04-06T04:33:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:-ffs-PLASMA&amp;diff=160331</id>
		<title>User:-ffs-PLASMA</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:-ffs-PLASMA&amp;diff=160331"/>
		<updated>2026-03-27T15:35:13Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looking for everything Star Wars Republic Commando related!&lt;br /&gt;
&lt;br /&gt;
Discord: ffsplasma&lt;br /&gt;
&lt;br /&gt;
{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Star_Wars:_Battlefront_II_(May_24,_2005_prototype)&amp;diff=160330</id>
		<title>Star Wars: Battlefront II (May 24, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Star_Wars:_Battlefront_II_(May_24,_2005_prototype)&amp;diff=160330"/>
		<updated>2026-03-27T15:32:50Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Star Wars: Battlefront II (May 24, 2005 prototype)&lt;br /&gt;
|builddate=May 24, 2005&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Star Wars: Battlefront II&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Aug 31, 2005 }} {{RegionDate|US|Aug 31, 2005 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Oct 31, 2005}} {{RegionDate|US|Nov 1, 2005 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Star Wars Battlefront II.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Star Wars: Battlefront II for the Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Demo.&lt;br /&gt;
* XBE header time stamp: Wed May 18 21:05:06 2005&lt;br /&gt;
* XBE debug path: &amp;quot;e:\Battlefront2\Demo\Battlefront2\Build\XBox DVDDemo LTCG\Battlefront2F.exe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Star Wars: Battlefront II}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Star_Wars_Battlefront_(Aug_2,_2004_prototype)&amp;diff=160329</id>
		<title>Star Wars Battlefront (Aug 2, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Star_Wars_Battlefront_(Aug_2,_2004_prototype)&amp;diff=160329"/>
		<updated>2026-03-27T15:14:43Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Star Wars Battlefront (Aug 2, 2004 prototype)&lt;br /&gt;
|builddate=Aug 2, 2004 21:58:59&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=TEAM DNL&lt;br /&gt;
|releasedby=TEAM DNL&lt;br /&gt;
|filereleasedate=September 15, 2004&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_files=dnl-swbf&lt;br /&gt;
|origin_lot=Old Scene (BBS)&lt;br /&gt;
|game=Star Wars Battlefront&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|JP|Sep 16, 2004}} {{RegionDate|EU|Aug 17, 2004}} {{RegionDate|US|Aug 13, 2004}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 21, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Star Wars Battlefront (Aug 2, 2004 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Star Wars Battlefront&#039;&#039;&#039;&#039; for the Microsoft Xbox.&lt;br /&gt;
&lt;br /&gt;
* No visual/gameplay changes to the retail version&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;&lt;br /&gt;
                -[D.R.A.S.T.i.C A.N.D L.E.G.E.N.D.A.R.Y]-&lt;br /&gt;
              ▄▄▄▄▄                               ▄ &lt;br /&gt;
            ███░░░█████▄▄▄     ████▄▄     ▄▄▄██  ░███▄▄ &lt;br /&gt;
            ▀▀█░░████░░░░███▄ ▀█░░░░█ ░ ███░░░█  ▓█░░███▄ &lt;br /&gt;
              █░░█  ▀▀██░░░░██▌▀░░░░█▄  ▀█░░░░██ ██░░░░█▀ &lt;br /&gt;
              █▒██ █▓  ██░░▒░██▌░▒░░░█ ░ █░░▒░░█ █░▒░░░█ &lt;br /&gt;
              █░█  ▓▓▒  █░▒░░░█▐ ░▒▒░█   ██▒░▒░█ █░░▒░██ ░ &lt;br /&gt;
              █▒█ ▒▒▒░░ ▀█░░▒░██▐░▒░▒██   █░░▒▒█ █▒▒░░█  ░ &lt;br /&gt;
              █░█ ▒░░░░░ █░▒░▒▒█▌░░█▒▒█ ▀ █▒▒░▒█ ▓▒░▒▒█ ░░ &lt;br /&gt;
              █▒█ ▒░░░   ▀█▒▒▒▒█▄▌█▀█▒██  █▒▒▒▒█ ▒▒▒▒██ ░ &lt;br /&gt;
              █▒█ ░░░     █▒▒▒▒▒█▌█ ▀█▒█  ██▓▒▒█ ░▒▒▓█  ░ &lt;br /&gt;
             ██▒█ ░░░     █▒▓▒▒▒█▌█  ████  █▒▒▓█ ▌▒▓▓█ ░░ &lt;br /&gt;
             █▒▓█  ░      █▒▒▒▓▓█▐▀ ▄ █▒█  █▓▒▓██▌▓▒▓█ ▒░░ &lt;br /&gt;
   ▀         █▓▓██ ░ AyL. █▒▒▓▒▓██  ▓ ████ █▓▓▓▓█▐▒▓██ ▓▒░░                 ▀ &lt;br /&gt;
             █▓▒▓█ ░.cRO ██▓▓▒▓▓▓█ ░▒  █▒███▓▒▓▓█▌▓▓█ ▄█▓▒░░░░ &lt;br /&gt;
             █▓▓▓█    ▄▄██▓▒▓▓▒▓██ ░░░ ██▒▒▒▓▓▓▓█▌▒▓█     ▄▄▄▄▄▄▄ &lt;br /&gt;
          ░ ██▓▓▓██████▓▓▓▓▓▓▓▓██▌  ░░  █▓▒▓▓▓▓▓█▐▓▓███████▓▓▓▓▓██ ░ &lt;br /&gt;
  ▄         ███▓▓▓▓▓▓▓▓▓▓▓▓▓███▀▐▄█ ░░░ ██▓▓▓▓▓▓█▐▓▓▓▓▓▓▓▓▓▓▓▓▓▓█           ▄ &lt;br /&gt;
          ░   ▀▀▀▀████████▀▀▀▐▄▄███ ░ ░  █▓▓▓▓███ ██▓▓▓▓▓▓▓▓▓▓▓██  ░ &lt;br /&gt;
          ▒░ ▒░ ░           ███▓███   ░░ ██████▀▀  ▀▀▀▀▀██████▓█  ░▒ &lt;br /&gt;
   ▀      ▓  ░                ▀▀▀█▀ ░     ▀▀                 ▀▀▀   ▓      ▀ &lt;br /&gt;
     ▄   ▒█▒                                                      ▒█▒   ▄ &lt;br /&gt;
       ▄░█▓█░      TITLE...[ Star Wars Battlefront *UNSIGNED*    ░█▓█░▄ &lt;br /&gt;
        █░▒░█▄     ORIGIN..[ PAL / EUROPE                 )     ▄█░▒░█ &lt;br /&gt;
        ▒█▓█▒  ▄   COMPANY.[ LUCASARTS                        ▄  ▒█▓█▒ &lt;br /&gt;
         ░█░       CONSOLE.[ XboX                                 ░█░ &lt;br /&gt;
          ▓        FILENAME[ dnl-swbf.0xx                          ▓ &lt;br /&gt;
                 ▀ FILES...[ 40 x 50 MB                     ▀ &lt;br /&gt;
                 ▀ SOURCE..[ DVD                            ▀ &lt;br /&gt;
                   RIPPED..[ Nothing                           &lt;br /&gt;
          ▓     ▀  GENRE...[ Shooter                         ▀     ▓&lt;br /&gt;
         ▒█▒   ▄   SUPPLIER[ TEAM DNL                         ▄   ▒█▒ &lt;br /&gt;
        ░█▓█░▄     REL.DATE[ 15.09.2004                         ▄░█▓█░ &lt;br /&gt;
        █░▒░█                                                    █░▒░█ &lt;br /&gt;
       ▀▒█▓█▒                                                    ▒█▓█▒▀ &lt;br /&gt;
     ▀   ░█░        ▄    ░▄     ▄░    ▄     ░▄     ▄░    ▄        ░█░   ▀ &lt;br /&gt;
    ▄     ▓   ▄░░▒▓▓▀███▓▒▓██▄██▓▒▓██▓▀▓███▓▒▓██▄██▓▒▓███▀▓▓▒░░▀   ▓     ▄ &lt;br /&gt;
     ▄   ▒█▒            ▀░   ▀    ▀        ▀    ▀   ░▀            ▒█▒   ▄ &lt;br /&gt;
       ▄░█▓█░                  -[RELEASENOTES]-                  ░█▓█░▄ &lt;br /&gt;
        █░▒░█                                                    █░▒░█&lt;br /&gt;
        █░▒░█ Star Wars Battlefront is an action/shooter game    █░▒░█&lt;br /&gt;
        █░▒░█ that gives fans and gamers the opportunity to re-  █░▒░█&lt;br /&gt;
        █░▒░█ live and participate in all of the classic Star    █░▒░█&lt;br /&gt;
        █░▒░█ Wars battles like never before. Players can select █░▒░█&lt;br /&gt;
        █░▒░█ one of a number of different soldier types, jump   █░▒░█&lt;br /&gt;
        █░▒░█ into any vehicle, man any turret on the battle-    █░▒░█&lt;br /&gt;
        █░▒░█ front. Single player modes include &amp;quot;Instant        █░▒░█&lt;br /&gt;
        █░▒░█ Action,&amp;quot; &amp;quot;Galactic Conquest&amp;quot; and the story-based   █░▒░█&lt;br /&gt;
        █░▒░█ &amp;quot;Historical Campaigns&amp;quot; mode that lets gamers       █░▒░█&lt;br /&gt;
        █░▒░█ experience all of the epic Star Wars battles from  █░▒░█&lt;br /&gt;
        █░▒░█ Episodes I-VI, fighting from the perspective of    █░▒░█&lt;br /&gt;
        █░▒░█ each of the four factions within the game.         █░▒░█&lt;br /&gt;
        █░▒░█                                                    █░▒░█&lt;br /&gt;
        █░▒░█ Note:                                              █░▒░█&lt;br /&gt;
        █░▒░█ The default.xbe in this release is unsigned,       █░▒░█&lt;br /&gt;
        █░▒░█ however it is a GOLD build and equals the retail   █░▒░█&lt;br /&gt;
        █░▒░█ signed game. The game has been tested from HD and  █░▒░█&lt;br /&gt;
        █░▒░█ DVD in PAL and NTSC mode.                          █░▒░█&lt;br /&gt;
        █░▒░█                                                    █░▒░█&lt;br /&gt;
        █░▒░█                                                    █░▒░█&lt;br /&gt;
        █░▒░█    **** NEVER FORGET TO BUY THE ORIGINAL! ****     █░▒░█&lt;br /&gt;
        █░▒░█                                                    █░▒░█&lt;br /&gt;
        █░▒░█         [DNL 2004 - WKKKKKK FIND US!]              █░▒░█&lt;br /&gt;
        █░▒░█                                                    █░▒░█&lt;br /&gt;
     ▄ ▀▒█▓█▒                                                    ▒█▓█▒▀ ▄  &lt;br /&gt;
         ░█░        ▄    ░▄     ▄░    ▄     ░▄     ▄░    ▄        ░█░  &lt;br /&gt;
    ▀     ▓   ▄░░▒▓▓▀███▓▒▓██▄██▓▒▓██▓▀▓███▓▒▓██▄██▓▒▓███▀▓▓▒░░▀   ▓     ▀ &lt;br /&gt;
     ▄   ▒█▒            ▀░   ▀    ▀        ▀    ▀   ░▀            ▒█▒   ▄ &lt;br /&gt;
       ▄░█▓█░               -[Note to all rippers]-              ░█▓█░▄ &lt;br /&gt;
        █░▒░█                                                    █░▒░█&lt;br /&gt;
        █░▒░█               If you take one of our               █░▒░█&lt;br /&gt;
        █░▒░█    releases as source for your work, be fair       █░▒░█&lt;br /&gt;
        █░▒░█   and mention us as dvd-supplier! This simply has  █░▒░█&lt;br /&gt;
        █░▒░█   to do with respect for the work of others! Thx!  █░▒░█&lt;br /&gt;
     ▄ ▀▒█▓█▒                                                    ▒█▓█▒▀ ▄ &lt;br /&gt;
         ░█░        ▄    ░▄     ▄░    ▄     ░▄     ▄░    ▄        ░█░&lt;br /&gt;
    ▀     ▓   ▄░░▒▓▓▀███▓▒▓██▄██▓▒▓██▓▀▓███▓▒▓██▄██▓▒▓███▀▓▓▒░░▀   ▓     ▀ &lt;br /&gt;
     ▄   ▒█▒            ▀░   ▀    ▀        ▀    ▀   ░▀            ▒█▒   ▄ &lt;br /&gt;
       ▄░█▓█░                   -[GREETINGS]-                    ░█▓█░▄ &lt;br /&gt;
        █░▒░█                                                    █░▒░█ &lt;br /&gt;
        █░▒░█             SiLENTGATE. GWL. CiNEVCD               █░▒░█ &lt;br /&gt;
        █░▒░█            GENESiS. HOODLUM. CONFUSED              █░▒░█ &lt;br /&gt;
        █░▒░█          PRD. RELOADED. GENiUS. PARADOX            █░▒░█ &lt;br /&gt;
        █░▒░█        LiGHTFORCE. RiSiNG SUN. CZN. CSiSO          █░▒░█ &lt;br /&gt;
        █░▒░█       CONFUSiON. WAR3X. ISOSPHERE. SUPPLEX         █░▒░█ &lt;br /&gt;
        █░▒░█      DANiSH GOLD. THE SiLENTS. USA. BLiZZARD       █░▒░█ &lt;br /&gt;
        █░▒░█     WAM. WJR. WPR. DFG. SCOOPEX.  MORNiNGWOOD      █░▒░█ &lt;br /&gt;
        █░▒░█                                                    █░▒░█&lt;br /&gt;
        █░▒░█                                                    █░▒░█&lt;br /&gt;
        ▒█▓█▒▀                     ▄                            ▀▒█▓█▒ &lt;br /&gt;
         ░█░   ▀                 ░ ███      ░  ▄█            ▀    ░█░ &lt;br /&gt;
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         ▒█▒                  ░░░ ███▀ ░░  ▒▓ ███ ░░              ▒█▒ &lt;br /&gt;
        ░█▓█░▄ ▀             ▄▄▄  █▒█ ▄  ░▒▓█▄ ██  ░     NFO  ▀ ▄░█▓█░ &lt;br /&gt;
        █░▒░█░         ▄  ▄███▓████▓█ ██  ▄▄▄  █▒█ ░      BY    ░█░▒░█ &lt;br /&gt;
       ▀▒█▓█▓▒        ▄  ██▓██▀▀▀████ ▓█▄██▓██ ▀██ ░░▄  AyLieN  ▒▓█▓█▒▀ &lt;br /&gt;
         ░█░██▒       ▄ ██▓██  ░  ██  ▓▓███▓▓██ ██  ░░░▄       ▒██░█░ &lt;br /&gt;
          ▓ ▀▓▓▓▄   ▄▓ ▄█▓▓█  ░░ ███ █▓▓██▀▀█▓█ ▀██ ░░░▒▓▄   ▄▓▓▓▀ ▓ &lt;br /&gt;
              ▀▒▒▒░░░░ ██▓▓█▄    █▓█ ▓▓██  ▄ ███ ▓█ ░░░░░░░░▒▒▒▀ &lt;br /&gt;
                  ▀▀▀▓▄ ██▓▓███▄██▓█ █▓█  ▒▓ █▓█ ▓█  ░░▒▓▀▀▀ &lt;br /&gt;
                      ▀  ▀▀█████▀█▓█ ███ ░░▒ ███ ▓██ ▓▒░ &lt;br /&gt;
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                                 ░           ░ &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Star Wars Battlefront}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Star_Wars_Battlefront_(Mar_12,_2004_prototype)&amp;diff=156739</id>
		<title>Star Wars Battlefront (Mar 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Star_Wars_Battlefront_(Mar_12,_2004_prototype)&amp;diff=156739"/>
		<updated>2026-01-28T18:56:57Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Star Wars Battlefront (Mar 12, 2004 prototype)&lt;br /&gt;
|titlescreen=StarWarsBattlefrontMar12_Title.png&lt;br /&gt;
|builddate=Mar 12, 2004 21:31:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=aden34&lt;br /&gt;
|releasedby=aden34&lt;br /&gt;
|origin_type=XDK Hard Drive&lt;br /&gt;
|game=Star Wars Battlefront&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|JP|Sep 16, 2004}} {{RegionDate|EU|Aug 17, 2004}} {{RegionDate|US|Aug 13, 2004}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 21, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Star Wars Battlefront (Mar 12, 2004 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Star Wars Battlefront for the Microsoft Xbox.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The prototype is bootable in Xemu as of 2024, but may experience slowdown and sound issues.&lt;br /&gt;
*Different title screen.&lt;br /&gt;
*The main menu has a very different design.&lt;br /&gt;
*The HUD is stylized differently, particularly the health, ammo, and weapon icons.&lt;br /&gt;
*Features multiple maps and infantry units only seen in the game&#039;s [https://www.youtube.com/watch?v=uT0YTefSsQg&amp;amp;pp=ygUlYmF0dGxlZnJvbnQgMjAwNCBhbm5vdW5jZW1lbnQgdHJhaWxlcg%3D%3D earliest trailer].&lt;br /&gt;
*A few maps will load debug text overlaying the screen during gameplay.&lt;br /&gt;
*In general, maps appear to far more heavily emphasize vehicular combat than in the final release.&lt;br /&gt;
*Dune Sea map is nearly triple the size, with an expanded Tusken Raider camp and far more vehicles for all sides.&lt;br /&gt;
*Mos Eisley Space Port map is the least changed, save for a substantially different hangar bay section.&lt;br /&gt;
*Kamino features a different layout, anti-aircraft turrets, and flyable ships.&lt;br /&gt;
*Theed map is an entirely different layout with substantially more landspeeder vehicles, verticality to the map geometry, and a different section of the map surrounded by water.&lt;br /&gt;
*The two front command posts on Hoth are destructible, and there are remnants in the map geometry of additional underground tunnel routes for the Echo Base sections. Rare crash bug when entering the hangar bay from outside on Hoth as well.&lt;br /&gt;
*Grassy Plains map features an absolute boatload more vehicles, including three AT-ATs, with Rebel ground and air speeders to combat them.&lt;br /&gt;
*Endor is virtually 1:1 with final release, save for the Bunker being closed off to attackers.&lt;br /&gt;
*Geonosis map features multiple additional CIS command posts, almost all of which are destructible.&lt;br /&gt;
*Bespin, Kashyyyk, and Rhen Var maps aren&#039;t implemented, and will load Dune Sea map if playing Galactic Conquest.&lt;br /&gt;
*Yavin VI&#039;s map layout received drastic reworking.&lt;br /&gt;
*Galactic Conquest menu interface and perks differ from final release.&lt;br /&gt;
*The missing Officer class is still present in the game&#039;s code, along with numerous differences to the standard infantry classes. The Officer originally was the class able to dispense health and ammunition to allies, while the pilot was meant to merely handle vehicles and build/repair minor structures around the map. &lt;br /&gt;
*The only Officer to make it into the final game is the Wookiee for the Rebels - instead, the Bothan Spy would be cut, despite having a fully functioning disguise kit that will fool NPCs, and a unique Seeker Rifle that would follow after enemies with purple plasma orbs. Some aspects of the Bothan Spy, primarily the disguise kit, were later spotted assigned to the Rebel Sniper in an early officially released Xbox demo, suggesting the Bothan was almost rolled into that class, before all aspects were dropped entirely. &lt;br /&gt;
*The Clone Commander has (a rather unwieldy version of) the EMP launcher later given to the Jet Trooper, while the Droid Commander has a sonic cannon later seen in Battlefront 2&#039;s arsenal for the Imperial Officer.&lt;br /&gt;
*The Assassin Droid for the CIS faction was originally modeled after the IG assassin droids, rather than the B1 droid model in the final game.&lt;br /&gt;
*Command Posts were originally Blue and Red, and would display the same (Blue for Heroic factions, Red for Villainous) to both sides.&lt;br /&gt;
*Infantry sidearms used to require reloading, and ammo supplies in general were far sparser. Grenades had to be equipped in the place of the primary weapon, requiring that the player hold down the trigger for longer to toss it further - including dynamic animations based on how far the player throws each grenade.&lt;br /&gt;
*Unlike in the final release, AI units will eagerly steal any vehicle not manned by the player - this includes indigenous factions like the Tusken Raiders.&lt;br /&gt;
*Coincidentally, other than ammo and health, the Imperial Officer has no difference other than appearance to that of the Imperial Pilot.&lt;br /&gt;
*Fake Console can be selected while a match is paused. It allows the player to toggle a limited selection of debug options.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:StarWarsBattlefrontMar12_1.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_2.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_3.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_4.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_5.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_6.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
[https://www.youtube.com/watch?v=PSu9I_9Pwpg Supercut in full HD]&lt;br /&gt;
[https://www.youtube.com/watch?v=s_fjzAg9Hyo Tatooine Sand Dune]&lt;br /&gt;
[https://www.youtube.com/watch?v=NYsLH4AJcPw Tatooine Mos Eisley]&lt;br /&gt;
[https://www.youtube.com/watch?v=LlrAadGKo5w Yavin 4 Temple]&lt;br /&gt;
[https://www.youtube.com/watch?v=yC2jBLZNoJo Rhen Var Citadel]&lt;br /&gt;
[https://www.youtube.com/watch?v=2emSQvkiPTM Kamino]&lt;br /&gt;
[https://www.youtube.com/watch?v=1G9ev80_P_U Naboo Theed]&lt;br /&gt;
[https://www.youtube.com/watch?v=dMIWN62Zlcs Naboo Plains]&lt;br /&gt;
[https://www.youtube.com/watch?v=JgDQQp19ZjI Endor]&lt;br /&gt;
[https://www.youtube.com/watch?v=DAIdmR0oejs Hoth]&lt;br /&gt;
[https://www.youtube.com/watch?v=LiACCljc41g Geonosis]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/battlefront-build-03-13-04-lucasarts-hdd-image.2548/ Original release thread on ObscureGamers.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Star Wars Battlefront}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Just_Cause_2_(DLC_Bull%E2%80%99s_Eye_Assault_Rifle_A_prototype)&amp;diff=153026</id>
		<title>Just Cause 2 (DLC Bull’s Eye Assault Rifle A prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Just_Cause_2_(DLC_Bull%E2%80%99s_Eye_Assault_Rifle_A_prototype)&amp;diff=153026"/>
		<updated>2025-12-22T15:07:15Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Just Cause 2 (DLC Bull’s Eye Assault Rifle A prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk, X360_Release_Guy&lt;br /&gt;
|releasedby=ObscureGamers, X360_Release_Guy&lt;br /&gt;
|filereleasedate=July 8, 2022&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=2EBA411D66547A5FF0C14FC8069A47E1F4B2BD6653&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Just Cause 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Driving/Racing, Shooter, Vehicular Combat&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Just Cause 2 (DLC Alpha Weapon of Doom Pack A prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A DLC prototype of &#039;&#039;&#039;Just Cause 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This dlc was found on the hdd &amp;lt;code&amp;gt;SAMSUNG500GB&amp;lt;/code&amp;gt;. This dlc was extracted by [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] on Jan 7, 2025. Released again on [[X360 Release Guy PartnerNET Giga Release]].&lt;br /&gt;
* DLC made for titleid 534307E7 (not the JP Region).&lt;br /&gt;
* The timestamp for the files within the archive are most likely false.&lt;br /&gt;
* Trying to load the files on the PC version will crash the game on startup.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
[[File:Just Cause 2 (DLC Bull’s Eye Assault Rifle A prototype) Archive Files.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Just Cause 2}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Just_Cause_2_(DLC_Bull%E2%80%99s_Eye_Assault_Rifle_A_prototype)_Archive_Files.png&amp;diff=153025</id>
		<title>File:Just Cause 2 (DLC Bull’s Eye Assault Rifle A prototype) Archive Files.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Just_Cause_2_(DLC_Bull%E2%80%99s_Eye_Assault_Rifle_A_prototype)_Archive_Files.png&amp;diff=153025"/>
		<updated>2025-12-22T15:06:56Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Content of the archive file.&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Star_Wars_Battlefront_(Mar_12,_2004_prototype)&amp;diff=147915</id>
		<title>Star Wars Battlefront (Mar 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Star_Wars_Battlefront_(Mar_12,_2004_prototype)&amp;diff=147915"/>
		<updated>2025-10-08T16:10:42Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Star Wars Battlefront (Mar 12, 2004 prototype)&lt;br /&gt;
|titlescreen=StarWarsBattlefrontMar12_Title.png&lt;br /&gt;
|builddate=Mar 12, 2004 21:31:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=aden34&lt;br /&gt;
|releasedby=aden34&lt;br /&gt;
|origin_type=XDK Hard Drive&lt;br /&gt;
|game=Star Wars Battlefront&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|JP|Sep 16, 2004}} {{RegionDate|EU|Aug 17, 2004}} {{RegionDate|US|Aug 13, 2004}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 21, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Star Wars Battlefront (Mar 12, 2004 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Star Wars Battlefront for the Microsoft Xbox.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The prototype is bootable in Xemu as of 2024, but may experience slowdown and sound issues.&lt;br /&gt;
*Different title screen.&lt;br /&gt;
*The main menu has a very different design.&lt;br /&gt;
*The HUD is stylized differently, particularly the health, ammo, and weapon icons.&lt;br /&gt;
*Features multiple maps and infantry units only seen in the game&#039;s [https://www.youtube.com/watch?v=uT0YTefSsQg&amp;amp;pp=ygUlYmF0dGxlZnJvbnQgMjAwNCBhbm5vdW5jZW1lbnQgdHJhaWxlcg%3D%3D earliest trailer].&lt;br /&gt;
*A few maps will load debug text overlaying the screen during gameplay.&lt;br /&gt;
*In general, maps appear to far more heavily emphasize vehicular combat than in the final release.&lt;br /&gt;
*Dune Sea map is nearly triple the size, with an expanded Tusken Raider camp and far more vehicles for all sides.&lt;br /&gt;
*Mos Eisley Space Port map is the least changed, save for a substantially different hangar bay section.&lt;br /&gt;
*Kamino features a different layout, anti-aircraft turrets, and flyable ships.&lt;br /&gt;
*Theed map is an entirely different layout with substantially more landspeeder vehicles, verticality to the map geometry, and a different section of the map surrounded by water.&lt;br /&gt;
*The two front command posts on Hoth are destructible, and there are remnants in the map geometry of additional underground tunnel routes for the Echo Base sections. Rare crash bug when entering the hangar bay from outside on Hoth as well.&lt;br /&gt;
*Grassy Plains map features an absolute boatload more vehicles, including three AT-ATs, with Rebel ground and air speeders to combat them.&lt;br /&gt;
*Endor is virtually 1:1 with final release, save for the Bunker being closed off to attackers.&lt;br /&gt;
*Geonosis map features multiple additional CIS command posts, almost all of which are destructible.&lt;br /&gt;
*Bespin, Kashyyyk, and Rhen Var maps aren&#039;t implemented, and will load Dune Sea map if playing Galactic Conquest.&lt;br /&gt;
*Yavin VI&#039;s map layout received drastic reworking.&lt;br /&gt;
*Galactic Conquest menu interface and perks differ from final release.&lt;br /&gt;
*The missing Officer class is still present in the game&#039;s code, along with numerous differences to the standard infantry classes. The Officer originally was the class able to dispense health and ammunition to allies, while the pilot was meant to merely handle vehicles and build/repair minor structures around the map. &lt;br /&gt;
*The only Officer to make it into the final game is the Wookiee for the Rebels - instead, the Bothan Spy would be cut, despite having a fully functioning disguise kit that will fool NPCs, and a unique Seeker Rifle that would follow after enemies with purple plasma orbs. Some aspects of the Bothan Spy, primarily the disguise kit, were later spotted assigned to the Rebel Sniper in an early officially released Xbox demo, suggesting the Bothan was almost rolled into that class, before all aspects were dropped entirely. &lt;br /&gt;
*The Clone Commander has (a rather unwieldy version of) the EMP launcher later given to the Jet Trooper, while the Droid Commander has a sonic cannon later seen in Battlefront 2&#039;s arsenal for the Imperial Officer.&lt;br /&gt;
*The Assassin Droid for the CIS faction was originally modeled after the IG assassin droids, rather than the B1 droid model in the final game.&lt;br /&gt;
*Command Posts were originally Blue and Red, and would display the same (Blue for Heroic factions, Red for Villainous) to both sides.&lt;br /&gt;
*Infantry sidearms used to require reloading, and ammo supplies in general were far sparser. Grenades had to be equipped in the place of the primary weapon, requiring that the player hold down the trigger for longer to toss it further - including dynamic animations based on how far the player throws each grenade.&lt;br /&gt;
*Unlike in the final release, AI units will eagerly steal any vehicle not manned by the player - this includes indigenous factions like the Tusken Raiders.&lt;br /&gt;
*Coincidentally, other than ammo and health, the Imperial Officer has no difference other than appearance to that of the Imperial Pilot.&lt;br /&gt;
*Fake Console can be selected while a match is paused. It allows the player to toggle a limited selection of debug options.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:StarWarsBattlefrontMar12_1.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_2.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_3.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_4.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_5.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_6.png&lt;br /&gt;
File:StarWarsBattlefrontMar12_7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
[https://www.youtube.com/watch?v=s_fjzAg9Hyo Tatooine Sand Dune]&lt;br /&gt;
[https://www.youtube.com/watch?v=NYsLH4AJcPw Tatooine Mos Eisley]&lt;br /&gt;
[https://www.youtube.com/watch?v=LlrAadGKo5w Yavin 4 Temple]&lt;br /&gt;
[https://www.youtube.com/watch?v=yC2jBLZNoJo Rhen Var Citadel]&lt;br /&gt;
[https://www.youtube.com/watch?v=2emSQvkiPTM Kamino]&lt;br /&gt;
[https://www.youtube.com/watch?v=1G9ev80_P_U Naboo Theed]&lt;br /&gt;
[https://www.youtube.com/watch?v=dMIWN62Zlcs Naboo Plains]&lt;br /&gt;
[https://www.youtube.com/watch?v=JgDQQp19ZjI Endor]&lt;br /&gt;
[https://www.youtube.com/watch?v=DAIdmR0oejs Hoth]&lt;br /&gt;
[https://www.youtube.com/watch?v=LiACCljc41g Geonosis]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/battlefront-build-03-13-04-lucasarts-hdd-image.2548/ Original release thread on ObscureGamers.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Star Wars Battlefront}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles_(Jul_19,_2004_prototype)&amp;diff=147914</id>
		<title>Disney-Pixar The Incredibles (Jul 19, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles_(Jul_19,_2004_prototype)&amp;diff=147914"/>
		<updated>2025-10-08T16:01:57Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Disney-Pixar The Incredibles (Jul 19, 2004 prototype)&lt;br /&gt;
|titlescreen=IncrediblesJun14 TItle.png&lt;br /&gt;
|builddate=Jul 19, 2004&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=togemet2&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 21, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Disney-Pixar The Incredibles&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 22, 2004}} {{RegionDate|US|Oct 28, 2004}} {{RegionDate|JP|Dec 2, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Disney-Pixar The Incredibles (July 19, 2004 prototype).7z&lt;br /&gt;
|external=https://illusion.64history.net/2022/the-incredibles-usa-prototype&lt;br /&gt;
}}&lt;br /&gt;
An early build of &#039;&#039;&#039;The Incredibles&#039;&#039;&#039; for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:The_Incredibles_(GameCube,_PlayStation_2,_Xbox,_Windows)/July_19th,_2004}}&lt;br /&gt;
*Contains clips from an early workprint of the film.&lt;br /&gt;
*Console/Emulator will crash when loading any level due to missing/corrupted cutscene data. To get around this issue, extract the &amp;quot;in.ini&amp;quot; file from the ROM, open it with notepad and change &amp;quot;NoMovies&amp;quot; and &amp;quot;NoCutscenes&amp;quot; to 1.&lt;br /&gt;
*Debug mode is active by default.&lt;br /&gt;
*Works fine with retail Dolphine emulator.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-3-front.jpg|NPDP&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=0tsph7J6S-I Youtube video]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=261&amp;amp;n=0014 No-Intro entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Disney-Pixar The Incredibles}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles_(Jul_19,_2004_prototype)&amp;diff=147913</id>
		<title>Disney-Pixar The Incredibles (Jul 19, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles_(Jul_19,_2004_prototype)&amp;diff=147913"/>
		<updated>2025-10-08T15:56:00Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: added info to get it to run and youtube link for gameplay.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Disney-Pixar The Incredibles (Jul 19, 2004 prototype)&lt;br /&gt;
|titlescreen=IncrediblesJun14 TItle.png&lt;br /&gt;
|builddate=Jul 19, 2004&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=togemet2&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 21, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Disney-Pixar The Incredibles&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 22, 2004}} {{RegionDate|US|Oct 28, 2004}} {{RegionDate|JP|Dec 2, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Disney-Pixar The Incredibles (July 19, 2004 prototype).7z&lt;br /&gt;
|external=https://illusion.64history.net/2022/the-incredibles-usa-prototype&lt;br /&gt;
}}&lt;br /&gt;
An early build of &#039;&#039;&#039;The Incredibles&#039;&#039;&#039; for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:The_Incredibles_(GameCube,_PlayStation_2,_Xbox,_Windows)/July_19th,_2004}}&lt;br /&gt;
*Contains clips from an early workprint of the film.&lt;br /&gt;
*Console/Emulator will crash when loading any level due to missing/corrupted cutscene data. To get around this issue, extract the &amp;quot;in.ini&amp;quot; file from the ROM, open it with notepad and change &amp;quot;NoMovies&amp;quot; and &amp;quot;NoCutscenes&amp;quot; to 1.&lt;br /&gt;
*Debug mode is active by default.&lt;br /&gt;
*Works fine with retail Dolphine emulator.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-3-front.jpg|NPDP&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;youtube width=&amp;quot;200&amp;quot; height=&amp;quot;120&amp;quot;&amp;gt;0tsph7J6S-I‎&amp;lt;/youtube&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=261&amp;amp;n=0014 No-Intro entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Disney-Pixar The Incredibles}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Star_Wars_Battlefront_(Jul_23,_2003_prototype)&amp;diff=137966</id>
		<title>Star Wars Battlefront (Jul 23, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Star_Wars_Battlefront_(Jul_23,_2003_prototype)&amp;diff=137966"/>
		<updated>2025-04-15T18:42:56Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Star Wars Battlefront (Jul 23, 2003 prototype)&lt;br /&gt;
|builddate=Jul 23, 2003 07:34:05&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=SWBFJul23_1.png&lt;br /&gt;
|dumper=17303&lt;br /&gt;
|releasedby=17303&lt;br /&gt;
|filereleasedate=April 15, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Star Wars Battlefront&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jul 20, 2004}} {{RegionDate|EU|Jul 19, 2004}} {{RegionDate|US|Aug 2, 2004}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 21, 2004}} {{RegionDate|EU|Sep 24, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Star Wars Battlefront (Jul 23, 2003 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of Star Wars Battlefront for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates the first available final build by about a year.&lt;br /&gt;
*2 playable maps (Hoth and Geonosis)&lt;br /&gt;
*All 4 factions are playable (Clones/CIS on Geonosis, Rebels/Empire on Hoth)&lt;br /&gt;
*3 units per faction (Assault, Repair, Demolition)&lt;br /&gt;
*Rebels are refered to as Alliance&lt;br /&gt;
*Faction colors are hardcoded, Clones/Rebels blue, CIS/Empire red&lt;br /&gt;
*Galactic Conquest is just a dice roll game with not gameplay&lt;br /&gt;
*There is no ingame pause menu, pressing start pauses the entire game&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
SWBFJul23_1.png&lt;br /&gt;
SWBFJul23_2.png&lt;br /&gt;
SWBFJul23_3.png&lt;br /&gt;
SWBFJul23_4.png&lt;br /&gt;
SWBFJul23_5.png&lt;br /&gt;
SWBFJul23_6.png&lt;br /&gt;
SWBFJul23_7.png&lt;br /&gt;
SWBFJul23_8.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Star Wars Battlefront}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto:_Vice_City_(Oct_1,_2002_prototype)&amp;diff=133084</id>
		<title>Grand Theft Auto: Vice City (Oct 1, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto:_Vice_City_(Oct_1,_2002_prototype)&amp;diff=133084"/>
		<updated>2025-02-01T11:06:41Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: Added debug view&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto: Vice City (Oct 2, 2002 prototype)&lt;br /&gt;
|builddate=Oct 2, 2002&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=johndoe2&lt;br /&gt;
|releasedby=johndoe2&lt;br /&gt;
|filereleasedate=February 1, 2025&lt;br /&gt;
|game=Grand Theft Auto: Vice City&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Driving/Racing, Shooter, Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|NA|Oct 29, 2002}} {{RegionDate|EU|Nov 8, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Grand Theft Auto Vice City (Oct 2, 2002 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Grand Theft Auto: Vice City&#039;&#039;&#039; for the Playstation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is SLES51061 (EU Region).&lt;br /&gt;
* It seems to be playable in version 2.3.132 of PCSX2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enable debug view by pressing L1, R1, L3, R3 at same time.&lt;br /&gt;
&lt;br /&gt;
Use D-Pad to move up or down and enable/disable features. Note theres no visual indicator which entry is selected.&lt;br /&gt;
[[File:ViceCity Oct 02 2002 DebugView.png|left|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto: Vice City}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:ViceCity_Oct_02_2002_DebugView.png&amp;diff=133083</id>
		<title>File:ViceCity Oct 02 2002 DebugView.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:ViceCity_Oct_02_2002_DebugView.png&amp;diff=133083"/>
		<updated>2025-02-01T11:04:49Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vice City Debug View&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:-ffs-PLASMA&amp;diff=133082</id>
		<title>User:-ffs-PLASMA</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:-ffs-PLASMA&amp;diff=133082"/>
		<updated>2025-02-01T11:03:18Z</updated>

		<summary type="html">&lt;p&gt;-ffs-PLASMA: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>-ffs-PLASMA</name></author>
	</entry>
</feed>