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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aahai79e</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aahai79e"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Aahai79e"/>
	<updated>2026-04-10T14:21:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Metal_Max_(prototype)&amp;diff=75790</id>
		<title>Metal Max (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Metal_Max_(prototype)&amp;diff=75790"/>
		<updated>2022-04-03T11:11:09Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Metal Max (prototype)&lt;br /&gt;
|titlescreen=MetalMax title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Altomare3&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 26, 2022&lt;br /&gt;
|origin_type=Cartridge&lt;br /&gt;
|game=Metal Max&lt;br /&gt;
|system=NES&lt;br /&gt;
|genre=Role-playing&lt;br /&gt;
|release_date={{RegionDate|JP|May 24, 1991}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Metal Max (prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;Metal Max (prototype)-cart front.jpg&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* &amp;quot;Massive thanks to Zoda-Y13 for sending this in for release!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://twitter.com/forestillusion/status/1507796449731674112 Forest of Illusion&#039;s tweet]&lt;br /&gt;
* [https://illusion.64history.net/2022/metal-max-japan-prototype Forest of Illusion&#039;s webpage]&lt;br /&gt;
* [https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=45&amp;amp;n=3312 No-Intro entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Tintin:_Prisoners_of_the_Sun_(Prototype)&amp;diff=75789</id>
		<title>Tintin: Prisoners of the Sun (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Tintin:_Prisoners_of_the_Sun_(Prototype)&amp;diff=75789"/>
		<updated>2022-04-03T11:10:20Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tintin le temple du soleil-1.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hard4Games&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 1, 2021&lt;br /&gt;
|game=Tintin: Prisoners of the Sun&lt;br /&gt;
|system=Game Boy&lt;br /&gt;
|genre=Platformer&lt;br /&gt;
|release_date={{RegionDate|EU|1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Tintin Prisoners of the Sun (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Tintin: Prisoners of the Sun for the Nintendo Game Boy, under its original French title.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=160 widths=144&amp;gt;&lt;br /&gt;
Tintin le temple du soleil-0.png&lt;br /&gt;
Tintin le temple du soleil-1.png&lt;br /&gt;
Tintin le temple du soleil-2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1345273294384058368 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Tintin: Prisoners of the Sun}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_(Feb_13,_2003_Debug)&amp;diff=75788</id>
		<title>The Legend of Zelda: Ocarina of Time (Feb 13, 2003 Debug)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_(Feb_13,_2003_Debug)&amp;diff=75788"/>
		<updated>2022-04-03T11:10:10Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Legend of Zelda: Ocarina of Time (Feb 13, 2003 Debug)&lt;br /&gt;
|titlescreen=TLOZ OCARINA DEBUG.png&lt;br /&gt;
|builddate=Feb 13, 2003 19:46:49&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=PsyKo&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 17, 2021&lt;br /&gt;
|origin_type=Developer cartridge&lt;br /&gt;
|origin_labels=NUS-16F32SB-B512M+256K FB-0515&lt;br /&gt;
|origin_files=ocarina_proto.bin&lt;br /&gt;
|game=The Legend of Zelda: Ocarina of Time&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ocarina-of-time-proto&lt;br /&gt;
}}&lt;br /&gt;
This is a European version of The Legend of Zelda: Ocarina of Time that still retains its debug features. It was used by testers at Nintendo of Europe to test the GameCube version prior to its release.&lt;br /&gt;
==Notes==&lt;br /&gt;
*This version of the game wasn&#039;t compressed, explaining its size.&lt;br /&gt;
*The game needs 8Mb of RAM instead of 4Mb to run properly.&lt;br /&gt;
*This version was built to test new German and French localizations for the Limited Edition of The Legend of Zelda: The Wind Waker.&lt;br /&gt;
*There is an overdump for PAL version of Conker&#039;s Bad Fur Day at the end of the data.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:TLOZ OCARINA DEBUG.png|Title Screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Debug Features===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:OOT-Debug-Map-Select.png|Map Select&lt;br /&gt;
File:OOT-Debug-Inventory-Editor.png|Inventory Editor&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Testing Areas===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:OOT-Debug-Besitu.png|Besitu Test (Map 116)&lt;br /&gt;
File:OOT-Debug-SasaTest.png|Sasa Test (Map 117)&lt;br /&gt;
File:Map 118.png|Test Map (Map 118)&lt;br /&gt;
File:OOT-Debug-TestRoom.png|Test Room (Map 119)&lt;br /&gt;
File:OOT-Debug-Syotes2.png|Stalfos Room 2 (Map 121)&lt;br /&gt;
File:OOT-Debug-Sutaru.png|Sutaru Test (Map 122)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry|i=1|icon=file|indent=0|filename=ocarina_proto.bin|type=File|date=2014-06-18 06:15|size=67108864|sha1=da19ca4aac723c155d55ae371107b8462044e350|comment=}}&lt;br /&gt;
|date=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://twitter.com/forestillusion/status/1372019906049306626 Forest of Illusion&#039;s original tweet]&lt;br /&gt;
* The following are some links that have info on potentially related carts, but keep in mind no origin info (dumper, cart info) was provided for the release covered by this page (see above tweet).&lt;br /&gt;
** https://web.archive.org/web/20191219001603/http://vi.vipr.ebaydesc.com/ws/eBayISAPI.dll?ViewItemDescV4&amp;amp;item=301339391078&amp;amp;t=1400509890000&amp;amp;tid=3353114&amp;amp;category=139973&amp;amp;seller=steem69&amp;amp;excSoj=1&amp;amp;excTrk=1&amp;amp;lsite=3&amp;amp;ittenable=true&amp;amp;domain=ebay.com&amp;amp;descgauge=1&amp;amp;cspheader=1&amp;amp;oneClk=2&amp;amp;secureDesc=0&amp;amp;oversion=fa9df354&lt;br /&gt;
** [[:File:OOT-Debug-Cart.jpg]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Legend of Zelda: Ocarina of Time}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Taz-Mania_2_(Prototype)&amp;diff=75787</id>
		<title>Taz-Mania 2 (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Taz-Mania_2_(Prototype)&amp;diff=75787"/>
		<updated>2022-04-03T11:10:01Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tazmania2 Proto Title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=AndrewEarley7&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 1, 2021&lt;br /&gt;
|game=Taz-Mania 2&lt;br /&gt;
|system=Game Boy&lt;br /&gt;
|genre=Platformer&lt;br /&gt;
|release_date={{RegionDate|US|January 1997}} {{RegionDate|EU|1993}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Taz-Mania 2 (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Taz-Mania 2 for the Nintendo Game Boy.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Taz-Mania 2}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1345273294384058368 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Taz-Mania 2}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Summoner:_A_Goddess_Reborn_(Rev_1121B_prototype)&amp;diff=75786</id>
		<title>Summoner: A Goddess Reborn (Rev 1121B prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Summoner:_A_Goddess_Reborn_(Rev_1121B_prototype)&amp;diff=75786"/>
		<updated>2022-04-03T11:09:53Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Summoner: The Prophecy (Rev 1121A prototype)&lt;br /&gt;
|titlescreen=SummonerProphecy 1121BTitle.png&lt;br /&gt;
|buildname=Rev 1121B&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Altomare3&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 26, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Summoner: A Goddess Reborn&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|April 11, 2003|}} {{RegionDate|US|Februray 4, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Summoner: A Goddess Reborn (Rev 1121B prototype).zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/summoner-the-prophecy-usa-prototype-1121b&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;Summoner: A Goddess Reborn&#039;&#039; for the Nintendo GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Uses the game&#039;s working title, &#039;&#039;Summoner: The Prophecy&#039;&#039;.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-2-front.jpg|NDPD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Summoner: A Goddess Reborn}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Summoner:_A_Goddess_Reborn_(Rev_1121A_prototype)&amp;diff=75785</id>
		<title>Summoner: A Goddess Reborn (Rev 1121A prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Summoner:_A_Goddess_Reborn_(Rev_1121A_prototype)&amp;diff=75785"/>
		<updated>2022-04-03T11:09:47Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Summoner: The Prophecy (Rev 1121A prototype)&lt;br /&gt;
|titlescreen=SummonerProphecy 1121ATitle.png&lt;br /&gt;
|buildname=Rev 1121A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Sinclair&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 26, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Summoner: A Goddess Reborn&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|April 11, 2003|}} {{RegionDate|US|Februray 4, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Summoner: A Goddess Reborn (Rev 1121A prototype).zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/summoner-the-prophecy-usa-prototype-1121a&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;Summoner: A Goddess Reborn&#039;&#039; for the Nintendo GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Uses the game&#039;s working title, &#039;&#039;Summoner: The Prophecy&#039;&#039;.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-2-front.jpg|NDPD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Summoner: A Goddess Reborn}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=SpongeBob_SquarePants:_Battle_for_Bikini_Bottom_(Oct_1,_2003_prototype)&amp;diff=75784</id>
		<title>SpongeBob SquarePants: Battle for Bikini Bottom (Oct 1, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=SpongeBob_SquarePants:_Battle_for_Bikini_Bottom_(Oct_1,_2003_prototype)&amp;diff=75784"/>
		<updated>2022-04-03T11:09:39Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=SBBFBB Title Oct 1.png&lt;br /&gt;
|builddate=October 1, 2003&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Baker64&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=December 5, 2021&lt;br /&gt;
|origin_type=NR Disc&lt;br /&gt;
|origin_labels=SBSP: BATTLE FOR BIKINI BOTTOM VER. 27&lt;br /&gt;
|game=SpongeBob SquarePants: Battle for Bikini Bottom&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Platformer&lt;br /&gt;
|release_date={{RegionDate|US|October 21, 2003}} {{RegionDate|EU|November 28, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SpongeBob SquarePants - Battle for Bikini Bottom (Oct 1, 2003 prototype).7z&lt;br /&gt;
|external=https://t.co/tAZjTiBHyZ&lt;br /&gt;
|title=SpongeBob SquarePants: Battle for Bikini Bottom (October 1, 2003 prototype)&lt;br /&gt;
}}&lt;br /&gt;
A very late build of SpongeBob SquarePants: Battle for Bikini Bottom for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Identical to final release, save for the executable files.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:SBBFBB Disc Oct1.jpg|NR Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1467481574509670404?t=3YYxr31fNuRDOaDKFtZHkA&amp;amp;s=19 Original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|SpongeBob SquarePants: Battle for Bikini Bottom}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Sega_Soccer_Slam_(Prototype)&amp;diff=75783</id>
		<title>Sega Soccer Slam (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Sega_Soccer_Slam_(Prototype)&amp;diff=75783"/>
		<updated>2022-04-03T11:09:25Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=SegaSoccerSlam Proto Title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=LuigiBlood&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=May 1, 2019&lt;br /&gt;
|origin_type=NR Disc&lt;br /&gt;
|game=Sega Soccer Slam&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|release_date={{RegionDate|US|March 18, 2002}} {{RegionDate|EU|October 18, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|labels=MARIO&#039;S MANSION&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Sega Soccer Slam (November 14, 2001).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Sega Soccer Slam for Nintendo GameCube. Build date is unknown.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The disc reads &amp;quot;MARIO&#039;S MANSION&amp;quot; for some reason.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
SegaSoccerSlam NR.png|NR Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Sega Soccer Slam}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Rocket:_Robot_on_Wheels_(Sep_29,_1999_build)&amp;diff=75782</id>
		<title>Rocket: Robot on Wheels (Sep 29, 1999 build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Rocket:_Robot_on_Wheels_(Sep_29,_1999_build)&amp;diff=75782"/>
		<updated>2022-04-03T11:09:13Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Rocket: Robot on Wheels (September 29, 1999 build)&lt;br /&gt;
|titlescreen=RocketRobot1.png&lt;br /&gt;
|builddate=September 29, 1999 17:23:00&lt;br /&gt;
|buildname=0929.1723&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Sinclair&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=November 17, 2020&lt;br /&gt;
|origin_type=Developer cartridge&lt;br /&gt;
|origin_labels=ROCKET Robot on Wheels&amp;lt;br&amp;gt;REVIEW CODE&amp;lt;br&amp;gt;(PAL on NTSC Cartridge)&lt;br /&gt;
|origin_ownership=AndrewEarley7 (2020-present)&lt;br /&gt;
|game=Rocket: Robot on Wheels&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Action, Platformer&lt;br /&gt;
|final_builddate={{RegionDate|US|September 20, 1999}} {{RegionDate|EU|September 29, 1999}}&lt;br /&gt;
|release_date={{RegionDate|US|October 31, 1999}} {{RegionDate|EU|December 17, 1999}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Rocket - Robot on Wheels (September 29, 1999 build).zip&lt;br /&gt;
}}&lt;br /&gt;
A build of Rocket: Robot on Wheels for the Nintendo 64, built on the same day as the final build.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Debug enabled. Press the left trigger to open the debug menu.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=nolines heights=320 widths=240&amp;gt;&lt;br /&gt;
RocketRobot2.png|Main debug menu.&lt;br /&gt;
RocketRobot4.png|Teleport debug menu.&lt;br /&gt;
RocketRobot5.png|Cheats debug menu.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
RocketRobot3.jpg|Cart.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1328609083134517249 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Rocket: Robot on Wheels}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Populous_(European_build)&amp;diff=75781</id>
		<title>Populous (European build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Populous_(European_build)&amp;diff=75781"/>
		<updated>2022-04-03T11:08:10Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Populous gb title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Sinclair&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 1, 2021&lt;br /&gt;
|game=Populous&lt;br /&gt;
|system=Game Boy&lt;br /&gt;
|genre=God&lt;br /&gt;
|release_date={{RegionDate|JP|1993}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Populous (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Populous for the Nintendo Game Boy.&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1345273294384058368 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Populous}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Out_of_Gas_(Prototype)&amp;diff=75780</id>
		<title>Out of Gas (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Out_of_Gas_(Prototype)&amp;diff=75780"/>
		<updated>2022-04-03T11:07:34Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Out of gas-0.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=operativelm&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 1, 2021&lt;br /&gt;
|game=Out of Gas&lt;br /&gt;
|system=Game Boy&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|US|October 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Out of Gas (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Out of Gas for the Nintendo Game Boy.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Out of Gas}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1345273294384058368 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Out of Gas}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mechanic_Mechanica_(Prototype)&amp;diff=75779</id>
		<title>Mechanic Mechanica (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mechanic_Mechanica_(Prototype)&amp;diff=75779"/>
		<updated>2022-04-03T11:06:58Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mechanic Mechanica (Prototype)&lt;br /&gt;
|titlescreen=Mechanic Mechanica title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GamingAlexandri&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=November 9, 2021&lt;br /&gt;
|origin_type=GBA Developer Flash Cart&lt;br /&gt;
|game=Mechanic Mechanica&lt;br /&gt;
|system=Game Boy Advance&lt;br /&gt;
|genre=Action&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mechanic Mechanica (Prototype).rar&lt;br /&gt;
|external=https://twitter.com/forestillusion/status/1458270151753617419&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased Mechanic Mechanica for the Nintendo Game Boy Advance.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Possibly developed by Art Co., Ltd.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Mechanic Mechanica cart.jpg|Cart front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1458270151753617419 Release tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Mechanic Mechanica}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mario_Party_3_(American_prototype)&amp;diff=75778</id>
		<title>Mario Party 3 (American prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mario_Party_3_(American_prototype)&amp;diff=75778"/>
		<updated>2022-04-03T11:06:49Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mario Party 3 (Prototype)&lt;br /&gt;
|titlescreen=MarioParty3Title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Altomare&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|origin_type=Developer cartridge&lt;br /&gt;
|game=Mario Party 3&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Party&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 30, 2001}} {{RegionDate|US|Nov 22, 2002}} {{RegionDate|JP|December 7, 2000}} {{RegionDate|AU|September 3, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mario Party 3 (Prototype).zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/mario-party-3-usa-prototype&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of Mario Party 3 for the Nintendo 64.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Contains overdump data from the [[Conker&#039;s Bad Fur Day (Oct 25, 2000 prototype)|October 25th, 2000 build of Conker&#039;s Bad Fur Day]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Mario-party-3-usa-prototype-cart-front.jpg|Cartridge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1493972459800113158 Original release tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Mario Party 3}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=International_Superstar_Soccer_Deluxe_(SNES_Prototype)&amp;diff=75777</id>
		<title>International Superstar Soccer Deluxe (SNES Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=International_Superstar_Soccer_Deluxe_(SNES_Prototype)&amp;diff=75777"/>
		<updated>2022-04-03T11:06:04Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=SUPERSTARSOCCER000.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GerbilSoft&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=November 17, 2021&lt;br /&gt;
|origin_type=EPROM cartridge&lt;br /&gt;
|game=International Superstar Soccer Deluxe&lt;br /&gt;
|system=SNES&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|release_date={{RegionDate|US|November 1995}} {{RegionDate|EU|January 25, 1996}} {{RegionDate|JP|September 25, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SUPERSTARSOCCER.zip&lt;br /&gt;
}}&lt;br /&gt;
A SNES build of International Superstar Soccer Deluxe with 47248 differing bytes from the final game.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ISSD Cart1.jpg|Cartridge front&lt;br /&gt;
File:ISSD Cart2.jpg|Cartridge back&lt;br /&gt;
File:ISSD Cart3.jpg|EEPROM front&lt;br /&gt;
File:ISSD Cart4.jpg|EEPROM back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1461006947960832000 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|International Superstar Soccer Deluxe}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Hercules:_The_Legendary_Journeys_(May_12,_2000_Debug_Prototype)&amp;diff=75776</id>
		<title>Hercules: The Legendary Journeys (May 12, 2000 Debug Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Hercules:_The_Legendary_Journeys_(May_12,_2000_Debug_Prototype)&amp;diff=75776"/>
		<updated>2022-04-03T11:05:54Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Hercules64Title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=LuigiBlood&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 6, 2022&lt;br /&gt;
|origin_type=Developer Cartridge&lt;br /&gt;
|game=Hercules: The Legendary Journeys&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|US|October 13, 2000}} {{RegionDate|EU|2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Hercules: The Legendary Journeys.zip&lt;br /&gt;
|external=https://illusion.64history.net/dumps/Nintendo%2064/Hercules%20The%20Legendary%20Journeys%20(Prototype)/Hercules.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Hercules: The Legendary Journeys for the Nintendo 64.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Debug enabled.&lt;br /&gt;
*Cartridge was used for Blues Brothers 2000 and Roadsters before being overwritten.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Hercules64Title.png&lt;br /&gt;
Hercules64Select.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Hercules-the-legendary-journeys-usa-prototype-cart-front.jpg|Cartridge front&lt;br /&gt;
Hercules-the-legendary-journeys-usa-prototype-cart-back.jpg|Cartridge back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://illusion.64history.net/2022/hercules-the-legendary-journeys-usa-prototype Forest of Illusion page.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Hercules: The Legendary Journeys}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=F1_Racing_Championship_(Prototype)&amp;diff=75775</id>
		<title>F1 Racing Championship (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=F1_Racing_Championship_(Prototype)&amp;diff=75775"/>
		<updated>2022-04-03T11:05:28Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=F1 Racing Championship (Prototype)&lt;br /&gt;
|titlescreen=F1Racing N64Title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=obskyr&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|origin_type=Development cart&lt;br /&gt;
|game=F1 Racing Championship&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|EU|December 8, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=F1 Racing Championship (Prototype).7z&lt;br /&gt;
|external=https://illusion.64history.net/2022/f1-racing-championship-usa-prototype&lt;br /&gt;
}}&lt;br /&gt;
A prototype of F1 Racing Championship for Nintendo 64.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:F1-racing-championship-usa-prototype-cart-front.jpg&lt;br /&gt;
File:F1-racing-championship-usa-prototype-cart-back.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* https://twitter.com/forestillusion/status/1490808265806336000&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|F1 Racing Championship}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Duck_Dodgers_Starring_Daffy_Duck_(Mar_7,_2000_prototype)&amp;diff=75774</id>
		<title>Duck Dodgers Starring Daffy Duck (Mar 7, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Duck_Dodgers_Starring_Daffy_Duck_(Mar_7,_2000_prototype)&amp;diff=75774"/>
		<updated>2022-04-03T11:05:12Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=DuckDodgersMarchTitle.png&lt;br /&gt;
|builddate=March 7, 2000&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=_arcs_&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=February 24, 2021&lt;br /&gt;
|origin_type=Developer Cartridge&lt;br /&gt;
|game=Duck Dodgers Starring Daffy Duck&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|US|Sep 16, 2000}} {{RegionDate|EU|Oct 27, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Duck Dodgers Starring Daffy Duck (March 7, 2000 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Duck Dodgers Starring Daffy Duck for the Nintendo 64.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Contains debug features activated using the D-Pad.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
DuckDodgers Debug Menu.png|Debug menu&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
DuckDodgersMarchCart.png|Cartridge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1364779402752532484 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Duck Dodgers Starring Daffy Duck}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles:_Rise_of_the_Underminer_(Sep_15,_2005_prototype)&amp;diff=75773</id>
		<title>Disney-Pixar The Incredibles: Rise of the Underminer (Sep 15, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles:_Rise_of_the_Underminer_(Sep_15,_2005_prototype)&amp;diff=75773"/>
		<updated>2022-04-03T11:04:41Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Disney-Pixar The Incredibles: Rise of the Underminer (Prototype)&lt;br /&gt;
|titlescreen=TheIncredublesRiseofUnderminer Title.png&lt;br /&gt;
|builddate=Sep 15 2005  19:48:31&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GamingAlexandri&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 21, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Disney-Pixar The Incredibles: Rise of the Underminer&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 25, 2005}} {{RegionDate|US|Nov 1, 2005}} {{RegionDate|JP|Feb 9, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Disney-Pixar The Incredibles: Rise of the Underminer.zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/the-incredibles-rise-of-the-underminer-europe-prototype&lt;br /&gt;
}}&lt;br /&gt;
A build of &#039;&#039;&#039;The Incredibles: Rise of the Underminer&#039;&#039;&#039; for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Estimated build date is September 15, 2005 based on timestamps stored in the HIP/HOP archives.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-3-front.jpg|NDPD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Disney-Pixar The Incredibles: Rise of the Underminer}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles:_Rise_of_the_Underminer_(Sep_15,_2005_Japanese_prototype)&amp;diff=75772</id>
		<title>Disney-Pixar The Incredibles: Rise of the Underminer (Sep 15, 2005 Japanese prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles:_Rise_of_the_Underminer_(Sep_15,_2005_Japanese_prototype)&amp;diff=75772"/>
		<updated>2022-04-03T11:04:33Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Disney-Pixar The Incredibles: Rise of the Underminer (Prototype)&lt;br /&gt;
|titlescreen=IncrediblesUnderminerJapTitle.png&lt;br /&gt;
|builddate=Sep 15 2005 19:48:56&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Altomare3&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 21, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Disney-Pixar The Incredibles: Rise of the Underminer&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 25, 2005}} {{RegionDate|US|Nov 1, 2005}} {{RegionDate|JP|Feb 9, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Disney-Pixar The Incredibles: Rise of the Underminer.zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/the-incredibles-rise-of-the-underminer-japan-prototype2&lt;br /&gt;
}}&lt;br /&gt;
A Japanese build of &#039;&#039;&#039;The Incredibles: Rise of the Underminer&#039;&#039;&#039; for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Estimated build date is September 15, 2005 based on timestamps stored in the HIP/HOP archives.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-3-front.jpg|NDPD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Disney-Pixar The Incredibles: Rise of the Underminer}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles:_Rise_of_the_Underminer_(Oct_21,_2005_prototype)&amp;diff=75771</id>
		<title>Disney-Pixar The Incredibles: Rise of the Underminer (Oct 21, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles:_Rise_of_the_Underminer_(Oct_21,_2005_prototype)&amp;diff=75771"/>
		<updated>2022-04-03T11:04:26Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Disney-Pixar The Incredibles: Rise of the Underminer (Prototype)&lt;br /&gt;
|titlescreen=IncrediblesUnderminerTGS Title.png&lt;br /&gt;
|builddate=Oct 21, 2005 20:14:05&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GamingAlexandri&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 4, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Disney-Pixar The Incredibles: Rise of the Underminer&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 25, 2005}} {{RegionDate|US|Nov 1, 2005}} {{RegionDate|JP|Feb 9, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Disney-Pixar The Incredibles: Rise of the Underminer.zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/the-incredibles-rise-of-the-underminer-japan-prototype1&lt;br /&gt;
}}&lt;br /&gt;
A Japanese build of &#039;&#039;&#039;The Incredibles: Rise of the Underminer&#039;&#039;&#039; for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Estimated build date is October 21, 2005 based on timestamps stored in the HIP/HOP archives. This post-dates the final US release by 57 days.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-4-front.jpg|NDPD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Disney-Pixar The Incredibles: Rise of the Underminer}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles_(Sep_13,_2004_TGS_demo)&amp;diff=75770</id>
		<title>Disney-Pixar The Incredibles (Sep 13, 2004 TGS demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles_(Sep_13,_2004_TGS_demo)&amp;diff=75770"/>
		<updated>2022-04-03T11:04:20Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Disney-Pixar The Incredibles (TGS Prototype)&lt;br /&gt;
|titlescreen=IncrediblesTGS Title.png&lt;br /&gt;
|builddate=Sep 13, 2004 00:46:09&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GamingAlexandri&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 4, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Disney-Pixar The Incredibles&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 22, 2004}} {{RegionDate|US|Oct 28, 2004}} {{RegionDate|JP|Dec 2, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Disney-Pixar The Incredibles (Prototype).zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/the-incredibles-japan-tgs-demo&lt;br /&gt;
}}&lt;br /&gt;
A Japanese demo build of &#039;&#039;&#039;The Incredibles&#039;&#039;&#039; for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:The_Incredibles_(GameCube,_PlayStation_2,_Xbox,_Windows)/September_13th,_2004}}&lt;br /&gt;
*Shown at Tokyo Game Show, as indicated by the &amp;quot;TGS DEMO&amp;quot; text always present at the top-right corner.&lt;br /&gt;
*Contains debug info.&lt;br /&gt;
*Estimated build date is September 13, 2004 based on timestamps stored in the HIP/HOP archives.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-4-front.jpg|NDPD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Disney-Pixar The Incredibles}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles_(Jul_19,_2004_prototype)&amp;diff=75769</id>
		<title>Disney-Pixar The Incredibles (Jul 19, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Disney-Pixar_The_Incredibles_(Jul_19,_2004_prototype)&amp;diff=75769"/>
		<updated>2022-04-03T11:04:11Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Disney-Pixar The Incredibles (July 19, 2004 prototype)&lt;br /&gt;
|titlescreen=IncrediblesJun14 TItle.png&lt;br /&gt;
|builddate=July 19, 2004&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=operativelm&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 21, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Disney-Pixar The Incredibles&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 22, 2004}} {{RegionDate|US|Oct 28, 2004}} {{RegionDate|JP|Dec 2, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Disney-Pixar The Incredibles (Prototype).zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/the-incredibles-usa-prototype&lt;br /&gt;
}}&lt;br /&gt;
An early build of &#039;&#039;&#039;The Incredibles&#039;&#039;&#039; for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:The_Incredibles_(GameCube,_PlayStation_2,_Xbox,_Windows)/July_19th,_2004}}&lt;br /&gt;
*Contains clips from an early workprint of the film.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-3-front.jpg|NDPD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Disney-Pixar The Incredibles}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Disney-Pixar_Ratatouille_(prototype)&amp;diff=75768</id>
		<title>Disney-Pixar Ratatouille (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Disney-Pixar_Ratatouille_(prototype)&amp;diff=75768"/>
		<updated>2022-04-03T11:03:46Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Disney-Pixar Ratatouille (Prototype)&lt;br /&gt;
|titlescreen=Ratatouillie GC Proto title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hubz&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 21, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Disney-Pixar Ratatouille&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|September 28, 2007|}} {{RegionDate|US|June 26, 2007}} {{RegionDate|AU|August 9, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Disney-Pixar Ratatouillie (prototype).zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/ratatouille-usa-prototype&lt;br /&gt;
}}&lt;br /&gt;
An early and unoptimized prototype of &#039;&#039;Ratatouille&#039;&#039; for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|https://tcrf.net/Proto:Ratatouille_(GameCube,_Wii,_PlayStation_2,_Xbox,_Windows)/Asobo_Prototype}}&lt;br /&gt;
*Seems to have been built fairly early in development, which explains why the build is laggy and unoptimized.&lt;br /&gt;
*All cutscene FMVs are in an unfinished state.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-3-front.jpg|NDPD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Disney-Pixar Ratatouille}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Disney-Pixar_Ratatouille_(Jan_18,_2006_prototype)&amp;diff=75767</id>
		<title>Disney-Pixar Ratatouille (Jan 18, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Disney-Pixar_Ratatouille_(Jan_18,_2006_prototype)&amp;diff=75767"/>
		<updated>2022-04-03T11:03:27Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Disney-Pixar Ratatouille (Jan 18, 20005 prototype)&lt;br /&gt;
|titlescreen=Ratatoullie2005 Title.png&lt;br /&gt;
|builddate=Jan 18, 2006 15:52:40&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MarioNova&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 26, 2022&lt;br /&gt;
|origin_type=NPDP cartridge&lt;br /&gt;
|game=Disney-Pixar Ratatouille&lt;br /&gt;
|system=Nintendo GameCube&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|EU|September 28, 2007|}} {{RegionDate|US|June 26, 2007}} {{RegionDate|AU|August 9, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Disney-Pixar Ratatouillie (prototype).zip&lt;br /&gt;
|external=https://illusion.64history.net/2022/ratatouille-usa-prototype-2006&lt;br /&gt;
}}&lt;br /&gt;
A very, &#039;&#039;very&#039;&#039; early prototype of &#039;&#039;Ratatouille&#039;&#039; for the Nintendo GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Ratatouille (GameCube, Wii, PlayStation 2, Xbox, Windows)/Heavy Iron Prototype}}&lt;br /&gt;
*Developed by Heavy Iron Studios and uses the same engine as their previous &#039;&#039;SpongeBob SquarePants&#039;&#039;, &#039;&#039;The Incredibles&#039;&#039; and &#039;&#039;Scooby-Doo&#039;&#039; titles.&lt;br /&gt;
**The  PlayStation 3 and Xbox 360 versions of the final game use Heavy Iron&#039;s more recent engine, while the GameCube version (as well as PlayStation 2, Xbox and Windows versions) were developed by Asobo Studios.&lt;br /&gt;
*In order for the game to run in Dolphin without any texture issues, MEM1 needs to be specifically set to 33MB.&lt;br /&gt;
*Multiple builds of the game executable (albeit in ELF form) are included.&lt;br /&gt;
*Estimated build date is January 18, 2006 based on a timestamp stored inside of MAIN.DOL.&lt;br /&gt;
*Based on text present throughout the game files, this appears to be the first playable build.&lt;br /&gt;
*FP01 (Les Rooftops) and FP02 (Le Kitchen) are the only playable levels.&lt;br /&gt;
**Data exists for extra levels, but they are not playable due to not being packed into HIP/HOP archives.&lt;br /&gt;
*Nothing resembles anything used in the final game.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Npdp-lot-2-front.jpg|NDPD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Disney-Pixar Ratatouille}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Blues_Brothers_2000_(Jan_15,_2000_prototype)&amp;diff=75766</id>
		<title>Blues Brothers 2000 (Jan 15, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Blues_Brothers_2000_(Jan_15,_2000_prototype)&amp;diff=75766"/>
		<updated>2022-04-03T11:02:12Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=BluesBros2000 Jan15Title.png&lt;br /&gt;
|builddate=January 15, 2000&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MarioNova&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=July 3, 2021&lt;br /&gt;
|origin_type=Developer Cartridge&lt;br /&gt;
|game=Blues Brothers 2000&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|US|Nov 17, 2000}} {{RegionDate|EU|Oct 13, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Blues Brothers 2000 (January 15th, 2000 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Blues Brothers 2000 for the Nintendo 64.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
BluesBros2000 Jan15Cart.jpg|Cartridge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1411482231491555329 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Blues Brothers 2000}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Bass_Masters_2000_(Prototype)&amp;diff=75765</id>
		<title>Bass Masters 2000 (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Bass_Masters_2000_(Prototype)&amp;diff=75765"/>
		<updated>2022-04-03T11:01:55Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Bass Masters 2000 (Prototype)&lt;br /&gt;
|titlescreen=Bass Masters 2000 (Prototype).png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Rezrospect&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=November 29, 2020&lt;br /&gt;
|origin_type=N64 dev cart (NUS-16F32SB-A 256M+256K)&lt;br /&gt;
|game=Bass Masters 2000&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fishing&lt;br /&gt;
|release_date={{RegionDate|US|Dec 16, 1999}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Bass Masters 2000 (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Bass Masters 2000 for the Nintendo 64.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
bass masters 2000 n64 dev cart front.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1333053709652168710 Original release Tweet.] [https://archive.is/73Nvu (Archive)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Bass Masters 2000}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=007:_The_World_is_Not_Enough_(Dec_15,_1998_prototype)&amp;diff=75764</id>
		<title>007: The World is Not Enough (Dec 15, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=007:_The_World_is_Not_Enough_(Dec_15,_1998_prototype)&amp;diff=75764"/>
		<updated>2022-04-03T11:00:55Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=007: The World is Not Enough (Prototype)&lt;br /&gt;
|titlescreen=Dev-Twine.2020-09-22 01.32.49.png&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=MrCheeze&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=September 22, 2020&lt;br /&gt;
|origin_type=N64 dev cart (NUS-16F32SB 128M+256K)&lt;br /&gt;
|game=007: The World is Not Enough&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=First-person shooter, stealth&lt;br /&gt;
|release_date={{RegionDate|US|Oct 17, 2000}} {{RegionDate|EU|Dec 8, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|dumpedby=ThatEccentricArchivist&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=007 - The World Is Not Enough (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of 007: The World is Not Enough for the Nintendo 64.&lt;br /&gt;
==Notes==&lt;br /&gt;
* A passcode is needed to boot into the game. At the password screen, press left, left, right, right, left on the analogue stick.&lt;br /&gt;
* Possibly modified from the original dump to allow the game to work properly.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
007 twine n64 proto cart front.jpg|Cart front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|007: The World is Not Enough}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Star_Wars:_Rebel_Strike_(Jan_29,_1997_prototype)&amp;diff=75763</id>
		<title>Star Wars: Rebel Strike (Jan 29, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Star_Wars:_Rebel_Strike_(Jan_29,_1997_prototype)&amp;diff=75763"/>
		<updated>2022-04-03T11:00:34Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Star Wars: Rebel Strike (Jan 29, 1997 prototype)&lt;br /&gt;
|titlescreen=Star_Wars-_Rebel_Strike_(Jan_29,_1997_prototype)menu.jpeg&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hubz&lt;br /&gt;
|releasedby=Forest of Illusion,Gaming Alexandria&lt;br /&gt;
|filereleasedate=August 27, 2019&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Star Wars: Rebel Strike&lt;br /&gt;
|system=Sega Saturn&lt;br /&gt;
|genre=Action&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Star Wars - Rebel Strike (Jan 29, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A tech demo of the unreleased Star Wars: Rebel Strike (also known as Project Spike) for the Sega Saturn.&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;youtube width=&amp;quot;512&amp;quot; height=&amp;quot;448&amp;quot;&amp;gt;UhKhGr20IgA&amp;lt;/youtube&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://archive.org/details/spikeartreup Original release page on Archive.org.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Star Wars: Rebel Strike}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok_3:_Shadow_of_Oblivion_(Jul_16,_2000_prototype)&amp;diff=75762</id>
		<title>Turok 3: Shadow of Oblivion (Jul 16, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok_3:_Shadow_of_Oblivion_(Jul_16,_2000_prototype)&amp;diff=75762"/>
		<updated>2022-04-03T10:57:43Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=turok 7-16 title.png&lt;br /&gt;
|builddate=Jul 16, 2000&lt;br /&gt;
|buildname=T3 Ver 22 7.15.00&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=March42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=September 14, 2021&lt;br /&gt;
|origin_type=Developer Cartridge&lt;br /&gt;
|origin_labels=NUS-16F32S 256M+256K T3 Ver 22 7.15.00&lt;br /&gt;
|game=Turok 3: Shadow of Oblivion&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|final_builddate={{RegionDate|EU|Jul 18, 2000}} {{RegionDate|US|Jul 18, 2000}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 6, 2000}} {{RegionDate|EU|Sep 8, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Turok 3 - Shadow of Oblivion (Jul 16, 2000 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of Turok 3: Shadow of Oblivion for the Nintendo 64.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
turok 7-16 cart.jpg|Cartridge front&lt;br /&gt;
turok 7-16 pcb back.jpg|PCB back&lt;br /&gt;
turok 7-16 pcb.jpg|PCB front.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1437784359021514754 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok 3: Shadow of Oblivion}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoop_(Game_Boy_prototype)&amp;diff=75761</id>
		<title>Zoop (Game Boy prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoop_(Game_Boy_prototype)&amp;diff=75761"/>
		<updated>2022-04-03T10:55:21Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoop (Game Boy prototype)&lt;br /&gt;
|titlescreen=Zoop GB Proto title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=LuigiBlood&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 19, 2022&lt;br /&gt;
|origin_dumpmethod=Unknown&lt;br /&gt;
|game=Zoop&lt;br /&gt;
|system=Game Boy&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|release_date={{RegionDate|US|Nov 5, 1995}} {{RegionDate|EU|1995}} {{RegionDate|JP|Jan 31, 1997}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zoop (Game Boy prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Zoop for the Nintendo Game Boy.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;Zoop (Game Boy prototype)-0001.jpg&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* Massive thanks to Rezrospect for sending this in for release!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://twitter.com/forestillusion/status/1505182346353737729 Forest of Illusion&#039;s tweet]&lt;br /&gt;
* [https://illusion.64history.net/2022/zoop-prototype Forest of Illusion&#039;s webpage]&lt;br /&gt;
* [https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=46&amp;amp;n=1850 No-Intro entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zoop}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Viewpoint_2064_(Dec_17,_1999_prototype)&amp;diff=75760</id>
		<title>Viewpoint 2064 (Dec 17, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Viewpoint_2064_(Dec_17,_1999_prototype)&amp;diff=75760"/>
		<updated>2022-04-03T10:54:50Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Viewpoint 2064 (Prototype)&lt;br /&gt;
|titlescreen=Viewpoint2064.2020-03-28 11.56.39.png&lt;br /&gt;
|buildname=12/17/3 VER.&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Dustin Hubbard&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 28, 2020&lt;br /&gt;
|origin_type=N64 dev cart (NUS-8F16F 128M+256K)&lt;br /&gt;
|origin_labels=VIEWPOINT2064 12/17/3 VER.&lt;br /&gt;
|game=Viewpoint 2064&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Shoot &#039;Em Up&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Viewpoint 2064 (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased Viewpoint 2064 for the Nintendo 64.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Please note, if you want to play Viewpoint 2064 on real hardware, set the save type to 4Kbit on 64drive. Or give it a game ID and add VP=1 under its game ID in save database on Everdrive 64.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;N9d24mZNW9I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
viewpoint_9371-1-768x512.jpg|Cart front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.gamingalexandria.com/wp/2020/03/28/viewpoint-2064-n64-unreleased/ Read the article on Gaming Alexandria.] [http://archive.is/tbtV4 (Archive)]&lt;br /&gt;
* [https://twitter.com/forestillusion/status/1243856765843734529 Original release tweet.]&lt;br /&gt;
* [https://archive.org/details/viewpoint2064prototype Release on Archive.org.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|GViewpoint 2064}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_(Oct_18,_1998_prototype)&amp;diff=75759</id>
		<title>The Legend of Zelda: Ocarina of Time (Oct 18, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_(Oct_18,_1998_prototype)&amp;diff=75759"/>
		<updated>2022-04-03T10:54:22Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Legend of Zelda: Ocarina of Time (Oct 18, 1998 prototype)&lt;br /&gt;
|titlescreen=TheLegendofZeldaOcarinaofTimeproto.png&lt;br /&gt;
|builddate=Oct 18, 1998 23:05:00&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=obskyr&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 19, 2021&lt;br /&gt;
|origin_type=Development cartridge&lt;br /&gt;
|origin_labels=&#039;&#039;&#039;Cart Front:&#039;&#039;&#039; &amp;lt;br&amp;gt;NUS-16F32S 256M+256K &amp;lt;br&amp;gt;Title: Zelda 64 &amp;lt;br&amp;gt;Date: 8-19-98 &amp;lt;br&amp;gt;Version: (&#039;&#039;weird gibberish&#039;&#039;) &amp;lt;br&amp;gt;Checked out To: (&#039;&#039;Information blurred due to privacy reasons.&#039;&#039;) &amp;lt;br&amp;gt;Property of Nintendo of America NOA Engineering / Product Testing&lt;br /&gt;
|origin_files=OOT.z64&lt;br /&gt;
|game=The Legend of Zelda: Ocarina of Time&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|JP|Oct 21, 1998}}  {{RegionDate|US|Oct 21, 1998}}  {{RegionDate|EU|Nov 10, 1998}}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 21, 1998}}  {{RegionDate|US|Nov 23, 1998}}  {{RegionDate|EU|Dec 11, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://illusion.64history.net/dumps/Nintendo%2064/Ocarina%20of%20Time%20(Prototype)/OOT.z64&lt;br /&gt;
}}&lt;br /&gt;
On January 19, 2021, a build of The Legend of Zelda: Ocarina of Time that predated the 1.0 USA Rev 0 release by three days was distributed online by [https://twitter.com/forestillusion/status/1351528640824000514 Forest of Illusion.]&lt;br /&gt;
&lt;br /&gt;
Some have nicknamed this build &#039;&#039;&#039;version 0.9&#039;&#039;&#039;. At the time of this writing, various members from the &#039;&#039;Ocarina of Time&#039;&#039; speedrunning community have been documenting their finds in this [https://docs.google.com/document/d/e/2PACX-1vTizv-7X5RBnQ7jWugE5_l9gkr14CKQJgGHvYawBuGJXK3G1AMbmHntspSGRJ_jd5wSpyMOa0riA3uD/pub Google doc.]&lt;br /&gt;
{{Tcrf link|Proto:The Legend of Zelda: Ocarina of Time/Release Candidate}}&lt;br /&gt;
==Uncategorized==&lt;br /&gt;
*Loading zones only trigger when Link is standing on solid ground. This means that falling down a grave in the Graveyard will not start the transition until Link has reached the invisible ground at the bottom of the hole, and similarly jumping over the fence in Lon Lon Ranch with Epona will only start the transition once Epona lands on the invisible ground behind the fence. In the final game, loading zones trigger if Link is either standing on solid ground or falling downward.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
===Exclusive to the prototype===&lt;br /&gt;
These bugs were fixed in later versions of &#039;&#039;Ocarina of Time&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*The Green Potion and Blue Potion do not check whether you have a Magic Meter before attempting to refill Link&#039;s magic. If you drink these potions without a Magic Meter, you will gain magic (equivalent to the upgraded Magic Meter) and can charge up a Spin Attack as well as use the Lens of Truth; quickspins and spells don&#039;t work however. The magic disappears after saving and quitting the game.&lt;br /&gt;
*The Gold Skulltula in Gerudo Valley above the pond is frozen in place and doesn&#039;t rotate.&lt;br /&gt;
*Several bugs are present in the cutscene for receiving the Deku Stick upgrade in the Forest Stage:&lt;br /&gt;
**There is no proximity check for the cutscene starting, which can lead to a very long cutscene as the Deku Scrub walks very slowly towards Link.&lt;br /&gt;
**If you pull out an explosive (a Bomb or Bombchu) right before the cutscene starts, the Deku Scrubs change to become hostile but the cutscene never ends, resulting in a softlock.&lt;br /&gt;
**If you pull out a bottle right before the cutscene starts, the Deku Scrubs become extremely glitchy and start moving through the ground, among other things.&lt;br /&gt;
*When opening the Royal Family&#039;s Grave in the Graveyard, the bright light from the cutscene persists even after it ends. This was fixed in the final.&lt;br /&gt;
*When Link holds a Bottle in his hand (from having caught something before), backflipping, pressing the button for the Bottle and then another item button right before Link touches the ground will overwrite the last button pressed with an Empty Bottle. This can be used to get a Bottle on B if done with the sword.&lt;br /&gt;
*If Link is hanging off a ledge when a cutscene starts, he will be teleported to the top of the ledge when the cutscene ends.&lt;br /&gt;
&lt;br /&gt;
===Not present in the prototype===&lt;br /&gt;
These bugs are present in later versions of &#039;&#039;Ocarina of Time&#039;&#039;, but not in version 0.9.&lt;br /&gt;
&lt;br /&gt;
*The floor marker on the map sub-screen will select itself when scrolling through the items in the item sub-screen.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
*The Boomerang targeting was changed significantly between the prototype and the final:&lt;br /&gt;
**Without holding Z, Link&#039;s head rotates in accordance with the direction held on the Analog Stick. In the final, Link&#039;s head is fixed and the body rotates instead.&lt;br /&gt;
**With holding Z, holding Up/Down allows Link to run backward/forward. In the final, Link stays in place and bends up/down instead (like the Slingshot/Bow).&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
*Killing a Gold Skulltula plays a short cutscene, similar to the cutscenes that play when events such as hitting a switch occur, showing the Gold Skulltula dying and the token appearing in its place.&lt;br /&gt;
*Skullwalltulas drop three Deku Nut collectibles when killed (fifteen Deku Nuts in total).&lt;br /&gt;
*Flare Dancer lacks a check to prevent the player from hookshotting it at the same time as it is hit by an explosion. This can be used to create duplicate Flare Dancers.&lt;br /&gt;
*Gerudo fighters have an extra check for whether to turn off miniboss music. The additional check looks for other Gerudo fighters within an 8000 unit radius and will keep playing the music if it finds one. This suggests that at some point Link was supposed to battle multiple Gerudo fighters at the same time.&lt;br /&gt;
*Deadhand is missing a check that prevents its hitboxes and hurtboxes from activating before it is fully risen from the ground. The added check seems intended to prevent the player from killing it early but does not actually fix the problem.&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
===Zora&#039;s Domain===&lt;br /&gt;
&lt;br /&gt;
*The chest containing the piece of heart falls from above instead of materializing.&lt;br /&gt;
&lt;br /&gt;
===Goron City===&lt;br /&gt;
*The final game added an easter egg where you void out if you attempt to jump into the large pot in Goron City. Nothing happens if you try the same in the prototype.&lt;br /&gt;
&lt;br /&gt;
===Dodongo&#039;s Cavern===&lt;br /&gt;
*In the room with the Spike Traps, the silver block underneath the ladder leading further into the dungeon is fully pushed into the alcove, rather than slightly pulled out as in the final. The alcove also lacks the Recovery Heart that can be found in the final after pulling out the silver block all the way.&lt;br /&gt;
&lt;br /&gt;
===Jabu Jabu&#039;s Belly===&lt;br /&gt;
*There are two Gold Skulltulas right next to each other in the room where you first encounter Ruto. The final game moved them to the room right below.&lt;br /&gt;
*The chest containing the Compass falls from above instead of materializing.&lt;br /&gt;
&lt;br /&gt;
===Forest Temple===&lt;br /&gt;
*The chest containing the Bow falls from above instead of materializing. This change introduced a bug in the final game where the chest is floating slightly above the ground.&lt;br /&gt;
&lt;br /&gt;
===Water Temple===&lt;br /&gt;
*The pots before Dark Link&#039;s room that provide Magic Jars are missing.&lt;br /&gt;
&lt;br /&gt;
===Spirit Temple===&lt;br /&gt;
*The chest containing the map falls from above instead of materializing.&lt;br /&gt;
&lt;br /&gt;
==Player Functions==&lt;br /&gt;
*It&#039;s possible to talk to Navi while still on the ground after being knocked down.&lt;br /&gt;
*The animation of pulling out an item can be interrupted by using C-Up to go into first person mode. The final game delays going into first person mode until the animation has finished.&lt;br /&gt;
*Pulling sword out and crouching is faster.&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
*Getting lost in the Haunted Wasteland plays both the sound for voiding out (when the sandstorm transition starts due to getting lost) and the sound for respawning at the entrance. The final game omits the first sound and only plays the second.&lt;br /&gt;
*When the Deku Tree Sprout pops out of the ground in the cutscene after beating the Forest Temple, the Kokiri Forest music does not fade in; it immediately starts at the looping part.&lt;br /&gt;
*Nabooru doesn&#039;t make the &amp;quot;hmm?&amp;quot; sound when approaching her in Spirit Temple as Child Link.&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
*The Hylian beggar uses a different function for taking Link&#039;s item compared to the final. The function used in 0.9 can cause the beggar to take contents from the wrong bottle if several bottles have the same contents.&lt;br /&gt;
*The trigger area for receiving the Piece of Heart from the man on the roof in Kakariko Village is smaller. The result is that it&#039;s possible to talk to him but still be too far away to actually receive the Piece of Heart after the text box closes.&lt;br /&gt;
&lt;br /&gt;
==Text==&lt;br /&gt;
*The X that appears when failing to repeat a song during the song learning cutscene is white instead of red.&lt;br /&gt;
*Masanori Sato is credited for Package Design in the prototype only. His name was removed from the final game&#039;s credits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:OOTProtoFront.jpg|Cart front.&lt;br /&gt;
File:EsGYM9eU0AUtEe1.jpg|Cart back.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Legend of Zelda: Ocarina of Time}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Donkey_Kong_Country_3_(May_6,_2005_prototype)&amp;diff=75758</id>
		<title>Donkey Kong Country 3 (May 6, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Donkey_Kong_Country_3_(May_6,_2005_prototype)&amp;diff=75758"/>
		<updated>2022-04-03T10:53:56Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Donkey Kong Country 3 (prototype)&lt;br /&gt;
|titlescreen=Donkey Kong Country 3 (prototype) 00001.png&lt;br /&gt;
|builddate=May 6, 2005&lt;br /&gt;
|buildname=v0.6&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrCheeze&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 5, 2022&lt;br /&gt;
|origin_type=Dev cart&lt;br /&gt;
|origin_labels=DKC3 GBA 6-5-05 V0.6&lt;br /&gt;
|origin_dumpmethod=Unknown&lt;br /&gt;
|origin_ownership=Unknown&lt;br /&gt;
|game=Donkey Kong Country 3&lt;br /&gt;
|system=Game Boy Advance&lt;br /&gt;
|genre=Platformer&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 1, 2005}} {{RegionDate|US|Nov 7, 2005}} {{RegionDate|EU|Nov 4, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Donkey Kong Country 3 for the Game Boy Advance.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Donkey Kong Country 3: Dixie Kong&#039;s Double Trouble (Game Boy Advance)}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Donkey Kong Country 3 (prototype) 00002.jpg&lt;br /&gt;
File:Donkey Kong Country 3 (prototype) 00003.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[https://twitter.com/forestillusion/status/1478750797424824322 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
*[https://illusion.64history.net/2022/donkey-kong-country-3-prototype-gba Forest of Illusion&#039;s website entry]&lt;br /&gt;
*[https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=23&amp;amp;n=2914 No-Intro entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Obelix_(Prototype)&amp;diff=75757</id>
		<title>Obelix (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Obelix_(Prototype)&amp;diff=75757"/>
		<updated>2022-04-03T10:53:09Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Obelix proto title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hard4Games&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 1, 2021&lt;br /&gt;
|game=Obelix&lt;br /&gt;
|system=Game Boy&lt;br /&gt;
|genre=Platformer&lt;br /&gt;
|release_date={{RegionDate|EU|1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Obelix (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Obelix for the Nintendo Game Boy.&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1345273294384058368 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Obelix}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dinosaur_Planet_(Dec_1,_2000_prototype)&amp;diff=75756</id>
		<title>Dinosaur Planet (Dec 1, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dinosaur_Planet_(Dec_1,_2000_prototype)&amp;diff=75756"/>
		<updated>2022-04-03T10:51:41Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=DinosaurPlanet Title.png&lt;br /&gt;
|builddate=‎12/‎1/‎2000 ‏‎9:26 AM&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=March42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=February 20, 2021&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Dinosaur Planet&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dinosaur Planet (December 1, 2000 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased Dinosaur Planet for Nintendo 64, which was later reworked into Star Fox Adventures for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Has emulation issues.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
DinosaurPlanet Disc.jpg|CD-ROM&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1363090008916193282 Forest of Illusion&#039;s original Twitter post.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dinosaur Planet}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Jikkyou_Powerful_Pro_Yakyuu_4_(Nov_30,_1996_prototype)&amp;diff=75755</id>
		<title>Jikkyou Powerful Pro Yakyuu 4 (Nov 30, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Jikkyou_Powerful_Pro_Yakyuu_4_(Nov_30,_1996_prototype)&amp;diff=75755"/>
		<updated>2022-04-03T10:51:16Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Jikkyo Powerful Pro Baseball 4 title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=togemet2&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 22, 2021&lt;br /&gt;
|origin_type=Developer cartridge&lt;br /&gt;
|game=Jikkyo Powerful Pro Baseball 4&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|release_date={{RegionDate|JP|March 14, 1997}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Jikkyo Powerful Pro Baseball 4 (Prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of Jikkyo Powerful Pro Baseball 4 for the Nintendo 64.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Jikkyo Powerful Pro Baseball 4 cart.jpg|Cart&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1352803611932119040/ Forest of Illusion&#039;s original Twitter post.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Jikkyo Powerful Pro Baseball 4}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Major_League_Baseball_2K7_(Prototype)&amp;diff=75754</id>
		<title>Major League Baseball 2K7 (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Major_League_Baseball_2K7_(Prototype)&amp;diff=75754"/>
		<updated>2022-04-03T10:50:23Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=MONSTERTRUCK BYMP00-0.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=LuigiBlood&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 3, 2021&lt;br /&gt;
|game=Major League Baseball 2K7&lt;br /&gt;
|system=Game Boy Advance&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|release_date={{RegionDate|US|March 19, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=MONSTERTRUCK BYMP00.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Major League Baseball 2K7 for Game Boy Advance.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The game ID stored in its header is &#039;&#039;MONSTERTRUCK BYMP00&#039;&#039;, which is just a placeholder ID from Monster Trucks Mayhem.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1345944449625411584 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Major League Baseball 2K7}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Imperium_(USA_prototype)&amp;diff=75753</id>
		<title>Imperium (USA prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Imperium_(USA_prototype)&amp;diff=75753"/>
		<updated>2022-04-03T10:46:19Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Imperium (USA prototype)&lt;br /&gt;
|titlescreen=Imperium (USA prototype)-01.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=togemet2&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=February 12, 2022&lt;br /&gt;
|origin_dumpmethod=Unknown&lt;br /&gt;
|game=Imperium&lt;br /&gt;
|system=SNES&lt;br /&gt;
|genre=Shooter&lt;br /&gt;
|release_date={{RegionDate|US|Dec 14, 1992}} {{RegionDate|US|Nov 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Imperium (USA prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* From release: &amp;quot;Massive thanks to Zoda-Y13 for sending this in for release!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://twitter.com/forestillusion/status/1492503358753898499 Forest of Illusion&#039;s tweet]&lt;br /&gt;
* [https://twitter.com/forestillusion/status/1492503358753898499 Forest of Illusion&#039;s webpage]&lt;br /&gt;
* [https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=49&amp;amp;n=4115 No-Intro entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Floigan_Bros._(Jan_21,_2001_prototype)&amp;diff=75752</id>
		<title>Floigan Bros. (Jan 21, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Floigan_Bros._(Jan_21,_2001_prototype)&amp;diff=75752"/>
		<updated>2022-04-03T10:45:28Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Florgian Bros. (Jan 21, 2001 prototype).png&lt;br /&gt;
|builddate=Jan 21, 2001&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=February 7, 2021&lt;br /&gt;
|origin_type=GD-ROM&lt;br /&gt;
|game=Floigan Bros.&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|release_date={{RegionDate|US|July 30, 2001}} {{RegionDate|EU|November 21, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Floigan Bros. (Jan 21, 2001 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of Floigan Bros. that predates the final build by six months.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Florgian Bros. (Jan 21, 2001 prototype) disc.jpg|GD-ROM&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1358432346236592128 Forest of Illusion&#039;s original Twitter post.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Floigan Bros.}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=F-Zero_X_(Prototype)&amp;diff=75751</id>
		<title>F-Zero X (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=F-Zero_X_(Prototype)&amp;diff=75751"/>
		<updated>2022-04-03T10:45:10Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GLideN64 F-ZERO X 000.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=LuigiBlood&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 19, 2021&lt;br /&gt;
|origin_type=Developer cartridge&lt;br /&gt;
|game=F-Zero X&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|JP|July 14, 1998}} {{RegionDate|US|October 26, 1998}} {{RegionDate|EU|November 6, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://illusion.64history.net/dumps/Nintendo%2064/F-Zero%20X%20(Z64%20OverDump)/&lt;br /&gt;
}}&lt;br /&gt;
A prototype of F-Zero X for the Nintendo 64.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Notable for containing overdump data from the &#039;&#039;Legend of Zelda: Ocarina of Time&#039;&#039; SpaceWorld 1997 demo.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
F-Zero X prototype cart.jpg|Cart&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1351592365467660288 Forest of Illusion&#039;s original Twitter post.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|F-Zero X}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=ECW_Hardcore_Revolution_(Prototype)&amp;diff=75750</id>
		<title>ECW Hardcore Revolution (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=ECW_Hardcore_Revolution_(Prototype)&amp;diff=75750"/>
		<updated>2022-04-03T10:44:16Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=AndrewEarley7&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 24, 2021&lt;br /&gt;
|origin_type=Developer cartridge&lt;br /&gt;
|game=ECW Hardcore Revolution&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|release_date={{RegionDate|US|March 31, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ECW Hardcore Revolution (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A broken build of ECW Hardcore Revolution for Nintendo 64.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Does not boot and needs to be repaired.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ECWHardcoreRev Devcart.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1353549774528471041/ Forest of Illusion&#039;s original Twitter post.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|ECW Hardcore Revolution}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Dance_(prototype)&amp;diff=75749</id>
		<title>Dragon Dance (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Dance_(prototype)&amp;diff=75749"/>
		<updated>2022-04-03T10:43:50Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dragon Dance (prototype)&lt;br /&gt;
|titlescreen=DragonDance_GBC_Proto_Title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Marionova&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=March 23, 2022&lt;br /&gt;
|game=Dragon Dance&lt;br /&gt;
|system=Game Boy Color&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date=:{{RegionDate|JP|Dec 18, 1998}} {{RegionDate|US|2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dragon Dance (prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
An early NTSC build of Dragon Dance for the Game Boy Color.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;Dragon Dance (prototype)-0001.jpg&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* &amp;quot;Massive thanks to Rezrospect for sending this in for release!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://twitter.com/forestillusion/status/1506640847361949696 Forest of Illusion&#039;s original Twitter post]&lt;br /&gt;
* [https://illusion.64history.net/2022/dragon-dance-usa-prototype Forest of Illusion&#039;s webpage]&lt;br /&gt;
* [https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=47&amp;amp;n=1620 No-Intro entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dinosaur_Planet_(Dec_1,_2000_prototype)&amp;diff=75748</id>
		<title>Dinosaur Planet (Dec 1, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dinosaur_Planet_(Dec_1,_2000_prototype)&amp;diff=75748"/>
		<updated>2022-04-03T10:40:55Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=DinosaurPlanet Title.png&lt;br /&gt;
|builddate=‎12/‎1/‎2000 ‏‎9:26 AM&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=February 20, 2021&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Dinosaur Planet&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dinosaur Planet (December 1, 2000 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased Dinosaur Planet for Nintendo 64, which was later reworked into Star Fox Adventures for GameCube.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Has emulation issues.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
DinosaurPlanet Disc.jpg|CD-ROM&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1363090008916193282 Forest of Illusion&#039;s original Twitter post.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dinosaur Planet}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Controller_Pak_Test_Program_v5.4_(Prototype)&amp;diff=75747</id>
		<title>Controller Pak Test Program v5.4 (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Controller_Pak_Test_Program_v5.4_(Prototype)&amp;diff=75747"/>
		<updated>2022-04-03T10:39:56Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=N64CtrlPak3.jpg&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=AndrewEarley7&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 24, 2021&lt;br /&gt;
|origin_type=Test Cartridge&lt;br /&gt;
|game=Controller Pak Test Program&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Diagnostic&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Controller Pak Test Program v5.4.zip&lt;br /&gt;
}}&lt;br /&gt;
A Controller Pak test cartridge used by Acclaim.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Contains overdump data from WWF Attitude.&lt;br /&gt;
*Does not run in an emulator.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines widths=240 heights=180&amp;gt;&lt;br /&gt;
N64CtrlPak1.jpg|Front&lt;br /&gt;
N64CtrlPak2.jpg|Back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1353545901835317250 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Buster_Brothers_(Prototype)&amp;diff=75746</id>
		<title>Buster Brothers (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Buster_Brothers_(Prototype)&amp;diff=75746"/>
		<updated>2022-04-03T10:39:36Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Pang buster bros proto title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Gaming Alexandri&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 1, 2021&lt;br /&gt;
|game=Buster Brothers&lt;br /&gt;
|system=Game Boy&lt;br /&gt;
|genre=Platformer&lt;br /&gt;
|release_date={{RegionDate|US|October 1993}} {{RegionDate|EU|1993}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Buster Brothers (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Buster Brothers (or &#039;&#039;Pang&#039;&#039; in Europe, as seen here) for the Nintendo Game Boy.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Buster Brothers (Game Boy)}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1345273294384058368 Forest of Illusion&#039;s original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Buster Brothers}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=All-Star_Baseball_2001_(Broken_prototype)&amp;diff=75745</id>
		<title>All-Star Baseball 2001 (Broken prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=All-Star_Baseball_2001_(Broken_prototype)&amp;diff=75745"/>
		<updated>2022-04-03T10:36:33Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=AndrewEarley7&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=January 24, 2021&lt;br /&gt;
|origin_type=Developer cartridge&lt;br /&gt;
|game=All-Star Baseball 2001&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|release_date={{RegionDate|US|March 31, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=All-Star Baseball 2001 (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A broken build of All-Star Baseball 2001 for Nintendo 64.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Does not boot and needs to be repaired.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
AllStarBaseball2001 Devcart.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1353549774528471041/ Forest of Illusion&#039;s original Twitter post.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|All-Star Baseball 2001}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=All_Kamen_Rider:_Rider_Generation_(Jun_2,_2011_prototype)&amp;diff=75744</id>
		<title>All Kamen Rider: Rider Generation (Jun 2, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=All_Kamen_Rider:_Rider_Generation_(Jun_2,_2011_prototype)&amp;diff=75744"/>
		<updated>2022-04-03T10:36:22Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=FULLRIDERACT TAKJAF 00.trim 10789.png&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=togemet2&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=October 9, 2021&lt;br /&gt;
|origin_type=Developer cartridge&lt;br /&gt;
|game=All Kamen Rider: Rider Generation&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|release_date={{RegionDate|EU|August 4, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=FULLRIDERACT TAKJAF 00.trim.nds.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of All Kamen Rider: Rider Generation for Nintendo DS.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FULLRIDERACT TAKJAF 00.trim 10773.png|Boot screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:FBQNhj4UUAI pH1.jpg|Developer cartridge&lt;br /&gt;
File:FBQNhjQUUAArEjh.jpg|Developer cartridge&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://twitter.com/forestillusion/status/1446796200426893313 Original tweet.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|All Kamen Rider: Rider Generation}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=007:_The_World_is_Not_Enough_(Dec_15,_1998_prototype)&amp;diff=75743</id>
		<title>007: The World is Not Enough (Dec 15, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=007:_The_World_is_Not_Enough_(Dec_15,_1998_prototype)&amp;diff=75743"/>
		<updated>2022-04-03T10:32:15Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=007: The World is Not Enough (Prototype)&lt;br /&gt;
|titlescreen=Dev-Twine.2020-09-22 01.32.49.png&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumpedby=ThatEccentricArchivist&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=September 22, 2020&lt;br /&gt;
|origin_type=N64 dev cart (NUS-16F32SB 128M+256K)&lt;br /&gt;
|game=007: The World is Not Enough&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=First-person shooter, stealth&lt;br /&gt;
|release_date={{RegionDate|US|Oct 17, 2000}} {{RegionDate|EU|Dec 8, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=007 - The World Is Not Enough (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of 007: The World is Not Enough for the Nintendo 64.&lt;br /&gt;
==Notes==&lt;br /&gt;
* A passcode is needed to boot into the game. At the password screen, press left, left, right, right, left on the analogue stick.&lt;br /&gt;
* Possibly modified from the original dump to allow the game to work properly.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
007 twine n64 proto cart front.jpg|Cart front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|007: The World is Not Enough}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:Aahai79e&amp;diff=75742</id>
		<title>User:Aahai79e</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:Aahai79e&amp;diff=75742"/>
		<updated>2022-04-03T10:26:47Z</updated>

		<summary type="html">&lt;p&gt;Aahai79e: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>Aahai79e</name></author>
	</entry>
</feed>