<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Acidtstbreezy</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Acidtstbreezy"/>
	<link rel="alternate" type="text/html" href="https://hiddenpalace.org/Special:Contributions/Acidtstbreezy"/>
	<updated>2026-10-04T06:07:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=The_LEGO_Movie_Videogame_(Dec_12,_2013_prototype)&amp;diff=173648</id>
		<title>The LEGO Movie Videogame (Dec 12, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=The_LEGO_Movie_Videogame_(Dec_12,_2013_prototype)&amp;diff=173648"/>
		<updated>2026-08-26T12:51:40Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: updated xenia canary info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LegoMovieTitle.png&lt;br /&gt;
|Page name=The LEGO Movie Videogame (Dec 12, 2013 prototype)&lt;br /&gt;
|builddate=Dec 12, 2013&lt;br /&gt;
|buildname=LegoEmmet-12-12-13-JB_DEC_MK2&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Codebound&lt;br /&gt;
|filereleasedate=May 17, 2024&lt;br /&gt;
|origin_type=DVD-R DL&lt;br /&gt;
|origin_labels=LEGO EMMET 360 v6.3&lt;br /&gt;
|game=The LEGO Movie Videogame&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Jan 8, 2014}}&lt;br /&gt;
|release_date={{RegionDate|NA|Feb 7, 2014}}{{RegionDate|EU|Feb 14, 2014}}{{RegionDate|AU|Apr 3, 2014}}{{RegionDate|JP|Nov 6, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The LEGO Movie Videogame (Dec 12, 2013 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/lego-movie-videogame-dec-12-2013-prototype-xbox360&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the LEGO Movie Videogame for the Xbox 360.&lt;br /&gt;
==Hidden Palace Notes==&lt;br /&gt;
* The game can run on the August 25, 2026 version of Xenia Canary but causes graphical glitches within a few seconds of loading into a level (apart from the dev levels)&lt;br /&gt;
* Build runs on XDK hardware but seems unstable, crashing every now and then&lt;br /&gt;
* You can skip cutscenes by pressing A then Y&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Original Information on Internet Archive==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;A prototype of the LEGO Movie Videogame for the Xbox 360, dated December 12, 2013, 27 days before the release version. It contains various notable differences to the final version, despite being so close to release.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;A debug menu can be accessed in-game with the following button combo:&lt;br /&gt;
YBBAAAXXXXYYYYY (all pressed in rapid succession) - then pause, and a new &amp;quot;Game Options (not for release)&amp;quot; option should be available.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Additionally, a profiling debug menu can be accessed by clicking in both thumb sticks at the same time.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Some noted differences include:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;*Build date shows on the top left of the legal information screen when the game is booted&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;*Title screen has different placement of &amp;quot;Press Start Button&amp;quot; text&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;*Xbox Game Store button is absent from main menu&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;*All FMV is unfinished, and uses unfinished clips from the movie.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;*Data archives contain .csv files which have filelists of their contents&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;*Entire game is roughly 1.5GB larger than the final released version, so it likely contains a plethora of unused assets.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;There are likely many more differences, so please explore this prototype and see what you can find!&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Thanks to an anonymous donator for providing this for release!&amp;lt;/p&amp;gt;&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
LegoMovieBootCrap.png|What the Orig IA notes referred to as &amp;quot;Build date shows on the top left of the legal information screen when the game is booted&amp;quot;&lt;br /&gt;
LegoMovieDebugMenu.png|Debug Menu&lt;br /&gt;
LegoMovieDebugMenu1.png|Debug Menu&lt;br /&gt;
LegoMovieDebugMenu2.png|Debug Menu&lt;br /&gt;
LegoMovieJake Test0.png|Jake Test&lt;br /&gt;
LegoMovieJake Test.png|Jake Test&lt;br /&gt;
LegoMovieJake Test1.png|Jake Test&lt;br /&gt;
LegoMovieSaloon_Test.png|Saloon Test&lt;br /&gt;
LegoMovieSaloon_Test1.png|Saloon Test&lt;br /&gt;
LegoMovieSlide_Test.png|Slide Test&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
LEGOMovieDec2013_Disc.jpg|Disc front.|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The LEGO Movie Videogame}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Nov_10,_2012_prototype)&amp;diff=170458</id>
		<title>BioShock Infinite (Nov 10, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Nov_10,_2012_prototype)&amp;diff=170458"/>
		<updated>2026-07-29T13:12:05Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=BioShock Infinite (Nov 10, 2012 prototype)&lt;br /&gt;
|builddate=Nov 10, 2012&lt;br /&gt;
|buildname=1.1.17.59928&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=December 18, 2024&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=BioShock Infinite&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter, Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Mar 26, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=BioShock Infinite (Nov 10, 2012 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;BioShock Infinite&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Age Rating Build.&lt;br /&gt;
* Attempted to run the build but could not get the .exe to load or show up in task manager&lt;br /&gt;
* combining this build with the [https://hiddenpalace.org/BioShock_Infinite_(Oct_17,_2012_prototype) oct 17, 2012] build brings up an error, which appears to be searching for several addresses&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Bioshock infinite error.png|center|thumb|Error when combining this build with the Oct 17 build]]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|BioShock Infinite}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Oct_17,_2012_prototype)&amp;diff=170457</id>
		<title>BioShock Infinite (Oct 17, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Oct_17,_2012_prototype)&amp;diff=170457"/>
		<updated>2026-07-29T13:07:03Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=BSI Oct-17-2012 Start.png&lt;br /&gt;
|Page name=BioShock Infinite (Oct 17, 2012 prototype)&lt;br /&gt;
|builddate=Oct 17, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=devildwarf&lt;br /&gt;
|releasedby=Media Oasis&lt;br /&gt;
|filereleasedate=May 25, 2026&lt;br /&gt;
|game=BioShock Infinite&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter, Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Mar 26, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Bioshock Infinite (2012-10-17 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;BioShock Infinite&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Localization files from the Age Rating build were used to stabilize this build. Trying to load any level crashes the game. The main menu and options work.&lt;br /&gt;
&lt;br /&gt;
Combining this build with the [https://hiddenpalace.org/BioShock_Infinite_(Nov_10,_2012_prototype) Nov 10, 2012] build brings up an error, which appears to be searching for several addresses&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:BioOct2012 New game screen.png|thumb|center|The new game menu.]]&lt;br /&gt;
[[File:Bioshock infinite error.png|center|thumb|325x325px|error when combining this build with the november 2012 build]]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|BioShock Infinite}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Bioshock_infinite_error.png&amp;diff=170456</id>
		<title>File:Bioshock infinite error.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Bioshock_infinite_error.png&amp;diff=170456"/>
		<updated>2026-07-29T13:02:48Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;error for bioshock infinite&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Rec_Room_(June_27th_2016_Beta)&amp;diff=170204</id>
		<title>Rec Room (June 27th 2016 Beta)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Rec_Room_(June_27th_2016_Beta)&amp;diff=170204"/>
		<updated>2026-07-25T09:51:46Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: added a link to an archive.org page containing files which could help getting this build working&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Rec Room (FirstEA Beta Locker Room)&lt;br /&gt;
|builddate=Jun 27th, 2016&lt;br /&gt;
|buildname=RecRoom&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Unknown&lt;br /&gt;
|releasedby=BeanCarried, Rec Room Archival&lt;br /&gt;
|filedumpdate=June 27, 2016&lt;br /&gt;
|filereleasedate=July 20, 2021&lt;br /&gt;
|origin_type=Steam Depot Download&lt;br /&gt;
|origin_dumpmethod=DepotDownloader&lt;br /&gt;
|origin_ownership=Against Gravity, Cameron Brown&lt;br /&gt;
|game=Rec Room&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=MMOG&lt;br /&gt;
|final_builddate=6th April 2026 (Shutdown)&lt;br /&gt;
|release_date=1 June 2016 (WW Release)&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://files.hiddenpalace.org/0/0f/Beta_Locker_Room-20210720T001015Z-001.zip&lt;br /&gt;
}}&lt;br /&gt;
This is a build that has the Locker Room from the beta which is left in unused in FirstEA and this is merely a scene swapped build having the beta Locker Room replaced with the normal Locker Room.&lt;br /&gt;
==Notes==&lt;br /&gt;
Just FirstEA with beta Locker Room&lt;br /&gt;
&lt;br /&gt;
I haven&#039;t managed to get the build running on Windows 11. If anyone can get this to work please add notes here.&lt;br /&gt;
&lt;br /&gt;
Requires SteamVR to be running.&lt;br /&gt;
If you dont have Rec Room in your steam library change the steam_appid.txt to 480 (Spacewars ID)&lt;br /&gt;
&lt;br /&gt;
[https://archive.org/details/rec-room-jun-27th-2016-error This] is a link to an error, output log and a crash.dmp file, which could be of use to someone who wants to get this working&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:RecRoomBetaFiles.png]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rec_Room_(video_game)&lt;br /&gt;
https://en.wikipedia.org/wiki/Cameron_Brown_(game_director)&lt;br /&gt;
https://rec-room.fandom.com/wiki/Beta_Content&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Skate_3_(Dec_7,_2009_prototype)&amp;diff=169076</id>
		<title>Skate 3 (Dec 7, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Skate_3_(Dec_7,_2009_prototype)&amp;diff=169076"/>
		<updated>2026-07-11T05:50:48Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: explained what the other 2 XEX files did&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Skate_3_Dec_7_prototype_start.png&lt;br /&gt;
|Page name=Skate 3 (Dec 7, 2009 prototype)&lt;br /&gt;
|builddate=Dec 7, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Tdijital&lt;br /&gt;
|releasedby=Games&#039; Past, Kran, MrPinball64, Tuukkas&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Skate 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Sports, Simulation, Skateboarding&lt;br /&gt;
|final_builddate={{RegionDate|ASIA/US|Mar 28, 2010}} {{RegionDate|AU/EU|Mar 30, 2010}} {{RegionDate|JP|Sep 18, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 11, 2010}} {{RegionDate|AU/EU|May 13, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=sk83_Code-Main.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of &#039;&#039;&#039;Skate 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Download}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Dated ~4 months before final.&lt;br /&gt;
* A debug menu accessible with LT + Back.&lt;br /&gt;
* Adding kbDebugFE=1 into startup.ini gives access to test maps not found on the final release.&lt;br /&gt;
* &#039;&#039;&#039;The below 2 bullet points were tested using the Jun 14th 2026 version of xenia canary&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;sk83_na_f.xex&#039;&#039;&#039; works until you get to character customisation where it then freezes on a black screen when you come out of the customisation menu &lt;br /&gt;
* &#039;&#039;&#039;sk83_na_zd.xex&#039;&#039;&#039; does not work at all. it throws up an unhandled exception error and crashes xenia canary&lt;br /&gt;
&lt;br /&gt;
To run:&lt;br /&gt;
* Only &#039;&#039;&#039;sk83_na_m.xex&#039;&#039;&#039; works.&lt;br /&gt;
* Requires removing &#039;&#039;&#039;fileserver.ini&#039;&#039;&#039; and setting &#039;&#039;&#039;kCallstackDumpOnAssert=0&#039;&#039;&#039; in startup.ini and connecting a debugger and continuing past the crash, it will not run on console otherwise.&lt;br /&gt;
&lt;br /&gt;
Known issues:&lt;br /&gt;
* Exiting the Trick Guide causes the game to freeze.&lt;br /&gt;
* Some challenges crash the game. The debug menu can be used to complete them.&lt;br /&gt;
* Some cutscene animations play incorrectly.&lt;br /&gt;
* Entering Freeskate causes shadows to disappear.&lt;br /&gt;
&lt;br /&gt;
== Differences ==&lt;br /&gt;
&lt;br /&gt;
* This build is significantly closer to Skate 2 than the final game&lt;br /&gt;
* Movement is generally closer to Skate 2, offboard movement is still early&lt;br /&gt;
* Lighting is different, being a mix of Skate 2&#039;s lighting and the finals. More noticeable in certain areas&lt;br /&gt;
* Almost all of the locations in the challenge map were renamed for the final&lt;br /&gt;
* Compass doesn&#039;t work yet&lt;br /&gt;
* Score UI has a different design&lt;br /&gt;
* Hall of Meat mode bails don&#039;t cap the game to 30fps like the final&lt;br /&gt;
* Loading hints and stats don&#039;t exist yet&lt;br /&gt;
* Grind-Vision setting in video settings from Skate 2 that was cut from the final game, seems to function here&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Skate 3 Dec 7 prototype 0.png&lt;br /&gt;
File:Skate 3 Dec 7 prototype 1.png&lt;br /&gt;
File:Skate 3 Dec 7 prototype 2.png&lt;br /&gt;
File:Skate 3 Dec 7 prototype 4.png&lt;br /&gt;
File:Skate 3 Dec 7 prototype 3.png&lt;br /&gt;
File:Skate 3 Dec 7 prototype start.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
EA Canada 1009765 HDD from myrient&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* Most recovery work was done by tuukkas, the build was leaked without permission originally, the hdd was found on myrient.&lt;br /&gt;
&lt;br /&gt;
Special thanks to: GHFear, Gavin, and TallyMark for the data recovery tool&lt;br /&gt;
Thanks to &#039;&#039;&#039;[https://hiddenpalace.org/User:Gonzo Gonzo]&#039;&#039;&#039; for testing this build on hardware&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Skate 3}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Homefront_2_(Dec_12,_2012_5:20:37_AM_prototype)&amp;diff=168750</id>
		<title>Homefront 2 (Dec 12, 2012 5:20:37 AM prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Homefront_2_(Dec_12,_2012_5:20:37_AM_prototype)&amp;diff=168750"/>
		<updated>2026-07-07T20:31:45Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=XenonLauncher.xex (HF2 Dec 12, 2012).png&lt;br /&gt;
|Page name=Homefront 2 (Dec 12, 2012 prototype)&lt;br /&gt;
|builddate=Dec 12, 2012&lt;br /&gt;
|buildname=HF2_X360_(903252)_12_12&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Homefront 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Homefront 2-2012-12-12.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Homefront 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It contains two files named AssetChanges.txt and codeChanges.txt that mention changes made in the current build and some previous builds.&lt;br /&gt;
* Contains 2 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jul 7, 2026 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;XenonLauncher.xex&#039;&#039;&#039;: At least the menu works (the article photo corresponds to this .xex);&lt;br /&gt;
** &#039;&#039;&#039;Homefront2.xex&#039;&#039;&#039;: Xenia will give a message saying that the guest has crashed.&lt;br /&gt;
* Each of these xex and dlls files has a pdb associated with each of these.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Homefront 2}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Homefront_2_(Nov_27,_2012_prototype)&amp;diff=168749</id>
		<title>Homefront 2 (Nov 27, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Homefront_2_(Nov_27,_2012_prototype)&amp;diff=168749"/>
		<updated>2026-07-07T20:24:37Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=XenonLauncher.xex (HF2 Nov 27, 2012).png&lt;br /&gt;
|Page name=Homefront 2 (Nov 27, 2012 prototype)&lt;br /&gt;
|builddate=2012-11-27 0:14:06&lt;br /&gt;
|buildname=HF2_X360_(880217)_11_27&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Mega Release 2.0&lt;br /&gt;
|game=Homefront 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Homefront 2 (Nov 27, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Homefront 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This game was never released for Xbox 360.&lt;br /&gt;
* It contains a file called &amp;quot;AssetChanges.txt&amp;quot; which, when observed, appears to be a summary of each change made in each build. In this case, the changelog for this build is &amp;quot;!U exported with latest&amp;quot; (unknown what this means). This changelog only covers up to one build compiled on Nov 22, 2012 at 22:23:56 and this txt may also not cover all builds compiled in this time frame.&lt;br /&gt;
* Contains 2 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jul 7, 2026 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;XenonLauncher.xex&#039;&#039;&#039;: At least the menu works (the article photo corresponds to this .xex);&lt;br /&gt;
** &#039;&#039;&#039;Homefront2.xex&#039;&#039;&#039;: Xenia will give a message saying that the guest has crashed.&lt;br /&gt;
* Each of these xex and dlls files has a pdb associated with each of these.&lt;br /&gt;
* Original filename: HF2_X360_(880217)_11_27.rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Homefront 2}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Homefront_2_(Nov_14,_2012_prototype)&amp;diff=168748</id>
		<title>Homefront 2 (Nov 14, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Homefront_2_(Nov_14,_2012_prototype)&amp;diff=168748"/>
		<updated>2026-07-07T20:18:19Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Homefront 2 (Nov 14, 2012 prototype)&lt;br /&gt;
|builddate=2012-11-14 0:25:35&lt;br /&gt;
|buildname=864354&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Mega Release 2.0&lt;br /&gt;
|game=Homefront 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Unreleased}}&lt;br /&gt;
|release_date={{RegionDate|US|Unreleased}}&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Homefront 2 (Nov 14, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Homefront 2 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Unreleased game.&lt;br /&gt;
* Early prototype..&lt;br /&gt;
* Original filename: HF2_X360_(864354)_11_14.rar&lt;br /&gt;
* Carried out tests on Xenia Canary on Jul 7 2026: &lt;br /&gt;
* XenonLauncher.xex: Atleast the main menu works, freezes when loading a level&lt;br /&gt;
* Homefront2.xex: Crashes immediately &lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Homefront 2}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Homefront_(Jun_21,_2010_09.00_prototype)&amp;diff=168747</id>
		<title>Homefront (Jun 21, 2010 09.00 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Homefront_(Jun_21,_2010_09.00_prototype)&amp;diff=168747"/>
		<updated>2026-07-07T20:07:37Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GCGame-XeRelease.xex (Homefront Jun 21, 2010 09.00 prototype).png&lt;br /&gt;
|Page name=Homefront (Jun 21, 2010 09.00 prototype)&lt;br /&gt;
|builddate=Jun 21, 2010 09:00:34&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Homefront&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 16, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 15, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Homefront (Jun 21, 2010 09.00 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Homefront&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contain 2 .xex that allow the user to run the game and based on tests carried out on Xenia Canary on Jul 7 2026 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;GCGame-XeRelease.xex&#039;&#039;&#039;: At least the main menu works (the article photo corresponds to this .xex);&lt;br /&gt;
** &#039;&#039;&#039;GCGame-XeReleaseSkipLTCG.xex&#039;&#039;&#039;: At least the main menu works.&lt;br /&gt;
* Each xex have a pdb associated.&lt;br /&gt;
* Appears to be broken as when trying to load into a level, Xenia Canary displays a Disc Read Error&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Dusk and ancient engines https://archive.org/details/@lithtechguru for preserving and making this build available on the Wiki!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Homefront}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Payday_2_(Sep_19,_2013_demo)&amp;diff=165926</id>
		<title>Payday 2 (Sep 19, 2013 demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Payday_2_(Sep_19,_2013_demo)&amp;diff=165926"/>
		<updated>2026-06-16T13:54:39Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|titlescreen=Payday 2 (Sep 19, 2013 demo).png&lt;br /&gt;
|Page name=Payday 2 (Sep 19, 2013 demo)&lt;br /&gt;
|builddate=Sep 19, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Payday 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 23, 2013}}&lt;br /&gt;
|release_date={{RegionDate|NA|Aug 13, 2013}} {{RegionDate|EU|Aug 16, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|buildname=0.0.5&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Payday 2 (Sep 19, 2013 demo).rar&lt;br /&gt;
|external=https://digiex.net/threads/payday-2-xbox-360-demo-download.13059/&lt;br /&gt;
}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Payday 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It seems that on the 14 Jun 2026 version of Xenia Canary, the game loads into each level/heist but when picking up the thermal drill or any bag, the game freezes &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://digiex.net/threads/payday-2-xbox-360-demo-download.13059/ Post on Digiex.net].&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Payday 2}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ironclad_(Dec_16,_2008_prototype)&amp;diff=165871</id>
		<title>Ironclad (Dec 16, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ironclad_(Dec_16,_2008_prototype)&amp;diff=165871"/>
		<updated>2026-06-16T10:35:06Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Undo revision 165870 by Acidtstbreezy (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ironclad-TheWorkshop-Title.png&lt;br /&gt;
|Page name=Ironclad (Dec 16, 2008 prototype)&lt;br /&gt;
|builddate=Dec 16, 2008&lt;br /&gt;
|buildname=UnrealEngine3&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Aubrey&lt;br /&gt;
|releasedby=Aubrey&lt;br /&gt;
|filedumpdate=June 15, 2026&lt;br /&gt;
|filereleasedate=June 15, 2026&lt;br /&gt;
|origin_type=HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 Development Kit&lt;br /&gt;
|origin_dumpmethod=HDD Image&lt;br /&gt;
|game=Ironclad&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ironclad (Dec 16, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
Unreleaased game found on an XDK from The Workshop Entertainment Inc.&lt;br /&gt;
Seems to be a tech demo for the game.&lt;br /&gt;
A trailer is included in the files and is accessible from the main menu.&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ironclad_(Dec_16,_2008_prototype)&amp;diff=165870</id>
		<title>Ironclad (Dec 16, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ironclad_(Dec_16,_2008_prototype)&amp;diff=165870"/>
		<updated>2026-06-16T10:05:46Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: not emulatable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ironclad-TheWorkshop-Title.png&lt;br /&gt;
|Page name=Ironclad (Dec 16, 2008 prototype)&lt;br /&gt;
|builddate=Dec 16, 2008&lt;br /&gt;
|buildname=UnrealEngine3&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Aubrey&lt;br /&gt;
|releasedby=Aubrey&lt;br /&gt;
|filedumpdate=June 15, 2026&lt;br /&gt;
|filereleasedate=June 15, 2026&lt;br /&gt;
|origin_type=HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 Development Kit&lt;br /&gt;
|origin_dumpmethod=HDD Image&lt;br /&gt;
|game=Ironclad&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ironclad (Dec 16, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
Unreleased game found on an XDK from The Workshop Entertainment Inc.&lt;br /&gt;
Seems to be a tech demo for the game.&lt;br /&gt;
A trailer is included in the files and is accessible from the main menu.&lt;br /&gt;
&lt;br /&gt;
Game does not load on Xenia Canary 25th May 2026. All that appears to happen is a black screen &lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Payday_2_(Sep_19,_2013_demo)&amp;diff=165672</id>
		<title>Payday 2 (Sep 19, 2013 demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Payday_2_(Sep_19,_2013_demo)&amp;diff=165672"/>
		<updated>2026-06-14T11:27:56Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|titlescreen=Payday 2 (Sep 19, 2013 demo).png&lt;br /&gt;
|Page name=Payday 2 (Sep 19, 2013 demo)&lt;br /&gt;
|builddate=Sep 19, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Payday 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 23, 2013}}&lt;br /&gt;
|release_date={{RegionDate|NA|Aug 13, 2013}} {{RegionDate|EU|Aug 16, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|buildname=0.0.5&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Payday 2 (Sep 19, 2013 demo).rar&lt;br /&gt;
|external=https://digiex.net/threads/payday-2-xbox-360-demo-download.13059/&lt;br /&gt;
}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Payday 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It seems that in the May 25th 2026 version of Xenia Canary, the game at least can reach to the safe house level but freezes when picking up the money bag in the back alley.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://digiex.net/threads/payday-2-xbox-360-demo-download.13059/ Post on Digiex.net].&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Payday 2}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Teenage_Mutant_Ninja_Turtles:_Out_of_the_Shadows_(Jul_10,_2013_B_prototype)&amp;diff=164333</id>
		<title>Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 B prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Teenage_Mutant_Ninja_Turtles:_Out_of_the_Shadows_(Jul_10,_2013_B_prototype)&amp;diff=164333"/>
		<updated>2026-06-01T17:04:15Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: if i am incorrect of what the build contains, please correct&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 B prototype)&lt;br /&gt;
|builddate=Jul 10, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=July 8, 2022&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=FE948812B67B028BD65489C74D98E0404D41EF3358&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Teenage Mutant Ninja Turtles: Out of the Shadows&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 15, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 20, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Teenage Mutant Ninja Turtles Out of the Shadows (Jul 10, 2013 B prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Teenage Mutant Ninja Turtles: Out of the Shadows&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Can be found at the hdd &amp;lt;code&amp;gt;KIDX129&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The build stuck on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Please use [[Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 A prototype)]] to make this build usable due to this build only having an xex file &lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Teenage Mutant Ninja Turtles: Out of the Shadows}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Teenage_Mutant_Ninja_Turtles:_Out_of_the_Shadows_(Jul_10,_2013_B_prototype)&amp;diff=164322</id>
		<title>Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 B prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Teenage_Mutant_Ninja_Turtles:_Out_of_the_Shadows_(Jul_10,_2013_B_prototype)&amp;diff=164322"/>
		<updated>2026-06-01T08:04:42Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: corrected game name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 B prototype)&lt;br /&gt;
|builddate=Jul 10, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=July 8, 2022&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=FE948812B67B028BD65489C74D98E0404D41EF3358&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Teenage Mutant Ninja Turtles: Out of the Shadows&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 15, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 20, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Teenage Mutant Ninja Turtles Out of the Shadows (Jul 10, 2013 B prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Teenage Mutant Ninja Turtles: Out of the Shadows&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Can be found at the hdd &amp;lt;code&amp;gt;KIDX129&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The build stuck on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Teenage Mutant Ninja Turtles: Out of the Shadows}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Forza_Horizon_4_(Jun_2018_prototype)&amp;diff=164300</id>
		<title>Forza Horizon 4 (Jun 2018 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Forza_Horizon_4_(Jun_2018_prototype)&amp;diff=164300"/>
		<updated>2026-05-31T20:43:13Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: moved screenshot to appropriate location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Forza Horizon 4 (Jun 2018 prototype)&lt;br /&gt;
|buildname=1.99.604.10&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Playground Games&lt;br /&gt;
|filereleasedate=June 11, 2018&lt;br /&gt;
|game=Forza Horizon 4&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date=October 2, 2018&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Forza Horizon 4 for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ver is 1.99.604.10 while early access is 1.187.968.0&lt;br /&gt;
*Given who pre-order&lt;br /&gt;
*Encrypted and preload build&lt;br /&gt;
*Can&#039;t launch unless bypass this&lt;br /&gt;
*Built 3 months before early access release&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Forzahorizon4devbuild1.jpg|frameless]]{{Prototype Footer|{{Navbox prototype|Forza Horizon 4}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Driver:_San_Francisco_(Oct_6,_2008_prototype)&amp;diff=164084</id>
		<title>Driver: San Francisco (Oct 6, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Driver:_San_Francisco_(Oct_6,_2008_prototype)&amp;diff=164084"/>
		<updated>2026-05-28T21:01:47Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Driver: San Francisco (Oct 6, 2008 prototype)&lt;br /&gt;
|titlescreen=DriverSanFranciscoOct6_Title.png&lt;br /&gt;
|builddate = 2008-10-06 14:57:59&lt;br /&gt;
|buildname = Pre-Production Update Build&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=BravoSix Echo One&lt;br /&gt;
|filereleasedate=January 20, 2024&lt;br /&gt;
|game=Driver: San Francisco&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 11, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 6, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Driver - San Francisco (Oct 6, 2008 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A very early prototype of Driver: San Francisco for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the first available final build by nearly three years.&lt;br /&gt;
* Boots into a debug menu.&lt;br /&gt;
* Seems to be slightly further along than the previous builds, but the game is still in a primitive state.&lt;br /&gt;
* The title screen was updated.&lt;br /&gt;
* PlayStation controls are referenced despite this being a Xbox 360 build.&lt;br /&gt;
* The Physics Test map freezes after a few seconds and makes the controller vibrate for a few seconds also&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DriverSanFranciscoOct6 Menu.png|Debug menu&lt;br /&gt;
File:Driver SF oct 6 2008 Art Shader map.png|Art Shader map&lt;br /&gt;
File:Driver SF oct 6 2008 FPP map.png|FPP map&lt;br /&gt;
File:Driver SF oct 6 2008 FPP Moving Traffic map.png|FPP but with moving traffic&lt;br /&gt;
File:Driver SF oct 6 2008 HyperLow map.png|HyperLow map&lt;br /&gt;
File:Driver SF oct 6 2008 Model Previewer map.png|Model Previewer&lt;br /&gt;
File:Driver SF oct 6 2008 Particle Test map.png|Particle Test map&lt;br /&gt;
File:Driver SF oct 6 2008 Physics Test map.png|Physics Test map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Driver: San Francisco}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Driver:_San_Francisco_(Oct_6,_2008_prototype)&amp;diff=164083</id>
		<title>Driver: San Francisco (Oct 6, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Driver:_San_Francisco_(Oct_6,_2008_prototype)&amp;diff=164083"/>
		<updated>2026-05-28T20:59:21Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Driver: San Francisco (Oct 6, 2008 prototype)&lt;br /&gt;
|titlescreen=DriverSanFranciscoOct6_Title.png&lt;br /&gt;
|builddate = 2008-10-06 14:57:59&lt;br /&gt;
|buildname = Pre-Production Update Build&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=BravoSix Echo One&lt;br /&gt;
|filereleasedate=January 20, 2024&lt;br /&gt;
|game=Driver: San Francisco&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 11, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 6, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Driver - San Francisco (Oct 6, 2008 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A very early prototype of Driver: San Francisco for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the first available final build by nearly three years.&lt;br /&gt;
* Boots into a debug menu.&lt;br /&gt;
* Seems to be slightly further along than the previous builds, but the game is still in a primitive state.&lt;br /&gt;
* The title screen was updated.&lt;br /&gt;
* PlayStation controls are referenced despite this being a Xbox 360 build.&lt;br /&gt;
* The Physics Test map freezes after a few seconds and makes the controller vibrate for a few seconds also&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DriverSanFranciscoOct6 Menu.png|Debug menu&lt;br /&gt;
File:Driver SF oct 6 2008 Art Shader map.png|Art Shader Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Driver: San Francisco}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Physics_Test_map.png&amp;diff=164082</id>
		<title>File:Driver SF oct 6 2008 Physics Test map.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Physics_Test_map.png&amp;diff=164082"/>
		<updated>2026-05-28T20:58:45Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the Physics test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Particle_Test_map.png&amp;diff=164081</id>
		<title>File:Driver SF oct 6 2008 Particle Test map.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Particle_Test_map.png&amp;diff=164081"/>
		<updated>2026-05-28T20:58:22Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the Particle Test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Model_Previewer_map.png&amp;diff=164080</id>
		<title>File:Driver SF oct 6 2008 Model Previewer map.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Model_Previewer_map.png&amp;diff=164080"/>
		<updated>2026-05-28T20:57:16Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the Model Previewer&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_HyperLow_map.png&amp;diff=164079</id>
		<title>File:Driver SF oct 6 2008 HyperLow map.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_HyperLow_map.png&amp;diff=164079"/>
		<updated>2026-05-28T20:56:39Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the HyperLow test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_FPP_Moving_Traffic_map.png&amp;diff=164078</id>
		<title>File:Driver SF oct 6 2008 FPP Moving Traffic map.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_FPP_Moving_Traffic_map.png&amp;diff=164078"/>
		<updated>2026-05-28T20:56:04Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FPP map but with Moving traffic&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_FPP_map.png&amp;diff=164077</id>
		<title>File:Driver SF oct 6 2008 FPP map.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_FPP_map.png&amp;diff=164077"/>
		<updated>2026-05-28T20:55:27Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the FPP test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Art_Shader_map.png&amp;diff=164076</id>
		<title>File:Driver SF oct 6 2008 Art Shader map.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Art_Shader_map.png&amp;diff=164076"/>
		<updated>2026-05-28T20:53:51Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;photo of the art shader test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Nov_10,_2012_prototype)&amp;diff=164051</id>
		<title>BioShock Infinite (Nov 10, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Nov_10,_2012_prototype)&amp;diff=164051"/>
		<updated>2026-05-28T10:12:49Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: attempt to run. unable to start&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=BioShock Infinite (Nov 10, 2012 prototype)&lt;br /&gt;
|builddate=Nov 10, 2012&lt;br /&gt;
|buildname=1.1.17.59928&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=December 18, 2024&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=BioShock Infinite&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter, Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Mar 26, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=BioShock Infinite (Nov 10, 2012 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;BioShock Infinite&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Age Rating Build.&lt;br /&gt;
* Attempted to run the build but could not get the .exe to load or show up in task manager&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|BioShock Infinite}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Metro:_Last_Light_(Oct_15,_2012_prototype)&amp;diff=163933</id>
		<title>Metro: Last Light (Oct 15, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Metro:_Last_Light_(Oct_15,_2012_prototype)&amp;diff=163933"/>
		<updated>2026-05-27T21:11:59Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Added screenshots of the build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Metro: Last Light (Oct 15, 2012 prototype)&lt;br /&gt;
|builddate=2012-10-15 15:22:53&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Metro: Last Light&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 8, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|May 14, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Metro - Last Light (Oct 15, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Metro: Last Light for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 6 months.&lt;br /&gt;
* Original filename: metro_2034.rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Metro- Last Light (Oct 15, 2012 prototype)-title.png|frameless]][[File:Metro Last Light(Oct 15, 2012 prototype) Show Room Weapon Table.png|border|frameless]][[File:Metro Last Light(Oct 15, 2012 prototype) Main Menu.png|frameless]][[File:Fighting arena in TC Human.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Metro: Last Light}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Fighting_arena_in_TC_Human.png&amp;diff=163932</id>
		<title>File:Fighting arena in TC Human.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Fighting_arena_in_TC_Human.png&amp;diff=163932"/>
		<updated>2026-05-27T21:10:48Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fighting Arena, which is a part of the chapter/map TC_Human&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Metro_Last_Light(Oct_15,_2012_prototype)_Main_Menu.png&amp;diff=163931</id>
		<title>File:Metro Last Light(Oct 15, 2012 prototype) Main Menu.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Metro_Last_Light(Oct_15,_2012_prototype)_Main_Menu.png&amp;diff=163931"/>
		<updated>2026-05-27T21:09:41Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main Menu&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Metro_Last_Light(Oct_15,_2012_prototype)_Show_Room_Weapon_Table.png&amp;diff=163930</id>
		<title>File:Metro Last Light(Oct 15, 2012 prototype) Show Room Weapon Table.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Metro_Last_Light(Oct_15,_2012_prototype)_Show_Room_Weapon_Table.png&amp;diff=163930"/>
		<updated>2026-05-27T21:08:53Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapon table in the map/chapter Show Room&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Metro-_Last_Light_(Oct_15,_2012_prototype)-title.png&amp;diff=163917</id>
		<title>File:Metro- Last Light (Oct 15, 2012 prototype)-title.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Metro-_Last_Light_(Oct_15,_2012_prototype)-title.png&amp;diff=163917"/>
		<updated>2026-05-27T20:24:34Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Title screen of this build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Title screen of this build&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163911</id>
		<title>Need for Speed: Carbon (Oct 12, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163911"/>
		<updated>2026-05-27T18:56:58Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Undo revision 163910 by LenniX3 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Carbon (Oct 12, 2006 prototype)&lt;br /&gt;
|titlescreen=NFSC-Alpha56_1-TitleScreen.png&lt;br /&gt;
|builddate=Oct 12, 2006&lt;br /&gt;
|buildname=NFS07_ps3_INT_2006_10_12_00_05_Europe&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_labels = Alpha 56 1&lt;br /&gt;
|filereleasedate=May 27, 2026&lt;br /&gt;
|game=Need for Speed: Carbon&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 24, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 17, 2006}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NFSC-Alpha56_1.7z&lt;br /&gt;
|external=https://archive.org/details/need-for-speed-carbon-europe-alpha-56-ps3&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Carbon for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Since this build is compiled under the Milestone configuration, this build features the debug menu.&lt;br /&gt;
*The serial for this build is TEST12345.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:NFSC-Alpha56_1-Disc.png|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Carbon}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163909</id>
		<title>Need for Speed: Carbon (Oct 12, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163909"/>
		<updated>2026-05-27T18:55:18Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Undo revision 163908 by LenniX3 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Carbon (Oct 12, 2006 prototype)&lt;br /&gt;
|titlescreen=NFSC-Alpha56_1-TitleScreen.png&lt;br /&gt;
|builddate=Oct 12, 2006&lt;br /&gt;
|buildname=NFS07_ps3_INT_2006_10_12_00_05_Europe&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_labels = Alpha 56 1&lt;br /&gt;
|filereleasedate=May 27, 2026&lt;br /&gt;
|game=Need for Speed: Carbon&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 24, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 17, 2006}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NFSC-Alpha56_1.7z&lt;br /&gt;
|external=https://archive.org/details/need-for-speed-carbon-europe-alpha-56-ps3&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Carbon for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Since this build is compiled under the Milestone configuration, this build features the debug menu.&lt;br /&gt;
*The serial for this build is TEST12345.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:NFSC-Alpha56_1-Disc.png|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Carbon}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163907</id>
		<title>Need for Speed: Carbon (Oct 12, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163907"/>
		<updated>2026-05-27T18:52:28Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Undo revision 163906 by LenniX3 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Carbon (Oct 12, 2006 prototype)&lt;br /&gt;
|titlescreen=NFSC-Alpha56_1-TitleScreen.png&lt;br /&gt;
|builddate=Oct 12, 2006&lt;br /&gt;
|buildname=NFS07_ps3_INT_2006_10_12_00_05_Europe&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_labels = Alpha 56 1&lt;br /&gt;
|filereleasedate=May 27, 2026&lt;br /&gt;
|game=Need for Speed: Carbon&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 24, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 17, 2006}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NFSC-Alpha56_1.7z&lt;br /&gt;
|external=https://archive.org/details/need-for-speed-carbon-europe-alpha-56-ps3&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Carbon for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Since this build is compiled under the Milestone configuration, this build features the debug menu.&lt;br /&gt;
*The serial for this build is TEST12345.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:NFSC-Alpha56_1-Disc.png|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Carbon}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163905</id>
		<title>Need for Speed: Carbon (Oct 12, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163905"/>
		<updated>2026-05-27T18:49:54Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Undo revision 163904 by LenniX3 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Carbon (Oct 12, 2006 prototype)&lt;br /&gt;
|titlescreen=NFSC-Alpha56_1-TitleScreen.png&lt;br /&gt;
|builddate=Oct 12, 2006&lt;br /&gt;
|buildname=NFS07_ps3_INT_2006_10_12_00_05_Europe&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_labels = Alpha 56 1&lt;br /&gt;
|filereleasedate=May 27, 2026&lt;br /&gt;
|game=Need for Speed: Carbon&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 24, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 17, 2006}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NFSC-Alpha56_1.7z&lt;br /&gt;
|external=https://archive.org/details/need-for-speed-carbon-europe-alpha-56-ps3&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Carbon for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Since this build is compiled under the Milestone configuration, this build features the debug menu.&lt;br /&gt;
*The serial for this build is TEST12345.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:NFSC-Alpha56_1-Disc.png|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Carbon}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Beyond:_Two_Souls_(Nov_6,_2012_prototype)&amp;diff=163791</id>
		<title>Beyond: Two Souls (Nov 6, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Beyond:_Two_Souls_(Nov_6,_2012_prototype)&amp;diff=163791"/>
		<updated>2026-05-26T21:01:00Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: tested on newer rpcs3 version and updated relevant information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=BDNA11002_screenshot_2023_12_20_18_47_04.png&lt;br /&gt;
|Page name=Beyond: Two Souls (Nov 6, 2012 prototype)&lt;br /&gt;
|builddate=Nov 6, 2012 19:44:26&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Kempy161&lt;br /&gt;
|filereleasedate=December 19, 2023&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|game=Beyond: Two Souls&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Interactive drama, action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|JP|Aug 28, 2013}} {{RegionDate|EU|Aug 28, 2013}} {{RegionDate|US|Aug 28, 2013}}&lt;br /&gt;
|release_date={{RegionDate|NA|Oct 8, 2013}}{{RegionDate|PAL|Oct 9, 2013}}{{RegionDate|UK|Oct 11, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Beyond - Two Souls (Nov 6, 2012 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/beyond-two-souls-2012-test-build&lt;br /&gt;
}}&lt;br /&gt;
This is a pre-release PS3 build of &#039;&#039;&#039;Beyond: Two Souls&#039;&#039;&#039;. It was created as a test build in November of 2012 (11 months before release).&lt;br /&gt;
==Notes==&lt;br /&gt;
* Two Souls 2012 Build loads, but crashes if the user tries to skip past the fourth scene with debug tools.&lt;br /&gt;
* The first scene is incomplete, only loading assets with no scripting triggered. To proceed to the next scene, you must use the Debug Menu (L3) to skip ahead. &lt;br /&gt;
* The opening scene is different than in the final release. It depicts the apocalyptic scenario from the final release&#039;s endings, from the POV of a highway overpass overlooking a destroyed metropolis. &lt;br /&gt;
* The second scene, with Jody (the protagonist) being spoken to by the kindly sheriff appears to have finished English voiceover and mocap work intact, almost 1:1 with the final release.&lt;br /&gt;
* Works at least in version 0.0.40-19394-dd81c92a Alpha of rpcs3. Lots of graphical rendering errors though, especially lighting and shaders.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Beyond Two Souls 2012 Test Build Disc Scan.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Beyond: Two Souls}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163789</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163789"/>
		<updated>2026-05-26T15:06:12Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: corrected version of xenia canary used&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on May 25, 2026 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus as shown in the screenshots;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Batman Gangland Quick Match Screen.png|frameless]][[File:Batman Gangland Main Menu.png|frameless]]&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Halo_4_(Aug_22,_2011_prototype)&amp;diff=163766</id>
		<title>Halo 4 (Aug 22, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Halo_4_(Aug_22,_2011_prototype)&amp;diff=163766"/>
		<updated>2026-05-26T10:16:16Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Halo4 Sep192011 Menu.png&lt;br /&gt;
|Page name=Halo 4 (Aug 22, 2011 prototype)&lt;br /&gt;
|builddate=2011-08-22 18:04:26&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Halo 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 23, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 6, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Halo 4 (Aug 22, 2011 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Halo 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by a little over a year.&lt;br /&gt;
* Original filename: Halo 4 (Aug 22, 2011) [Untracked Tags Build] [Debug Enabled].rar&lt;br /&gt;
* Cant get either .xex to run on Xenia Canary or an RGH.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Judging by the map files, there appears to be three maps:&lt;br /&gt;
&lt;br /&gt;
* bloody_gulch&lt;br /&gt;
* sandtrap_default&lt;br /&gt;
* wraparound (Haven)&lt;br /&gt;
&lt;br /&gt;
There are two sketch concept videos in the bink folder for Halo Reach&lt;br /&gt;
&lt;br /&gt;
I made links in case you rather not download an entire game.&lt;br /&gt;
&lt;br /&gt;
* Nightfall Intro Sketch https://www.youtube.com/watch?v=ApRhFHx3uhQ&lt;br /&gt;
* Tip of the Spear Intro Sketch https://www.youtube.com/watch?v=gsIxi8VtGwA&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;LJrBXkhojRk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Midnight tag play xex.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Halo 4}}&lt;br /&gt;
{{Navbox prototype|Halo 4 DLC}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Midnight_tag_play_xex.png&amp;diff=163765</id>
		<title>File:Midnight tag play xex.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Midnight_tag_play_xex.png&amp;diff=163765"/>
		<updated>2026-05-26T10:15:42Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;this is what shows when trying to run&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_22,_2012_Multiplayer_prototype)&amp;diff=163738</id>
		<title>Batman: Arkham Origins (Jun 22, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_22,_2012_Multiplayer_prototype)&amp;diff=163738"/>
		<updated>2026-05-25T16:26:17Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 22, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-22 10:14:23&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Dumper&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 22, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 22, 2012 11.13.04).rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Batman: Arkham Origins}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163737</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163737"/>
		<updated>2026-05-25T16:08:10Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus as shown in the screenshots;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Batman Gangland Quick Match Screen.png|frameless]][[File:Batman Gangland Main Menu.png|frameless]]&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163736</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163736"/>
		<updated>2026-05-25T16:07:48Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Batman Gangland Quick Match Screen.png|frameless]][[File:Batman Gangland Main Menu.png|frameless]]&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163735</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163735"/>
		<updated>2026-05-25T16:07:28Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Batman Gangland Quick Match Screen.png|frameless]][[File:Batman Gangland Main Menu.png|frameless]]Quick Match Screen of this build                             Main Menu of this build&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Batman_Gangland_Quick_Match_Screen.png&amp;diff=163734</id>
		<title>File:Batman Gangland Quick Match Screen.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Batman_Gangland_Quick_Match_Screen.png&amp;diff=163734"/>
		<updated>2026-05-25T16:05:20Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Quick Match screen for the Jun 18 2012 build of batman arkham origins multiplayer&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Batman_Gangland_Main_Menu.png&amp;diff=163733</id>
		<title>File:Batman Gangland Main Menu.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Batman_Gangland_Main_Menu.png&amp;diff=163733"/>
		<updated>2026-05-25T16:03:25Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main menu of the Jun 18, 2012 build of batman arkham origins multiplayer&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163732</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163732"/>
		<updated>2026-05-25T15:56:35Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: updated what each xex file does&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163731</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163731"/>
		<updated>2026-05-25T15:39:46Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Xenia will give a memory error;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: Xenia will give a memory error;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Shows a black screen;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: Xenia will give a message saying that cannot launch the game.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WWE_13_(Feb_1,_2012_Prototype)&amp;diff=162849</id>
		<title>WWE 13 (Feb 1, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WWE_13_(Feb_1,_2012_Prototype)&amp;diff=162849"/>
		<updated>2026-05-14T15:02:09Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: 6 month difference between this build and final rather than the original 8 month difference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WWE13Preview SSPic1.png&lt;br /&gt;
|Page name=WWE 13 (Feb 1, 2012 Prototype)&lt;br /&gt;
|builddate=Feb 1, 2012&lt;br /&gt;
|buildname=WWE13Preview_SS&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=not over&lt;br /&gt;
|releasedby=Gonzo, not over&lt;br /&gt;
|filedumpdate=August 11, 2025&lt;br /&gt;
|filereleasedate=February 19, 2026&lt;br /&gt;
|origin_type=XDK HDD&lt;br /&gt;
|game=WWE &#039;13&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Wrestling&lt;br /&gt;
|final_builddate={{RegionDate|US|Aug 27, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WWE13Preview SS.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WWE 13 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 6 months.&lt;br /&gt;
* If left unmodified, the original build will crash due to conflicting title ids within the xex file. To fix, use the patched executable attached [https://files.hiddenpalace.org/0/00/WWE_13_%28Feb_1%2C_2012_Fixed_Xex%29.zip here].&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WWE &#039;13}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WWE_%2713_(Nov_10,_2011_prototype)&amp;diff=162848</id>
		<title>WWE &#039;13 (Nov 10, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WWE_%2713_(Nov_10,_2011_prototype)&amp;diff=162848"/>
		<updated>2026-05-14T14:58:52Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WWE &#039;13 (Nov 10, 2011 prototype)&lt;br /&gt;
|builddate=2011-11-10 17:16:39&lt;br /&gt;
|buildname=WWE13Preview_SS&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=WWE &#039;13&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Wrestling&lt;br /&gt;
|final_builddate={{RegionDate|US|Aug 27, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WWE &#039;13 (Nov 10, 2011 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WWE &#039;13 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 8 months&lt;br /&gt;
* Original filename: WWE13 (Nov 10, 2011) [WWE13Preview_SS].rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WWE &#039;13}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
</feed>