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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Acidtstbreezy</id>
	<title>Hidden Palace - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Acidtstbreezy"/>
	<updated>2026-06-03T13:06:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Teenage_Mutant_Ninja_Turtles:_Out_of_the_Shadows_(Jul_10,_2013_B_prototype)&amp;diff=164333</id>
		<title>Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 B prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Teenage_Mutant_Ninja_Turtles:_Out_of_the_Shadows_(Jul_10,_2013_B_prototype)&amp;diff=164333"/>
		<updated>2026-06-01T17:04:15Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: if i am incorrect of what the build contains, please correct&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 B prototype)&lt;br /&gt;
|builddate=Jul 10, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=July 8, 2022&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=FE948812B67B028BD65489C74D98E0404D41EF3358&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Teenage Mutant Ninja Turtles: Out of the Shadows&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 15, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 20, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Teenage Mutant Ninja Turtles Out of the Shadows (Jul 10, 2013 B prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Teenage Mutant Ninja Turtles: Out of the Shadows&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Can be found at the hdd &amp;lt;code&amp;gt;KIDX129&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The build stuck on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Please use [[Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 A prototype)]] to make this build usable due to this build only having an xex file &lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Teenage Mutant Ninja Turtles: Out of the Shadows}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Teenage_Mutant_Ninja_Turtles:_Out_of_the_Shadows_(Jul_10,_2013_B_prototype)&amp;diff=164322</id>
		<title>Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 B prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Teenage_Mutant_Ninja_Turtles:_Out_of_the_Shadows_(Jul_10,_2013_B_prototype)&amp;diff=164322"/>
		<updated>2026-06-01T08:04:42Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: corrected game name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Teenage Mutant Ninja Turtles: Out of the Shadows (Jul 10, 2013 B prototype)&lt;br /&gt;
|builddate=Jul 10, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=July 8, 2022&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=FE948812B67B028BD65489C74D98E0404D41EF3358&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Teenage Mutant Ninja Turtles: Out of the Shadows&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 15, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 20, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Teenage Mutant Ninja Turtles Out of the Shadows (Jul 10, 2013 B prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Teenage Mutant Ninja Turtles: Out of the Shadows&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Can be found at the hdd &amp;lt;code&amp;gt;KIDX129&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The build stuck on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Teenage Mutant Ninja Turtles: Out of the Shadows}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Forza_Horizon_4_(Jun_2018_prototype)&amp;diff=164300</id>
		<title>Forza Horizon 4 (Jun 2018 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Forza_Horizon_4_(Jun_2018_prototype)&amp;diff=164300"/>
		<updated>2026-05-31T20:43:13Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: moved screenshot to appropriate location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Forza Horizon 4 (Jun 2018 prototype)&lt;br /&gt;
|buildname=1.99.604.10&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Playground Games&lt;br /&gt;
|filereleasedate=June 11, 2018&lt;br /&gt;
|game=Forza Horizon 4&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date=October 2, 2018&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Forza Horizon 4 for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ver is 1.99.604.10 while early access is 1.187.968.0&lt;br /&gt;
*Given who pre-order&lt;br /&gt;
*Encrypted and preload build&lt;br /&gt;
*Can&#039;t launch unless bypass this&lt;br /&gt;
*Built 3 months before early access release&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Forzahorizon4devbuild1.jpg|frameless]]{{Prototype Footer|{{Navbox prototype|Forza Horizon 4}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Driver:_San_Francisco_(Oct_6,_2008_prototype)&amp;diff=164084</id>
		<title>Driver: San Francisco (Oct 6, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Driver:_San_Francisco_(Oct_6,_2008_prototype)&amp;diff=164084"/>
		<updated>2026-05-28T21:01:47Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Driver: San Francisco (Oct 6, 2008 prototype)&lt;br /&gt;
|titlescreen=DriverSanFranciscoOct6_Title.png&lt;br /&gt;
|builddate = 2008-10-06 14:57:59&lt;br /&gt;
|buildname = Pre-Production Update Build&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=BravoSix Echo One&lt;br /&gt;
|filereleasedate=January 20, 2024&lt;br /&gt;
|game=Driver: San Francisco&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 11, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 6, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Driver - San Francisco (Oct 6, 2008 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A very early prototype of Driver: San Francisco for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the first available final build by nearly three years.&lt;br /&gt;
* Boots into a debug menu.&lt;br /&gt;
* Seems to be slightly further along than the previous builds, but the game is still in a primitive state.&lt;br /&gt;
* The title screen was updated.&lt;br /&gt;
* PlayStation controls are referenced despite this being a Xbox 360 build.&lt;br /&gt;
* The Physics Test map freezes after a few seconds and makes the controller vibrate for a few seconds also&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DriverSanFranciscoOct6 Menu.png|Debug menu&lt;br /&gt;
File:Driver SF oct 6 2008 Art Shader map.png|Art Shader map&lt;br /&gt;
File:Driver SF oct 6 2008 FPP map.png|FPP map&lt;br /&gt;
File:Driver SF oct 6 2008 FPP Moving Traffic map.png|FPP but with moving traffic&lt;br /&gt;
File:Driver SF oct 6 2008 HyperLow map.png|HyperLow map&lt;br /&gt;
File:Driver SF oct 6 2008 Model Previewer map.png|Model Previewer&lt;br /&gt;
File:Driver SF oct 6 2008 Particle Test map.png|Particle Test map&lt;br /&gt;
File:Driver SF oct 6 2008 Physics Test map.png|Physics Test map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Driver: San Francisco}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Driver:_San_Francisco_(Oct_6,_2008_prototype)&amp;diff=164083</id>
		<title>Driver: San Francisco (Oct 6, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Driver:_San_Francisco_(Oct_6,_2008_prototype)&amp;diff=164083"/>
		<updated>2026-05-28T20:59:21Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Driver: San Francisco (Oct 6, 2008 prototype)&lt;br /&gt;
|titlescreen=DriverSanFranciscoOct6_Title.png&lt;br /&gt;
|builddate = 2008-10-06 14:57:59&lt;br /&gt;
|buildname = Pre-Production Update Build&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=BravoSix Echo One&lt;br /&gt;
|filereleasedate=January 20, 2024&lt;br /&gt;
|game=Driver: San Francisco&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 11, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 6, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Driver - San Francisco (Oct 6, 2008 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A very early prototype of Driver: San Francisco for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the first available final build by nearly three years.&lt;br /&gt;
* Boots into a debug menu.&lt;br /&gt;
* Seems to be slightly further along than the previous builds, but the game is still in a primitive state.&lt;br /&gt;
* The title screen was updated.&lt;br /&gt;
* PlayStation controls are referenced despite this being a Xbox 360 build.&lt;br /&gt;
* The Physics Test map freezes after a few seconds and makes the controller vibrate for a few seconds also&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DriverSanFranciscoOct6 Menu.png|Debug menu&lt;br /&gt;
File:Driver SF oct 6 2008 Art Shader map.png|Art Shader Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Driver: San Francisco}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Physics_Test_map.png&amp;diff=164082</id>
		<title>File:Driver SF oct 6 2008 Physics Test map.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Physics_Test_map.png&amp;diff=164082"/>
		<updated>2026-05-28T20:58:45Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the Physics test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Particle_Test_map.png&amp;diff=164081</id>
		<title>File:Driver SF oct 6 2008 Particle Test map.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Particle_Test_map.png&amp;diff=164081"/>
		<updated>2026-05-28T20:58:22Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the Particle Test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Model_Previewer_map.png&amp;diff=164080</id>
		<title>File:Driver SF oct 6 2008 Model Previewer map.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Model_Previewer_map.png&amp;diff=164080"/>
		<updated>2026-05-28T20:57:16Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the Model Previewer&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_HyperLow_map.png&amp;diff=164079</id>
		<title>File:Driver SF oct 6 2008 HyperLow map.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_HyperLow_map.png&amp;diff=164079"/>
		<updated>2026-05-28T20:56:39Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the HyperLow test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_FPP_Moving_Traffic_map.png&amp;diff=164078</id>
		<title>File:Driver SF oct 6 2008 FPP Moving Traffic map.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_FPP_Moving_Traffic_map.png&amp;diff=164078"/>
		<updated>2026-05-28T20:56:04Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FPP map but with Moving traffic&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_FPP_map.png&amp;diff=164077</id>
		<title>File:Driver SF oct 6 2008 FPP map.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_FPP_map.png&amp;diff=164077"/>
		<updated>2026-05-28T20:55:27Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photo of the FPP test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Art_Shader_map.png&amp;diff=164076</id>
		<title>File:Driver SF oct 6 2008 Art Shader map.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Driver_SF_oct_6_2008_Art_Shader_map.png&amp;diff=164076"/>
		<updated>2026-05-28T20:53:51Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;photo of the art shader test map&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Nov_10,_2012_prototype)&amp;diff=164051</id>
		<title>BioShock Infinite (Nov 10, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Nov_10,_2012_prototype)&amp;diff=164051"/>
		<updated>2026-05-28T10:12:49Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: attempt to run. unable to start&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=BioShock Infinite (Nov 10, 2012 prototype)&lt;br /&gt;
|builddate=Nov 10, 2012&lt;br /&gt;
|buildname=1.1.17.59928&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=December 18, 2024&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=BioShock Infinite&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter, Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Mar 26, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=BioShock Infinite (Nov 10, 2012 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;BioShock Infinite&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Age Rating Build.&lt;br /&gt;
* Attempted to run the build but could not get the .exe to load or show up in task manager&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|BioShock Infinite}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Metro:_Last_Light_(Oct_15,_2012_prototype)&amp;diff=163933</id>
		<title>Metro: Last Light (Oct 15, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Metro:_Last_Light_(Oct_15,_2012_prototype)&amp;diff=163933"/>
		<updated>2026-05-27T21:11:59Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Added screenshots of the build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Metro: Last Light (Oct 15, 2012 prototype)&lt;br /&gt;
|builddate=2012-10-15 15:22:53&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Metro: Last Light&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 8, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|May 14, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Metro - Last Light (Oct 15, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Metro: Last Light for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 6 months.&lt;br /&gt;
* Original filename: metro_2034.rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Metro- Last Light (Oct 15, 2012 prototype)-title.png|frameless]][[File:Metro Last Light(Oct 15, 2012 prototype) Show Room Weapon Table.png|border|frameless]][[File:Metro Last Light(Oct 15, 2012 prototype) Main Menu.png|frameless]][[File:Fighting arena in TC Human.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Metro: Last Light}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Fighting_arena_in_TC_Human.png&amp;diff=163932</id>
		<title>File:Fighting arena in TC Human.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Fighting_arena_in_TC_Human.png&amp;diff=163932"/>
		<updated>2026-05-27T21:10:48Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fighting Arena, which is a part of the chapter/map TC_Human&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Metro_Last_Light(Oct_15,_2012_prototype)_Main_Menu.png&amp;diff=163931</id>
		<title>File:Metro Last Light(Oct 15, 2012 prototype) Main Menu.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Metro_Last_Light(Oct_15,_2012_prototype)_Main_Menu.png&amp;diff=163931"/>
		<updated>2026-05-27T21:09:41Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main Menu&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Metro_Last_Light(Oct_15,_2012_prototype)_Show_Room_Weapon_Table.png&amp;diff=163930</id>
		<title>File:Metro Last Light(Oct 15, 2012 prototype) Show Room Weapon Table.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Metro_Last_Light(Oct_15,_2012_prototype)_Show_Room_Weapon_Table.png&amp;diff=163930"/>
		<updated>2026-05-27T21:08:53Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapon table in the map/chapter Show Room&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Metro-_Last_Light_(Oct_15,_2012_prototype)-title.png&amp;diff=163917</id>
		<title>File:Metro- Last Light (Oct 15, 2012 prototype)-title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Metro-_Last_Light_(Oct_15,_2012_prototype)-title.png&amp;diff=163917"/>
		<updated>2026-05-27T20:24:34Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Title screen of this build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Title screen of this build&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163911</id>
		<title>Need for Speed: Carbon (Oct 12, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163911"/>
		<updated>2026-05-27T18:56:58Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Undo revision 163910 by LenniX3 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Carbon (Oct 12, 2006 prototype)&lt;br /&gt;
|titlescreen=NFSC-Alpha56_1-TitleScreen.png&lt;br /&gt;
|builddate=Oct 12, 2006&lt;br /&gt;
|buildname=NFS07_ps3_INT_2006_10_12_00_05_Europe&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_labels = Alpha 56 1&lt;br /&gt;
|filereleasedate=May 27, 2026&lt;br /&gt;
|game=Need for Speed: Carbon&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 24, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 17, 2006}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NFSC-Alpha56_1.7z&lt;br /&gt;
|external=https://archive.org/details/need-for-speed-carbon-europe-alpha-56-ps3&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Carbon for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Since this build is compiled under the Milestone configuration, this build features the debug menu.&lt;br /&gt;
*The serial for this build is TEST12345.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:NFSC-Alpha56_1-Disc.png|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Carbon}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163909</id>
		<title>Need for Speed: Carbon (Oct 12, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163909"/>
		<updated>2026-05-27T18:55:18Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Undo revision 163908 by LenniX3 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Carbon (Oct 12, 2006 prototype)&lt;br /&gt;
|titlescreen=NFSC-Alpha56_1-TitleScreen.png&lt;br /&gt;
|builddate=Oct 12, 2006&lt;br /&gt;
|buildname=NFS07_ps3_INT_2006_10_12_00_05_Europe&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_labels = Alpha 56 1&lt;br /&gt;
|filereleasedate=May 27, 2026&lt;br /&gt;
|game=Need for Speed: Carbon&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 24, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 17, 2006}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NFSC-Alpha56_1.7z&lt;br /&gt;
|external=https://archive.org/details/need-for-speed-carbon-europe-alpha-56-ps3&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Carbon for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Since this build is compiled under the Milestone configuration, this build features the debug menu.&lt;br /&gt;
*The serial for this build is TEST12345.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:NFSC-Alpha56_1-Disc.png|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Carbon}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163907</id>
		<title>Need for Speed: Carbon (Oct 12, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163907"/>
		<updated>2026-05-27T18:52:28Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Undo revision 163906 by LenniX3 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Carbon (Oct 12, 2006 prototype)&lt;br /&gt;
|titlescreen=NFSC-Alpha56_1-TitleScreen.png&lt;br /&gt;
|builddate=Oct 12, 2006&lt;br /&gt;
|buildname=NFS07_ps3_INT_2006_10_12_00_05_Europe&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_labels = Alpha 56 1&lt;br /&gt;
|filereleasedate=May 27, 2026&lt;br /&gt;
|game=Need for Speed: Carbon&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 24, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 17, 2006}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NFSC-Alpha56_1.7z&lt;br /&gt;
|external=https://archive.org/details/need-for-speed-carbon-europe-alpha-56-ps3&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Carbon for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Since this build is compiled under the Milestone configuration, this build features the debug menu.&lt;br /&gt;
*The serial for this build is TEST12345.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:NFSC-Alpha56_1-Disc.png|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Carbon}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163905</id>
		<title>Need for Speed: Carbon (Oct 12, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Carbon_(Oct_12,_2006_prototype)&amp;diff=163905"/>
		<updated>2026-05-27T18:49:54Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: Undo revision 163904 by LenniX3 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Carbon (Oct 12, 2006 prototype)&lt;br /&gt;
|titlescreen=NFSC-Alpha56_1-TitleScreen.png&lt;br /&gt;
|builddate=Oct 12, 2006&lt;br /&gt;
|buildname=NFS07_ps3_INT_2006_10_12_00_05_Europe&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_labels = Alpha 56 1&lt;br /&gt;
|filereleasedate=May 27, 2026&lt;br /&gt;
|game=Need for Speed: Carbon&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 24, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 17, 2006}} {{RegionDate|EU|Mar 23, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NFSC-Alpha56_1.7z&lt;br /&gt;
|external=https://archive.org/details/need-for-speed-carbon-europe-alpha-56-ps3&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Carbon for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Since this build is compiled under the Milestone configuration, this build features the debug menu.&lt;br /&gt;
*The serial for this build is TEST12345.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:NFSC-Alpha56_1-Disc.png|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Carbon}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Beyond:_Two_Souls_(Nov_6,_2012_prototype)&amp;diff=163791</id>
		<title>Beyond: Two Souls (Nov 6, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Beyond:_Two_Souls_(Nov_6,_2012_prototype)&amp;diff=163791"/>
		<updated>2026-05-26T21:01:00Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: tested on newer rpcs3 version and updated relevant information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=BDNA11002_screenshot_2023_12_20_18_47_04.png&lt;br /&gt;
|Page name=Beyond: Two Souls (Nov 6, 2012 prototype)&lt;br /&gt;
|builddate=Nov 6, 2012 19:44:26&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Kempy161&lt;br /&gt;
|filereleasedate=December 19, 2023&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|game=Beyond: Two Souls&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Interactive drama, action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|JP|Aug 28, 2013}} {{RegionDate|EU|Aug 28, 2013}} {{RegionDate|US|Aug 28, 2013}}&lt;br /&gt;
|release_date={{RegionDate|NA|Oct 8, 2013}}{{RegionDate|PAL|Oct 9, 2013}}{{RegionDate|UK|Oct 11, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Beyond - Two Souls (Nov 6, 2012 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/beyond-two-souls-2012-test-build&lt;br /&gt;
}}&lt;br /&gt;
This is a pre-release PS3 build of &#039;&#039;&#039;Beyond: Two Souls&#039;&#039;&#039;. It was created as a test build in November of 2012 (11 months before release).&lt;br /&gt;
==Notes==&lt;br /&gt;
* Two Souls 2012 Build loads, but crashes if the user tries to skip past the fourth scene with debug tools.&lt;br /&gt;
* The first scene is incomplete, only loading assets with no scripting triggered. To proceed to the next scene, you must use the Debug Menu (L3) to skip ahead. &lt;br /&gt;
* The opening scene is different than in the final release. It depicts the apocalyptic scenario from the final release&#039;s endings, from the POV of a highway overpass overlooking a destroyed metropolis. &lt;br /&gt;
* The second scene, with Jody (the protagonist) being spoken to by the kindly sheriff appears to have finished English voiceover and mocap work intact, almost 1:1 with the final release.&lt;br /&gt;
* Works at least in version 0.0.40-19394-dd81c92a Alpha of rpcs3. Lots of graphical rendering errors though, especially lighting and shaders.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Beyond Two Souls 2012 Test Build Disc Scan.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Beyond: Two Souls}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163789</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163789"/>
		<updated>2026-05-26T15:06:12Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: corrected version of xenia canary used&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on May 25, 2026 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus as shown in the screenshots;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Batman Gangland Quick Match Screen.png|frameless]][[File:Batman Gangland Main Menu.png|frameless]]&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Halo_4_(Aug_22,_2011_prototype)&amp;diff=163766</id>
		<title>Halo 4 (Aug 22, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Halo_4_(Aug_22,_2011_prototype)&amp;diff=163766"/>
		<updated>2026-05-26T10:16:16Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Halo4 Sep192011 Menu.png&lt;br /&gt;
|Page name=Halo 4 (Aug 22, 2011 prototype)&lt;br /&gt;
|builddate=2011-08-22 18:04:26&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Halo 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 23, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 6, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Halo 4 (Aug 22, 2011 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Halo 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by a little over a year.&lt;br /&gt;
* Original filename: Halo 4 (Aug 22, 2011) [Untracked Tags Build] [Debug Enabled].rar&lt;br /&gt;
* Cant get either .xex to run on Xenia Canary or an RGH.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Judging by the map files, there appears to be three maps:&lt;br /&gt;
&lt;br /&gt;
* bloody_gulch&lt;br /&gt;
* sandtrap_default&lt;br /&gt;
* wraparound (Haven)&lt;br /&gt;
&lt;br /&gt;
There are two sketch concept videos in the bink folder for Halo Reach&lt;br /&gt;
&lt;br /&gt;
I made links in case you rather not download an entire game.&lt;br /&gt;
&lt;br /&gt;
* Nightfall Intro Sketch https://www.youtube.com/watch?v=ApRhFHx3uhQ&lt;br /&gt;
* Tip of the Spear Intro Sketch https://www.youtube.com/watch?v=gsIxi8VtGwA&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;LJrBXkhojRk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Midnight tag play xex.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Halo 4}}&lt;br /&gt;
{{Navbox prototype|Halo 4 DLC}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Midnight_tag_play_xex.png&amp;diff=163765</id>
		<title>File:Midnight tag play xex.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Midnight_tag_play_xex.png&amp;diff=163765"/>
		<updated>2026-05-26T10:15:42Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;this is what shows when trying to run&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_22,_2012_Multiplayer_prototype)&amp;diff=163738</id>
		<title>Batman: Arkham Origins (Jun 22, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_22,_2012_Multiplayer_prototype)&amp;diff=163738"/>
		<updated>2026-05-25T16:26:17Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 22, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-22 10:14:23&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Dumper&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 22, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 22, 2012 11.13.04).rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Batman: Arkham Origins}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163737</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163737"/>
		<updated>2026-05-25T16:08:10Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus as shown in the screenshots;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Batman Gangland Quick Match Screen.png|frameless]][[File:Batman Gangland Main Menu.png|frameless]]&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163736</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163736"/>
		<updated>2026-05-25T16:07:48Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Batman Gangland Quick Match Screen.png|frameless]][[File:Batman Gangland Main Menu.png|frameless]]&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163735</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163735"/>
		<updated>2026-05-25T16:07:28Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:Batman Gangland Quick Match Screen.png|frameless]][[File:Batman Gangland Main Menu.png|frameless]]Quick Match Screen of this build                             Main Menu of this build&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Batman_Gangland_Quick_Match_Screen.png&amp;diff=163734</id>
		<title>File:Batman Gangland Quick Match Screen.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Batman_Gangland_Quick_Match_Screen.png&amp;diff=163734"/>
		<updated>2026-05-25T16:05:20Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Quick Match screen for the Jun 18 2012 build of batman arkham origins multiplayer&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Batman_Gangland_Main_Menu.png&amp;diff=163733</id>
		<title>File:Batman Gangland Main Menu.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Batman_Gangland_Main_Menu.png&amp;diff=163733"/>
		<updated>2026-05-25T16:03:25Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main menu of the Jun 18, 2012 build of batman arkham origins multiplayer&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163732</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163732"/>
		<updated>2026-05-25T15:56:35Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: updated what each xex file does&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Able to load to main menu and quick match menus;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: same as the XeDebug xex;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Crashing on executing the file;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: shows a black screen.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163731</id>
		<title>Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_Origins_(Jun_18,_2012_Multiplayer_prototype)&amp;diff=163731"/>
		<updated>2026-05-25T15:39:46Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham Origins (Jun 18, 2012 Multiplayer prototype)&lt;br /&gt;
|builddate=2012-06-18 11:57:36&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham Origins&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 16, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham Origins (Jun 18, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Batman: Arkham Origins&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 1 year and 3 months.&lt;br /&gt;
* Internal Multiplayer Build.&lt;br /&gt;
* Although [[Batman: Arkham Origins (Jan 20, 2012 Multiplayer prototype)]] is the most oldest multiplayer build, this build is the first one that does not have bad xexs.&lt;br /&gt;
* Contains 4 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeDebug.xex&#039;&#039;&#039;: Xenia will give a memory error;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeRelease.xex&#039;&#039;&#039;: Xenia will give a memory error;&lt;br /&gt;
** &#039;&#039;&#039;BmGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039;: Shows a black screen;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: Xenia will give a message saying that cannot launch the game.&lt;br /&gt;
* The first three xex have associated pdbs.&lt;br /&gt;
* Original filename: Batman Arkham Origins Online [Batman Gangland] (Jun 18, 2012 12.56.52).rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Origins}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WWE_13_(Feb_1,_2012_Prototype)&amp;diff=162849</id>
		<title>WWE 13 (Feb 1, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WWE_13_(Feb_1,_2012_Prototype)&amp;diff=162849"/>
		<updated>2026-05-14T15:02:09Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: 6 month difference between this build and final rather than the original 8 month difference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WWE13Preview SSPic1.png&lt;br /&gt;
|Page name=WWE 13 (Feb 1, 2012 Prototype)&lt;br /&gt;
|builddate=Feb 1, 2012&lt;br /&gt;
|buildname=WWE13Preview_SS&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=not over&lt;br /&gt;
|releasedby=Gonzo, not over&lt;br /&gt;
|filedumpdate=August 11, 2025&lt;br /&gt;
|filereleasedate=February 19, 2026&lt;br /&gt;
|origin_type=XDK HDD&lt;br /&gt;
|game=WWE &#039;13&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Wrestling&lt;br /&gt;
|final_builddate={{RegionDate|US|Aug 27, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WWE13Preview SS.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WWE 13 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 6 months.&lt;br /&gt;
* If left unmodified, the original build will crash due to conflicting title ids within the xex file. To fix, use the patched executable attached [https://files.hiddenpalace.org/0/00/WWE_13_%28Feb_1%2C_2012_Fixed_Xex%29.zip here].&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WWE &#039;13}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WWE_%2713_(Nov_10,_2011_prototype)&amp;diff=162848</id>
		<title>WWE &#039;13 (Nov 10, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WWE_%2713_(Nov_10,_2011_prototype)&amp;diff=162848"/>
		<updated>2026-05-14T14:58:52Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WWE &#039;13 (Nov 10, 2011 prototype)&lt;br /&gt;
|builddate=2011-11-10 17:16:39&lt;br /&gt;
|buildname=WWE13Preview_SS&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=WWE &#039;13&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Wrestling&lt;br /&gt;
|final_builddate={{RegionDate|US|Aug 27, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WWE &#039;13 (Nov 10, 2011 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WWE &#039;13 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over 8 months&lt;br /&gt;
* Original filename: WWE13 (Nov 10, 2011) [WWE13Preview_SS].rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WWE &#039;13}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Hitman:_Absolution_(Jun_12,_2012_prototype)&amp;diff=162630</id>
		<title>Hitman: Absolution (Jun 12, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Hitman:_Absolution_(Jun_12,_2012_prototype)&amp;diff=162630"/>
		<updated>2026-05-11T18:25:43Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: May 9th 2026 version of Xenia Canary can play this build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Apps.engine GameRelease.xex (Hitman Absolution Jun 12, 2012 prototype).png&lt;br /&gt;
|Page name=Hitman: Absolution (Jun 12, 2012 prototype)&lt;br /&gt;
|builddate=Jun 12, 2012&lt;br /&gt;
|buildname=HMA-x360-id144870-cl265811&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Prototopia&lt;br /&gt;
|releasedby=Prototopia&lt;br /&gt;
|filereleasedate=February 20, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Hitman: Absolution&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Nov 20, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 20, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Hitman Absolution (Jun 12, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Hitman: Absolution&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* how_to_run_sushibuild.txt explains how to run the build on PC, Playstation 3 and Xbox 360 hardware.&lt;br /&gt;
* It is possible to play the game on the May 9th 2026 version of Xenia Canary by running apps.engine_GameRelease.xex. The build is on a black screen when running apps.engine_Release.xex, apps.engine_Debug.xex and default.xex&lt;br /&gt;
** Each xex has an associated map and pdb file.&lt;br /&gt;
* Original filename: Hitman Absolution (Jun 12, 2012).rar&lt;br /&gt;
&lt;br /&gt;
==how_to_run_sushibuild.txt==&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;How to run a sushi build:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;------------------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;PC:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;----------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1. Copy entire sushi build folder to a local drive (it will not run&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;from a network drive).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2. Double click on Release/engine.exe&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;PS3:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;----------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1. Copy entire sushi build folder  to local drive (it will not run from a&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;network drive).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2. Open the PS3 target manager. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;3. Make sure a PS3 target has been set up in the target manager. (This is a one &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;time operation.)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;4. Right click the target and connect to it. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;5. Once connected, right click the target and choose &amp;quot;Load &amp;amp; Run executable&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;6. Browse to the sushi build folder and select &amp;quot;apps.engine.ppu.game_release.self&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Make sure that the check boxes are set like this:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Set file server directory (app_home/): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Use ELF directory (top): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Set home directory (~/): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Use ELF directory (bottom): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Reset Target: on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Clear TTY streams: on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	All other check boxes should be off.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;7. Click &amp;quot;open&amp;quot; to run.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Blu-rays / ISOs with multiple executables:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	When starting from a disc containing multiple executables the Blu-ray Launcher can be&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	used to select which of the executables should be launched. Select &#039;On-disc Packages&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	and then install the &#039;Blu-ray Launcher&#039;	package. Now, when you launch the game&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	it will prompt you which executable (self file) should be used.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Xbox 360:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;---------------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Two methods exist:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;A: Running build from the Xbox 360&#039;s harddrive:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1. Copy entire sushi build folder to your Xbox Neighbourhood onto the DEVKIT:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;drive. The sushibuild folder can be placed anywhere on this drive.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2. Turn on the Xbox devkit and from the dash board browse to the &amp;quot;apps.engine_Release.xex&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;file and hit A on the controller to launch the game. If there is multiple versions&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;of the same file please double check that you are starting the correct one.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;B: Running build from an .iso:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Make sure you have your Xbox 360 connected to your PC through the USB port named&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;quot;DVD EMU&amp;quot; on the back of the kit. Run &amp;quot;Game Disc Emulator&amp;quot; from the XDK. Choose the .iso&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;file in &amp;quot;Media&amp;quot;. Click &amp;quot;Emulate&amp;quot;. This is the recommended way, since file read+seek will&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;be accurate.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You _can_ also burn the .iso file to a DVD-disc, but dince your media will always be of poor&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;quality, compared to the final disc, this is neither accurate nor recommended.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;Vra_l8iYkB8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;P6nDYuxCgu0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;AJHLI_THeEo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;iiYe1yVEnig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Anon, Damien, Donors and other community members who helped bring these builds to light.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Hitman: Absolution}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:Acidtstbreezy&amp;diff=160495</id>
		<title>User:Acidtstbreezy</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:Acidtstbreezy&amp;diff=160495"/>
		<updated>2026-03-29T23:43:37Z</updated>

		<summary type="html">&lt;p&gt;Acidtstbreezy: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>Acidtstbreezy</name></author>
	</entry>
</feed>