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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aeritha</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aeritha"/>
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	<updated>2026-06-01T10:58:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(Feb_1,_2008_prototype)&amp;diff=164129</id>
		<title>Gears of War 2 (Feb 1, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(Feb_1,_2008_prototype)&amp;diff=164129"/>
		<updated>2026-05-29T19:36:22Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=gearsofwar2emergenceday.png&lt;br /&gt;
|Page name=Gears of War 2 (Feb 1, 2008 prototype)&lt;br /&gt;
|builddate=Feb 1, 2008&lt;br /&gt;
|buildname=CL 213031&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=July 22, 2022&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Gears of War 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 23, 2008}}&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears of War 2 (Feb 01, 2008) -Has Windows Binaries-.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Gears of War 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
== Status ==&lt;br /&gt;
&#039;&#039;&#039;Xenia&#039;&#039;&#039;: Tested with May 3 2025 Xenia Canary and works.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGH&#039;&#039;&#039;: Very rough performance but surprisingly no crashing.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The campaign level Hospital as well as Sinkhole are in this build, but Sinkhole currently can&#039;t be accessed. This build also has 3 versions of Gridlock that can be loaded into via console command. &lt;br /&gt;
*Everything is gutted excepted &amp;quot;New Campaign&amp;quot;&lt;br /&gt;
*You may appear stuck when you start the campaign but you just need to wait a minute for the helicopter flyover cine to play before you can move freely (this is if you skip training, if you do training you will just need to wait a few seconds for the transition cine to play) Additionally, you can just use the Ghost command then Walk command if you want to skip the wait.&lt;br /&gt;
*Original File Name: Gears of War 2 (Feb 01, 2008) [Has Windows Binaries].rar&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Menuscreen.jpg&lt;br /&gt;
File:Titlescreen.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;oCC5nKWck0I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;fKJrxnYXN9o&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;i9Vo9x-IUyc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Gears of War 2}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Saw_(May_27,_2009_prototype)&amp;diff=164070</id>
		<title>Saw (May 27, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Saw_(May_27,_2009_prototype)&amp;diff=164070"/>
		<updated>2026-05-28T14:45:38Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Screenshot - Saw 2022-12-22 00-39-31.png&lt;br /&gt;
|Page name=Saw (May 27, 2009 prototype)&lt;br /&gt;
|builddate=May 27, 2009&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=KunoD&lt;br /&gt;
|releasedby=KunoD&lt;br /&gt;
|filereleasedate=June 4, 2023&lt;br /&gt;
|game=Saw&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third-person Shooter, Survival Horror&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|US|Sep 1, 2009 }} {{RegionDate|EU|Sep 18, 2009 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|US|Oct 6, 2009 }} {{RegionDate|EU|Nov 20, 2009 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Saw (May 27, 2009 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/saw-the-video-game-developer-build-05-26-09&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Saw, with Xbox 360, PS3 and Windows PC binaries (as well as config files for a Linux build)&lt;br /&gt;
==Notes==&lt;br /&gt;
* Extensive debugging information&lt;br /&gt;
* Comes with many documents about the game&#039;s design and development. May come from a developer&#039;s backup or similar source.&lt;br /&gt;
&lt;br /&gt;
* Contains several binaries, most of which are too outdated to run as they are not compatible with the game files:&lt;br /&gt;
:: &amp;lt;tt&amp;gt;SawGame-XeRelease.xex&amp;lt;/tt&amp;gt; - &amp;lt;tt&amp;gt;2009-05-27 00:12:27&amp;lt;/tt&amp;gt; - The Xbox 360 executable that&#039;s used by this build.&lt;br /&gt;
:: &amp;lt;tt&amp;gt;SawGame.exe&amp;lt;/tt&amp;gt; - &amp;lt;tt&amp;gt;2009-05-27 00:08:30&amp;lt;/tt&amp;gt; - The PC executable that&#039;s used by this build.&lt;br /&gt;
:: &amp;lt;tt&amp;gt;PC-ExampleGame.exe&amp;lt;/tt&amp;gt; - &amp;lt;tt&amp;gt;2008-03-20 17:39:53&amp;lt;/tt&amp;gt; - May be a UE3 example game, or may be an early build of Saw with this output file name. Does not run.&lt;br /&gt;
:: &amp;lt;tt&amp;gt;PC-GearGame.exe&amp;lt;/tt&amp;gt; - &amp;lt;tt&amp;gt;2008-03-20 17:11:53&amp;lt;/tt&amp;gt; - May be a build of &#039;&#039;Gears of War&#039;&#039;, or may be an early build of Saw with this output file name (there is an empty &amp;quot;GearGame&amp;quot; folder. Does not run.&lt;br /&gt;
:: &amp;lt;tt&amp;gt;ExampleGame-XeRelease.xex&amp;lt;/tt&amp;gt; - &amp;lt;tt&amp;gt;2008-03-18 23:14:04&amp;lt;/tt&amp;gt; - May be a UE3 example game, or may be an early build of Saw with this output file name. Does not run.&lt;br /&gt;
:: &amp;lt;tt&amp;gt;DEBUG-SawGame.exe&amp;lt;/tt&amp;gt; - &amp;lt;tt&amp;gt;2007-10-03 19:24:57&amp;lt;/tt&amp;gt; - A very early build of the game. Not compatible with the data files of the 2009 build.&lt;br /&gt;
:: &amp;lt;tt&amp;gt;SAWGAME-PS3Release.elf&amp;lt;/tt&amp;gt; - &amp;lt;tt&amp;gt;Currently unknown&amp;lt;/tt&amp;gt; - Unencrypted PS3 raw ELF build with symbols, no build date can be found.&lt;br /&gt;
:: &amp;lt;tt&amp;gt;SAWGAME-PS3Release.self&amp;lt;/tt&amp;gt; - &amp;lt;tt&amp;gt;Currently unknown&amp;lt;/tt&amp;gt; - Unencrypted PS3 Sony ELF build without symbols, no build date can be found - but may be earlier than &amp;lt;code&amp;gt;SAWGAME-PS3Release.elf&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* XEX information:&lt;br /&gt;
** Header Maker ID: BT&lt;br /&gt;
** Header Product Code: 2009&lt;br /&gt;
** Header Title: Saw&lt;br /&gt;
** Header PE Name: SawGame-XeRelease.exe&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).&lt;br /&gt;
*** Issues: No issues.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;qvseofkXuJk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;vnvQSCdN9Ys&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Saw}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Crackdown_(Dec_16,_2005_prototype)&amp;diff=164069</id>
		<title>Crackdown (Dec 16, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Crackdown_(Dec_16,_2005_prototype)&amp;diff=164069"/>
		<updated>2026-05-28T14:14:00Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Crackdown Dec162005.jpg&lt;br /&gt;
|Page name=Crackdown (Dec 16, 2005 prototype)&lt;br /&gt;
|builddate=Dec 16, 2005 09:48:37&lt;br /&gt;
|buildname=01.20.12.1610 (Milestone 20)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Leo&lt;br /&gt;
|releasedby=Leo&lt;br /&gt;
|filereleasedate=August 1, 2024&lt;br /&gt;
|origin_type=Xbox 360 Development Kit HDD&lt;br /&gt;
|game=Crackdown&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 22, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 20, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Crackdown_(December_16,_2005)_(01.20.12.1610)_(Milestone_20).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Crackdown for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over a year.&lt;br /&gt;
* No title screen, boots straight into a level.&lt;br /&gt;
* Locked at 30fps.&lt;br /&gt;
* Contains both Final and Release targets, as well as a Release executable from December 22, 2005.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;nMQRvMIWYlM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Crackdown}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jan_24,_2011_PC_prototype)&amp;diff=164068</id>
		<title>Gears of War 3 (Jan 24, 2011 PC prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jan_24,_2011_PC_prototype)&amp;diff=164068"/>
		<updated>2026-05-28T14:12:05Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 3 (Jan 24, 2011 Xbox 360 prototype)&lt;br /&gt;
|builddate=Jan 24, 2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Gears of War 3&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Gears of War 3 for the PC.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build itself contains a bunch of content, some of which are shared here to give an idea.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;MCbbte9RJ1o&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;88-zG10DB6U&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;BJBxX3nMQLw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;x4PPWDIVitI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;OauuuRgD0zo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Gears of War 3}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jan_24,_2011_PC_prototype)&amp;diff=164067</id>
		<title>Gears of War 3 (Jan 24, 2011 PC prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jan_24,_2011_PC_prototype)&amp;diff=164067"/>
		<updated>2026-05-28T14:10:36Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 3 (Jan 24, 2011 Xbox 360 prototype)&lt;br /&gt;
|builddate=Jan 24, 2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Gears of War 3&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Gears of War 3 for the PC.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Gears of War 3}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build itself contains a bunch of content, some of which are shared here to give an idea.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;MCbbte9RJ1o&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;88-zG10DB6U&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;BJBxX3nMQLw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;x4PPWDIVitI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;OauuuRgD0zo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jan_24,_2011_PC_prototype)&amp;diff=164066</id>
		<title>Gears of War 3 (Jan 24, 2011 PC prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jan_24,_2011_PC_prototype)&amp;diff=164066"/>
		<updated>2026-05-28T14:06:58Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 3 (Jan 24, 2011 Xbox 360 prototype)&lt;br /&gt;
|builddate=Jan 24, 2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Gears of War 3&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Gears of War 3 for the PC.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Gears of War 3}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build itself contains a bunch of content, some of which are shared here to give an idea. &lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;MCbbte9RJ1o&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;BJBxX3nMQLw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;x4PPWDIVitI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;OauuuRgD0zo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/Gears_of_War/Gears_of_War_Microsoft%27s_Internal_Archive_Leak&amp;diff=164065</id>
		<title>Assets/Gears of War/Gears of War Microsoft&#039;s Internal Archive Leak</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/Gears_of_War/Gears_of_War_Microsoft%27s_Internal_Archive_Leak&amp;diff=164065"/>
		<updated>2026-05-28T14:00:58Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/Gears of War/Gears of War Microsoft&#039;s Internal Archive Leak&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Microsoft&#039;s Internal Archive&lt;br /&gt;
|game=Gears of War&lt;br /&gt;
|system=Other&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Microsoft&#039;s Internal Archive was a leak that occurred between 2020 and 2022 (inaccurate) that leaked at least assets from Gears of War 1. This leak was made by a former Microsoft content manager. Although Gears of War 1 is a very old game, it is not recommended to add any download links related to this leak.&lt;br /&gt;
&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
&lt;br /&gt;
==2005 Marcus X05 Model==&lt;br /&gt;
&lt;br /&gt;
Files for a 2005 version of Marcus Fenix have been leaked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;File:Gears of War 2005 Marcus X05 Model leak.png&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Furnace Multiplayer Map==&lt;br /&gt;
&lt;br /&gt;
A multiplayer map cut from the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;File:Gears of War Multiplayer Furnance Map.png&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Do: The creator of the article doesn&#039;t have much information about this leak, but files from other games may have been leaked. What&#039;s more, there are many more assets from GoW 1.&#039;&#039;&#039;&lt;br /&gt;
{{Download}}&lt;br /&gt;
==Notes==&lt;br /&gt;
A video of the cut MP level can be seen here: https://www.youtube.com/watch?v=oo2HO_7MTm0&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Gears of War}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(Feb_1,_2008_prototype)&amp;diff=164064</id>
		<title>Gears of War 2 (Feb 1, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(Feb_1,_2008_prototype)&amp;diff=164064"/>
		<updated>2026-05-28T13:46:50Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=gearsofwar2emergenceday.png&lt;br /&gt;
|Page name=Gears of War 2 (Feb 1, 2008 prototype)&lt;br /&gt;
|builddate=Feb 1, 2008&lt;br /&gt;
|buildname=CL 213031&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=July 22, 2022&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Gears of War 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 23, 2008}}&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears of War 2 (Feb 01, 2008) -Has Windows Binaries-.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Gears of War 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
== Status ==&lt;br /&gt;
&#039;&#039;&#039;Xenia&#039;&#039;&#039;: Tested with May 3 2025 Xenia Canary and works.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGH&#039;&#039;&#039;: Very rough performance but surprisingly no crashing.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The campaign level Hospital as well as Sinkhole are in this build, but Sinkhole currently can&#039;t be accessed. This build also has 3 versions of Gridlock that can be loaded into via console command. &lt;br /&gt;
*Everything is gutted excepted &amp;quot;New Campaign&amp;quot;&lt;br /&gt;
*You may appear stuck when you start the campaign but you just need to wait a minute for the helicopter flyover cine to play before you can move freely (this is if you skip training, if you do training you will just need to wait a few seconds for the transition cine to play) Additionally, you can just use the Ghost command then Walk command if you want to skip the wait.&lt;br /&gt;
*Original File Name: Gears of War 2 (Feb 01, 2008) [Has Windows Binaries].rar&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Menuscreen.jpg&lt;br /&gt;
File:Titlescreen.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;oCC5nKWck0I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;fKJrxnYXN9o&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Gears of War 2}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Titlescreen.jpg&amp;diff=164063</id>
		<title>File:Titlescreen.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Titlescreen.jpg&amp;diff=164063"/>
		<updated>2026-05-28T13:39:18Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Title Screen&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Menuscreen.jpg&amp;diff=164062</id>
		<title>File:Menuscreen.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Menuscreen.jpg&amp;diff=164062"/>
		<updated>2026-05-28T13:39:18Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Main Menu Screen&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jun_3,_2010_E3_prototype)&amp;diff=164061</id>
		<title>Gears of War 3 (Jun 3, 2010 E3 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jun_3,_2010_E3_prototype)&amp;diff=164061"/>
		<updated>2026-05-28T12:48:10Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 3 (Jun 3, 2010 E3 prototype)&lt;br /&gt;
|builddate=Jun 3, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Gears of War 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|release_date={{RegionDate|WW|September 20, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears Of War 3 (2010-06-03) -E3 Build-.zip&lt;br /&gt;
}}&lt;br /&gt;
A E3 build of &#039;&#039;&#039;Gears of War 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Additionally, if you make a copy of the GearStart file, rename it to GearStart_E3Demo, and replace the original GearStart_E3Demo, you can play the game using the Gears of War 2 Main Menu to access Gears of War 3&#039;s content. A video linked here shows how it looks.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;vZm1TVp5Vds&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;uRMqz9_vXuY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=8c0e5198-52a1-4e67-a850-443c88f00b42 BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Gears of War 3}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jun_3,_2010_E3_prototype)&amp;diff=164060</id>
		<title>Gears of War 3 (Jun 3, 2010 E3 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jun_3,_2010_E3_prototype)&amp;diff=164060"/>
		<updated>2026-05-28T12:34:41Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 3 (Jun 3, 2010 E3 prototype)&lt;br /&gt;
|builddate=Jun 3, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Gears of War 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|release_date={{RegionDate|WW|September 20, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears Of War 3 (2010-06-03) -E3 Build-.zip&lt;br /&gt;
}}&lt;br /&gt;
A E3 build of &#039;&#039;&#039;Gears of War 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Additionally, if you make a copy of the GearStart file, rename it to GearStart_E3Demo, and replace the original GearStart, you can play the game using the Gears of War 2 Main Menu to access Gears of War 3&#039;s content. A video linked here shows how it looks.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;vZm1TVp5Vds&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;uRMqz9_vXuY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=8c0e5198-52a1-4e67-a850-443c88f00b42 BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Gears of War 3}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jun_3,_2010_E3_prototype)&amp;diff=164059</id>
		<title>Gears of War 3 (Jun 3, 2010 E3 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Jun_3,_2010_E3_prototype)&amp;diff=164059"/>
		<updated>2026-05-28T12:34:08Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 3 (Jun 3, 2010 E3 prototype)&lt;br /&gt;
|builddate=Jun 3, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Gears of War 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|release_date={{RegionDate|WW|September 20, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears Of War 3 (2010-06-03) -E3 Build-.zip&lt;br /&gt;
}}&lt;br /&gt;
A E3 build of &#039;&#039;&#039;Gears of War 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Additionally, if you make a copy of the GearStart, rename it to GearStart_E3Demo, and replace the original GearStart, you can play the game using the Gears of War 2 Main Menu to access Gears of War 3&#039;s content. A video linked here shows how it looks.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;vZm1TVp5Vds&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;uRMqz9_vXuY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=8c0e5198-52a1-4e67-a850-443c88f00b42 BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Gears of War 3}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Oct_17,_2012_prototype)&amp;diff=163787</id>
		<title>BioShock Infinite (Oct 17, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Oct_17,_2012_prototype)&amp;diff=163787"/>
		<updated>2026-05-26T14:41:06Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=BSI Oct-17-2012 Start.png&lt;br /&gt;
|Page name=BioShock Infinite (Oct 17, 2012 prototype)&lt;br /&gt;
|builddate=Oct 17, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=devildwarf&lt;br /&gt;
|releasedby=Dusk the Crow, YossarianAssyrian&lt;br /&gt;
|filereleasedate=May 25, 2026&lt;br /&gt;
|game=BioShock Infinite&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter, Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Mar 26, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Bioshock Infinite (2012-10-17 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;BioShock Infinite&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Localization files from the Age Rating build were used to stabilize this build. Trying to load any level crashes the game. The main menu and options work.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:BioOct2012 New game screen.png|thumb|center|The new game menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|BioShock Infinite}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Hitman:_Absolution_(Jun_12,_2012_prototype)&amp;diff=162627</id>
		<title>Hitman: Absolution (Jun 12, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Hitman:_Absolution_(Jun_12,_2012_prototype)&amp;diff=162627"/>
		<updated>2026-05-11T16:13:19Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Apps.engine GameRelease.xex (Hitman Absolution Jun 12, 2012 prototype).png&lt;br /&gt;
|Page name=Hitman: Absolution (Jun 12, 2012 prototype)&lt;br /&gt;
|builddate=Jun 12, 2012&lt;br /&gt;
|buildname=HMA-x360-id144870-cl265811&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Prototopia&lt;br /&gt;
|releasedby=Prototopia&lt;br /&gt;
|filereleasedate=February 20, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Hitman: Absolution&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Nov 20, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 20, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Hitman Absolution (Jun 12, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Hitman: Absolution&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* how_to_run_sushibuild.txt explains how to run the build on PC, Playstation 3 and Xbox 360 hardware.&lt;br /&gt;
* It is possible to at least get to the main menu at least in the August 1, 2025 version of Xenia Canary by running apps.engine_GameRelease.xex. The build is on a black screen when running apps.engine_Release.xex, apps.engine_Debug.xex and default.xex&lt;br /&gt;
** Each xex has an associated map and pdb file.&lt;br /&gt;
* Original filename: Hitman Absolution (Jun 12, 2012).rar&lt;br /&gt;
&lt;br /&gt;
==how_to_run_sushibuild.txt==&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;How to run a sushi build:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;------------------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;PC:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;----------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1. Copy entire sushi build folder to a local drive (it will not run&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;from a network drive).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2. Double click on Release/engine.exe&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;PS3:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;----------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1. Copy entire sushi build folder  to local drive (it will not run from a&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;network drive).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2. Open the PS3 target manager. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;3. Make sure a PS3 target has been set up in the target manager. (This is a one &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;time operation.)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;4. Right click the target and connect to it. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;5. Once connected, right click the target and choose &amp;quot;Load &amp;amp; Run executable&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;6. Browse to the sushi build folder and select &amp;quot;apps.engine.ppu.game_release.self&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Make sure that the check boxes are set like this:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Set file server directory (app_home/): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Use ELF directory (top): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Set home directory (~/): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Use ELF directory (bottom): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Reset Target: on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Clear TTY streams: on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	All other check boxes should be off.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;7. Click &amp;quot;open&amp;quot; to run.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Blu-rays / ISOs with multiple executables:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	When starting from a disc containing multiple executables the Blu-ray Launcher can be&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	used to select which of the executables should be launched. Select &#039;On-disc Packages&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	and then install the &#039;Blu-ray Launcher&#039;	package. Now, when you launch the game&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	it will prompt you which executable (self file) should be used.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Xbox 360:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;---------------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Two methods exist:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;A: Running build from the Xbox 360&#039;s harddrive:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1. Copy entire sushi build folder to your Xbox Neighbourhood onto the DEVKIT:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;drive. The sushibuild folder can be placed anywhere on this drive.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2. Turn on the Xbox devkit and from the dash board browse to the &amp;quot;apps.engine_Release.xex&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;file and hit A on the controller to launch the game. If there is multiple versions&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;of the same file please double check that you are starting the correct one.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;B: Running build from an .iso:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Make sure you have your Xbox 360 connected to your PC through the USB port named&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;quot;DVD EMU&amp;quot; on the back of the kit. Run &amp;quot;Game Disc Emulator&amp;quot; from the XDK. Choose the .iso&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;file in &amp;quot;Media&amp;quot;. Click &amp;quot;Emulate&amp;quot;. This is the recommended way, since file read+seek will&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;be accurate.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You _can_ also burn the .iso file to a DVD-disc, but dince your media will always be of poor&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;quality, compared to the final disc, this is neither accurate nor recommended.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;Vra_l8iYkB8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;P6nDYuxCgu0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;AJHLI_THeEo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;iiYe1yVEnig&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Anon, Damien, Donors and other community members who helped bring these builds to light.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Hitman: Absolution}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Hitman:_Absolution_(Jun_12,_2012_prototype)&amp;diff=162626</id>
		<title>Hitman: Absolution (Jun 12, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Hitman:_Absolution_(Jun_12,_2012_prototype)&amp;diff=162626"/>
		<updated>2026-05-11T16:11:09Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Apps.engine GameRelease.xex (Hitman Absolution Jun 12, 2012 prototype).png&lt;br /&gt;
|Page name=Hitman: Absolution (Jun 12, 2012 prototype)&lt;br /&gt;
|builddate=Jun 12, 2012&lt;br /&gt;
|buildname=HMA-x360-id144870-cl265811&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Prototopia&lt;br /&gt;
|releasedby=Prototopia&lt;br /&gt;
|filereleasedate=February 20, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Hitman: Absolution&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Nov 20, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 20, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Hitman Absolution (Jun 12, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Hitman: Absolution&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* how_to_run_sushibuild.txt explains how to run the build on PC, Playstation 3 and Xbox 360 hardware.&lt;br /&gt;
* It is possible to at least get to the main menu at least in the August 1, 2025 version of Xenia Canary by running apps.engine_GameRelease.xex. The build is on a black screen when running apps.engine_Release.xex, apps.engine_Debug.xex and default.xex&lt;br /&gt;
** Each xex has an associated map and pdb file.&lt;br /&gt;
* Original filename: Hitman Absolution (Jun 12, 2012).rar&lt;br /&gt;
&lt;br /&gt;
==how_to_run_sushibuild.txt==&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;How to run a sushi build:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;------------------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;PC:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;----------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1. Copy entire sushi build folder to a local drive (it will not run&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;from a network drive).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2. Double click on Release/engine.exe&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;PS3:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;----------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1. Copy entire sushi build folder  to local drive (it will not run from a&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;network drive).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2. Open the PS3 target manager. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;3. Make sure a PS3 target has been set up in the target manager. (This is a one &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;time operation.)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;4. Right click the target and connect to it. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;5. Once connected, right click the target and choose &amp;quot;Load &amp;amp; Run executable&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;6. Browse to the sushi build folder and select &amp;quot;apps.engine.ppu.game_release.self&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Make sure that the check boxes are set like this:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Set file server directory (app_home/): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Use ELF directory (top): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Set home directory (~/): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Use ELF directory (bottom): on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Reset Target: on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	Clear TTY streams: on&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	All other check boxes should be off.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;7. Click &amp;quot;open&amp;quot; to run.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Blu-rays / ISOs with multiple executables:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	When starting from a disc containing multiple executables the Blu-ray Launcher can be&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	used to select which of the executables should be launched. Select &#039;On-disc Packages&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	and then install the &#039;Blu-ray Launcher&#039;	package. Now, when you launch the game&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;	it will prompt you which executable (self file) should be used.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Xbox 360:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;---------------------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Two methods exist:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;A: Running build from the Xbox 360&#039;s harddrive:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1. Copy entire sushi build folder to your Xbox Neighbourhood onto the DEVKIT:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;drive. The sushibuild folder can be placed anywhere on this drive.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2. Turn on the Xbox devkit and from the dash board browse to the &amp;quot;apps.engine_Release.xex&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;file and hit A on the controller to launch the game. If there is multiple versions&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;of the same file please double check that you are starting the correct one.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;B: Running build from an .iso:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Make sure you have your Xbox 360 connected to your PC through the USB port named&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;quot;DVD EMU&amp;quot; on the back of the kit. Run &amp;quot;Game Disc Emulator&amp;quot; from the XDK. Choose the .iso&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;file in &amp;quot;Media&amp;quot;. Click &amp;quot;Emulate&amp;quot;. This is the recommended way, since file read+seek will&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;be accurate.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You _can_ also burn the .iso file to a DVD-disc, but dince your media will always be of poor&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;quality, compared to the final disc, this is neither accurate nor recommended.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;Vra_l8iYkB8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;P6nDYuxCgu0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Anon, Damien, Donors and other community members who helped bring these builds to light.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Hitman: Absolution}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gun_Loco_(Sep_13,_2010_prototype)&amp;diff=162332</id>
		<title>Gun Loco (Sep 13, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gun_Loco_(Sep_13,_2010_prototype)&amp;diff=162332"/>
		<updated>2026-05-07T20:27:46Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gun Loco (Sep 13, 2010 prototype)&lt;br /&gt;
|builddate=2010-09-13 8:10:33&lt;br /&gt;
|buildname=TGS 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=DoublesAdvocate&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=March 1, 2020&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=OG 2020 release&#039;a&#039;thon&lt;br /&gt;
|game=Gun Loco&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|Unreleased}}&lt;br /&gt;
|release_date={{RegionDate|US|Unreleased}}&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gun Loco (Sep 13, 2010 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Gun Loco for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Unreleased game.&lt;br /&gt;
* Original filename: Gun Loco (Sep 13, 2010) [TGS 2010] [Cancelled].rar&lt;br /&gt;
*Released March 1st, 2020 by ObscureGamers, This Tokyo Game Show build was originally discovered in early 2020 on a lot of e-waste XDK&#039;s from Canada, at this time recovery of 250GB Slim XDK&#039;s was still an issue and new tools had to be created. More Info: https://www.obscuregamers.com/builddb/gun_loco/index.html&lt;br /&gt;
*User Lander on Archive.org released a second copy on January 16, 2023 including previously unknown Gun Loco builds. More Info: https://archive.org/details/gun_loco (These builds need adding to Wiki still.)&lt;br /&gt;
*Link for level select and main menu unlock: https://archive.org/details/levelselect-unlock&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;F1fZLS63V84&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;WSRSJxQptEw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;DQwlRX-nzsw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Gun Loco}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gun_Loco_(Sep_13,_2010_prototype)&amp;diff=162331</id>
		<title>Gun Loco (Sep 13, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gun_Loco_(Sep_13,_2010_prototype)&amp;diff=162331"/>
		<updated>2026-05-07T19:30:49Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gun Loco (Sep 13, 2010 prototype)&lt;br /&gt;
|builddate=2010-09-13 8:10:33&lt;br /&gt;
|buildname=TGS 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=DoublesAdvocate&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=March 1, 2020&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=OG 2020 release&#039;a&#039;thon&lt;br /&gt;
|game=Gun Loco&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|Unreleased}}&lt;br /&gt;
|release_date={{RegionDate|US|Unreleased}}&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gun Loco (Sep 13, 2010 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Gun Loco for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Unreleased game.&lt;br /&gt;
* Original filename: Gun Loco (Sep 13, 2010) [TGS 2010] [Cancelled].rar&lt;br /&gt;
*Released March 1st, 2020 by ObscureGamers, This Tokyo Game Show build was originally discovered in early 2020 on a lot of e-waste XDK&#039;s from Canada, at this time recovery of 250GB Slim XDK&#039;s was still an issue and new tools had to be created. More Info: https://www.obscuregamers.com/builddb/gun_loco/index.html&lt;br /&gt;
*User Lander on Archive.org released a second copy on January 16, 2023 including previously unknown Gun Loco builds. More Info: https://archive.org/details/gun_loco (These builds need adding to Wiki still.)&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;F1fZLS63V84&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;WSRSJxQptEw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;DQwlRX-nzsw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Gun Loco}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assassin%27s_Creed_IV:_Black_Flag_(May_17,_2013_prototype)&amp;diff=161915</id>
		<title>Assassin&#039;s Creed IV: Black Flag (May 17, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assassin%27s_Creed_IV:_Black_Flag_(May_17,_2013_prototype)&amp;diff=161915"/>
		<updated>2026-05-01T17:38:17Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=ACBlackFlagMay172013_Title.png&lt;br /&gt;
|Page name=Assassin&#039;s Creed IV: Black Flag (May 17, 2013 prototype)&lt;br /&gt;
|builddate=2013-05-17 9:31:02&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Assassin&#039;s Creed IV: Black Flag&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 13, 2013}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 29, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Assassin&#039;s Creed IV - Black Flag (May 17, 2013 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 4 months.&lt;br /&gt;
* Includes patched xexs to bypass the Havok license check.&lt;br /&gt;
* Original filename: Assassins Creed 4 Black Flag (May 17, 2013) [Bad CaribbeanSea].rar&lt;br /&gt;
* The original filename is misleading as the CaribbeanSea forge file was defragged and fixed in this upload.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;Zd3bsXBwZ6Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;CviZENVow70&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Assassin&#039;s Creed IV: Black Flag}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Mar_11,_2011_Prototype_A)&amp;diff=161606</id>
		<title>Ryse: Son of Rome (Mar 11, 2011 Prototype A)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Mar_11,_2011_Prototype_A)&amp;diff=161606"/>
		<updated>2026-04-26T17:02:23Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ryse Son of Rome (Mar 11, 2011 Prototype B).png&lt;br /&gt;
|Page name=Ryse: Son of Rome (Mar 11, 2011 Prototype A)&lt;br /&gt;
|builddate=Mar 11 2011 14:16:57&lt;br /&gt;
|buildname=FileVersion: 2359.11.3.2011 ProductVersion: 2359.11.3.2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cheese007&lt;br /&gt;
|releasedby=Cheese007&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Ryse: Son of Rome&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ryse - Son of Rome (Mar 11, 2011 Prototype A).7z&lt;br /&gt;
}}&lt;br /&gt;
An unreleased Xbox 360 port of &#039;&#039;Ryse: Son of Rome&#039;&#039;.&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;u_fuCz3z50c&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ryse: Son of Rome}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Kingdom_Hearts_III_(Jun_29,_2018_prototype)&amp;diff=161592</id>
		<title>Kingdom Hearts III (Jun 29, 2018 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Kingdom_Hearts_III_(Jun_29,_2018_prototype)&amp;diff=161592"/>
		<updated>2026-04-25T20:04:46Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=KingdomHeartsIIIPremiumShowcase_Title.png&lt;br /&gt;
|Page name=Kingdom Hearts III (June 29, 2018 prototype)&lt;br /&gt;
|builddate=June 29, 2018 06:06&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=RezTech&lt;br /&gt;
|releasedby=RezTech&lt;br /&gt;
|filereleasedate=August 24, 2024&lt;br /&gt;
|origin_type=Xbox One X Test Kit&lt;br /&gt;
|origin_ownership=RezTech&lt;br /&gt;
|game=Kingdom Hearts III&lt;br /&gt;
|system=Xbox One&lt;br /&gt;
|genre=Role-playing game, Adventure&lt;br /&gt;
|release_date={{RegionDate|JP|Jan 25, 2019}}{{RegionDate|WW|Jan 29, 2019}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Kingdom Hearts III for the Xbox One, dated around 6 months before the game&#039;s release.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Despite being dated June 29, this prototype seems to be a match to the Premium Showcase build demonstrated to press in May 2018. This is further supported by the executable date being May 25, 2018.&lt;br /&gt;
*revision.txt indicates that the game assets are dated June 29, 2018, and that the executable is dated May 25, 2018.&lt;br /&gt;
*Many of the cutscenes are still very early and placeholder.&lt;br /&gt;
*This build also includes an exe labeled as Test, but it appears to have the same functionality as the normal executable. As this build was deleted from the console it was recovered from, it is possible that there is corruption within the executable or other files.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:KingdomHeartsIIIPremiumShowcase_Olympus.png|Olympus&lt;br /&gt;
File:KingdomHeartsIIIPremiumShowcase_Toybox.png|Toy Box&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;RKOwM3Yc-mA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;07O2w6RpVi4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;6GjzkLGxFVc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kingdom Hearts III}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gal_Gun_(Aug_29,_2010_prototype)&amp;diff=161513</id>
		<title>Gal Gun (Aug 29, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gal_Gun_(Aug_29,_2010_prototype)&amp;diff=161513"/>
		<updated>2026-04-24T18:16:34Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gal Gun (Aug 29, 2010 prototype)&lt;br /&gt;
|builddate=2010-08-29 8:02:25&lt;br /&gt;
|buildname=TGS 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Gal Gun&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Rail Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Nov 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 27, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gal Gun (Aug 29, 2010 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Gal Gun for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: GalGun (Aug 29, 2010) [TGS 2010] [JAP].rar&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;zDW-MYkYHps&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Gal Gun}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Final_Fantasy_XIII_(Dec_6,_2008_demo)&amp;diff=161173</id>
		<title>Final Fantasy XIII (Dec 6, 2008 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Final_Fantasy_XIII_(Dec_6,_2008_demo)&amp;diff=161173"/>
		<updated>2026-04-15T19:52:11Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|titlescreen=Final Fantasy XIII (Dec 6, 2008 demo) image1 by Aeritha.jpg&lt;br /&gt;
|Page name=Final Fantasy XIII (Dec 6, 2008 demo)&lt;br /&gt;
|builddate=Dec 6, 2008&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Enker, fuzzball, superg&lt;br /&gt;
|filereleasedate=March 12, 2016&lt;br /&gt;
|origin_type=BD-25&lt;br /&gt;
|game=Final Fantasy XIII&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Role-Playing&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 17, 2009}} {{RegionDate|WW|Mar 9, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Final Fantasy XIII (Dec 6, 2008 demo).zip&lt;br /&gt;
|external=https://archive.org/details/final-fantasy-xiii-trial-version-bljx-94005&lt;br /&gt;
}}&lt;br /&gt;
{{Download|file=Final Fantasy XIII (Dec 6, 2008 demo) debug mod.zip|title=Enable debug (done by unknown user)}}&lt;br /&gt;
{{Download|file=Final Fantasy XIII (Dec 6, 2008 demo) PS3UPDAT.PUP.zip|title=PS3UPDAT.PUP}}&lt;br /&gt;
&lt;br /&gt;
A demo build of &#039;&#039;&#039;Final Fantasy XIII&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is BLJX94005 (JP Region).&lt;br /&gt;
* It was included as part of the Final Fantasy 7 Advent Children Blu-ray release in Japan, and features many systems and events that would be adjusted for the final release of the game.&lt;br /&gt;
&lt;br /&gt;
==readme.txt (2nd download link)==&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Replace the EBOOT with the one provided. (should back up the original)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Place the &#039;white.config&#039; file inside of the &#039;white_data&#039; folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Place the &#039;DebugFontTextureDDS&#039; file in the debug folder like so &#039;white_data &amp;gt; sys &amp;gt; debug &amp;gt;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;If there is no debug folder, create one.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Now you should be ready to play.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You need a 2nd controller to access other debug content.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;------------&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;I do not know who originally modified this EBOOT.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;white.config was slightly changed to fix an error the author made. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;- [https://hiddenpalace.org/User:Aeritha Aeritha] &amp;amp; [https://hiddenpalace.org/Devildwarf devildwarf]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
==readme.txt (3rd download link)==&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is a PS3UPDAT.PUP file found in another upload of this build, it isn&#039;t included in the already extracted build and is not needed. Only including for archival purposes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
The photos below were taken by [https://hiddenpalace.org/User:Aeritha Aeritha] in hardware.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image2.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image3.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image4.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image5.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image6.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image7.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image8.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image9.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image10.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image11.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image12.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image13.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image14.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image15.jpg&lt;br /&gt;
File:Final Fantasy XIII (Dec 6, 2008 demo) image16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;qL8-JWNHjBk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;UmQolWCsuRo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/37177 redump.org Entry].&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Final Fantasy XIII}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Hitman:_Absolution_(Sep_22,_2010_prototype)&amp;diff=159953</id>
		<title>Hitman: Absolution (Sep 22, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Hitman:_Absolution_(Sep_22,_2010_prototype)&amp;diff=159953"/>
		<updated>2026-03-14T19:41:42Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Hitman Absolution (Sep 22, 2010 prototype).png&lt;br /&gt;
|Page name=Hitman: Absolution (Sep 22, 2010 prototype)&lt;br /&gt;
|builddate=Sep 22, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Strnadik&lt;br /&gt;
|releasedby=Strnadik&lt;br /&gt;
|filereleasedate=March 14, 2026&lt;br /&gt;
|origin_type=Playstation 3 DevKit HDD&lt;br /&gt;
|game=Hitman: Absolution&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|US|Nov 20, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Hitman Absolution (Sep 22, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Hitman: Absolution&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is IOHM51337.&lt;br /&gt;
* Vertical Slice Demo Build.&lt;br /&gt;
* The build date may not be accurate, although it is likely to be close.&lt;br /&gt;
* For the build to run on rpcs3, use EBOOT.BIN. EBOOT2.BIN is the original encrypted executable.&lt;br /&gt;
* Original filename: IOHM51337_patched.zip&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;youtube&amp;gt;voQpakcHm48&amp;lt;/youtube&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to &#039;&#039;&#039;devildwarf&#039;&#039;&#039;, &#039;&#039;&#039;EveryCafe&#039;&#039;&#039;, &#039;&#039;&#039;Aeritha&#039;&#039;&#039;, &#039;&#039;&#039;Pavle&#039;&#039;&#039;, &#039;&#039;&#039;Dusk the Crow&#039;&#039;&#039;, and &#039;&#039;&#039;Strnadik&#039;&#039;&#039; for being involved in work for this build. An extra thanks to &#039;&#039;&#039;Strnadik&#039;&#039;&#039; for discovering this build on their kit and saving the build from being lost to time.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Hitman: Absolution}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Highlander_(January_18,_2008)&amp;diff=159787</id>
		<title>Highlander (January 18, 2008)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Highlander_(January_18,_2008)&amp;diff=159787"/>
		<updated>2026-03-09T17:54:13Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Highlander (January 18, 2008)&lt;br /&gt;
|builddate=January 18, 2008&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=kabojnk&lt;br /&gt;
|filereleasedate=March 1, 2026&lt;br /&gt;
|game=Highlander&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Highlander (Jan 18, 2008 15.06).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Highlander for Xbox 360&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;x5SjOgrHCAk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Highlander}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Life_Is_Strange_(Jan_30,_2015_prototype)&amp;diff=159527</id>
		<title>Life Is Strange (Jan 30, 2015 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Life_Is_Strange_(Jan_30,_2015_prototype)&amp;diff=159527"/>
		<updated>2026-03-03T18:32:20Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Life Is Strange (Jan 30, 2015 prototype)&lt;br /&gt;
|builddate=Jan 30, 2015&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Aeritha&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=Life Is Strange&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 1)|Jan 30, 2015}} {{RegionDate|WW (Episode 2)|Mar 24, 2015}} {{RegionDate|WW (Episode 3)|May 19, 2015}} {{RegionDate|WW (Episode 4|Jul 28, 2015}} {{RegionDate|WW (Episode 5|Oct 20, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Life Is Strange (Jan 30, 2015 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Life Is Strange&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains episodes 2 to 5.&lt;br /&gt;
* Recommended to use the Episode 1 January 30th 2015 version as the base which you can get from steamdb. Additionally, you can insert the Example  Win 32 Test exe from the Jan 21, 2015 build along side the normal exe for debug functionality. &lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;hhe_zmL74Hg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Life Is Strange}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Highlander_(April_7,_2008_Prototype)&amp;diff=159487</id>
		<title>Highlander (April 7, 2008 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Highlander_(April_7,_2008_Prototype)&amp;diff=159487"/>
		<updated>2026-03-02T17:08:52Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=JGKl3R7.png&lt;br /&gt;
|Page name=Highlander (April 7, 2008 Prototype)&lt;br /&gt;
|builddate=April 7, 2008&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|game=Highlander&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Highlander (April 8, 2008) -1.05 218742.3698-.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased game Highlander for the Xbox 360&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;O05ju-lTxyE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Highlander}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_(Apr_20,_2007_prototype)&amp;diff=159185</id>
		<title>Dead Space (Apr 20, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_(Apr_20,_2007_prototype)&amp;diff=159185"/>
		<updated>2026-03-01T03:35:35Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Deadspacetitle.png&lt;br /&gt;
|Page name=Dead Space (Apr 20, 2007 prototype)&lt;br /&gt;
|builddate=Apr 20, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 26, 2026&lt;br /&gt;
|game=Dead Space&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third-person shootersurvival horror&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Aug 29, 2008 }} {{RegionDate|US|Aug 29, 2008 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Oct 24, 2008}} {{RegionDate|US|Oct 14, 2008 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://mega.nz/file/i5UljLJZ#Pcw0Qil94P9iS2rK2ilNLue87_Xmuj-LQDNyrkKV4lU&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead Space for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by about a year and four months.&lt;br /&gt;
* Vertical slice prototype.&lt;br /&gt;
* Contains a .pdb debug symbol file.&lt;br /&gt;
* Other differences are currently unknown.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;512&amp;quot; widths=&amp;quot;448&amp;quot;&amp;gt;&lt;br /&gt;
deadspacevert1.png&lt;br /&gt;
deadspacevert2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;4D9k3apxtFs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Games&#039; Past and MrPinball64 for releasing this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Catherine_(Nov_4,_2011_prototype)&amp;diff=155527</id>
		<title>Catherine (Nov 4, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Catherine_(Nov_4,_2011_prototype)&amp;diff=155527"/>
		<updated>2026-01-15T18:01:44Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Catherine (Nov 4, 2011 prototype).png&lt;br /&gt;
|Page name=Catherine (Nov 4, 2011 prototype)&lt;br /&gt;
|builddate=Nov 4, 2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=swanswanh&lt;br /&gt;
|filereleasedate=December 12, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Catherine&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|JP|Nov 13, 2010}} {{RegionDate|US|Jun 6, 2011}} {{RegionDate|EU|Nov 5, 2011}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 17, 2011}} {{RegionDate|US|Jul 26, 2011}} {{RegionDate|EU|Feb 10, 2012}} {{RegionDate|AU|Feb 23, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Catherine (Nov 4, 2011 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/catherine-pal-xbox360-xdk&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Catherine&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build contains debug.&lt;br /&gt;
* The builds appears to be functional in the August 1, 2024 version of Xenia Canary.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;X9-9nhtogKo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Catherine}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Robert_Ludlum%27s_The_Bourne_Conspiracy_(Jan_13,_2008_prototype)&amp;diff=152493</id>
		<title>Robert Ludlum&#039;s The Bourne Conspiracy (Jan 13, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Robert_Ludlum%27s_The_Bourne_Conspiracy_(Jan_13,_2008_prototype)&amp;diff=152493"/>
		<updated>2025-12-15T20:46:42Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Robert Ludlum&#039;s The Bourne Conspiracy (Jan 13, 2008 prototype)&lt;br /&gt;
|builddate=Jan 13, 2008&lt;br /&gt;
|buildname=11408&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|game=Robert Ludlum&#039;s The Bourne Conspiracy&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|N/A}}&lt;br /&gt;
|release_date={{RegionDate|US|Jun 3, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Robert Ludlum&#039;s The Bourne Conspiracy (Jan 13, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Robert Ludlum&#039;s The Bourne Conspiracy for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Differences unknown.&lt;br /&gt;
* Early build.&lt;br /&gt;
* Original filename: Bourne 011408.7z&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;yJkfbzSlvW0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
 &lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Robert Ludlum&#039;s The Bourne Conspiracy}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Kingdom_Hearts_III_(Jun_29,_2018_prototype)&amp;diff=152341</id>
		<title>Kingdom Hearts III (Jun 29, 2018 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Kingdom_Hearts_III_(Jun_29,_2018_prototype)&amp;diff=152341"/>
		<updated>2025-12-06T23:42:51Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=KingdomHeartsIIIPremiumShowcase_Title.png&lt;br /&gt;
|Page name=Kingdom Hearts III (June 29, 2018 prototype)&lt;br /&gt;
|builddate=June 29, 2018 06:06&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=RezTech&lt;br /&gt;
|releasedby=RezTech&lt;br /&gt;
|filereleasedate=August 24, 2024&lt;br /&gt;
|origin_type=Xbox One X Test Kit&lt;br /&gt;
|origin_ownership=RezTech&lt;br /&gt;
|game=Kingdom Hearts III&lt;br /&gt;
|system=Xbox One&lt;br /&gt;
|genre=Role-playing game, Adventure&lt;br /&gt;
|release_date={{RegionDate|JP|Jan 25, 2019}}{{RegionDate|WW|Jan 29, 2019}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Kingdom Hearts III for the Xbox One, dated around 6 months before the game&#039;s release.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Despite being dated June 29, this prototype seems to be a match to the Premium Showcase build demonstrated to press in May 2018. This is further supported by the executable date being May 25, 2018.&lt;br /&gt;
*revision.txt indicates that the game assets are dated June 29, 2018, and that the executable is dated May 25, 2018.&lt;br /&gt;
*Many of the cutscenes are still very early and placeholder.&lt;br /&gt;
*This build also includes an exe labeled as Test, but it appears to have the same functionality as the normal executable. As this build was deleted from the console it was recovered from, it is possible that there is corruption within the executable or other files.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:KingdomHeartsIIIPremiumShowcase_Olympus.png|Olympus&lt;br /&gt;
File:KingdomHeartsIIIPremiumShowcase_Toybox.png|Toy Box&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;RKOwM3Yc-mA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kingdom Hearts III}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=SpongeBob_SquarePants:_Battle_for_Bikini_Bottom_%E2%80%93_Rehydrated_(Feb_6,_2019_PlayStation_4_prototype)&amp;diff=152308</id>
		<title>SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated (Feb 6, 2019 PlayStation 4 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=SpongeBob_SquarePants:_Battle_for_Bikini_Bottom_%E2%80%93_Rehydrated_(Feb_6,_2019_PlayStation_4_prototype)&amp;diff=152308"/>
		<updated>2025-12-05T23:31:16Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=SBBFBBRehydrated SwitchProto Title.png&lt;br /&gt;
|Page name=SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated (Feb 6, 2019 Nintendo Switch prototype)&lt;br /&gt;
|builddate=Feb 6, 2019&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Eutopia&lt;br /&gt;
|filereleasedate=March 1, 2025&lt;br /&gt;
|origin_files=Pineapple_PS4_Nickelodeon.zip&lt;br /&gt;
|origin_lot=4chan SpongeBob leak&lt;br /&gt;
|game=SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated&lt;br /&gt;
|system=PlayStation 4&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|WW|Dec 17, 2020 18:03:44}}&lt;br /&gt;
|release_date={{RegionDate|WW|Jun 23, 2020 16:56:38}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated&#039;&#039;&#039; for &#039;&#039;&#039;PlayStation 4&#039;&#039;&#039;.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:SpongeBob SquarePants: Battle for Bikini Bottom Rehydrated}}&lt;br /&gt;
*Just 1 year, 4 months, and 17 days before its official release, alongside with &#039;&#039;&#039;&amp;quot;Day One&amp;quot;&#039;&#039;&#039; Patch.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;oPbMt2vgsr8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Mar_9,_2012_prototype)&amp;diff=150889</id>
		<title>The Walking Dead: Season One (Mar 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Mar_9,_2012_prototype)&amp;diff=150889"/>
		<updated>2025-11-12T14:31:34Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia G0n8Wr1nT1.png&lt;br /&gt;
|Page name=The Walking Dead: Season One (Mar 9, 2012 prototype)&lt;br /&gt;
|builddate=Mar 9, 2012&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=The Walking Dead: A Telltale Games Series&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 18, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Apr 27, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Walking Dead - A Telltale Games Series (Mar 9, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;The Walking Dead: A Telltale Games Series&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by a month.&lt;br /&gt;
* Interestingly there are 3 versions of episode 1 (1 of them doesn&#039;t work). Some known differences compared to the latest version are the animations and dialogues that are not present in the latest version.&lt;br /&gt;
* The UI is all yellow while the UI in all grey in the retail version.&lt;br /&gt;
* There doesn&#039;t seem to be almost any files related to episode 2.&lt;br /&gt;
* Original filename: Walking Dead (Mar 09 2012).rar&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;OCz8cXemTs0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Based on the video from That darn raven (which uses the oldest working episode), a user named &amp;quot;Azetlor146&amp;quot; pointed out the following differences:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;2:58 Actual mirror reflection of lee (wonder why they removed this since you can see a sense of facial despair)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;3:01 &amp;quot;the deputy didn&#039;t like your attitude&amp;quot; text&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;3:01 Cut Dialogue from the deputy aswell as lee sighing with a stern face the first time then the deputy having a animation of his hands moving (in the final version he skips straight to &amp;quot;regardless could be you just married the wrong woman&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;3:25 normally lee just sighs here but this time he points his finger up then puts it away aswell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;4:13 This time the camera changes when he talks about the aforementioned murder fella (normally its just lees backseat pov)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;9:34 Lee sitting pose look a bit different here can&#039;t tell if that&#039;s a different animation or ot&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;9:46 might also suggest my last point&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;10:46 not sure if you edited this bit out but the loading time between when lee climbs on the fence then jumps down isn&#039;t present&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;15:03 A Dialogue lee can choose asking if clementine has been alone long. (note Lee&#039;s dialogue isn&#039;t present here and skips to clems response) then lee responds and says &amp;quot;maybe we can find them or something&amp;quot; (I also speculate that the usual &amp;quot;where are you&amp;quot; dialogue replaces this for unknown reasons&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;17:02 &amp;quot;you showed compassion for clementine&amp;quot; isn&#039;t in the final game&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;21:04 Shawn doesn&#039;t have Extremely loud dialogue and its surprisingly on normal levels (not sure why every version after this doesn&#039;t fix it though)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;43:03 &amp;quot;clementine was hurt by that&amp;quot; I don&#039;t believe was present either&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;43:06 Lily was originally named Carley? Instead of glenn saying &amp;quot;they&#039;ve got kids Lilly&amp;quot; he says Carley so that&#039;s really interesting especially when larry says lilly not a second later. though this could have just been an outake that was mistakenly put back in&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;46:22 Funny glitch lol&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;46:33 Carley&#039;s gunshot sound effect sounds different&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;47:08 Really big change instead of gunshots we hear a military sirens go off and helicopters fly indicating they were active around this time of the apocalypse (though we do see more evidence of this by episode 3 anyway)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;55:12 &amp;quot;clem is hopeful&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;55:38 normally you have to inspect clems fingers first before you can put on the bandaid here you can just slap it on lol and not a single word after that&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;1:00:11 Cut Drawer you can inspect not sure if this would have carried any significance&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;fOGPJC3JJSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Walking Dead: A Telltale Games Series}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dancing_Eyes_(Mar_10,_2011_Prototype)&amp;diff=150292</id>
		<title>Dancing Eyes (Mar 10, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dancing_Eyes_(Mar_10,_2011_Prototype)&amp;diff=150292"/>
		<updated>2025-11-06T18:46:27Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Capture d’écran 2025-03-13 224035.png&lt;br /&gt;
|Page name=Dancing Eyes (Mar 10, 2011 Prototype)&lt;br /&gt;
|builddate=Mar 10, 2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Antviau&lt;br /&gt;
|releasedby=Antviau&lt;br /&gt;
|filedumpdate=March 11, 2025&lt;br /&gt;
|filereleasedate=March 13, 2025&lt;br /&gt;
|origin_type=60gb HDD&lt;br /&gt;
|origin_dumpmethod=HDD image + E.R.K dump&lt;br /&gt;
|origin_ownership=Antoine Viau--Simoes 03/11/2025 ; Peter Lustig 07/09/2025&lt;br /&gt;
|game=Dancing Eyes&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=DancingEyesQABuildPS3.7z&lt;br /&gt;
|external=https://www.mediafire.com/file/y7rjtgzhrqajpv3/DancingEyesCEX+unlocker.zip/file&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Dancing Eyes&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
QA build of the unreleased remake of Dancing Eyes for the PS3, found on a DECHA00J test unit.&lt;br /&gt;
To play this build on HEN or a CEX unit you have to use the one from the external link and install both PKGs present. A tutorial video on how to install the build is available on this page.&lt;br /&gt;
==Notes==&lt;br /&gt;
Only version of the remake available for the PS3, appears to be a final localization build.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;HJgYEGtgpp4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;wmbrz5mMX2M&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;sS6_HCJ2uuQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
Came from a broken DECHA00J test unit that I got from a French collector and fixed.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to ObscureGamers (now Prototopia)&#039;s Discord for helping me dump everything properly.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dancing Eyes}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Battlefield_Hardline_(Aug_24,_2014_prototype)&amp;diff=149915</id>
		<title>Battlefield Hardline (Aug 24, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Battlefield_Hardline_(Aug_24,_2014_prototype)&amp;diff=149915"/>
		<updated>2025-11-04T19:01:44Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Battlefield Hardline (Aug 24, 2014 prototype) photo by thatdarncrow2.png&lt;br /&gt;
|Page name=Battlefield Hardline (Aug 24, 2014 prototype)&lt;br /&gt;
|builddate=Aug 24, 2014&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|game=Battlefield Hardline&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|JP|Feb 7, 2015}} {{RegionDate|EU|Feb 7, 2015}} {{RegionDate|US|Feb 7, 2015}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 17, 2015}} {{RegionDate|EU|Mar 19, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Battlefield Hardline (Aug 24, 2014 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Battlefield Hardline&#039;&#039;&#039; for the Sony PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Gamescom Build.Although some media is dated 10 days after Gamescom days.&lt;br /&gt;
* The serial is BLUS31440 (USA Region).&lt;br /&gt;
* Despite being an event build, strangely most if not all of the maps from the retail version are present here (obviously with differences). However, it should be noted that although the campaign is playable, bugs like sync issues, texture issues and softlocks may occur. This applies to both rpcs3 and ps3 hardware.&lt;br /&gt;
* To make the build work, the user need to use the PS3 Disk Dumper. Tutorial on how to use it can be found [https://assemblergames.org/viewtopic.php?t=17672 here].&lt;br /&gt;
* Works at least in version 0.0.34-17448 of rpcs3.&lt;br /&gt;
&lt;br /&gt;
==Known differences==&lt;br /&gt;
&lt;br /&gt;
* The video for episode 1 appears to use audio that does not appear to be related to the video aswell as motion capture footage.&lt;br /&gt;
* The money mechanic exists in campaign mode which is something that only exists in multiplayer in the final version. Furthermore, weapons are not obtained on the map as in the final version, hence this system exists. Money can be obtained by performing actions such as killing enemies.&lt;br /&gt;
* The campaign was originally going to run for seasons. Only season 1 has been released and it is the final campaign. In the game&#039;s main menu, the campaign mode is called “Season 1”.&lt;br /&gt;
* The UI used is from BF4.&lt;br /&gt;
* Weapon stats are from BF4.&lt;br /&gt;
* Prompts are different.&lt;br /&gt;
* Subtitles are unfinished in some episodes.&lt;br /&gt;
*Few cinematic for some episodes are unfinished. &lt;br /&gt;
*Few cutsenses for some episodes are different.&lt;br /&gt;
*Originally can seen &amp;quot;Battlefield Hardline&amp;quot; logo at a guy jumping down running into his car in &amp;quot;Prologue&amp;quot;.This was removed in final version.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
The photos below were taken by &#039;&#039;&#039;thatdarncrow&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Battlefield Hardline (Aug 24, 2014 prototype) photo by thatdarncrow.png&lt;br /&gt;
File:Battlefield Hardline (Aug 24, 2014 prototype) image1.png|&lt;br /&gt;
File:Battlefield Hardline (Aug 24, 2014 prototype) image8.png|Main menu. Note the name “Season 1”&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The photos below were taken by &#039;&#039;&#039;devil dwarf&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Battlefield Hardline (Aug 24, 2014 prototype) image2.png&lt;br /&gt;
File:Battlefield Hardline (Aug 24, 2014 prototype) image3.png&lt;br /&gt;
File:Battlefield Hardline (Aug 24, 2014 prototype) image4.png&lt;br /&gt;
File:Battlefield Hardline (Aug 24, 2014 prototype) image5.png|Cut Money SP Systhem&lt;br /&gt;
File:Battlefield Hardline (Aug 24, 2014 prototype) image6.png&lt;br /&gt;
File:Battlefield Hardline (Aug 24, 2014 prototype) image7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;2LJBGeLMT48&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;WqVWVTyeako&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;w99L4Jk7KfU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Battlefield Hardline}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(Feb_1,_2008_prototype)&amp;diff=149633</id>
		<title>Gears of War 2 (Feb 1, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(Feb_1,_2008_prototype)&amp;diff=149633"/>
		<updated>2025-11-01T03:23:02Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=gearsofwar2emergenceday.png&lt;br /&gt;
|Page name=Gears of War 2 (Feb 1, 2008 prototype)&lt;br /&gt;
|builddate=Feb 1, 2008&lt;br /&gt;
|buildname=CL 213031&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=July 22, 2022&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Gears of War 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 23, 2008}}&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears of War 2 (Feb 01, 2008) -Has Windows Binaries-.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Gears of War 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
== Status ==&lt;br /&gt;
&#039;&#039;&#039;Xenia&#039;&#039;&#039;: Tested with May 3 2025 Xenia Canary and works.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGH&#039;&#039;&#039;: Very rough performance but surprisingly no crashing.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The campaign level Hospital as well as Sinkhole are in this build, but Sinkhole currently can&#039;t be accessed. This build also has 3 versions of Gridlock that can be loaded into via console command. &lt;br /&gt;
*Everything is gutted excepted &amp;quot;New Campaign&amp;quot;&lt;br /&gt;
*You may appear stuck when you start the campaign but you just need to wait a minute for the helicopter flyover cine to play before you can move freely (this is if you skip training, if you do training you will just need to wait a few seconds for the transition cine to play) Additionally, you can just use the Ghost command then Walk command if you want to skip the wait.&lt;br /&gt;
*Original File Name: Gears of War 2 (Feb 01, 2008) [Has Windows Binaries].rar&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;oCC5nKWck0I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;fKJrxnYXN9o&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Gears of War 2}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Scott_Pilgrim_vs._the_World:_The_Game_(Jun_7,_2010_prototype)&amp;diff=148824</id>
		<title>Scott Pilgrim vs. the World: The Game (Jun 7, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Scott_Pilgrim_vs._the_World:_The_Game_(Jun_7,_2010_prototype)&amp;diff=148824"/>
		<updated>2025-10-27T17:01:44Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Scott Pilgrim vs. the World The Game (Jun 7, 2010 prototype).png&lt;br /&gt;
|Page name=Scott Pilgrim vs. the World: The Game (Jun 7, 2010 prototype)&lt;br /&gt;
|builddate=Jun 7, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=X360_Release_Guy&lt;br /&gt;
|releasedby=X360_Release_Guy&lt;br /&gt;
|filereleasedate=October 25, 2025&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=C425BF5E1EC6CDD7EB4F5D5EFD40ADE6787C91D758&lt;br /&gt;
|origin_lot=X360 Release Guy PartnerNET Release&lt;br /&gt;
|game=Scott Pilgrim vs. the World: The Game&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat Em Up&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 25, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Scott Pilgrim vs. the World The Game (Jun 7, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Scott Pilgrim vs. the World: The Game for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is possible to at least get to the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;JTL551F7vlY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;VhRMg__cQbU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Scott Pilgrim vs. the World: The Game}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Scott_Pilgrim_vs._the_World:_The_Game_(Jun_7,_2010_prototype)&amp;diff=148545</id>
		<title>Scott Pilgrim vs. the World: The Game (Jun 7, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Scott_Pilgrim_vs._the_World:_The_Game_(Jun_7,_2010_prototype)&amp;diff=148545"/>
		<updated>2025-10-26T03:47:02Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Scott Pilgrim vs. the World The Game (Jun 7, 2010 prototype).png&lt;br /&gt;
|Page name=Scott Pilgrim vs. the World: The Game (Jun 7, 2010 prototype)&lt;br /&gt;
|builddate=Jun 7, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=X360_Release_Guy&lt;br /&gt;
|releasedby=X360_Release_Guy&lt;br /&gt;
|filereleasedate=October 25, 2025&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=C425BF5E1EC6CDD7EB4F5D5EFD40ADE6787C91D758&lt;br /&gt;
|origin_lot=X360 Release Guy PartnerNET Release&lt;br /&gt;
|game=Scott Pilgrim vs. the World: The Game&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat Em Up&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 25, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Scott Pilgrim vs. the World The Game (Jun 7, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Scott Pilgrim vs. the World: The Game for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is possible to at least get to the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;JTL551F7vlY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Scott Pilgrim vs. the World: The Game}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Life_Is_Strange_(Jan_30,_2015_prototype)&amp;diff=147703</id>
		<title>Life Is Strange (Jan 30, 2015 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Life_Is_Strange_(Jan_30,_2015_prototype)&amp;diff=147703"/>
		<updated>2025-10-05T18:31:44Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Life Is Strange (Jan 30, 2015 prototype)&lt;br /&gt;
|builddate=Jan 30, 2015&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Aeritha&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=Life Is Strange&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 1)|Jan 30, 2015}} {{RegionDate|WW (Episode 2)|Mar 24, 2015}} {{RegionDate|WW (Episode 3)|May 19, 2015}} {{RegionDate|WW (Episode 4|Jul 28, 2015}} {{RegionDate|WW (Episode 5|Oct 20, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Life Is Strange (Jan 30, 2015 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Life Is Strange&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains episodes 2 to 5.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;hhe_zmL74Hg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Life Is Strange}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Life_Is_Strange_(Jan_30,_2015_prototype)&amp;diff=147699</id>
		<title>Life Is Strange (Jan 30, 2015 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Life_Is_Strange_(Jan_30,_2015_prototype)&amp;diff=147699"/>
		<updated>2025-10-05T14:19:14Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Life Is Strange (Jan 30, 2015 prototype)&lt;br /&gt;
|builddate=Jan 30, 2015&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Aeritha&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=Life Is Strange&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 1)|Jan 30, 2015}} {{RegionDate|WW (Episode 2)|Mar 24, 2015}} {{RegionDate|WW (Episode 3)|May 19, 2015}} {{RegionDate|WW (Episode 4|Jul 28, 2015}} {{RegionDate|WW (Episode 5|Oct 20, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Life Is Strange (Jan 30, 2015 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Life Is Strange&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains episodes 2 to 5.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Life Is Strange}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Life_Is_Strange_(Jan_30,_2015_prototype)&amp;diff=147698</id>
		<title>Life Is Strange (Jan 30, 2015 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Life_Is_Strange_(Jan_30,_2015_prototype)&amp;diff=147698"/>
		<updated>2025-10-05T13:02:04Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Life Is Strange (Jan 30, 2015 prototype)&lt;br /&gt;
|builddate=Jan 30, 2015&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Aeritha&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=Life Is Strange&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 1)|Jan 30, 2015}} {{RegionDate|WW (Episode 2)|Mar 24, 2015}} {{RegionDate|WW (Episode 3)|May 19, 2015}} {{RegionDate|WW (Episode 4|Jul 28, 2015}} {{RegionDate|WW (Episode 5|Oct 20, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Life Is Strange (Jan 30, 2015 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Life Is Strange&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains episodes 2 to 5.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;0FOVrXXSvEE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Life Is Strange}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Tom_Clancy%27s_Splinter_Cell:_Conviction_(May_29,_2009_prototype)&amp;diff=147597</id>
		<title>Tom Clancy&#039;s Splinter Cell: Conviction (May 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Tom_Clancy%27s_Splinter_Cell:_Conviction_(May_29,_2009_prototype)&amp;diff=147597"/>
		<updated>2025-10-02T19:17:12Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Tom Clancy&#039;s Splinter Cell: Conviction (May 29, 2009 prototype)&lt;br /&gt;
|builddate=May 29, 2009 16:01:10&lt;br /&gt;
|buildname=CONVICTION_E3_GOLD 5-29-09&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Mega Release 2.0&lt;br /&gt;
|game=Tom Clancy&#039;s Splinter Cell: Conviction&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 13, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Apr 13, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Tom Clancy&#039;s Splinter Cell - Conviction (May 29, 2009 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Tom Clancy&#039;s Splinter Cell: Conviction&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* E3 build.&lt;br /&gt;
* Predates the final build by 9 months.&lt;br /&gt;
* Original filename: Splinter Cell Conviction (May 29, 2009)[CONVICTION_E3_GOLD 5-29-09].rar&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;mV8RJo6SP_s&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Tom Clancy&#039;s Splinter Cell: Conviction}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Jackass:_The_Game_(Apr_27,_2007_prototype)&amp;diff=147001</id>
		<title>Jackass: The Game (Apr 27, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Jackass:_The_Game_(Apr_27,_2007_prototype)&amp;diff=147001"/>
		<updated>2025-09-24T18:01:52Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=jackasspreview_title.png&lt;br /&gt;
|Page name=Jackass: The Game (Apr 27, 2007 prototype)&lt;br /&gt;
|builddate=Apr 27, 2007 16:16:55&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Jackass the Game Game Preview&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Jackass: The Game&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Sep 21, 2007 }} {{RegionDate|US|Aug 10, 2007 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Sep 21, 2007 }} {{RegionDate|US|Sep 24, 2007 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Jackass - The Game (Apr 27, 2007 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/JackassTheGameApr272007prototype&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Jackass: The Game for the PlayStation 2.&lt;br /&gt;
{{Tcrf link|Proto:Jackass:_the_Game_(PlayStation_2)}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Built a few months before the final US build.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
jackasspreview_title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PS2 - Jackass the Game Game Preview.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;337Kz72x54w&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Jackass the Game Game Preview.bin|type=File|date=2020-06-10 22:44:45|size=2800156672|crc32=3D684606|md5=afe2809328925f57885fa40746cb5fbc|sha1=c527ea926d1ba7ce24f4d7896c9f38eaf645d654|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Jackass the Game Game Preview.cue|type=File|date=2020-06-10 21:59:46|size=101|crc32=5D68ADA3|md5=febf8a1364f03e09a33b85567a130d5f|sha1=ce621395b12001363870dd081bef3cf0dd4ed4e5|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Jackass the Game Game Preview.jpeg|type=File|date=2020-06-13 14:23:10|size=1838828|crc32=6B56F5EA|md5=4590149c8193c7b2fd41a1ef92b7407e|sha1=bda226703dea04b9abfb572c8c603bacc30a17cf|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Jackass: The Game}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Scooby-Doo!:_Night_of_100_Frights_(Jan_31,_2001_prototype)&amp;diff=146633</id>
		<title>Scooby-Doo!: Night of 100 Frights (Jan 31, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Scooby-Doo!:_Night_of_100_Frights_(Jan_31,_2001_prototype)&amp;diff=146633"/>
		<updated>2025-09-16T23:31:10Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=ScoobyDooNOHFJan312001 1.png&lt;br /&gt;
|Page name=Scooby-Doo!: Night of 100 Frights (Jan 31, 2001 prototype)&lt;br /&gt;
|builddate=Jan 31, 2001 20:24:29&lt;br /&gt;
|buildname=Tech Demo&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Superg&lt;br /&gt;
|releasedby=superg&lt;br /&gt;
|filereleasedate=June 18, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Scooby-Doo Tech Demo&amp;lt;br&amp;gt;January 31, 2001 1136 AM&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Scooby-Doo!: Night of 100 Frights&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased}} {{RegionDate|EU|Jul 12, 2002}} {{RegionDate|US|Apr 13, 2002}}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased}} {{RegionDate|EU|Aug 16, 2002}} {{RegionDate|US|May 22, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Scooby-Doo! Night of 100 Frights (USA) (Beta 1).7z&lt;br /&gt;
|external=https://archive.org/download/Scooby-Doo_Night_Of_100_Frights_PS2_Betas&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of Scooby-Doo!: Night of 100 Frights for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Dated over a year before the first available final build and shares very little similarities with what was released.&lt;br /&gt;
* Judging by the disc label, this seems to be a basic tech demo used to test the capabilities of Heavy Iron&#039;s Multi Platform Engine before the sixth-gen version of the game began production. &lt;br /&gt;
* Controls are similar to the cancelled PlayStation version, but it is more open-world instead of the more linear style of the PlayStation version.&lt;br /&gt;
* Contains only one level.&lt;br /&gt;
* Press the analog button to allow movement, it&#039;s impossible to move otherwise.&lt;br /&gt;
* No audio present at any point.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
ScoobyDooNOHFJan312001 2.png&lt;br /&gt;
ScoobyDooNOHFJan312001 3.png&lt;br /&gt;
ScoobyDooNOHFJan312001 4.png&lt;br /&gt;
ScoobyDooNOHFJan312001 5.png&lt;br /&gt;
ScoobyDooNOHFJan312001 6.png&lt;br /&gt;
ScoobyDooNOHFJan312001 7.png&lt;br /&gt;
ScoobyDooNOHFJan312001 8.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;TBSjPV9Rhmw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
ScoobyDooNOHFJan312001 Disc.png|CD-R front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Scooby-Doo!: Night of 100 Frights}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Halo_3_(Sep_21,_2006_prototype)&amp;diff=146074</id>
		<title>Halo 3 (Sep 21, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Halo_3_(Sep_21,_2006_prototype)&amp;diff=146074"/>
		<updated>2025-08-29T22:04:19Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Halo3 sep21 title.png&lt;br /&gt;
|Page name=Halo 3 (Sep 21, 2006 prototype)&lt;br /&gt;
|builddate=Sep 21, 2006 15:35:23&lt;br /&gt;
|buildname=Halo 3 05241.06.09.21.1534.first_playt&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Nitrozity&lt;br /&gt;
|releasedby=Nitrozity&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Halo 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|release_date={{RegionDate|AU|Sept 25, 2007}} {{RegionDate|US|Sept 25, 2007}} {{RegionDate|EU|Sept 26, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Halo 3 Sep 21 2006 no levels.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Halo 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Only contains mainmenu.map as well as early campaign Bink videos.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;MLwzjOy-Wls&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;ct9TcGMpGuQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Halo 3}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Far_Cry_3_(Mar_30,_2012_Multiplayer_prototype)&amp;diff=145968</id>
		<title>Far Cry 3 (Mar 30, 2012 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Far_Cry_3_(Mar_30,_2012_Multiplayer_prototype)&amp;diff=145968"/>
		<updated>2025-08-27T16:11:04Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Menu2.png&lt;br /&gt;
|Page name=Far Cry 3 (Mar 30, 2012 prototype)&lt;br /&gt;
|builddate=Mar 30, 2012&lt;br /&gt;
|buildname=FLINT-MSV-MAIN-PACKAGE-749&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=mlleemiles&lt;br /&gt;
|releasedby=mlleemiles&lt;br /&gt;
|filereleasedate=February 5, 2021&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Far Cry 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 18, 2012}}&lt;br /&gt;
|release_date={{RegionDate|EU/AU|Nov 29, 2012}} {{RegionDate|UK|Nov 30, 2012}} {{RegionDate|NA|Dec 4, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Far Cry 3 (Mar 30, 2012 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Far Cry 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 7 months.&lt;br /&gt;
* Multiplayer Internal Build.&lt;br /&gt;
* By normal means only the menu can be accesed. To enter the map editor check the tutorial below. WARNING! Text doesn&#039;t get loaded!&lt;br /&gt;
* Originally found on a Terarelease 1.0 hdd (Ubisoft Massive HDD #1 - Far Cry 3, Assassin&#039;s Creed 4.rar).&lt;br /&gt;
* One file within the archive is lost as I can&#039;t identify the fragments in the data - ui\supertextures\weaponandgadgetlib_0.xbt&amp;quot;.&lt;br /&gt;
* This build is problematic, it is unknown if this is a Xenia issue or not, but the build tends to crash sometimes. Another problem is that most of the time, the user will get stuck on a game login screen that for some reason stays on that screen indefinitely, although there is a chance that a message will appear saying that the login failed and the player can continue.&lt;br /&gt;
* Contains 2 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Jun 19, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;fcx.xex&#039;&#039;&#039;: Sometimes crash (the article photo corresponds to this .xex);&lt;br /&gt;
** &#039;&#039;&#039;fcx_r.xex&#039;&#039;&#039;: Shows a Black Screen.&lt;br /&gt;
* Original filename: Far Cry 3 MP (March 30, 2012) [FLINT-MSV-MAIN-PACKAGE-749].3.7z&lt;br /&gt;
&lt;br /&gt;
==How to enter coop / map editor in this build==&lt;br /&gt;
&lt;br /&gt;
* 1. Open Xenia&#039;s config file (xenia-config.toml).&lt;br /&gt;
* 2. Edit the line &amp;quot;keyboard_mode&amp;quot; to &amp;quot;2&amp;quot;&lt;br /&gt;
* 3. Save the confing and run Xenia.&lt;br /&gt;
* 4. After passing the login screen use &amp;quot;~&amp;quot; to open the command prompt. &lt;br /&gt;
* 5. Type in these two commands in the correct order:&lt;br /&gt;
*** 1) : &amp;quot;login_setoffline 0&amp;quot;  &lt;br /&gt;
*** 2) : &amp;quot;quitToMainMenu&amp;quot;&lt;br /&gt;
*** Local Coop and other options should be accessible now&lt;br /&gt;
* To open map editor enter &amp;quot;Dash&amp;quot; ---&amp;gt; &amp;quot;Create Map&amp;quot;&lt;br /&gt;
&#039;&#039;&#039; Playable coop maps: Payback, Ready or Not, Road Rage&#039;&#039;&#039;&lt;br /&gt;
* To play coop enter &amp;quot;Local Coop&amp;quot; ---&amp;gt; &amp;quot;Set Ready&amp;quot;&lt;br /&gt;
(To change maps, back out of the coop menu for ~3 seconds and enter again)&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;pWE2pN8ErW0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;7aBDefF0gQU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;L54bNnlWMHU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Videos below from Aeritha presents this build on real hardware!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yit_n_cXQlE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;AuFcTOA9tIY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to mlleemiles for preserving and making this build available on the Wiki!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
 &lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
* [https://mega.nz/file/Wl12SL7B#ogghvzx8q5Dm1jnSHKY_9x5SWNMNYrHiNoc1JW5yS4c Alternative Link (Mega)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Far Cry 3}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=BattleBlock_Theater_(Feb_6,_2013_prototype)&amp;diff=145103</id>
		<title>BattleBlock Theater (Feb 6, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=BattleBlock_Theater_(Feb_6,_2013_prototype)&amp;diff=145103"/>
		<updated>2025-08-04T19:22:35Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=BattleBlock Theater (Feb 6, 2013 prototype)&lt;br /&gt;
|builddate=Feb 6, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=July 8, 2022&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=D6992810784AFD9F8425AF296918EEDC78A2ECD958&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=BattleBlock Theater&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle, Platformer, Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|WW|Mar 10, 2013}}&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 3, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=BattleBlock Theater (Feb 6, 2013 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;BattleBlock Theater&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Can be found at the hdd &amp;lt;code&amp;gt;KIDX129&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The build requires a password to be playable, which is f28agwS9MnsTyd5 (Thanks Heaventh)&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|BattleBlock Theater}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Duke_Nukem:_D-Day_(Jun_4,_2001_prototype)&amp;diff=144879</id>
		<title>Duke Nukem: D-Day (Jun 4, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Duke_Nukem:_D-Day_(Jun_4,_2001_prototype)&amp;diff=144879"/>
		<updated>2025-08-01T16:31:20Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=DukeNukemDDay Jun42001 title.png&lt;br /&gt;
|Page name=Duke Nukem: D-Day (Jun 4, 2001 prototype)&lt;br /&gt;
|builddate=Jun 4, 2001 08:45:22&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Cpl. Gerardi&lt;br /&gt;
|releasedby=Cpl. Gerardi&lt;br /&gt;
|filereleasedate=June 6, 2025&lt;br /&gt;
|origin_type=CD-R?&lt;br /&gt;
|origin_labels=DUKE DDAY PS2 JUNE 4, 2001&lt;br /&gt;
|game=Duke Nukem: D-Day&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Duke Nukem - D-Day (Jun 4, 2001 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/duke-dday-ps2-2001-06-04&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased &#039;&#039;&#039;&#039;&#039;Duke Nukem: D-Day&#039;&#039;&#039;&#039;&#039; for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Developed by n-Space, was to be published by Rockstar Games&lt;br /&gt;
* Contains 12 levels&lt;br /&gt;
* The game&#039;s development continued until 2003, so it&#039;s unknown how early or late this prototype is&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;AlgZbvpeloY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
DukeNukemDDay Jun42001 disc.jpg|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Duke Nukem: D-Day}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Octodad:_Dadliest_Catch_(Mar_20,_2013_prototype)&amp;diff=143634</id>
		<title>Octodad: Dadliest Catch (Mar 20, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Octodad:_Dadliest_Catch_(Mar_20,_2013_prototype)&amp;diff=143634"/>
		<updated>2025-07-05T15:16:53Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Octodad: Dadliest Catch (Mar 20, 2013 prototype)&lt;br /&gt;
|builddate=Mar 20, 2013 19:13:23&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=Octodad: Dadliest Catch&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Simulation, Platformer&lt;br /&gt;
|release_date={{RegionDate|WW|Jan 30, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Octodad Dadliest Catch (Mar 20, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Octodad: Dadliest Catch&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* For the build to work the user need to have the game on steam or a crack.&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Octodad:_Dadliest_Catch/March_2013_Build}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;xGQ6yk_-U84&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Octodad: Dadliest Catch}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Halo_3_(Sep_21,_2006_prototype)&amp;diff=142640</id>
		<title>Halo 3 (Sep 21, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Halo_3_(Sep_21,_2006_prototype)&amp;diff=142640"/>
		<updated>2025-06-20T20:06:08Z</updated>

		<summary type="html">&lt;p&gt;Aeritha: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Halo3 sep21 title.png&lt;br /&gt;
|Page name=Halo 3 (Sep 21, 2006 prototype)&lt;br /&gt;
|builddate=Sep 21, 2006 15:35:23&lt;br /&gt;
|buildname=Halo 3 05241.06.09.21.1534.first_playt&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Nitrozity&lt;br /&gt;
|releasedby=Nitrozity&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Halo 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|release_date={{RegionDate|AU|Sept 25, 2007}} {{RegionDate|US|Sept 25, 2007}} {{RegionDate|EU|Sept 26, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Halo 3 Sep 21 2006 no levels.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Halo 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Only contains mainmenu.map as well as early campaign Bink videos.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;MLwzjOy-Wls&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Halo 3}}}}&lt;/div&gt;</summary>
		<author><name>Aeritha</name></author>
	</entry>
</feed>