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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Andlabs</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Andlabs"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Andlabs"/>
	<updated>2026-04-07T12:18:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Talk:F-22_Interceptor_(Sep_17,_1991_build)&amp;diff=82017</id>
		<title>Talk:F-22 Interceptor (Sep 17, 1991 build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Talk:F-22_Interceptor_(Sep_17,_1991_build)&amp;diff=82017"/>
		<updated>2022-12-23T03:48:35Z</updated>

		<summary type="html">&lt;p&gt;Andlabs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is fully identical to the final &amp;lt;tt&amp;gt;F-22 Interceptor - Advanced Tactical Fighter (USA, Europe) (September, 1991).md&amp;lt;/tt&amp;gt; ROM. What&#039;s happening is that this game is doing something unusual for the Mega Drive: it only maps odd bytes above the 512KB mark — presumably by using an 8-bit 128KB ROM in that space, with open bus on the even bytes. When the commonly circulating final ROM was dumped, the bus was read as byte &amp;lt;tt&amp;gt;1A&amp;lt;/tt&amp;gt;; in this ROM it&#039;s read as &amp;lt;tt&amp;gt;00&amp;lt;/tt&amp;gt; instead. Converting those &amp;lt;tt&amp;gt;00&amp;lt;/tt&amp;gt;s to &amp;lt;tt&amp;gt;1A&amp;lt;/tt&amp;gt; will give you the final ROM. All regions and revisions of the game are like this and the game is specially coded to take this into account. - [[User:Andlabs|andlabs]] ([[User talk:Andlabs|talk]]) 22:47, December 22, 2022 (EST)&lt;/div&gt;</summary>
		<author><name>Andlabs</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Talk:F-22_Interceptor_(Sep_17,_1991_build)&amp;diff=82016</id>
		<title>Talk:F-22 Interceptor (Sep 17, 1991 build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Talk:F-22_Interceptor_(Sep_17,_1991_build)&amp;diff=82016"/>
		<updated>2022-12-23T03:47:44Z</updated>

		<summary type="html">&lt;p&gt;Andlabs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is fully identical to the final &amp;lt;tt&amp;gt;F-22 Interceptor - Advanced Tactical Fighter (USA, Europe) (September, 1991).md&amp;lt;/tt&amp;gt; ROM. What&#039;s happening is that this game is doing something unusual for the Mega Drive: it only maps odd bytes above the 512KB mark — presumably by using an 8-bit 128KB ROM in that space, with open bus on the even bytes. When the commonly circulating final ROM was dumped, the bus was read as byte &amp;lt;tt&amp;gt;1A&amp;lt;/tt&amp;gt;; in this ROM it&#039;s read as &amp;lt;tt&amp;gt;00&amp;lt;/tt&amp;gt; instead. Converting those &amp;lt;tt&amp;gt;00&amp;lt;/tt&amp;gt;s to &amp;lt;tt&amp;gt;1A&amp;lt;/tt&amp;gt; will give you the final ROM. All region versions of the game are like this and the game is specially coded to take this into account. - [[User:Andlabs|andlabs]] ([[User talk:Andlabs|talk]]) 22:47, December 22, 2022 (EST)&lt;/div&gt;</summary>
		<author><name>Andlabs</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Talk:F-22_Interceptor_(Sep_17,_1991_build)&amp;diff=82015</id>
		<title>Talk:F-22 Interceptor (Sep 17, 1991 build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Talk:F-22_Interceptor_(Sep_17,_1991_build)&amp;diff=82015"/>
		<updated>2022-12-23T03:47:06Z</updated>

		<summary type="html">&lt;p&gt;Andlabs: Created page with &amp;quot;This is fully identical to the final ROM. What&amp;#039;s happening is that this game is doing something unusual for the Mega Drive: it only maps odd bytes above the 512KB mark — pre...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is fully identical to the final ROM. What&#039;s happening is that this game is doing something unusual for the Mega Drive: it only maps odd bytes above the 512KB mark — presumably by using an 8-bit 128KB ROM in that space, with open bus on the even bytes. When the commonly circulating final ROM was dumped, the bus was read as byte &amp;lt;tt&amp;gt;1A&amp;lt;/tt&amp;gt;; in this ROM it&#039;s read as &amp;lt;tt&amp;gt;00&amp;lt;/tt&amp;gt; instead. Converting those &amp;lt;tt&amp;gt;00&amp;lt;/tt&amp;gt;s to &amp;lt;tt&amp;gt;1A&amp;lt;/tt&amp;gt; will give you the final ROM. All region versions of the game are like this and the game is specially coded to take this into account. - [[User:Andlabs|andlabs]] ([[User talk:Andlabs|talk]]) 22:47, December 22, 2022 (EST)&lt;/div&gt;</summary>
		<author><name>Andlabs</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:Andlabs&amp;diff=82014</id>
		<title>User:Andlabs</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:Andlabs&amp;diff=82014"/>
		<updated>2022-12-23T03:32:44Z</updated>

		<summary type="html">&lt;p&gt;Andlabs: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>Andlabs</name></author>
	</entry>
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