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	<id>https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Apolo+Garcia</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Apolo+Garcia"/>
	<link rel="alternate" type="text/html" href="https://hiddenpalace.org/Special:Contributions/Apolo_Garcia"/>
	<updated>2026-10-19T01:07:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Sep_3,_2010_prototype)&amp;diff=177799</id>
		<title>Kinect Adventures! (Sep 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Sep_3,_2010_prototype)&amp;diff=177799"/>
		<updated>2026-10-18T17:56:46Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: Prototype footer fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Kinect Adventures! (Sep 3, 2010 prototype)&lt;br /&gt;
|builddate=Sep 3, 2010&lt;br /&gt;
|buildname=Springfield Beta&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=frickinfire&lt;br /&gt;
|releasedby=frickinfire&lt;br /&gt;
|filedumpdate=September 6, 2026&lt;br /&gt;
|filereleasedate=September 6, 2026&lt;br /&gt;
|origin_type=Xbox 360 Games on Demand&lt;br /&gt;
|game=Kinect Adventures!&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Minigame Collection, Fitness&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 4, 2010}} {{RegionDate|EU|Nov 10, 2010}} {{RegionDate|AU|Nov 18, 2010}} {{RegionDate|JP|Nov 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=CEB22F6014CF6E7607723FFD8C796AD44Dex.7z}}&lt;br /&gt;
A late prototype of Kinect Adventures! for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
It features almost every level in the final game, but Adventure Mode is incomplete (missing voices, maybe cutscenes? Investigating that).&lt;br /&gt;
&lt;br /&gt;
In the dashboard, the name is &amp;quot;Springfield Beta&amp;quot;, and it has an icon of the Kinect Adventures! &amp;quot;A&amp;quot; logo, but in solid white color.&lt;br /&gt;
==Notes==&lt;br /&gt;
Downloadable as Springfield Beta as a GOD package.&lt;br /&gt;
&lt;br /&gt;
This is the first playable beta in a real console (other betas only work in Xenia emulator).&lt;br /&gt;
&lt;br /&gt;
It weights half of the final game.&lt;br /&gt;
&lt;br /&gt;
For some reason, the build date is September 3, 2010, one day &#039;&#039;&#039;AFTER&#039;&#039;&#039; the build date for the final game. (whaaat???)&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
thanks to andry6702 for letting me know about this&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kinect Adventures!}}}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Sep_3,_2010_prototype)&amp;diff=177793</id>
		<title>Kinect Adventures! (Sep 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Sep_3,_2010_prototype)&amp;diff=177793"/>
		<updated>2026-10-18T02:00:22Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: WHY DOES THIS GAME HAVE A BUILD AFTER THE FINAL GAME BUILD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Kinect Adventures! (Sep 3, 2010 prototype)&lt;br /&gt;
|builddate=Sep 3, 2010&lt;br /&gt;
|buildname=Springfield Beta&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=frickinfire&lt;br /&gt;
|releasedby=frickinfire&lt;br /&gt;
|filedumpdate=September 6, 2026&lt;br /&gt;
|filereleasedate=September 6, 2026&lt;br /&gt;
|origin_type=Xbox 360 Games on Demand&lt;br /&gt;
|game=Kinect Adventures!&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Minigame Collection, Fitness&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 4, 2010}} {{RegionDate|EU|Nov 10, 2010}} {{RegionDate|AU|Nov 18, 2010}} {{RegionDate|JP|Nov 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=CEB22F6014CF6E7607723FFD8C796AD44Dex.7z}}&lt;br /&gt;
A late prototype of Kinect Adventures! for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
It features almost every level in the final game, but Adventure Mode is incomplete (missing voices, maybe cutscenes? Investigating that).&lt;br /&gt;
&lt;br /&gt;
In the dashboard, the name is &amp;quot;Springfield Beta&amp;quot;, and it has an icon of the Kinect Adventures! &amp;quot;A&amp;quot; logo, but in solid white color.&lt;br /&gt;
==Notes==&lt;br /&gt;
Downloadable as Springfield Beta as a GOD package.&lt;br /&gt;
&lt;br /&gt;
This is the first playable beta in a real console (other betas only work in Xenia emulator).&lt;br /&gt;
&lt;br /&gt;
It weights half of the final game.&lt;br /&gt;
&lt;br /&gt;
For some reason, the build date is September 3, 2010, one day &#039;&#039;&#039;AFTER&#039;&#039;&#039; the build date for the final game. (whaaat???)&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
thanks to andry6702 for letting me know about this&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_River_Rush_prototype)&amp;diff=177792</id>
		<title>Kinect Adventures! (Jun 24, 2010 River Rush prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_River_Rush_prototype)&amp;diff=177792"/>
		<updated>2026-10-18T01:24:14Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: Rewrote some parts, added a lot more info, pointed some files that weren&amp;#039;t pointed before, added another test in xenia and real console tests (same as other E32010 variants)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ka river rush (Jun 24, 2010 E3 2010.png&lt;br /&gt;
|Page name=Kinect Adventures! (Jun 24, 2010 River Rush prototype)&lt;br /&gt;
|builddate=Jun 24, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=kabojnk&lt;br /&gt;
|filereleasedate=September 13, 2019&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Kinect Adventures!&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Minigame Collection, Fitness&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 4, 2010}} {{RegionDate|EU|Nov 10, 2010}} {{RegionDate|AU|Nov 18, 2010}} {{RegionDate|JP|Nov 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kinect Adventures (Jun 24, 2010) -E3 2010 Build - RIVER RUSH- -2 Builds with and not LSP-.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kinect Adventures!&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
This dump contains 3 builds for 3 different gamemodes (Rally Ball, Reflex Ridge, River Rush), every one containing a demo for the correspondent gamemode, as presented in the E3 2010.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This is the &#039;&#039;&#039;River Rush demo variant&#039;&#039;&#039; of the dump. This variant of the build was found on an HDD used at E3 2010, but the build date itself is a few days different from the end of that event (even files are in the range of dates from June 23 to September 9). It contains two sub-variants (LSP and NO-LSP), with the only difference being a file called &amp;quot;override.txt&amp;quot;, being written in one of them &amp;quot;-RoadShowOC&amp;quot; and in the other &amp;quot;-RoadShowOC -nolsp&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There are 4 .pdb (Program DataBase) files associated with .xex files that don&#039;t exist in the build, named:&lt;br /&gt;
&lt;br /&gt;
* Default.pdb&lt;br /&gt;
* Default-DebugConsoleTest.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.pdb&lt;br /&gt;
&lt;br /&gt;
There are also 7 .xdb (Xbox DataBase; but they&#039;re actually just normal .pdb) files associated with .xex files (included the already mentioned by the .pdbs), named:&lt;br /&gt;
&lt;br /&gt;
* Default.xdb&lt;br /&gt;
* Default-DebugConsoleTest.xdb&lt;br /&gt;
* SpringfieldGame-XeDebug.xdb&lt;br /&gt;
* SpringfieldGame-XeDebugTest.xdb&lt;br /&gt;
* SpringfieldGame-XeRelease.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.xdb&lt;br /&gt;
&lt;br /&gt;
The .xex present is associated to SpringfieldGame-XeReleaseLTCG-DebugCon .pdb and .xdb files.&lt;br /&gt;
&lt;br /&gt;
In the internal files, there are the files for all gamemodes, but (supposedly) there&#039;s only one playable (the one indicated in the variant name).&lt;br /&gt;
&lt;br /&gt;
== Tests ==&lt;br /&gt;
The game has been tested in both Xenia Canary emulator and a retail console (exploited), achieving the following results&lt;br /&gt;
&lt;br /&gt;
* Jul. 15, 2024 Xenia Canary test:&lt;br /&gt;
** In both builds, at least you can get to the menu.&lt;br /&gt;
* Oct. 17, 2026 Xenia Canary test:&lt;br /&gt;
** At the start, the game will bring up a splash screen with the Kinect Adventures! logo in color (low-res image), and then it&#039;ll bring up another splash screen saying some Kinect game recommendations, in another low-res image.&lt;br /&gt;
** The name of the game is &amp;quot;MGSFPP09 Title&amp;quot;.&lt;br /&gt;
** Placeholder logo, an cicle with black to dark blue gradient, with the letter &amp;quot;GAME TITLE&amp;quot;.&lt;br /&gt;
** The music is always the same.&lt;br /&gt;
** If you press &amp;quot;X&amp;quot; in the controller, the game will pop-up a message saying: &amp;quot;PRESS (X) ON THE CONTROLLER TO BRING UP THE NUI TROUBLESHOOTER&amp;quot;&lt;br /&gt;
** Pressing other buttons won&#039;t do anything.&lt;br /&gt;
&lt;br /&gt;
In the real console tests, neither LSP variant nor NO-LSP variant will open, but just displaying that the game couldn&#039;t be initialized.&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A big thanks to [https://hiddenpalace.org/Kabojnk Kabojnk] for preserving this prototype.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kinect Adventures!}}}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Rally_Ball_prototype)&amp;diff=177791</id>
		<title>Kinect Adventures! (Jun 24, 2010 Rally Ball prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Rally_Ball_prototype)&amp;diff=177791"/>
		<updated>2026-10-18T01:23:28Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: Rally ball&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ka rb (Jun 24, 2010 E3 2010).png&lt;br /&gt;
|Page name=Kinect Adventures! (Jun 24, 2010 Rally Ball prototype)&lt;br /&gt;
|builddate=Jun 24, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=kabojnk&lt;br /&gt;
|filereleasedate=September 13, 2019&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Kinect Adventures!&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Minigame Collection, Fitness&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 4, 2010}} {{RegionDate|EU|Nov 10, 2010}} {{RegionDate|AU|Nov 18, 2010}} {{RegionDate|JP|Nov 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kinect Adventures (Jun 24, 2010) -E3 2010- -Rally Ball- -2 Builds with and not LSP-.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kinect Adventures!&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
This dump contains 3 builds for 3 different gamemodes (Rally Ball, Reflex Ridge, River Rush), every one containing a demo for the correspondent gamemode, as presented in the E3 2010.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This is the &#039;&#039;&#039;Rally Ball demo variant&#039;&#039;&#039; of the dump. This variant of the build was found on an HDD used at E3 2010, but the build date itself is a few days different from the end of that event (even files are in the range of dates from June 23 to September 9). It contains two sub-variants (LSP and NO-LSP), with the only difference being a file called &amp;quot;override.txt&amp;quot;, being written in one of them &amp;quot;-RoadShowOC&amp;quot; and in the other &amp;quot;-RoadShowOC -nolsp&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There are 4 .pdb (Program DataBase) files associated with .xex files that don&#039;t exist in the build, named:&lt;br /&gt;
&lt;br /&gt;
* Default.pdb&lt;br /&gt;
* Default-DebugConsoleTest.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.pdb&lt;br /&gt;
&lt;br /&gt;
There are also 7 .xdb (Xbox DataBase; but they&#039;re actually just normal .pdb) files associated with .xex files (included the already mentioned by the .pdbs), named:&lt;br /&gt;
&lt;br /&gt;
* Default.xdb&lt;br /&gt;
* Default-DebugConsoleTest.xdb&lt;br /&gt;
* SpringfieldGame-XeDebug.xdb&lt;br /&gt;
* SpringfieldGame-XeDebugTest.xdb&lt;br /&gt;
* SpringfieldGame-XeRelease.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.xdb&lt;br /&gt;
&lt;br /&gt;
The .xex present is associated to SpringfieldGame-XeReleaseLTCG-DebugCon .pdb and .xdb files.&lt;br /&gt;
&lt;br /&gt;
In the internal files, there are the files for all gamemodes, but (supposedly) there&#039;s only one playable (the one indicated in the variant name).&lt;br /&gt;
&lt;br /&gt;
== Tests ==&lt;br /&gt;
The game has been tested in both Xenia Canary emulator and a retail console (exploited), achieving the following results&lt;br /&gt;
&lt;br /&gt;
* Jul. 15, 2024 Xenia Canary test:&lt;br /&gt;
** In both builds, at least you can get to the menu.&lt;br /&gt;
* Oct. 17, 2026 Xenia Canary test:&lt;br /&gt;
** At the start, the game will bring up a splash screen with the Kinect Adventures! logo in color (low-res image), and then it&#039;ll bring up another splash screen saying some Kinect game recommendations, in another low-res image.&lt;br /&gt;
** The name of the game is &amp;quot;MGSFPP09 Title&amp;quot;.&lt;br /&gt;
** Placeholder logo, an cicle with black to dark blue gradient, with the letter &amp;quot;GAME TITLE&amp;quot;.&lt;br /&gt;
** The music is always the same.&lt;br /&gt;
** If you press &amp;quot;X&amp;quot; in the controller, the game will pop-up a message saying: &amp;quot;PRESS (X) ON THE CONTROLLER TO BRING UP THE NUI TROUBLESHOOTER&amp;quot;&lt;br /&gt;
** Pressing other buttons won&#039;t do anything.&lt;br /&gt;
&lt;br /&gt;
In the real console tests, neither LSP variant nor NO-LSP variant will open, but just displaying that the game couldn&#039;t be initialized.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A big thanks to [https://hiddenpalace.org/Kabojnk Kabojnk] for preserving this prototype.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kinect Adventures!}}}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Rally_Ball_prototype)&amp;diff=177790</id>
		<title>Kinect Adventures! (Jun 24, 2010 Rally Ball prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Rally_Ball_prototype)&amp;diff=177790"/>
		<updated>2026-10-18T01:23:09Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: Rewrote some parts again, added a lot more info, added real console tests.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ka rb (Jun 24, 2010 E3 2010).png&lt;br /&gt;
|Page name=Kinect Adventures! (Jun 24, 2010 Rally Ball prototype)&lt;br /&gt;
|builddate=Jun 24, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=kabojnk&lt;br /&gt;
|filereleasedate=September 13, 2019&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Kinect Adventures!&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Minigame Collection, Fitness&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 4, 2010}} {{RegionDate|EU|Nov 10, 2010}} {{RegionDate|AU|Nov 18, 2010}} {{RegionDate|JP|Nov 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kinect Adventures (Jun 24, 2010) -E3 2010- -Rally Ball- -2 Builds with and not LSP-.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kinect Adventures!&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
This dump contains 3 builds for 3 different gamemodes (Rally Ball, Reflex Ridge, River Rush), every one containing a demo for the correspondent gamemode, as presented in the E3 2010.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This is the &#039;&#039;&#039;Reflex Ridge demo variant&#039;&#039;&#039; of the dump. This variant of the build was found on an HDD used at E3 2010, but the build date itself is a few days different from the end of that event (even files are in the range of dates from June 23 to September 9). It contains two sub-variants (LSP and NO-LSP), with the only difference being a file called &amp;quot;override.txt&amp;quot;, being written in one of them &amp;quot;-RoadShowOC&amp;quot; and in the other &amp;quot;-RoadShowOC -nolsp&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There are 4 .pdb (Program DataBase) files associated with .xex files that don&#039;t exist in the build, named:&lt;br /&gt;
&lt;br /&gt;
* Default.pdb&lt;br /&gt;
* Default-DebugConsoleTest.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.pdb&lt;br /&gt;
&lt;br /&gt;
There are also 7 .xdb (Xbox DataBase; but they&#039;re actually just normal .pdb) files associated with .xex files (included the already mentioned by the .pdbs), named:&lt;br /&gt;
&lt;br /&gt;
* Default.xdb&lt;br /&gt;
* Default-DebugConsoleTest.xdb&lt;br /&gt;
* SpringfieldGame-XeDebug.xdb&lt;br /&gt;
* SpringfieldGame-XeDebugTest.xdb&lt;br /&gt;
* SpringfieldGame-XeRelease.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.xdb&lt;br /&gt;
&lt;br /&gt;
The .xex present is associated to SpringfieldGame-XeReleaseLTCG-DebugCon .pdb and .xdb files.&lt;br /&gt;
&lt;br /&gt;
In the internal files, there are the files for all gamemodes, but (supposedly) there&#039;s only one playable (the one indicated in the variant name).&lt;br /&gt;
&lt;br /&gt;
== Tests ==&lt;br /&gt;
The game has been tested in both Xenia Canary emulator and a retail console (exploited), achieving the following results&lt;br /&gt;
&lt;br /&gt;
* Jul. 15, 2024 Xenia Canary test:&lt;br /&gt;
** In both builds, at least you can get to the menu.&lt;br /&gt;
* Oct. 17, 2026 Xenia Canary test:&lt;br /&gt;
** At the start, the game will bring up a splash screen with the Kinect Adventures! logo in color (low-res image), and then it&#039;ll bring up another splash screen saying some Kinect game recommendations, in another low-res image.&lt;br /&gt;
** The name of the game is &amp;quot;MGSFPP09 Title&amp;quot;.&lt;br /&gt;
** Placeholder logo, an cicle with black to dark blue gradient, with the letter &amp;quot;GAME TITLE&amp;quot;.&lt;br /&gt;
** The music is always the same.&lt;br /&gt;
** If you press &amp;quot;X&amp;quot; in the controller, the game will pop-up a message saying: &amp;quot;PRESS (X) ON THE CONTROLLER TO BRING UP THE NUI TROUBLESHOOTER&amp;quot;&lt;br /&gt;
** Pressing other buttons won&#039;t do anything.&lt;br /&gt;
&lt;br /&gt;
In the real console tests, neither LSP variant nor NO-LSP variant will open, but just displaying that the game couldn&#039;t be initialized.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A big thanks to [https://hiddenpalace.org/Kabojnk Kabojnk] for preserving this prototype.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kinect Adventures!}}}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Reflex_Ridge_prototype)&amp;diff=177789</id>
		<title>Kinect Adventures! (Jun 24, 2010 Reflex Ridge prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Reflex_Ridge_prototype)&amp;diff=177789"/>
		<updated>2026-10-18T01:22:14Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: Rewrote some parts, added a lot more info, pointed some files that weren&amp;#039;t pointed before, added another test in xenia and real console tests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ka rr (Jun 24, 2010 E3 2010).png&lt;br /&gt;
|Page name=Kinect Adventures! (Jun 24, 2010 Reflex Ridge prototype)&lt;br /&gt;
|builddate=Jun 24, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=kabojnk&lt;br /&gt;
|filereleasedate=September 13, 2019&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Kinect Adventures!&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Minigame Collection, Fitness&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 4, 2010}} {{RegionDate|EU|Nov 10, 2010}} {{RegionDate|AU|Nov 18, 2010}} {{RegionDate|JP|Nov 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kinect Adventures (Jun 24, 2010) -E3 2010 Build - REFLEX RIDGE- -2 Builds with and not LSP- .rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kinect Adventures!&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
This dump contains 3 builds for 3 different gamemodes (Rally Ball, Reflex Ridge, River Rush), every one containing a demo for the correspondent gamemode, as presented in the E3 2010.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is the &#039;&#039;&#039;Reflex Ridge demo variant&#039;&#039;&#039; of the dump. This variant of the build was found on an HDD used at E3 2010, but the build date itself is a few days different from the end of that event (even files are in the range of dates from June 23 to September 9). It contains two sub-variants (LSP and NO-LSP), with the only difference being a file called &amp;quot;override.txt&amp;quot;, being written in one of them &amp;quot;-RoadShowOC&amp;quot; and in the other &amp;quot;-RoadShowOC -nolsp&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There are 4 .pdb (Program DataBase) files associated with .xex files that don&#039;t exist in the build, named:&lt;br /&gt;
&lt;br /&gt;
* Default.pdb&lt;br /&gt;
* Default-DebugConsoleTest.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.pdb&lt;br /&gt;
&lt;br /&gt;
There are also 7 .xdb (Xbox DataBase; but they&#039;re actually just normal .pdb) files associated with .xex files (included the already mentioned by the .pdbs), named:&lt;br /&gt;
&lt;br /&gt;
* Default.xdb&lt;br /&gt;
* Default-DebugConsoleTest.xdb&lt;br /&gt;
* SpringfieldGame-XeDebug.xdb&lt;br /&gt;
* SpringfieldGame-XeDebugTest.xdb&lt;br /&gt;
* SpringfieldGame-XeRelease.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.xdb&lt;br /&gt;
&lt;br /&gt;
The .xex present is associated to SpringfieldGame-XeReleaseLTCG-DebugCon .pdb and .xdb files.&lt;br /&gt;
&lt;br /&gt;
In the internal files, there are the files for all gamemodes, but (supposedly) there&#039;s only one playable (the one indicated in the variant name).&lt;br /&gt;
&lt;br /&gt;
== Tests ==&lt;br /&gt;
The game has been tested in both Xenia Canary emulator and a retail console (exploited), achieving the following results&lt;br /&gt;
&lt;br /&gt;
* Jul. 15, 2024 Xenia Canary test:&lt;br /&gt;
** In both builds, at least you can get to the menu.&lt;br /&gt;
* Oct. 17, 2026 Xenia Canary test:&lt;br /&gt;
** At the start, the game will bring up a splash screen with the Kinect Adventures! logo in color (low-res image), and then it&#039;ll bring up another splash screen saying some Kinect game recommendations, in another low-res image.&lt;br /&gt;
** The name of the game is &amp;quot;MGSFPP09 Title&amp;quot;.&lt;br /&gt;
** Placeholder logo, an cicle with black to dark blue gradient, with the letter &amp;quot;GAME TITLE&amp;quot;.&lt;br /&gt;
** The music is always the same.&lt;br /&gt;
** If you press &amp;quot;X&amp;quot; in the controller, the game will pop-up a message saying: &amp;quot;PRESS (X) ON THE CONTROLLER TO BRING UP THE NUI TROUBLESHOOTER&amp;quot;&lt;br /&gt;
** Pressing other buttons won&#039;t do anything.&lt;br /&gt;
&lt;br /&gt;
In the real console tests, neither LSP variant nor NO-LSP variant will open, but just displaying that the game couldn&#039;t be initialized.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A big thanks to [https://hiddenpalace.org/Kabojnk Kabojnk] for preserving this prototype.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kinect Adventures!}}}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Rally_Ball_prototype)&amp;diff=177787</id>
		<title>Kinect Adventures! (Jun 24, 2010 Rally Ball prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Rally_Ball_prototype)&amp;diff=177787"/>
		<updated>2026-10-18T00:02:39Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: corrected a typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ka rb (Jun 24, 2010 E3 2010).png&lt;br /&gt;
|Page name=Kinect Adventures! (Jun 24, 2010 Rally Ball prototype)&lt;br /&gt;
|builddate=Jun 24, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=kabojnk&lt;br /&gt;
|filereleasedate=September 13, 2019&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Kinect Adventures!&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Minigame Collection, Fitness&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 4, 2010}} {{RegionDate|EU|Nov 10, 2010}} {{RegionDate|AU|Nov 18, 2010}} {{RegionDate|JP|Nov 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kinect Adventures (Jun 24, 2010) -E3 2010- -Rally Ball- -2 Builds with and not LSP-.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kinect Adventures!&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
This dump contains 3 builds for 3 different gamemodes (Rally Ball, Reflex Ridge, River Rush), every one containing (supposedly) a demo for the correspondent gamemode, as presented in the E3 2010.&lt;br /&gt;
==Notes==&lt;br /&gt;
E3 2010 build (Rally Ball demo variant). This build was found on an HDD used at E3 2010, but the build date itself is a few days different from the end of that event. It contains two variants (LSP and NO-LSP), the only difference being a file called &amp;quot;override.txt&amp;quot;, being written in one of the variants &amp;quot;-RoadShowOC&amp;quot; and in the other &amp;quot;-RoadShowOC -nolsp&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Each of the variants has a .xex file, that based on tests carried out on Xenia Canary:&lt;br /&gt;
* Jul. 15, 2024 test: &lt;br /&gt;
** In both builds, at least you can get to the menu.&lt;br /&gt;
* Oct. 17, 2026 test: &lt;br /&gt;
** At the start, the game will bring up a splash screen with the Kinect Adventures! logo in color (low-res image), and then it&#039;ll bring up another splash screen saying some Kinect game recommendations, in another low-res image.&lt;br /&gt;
** The name of the game is &amp;quot;MGSFPP09 Title&amp;quot;. &lt;br /&gt;
** Placeholder logo, an cicle with black to dark blue gradient, with the letter &amp;quot;GAME TITLE&amp;quot;.&lt;br /&gt;
** The music is always the same.&lt;br /&gt;
** If you press &amp;quot;X&amp;quot; in the controller, the game will pop-up a message saying: &amp;quot;PRESS (X) ON THE CONTROLLER TO BRING UP THE NUI TROUBLESHOOTER&amp;quot;&lt;br /&gt;
** Pressing other buttons won&#039;t do anything.&lt;br /&gt;
There are 4 .pdb (Program DataBase) files associated with .xex files that don&#039;t exist in the build, named: &lt;br /&gt;
&lt;br /&gt;
* Default.pdb&lt;br /&gt;
* Default-DebugConsoleTest.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.pdb&lt;br /&gt;
&lt;br /&gt;
There are also 7 .xdb (Xbox DataBase; but actually they&#039;re just normal .pdb) files associated with .xex, named: &lt;br /&gt;
&lt;br /&gt;
* Default.xdb&lt;br /&gt;
* Default-DebugConsoleTest.xdb&lt;br /&gt;
* SpringfieldGame-XeDebug.xdb&lt;br /&gt;
* SpringfieldGame-XeDebugTest.xdb&lt;br /&gt;
* SpringfieldGame-XeRelease.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.xdb&lt;br /&gt;
&lt;br /&gt;
The .xex present is associated to SpringfieldGame-XeReleaseLTCG-DebugCon .pdb and .xdb.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A big thanks to [https://hiddenpalace.org/Kabojnk Kabojnk] for preserving this prototype.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kinect Adventures!}}}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Rally_Ball_prototype)&amp;diff=177786</id>
		<title>Kinect Adventures! (Jun 24, 2010 Rally Ball prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Jun_24,_2010_Rally_Ball_prototype)&amp;diff=177786"/>
		<updated>2026-10-18T00:01:47Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: Rewrote some parts, added info, pointed some files that weren&amp;#039;t pointed before, added another test in xenia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ka rb (Jun 24, 2010 E3 2010).png&lt;br /&gt;
|Page name=Kinect Adventures! (Jun 24, 2010 Rally Ball prototype)&lt;br /&gt;
|builddate=Jun 24, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=kabojnk&lt;br /&gt;
|filereleasedate=September 13, 2019&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Kinect Adventures!&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Minigame Collection, Fitness&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 4, 2010}} {{RegionDate|EU|Nov 10, 2010}} {{RegionDate|AU|Nov 18, 2010}} {{RegionDate|JP|Nov 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kinect Adventures (Jun 24, 2010) -E3 2010- -Rally Ball- -2 Builds with and not LSP-.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kinect Adventures!&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
This dump contains 3 builds for 3 different gamemodes (Rally Ball, Reflex Ridge, River Rush), every one containing (supposedly) a demo for the correspondent gamemode, as presented in the E3 2010.&lt;br /&gt;
==Notes==&lt;br /&gt;
E3 2010 build (Rally Ball demo variant). This build was found on an HDD used at E3 2010, but the build date itself is a few days different from the end of that event though.&lt;br /&gt;
&lt;br /&gt;
It contains two variants (LSP and NO-LSP), the only difference being a file in the root of the folder called &amp;quot;override.txt&amp;quot;, being written in one of the variants &amp;quot;-RoadShowOC&amp;quot; and in the other &amp;quot;-RoadShowOC -nolsp&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Each of the variants has a .xex file, that based on tests carried out on Xenia Canary:&lt;br /&gt;
* Jul. 15, 2024 test: &lt;br /&gt;
** In both builds, at least you can get to the menu.&lt;br /&gt;
* Oct. 17, 2026 test: &lt;br /&gt;
** At the start, the game will bring up a splash screen with the Kinect Adventures! logo in color (low-res image), and then it&#039;ll bring up another splash screen saying some Kinect game recommendations, in another low-res image.&lt;br /&gt;
** The name of the game is &amp;quot;MGSFPP09 Title&amp;quot;. &lt;br /&gt;
** Placeholder logo, an cicle with black to dark blue gradient, with the letter &amp;quot;GAME TITLE&amp;quot;.&lt;br /&gt;
** The music is always the same.&lt;br /&gt;
** If you press &amp;quot;X&amp;quot; in the controller, the game will pop-up a message saying: &amp;quot;PRESS (X) ON THE CONTROLLER TO BRING UP THE NUI TROUBLESHOOTER&amp;quot;&lt;br /&gt;
** Pressing other buttons won&#039;t do anything.&lt;br /&gt;
There are 4 .pdb (Program DataBase) files associated with .xex files that don&#039;t exist in the build, named: &lt;br /&gt;
&lt;br /&gt;
* Default.pdb&lt;br /&gt;
* Default-DebugConsoleTest.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.pdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.pdb&lt;br /&gt;
&lt;br /&gt;
There are also 7 .xdb (Xbox DataBase; but actually they&#039;re just normal .pdb) files associated with .xex, named: &lt;br /&gt;
&lt;br /&gt;
* Default.xdb&lt;br /&gt;
* Default-DebugConsoleTest.xdb&lt;br /&gt;
* SpringfieldGame-XeDebug.xdb&lt;br /&gt;
* SpringfieldGame-XeDebugTest.xdb&lt;br /&gt;
* SpringfieldGame-XeRelease.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseLTCG-DebugCon.xdb&lt;br /&gt;
* SpringfieldGame-XeReleaseTest.xdb&lt;br /&gt;
&lt;br /&gt;
The .xex present is associated to SpringfieldGame-XeReleaseLTCG-DebugCon .pdb and .xdb.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A big thanks to [https://hiddenpalace.org/Kabojnk Kabojnk] for preserving this prototype.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kinect Adventures!}}}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Sep_3,_2010_prototype)&amp;diff=177777</id>
		<title>Kinect Adventures! (Sep 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Kinect_Adventures!_(Sep_3,_2010_prototype)&amp;diff=177777"/>
		<updated>2026-10-17T22:57:11Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: Tested it in my console.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Kinect Adventures! (Sep 3, 2010 prototype)&lt;br /&gt;
|builddate=Sep 3, 2010&lt;br /&gt;
|buildname=Springfield Beta&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=frickinfire&lt;br /&gt;
|releasedby=frickinfire&lt;br /&gt;
|filedumpdate=September 6, 2026&lt;br /&gt;
|filereleasedate=September 6, 2026&lt;br /&gt;
|origin_type=Xbox 360 Games on Demand&lt;br /&gt;
|game=Kinect Adventures!&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Minigame Collection, Fitness&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 4, 2010}} {{RegionDate|EU|Nov 10, 2010}} {{RegionDate|AU|Nov 18, 2010}} {{RegionDate|JP|Nov 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=CEB22F6014CF6E7607723FFD8C796AD44Dex.7z}}&lt;br /&gt;
A late prototype of Kinect Adventures! for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
It features almost every level in the final game, but Adventure Mode is incomplete (missing voices, maybe cutscenes? Investigating that).&lt;br /&gt;
&lt;br /&gt;
In the dashboard, the name is &amp;quot;Springfield Beta&amp;quot;, and it has an icon of the Kinect Adventures! &amp;quot;A&amp;quot; logo, but in solid white color.&lt;br /&gt;
==Notes==&lt;br /&gt;
Downloadable as Springfield Beta as a GOD package.&lt;br /&gt;
&lt;br /&gt;
This is the first playable beta in a real console (other betas only work in Xenia emulator).&lt;br /&gt;
&lt;br /&gt;
It weights half of the final game.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
thanks to andry6702 for letting me know about this&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=User:Apolo_Garcia&amp;diff=177771</id>
		<title>User:Apolo Garcia</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=User:Apolo_Garcia&amp;diff=177771"/>
		<updated>2026-10-17T19:26:25Z</updated>

		<summary type="html">&lt;p&gt;Apolo Garcia: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>Apolo Garcia</name></author>
	</entry>
</feed>