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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BigBankBailey</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BigBankBailey"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/BigBankBailey"/>
	<updated>2026-04-05T18:17:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Modern_Warfare_3_(Oct_11,_2011_Prototype)&amp;diff=160340</id>
		<title>Call of Duty: Modern Warfare 3 (Oct 11, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Modern_Warfare_3_(Oct_11,_2011_Prototype)&amp;diff=160340"/>
		<updated>2026-03-28T09:48:28Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=new.png&lt;br /&gt;
|Page name=Call of Duty: Modern Warfare 3 (Oct 11, 2011 Prototype)&lt;br /&gt;
|builddate=Oct 11, 2011&lt;br /&gt;
|buildname=Retail TU1 452&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=vondehaar&lt;br /&gt;
|releasedby=vondehaar&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Call of Duty: Modern Warfare 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 19, 2011}}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 8, 2011}} {{RegionDate|US|Nov 8, 2011}} {{RegionDate|EU|Nov 8, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty MW3 (Debug 452 2011-10-11).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Call of Duty: Modern Warfare 3 for the Microsft Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates the Release by 28 days.&lt;br /&gt;
*This build is practically identical to release so you wont find anything that stands out.&lt;br /&gt;
*Contains several executables, including debug executables and .pdb/.map debugging symbols.&lt;br /&gt;
*Singleplayer, Multiplayer, and Special Ops work smoothly. (Tested on Xenia Canary - Sep 4, 2024 - 2c087406d)&lt;br /&gt;
*Files from this build work in the Sep 19, 2011 build.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Modern Warfare 3}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Modern_Warfare_3_(Sep_19,_2011_Prototype)&amp;diff=160339</id>
		<title>Call of Duty: Modern Warfare 3 (Sep 19, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Modern_Warfare_3_(Sep_19,_2011_Prototype)&amp;diff=160339"/>
		<updated>2026-03-28T09:47:35Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=mw3.png&lt;br /&gt;
|Page name=Call of Duty: Modern Warfare 3 (Sep 19, 2011 Multiplayer Prototype)&lt;br /&gt;
|builddate=Sep 19, 2011&lt;br /&gt;
|buildname=Retail 419&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=vondehaar&lt;br /&gt;
|releasedby=vondehaar&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Call of Duty: Modern Warfare 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 19, 2011}}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 8, 2011}} {{RegionDate|US|Nov 8, 2011}} {{RegionDate|EU|Nov 8, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty MW3 (Debug 419 2011-09-19).rar&lt;br /&gt;
}}&lt;br /&gt;
A Multiplayer Prototype of Call of Duty: Modern Warfare 3 for the Microsft Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates the Release by 50 days.&lt;br /&gt;
*Contains several executables.&lt;br /&gt;
*Only contains Multiplayer and it is basically identical to release so nothing stands out, and it contains all maps and modes.&lt;br /&gt;
*Campaign and Special Ops are completely gutted in this build. &lt;br /&gt;
**Seeing how complete the campaign and spec ops is in the [[Call of Duty: Modern Warfare 3 (Oct 11, 2011 Prototype)|(Oct 11, 2011)]] build, this had to have been a MP-Only build for an event, or internal testing.&lt;br /&gt;
**The Call of Duty: Experience 2011 was held during Sep 2-3, 2011.&lt;br /&gt;
**This build may honestly be another event for press or Youtubers or internal testing. I could not find anything significant between Sept 19, 2011 and Release.&lt;br /&gt;
**Files from this build also work in the Oct 11, 2011 build.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Modern Warfare 3}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Modern_Warfare_3_(Sep_19,_2011_Prototype)&amp;diff=160338</id>
		<title>Call of Duty: Modern Warfare 3 (Sep 19, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Modern_Warfare_3_(Sep_19,_2011_Prototype)&amp;diff=160338"/>
		<updated>2026-03-28T09:46:56Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=mw3.png&lt;br /&gt;
|Page name=Call of Duty: Modern Warfare 3 (Sep 19, 2011 Multiplayer Prototype)&lt;br /&gt;
|builddate=Sep 19, 2011&lt;br /&gt;
|buildname=Retail 419&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=vondehaar&lt;br /&gt;
|releasedby=vondehaar&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Call of Duty: Modern Warfare 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 19, 2011}}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 8, 2011}} {{RegionDate|US|Nov 8, 2011}} {{RegionDate|EU|Nov 8, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty MW3 (Debug 419 2011-09-19).rar&lt;br /&gt;
}}&lt;br /&gt;
A Multiplayer Prototype of Call of Duty: Modern Warfare 3 for the Microsft Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates the Release by 50 days.&lt;br /&gt;
*Contains several executables.&lt;br /&gt;
*Only contains Multiplayer and it is basically identical to release so nothing stands out, and it contains all maps and modes.&lt;br /&gt;
*Campaign and Special Ops are completely gutted in this build. &lt;br /&gt;
**Seeing how complete the campaign and spec ops is in the [[Call of Duty: Modern Warfare 3 (Oct 11, 2011 Prototype)|(Oct 11, 2011)]] build, this had to have been a MP-Only build for an event, or internal testing.&lt;br /&gt;
**The Call of Duty: Experience 2011 was held during Sep 2-3, 2011.&lt;br /&gt;
**This build may honestly be another event for press or Youtubers or internal testing. I could not find anything significant between Sept 19, 2011 and Release.&lt;br /&gt;
**Files from this build also work in the sep 19, 2011 build.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Modern Warfare 3}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=158852</id>
		<title>File:Bo1 dev files.rar</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=158852"/>
		<updated>2026-02-24T22:16:45Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: BigBankBailey uploaded a new version of File:Bo1 dev files.rar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Patched exes to load custom zm.cfg file which brings the devgui back to life as well as other boosts like higher fps, swapped trigger controls, disable vsync, patched for xblive and more.&lt;br /&gt;
Call of Duty Black Ops (Sep 26, 2011 Prototype)&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=155256</id>
		<title>File:Bo1 dev files.rar</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=155256"/>
		<updated>2026-01-13T13:26:15Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: BigBankBailey uploaded a new version of File:Bo1 dev files.rar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Patched exes to load custom zm.cfg file which brings the devgui back to life as well as other boosts like higher fps, swapped trigger controls, disable vsync, patched for xblive and more.&lt;br /&gt;
Call of Duty Black Ops (Sep 26, 2011 Prototype)&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=155179</id>
		<title>File:Bo1 dev files.rar</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=155179"/>
		<updated>2026-01-12T20:44:57Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: BigBankBailey uploaded a new version of File:Bo1 dev files.rar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Patched exes to load custom zm.cfg file which brings the devgui back to life as well as other boosts like higher fps, swapped trigger controls, disable vsync, patched for xblive and more.&lt;br /&gt;
Call of Duty Black Ops (Sep 26, 2011 Prototype)&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty_Black_Ops_(Sep_26,_2011_Prototype)&amp;diff=148164</id>
		<title>Call of Duty Black Ops (Sep 26, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty_Black_Ops_(Sep_26,_2011_Prototype)&amp;diff=148164"/>
		<updated>2025-10-19T14:51:44Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Bo1startscreen.png&lt;br /&gt;
|Page name=Call of Duty: Black Ops (Sep 26, 2011 Prototype)&lt;br /&gt;
|builddate=Sep 26, 2011&lt;br /&gt;
|buildname=7.0.81 / 7.0.122&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Nascar1243&lt;br /&gt;
|releasedby=Nascar1243&lt;br /&gt;
|filedumpdate=January 30, 2025&lt;br /&gt;
|filereleasedate=January 31, 2025&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 28, 2010}}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 9, 2010}} {{RegionDate|US|Nov 9, 2010}} {{RegionDate|EU|Nov 9, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Black Ops (Sep 26, 2011) (cod7).rar&lt;br /&gt;
|external=https://mega.nz/folder/wPo31bwJ#ZR8JluoF9b1WpHk__SOfLw/file/ZC40FQ5B&lt;br /&gt;
}}&lt;br /&gt;
A post-release build of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Multiplayer requires a &#039;&#039;&#039;patch_mp&#039;&#039;&#039; and &#039;&#039;&#039;patch_ui_mp&#039;&#039;&#039; fastfile to boot. &lt;br /&gt;
* The debug executables work on xenia with additional patches. &lt;br /&gt;
* There are .map files in the build.&lt;br /&gt;
* You must nop two addresses in the CoDMP.exe in order for it to boot. 0x823A29CC and 0x824B4E50&lt;br /&gt;
* Campaign is playable in this build.&lt;br /&gt;
* You will need these files https://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;amp;oldid=145903&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;269&amp;quot; widths=&amp;quot;384&amp;quot;&amp;gt;&lt;br /&gt;
File:bo1zm.png&lt;br /&gt;
File:Bo1titlescreen.png&lt;br /&gt;
File:bo1sep261.png&lt;br /&gt;
File:bo1sep262.png&lt;br /&gt;
File:bo1sep263.png&lt;br /&gt;
File:bo1sep264.png&lt;br /&gt;
File:bo1sep265.png&lt;br /&gt;
File:bo1sep266.png&lt;br /&gt;
File:bo1sep267.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Black Ops}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(July_19,_2013_prototype)&amp;diff=148138</id>
		<title>Call of Duty: Ghosts (July 19, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(July_19,_2013_prototype)&amp;diff=148138"/>
		<updated>2025-10-18T20:59:25Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Ghosts (July 19, 2013 prototype)&lt;br /&gt;
|builddate=July 19, 2013&lt;br /&gt;
|buildname=b563092&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Nascar1243&lt;br /&gt;
|releasedby=Nascar1243&lt;br /&gt;
|filedumpdate=January 30, 2025&lt;br /&gt;
|filereleasedate=January 31, 2025&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Ghosts (Jul 19, 2013) -Most BIKs Fixed, Some FFs Fragged-.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Xbox 360 from roughly 4 months before the game&#039;s release.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Currently, most of the working executables in the build fail to launch due to a whitelist error. The demo executable does not contain this check and can be ran.&lt;br /&gt;
* Using Xeximage from the Xbox 360 SDK allows other executables to be built and ran. The following 3 executables: 3-iw6sp_fast_server.xex, 5-iw6mp_demo.xex and 6-iw6mp_fast_server.xex were built with the SDK using the .pe files found in the build.&lt;br /&gt;
* 2 executables are fragged: 1-iw6sp.exe (as well as .pe file) and 2-iw6mp.exe (as well as .pe file), and therefore do not work.&lt;br /&gt;
* Some fastfiles (.ff) and Bink video (.bik) files may be fragged, although the majority of .bik files and some fastfiles have been fixed by Kabojnk.&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;https://lilpoop.boo/cdn/Patches/COD%20Ghosts%20Alpha%20Patches.rar&amp;lt;/nowiki&amp;gt; patches for all ghost builds.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ghostsjul19.png&lt;br /&gt;
File:ghostsjul192.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Kabojnk for working on fixing and uploading this build!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Ghosts}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(July_19,_2013_prototype)&amp;diff=148137</id>
		<title>Call of Duty: Ghosts (July 19, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(July_19,_2013_prototype)&amp;diff=148137"/>
		<updated>2025-10-18T20:58:48Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Ghosts (July 19, 2013 prototype)&lt;br /&gt;
|builddate=July 19, 2013&lt;br /&gt;
|buildname=b563092&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Nascar1243&lt;br /&gt;
|releasedby=Nascar1243&lt;br /&gt;
|filedumpdate=January 30, 2025&lt;br /&gt;
|filereleasedate=January 31, 2025&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Ghosts (Jul 19, 2013) -Most BIKs Fixed, Some FFs Fragged-.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Xbox 360 from roughly 4 months before the game&#039;s release.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Currently, most of the working executables in the build fail to launch due to a whitelist error. The demo executable does not contain this check and can be ran.&lt;br /&gt;
* Using Xeximage from the Xbox 360 SDK allows other executables to be built and ran. The following 3 executables: 3-iw6sp_fast_server.xex, 5-iw6mp_demo.xex and 6-iw6mp_fast_server.xex were built with the SDK using the .pe files found in the build.&lt;br /&gt;
* 2 executables are fragged: 1-iw6sp.exe (as well as .pe file) and 2-iw6mp.exe (as well as .pe file), and therefore do not work.&lt;br /&gt;
* Some fastfiles (.ff) and Bink video (.bik) files may be fragged, although the majority of .bik files and some fastfiles have been fixed by Kabojnk.[[/lilpoop.boo/cdn/Patches/COD Ghosts Alpha Patches.rar|https://lilpoop.boo/cdn/Patches/COD%20Ghosts%20Alpha%20Patches.rar]] patches for all ghost builds.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ghostsjul19.png&lt;br /&gt;
File:ghostsjul192.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Kabojnk for working on fixing and uploading this build!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Ghosts}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Aug_29,_2013_prototype)&amp;diff=148136</id>
		<title>Call of Duty: Ghosts (Aug 29, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Aug_29,_2013_prototype)&amp;diff=148136"/>
		<updated>2025-10-18T20:57:40Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Ghosts (Aug 29, 2013 prototype)&lt;br /&gt;
|builddate=Aug 29, 2013&lt;br /&gt;
|buildname=Autobuild_611613_612243&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=September 24, 2024&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Ghosts (Aug 29, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Xbox 360 from roughly two and a half months before the game&#039;s release.&lt;br /&gt;
&lt;br /&gt;
* [[/lilpoop.boo/cdn/Patches/COD Ghosts Alpha Patches.rar|https://lilpoop.boo/cdn/Patches/COD%20Ghosts%20Alpha%20Patches.rar]] patches for all ghost builds&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Ghosts}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Sep_2,_2013_prototype)&amp;diff=148135</id>
		<title>Call of Duty: Ghosts (Sep 2, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Sep_2,_2013_prototype)&amp;diff=148135"/>
		<updated>2025-10-18T20:57:21Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Ghosts (Sep 2, 2013 prototype)&lt;br /&gt;
|builddate=Sep 2, 2013&lt;br /&gt;
|buildname=Autobuild_614721_614851&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=September 24, 2024&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Ghosts (Sep 2, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Xbox 360 from roughly two months before the game&#039;s release.&lt;br /&gt;
&lt;br /&gt;
* [[/lilpoop.boo/cdn/Patches/COD Ghosts Alpha Patches.rar|https://lilpoop.boo/cdn/Patches/COD%20Ghosts%20Alpha%20Patches.rar]] patches for all ghost builds&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Ghosts}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Sep_9,_2013_prototype)&amp;diff=148134</id>
		<title>Call of Duty: Ghosts (Sep 9, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Sep_9,_2013_prototype)&amp;diff=148134"/>
		<updated>2025-10-18T20:56:55Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Ghosts (Sep 9, 2013 prototype)&lt;br /&gt;
|builddate=Sep 9, 2013&lt;br /&gt;
|buildname=Autobuild 620961_621503&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=September 24, 2024&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Ghosts (Sep 9, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Xbox 360 from roughly two months before the game&#039;s release.&lt;br /&gt;
&lt;br /&gt;
* [[/lilpoop.boo/cdn/Patches/COD Ghosts Alpha Patches.rar|https://lilpoop.boo/cdn/Patches/COD%20Ghosts%20Alpha%20Patches.rar]] patches for all ghost builds&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Ghosts}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(May_21,_2013_prototype)&amp;diff=148133</id>
		<title>Call of Duty: Ghosts (May 21, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(May_21,_2013_prototype)&amp;diff=148133"/>
		<updated>2025-10-18T20:56:22Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Call of Duty Ghosts May 21, 2013 prototype).png&lt;br /&gt;
|Page name=Call of Duty: Ghosts (May 21, 2013 prototype)&lt;br /&gt;
|builddate=May 21, 2013&lt;br /&gt;
|buildname=515054_515968&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=September 24, 2024&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Ghosts (May 21, 2013 prototype).7z&lt;br /&gt;
}}{{Download|file=4156088E - 2-iw6mp_exe.patch.txt|title=Dragon&#039;s Safeguard Patch}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Xbox 360 &#039;&#039;&#039;168 days&#039;&#039;&#039; before the game&#039;s release.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Campaign, MP, Extinction are playable.&lt;br /&gt;
* Accessible on Xenia and RGH through:&lt;br /&gt;
** default.xex&lt;br /&gt;
** default_mp.xex&lt;br /&gt;
** 4-iw6sp_demo.exe&lt;br /&gt;
** 5-iw6mp_demo.exe&lt;br /&gt;
** &amp;lt;nowiki&amp;gt;https://lilpoop.boo/cdn/Patches/COD%20Ghosts%20Alpha%20Patches.rar&amp;lt;/nowiki&amp;gt; patches for all ghost builds&lt;br /&gt;
&lt;br /&gt;
== Campaign ==&lt;br /&gt;
&lt;br /&gt;
* Missions are in varying stages of development.&lt;br /&gt;
* There are numerous test maps you can load via command.&lt;br /&gt;
&lt;br /&gt;
== Multiplayer ==&lt;br /&gt;
&lt;br /&gt;
* Most maps are near complete though there are some slight differences with lighting, texture, and some with blank sections.&lt;br /&gt;
* You can get an idea of what each map looked much earlier based on the map icons and minimap in-game.&lt;br /&gt;
* The cancelled map &#039;&#039;&#039;mp_warhead&#039;&#039;&#039; from the [[Call of Duty: Ghosts (May 9, 2013 prototype)|May 9, 2013]] is cut.&lt;br /&gt;
&lt;br /&gt;
== Extinction ==&lt;br /&gt;
&lt;br /&gt;
* The mode is definitely in development.&lt;br /&gt;
** The Town portion is still in block form.&lt;br /&gt;
** The map is progressively less complete as you progress but is obviously very interesting.&lt;br /&gt;
** Testing in godmode, not sure if playing legit is possible due to the overwhelming amount of aliens that will swarm you.&lt;br /&gt;
&lt;br /&gt;
== Safeguard ==&lt;br /&gt;
&lt;br /&gt;
*Contains the earliest known prototype of the gamemode &amp;quot;Safeguard&amp;quot;. &lt;br /&gt;
**In this mode, your pistol has regenerating ammo functioning. &lt;br /&gt;
**Only 10 enemies will spawn a round and there is a round and kill counter. &lt;br /&gt;
*Requires a patch linked here (credit to dragon3989) renamed as a .toml file to run or will give an error when attempting to highlight enemies. &#039;&#039;&#039;This patch only works on iw6mp.exe.&#039;&#039;&#039;&lt;br /&gt;
* To load, use the console (or the xenia config via cl=) and type &amp;quot;ui_gametype horde&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;269&amp;quot; widths=&amp;quot;384&amp;quot;&amp;gt;&lt;br /&gt;
File:ghostsmay21.png&lt;br /&gt;
File:ghostsmay21safeguard1.png&lt;br /&gt;
File:ghostsmay21safeguard2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;dOLYtqfbmY4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Ghosts}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(May_9,_2013_prototype)&amp;diff=148132</id>
		<title>Call of Duty: Ghosts (May 9, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(May_9,_2013_prototype)&amp;diff=148132"/>
		<updated>2025-10-18T20:55:13Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Call of Duty Ghosts May 9, 2013 prototype).png&lt;br /&gt;
|Page name=Call of Duty: Ghosts (May 9, 2013 prototype)&lt;br /&gt;
|builddate=May 9, 2013&lt;br /&gt;
|buildname=507466_507732&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=September 24, 2024&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Ghosts (May 9, 2013) -507466 507732-.7z&lt;br /&gt;
|external=https://archive.org/download/Call-Of-Duty-Ghosts-Prototypes-Xbox-360/Call%20of%20Duty%20Ghosts%20%28May%209%2C%202013%29%20%5B507466_507732%5D.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Xbox 360 from 6 months before the game&#039;s release.&lt;br /&gt;
==Notes==&lt;br /&gt;
*There is a cut map in this build. mp_warhead. Check video below.&lt;br /&gt;
* This build relies on an Xbox Live DevNet authentication check and will refuse to work unless signed on. The check may be bypassed under emulation by using the Xenia Canary Netplay fork, with flags &amp;lt;code&amp;gt;offline_mode&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;stub_xlivebase&amp;lt;/code&amp;gt; set to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
* Each xex and exe has an associated pdb.&lt;br /&gt;
* https://lilpoop.boo/cdn/Patches/COD%20Ghosts%20Alpha%20Patches.rar patches for all ghost builds&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;EOteyjQSrks&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;MnpJL2sipH4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;-1etwsAtg0I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Ghosts}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(May_9,_2013_prototype)&amp;diff=148131</id>
		<title>Call of Duty: Ghosts (May 9, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(May_9,_2013_prototype)&amp;diff=148131"/>
		<updated>2025-10-18T20:53:28Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Call of Duty Ghosts May 9, 2013 prototype).png&lt;br /&gt;
|Page name=Call of Duty: Ghosts (May 9, 2013 prototype)&lt;br /&gt;
|builddate=May 9, 2013&lt;br /&gt;
|buildname=507466_507732&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=September 24, 2024&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Ghosts (May 9, 2013) -507466 507732-.7z&lt;br /&gt;
|external=https://archive.org/download/Call-Of-Duty-Ghosts-Prototypes-Xbox-360/Call%20of%20Duty%20Ghosts%20%28May%209%2C%202013%29%20%5B507466_507732%5D.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Xbox 360 from 6 months before the game&#039;s release.&lt;br /&gt;
==Notes==&lt;br /&gt;
*There is a cut map in this build. mp_warhead. Check video below.&lt;br /&gt;
* This build relies on an Xbox Live DevNet authentication check and will refuse to work unless signed on. The check may be bypassed under emulation by using the Xenia Canary Netplay fork, with flags &amp;lt;code&amp;gt;offline_mode&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;stub_xlivebase&amp;lt;/code&amp;gt; set to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
* Each xex and exe has an associated pdb.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;EOteyjQSrks&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;MnpJL2sipH4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;-1etwsAtg0I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Ghosts}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty_4:_Modern_Warfare_(Sep_7,_2007_prototype)&amp;diff=148095</id>
		<title>Call of Duty 4: Modern Warfare (Sep 7, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty_4:_Modern_Warfare_(Sep_7,_2007_prototype)&amp;diff=148095"/>
		<updated>2025-10-17T10:26:39Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Call of Duty 4- Modern Warfare (Sep 7, 2007 prototype) - Main Menu.png&lt;br /&gt;
|Page name=Call of Duty 4: Modern Warfare (Sep 7, 2007 prototype)&lt;br /&gt;
|builddate=Sep 7, 2007&lt;br /&gt;
|buildname=Retail 472 (Debug)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=cheato&lt;br /&gt;
|releasedby=cheato&lt;br /&gt;
|filereleasedate=December 29, 2022&lt;br /&gt;
|game=Call of Duty 4: Modern Warfare&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Shooter&lt;br /&gt;
|final_builddate={{RegionDate|Xbox 360|Sep 7, 2007}} {{RegionDate|PC|Oct 4, 2007}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 5, 2007}} {{RegionDate|AU|Nov 7, 2007}} {{RegionDate|EU|Nov 9, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty 4 - Modern Warfare (Sep 7, 2007 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/cod-4-9-07-07&lt;br /&gt;
}}&lt;br /&gt;
A debug Xbox 360 final build of &#039;&#039;Call of Duty 4: Modern Warfare&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Contains Debug executables only not the full build.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Call of Duty 4- Modern Warfare (Sep 7, 2007 prototype) - Developer level select.png|Developer level select&lt;br /&gt;
File:Call of Duty 4- Modern Warfare (Sep 7, 2007 prototype) - Shipment MP screenshot.png|Shipment screenshot (fullbright enabled)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty 4: Modern Warfare}}&lt;br /&gt;
{{Navbox prototype|Call of Duty: Modern Warfare Reflex Edition}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_City_(Jan_20,_2012_prototype)&amp;diff=148015</id>
		<title>Batman: Arkham City (Jan 20, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_City_(Jan_20,_2012_prototype)&amp;diff=148015"/>
		<updated>2025-10-13T10:44:57Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham City (Jan 20, 2012 prototype)&lt;br /&gt;
|builddate=2012-01-20 11:53:39&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham City&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 6, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 18, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham City (Jan 20, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Batman: Arkham City for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Postdates the final build by 4 months.&lt;br /&gt;
* Original filename: Batman Arkham City (January 20, 2012).rar&lt;br /&gt;
* Hold right shift on KB to open debug menu&lt;br /&gt;
* This build reads retail dlc from content folder.&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Batman: Arkham City}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Avengers_(Jul_15,_2011_prototype)&amp;diff=147971</id>
		<title>The Avengers (Jul 15, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Avengers_(Jul_15,_2011_prototype)&amp;diff=147971"/>
		<updated>2025-10-11T10:45:02Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=The Avengers (Jul 15, 2011 prototype)&lt;br /&gt;
|builddate=2011-07-15 4:22:37&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=The Avengers&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Unreleased}}&lt;br /&gt;
|release_date={{RegionDate|US|Unreleased}}&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Avengers (Jul 15, 2011 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of The Avengers for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Based on the movie of the same name, was cancelled in favor if creating Marvel Avengers: Battle for Earth.&lt;br /&gt;
* Original filename: The Avengers (Jul 14, 2011).rar + The Avengers (Jul 14, 2011)[MS1 Repaired].rar&lt;br /&gt;
* Hold R3 and press R on Dpad to open debug options.&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|The Avengers}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_City_(Jan_20,_2012_prototype)&amp;diff=147970</id>
		<title>Batman: Arkham City (Jan 20, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Batman:_Arkham_City_(Jan_20,_2012_prototype)&amp;diff=147970"/>
		<updated>2025-10-11T05:00:30Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Batman: Arkham City (Jan 20, 2012 prototype)&lt;br /&gt;
|builddate=2012-01-20 11:53:39&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Batman: Arkham City&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 6, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 18, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Batman - Arkham City (Jan 20, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Batman: Arkham City for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Postdates the final build by 4 months.&lt;br /&gt;
* Original filename: Batman Arkham City (January 20, 2012).rar&lt;br /&gt;
* Hold shift on KB to open debug menu&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Batman: Arkham City}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=145903</id>
		<title>File:Bo1 dev files.rar</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=145903"/>
		<updated>2025-08-26T08:16:12Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Patched exes to load custom zm.cfg file which brings the devgui back to life as well as other boosts like higher fps, swapped trigger controls, disable vsync, patched for xblive and more.&lt;br /&gt;
Call of Duty Black Ops (Sep 26, 2011 Prototype)&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Duty_Black_Ops_(Sep_26,_2011_Prototype)&amp;diff=145772</id>
		<title>Call of Duty Black Ops (Sep 26, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Duty_Black_Ops_(Sep_26,_2011_Prototype)&amp;diff=145772"/>
		<updated>2025-08-23T09:31:24Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: BBB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Bo1startscreen.png&lt;br /&gt;
|Page name=Call of Duty: Black Ops (Sep 26, 2011 Prototype)&lt;br /&gt;
|builddate=Sep 26, 2011&lt;br /&gt;
|buildname=7.0.81 / 7.0.122&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Nascar1243&lt;br /&gt;
|releasedby=Nascar1243&lt;br /&gt;
|filedumpdate=January 30, 2025&lt;br /&gt;
|filereleasedate=January 31, 2025&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 28, 2010}}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 9, 2010}} {{RegionDate|US|Nov 9, 2010}} {{RegionDate|EU|Nov 9, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Black Ops (Sep 26, 2011) (cod7).rar&lt;br /&gt;
|external=https://mega.nz/folder/wPo31bwJ#ZR8JluoF9b1WpHk__SOfLw/file/ZC40FQ5B&lt;br /&gt;
}}&lt;br /&gt;
A post-release build of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Multiplayer requires a &#039;&#039;&#039;patch_mp&#039;&#039;&#039; and &#039;&#039;&#039;patch_ui_mp&#039;&#039;&#039; fastfile to boot. &lt;br /&gt;
* The debug executables work on xenia with additional patches. &lt;br /&gt;
* There are .map files in the build.&lt;br /&gt;
* You must nop two addresses in the CoDMP.exe in order for it to boot. 0x823A29CC and 0x824B4E50&lt;br /&gt;
* Campaign is playable in this build.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;269&amp;quot; widths=&amp;quot;384&amp;quot;&amp;gt;&lt;br /&gt;
File:bo1zm.png&lt;br /&gt;
File:Bo1titlescreen.png&lt;br /&gt;
File:bo1sep261.png&lt;br /&gt;
File:bo1sep262.png&lt;br /&gt;
File:bo1sep263.png&lt;br /&gt;
File:bo1sep264.png&lt;br /&gt;
File:bo1sep265.png&lt;br /&gt;
File:bo1sep266.png&lt;br /&gt;
File:bo1sep267.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Duty: Black Ops}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=145771</id>
		<title>File:Bo1 dev files.rar</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Bo1_dev_files.rar&amp;diff=145771"/>
		<updated>2025-08-23T09:26:16Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Patched exes to load custom zm.cfg file which brings the devgui back to life as well as other boosts like higher fps, swapped trigger controls, disable vsync, patched for xblive and more.&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:BigBankBailey&amp;diff=134587</id>
		<title>User:BigBankBailey</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:BigBankBailey&amp;diff=134587"/>
		<updated>2025-02-16T12:59:27Z</updated>

		<summary type="html">&lt;p&gt;BigBankBailey: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>BigBankBailey</name></author>
	</entry>
</feed>