<?xml version="1.0"?>
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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Colek</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Colek"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Colek"/>
	<updated>2026-04-07T14:04:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160099</id>
		<title>Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160099"/>
		<updated>2026-03-20T17:25:50Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2011 06 21 DBZ UT 00 Title screen.png&lt;br /&gt;
|Page name=Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype)&lt;br /&gt;
|builddate=Jun 21, 2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Dragon Ball Z: Ultimate Tenkaichi&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 8, 2011}} {{RegionDate|EU|Oct 28, 2011}} {{RegionDate|US|Oct 25, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dragon Ball Z Ultimate Tenkaichi (Jun 21 2011).rar&lt;br /&gt;
}}&lt;br /&gt;
A Prototype of Dragon Ball Z Ultimate Tenkaichi for the Microsoft Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Very early build of Dragon Ball Z Ultimate Tenkaichi, predates the game&#039;s actual title and uses the placeholder one (Dragon Ball Game Project: AGE 2011) on the title screen.&lt;br /&gt;
* Build features a mostly functional debug menu with various tools such as camera controls, the ability to place objects, and edit unlock/save data parameters.&lt;br /&gt;
* The game is entirely in Japanese, likely due to the localization being unfinished.&lt;br /&gt;
* The Story Mode is incomplete as of this build, with many fights having broken event parameters. Noteable examples include Goku and Piccolo appearing beneath the camera during a cutscene against Raditz or the background during a fight against Nappa not resetting to display the map.&lt;br /&gt;
* The background for Story Mode Recaps is using an entirely different design compared to the final game.&lt;br /&gt;
* Certain cutscenes aren&#039;t loaded in properly, causing the models to appear in T-Poses prior to the event playing out.&lt;br /&gt;
* Despite it among others crashing the selection screen, the map for the Plains stage (map_14) does exist in this build, albeit in an incomplete state. The stage itself is missing geometry present within the final version of the stage, leading to areas with holes showing the skybox underneath.&lt;br /&gt;
* As mentioned, most maps on the Map Selection screen cause the game to crash. The only two that work when selected are the Wasteland and Rocky Area stages, with Planet Namek and Supreme Kai&#039;s World being the only other stages available on the selection screen without changing settings in the game&#039;s debug menu.&lt;br /&gt;
* The game&#039;s NTSC and PAL soundtrack was incomplete as of this build, as only four songs (Adventurous Spirit, Dangerous Mind, Edge of Spirit, and Dragon Crisis) exist and can be played through the debug menu.&lt;br /&gt;
* The Hero Mode is essentially the same as Story Mode, but with Goku in Bardock&#039;s place during the first fight against Frieza.&lt;br /&gt;
* Several Super and Ultimate Attacks are missing parameters, leading to the game softlocking (such as in the case of Super Saiyan 2 Goku&#039;s Meteor Blast,) or crashing (Final Form Frieza&#039;s &amp;quot;You Might Die This Time...&amp;quot;)&lt;br /&gt;
* Certain character models are also different, of note are Goku&#039;s second and fourth costumes, which use the Avatar Character&#039;s clothing as placeholders for his final outfit. &lt;br /&gt;
* Most of the humanoid characters (such as Kid Gohan or Yamcha) have darker hair and much brighter skin than their final counterparts, or brighter clothes.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Ultimate Tenkaichi story mode.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 02.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 06.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 05.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 03.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 04.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 07.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 hero mode 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 hero mode 01.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 character select 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 02.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 01.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 03.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 gameplay 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 05.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 04.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Ultimate Tenkaichi}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_6,_2006_prototype)&amp;diff=160098</id>
		<title>The Godfather (Aug 6, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_6,_2006_prototype)&amp;diff=160098"/>
		<updated>2026-03-20T17:24:24Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Godfather (Aug 6, 2006 prototype)&lt;br /&gt;
|builddate=Aug 6, 2006&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=March 21, 2023&lt;br /&gt;
|game=The Godfather&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|NA|Sep 19, 2006}} {{RegionDate|EU|Sep 22, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Godfather The Game (Aug 6, 2006 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-godfather-x360-preview&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;The Godfather: The Game&#039;&#039; for Xbox 360.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Godfather (06-08-2006) (XEX 07-08-2006) (PREVIEW).jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Godfather}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_24,_2006_prototype)&amp;diff=160097</id>
		<title>The Godfather (Aug 24, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_24,_2006_prototype)&amp;diff=160097"/>
		<updated>2026-03-20T17:23:59Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Godfather (Aug 24, 2006 prototype)&lt;br /&gt;
|builddate=Aug 24, 2006&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=March 22, 2023&lt;br /&gt;
|game=The Godfather&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|NA|Sep 19, 2006}} {{RegionDate|EU|Sep 22, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Godfather The Game (Aug 24, 2006 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-godfather-x360-review&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;The Godfather: The Game&#039;&#039; for Xbox 360.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Godfather (24-08-2006) (REVIEW).jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Godfather}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dungeon_Siege_III_(Apr_16,_2011_prototype)&amp;diff=160090</id>
		<title>Dungeon Siege III (Apr 16, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dungeon_Siege_III_(Apr_16,_2011_prototype)&amp;diff=160090"/>
		<updated>2026-03-20T14:04:47Z</updated>

		<summary type="html">&lt;p&gt;Colek: Created page with &amp;quot;{{Prototype |Page name=Dungeon Siege III (Apr 16, 2011 prototype) |builddate=Apr 16, 2011 |buildname=Review |status=Released |dumper=Colek |releasedby=Colek |filereleasedate=March 20, 2026 |origin_type=DVD-R |origin_labels=Dunegon Siege 3&amp;lt;/br&amp;gt;X360 review code&amp;lt;/br&amp;gt;████ |game=Dungeon Siege III |system=Xbox 360 |genre=Action role-playing |final_builddate={{RegionDate|US|Apr 15, 2011}} |release_date={{RegionDate|AU|Jun 16, 2011}} {{RegionDate|EU|Jun 17, 2011}} {{Regi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dungeon Siege III (Apr 16, 2011 prototype)&lt;br /&gt;
|builddate=Apr 16, 2011&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=March 20, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Dunegon Siege 3&amp;lt;/br&amp;gt;X360 review code&amp;lt;/br&amp;gt;████&lt;br /&gt;
|game=Dungeon Siege III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action role-playing&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 15, 2011}}&lt;br /&gt;
|release_date={{RegionDate|AU|Jun 16, 2011}} {{RegionDate|EU|Jun 17, 2011}} {{RegionDate|US|Jun 21, 2011}} {{RegionDate|JP|Jul 28, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dungeon Siege 3 (XEX 16-04-2011) (REVIEW).7z&lt;br /&gt;
|external=https://archive.org/details/dungeon-siege-3-xex-16-04-2011-review&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;Dungeon Siege III&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Dungeon Siege 3 (XEX 16-04-2011) (REVIEW) disc.jpg|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dungeon Siege III}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Dungeon_Siege_3_(XEX_16-04-2011)_(REVIEW).7z&amp;diff=160089</id>
		<title>File:Dungeon Siege 3 (XEX 16-04-2011) (REVIEW).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Dungeon_Siege_3_(XEX_16-04-2011)_(REVIEW).7z&amp;diff=160089"/>
		<updated>2026-03-20T13:51:50Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Dungeon_Siege_3_(XEX_16-04-2011)_(REVIEW)_disc.jpg&amp;diff=160088</id>
		<title>File:Dungeon Siege 3 (XEX 16-04-2011) (REVIEW) disc.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Dungeon_Siege_3_(XEX_16-04-2011)_(REVIEW)_disc.jpg&amp;diff=160088"/>
		<updated>2026-03-20T13:51:24Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Operation_Flashpoint:_Dragon_Rising_(Aug_31,_2009_prototype)&amp;diff=160087</id>
		<title>Operation Flashpoint: Dragon Rising (Aug 31, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Operation_Flashpoint:_Dragon_Rising_(Aug_31,_2009_prototype)&amp;diff=160087"/>
		<updated>2026-03-20T13:34:36Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Operation Flashpoint Dragon Rising Aug 31, 2009 prototype).png&lt;br /&gt;
|Page name=Operation Flashpoint: Dragon Rising (Aug 31, 2009 prototype)&lt;br /&gt;
|builddate=Aug 31, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=October 23, 2024&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Operation Flashpoint: Dragon Rising&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Strategy, Simulation, First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|EU/USA|Sep 1, 2009}}&lt;br /&gt;
|release_date={{RegionDate|NA|Oct 6, 2009}} {{RegionDate|EU|Oct 8, 2009}} {{RegionDate|UK|Oct 9, 2009}} {{RegionDate|AU|Oct 15, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Operation Flashpoint Dragon Rising (Aug 31, 2009 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Operation Flashpoint: Dragon Rising&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Review Build.&lt;br /&gt;
* Contain 1 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: At least the main menu works (the article photo corresponds to this .xex).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Operation Flashpoint Dragon Rising (Aug 31, 2009 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Operation Flashpoint: Dragon Rising}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Naruto:_Rise_of_a_Ninja_(Sep_12,_2007_prototype)&amp;diff=160086</id>
		<title>Naruto: Rise of a Ninja (Sep 12, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Naruto:_Rise_of_a_Ninja_(Sep_12,_2007_prototype)&amp;diff=160086"/>
		<updated>2026-03-20T13:34:33Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Naruto Rise of a Ninja Sep 12, 2007 prototype).png&lt;br /&gt;
|Page name=Naruto: Rise of a Ninja (Sep 12, 2007 prototype)&lt;br /&gt;
|builddate=Sep 12, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=October 24, 2024&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Naruto: Rise of a Ninja&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 28, 2007}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Naruto Rise of a Ninja (Sep 12, 2007 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Naruto: Rise of a Ninja&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Review build.&lt;br /&gt;
* Contain 3 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: At least the main menu works (the article photo corresponds to this .xex);&lt;br /&gt;
** &#039;&#039;&#039;LinkApp.xex&#039;&#039;&#039;: At least the main menu works;&lt;br /&gt;
** &#039;&#039;&#039;naruto_p_v434&#039;&#039;&#039;: Xenia Stays into a blackscreen (with debug functions).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Naruto Rise of a Ninja (Sep 12, 2007 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Naruto: Rise of a Ninja}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=F.E.A.R.:_First_Encounter_Assault_Recon_(Sep_19,_2006_prototype)&amp;diff=160085</id>
		<title>F.E.A.R.: First Encounter Assault Recon (Sep 19, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=F.E.A.R.:_First_Encounter_Assault_Recon_(Sep_19,_2006_prototype)&amp;diff=160085"/>
		<updated>2026-03-20T13:34:02Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=F.E.A.R. First Encounter Assault Recon (Sep 19, 2006 prototype).png&lt;br /&gt;
|Page name=F.E.A.R.: First Encounter Assault Recon (Sep 19, 2006 prototype)&lt;br /&gt;
|builddate=Sep 19, 2006&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=October 19, 2024&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=F.E.A.R.: First Encounter Assault Recon&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|NA|Sep 19, 2006}}&lt;br /&gt;
|release_date={{RegionDate|NA|Oct 21, 2006}} {{RegionDate|AU|Oct 31, 2006}} {{RegionDate|EU|Nov 10, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=F.E.A.R. First Encounter Assault Recon (Sep 19, 2006 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;F.E.A.R.: First Encounter Assault Recon&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The disk is likely to be for Review.&lt;br /&gt;
* Although the build date of this xex corresponds exactly to the retail xex, the hashes are different. In addition, there is a file named “alma_61.vid” that does not exist in the retail version. More differences may exist in the files, although they are very minor and probably insignificant.&lt;br /&gt;
* Contain 1 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: At least the menu works (the article photo corresponds to this .xex).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:F.E.A.R. First Encounter Assault Recon (Sep 19, 2006 prototype) disk image.jpg|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|F.E.A.R.: First Encounter Assault Recon}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Reservoir_Dogs_(Aug_15,_2006_prototype)&amp;diff=160084</id>
		<title>Reservoir Dogs (Aug 15, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Reservoir_Dogs_(Aug_15,_2006_prototype)&amp;diff=160084"/>
		<updated>2026-03-20T13:33:17Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Reservoir Dogs SLES-53775 20240702205254.png&lt;br /&gt;
|Page name=Reservoir Dogs (Aug 15, 2006 prototype)&lt;br /&gt;
|builddate=Aug 15, 2006&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=July 2, 2024&lt;br /&gt;
|game=Reservoir Dogs&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|release_date={{RegionDate|EU|Aug 25, 2006}} {{RegionDate|US|Oct 24, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Reservoir Dogs (Review).7z&lt;br /&gt;
|external=https://archive.org/details/reservoir-dogs-review.-7z&lt;br /&gt;
}}&lt;br /&gt;
A review build of Reservoir Dogs for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
===General Notes=== &lt;br /&gt;
* Serial &#039;&#039;&#039;SLES-53775&#039;&#039;&#039;.&lt;br /&gt;
* All files except executable are identical to final build.&lt;br /&gt;
* Disc contains additional files not found on final build:&lt;br /&gt;
** &#039;&#039;&#039;threatStrings.xls&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;strings.xls&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;FMVStrings.xls&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;DrivingStrings.xls&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Controls List PS2.xls&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;ps2dvd_pal.ccz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
*Game is emulatable (in PCSX2): Yes (as of July 2nd, 2024).&lt;br /&gt;
*Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Reservoir Dogs_SLES-53775_20240702205254.png|Title screen&lt;br /&gt;
File:Reservoir Dogs SLES-53775 20240702211053.png|Main menu&lt;br /&gt;
File:Reservoir Dogs SLES-53775 20240702205344.png|Loading screen&lt;br /&gt;
File:Reservoir Dogs SLES-53775 20240702205427.png|Gameplay&lt;br /&gt;
File:Reservoir Dogs SLES-53775 20240702205508.png|Gameplay&lt;br /&gt;
File:Reservoir Dogs SLES-53775 20240702205527.png|Gameplay&lt;br /&gt;
File:Reservoir Dogs SLES-53775 20240702210102.png|Gameplay&lt;br /&gt;
File:Reservoir Dogs SLES-53775 20240702210332.png|Gameplay&lt;br /&gt;
File:Reservoir Dogs SLES-53775 20240702210423.png|Gameplay&lt;br /&gt;
File:Reservoir Dogs SLES-53775 20240702210440.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Reservoir Dogs (Aug 15, 2006 prototype) disc.jpg|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reservoir Dogs}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Reservoir_Dogs_(Aug_15,_2006_prototype)_disc.jpg&amp;diff=160083</id>
		<title>File:Reservoir Dogs (Aug 15, 2006 prototype) disc.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Reservoir_Dogs_(Aug_15,_2006_prototype)_disc.jpg&amp;diff=160083"/>
		<updated>2026-03-20T13:32:45Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Medal_of_Honor:_Heroes_2_(Sep_15,_2006_prototype)&amp;diff=160082</id>
		<title>Medal of Honor: Heroes 2 (Sep 15, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Medal_of_Honor:_Heroes_2_(Sep_15,_2006_prototype)&amp;diff=160082"/>
		<updated>2026-03-20T13:29:58Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Medal of Honor: Heroes 2 (Sep 15, 2006 prototype)&lt;br /&gt;
|builddate=Sep 15, 2006&lt;br /&gt;
|buildname=Beta 2&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_ownership=Colek (????-2019)&lt;br /&gt;
|game=Medal of Honor: Heroes 2&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 13, 2006}} {{RegionDate|AU|Nov 29, 2006}} {{RegionDate|EU|Nov 30, 2006}} {{RegionDate|JP|Feb 14, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Medal of Honor: Heroes 2&#039;&#039;&#039; for the Playstation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Review Build.&lt;br /&gt;
* Although the disk says it&#039;s from Medal of Honor: Airborne, it&#039;s actually from Medal of Honor: Heroes 2.&lt;br /&gt;
* The owner of the disk later sold it and unfortunately the backup he made was lost.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Medal of Honor Heroes 2 (Sep 15, 2006 prototype) disc image.png|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Medal of Honor: Heroes 2}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Medal_of_Honor:_Vanguard_(Jan_20,_2007_prototype)&amp;diff=160081</id>
		<title>Medal of Honor: Vanguard (Jan 20, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Medal_of_Honor:_Vanguard_(Jan_20,_2007_prototype)&amp;diff=160081"/>
		<updated>2026-03-20T13:29:25Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Medal of Honor - Vanguard SLUS-21597 20240702172846.png&lt;br /&gt;
|Page name=Medal of Honor: Vanguard (Jan 20, 2007 prototype)&lt;br /&gt;
|builddate=Jan 20, 2007&lt;br /&gt;
|buildname=Alpha 198&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=July 2, 2024&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Medal of Honor: Vanguard&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|release_date={{RegionDate|US|Mar 26, 2007}} {{RegionDate|AU|Mar 29, 2007}} {{RegionDate|EU|Mar 30, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Medal of Honor Vanguard (20-01-2007) (Alpha 198 - Preview).7z&lt;br /&gt;
|external=https://archive.org/details/medal-of-honor-vanguard-20-01-2007-alpha-198-preview&lt;br /&gt;
}}&lt;br /&gt;
A preview build of &#039;&#039;&#039;Medal of Honor: Vanguard&#039;&#039;&#039; for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
===General Notes=== &lt;br /&gt;
* Serial &#039;&#039;&#039;SLUS-21597&#039;&#039;&#039;.&lt;br /&gt;
* Lots of file differences when compared against final build.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
*Game is emulatable (in PCSX2): Yes (as of July 2nd, 2024).&lt;br /&gt;
*Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Medal of Honor - Vanguard_SLUS-21597_20240702172846.png|Title screen&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702172927.png|Main menu&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702172941.png|Loading screen&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702173130.png|Gameplay&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702173233.png|Gameplay&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702173302.png|Gameplay&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702173313.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Medal of Honor Vanguard (Jan 20, 2007 prototype) disc.jpg|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Medal of Honor: Vanguard}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Medal_of_Honor:_Vanguard_(Jan_20,_2007_prototype)&amp;diff=160080</id>
		<title>Medal of Honor: Vanguard (Jan 20, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Medal_of_Honor:_Vanguard_(Jan_20,_2007_prototype)&amp;diff=160080"/>
		<updated>2026-03-20T13:29:16Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Medal of Honor - Vanguard SLUS-21597 20240702172846.png&lt;br /&gt;
|Page name=Medal of Honor: Vanguard (Jan 20, 2007 prototype)&lt;br /&gt;
|builddate=Jan 20, 2007&lt;br /&gt;
|buildname=Alpha 198&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=July 2, 2024&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Medal of Honor: Vanguard&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|release_date={{RegionDate|US|Mar 26, 2007}} {{RegionDate|AU|Mar 29, 2007}} {{RegionDate|EU|Mar 30, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Medal of Honor Vanguard (20-01-2007) (Alpha 198 - Preview).7z&lt;br /&gt;
|external=https://archive.org/details/medal-of-honor-vanguard-20-01-2007-alpha-198-preview&lt;br /&gt;
}}&lt;br /&gt;
A preview build of &#039;&#039;&#039;Medal of Honor: Vanguard&#039;&#039;&#039; for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
===General Notes=== &lt;br /&gt;
* Serial &#039;&#039;&#039;SLUS-21597&#039;&#039;&#039;.&lt;br /&gt;
* Lots of file differences when compared against final build.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
*Game is emulatable (in PCSX2): Yes (as of July 2nd, 2024).&lt;br /&gt;
*Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Medal of Honor - Vanguard_SLUS-21597_20240702172846.png|Title screen&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702172927.png|Main menu&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702172941.png|Loading screen&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702173130.png|Gameplay&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702173233.png|Gameplay&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702173302.png|Gameplay&lt;br /&gt;
File:Medal of Honor - Vanguard SLUS-21597 20240702173313.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Medal of Honor Vanguard (Jan 20, 2007 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Medal of Honor: Vanguard}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Medal_of_Honor_Vanguard_(Jan_20,_2007_prototype)_disc.jpg&amp;diff=160079</id>
		<title>File:Medal of Honor Vanguard (Jan 20, 2007 prototype) disc.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Medal_of_Honor_Vanguard_(Jan_20,_2007_prototype)_disc.jpg&amp;diff=160079"/>
		<updated>2026-03-20T13:28:18Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather:_The_Game_(Aug_6,_2006_prototype)&amp;diff=160078</id>
		<title>The Godfather: The Game (Aug 6, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather:_The_Game_(Aug_6,_2006_prototype)&amp;diff=160078"/>
		<updated>2026-03-20T13:00:05Z</updated>

		<summary type="html">&lt;p&gt;Colek: Colek moved page The Godfather: The Game (Aug 6, 2006 prototype) to The Godfather (Aug 6, 2006 prototype): Match name with other existing protos on Hidden Palace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[The Godfather (Aug 6, 2006 prototype)]]&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_6,_2006_prototype)&amp;diff=160077</id>
		<title>The Godfather (Aug 6, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_6,_2006_prototype)&amp;diff=160077"/>
		<updated>2026-03-20T13:00:05Z</updated>

		<summary type="html">&lt;p&gt;Colek: Colek moved page The Godfather: The Game (Aug 6, 2006 prototype) to The Godfather (Aug 6, 2006 prototype): Match name with other existing protos on Hidden Palace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Godfather: The Game (Aug 6, 2006 prototype)&lt;br /&gt;
|builddate=Aug 6, 2006&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=March 21, 2023&lt;br /&gt;
|game=The Godfather: The Game&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|NA|Sep 19, 2006}} {{RegionDate|EU|Sep 22, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Godfather The Game (Aug 6, 2006 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-godfather-x360-preview&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;The Godfather: The Game&#039;&#039; for Xbox 360.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Godfather (06-08-2006) (XEX 07-08-2006) (PREVIEW).jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Godfather}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather:_The_Game_(Aug_24,_2006_prototype)&amp;diff=160076</id>
		<title>The Godfather: The Game (Aug 24, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather:_The_Game_(Aug_24,_2006_prototype)&amp;diff=160076"/>
		<updated>2026-03-20T12:59:54Z</updated>

		<summary type="html">&lt;p&gt;Colek: Colek moved page The Godfather: The Game (Aug 24, 2006 prototype) to The Godfather (Aug 24, 2006 prototype): Match name with other existing protos on Hidden Palace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[The Godfather (Aug 24, 2006 prototype)]]&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_24,_2006_prototype)&amp;diff=160075</id>
		<title>The Godfather (Aug 24, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_24,_2006_prototype)&amp;diff=160075"/>
		<updated>2026-03-20T12:59:54Z</updated>

		<summary type="html">&lt;p&gt;Colek: Colek moved page The Godfather: The Game (Aug 24, 2006 prototype) to The Godfather (Aug 24, 2006 prototype): Match name with other existing protos on Hidden Palace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Godfather: The Game (Aug 24, 2006 prototype)&lt;br /&gt;
|builddate=Aug 24, 2006&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=March 22, 2023&lt;br /&gt;
|game=The Godfather: The Game&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|NA|Sep 19, 2006}} {{RegionDate|EU|Sep 22, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Godfather The Game (Aug 24, 2006 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-godfather-x360-review&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;The Godfather: The Game&#039;&#039; for Xbox 360.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Godfather (24-08-2006) (REVIEW).jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Godfather}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_6,_2006_prototype)&amp;diff=160074</id>
		<title>The Godfather (Aug 6, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_6,_2006_prototype)&amp;diff=160074"/>
		<updated>2026-03-20T12:59:16Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Godfather: The Game (Aug 6, 2006 prototype)&lt;br /&gt;
|builddate=Aug 6, 2006&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=March 21, 2023&lt;br /&gt;
|game=The Godfather: The Game&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|NA|Sep 19, 2006}} {{RegionDate|EU|Sep 22, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Godfather The Game (Aug 6, 2006 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-godfather-x360-preview&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;The Godfather: The Game&#039;&#039; for Xbox 360.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Godfather (06-08-2006) (XEX 07-08-2006) (PREVIEW).jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Godfather}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_24,_2006_prototype)&amp;diff=160073</id>
		<title>The Godfather (Aug 24, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather_(Aug_24,_2006_prototype)&amp;diff=160073"/>
		<updated>2026-03-20T12:59:02Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Godfather: The Game (Aug 24, 2006 prototype)&lt;br /&gt;
|builddate=Aug 24, 2006&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=March 22, 2023&lt;br /&gt;
|game=The Godfather: The Game&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|NA|Sep 19, 2006}} {{RegionDate|EU|Sep 22, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Godfather The Game (Aug 24, 2006 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-godfather-x360-review&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;The Godfather: The Game&#039;&#039; for Xbox 360.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Godfather (24-08-2006) (REVIEW).jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Godfather}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160072</id>
		<title>Dragon Ball Z Ultimate Tenkaichi (Jun 21, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160072"/>
		<updated>2026-03-20T12:49:56Z</updated>

		<summary type="html">&lt;p&gt;Colek: Colek moved page Dragon Ball Z Ultimate Tenkaichi (Jun 21, 2011 Prototype) to Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype): Added colon to the name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype)]]&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160071</id>
		<title>Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160071"/>
		<updated>2026-03-20T12:49:56Z</updated>

		<summary type="html">&lt;p&gt;Colek: Colek moved page Dragon Ball Z Ultimate Tenkaichi (Jun 21, 2011 Prototype) to Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype): Added colon to the name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2011 06 21 DBZ UT 00 Title screen.png&lt;br /&gt;
|Page name=Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype)&lt;br /&gt;
|builddate=Jun 21, 2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Dragon Ball Z Ultimate Tenkaichi&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 8, 2011}} {{RegionDate|EU|Oct 28, 2011}} {{RegionDate|US|Oct 25, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dragon Ball Z Ultimate Tenkaichi (Jun 21 2011).rar&lt;br /&gt;
}}&lt;br /&gt;
A Prototype of Dragon Ball Z Ultimate Tenkaichi for the Microsoft Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Very early build of Dragon Ball Z Ultimate Tenkaichi, predates the game&#039;s actual title and uses the placeholder one (Dragon Ball Game Project: AGE 2011) on the title screen.&lt;br /&gt;
* Build features a mostly functional debug menu with various tools such as camera controls, the ability to place objects, and edit unlock/save data parameters.&lt;br /&gt;
* The game is entirely in Japanese, likely due to the localization being unfinished.&lt;br /&gt;
* The Story Mode is incomplete as of this build, with many fights having broken event parameters. Noteable examples include Goku and Piccolo appearing beneath the camera during a cutscene against Raditz or the background during a fight against Nappa not resetting to display the map.&lt;br /&gt;
* The background for Story Mode Recaps is using an entirely different design compared to the final game.&lt;br /&gt;
* Certain cutscenes aren&#039;t loaded in properly, causing the models to appear in T-Poses prior to the event playing out.&lt;br /&gt;
* Despite it among others crashing the selection screen, the map for the Plains stage (map_14) does exist in this build, albeit in an incomplete state. The stage itself is missing geometry present within the final version of the stage, leading to areas with holes showing the skybox underneath.&lt;br /&gt;
* As mentioned, most maps on the Map Selection screen cause the game to crash. The only two that work when selected are the Wasteland and Rocky Area stages, with Planet Namek and Supreme Kai&#039;s World being the only other stages available on the selection screen without changing settings in the game&#039;s debug menu.&lt;br /&gt;
* The game&#039;s NTSC and PAL soundtrack was incomplete as of this build, as only four songs (Adventurous Spirit, Dangerous Mind, Edge of Spirit, and Dragon Crisis) exist and can be played through the debug menu.&lt;br /&gt;
* The Hero Mode is essentially the same as Story Mode, but with Goku in Bardock&#039;s place during the first fight against Frieza.&lt;br /&gt;
* Several Super and Ultimate Attacks are missing parameters, leading to the game softlocking (such as in the case of Super Saiyan 2 Goku&#039;s Meteor Blast,) or crashing (Final Form Frieza&#039;s &amp;quot;You Might Die This Time...&amp;quot;)&lt;br /&gt;
* Certain character models are also different, of note are Goku&#039;s second and fourth costumes, which use the Avatar Character&#039;s clothing as placeholders for his final outfit. &lt;br /&gt;
* Most of the humanoid characters (such as Kid Gohan or Yamcha) have darker hair and much brighter skin than their final counterparts, or brighter clothes.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Ultimate Tenkaichi story mode.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 02.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 06.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 05.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 03.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 04.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 07.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 hero mode 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 hero mode 01.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 character select 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 02.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 01.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 03.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 gameplay 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 05.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 04.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Ultimate Tenkaichi}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160070</id>
		<title>Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160070"/>
		<updated>2026-03-20T12:48:11Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2011 06 21 DBZ UT 00 Title screen.png&lt;br /&gt;
|Page name=Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype)&lt;br /&gt;
|builddate=Jun 21, 2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Dragon Ball Z Ultimate Tenkaichi&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 8, 2011}} {{RegionDate|EU|Oct 28, 2011}} {{RegionDate|US|Oct 25, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dragon Ball Z Ultimate Tenkaichi (Jun 21 2011).rar&lt;br /&gt;
}}&lt;br /&gt;
A Prototype of Dragon Ball Z Ultimate Tenkaichi for the Microsoft Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Very early build of Dragon Ball Z Ultimate Tenkaichi, predates the game&#039;s actual title and uses the placeholder one (Dragon Ball Game Project: AGE 2011) on the title screen.&lt;br /&gt;
* Build features a mostly functional debug menu with various tools such as camera controls, the ability to place objects, and edit unlock/save data parameters.&lt;br /&gt;
* The game is entirely in Japanese, likely due to the localization being unfinished.&lt;br /&gt;
* The Story Mode is incomplete as of this build, with many fights having broken event parameters. Noteable examples include Goku and Piccolo appearing beneath the camera during a cutscene against Raditz or the background during a fight against Nappa not resetting to display the map.&lt;br /&gt;
* The background for Story Mode Recaps is using an entirely different design compared to the final game.&lt;br /&gt;
* Certain cutscenes aren&#039;t loaded in properly, causing the models to appear in T-Poses prior to the event playing out.&lt;br /&gt;
* Despite it among others crashing the selection screen, the map for the Plains stage (map_14) does exist in this build, albeit in an incomplete state. The stage itself is missing geometry present within the final version of the stage, leading to areas with holes showing the skybox underneath.&lt;br /&gt;
* As mentioned, most maps on the Map Selection screen cause the game to crash. The only two that work when selected are the Wasteland and Rocky Area stages, with Planet Namek and Supreme Kai&#039;s World being the only other stages available on the selection screen without changing settings in the game&#039;s debug menu.&lt;br /&gt;
* The game&#039;s NTSC and PAL soundtrack was incomplete as of this build, as only four songs (Adventurous Spirit, Dangerous Mind, Edge of Spirit, and Dragon Crisis) exist and can be played through the debug menu.&lt;br /&gt;
* The Hero Mode is essentially the same as Story Mode, but with Goku in Bardock&#039;s place during the first fight against Frieza.&lt;br /&gt;
* Several Super and Ultimate Attacks are missing parameters, leading to the game softlocking (such as in the case of Super Saiyan 2 Goku&#039;s Meteor Blast,) or crashing (Final Form Frieza&#039;s &amp;quot;You Might Die This Time...&amp;quot;)&lt;br /&gt;
* Certain character models are also different, of note are Goku&#039;s second and fourth costumes, which use the Avatar Character&#039;s clothing as placeholders for his final outfit. &lt;br /&gt;
* Most of the humanoid characters (such as Kid Gohan or Yamcha) have darker hair and much brighter skin than their final counterparts, or brighter clothes.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Ultimate Tenkaichi story mode.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 02.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 06.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 05.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 03.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 04.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 07.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 hero mode 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 hero mode 01.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 character select 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 02.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 01.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 03.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 gameplay 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 05.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 04.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Ultimate Tenkaichi}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160069</id>
		<title>Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jun_21,_2011_Prototype)&amp;diff=160069"/>
		<updated>2026-03-20T12:47:38Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2011 06 21 DBZ UT 00 Title screen.png&lt;br /&gt;
|Page name=Dragon Ball Z: Ultimate Tenkaichi (Jun 21, 2011 Prototype)&lt;br /&gt;
|builddate=Jun 21, 2011&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Dragon Ball Z Ultimate Tenkaichi&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 8, 2011}} {{RegionDate|EU|Oct 28, 2011}} {{RegionDate|US|Oct 25, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dragon Ball Z Ultimate Tenkaichi (Jun 21 2011).rar&lt;br /&gt;
}}&lt;br /&gt;
A Prototype of Dragon Ball Z Ultimate Tenkaichi for the Microsoft Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Very early build of Dragon Ball Z Ultimate Tenkaichi, predates the game&#039;s actual title and uses the placeholder one (Dragon Ball Game Project: AGE 2011) on the title screen.&lt;br /&gt;
* Build features a mostly functional debug menu with various tools such as camera controls, the ability to place objects, and edit unlock/save data parameters.&lt;br /&gt;
* The game is entirely in Japanese, likely due to the localization being unfinished.&lt;br /&gt;
* The Story Mode is incomplete as of this build, with many fights having broken event parameters. Noteable examples include Goku and Piccolo appearing beneath the camera during a cutscene against Raditz or the background during a fight against Nappa not resetting to display the map.&lt;br /&gt;
* The background for Story Mode Recaps is using an entirely different design compared to the final game.&lt;br /&gt;
* Certain cutscenes aren&#039;t loaded in properly, causing the models to appear in T-Poses prior to the event playing out.&lt;br /&gt;
* Despite it among others crashing the selection screen, the map for the Plains stage (map_14) does exist in this build, albeit in an incomplete state. The stage itself is missing geometry present within the final version of the stage, leading to areas with holes showing the skybox underneath.&lt;br /&gt;
* As mentioned, most maps on the Map Selection screen cause the game to crash. The only two that work when selected are the Wasteland and Rocky Area stages, with Planet Namek and Supreme Kai&#039;s World being the only other stages available on the selection screen without changing settings in the game&#039;s debug menu.&lt;br /&gt;
* The game&#039;s NTSC and PAL soundtrack was incomplete as of this build, as only four songs (Adventurous Spirit, Dangerous Mind, Edge of Spirit, and Dragon Crisis) exist and can be played through the debug menu.&lt;br /&gt;
* The Hero Mode is essentially the same as Story Mode, but with Goku in Bardock&#039;s place during the first fight against Frieza.&lt;br /&gt;
* Several Super and Ultimate Attacks are missing parameters, leading to the game softlocking (such as in the case of Super Saiyan 2 Goku&#039;s Meteor Blast,) or crashing (Final Form Frieza&#039;s &amp;quot;You Might Die This Time...&amp;quot;)&lt;br /&gt;
* Certain character models are also different, of note are Goku&#039;s second and fourth costumes, which use the Avatar Character&#039;s clothing as placeholders for his final outfit. &lt;br /&gt;
* Most of the humanoid characters (such as Kid Gohan or Yamcha) have darker hair and much brighter skin than their final counterparts, or brighter clothes.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z Ultimate Tenkaichi}}}}&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Ultimate Tenkaichi story mode.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 02.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 06.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 05.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 03.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 04.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 story mode 07.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 hero mode 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 hero mode 01.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 character select 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 02.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 01.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 03.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 gameplay 00.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 05.png&lt;br /&gt;
File:Ultimate Tenkaichi 6-21 debug menu 04.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Ultimate Tenkaichi}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dark_Void_(Sep_29,_2009_prototype)&amp;diff=160068</id>
		<title>Dark Void (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dark_Void_(Sep_29,_2009_prototype)&amp;diff=160068"/>
		<updated>2026-03-20T12:46:24Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dark Void (Sep 29, 2009 prototype)&lt;br /&gt;
|builddate=Sep 29, 2009&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Dark Void&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third-person shooter, action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 23, 2009}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 29, 2010}} {{RegionDate|AU|Jan 21, 2010}} {{RegionDate|EU|Jan 22, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dark Void (XEX 29-09-2009) (PREVIEW).7z&lt;br /&gt;
}}&lt;br /&gt;
A preview build of &#039;&#039;Dark Void&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date has been taken from &#039;&#039;&#039;SkyGame-XeRelease.xex&#039;&#039;&#039;.&lt;br /&gt;
* Contains additional XEX files:&lt;br /&gt;
** &#039;&#039;&#039;SkyGame-XeReleaseLTCG.xex&#039;&#039;&#039; (Sep 29, 2009)&lt;br /&gt;
** &#039;&#039;&#039;SkyGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039; (Sep 30, 2009)&lt;br /&gt;
* Contains only first two episodes of the game.&lt;br /&gt;
* Shared on AssemblerGames years ago, unsure who was behind original dump and release.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dark Void}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dark_Void_(Sep_29,_2009_prototype)&amp;diff=160067</id>
		<title>Dark Void (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dark_Void_(Sep_29,_2009_prototype)&amp;diff=160067"/>
		<updated>2026-03-20T12:46:03Z</updated>

		<summary type="html">&lt;p&gt;Colek: Created page with &amp;quot;{{Prototype |Page name=Dark Void (Sep 29, 2009 prototype) |builddate=Sep 29, 2009 |buildname=Preview |status=Released |game=Dark Void |system=Xbox 360 |genre=Third-person shooter, action-adventure |final_builddate={{RegionDate|US|Oct 23, 2009}} |release_date={{RegionDate|US|Jan 29, 2010}} {{RegionDate|AU|Jan 21, 2010}} {{RegionDate|EU|Jan 22, 2010}} |unreleased=No }} {{Download |file=Dark Void (XEX 29-09-2009) (PREVIEW).7z }} A preview build of &amp;#039;&amp;#039;Dark Void&amp;#039;&amp;#039; for the Xbox...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dark Void (Sep 29, 2009 prototype)&lt;br /&gt;
|builddate=Sep 29, 2009&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Dark Void&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third-person shooter, action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 23, 2009}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 29, 2010}} {{RegionDate|AU|Jan 21, 2010}} {{RegionDate|EU|Jan 22, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dark Void (XEX 29-09-2009) (PREVIEW).7z&lt;br /&gt;
}}&lt;br /&gt;
A preview build of &#039;&#039;Dark Void&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date has been taken from &#039;&#039;&#039;SkyGame-XeRelease.xex&#039;&#039;&#039;.&lt;br /&gt;
* Contains additional XEX files:&lt;br /&gt;
** &#039;&#039;&#039;SkyGame-XeReleaseLTCG.xex&#039;&#039;&#039; (Sep 29, 2009)&lt;br /&gt;
** &#039;&#039;&#039;SkyGame-XeReleaseLTCG-DebugConsole.xex&#039;&#039;&#039; (Sep 30, 2009)&lt;br /&gt;
* Contains only first two episodes of the game.&lt;br /&gt;
* Shared on AssemblerGames years ago, unsure who was behind original dump and release.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Dark_Void_(XEX_29-09-2009)_(PREVIEW).7z&amp;diff=160066</id>
		<title>File:Dark Void (XEX 29-09-2009) (PREVIEW).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Dark_Void_(XEX_29-09-2009)_(PREVIEW).7z&amp;diff=160066"/>
		<updated>2026-03-20T12:45:19Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Medal_of_Honor:_Heroes_2_(Sep_15,_2006_prototype)&amp;diff=160065</id>
		<title>Medal of Honor: Heroes 2 (Sep 15, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Medal_of_Honor:_Heroes_2_(Sep_15,_2006_prototype)&amp;diff=160065"/>
		<updated>2026-03-20T12:12:02Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Medal of Honor: Heroes 2 (Sep 15, 2006 prototype)&lt;br /&gt;
|builddate=Sep 15, 2006&lt;br /&gt;
|buildname=Beta 2&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|game=Medal of Honor: Heroes 2&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 13, 2006}} {{RegionDate|AU|Nov 29, 2006}} {{RegionDate|EU|Nov 30, 2006}} {{RegionDate|JP|Feb 14, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Medal of Honor: Heroes 2&#039;&#039;&#039; for the Playstation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Review Build.&lt;br /&gt;
* Although the disk says it&#039;s from Medal of Honor: Airborne, it&#039;s actually from Medal of Honor: Heroes 2.&lt;br /&gt;
* The owner of the disk later sold it and unfortunately the backup he made was lost.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Medal of Honor Heroes 2 (Sep 15, 2006 prototype) disc image.png|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Medal of Honor: Heroes 2}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=F.E.A.R.:_First_Encounter_Assault_Recon_(Sep_19,_2006_prototype)&amp;diff=160064</id>
		<title>F.E.A.R.: First Encounter Assault Recon (Sep 19, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=F.E.A.R.:_First_Encounter_Assault_Recon_(Sep_19,_2006_prototype)&amp;diff=160064"/>
		<updated>2026-03-20T12:11:34Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=F.E.A.R. First Encounter Assault Recon (Sep 19, 2006 prototype).png&lt;br /&gt;
|Page name=F.E.A.R.: First Encounter Assault Recon (Sep 19, 2006 prototype)&lt;br /&gt;
|builddate=Sep 19, 2006&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|game=F.E.A.R.: First Encounter Assault Recon&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|NA|Sep 19, 2006}}&lt;br /&gt;
|release_date={{RegionDate|NA|Oct 21, 2006}} {{RegionDate|AU|Oct 31, 2006}} {{RegionDate|EU|Nov 10, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=F.E.A.R. First Encounter Assault Recon (Sep 19, 2006 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;F.E.A.R.: First Encounter Assault Recon&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The disk is likely to be for Review.&lt;br /&gt;
* Although the build date of this xex corresponds exactly to the retail xex, the hashes are different. In addition, there is a file named “alma_61.vid” that does not exist in the retail version. More differences may exist in the files, although they are very minor and probably insignificant.&lt;br /&gt;
* Contain 1 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: At least the menu works (the article photo corresponds to this .xex).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:F.E.A.R. First Encounter Assault Recon (Sep 19, 2006 prototype) disk image.jpg|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|F.E.A.R.: First Encounter Assault Recon}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Operation_Flashpoint:_Dragon_Rising_(Aug_31,_2009_prototype)&amp;diff=160063</id>
		<title>Operation Flashpoint: Dragon Rising (Aug 31, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Operation_Flashpoint:_Dragon_Rising_(Aug_31,_2009_prototype)&amp;diff=160063"/>
		<updated>2026-03-20T12:10:11Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Operation Flashpoint Dragon Rising Aug 31, 2009 prototype).png&lt;br /&gt;
|Page name=Operation Flashpoint: Dragon Rising (Aug 31, 2009 prototype)&lt;br /&gt;
|builddate=Aug 31, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Operation Flashpoint: Dragon Rising&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Strategy, Simulation, First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|EU/USA|Sep 1, 2009}}&lt;br /&gt;
|release_date={{RegionDate|NA|Oct 6, 2009}} {{RegionDate|EU|Oct 8, 2009}} {{RegionDate|UK|Oct 9, 2009}} {{RegionDate|AU|Oct 15, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Operation Flashpoint Dragon Rising (Aug 31, 2009 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Operation Flashpoint: Dragon Rising&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Review Build.&lt;br /&gt;
* Contain 1 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: At least the main menu works (the article photo corresponds to this .xex).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Operation Flashpoint Dragon Rising (Aug 31, 2009 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Operation Flashpoint: Dragon Rising}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Naruto:_Rise_of_a_Ninja_(Sep_12,_2007_prototype)&amp;diff=160062</id>
		<title>Naruto: Rise of a Ninja (Sep 12, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Naruto:_Rise_of_a_Ninja_(Sep_12,_2007_prototype)&amp;diff=160062"/>
		<updated>2026-03-20T12:10:04Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Naruto Rise of a Ninja Sep 12, 2007 prototype).png&lt;br /&gt;
|Page name=Naruto: Rise of a Ninja (Sep 12, 2007 prototype)&lt;br /&gt;
|builddate=Sep 12, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Naruto: Rise of a Ninja&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 28, 2007}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Naruto Rise of a Ninja (Sep 12, 2007 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Naruto: Rise of a Ninja&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Review build.&lt;br /&gt;
* Contain 3 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: At least the main menu works (the article photo corresponds to this .xex);&lt;br /&gt;
** &#039;&#039;&#039;LinkApp.xex&#039;&#039;&#039;: At least the main menu works;&lt;br /&gt;
** &#039;&#039;&#039;naruto_p_v434&#039;&#039;&#039;: Xenia Stays into a blackscreen (with debug functions).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Naruto Rise of a Ninja (Sep 12, 2007 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Naruto: Rise of a Ninja}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Operation_Flashpoint:_Dragon_Rising_(Aug_31,_2009_prototype)&amp;diff=160061</id>
		<title>Operation Flashpoint: Dragon Rising (Aug 31, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Operation_Flashpoint:_Dragon_Rising_(Aug_31,_2009_prototype)&amp;diff=160061"/>
		<updated>2026-03-20T12:09:21Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Operation Flashpoint Dragon Rising Aug 31, 2009 prototype).png&lt;br /&gt;
|Page name=Operation Flashpoint: Dragon Rising (Aug 31, 2009 prototype)&lt;br /&gt;
|builddate=Aug 31, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|game=Operation Flashpoint: Dragon Rising&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Strategy, Simulation, First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|EU/USA|Sep 1, 2009}}&lt;br /&gt;
|release_date={{RegionDate|NA|Oct 6, 2009}} {{RegionDate|EU|Oct 8, 2009}} {{RegionDate|UK|Oct 9, 2009}} {{RegionDate|AU|Oct 15, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Operation Flashpoint Dragon Rising (Aug 31, 2009 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Operation Flashpoint: Dragon Rising&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Review Build.&lt;br /&gt;
* Contain 1 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: At least the main menu works (the article photo corresponds to this .xex).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Operation Flashpoint Dragon Rising (Aug 31, 2009 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Operation Flashpoint: Dragon Rising}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Naruto:_Rise_of_a_Ninja_(Sep_12,_2007_prototype)&amp;diff=160060</id>
		<title>Naruto: Rise of a Ninja (Sep 12, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Naruto:_Rise_of_a_Ninja_(Sep_12,_2007_prototype)&amp;diff=160060"/>
		<updated>2026-03-20T12:09:12Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Naruto Rise of a Ninja Sep 12, 2007 prototype).png&lt;br /&gt;
|Page name=Naruto: Rise of a Ninja (Sep 12, 2007 prototype)&lt;br /&gt;
|builddate=Sep 12, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Naruto: Rise of a Ninja&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 28, 2007}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Naruto Rise of a Ninja (Sep 12, 2007 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Naruto: Rise of a Ninja&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Review build.&lt;br /&gt;
* Contain 3 .xex that allow you to run the game and based on tests carried out on Xenia Canary on Aug 18, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: At least the main menu works (the article photo corresponds to this .xex);&lt;br /&gt;
** &#039;&#039;&#039;LinkApp.xex&#039;&#039;&#039;: At least the main menu works;&lt;br /&gt;
** &#039;&#039;&#039;naruto_p_v434&#039;&#039;&#039;: Xenia Stays into a blackscreen (with debug functions).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Naruto Rise of a Ninja (Sep 12, 2007 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Naruto: Rise of a Ninja}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Naruto_Rise_of_a_Ninja_(Sep_12,_2007_prototype)_disc.jpg&amp;diff=160059</id>
		<title>File:Naruto Rise of a Ninja (Sep 12, 2007 prototype) disc.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Naruto_Rise_of_a_Ninja_(Sep_12,_2007_prototype)_disc.jpg&amp;diff=160059"/>
		<updated>2026-03-20T12:08:30Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Operation_Flashpoint_Dragon_Rising_(Aug_31,_2009_prototype)_disc.jpg&amp;diff=160058</id>
		<title>File:Operation Flashpoint Dragon Rising (Aug 31, 2009 prototype) disc.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Operation_Flashpoint_Dragon_Rising_(Aug_31,_2009_prototype)_disc.jpg&amp;diff=160058"/>
		<updated>2026-03-20T12:08:30Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Juarez_(Apr_17,_2007_prototype)&amp;diff=160057</id>
		<title>Call of Juarez (Apr 17, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Juarez_(Apr_17,_2007_prototype)&amp;diff=160057"/>
		<updated>2026-03-20T11:58:33Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Juarez (Apr 17, 2007 prototype)&lt;br /&gt;
|builddate=Apr 17, 2007&lt;br /&gt;
|buildname=Print Review&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=March 20, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Call of Juarez&amp;lt;br /&amp;gt;X360 Version&amp;lt;br /&amp;gt;Print Review&amp;lt;br /&amp;gt;07-05-25&amp;lt;br /&amp;gt;██████&amp;lt;br /&amp;gt;██&amp;lt;br /&amp;gt;UBISOFT&lt;br /&gt;
|game=Call of Juarez&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate=Apr 17, 2007&lt;br /&gt;
|release_date={{RegionDate|NA|Jun 13, 2007}} {{RegionDate|AU|Jun 28, 2007}} {{RegionDate|EU|Jun 29, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Juarez (XEX 17-04-2007) (REVIEW).7z&lt;br /&gt;
|external=https://archive.org/details/call-of-juarez-xex-17-04-2007-review.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;Call of Juarez&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Built on the same day as the final.&lt;br /&gt;
* This build has been modified to enable debug features - in order to restore it to original state, remove &#039;&#039;debugconf.scr&#039;&#039; file from &#039;&#039;Data&#039;&#039; folder.&lt;br /&gt;
* When compared against final build, only differences are in videos and &#039;&#039;default.xex&#039;&#039;.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Call of Juarez (XEX 17-04-2007) (REVIEW) diff.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Call of Juarez (XEX 17-04-2007) (REVIEW) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Juarez}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Kane_%26_Lynch_2_(Jun_16,_2010_prototype)&amp;diff=160056</id>
		<title>Kane &amp; Lynch 2 (Jun 16, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Kane_%26_Lynch_2_(Jun_16,_2010_prototype)&amp;diff=160056"/>
		<updated>2026-03-20T11:57:06Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Kaneandlynch.png&lt;br /&gt;
|Page name=Kane &amp;amp; Lynch 2: Dog Days (June 16, 2010 prototype)&lt;br /&gt;
|builddate=June 16, 2010&lt;br /&gt;
|buildname=360 Preview - 14339&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=June 24, 2024&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Kane &amp;amp; Lynch 2&amp;lt;br /&amp;gt;This disc remains the property of Square Enix&amp;lt;br /&amp;gt;███████&amp;lt;br /&amp;gt;360 Preview - 14439&amp;lt;br /&amp;gt;No Unauthorised Distribution or Duplication&lt;br /&gt;
|game=Kane &amp;amp; Lynch 2: Dog Days&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third person cover shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jun 18, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 17, 2010}} {{RegionDate|AU|Aug 19, 2010}} {{RegionDate|EU|Aug 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kane &amp;amp; Lynch 2 (Jun 16, 2010 preview prototype).7z&lt;br /&gt;
|external=https://archive.org/details/kane-lynch-2-xex-16-06-2010-preview.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kane &amp;amp; Lynch 2: Dog Days&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Kane &amp;amp; Lynch 2 (Jun 16, 2010 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kane &amp;amp; Lynch 2: Dog Days}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Kane_%26_Lynch_2_(Jun_16,_2010_prototype)&amp;diff=160055</id>
		<title>Kane &amp; Lynch 2 (Jun 16, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Kane_%26_Lynch_2_(Jun_16,_2010_prototype)&amp;diff=160055"/>
		<updated>2026-03-20T11:55:17Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Kaneandlynch.png&lt;br /&gt;
|Page name=Kane &amp;amp; Lynch 2: Dog Days (June 16, 2010 prototype)&lt;br /&gt;
|builddate=June 16, 2010&lt;br /&gt;
|buildname=360 Preview - 14339&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=June 24, 2024&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Kane &amp;amp; Lynch 2&lt;br /&gt;
|game=Kane &amp;amp; Lynch 2: Dog Days&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third person cover shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jun 18, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 17, 2010}} {{RegionDate|AU|Aug 19, 2010}} {{RegionDate|EU|Aug 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kane &amp;amp; Lynch 2 (Jun 16, 2010 preview prototype).7z&lt;br /&gt;
|external=https://archive.org/details/kane-lynch-2-xex-16-06-2010-preview.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kane &amp;amp; Lynch 2: Dog Days&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Kane &amp;amp; Lynch 2 (Jun 16, 2010 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kane &amp;amp; Lynch 2: Dog Days}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Kane_%26_Lynch_2_(Jun_16,_2010_prototype)_disc.jpg&amp;diff=160054</id>
		<title>File:Kane &amp; Lynch 2 (Jun 16, 2010 prototype) disc.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Kane_%26_Lynch_2_(Jun_16,_2010_prototype)_disc.jpg&amp;diff=160054"/>
		<updated>2026-03-20T11:54:01Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Juarez_(Apr_17,_2007_prototype)&amp;diff=160052</id>
		<title>Call of Juarez (Apr 17, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Juarez_(Apr_17,_2007_prototype)&amp;diff=160052"/>
		<updated>2026-03-20T09:28:31Z</updated>

		<summary type="html">&lt;p&gt;Colek: Created page with &amp;quot;{{Prototype |Page name=Call of Juarez (Apr 17, 2007 prototype) |builddate=Apr 17, 2007 |buildname=Print Review |status=Released |dumper=Colek |releasedby=Colek |filereleasedate=March 20, 2026 |origin_type=DVD-R |game=Call of Juarez |system=Xbox 360 |genre=First-person shooter |final_builddate=Apr 17, 2007 |release_date={{RegionDate|NA|Jun 13, 2007}} {{RegionDate|AU|Jun 28, 2007}} {{RegionDate|EU|Jun 29, 2007}} |unreleased=No }} {{Download |file=Call of Juarez (XEX 17-04-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Juarez (Apr 17, 2007 prototype)&lt;br /&gt;
|builddate=Apr 17, 2007&lt;br /&gt;
|buildname=Print Review&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=March 20, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Call of Juarez&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate=Apr 17, 2007&lt;br /&gt;
|release_date={{RegionDate|NA|Jun 13, 2007}} {{RegionDate|AU|Jun 28, 2007}} {{RegionDate|EU|Jun 29, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Juarez (XEX 17-04-2007) (REVIEW).7z&lt;br /&gt;
|external=https://archive.org/details/call-of-juarez-xex-17-04-2007-review.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;Call of Juarez&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Built on the same day as the final.&lt;br /&gt;
* This build has been modified to enable debug features - in order to restore it to original state, remove &#039;&#039;debugconf.scr&#039;&#039; file from &#039;&#039;Data&#039;&#039; folder.&lt;br /&gt;
* When compared against final build, only differences are in videos and &#039;&#039;default.xex&#039;&#039;.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Call of Juarez (XEX 17-04-2007) (REVIEW) diff.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Call of Juarez (XEX 17-04-2007) (REVIEW) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Juarez}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Call_of_Juarez_(XEX_17-04-2007)_(REVIEW).7z&amp;diff=160051</id>
		<title>File:Call of Juarez (XEX 17-04-2007) (REVIEW).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Call_of_Juarez_(XEX_17-04-2007)_(REVIEW).7z&amp;diff=160051"/>
		<updated>2026-03-20T08:43:25Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Call_of_Juarez_(XEX_17-04-2007)_(REVIEW)_diff.png&amp;diff=160050</id>
		<title>File:Call of Juarez (XEX 17-04-2007) (REVIEW) diff.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Call_of_Juarez_(XEX_17-04-2007)_(REVIEW)_diff.png&amp;diff=160050"/>
		<updated>2026-03-20T08:32:25Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Call_of_Juarez_(XEX_17-04-2007)_(REVIEW)_disc.jpg&amp;diff=160049</id>
		<title>File:Call of Juarez (XEX 17-04-2007) (REVIEW) disc.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Call_of_Juarez_(XEX_17-04-2007)_(REVIEW)_disc.jpg&amp;diff=160049"/>
		<updated>2026-03-20T08:32:25Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather_II_(Jan_15,_2009_prototype)&amp;diff=160048</id>
		<title>The Godfather II (Jan 15, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather_II_(Jan_15,_2009_prototype)&amp;diff=160048"/>
		<updated>2026-03-19T18:22:37Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Godfather II (Jan 15, 2009 prototype)&lt;br /&gt;
|builddate=Jan 15, 2009&lt;br /&gt;
|buildname=Final 6&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=July 2, 2024&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|game=The Godfather II&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|NA|Apr 7, 2009}} {{RegionDate|EU|Apr 10, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Godfather II (01-15-2009) (Final 6).7z&lt;br /&gt;
|external=https://archive.org/details/the-godfather-ii-01-15-2009-final-6.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;The Godfather II&#039;&#039; for PlayStation 3.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Godfather II (Jan 15, 2009 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Godfather II}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:The_Godfather_II_(01-15-2009)_(Final_6).7z&amp;diff=160047</id>
		<title>File:The Godfather II (01-15-2009) (Final 6).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:The_Godfather_II_(01-15-2009)_(Final_6).7z&amp;diff=160047"/>
		<updated>2026-03-19T18:19:59Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Godfather_II_(Jan_15,_2009_prototype)&amp;diff=160046</id>
		<title>The Godfather II (Jan 15, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Godfather_II_(Jan_15,_2009_prototype)&amp;diff=160046"/>
		<updated>2026-03-19T18:00:28Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Godfather II (Jan 15, 2009 prototype)&lt;br /&gt;
|builddate=Jan 15, 2009&lt;br /&gt;
|buildname=Final 6&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Colek&lt;br /&gt;
|releasedby=Colek&lt;br /&gt;
|filereleasedate=July 2, 2024&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|game=The Godfather II&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|NA|Apr 7, 2009}} {{RegionDate|EU|Apr 10, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/the-godfather-ii-01-15-2009-final-6.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;The Godfather II&#039;&#039; for PlayStation 3.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Godfather II (Jan 15, 2009 prototype) disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Godfather II}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:The_Godfather_II_(Jan_15,_2009_prototype)_disc.jpg&amp;diff=160045</id>
		<title>File:The Godfather II (Jan 15, 2009 prototype) disc.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:The_Godfather_II_(Jan_15,_2009_prototype)_disc.jpg&amp;diff=160045"/>
		<updated>2026-03-19T17:59:39Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ratchet:_Deadlocked_(Sep_4,_2005_demo)&amp;diff=138441</id>
		<title>Ratchet: Deadlocked (Sep 4, 2005 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ratchet:_Deadlocked_(Sep_4,_2005_demo)&amp;diff=138441"/>
		<updated>2025-04-23T10:40:06Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|Page name=Ratchet: Deadlocked (Sep 4, 2005 demo)&lt;br /&gt;
|builddate=Sep 4, 2005 22:53&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Franklin Clinton&lt;br /&gt;
|releasedby=Franklin Clinton&lt;br /&gt;
|filedumpdate=April 20, 2025&lt;br /&gt;
|filereleasedate=April 21, 2025&lt;br /&gt;
|origin_type=DVD-ROM-5&lt;br /&gt;
|origin_labels=DEMO ONLY - NOT FOR RESALE, SCED-53660/GER&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Ratchet: Deadlocked&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Platformer, Third-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 23, 2005}} {{RegionDate|JP|Oct 18, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2005}} {{RegionDate|JP|Nov 23, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SCED 53660.7z&lt;br /&gt;
}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Ratchet: Deadlocked&#039;&#039;&#039; for the Playstation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The region is EU (German).&lt;br /&gt;
* In addition to this demo, the disk also contains Jak X.&lt;br /&gt;
&lt;br /&gt;
==Dumping Information==&lt;br /&gt;
&amp;lt;p&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Frontend Version: 3.3.0-679b40de7c089c3705ef008fbb720f6a4eabc6f1&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Dumping Program: Redumper v2024.11.03 build_438&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Date: 2025-04-20 20:18:47&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Parameters: dvd --verbose --drive=E:\ --speed=16 --retries=20 --image-path=ISO\SCED_53660 --image-name=SCED_53660&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Manufacturer: HL-DT-ST&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Model: DVDRAM GH24NSD1&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Firmware: LG00 (C020101 K1DH5891002)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Reported Disc Type: DVD-ROM&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:2Jak X Ratchet Gladiator DEMO ONLY NOT - FOR REASLE Box Front.png&lt;br /&gt;
File:2Jak X Ratchet Gladiator DEMO ONLY NOT - FOR REASLE Disk.png&lt;br /&gt;
File:Jak X Ratchet Gladiator DEMO ONLY NOT - FOR REASLE Disk 2.jpg&lt;br /&gt;
File:2Jak X Ratchet Gladiator DEMO ONLY NOT - FOR REASLE Back.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/15454/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ratchet: Deadlocked}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assassin%27s_Creed_IV:_Black_Flag_(Sep_13,_2013_Prototype)&amp;diff=136439</id>
		<title>Assassin&#039;s Creed IV: Black Flag (Sep 13, 2013 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assassin%27s_Creed_IV:_Black_Flag_(Sep_13,_2013_Prototype)&amp;diff=136439"/>
		<updated>2025-03-13T22:44:46Z</updated>

		<summary type="html">&lt;p&gt;Colek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Assassin&#039;s Creed IV Black Flag (Sep 13, 2013 Prototype)&lt;br /&gt;
|builddate=Sep 13, 2013&lt;br /&gt;
|buildname=acbf_ps3_gold&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GruntGrunt&lt;br /&gt;
|releasedby=Jamezvfx&lt;br /&gt;
|filedumpdate=March 10, 2025&lt;br /&gt;
|filereleasedate=March 11, 2025&lt;br /&gt;
|game=Assassin&#039;s Creed IV: Black Flag&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|release_date={{RegionDate|US|Oct 29, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://qiwi.gg/file/iRsj7364-ACBlackFlagBLES-01884&lt;br /&gt;
}}&lt;br /&gt;
A debug-enabled build of &#039;&#039;&#039;Assassin&#039;s Creed IV Black Flag&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build comes with a debug menu. &lt;br /&gt;
* Extra files were added to the original prototype in order to make it run on a DEX PS3.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Assassins_Creed_IV_Black_Flag.png&lt;br /&gt;
File:Assassins_Creed_IV_Black_Flag_1.png&lt;br /&gt;
File:Assassins_Creed_IV_Black_Flag_3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Assassin&#039;s Creed IV: Black Flag}}}}&lt;/div&gt;</summary>
		<author><name>Colek</name></author>
	</entry>
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