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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Divingkataetheweirdo</id>
	<title>Hidden Palace - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Divingkataetheweirdo"/>
	<updated>2026-04-14T15:35:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Transport_Tycoon_(Demo_1.03.107)&amp;diff=160246</id>
		<title>Transport Tycoon (Demo 1.03.107)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Transport_Tycoon_(Demo_1.03.107)&amp;diff=160246"/>
		<updated>2026-03-22T19:20:12Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Transport Tycoon-1.03.107-title.png&lt;br /&gt;
|Page name=Transport Tycoon (Demo 1.03.107)&lt;br /&gt;
|builddate=Aug 18, 1994 15:12:17&lt;br /&gt;
|buildname=1.03.107&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Transport Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Business simulation&lt;br /&gt;
|final_builddate={{RegionDate|EU|25th October 1994 16:51:17}}&lt;br /&gt;
|release_date={{RegionDate|EU|November 1994}} {{RegionDate|US|November 1994}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Transport Tycoon 1.03.107.zip&lt;br /&gt;
}}&lt;br /&gt;
This prototype was intended for previewing in the PC Gamer magazine. However, the demo quickly spread beyond this.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The demo is normally limited to two years, after which the game will hard-crash. Included are various attempts at cracking the game&#039;s executable to bypass the limitations.&lt;br /&gt;
* Sound is not present and sound drivers are not yet included in the game.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Transport_Tycoon_(Demo_1.03.107)&amp;diff=160243</id>
		<title>Transport Tycoon (Demo 1.03.107)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Transport_Tycoon_(Demo_1.03.107)&amp;diff=160243"/>
		<updated>2026-03-22T18:54:41Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Created page with &amp;quot;{{Prototype |Page name=Transport Tycoon (Demo 1.03.107) |builddate=Aug 18, 1994 15:12:17 |buildname=1.03.107 |status=Released |game=Transport Tycoon |system=PC |genre=Business simulation |final_builddate={{RegionDate|EU|25th October 1994 16:51:17}} |release_date={{RegionDate|EU|November 1994}} |unreleased=No }} {{Download}} This prototype was intended for previewing in the PC Gamer magazine. However, the demo quickly spread beyond this. ==Notes== * The demo is normally l...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Transport Tycoon (Demo 1.03.107)&lt;br /&gt;
|builddate=Aug 18, 1994 15:12:17&lt;br /&gt;
|buildname=1.03.107&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Transport Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Business simulation&lt;br /&gt;
|final_builddate={{RegionDate|EU|25th October 1994 16:51:17}}&lt;br /&gt;
|release_date={{RegionDate|EU|November 1994}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
This prototype was intended for previewing in the PC Gamer magazine. However, the demo quickly spread beyond this.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The demo is normally limited to two years, after which the game will hard-crash. Included are various attempts at cracking the game&#039;s executable to bypass the limitations.&lt;br /&gt;
* Sound is not present and sound drivers are not yet included in the game.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Transport_Tycoon_1.03.107.zip&amp;diff=160239</id>
		<title>File:Transport Tycoon 1.03.107.zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Transport_Tycoon_1.03.107.zip&amp;diff=160239"/>
		<updated>2026-03-22T18:46:21Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Transport_Tycoon_1.03.107.rar&amp;diff=160238</id>
		<title>File:Transport Tycoon 1.03.107.rar</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Transport_Tycoon_1.03.107.rar&amp;diff=160238"/>
		<updated>2026-03-22T18:45:00Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Trans_000.png&amp;diff=160236</id>
		<title>File:Trans 000.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Trans_000.png&amp;diff=160236"/>
		<updated>2026-03-22T18:39:54Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Divingkataetheweirdo moved page File:Trans 000.png to File:Transport Tycoon-1.03.107-title.png: Proper name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Transport Tycoon-1.03.107-title.png]]&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Transport_Tycoon-1.03.107-title.png&amp;diff=160235</id>
		<title>File:Transport Tycoon-1.03.107-title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Transport_Tycoon-1.03.107-title.png&amp;diff=160235"/>
		<updated>2026-03-22T18:39:54Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Divingkataetheweirdo moved page File:Trans 000.png to File:Transport Tycoon-1.03.107-title.png: Proper name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Transport_Tycoon-1.03.107-title.png&amp;diff=160234</id>
		<title>File:Transport Tycoon-1.03.107-title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Transport_Tycoon-1.03.107-title.png&amp;diff=160234"/>
		<updated>2026-03-22T18:39:16Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Monsterized!_(Dec_27,_1995_prototype)&amp;diff=132439</id>
		<title>Monsterized! (Dec 27, 1995 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Monsterized!_(Dec_27,_1995_prototype)&amp;diff=132439"/>
		<updated>2025-01-21T17:26:13Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=6 scr01.jpg&lt;br /&gt;
|Page name=Monsterized! (Dec 27, 1995 prototype)&lt;br /&gt;
|builddate=Dec 27, 1995&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=January 19, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=29/12/95 MONSTERIZED!&lt;br /&gt;
|game=Monsterized!&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Point &amp;amp; Click Adventure&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Monsterized! (Dec 27, 1995 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A very late prototype of an unreleased german Point &amp;amp; Click adventure.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Confirmed to work on Windows 95 &amp;amp; Windows 98&lt;br /&gt;
* Nothing about this game has ever been publically revealed except a one page special in a german gaming magazine (PC Games, Issue No.38 11/95)&lt;br /&gt;
* The game is basically content complete and can be played from start to finish, although theres still bugs here and there and some dialogue lines and sound effects were not implemented yet&lt;br /&gt;
* Game files hint at the existence of a demo version which has yet to be found&lt;br /&gt;
* The game&#039;s executable, EXEC4WIN, has a list of symbols starting at 0x40869.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;7c5QQw-33R0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Full context &amp;amp; research can be found on the page on which it has been released: https://thedustedarchives.com/monsterized-news/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Monsterized!}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Havoc_(Early_Prototype)&amp;diff=131403</id>
		<title>Havoc (Early Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Havoc_(Early_Prototype)&amp;diff=131403"/>
		<updated>2025-01-07T02:03:24Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Correct page :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Havoc (Early Prototype)&lt;br /&gt;
|titlescreen=Havoc-title.png &lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Carnivol&lt;br /&gt;
|releasedby=SNES Central&lt;br /&gt;
|filereleasedate=July 12, 2009&lt;br /&gt;
|origin_type=EPROM cartridge&lt;br /&gt;
|origin_eproms=1x&lt;br /&gt;
|origin_labels=ARGONAUT&amp;lt;br&amp;gt;Havoc&amp;lt;br&amp;gt;(Previously known as Castles)&lt;br /&gt;
|game=King Arthur&#039;s World&lt;br /&gt;
|system=SNES&lt;br /&gt;
|genre=RTS&lt;br /&gt;
|release_date={{RegionDate|JP|Oct 10, 1993}} {{RegionDate|US|Sep 4, 1994}} {{RegionDate|EU|1993}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Havoc (King Arthur&#039;s World prototype).zip &lt;br /&gt;
}}&lt;br /&gt;
An early prototype of King Arthur&#039;s World for the SNES.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://snescentral.com/review.php?id=0424&amp;amp;num=2&amp;amp;fancy=yes&amp;amp;article=proto Read the original release article on SNESCentral.com.] [http://archive.is/eSBW5 (Archive)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|King Arthur&#039;s World}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=King_Arthur%27s_World_(Aug_21,_1992_prototype)&amp;diff=131402</id>
		<title>King Arthur&#039;s World (Aug 21, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=King_Arthur%27s_World_(Aug_21,_1992_prototype)&amp;diff=131402"/>
		<updated>2025-01-07T02:02:24Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Intended for a new article. Not sure how I ended up editing this instead.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=King Arthur&#039;s World (Aug 21, 1992 prototype)&lt;br /&gt;
|titlescreen=King Arthurs World SNES proto title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=idc&lt;br /&gt;
|releasedby=idc&lt;br /&gt;
|builddate=Aug 21, 1992 &lt;br /&gt;
|filereleasedate=August 4, 2018&lt;br /&gt;
|origin_type=EPROM cartridge&lt;br /&gt;
|origin_eproms=1x&lt;br /&gt;
|origin_labels=ARGONAUT&amp;lt;br&amp;gt;King Arthur&#039;s World&amp;lt;br&amp;gt;Date 21/8/92&lt;br /&gt;
|origin_dumpmethod=Analogue Super Nt + Super NT Jailbreak v6.6 CopySNES &lt;br /&gt;
|game=King Arthur&#039;s World&lt;br /&gt;
|system=SNES&lt;br /&gt;
|genre=RTS&lt;br /&gt;
|release_date={{RegionDate|JP|Oct 10, 1993}} {{RegionDate|US|Sep 4, 1994}} {{RegionDate|EU|1993}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=King Arthur&#039;s World (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of King Arthur&#039;s World for the SNES.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Matches the previous QUARTEX scene release from October 3, 1992 (used to be the dump included as &amp;quot;King Arthur&#039;s World (USA) (Beta)&amp;quot; from the no-intro set). However, this dump is unaltered.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
King Arthur&#039;s World (Prototype)-PCB front.jpeg&lt;br /&gt;
King Arthur&#039;s World (Prototype)-PCB back.jpeg&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://snescentral.com/review.php?id=0424&amp;amp;num=2&amp;amp;fancy=yes&amp;amp;article=proto Read the original release article on SNESCentral.com.] [http://archive.is/Gbivq (Archive)]&lt;br /&gt;
* [https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=49&amp;amp;n=1350 No-Intro entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|King Arthur&#039;s World}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=King_Arthur%27s_World_(Aug_21,_1992_prototype)&amp;diff=131401</id>
		<title>King Arthur&#039;s World (Aug 21, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=King_Arthur%27s_World_(Aug_21,_1992_prototype)&amp;diff=131401"/>
		<updated>2025-01-07T02:01:43Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=King Arthur&#039;s World (Aug 21, 1992 prototype)&lt;br /&gt;
|titlescreen=King Arthurs World SNES proto title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Carnivol&lt;br /&gt;
|releasedby=SNES Central&lt;br /&gt;
|filereleasedate=July 12, 2009&lt;br /&gt;
|origin_type=EPROM cartridge&lt;br /&gt;
|origin_eproms=1x&lt;br /&gt;
|origin_labels=ARGONAUT&amp;lt;br&amp;gt;Havoc&amp;lt;br&amp;gt;(Previously known as Castles)&lt;br /&gt;
|game=King Arthur&#039;s World&lt;br /&gt;
|system=SNES&lt;br /&gt;
|genre=RTS&lt;br /&gt;
|release_date={{RegionDate|JP|Oct 10, 1993}} {{RegionDate|US|Sep 4, 1994}} {{RegionDate|EU|1993}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=King Arthur&#039;s World (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of King Arthur&#039;s World for the SNES.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://snescentral.com/review.php?id=0424&amp;amp;num=2&amp;amp;fancy=yes&amp;amp;article=proto Read the original release article on SNESCentral.com.] [http://archive.is/eSBW5 (Archive)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|King Arthur&#039;s World}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Amazing_Spider-Man:_Web_of_Fire_(Prototype)&amp;diff=130992</id>
		<title>The Amazing Spider-Man: Web of Fire (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Amazing_Spider-Man:_Web_of_Fire_(Prototype)&amp;diff=130992"/>
		<updated>2025-01-03T03:44:44Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=The Amazing Spider-Man- Web of Fire (Prototype).png&lt;br /&gt;
|builddate=Oct 16, 1995&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Armageddon Potato&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=January 1, 2025&lt;br /&gt;
|origin_type=EPROM cartridge&lt;br /&gt;
|game=The Amazing Spider-Man: Web of Fire&lt;br /&gt;
|system=Sega 32X&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|US|1996}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Amazing Spider-Man - Web of Fire (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A  prototype of The Amazing Spider-Man: Web of Fire for the Sega 32x.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains parts of symbols files starting at 0xE00 and 0x9DD40.&lt;br /&gt;
* Source code fragment at 0xC4000&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://x.com/ArmagedonPotato Armageddon Potato on X]&lt;br /&gt;
* [https://www.instagram.com/armageddonpotatogames/ Armageddon Potato on Instagram]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Amazing Spider-Man: Web of Fire}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Amazing_Spider-Man:_Web_of_Fire_(Prototype)&amp;diff=130991</id>
		<title>The Amazing Spider-Man: Web of Fire (Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Amazing_Spider-Man:_Web_of_Fire_(Prototype)&amp;diff=130991"/>
		<updated>2025-01-03T03:42:35Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=The Amazing Spider-Man- Web of Fire (Prototype).png&lt;br /&gt;
|builddate=Oct 16, 1995&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Armageddon Potato&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=January 1, 2025&lt;br /&gt;
|origin_type=EPROM cartridge&lt;br /&gt;
|game=The Amazing Spider-Man: Web of Fire&lt;br /&gt;
|system=Sega 32X&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|US|1996}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Amazing Spider-Man - Web of Fire (Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A  prototype of The Amazing Spider-Man: Web of Fire for the Sega 32x.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains parts of a symbols file starting at 0x9DD40.&lt;br /&gt;
* Source code fragment at 0xC4000&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Armageddon Potato for this bountiful lot as well as togemet2 for documenting and analyzing parts of the lot! &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://x.com/ArmagedonPotato Armageddon Potato on X]&lt;br /&gt;
* [https://www.instagram.com/armageddonpotatogames/ Armageddon Potato on Instagram]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Amazing Spider-Man: Web of Fire}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Havoc-title.png&amp;diff=128718</id>
		<title>File:Havoc-title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Havoc-title.png&amp;diff=128718"/>
		<updated>2024-12-26T02:20:21Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Havoc_(King_Arthur%27s_World_prototype).zip&amp;diff=128717</id>
		<title>File:Havoc (King Arthur&#039;s World prototype).zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Havoc_(King_Arthur%27s_World_prototype).zip&amp;diff=128717"/>
		<updated>2024-12-26T02:20:21Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Lion_King_(Mar_22,_1994_prototype)&amp;diff=127763</id>
		<title>The Lion King (Mar 22, 1994 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Lion_King_(Mar_22,_1994_prototype)&amp;diff=127763"/>
		<updated>2024-12-22T03:22:49Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Lion King Mar 22 1994 title.png&lt;br /&gt;
|Page name=The Lion King (Mar 22, 1994 prototype)&lt;br /&gt;
|builddate=Mar 22, 1994&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=Codebound&lt;br /&gt;
|origin_type=Compiled ROM file&lt;br /&gt;
|origin_files=LIONKING.SNS&lt;br /&gt;
|filereleasedate=December 17, 2024&lt;br /&gt;
|game=The Lion King&lt;br /&gt;
|system=SNES&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|US|Dec 8, 1994}} {{RegionDate|EU|Dec 8, 1994}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|sortnumber=0&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Lion King (March 22, 1994).7z&lt;br /&gt;
|external=https://archive.org/details/lion-king-march-22-1994.-7z/01_ingame.png&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;&#039;&#039;The Lion King&#039;&#039;&#039;&#039;&#039; for the SNES.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Boots to an extreme early version of the Stampede stage.&lt;br /&gt;
* Press B to jump, and pressing Select causes Simba&#039;s sprite to change into a stick figure, before falling off the screen&lt;br /&gt;
* Press R to freely move Simba, while L pauses Simba on his current frame of animation&lt;br /&gt;
* Simba&#039;s sprites are very early, mostly consisting of basic stick figures with only his walking animation containing actual art.&lt;br /&gt;
* Similarly most enemies have only stick figures&lt;br /&gt;
* Most levels contain art very different from the final version and mostly in unfinished states.&lt;br /&gt;
* To access the other stages, hold down R, L, Start, and Select together. Then, hold down on of the following combinations and let go of the other buttons:&lt;br /&gt;
** Using Player 1&#039;s controller:&lt;br /&gt;
*** L - Simba&#039;s Exile? (The art is completely placeholder in this level)&lt;br /&gt;
*** L + A - The Pridelands&lt;br /&gt;
*** L + B - Can&#039;t Wait to be King&lt;br /&gt;
*** L + X - Elephant Graveyard&lt;br /&gt;
** Using Player 2&#039;s controller:&lt;br /&gt;
*** L + A - Hakuna Matata&lt;br /&gt;
** Invalid combinations send the player back to the Stampede stage.&lt;br /&gt;
* No sound is present in this build. Despite this, the ROM has an error message not in the final game at 0x20A64 - &amp;quot;Error in Add_Sound Value out of range&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;Lion King Mar 22 1994 simba stick figure.png|Pressing Select&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Lion King}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Lion_King_(Mar_22,_1994_prototype)&amp;diff=127762</id>
		<title>The Lion King (Mar 22, 1994 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Lion_King_(Mar_22,_1994_prototype)&amp;diff=127762"/>
		<updated>2024-12-22T03:22:39Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: More notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Lion King Mar 22 1994 title.png&lt;br /&gt;
|Page name=The Lion King (Mar 22, 1994 prototype)&lt;br /&gt;
|builddate=Mar 22, 1994&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=Codebound&lt;br /&gt;
|origin_type=Compiled ROM file&lt;br /&gt;
|origin_files=LIONKING.SNS&lt;br /&gt;
|filereleasedate=December 17, 2024&lt;br /&gt;
|game=The Lion King&lt;br /&gt;
|system=SNES&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|US|Dec 8, 1994}} {{RegionDate|EU|Dec 8, 1994}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|sortnumber=0&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Lion King (March 22, 1994).7z&lt;br /&gt;
|external=https://archive.org/details/lion-king-march-22-1994.-7z/01_ingame.png&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;&#039;&#039;The Lion King&#039;&#039;&#039;&#039;&#039; for the SNES.&lt;br /&gt;
&lt;br /&gt;
==Notes==* Boots to an extreme early version of the Stampede stage.&lt;br /&gt;
* Press B to jump, and pressing Select causes Simba&#039;s sprite to change into a stick figure, before falling off the screen&lt;br /&gt;
* Press R to freely move Simba, while L pauses Simba on his current frame of animation&lt;br /&gt;
* Simba&#039;s sprites are very early, mostly consisting of basic stick figures with only his walking animation containing actual art.&lt;br /&gt;
* Similarly most enemies have only stick figures&lt;br /&gt;
* Most levels contain art very different from the final version and mostly in unfinished states.&lt;br /&gt;
* To access the other stages, hold down R, L, Start, and Select together. Then, hold down on of the following combinations and let go of the other buttons:&lt;br /&gt;
** Using Player 1&#039;s controller:&lt;br /&gt;
*** L - Simba&#039;s Exile? (The art is completely placeholder in this level)&lt;br /&gt;
*** L + A - The Pridelands&lt;br /&gt;
*** L + B - Can&#039;t Wait to be King&lt;br /&gt;
*** L + X - Elephant Graveyard&lt;br /&gt;
** Using Player 2&#039;s controller:&lt;br /&gt;
*** L + A - Hakuna Matata&lt;br /&gt;
** Invalid combinations send the player back to the Stampede stage.&lt;br /&gt;
* No sound is present in this build. Despite this, the ROM has an error message not in the final game at 0x20A64 - &amp;quot;Error in Add_Sound Value out of range&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;Lion King Mar 22 1994 simba stick figure.png|Pressing Select&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Lion King}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Rocket_Knight_Adventures_(PAL_prototype)&amp;diff=122604</id>
		<title>Rocket Knight Adventures (PAL prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Rocket_Knight_Adventures_(PAL_prototype)&amp;diff=122604"/>
		<updated>2024-09-03T14:39:37Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Rocket Knight Adventures (PAL prototype)&lt;br /&gt;
|builddate=Feb 6, 1993&lt;br /&gt;
|buildname=A003&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=PrimalConcreteSledge&lt;br /&gt;
|releasedby=PrimalConcreteSledge&lt;br /&gt;
|filedumpdate=August 28, 2024&lt;br /&gt;
|filereleasedate=September 02, 2024&lt;br /&gt;
|origin_type=EPROM cartridge&lt;br /&gt;
|origin_files=RocketKnightAdvent1CCA.bin&lt;br /&gt;
|origin_dumpmethod=Retrotrode&lt;br /&gt;
|origin_ownership=Paul van Pelt&lt;br /&gt;
|game=Rocket Knight Adventures&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download|file=RocketKnightAdvent1CCA.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Realms_of_Chaos_(Version_0.2)&amp;diff=118586</id>
		<title>Realms of Chaos (Version 0.2)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Realms_of_Chaos_(Version_0.2)&amp;diff=118586"/>
		<updated>2024-07-07T16:16:45Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Divingkataetheweirdo moved page Realms of Chaos (Version 0.2) to Realms of Chaos (Jan 5, 1994 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Realms of Chaos (Jan 5, 1994 prototype)]]&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Realms_of_Chaos_(Jan_5,_1994_prototype)&amp;diff=118585</id>
		<title>Realms of Chaos (Jan 5, 1994 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Realms_of_Chaos_(Jan_5,_1994_prototype)&amp;diff=118585"/>
		<updated>2024-07-07T16:16:45Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Divingkataetheweirdo moved page Realms of Chaos (Version 0.2) to Realms of Chaos (Jan 5, 1994 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Realms of Chaos (Version 0.2)-0000.png&lt;br /&gt;
|Page name=Realms of Chaos (Version 0.2)&lt;br /&gt;
|builddate=Jan 5, 1994&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Floppy Disk&lt;br /&gt;
|game=Realms of Chaos&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Platformer&lt;br /&gt;
|final_builddate={{RegionDate|US|Nov 11, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=HMP ROCB.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Realms of Chaos for PC (MS-DOS).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires the player to enter the password &#039;&#039;&#039;GENESIS&#039;&#039;&#039; on the initial boot-up screen. A crack made by SLAPP removed this check.&lt;br /&gt;
* Most, if not all, of the art is in 16 colors, despite requiring a VGA adapter. The final game uses 256-color palettes.&lt;br /&gt;
* Uses the Monster Bash engine. It&#039;s not quite clear whether the final game uses a different engine or whether VGA support was added to the FAST engine.&lt;br /&gt;
{{Tcrf link|Proto:Realms of Chaos}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Realms_of_Chaos_(Jan_5,_1994_prototype)&amp;diff=118545</id>
		<title>Realms of Chaos (Jan 5, 1994 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Realms_of_Chaos_(Jan_5,_1994_prototype)&amp;diff=118545"/>
		<updated>2024-07-07T14:00:44Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Realms of Chaos (Version 0.2)-0000.png&lt;br /&gt;
|Page name=Realms of Chaos (Version 0.2)&lt;br /&gt;
|builddate=Jan 5, 1994&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Floppy Disk&lt;br /&gt;
|game=Realms of Chaos&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Platformer&lt;br /&gt;
|final_builddate={{RegionDate|US|Nov 11, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=HMP ROCB.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Realms of Chaos for PC (MS-DOS).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires the player to enter the password &#039;&#039;&#039;GENESIS&#039;&#039;&#039; on the initial boot-up screen. A crack made by SLAPP removed this check.&lt;br /&gt;
* Most, if not all, of the art is in 16 colors, despite requiring a VGA adapter. The final game uses 256-color palettes.&lt;br /&gt;
* Uses the Monster Bash engine. It&#039;s not quite clear whether the final game uses a different engine or whether VGA support was added to the FAST engine.&lt;br /&gt;
{{Tcrf link|Proto:Realms of Chaos}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Realms_of_Chaos_(Jan_5,_1994_prototype)&amp;diff=118543</id>
		<title>Realms of Chaos (Jan 5, 1994 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Realms_of_Chaos_(Jan_5,_1994_prototype)&amp;diff=118543"/>
		<updated>2024-07-07T13:57:57Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Created page with &amp;quot;{{Prototype |titlescreen=Realms of Chaos (Version 0.2)-0000.png |Page name=Realms of Chaos (Version 0.2) |builddate=Jan 5, 1994 |status=Released |origin_type=Floppy Disk |game=Realms of Chaos |system=PC |genre=Platformer |final_builddate={{RegionDate|US|Nov 11, 1995}} |unreleased=No }} {{Download |file=HMP ROCB.zip }} A prototype of Realms of Chaos for PC (MS-DOS).  ==Notes== * Most, if not all, of the art is in 16 colors, despite requiring a VGA adapter. The final game...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Realms of Chaos (Version 0.2)-0000.png&lt;br /&gt;
|Page name=Realms of Chaos (Version 0.2)&lt;br /&gt;
|builddate=Jan 5, 1994&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Floppy Disk&lt;br /&gt;
|game=Realms of Chaos&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Platformer&lt;br /&gt;
|final_builddate={{RegionDate|US|Nov 11, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=HMP ROCB.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Realms of Chaos for PC (MS-DOS).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Most, if not all, of the art is in 16 colors, despite requiring a VGA adapter. The final game uses 256-color palettes.&lt;br /&gt;
* Uses the Monster Bash engine. It&#039;s not quite clear whether the final game uses a different engine or whether VGA support was added to the FAST engine.&lt;br /&gt;
{{Tcrf link|Proto:Realms of Chaos}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Realms_of_Chaos_(Version_0.2)-0000.png&amp;diff=118542</id>
		<title>File:Realms of Chaos (Version 0.2)-0000.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Realms_of_Chaos_(Version_0.2)-0000.png&amp;diff=118542"/>
		<updated>2024-07-07T13:54:26Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:HMP_ROCB.zip&amp;diff=118541</id>
		<title>File:HMP ROCB.zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:HMP_ROCB.zip&amp;diff=118541"/>
		<updated>2024-07-07T13:49:21Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Stargate_(Early_Prototype)&amp;diff=89931</id>
		<title>Stargate (Early Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Stargate_(Early_Prototype)&amp;diff=89931"/>
		<updated>2023-04-09T17:00:56Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Stargate (prototype)&lt;br /&gt;
|titlescreen=Stargate (Beta).2023-04-09 09.34.48.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Stargate&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|JP|May 26, 1995}} {{RegionDate|US|Apr 1995}} {{RegionDate|EU|Jun 29, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Stargate (Europe) (Beta).zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Fingerprinted with &amp;quot;INUK&amp;quot; in the ROM header.&lt;br /&gt;
* Main menu not implemented yet, so pressing Start on the title screen dumps the player into the game.&lt;br /&gt;
* Likewise, the opening cutscene is not here yet.&lt;br /&gt;
* Dialogue is significantly different from the final game&lt;br /&gt;
* The pause screen is organized differently. Rather than displaying the mission and player stats, the menu suggests there would have been submenus. As is, these don&#039;t work yet.&lt;br /&gt;
* The game has minor palette issues, with objects having a glitched orange shade. Anubis also has an unsightly green shade.&lt;br /&gt;
* An NPC not present in the final game can be seen at the end of the first level.&lt;br /&gt;
* The elders do not appear to be present in the prototype.&lt;br /&gt;
* No revival sequence after dying.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Stargate Early Proto - Pause.png]]&lt;br /&gt;
[[File:Stargate_Early_Proto_-_Cutscene_1.png]]&lt;br /&gt;
[[File:Stargate_Early_Proto_-_Boss_1.png]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Stargate_(Early_Prototype)&amp;diff=89929</id>
		<title>Stargate (Early Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Stargate_(Early_Prototype)&amp;diff=89929"/>
		<updated>2023-04-09T16:58:12Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Divingkataetheweirdo moved page Stargate (prototype) to Stargate (Early Prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Stargate (prototype)&lt;br /&gt;
|titlescreen=Stargate (Beta).2023-04-09 09.34.48.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Stargate&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|JP|May 26, 1995}} {{RegionDate|US|Apr 1995}} {{RegionDate|EU|Jun 29, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Stargate (Europe) (Beta).zip&lt;br /&gt;
}}&lt;br /&gt;
* Main menu not implemented yet, so pressing Start on the title screen dumps the player into the game.&lt;br /&gt;
* Likewise, the opening cutscene is not here yet.&lt;br /&gt;
* Dialogue is significantly different from the final game&lt;br /&gt;
* The pause screen is organized differently. Rather than displaying the mission and player stats, the menu suggests there would have been submenus. As is, these don&#039;t work yet.&lt;br /&gt;
* The game has minor palette issues, with objects having a glitched orange shade.&lt;br /&gt;
* An NPC not present in the final game can be seen at the end of the first level.&lt;br /&gt;
* The elders do not appear to be present in the prototype.&lt;br /&gt;
* No revival sequence after dying.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Stargate Early Proto - Pause.png]]&lt;br /&gt;
[[File:Stargate_Early_Proto_-_Cutscene_1.png]]&lt;br /&gt;
[[File:Stargate_Early_Proto_-_Boss_1.png]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Stargate_(Early_Prototype)&amp;diff=89928</id>
		<title>Stargate (Early Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Stargate_(Early_Prototype)&amp;diff=89928"/>
		<updated>2023-04-09T16:57:46Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Stargate (prototype)&lt;br /&gt;
|titlescreen=Stargate (Beta).2023-04-09 09.34.48.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Stargate&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|JP|May 26, 1995}} {{RegionDate|US|Apr 1995}} {{RegionDate|EU|Jun 29, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Stargate (Europe) (Beta).zip&lt;br /&gt;
}}&lt;br /&gt;
* Main menu not implemented yet, so pressing Start on the title screen dumps the player into the game.&lt;br /&gt;
* Likewise, the opening cutscene is not here yet.&lt;br /&gt;
* Dialogue is significantly different from the final game&lt;br /&gt;
* The pause screen is organized differently. Rather than displaying the mission and player stats, the menu suggests there would have been submenus. As is, these don&#039;t work yet.&lt;br /&gt;
* The game has minor palette issues, with objects having a glitched orange shade.&lt;br /&gt;
* An NPC not present in the final game can be seen at the end of the first level.&lt;br /&gt;
* The elders do not appear to be present in the prototype.&lt;br /&gt;
* No revival sequence after dying.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Stargate Early Proto - Pause.png]]&lt;br /&gt;
[[File:Stargate_Early_Proto_-_Cutscene_1.png]]&lt;br /&gt;
[[File:Stargate_Early_Proto_-_Boss_1.png]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Stargate_(Early_Prototype)&amp;diff=89927</id>
		<title>Stargate (Early Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Stargate_(Early_Prototype)&amp;diff=89927"/>
		<updated>2023-04-09T16:57:33Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: This prototype wasn&amp;#039;t here before, strangely.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Stargate (prototype)&lt;br /&gt;
|titlescreen=Stargate (Beta).2023-04-09 09.34.48.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Stargate&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|JP|May 26, 1995}} {{RegionDate|US|Apr 1995}} {{RegionDate|EU|Jun 29, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Stargate (Europe) (Beta).zip&lt;br /&gt;
}}&lt;br /&gt;
* Main menu not implemented yet, so pressing Start on the title screen dumps the player into the game.&lt;br /&gt;
* Likewise, the opening cutscene is not here yet.&lt;br /&gt;
* Dialogue is significantly different from the final game&lt;br /&gt;
* The pause screen is organized differently. Rather than displaying the mission and player stats, the menu suggests there would have been submenus. As is, these don&#039;t work yet.&lt;br /&gt;
* The game has minor palette issues, with objects having a glitched orange shade.&lt;br /&gt;
* An NPC not present in the final game can be seen at the end of the first level.&lt;br /&gt;
* The elders do not appear to be present in the prototype.&lt;br /&gt;
* No revival sequence after dying.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
File:Stargate Early Proto - Pause.png&lt;br /&gt;
File:Stargate_Early_Proto_-_Cutscene_1.png&lt;br /&gt;
File:Stargate_Early_Proto_-_Boss_1.png&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Stargate_Early_Proto_-_Boss_1.png&amp;diff=89926</id>
		<title>File:Stargate Early Proto - Boss 1.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Stargate_Early_Proto_-_Boss_1.png&amp;diff=89926"/>
		<updated>2023-04-09T16:56:40Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Stargate_Early_Proto_-_Cutscene_1.png&amp;diff=89925</id>
		<title>File:Stargate Early Proto - Cutscene 1.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Stargate_Early_Proto_-_Cutscene_1.png&amp;diff=89925"/>
		<updated>2023-04-09T16:49:46Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Stargate_Early_Proto_-_Pause.png&amp;diff=89924</id>
		<title>File:Stargate Early Proto - Pause.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Stargate_Early_Proto_-_Pause.png&amp;diff=89924"/>
		<updated>2023-04-09T16:38:32Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Stargate_(Beta).2023-04-09_09.34.48.png&amp;diff=89923</id>
		<title>File:Stargate (Beta).2023-04-09 09.34.48.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Stargate_(Beta).2023-04-09_09.34.48.png&amp;diff=89923"/>
		<updated>2023-04-09T16:35:03Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Stargate_(Europe)_(Beta).zip&amp;diff=89922</id>
		<title>File:Stargate (Europe) (Beta).zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Stargate_(Europe)_(Beta).zip&amp;diff=89922"/>
		<updated>2023-04-09T16:30:35Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Age_of_Empires_(Aug_15,_1997_prototype)&amp;diff=86691</id>
		<title>Age of Empires (Aug 15, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Age_of_Empires_(Aug_15,_1997_prototype)&amp;diff=86691"/>
		<updated>2023-03-05T18:09:37Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Adjusted release date, there are patches dated Dec 1997 for the European versions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Age of Empires (Aug 15, 1997 prototype)&lt;br /&gt;
|builddate=Aug 15, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Buster Brown Sheep&lt;br /&gt;
|titlescreen=AOF Beta title.png&lt;br /&gt;
|releasedby=Buster Brown Sheep&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Age of Empires&lt;br /&gt;
|system=PC&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 26, 1997}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 15, 1997}} {{RegionDate|EU|Oct 26, 1997}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/aoe-beta-8-15-1997&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Age of Empires.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
01 aoebetacase.jpg|CD-R&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Age of Empires}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Age_of_Empires_(Aug_15,_1997_prototype)&amp;diff=86690</id>
		<title>Age of Empires (Aug 15, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Age_of_Empires_(Aug_15,_1997_prototype)&amp;diff=86690"/>
		<updated>2023-03-05T18:08:03Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: Release and compilation dates added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Age of Empires (Aug 15, 1997 prototype)&lt;br /&gt;
|builddate=Aug 15, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Buster Brown Sheep&lt;br /&gt;
|titlescreen=AOF Beta title.png&lt;br /&gt;
|releasedby=Buster Brown Sheep&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Age of Empires&lt;br /&gt;
|system=PC&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 26, 1997}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 15, 1997}} {{RegionDate|EU|Feb 2, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/aoe-beta-8-15-1997&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Age of Empires.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
01 aoebetacase.jpg|CD-R&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Age of Empires}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Aug_19,_1996_prototype)&amp;diff=86650</id>
		<title>Vectorman 2 (Aug 19, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Aug_19,_1996_prototype)&amp;diff=86650"/>
		<updated>2023-03-04T17:37:42Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Vectorman 2 August 19th title.png&lt;br /&gt;
|builddate=Aug 19, 1996 17:42:10&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=drx&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|origin_type=CD-R disc&lt;br /&gt;
|origin_labels=Gen/Pico/GG Roms&lt;br /&gt;
|origin_files=ROM_ARC/OLDREVS/V2819.ZIP/Rom0.bin + Rom1.bin + Rom2.bin + Rom3.bin + Rom4.bin + Rom5.bin&lt;br /&gt;
|origin_lot=Sega ROM Archive&lt;br /&gt;
|game=Vectorman 2&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action Platformer&lt;br /&gt;
|release_date={{RegionDate|US|1996}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Vectorman 2 (Prototype - Aug 19, 1996).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of Vectorman 2, dated August 19, 1996. It was released by [[drx]] on February 23, 2008.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
{{MissingScreenshots}}&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry | 1 |filename= Vectorman 2 (Prototype - Aug 19, 1996) (hidden-palace.org).bin |type= Sega Mega Drive ROM Image |size= 3145728  |crc32= 49efab7e|md5= 86d34235fb40c7066e05b13790c66ac5|sha1= fb949c8734655e48a787f0c869b8c48f4b0a113e }}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Header==&lt;br /&gt;
&amp;lt;span class=&amp;quot;hex-snippet&amp;quot;&amp;gt;00000100  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;53 45 47 41 20 47 45 4e&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;45 53 49 53 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;SEGA GENESIS    &amp;lt;/span&amp;gt;&lt;br /&gt;
00000110  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;28 43 29 53 45 47 41 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;31 39 39 36 2e 41 55 47&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;(C)SEGA 1996.AUG&amp;lt;/span&amp;gt;&lt;br /&gt;
00000120  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;56 45 43 54 4f 52 4d 41&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;4e 20 32 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;VECTORMAN 2     &amp;lt;/span&amp;gt;&lt;br /&gt;
00000130  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000140  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000150  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;56 45 43 54 4f 52 4d 41&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;4e 20 32 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;VECTORMAN 2     &amp;lt;/span&amp;gt;&lt;br /&gt;
00000160  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000170  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000180  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;47 4d 20 4d 4b 2d 31 38&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;34 33 20 2d 30 30&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xF983&amp;quot;&amp;gt;f9 83&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;GM MK-1843 -00&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xF983&amp;quot;&amp;gt;..&amp;lt;/span&amp;gt;&lt;br /&gt;
00000190  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;4a 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;J               &amp;lt;/span&amp;gt;&lt;br /&gt;
000001a0  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;00 00 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x2FFFFF&amp;quot;&amp;gt;00 2f ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;00 ff 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;00 ff ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x2FFFFF&amp;quot;&amp;gt;./..&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&lt;br /&gt;
000001b0  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;            &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&lt;br /&gt;
000001c0  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&lt;br /&gt;
000001d0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001e0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001f0  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;46 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;F               &amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Vectorman 2}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Aug_16,_1996_prototype)&amp;diff=86649</id>
		<title>Vectorman 2 (Aug 16, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Aug_16,_1996_prototype)&amp;diff=86649"/>
		<updated>2023-03-04T17:37:24Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Vectorman 2 August 15th and 16th title.png&lt;br /&gt;
|builddate=Aug 16, 1996 20:02:58&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=drx&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|origin_type=CD-R disc&lt;br /&gt;
|origin_labels=Gen/Pico/GG Roms&lt;br /&gt;
|origin_files=ROM_ARC/V2816.ZIP/Rom0.bin + Rom1.bin + Rom2.bin + Rom3.bin + Rom4.bin + Rom5.bin&lt;br /&gt;
|origin_lot=Sega ROM Archive&lt;br /&gt;
|game=Vectorman 2&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action Platformer&lt;br /&gt;
|release_date={{RegionDate|US|1996}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Vectorman 2 (Prototype - Aug 16, 1996).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of Vectorman 2, dated August 16, 1996. It was released by [[drx]] on February 23, 2008.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
{{MissingScreenshots}}&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry | 1 |filename= Vectorman 2 (Prototype - Aug 16, 1996) (hidden-palace.org).bin |type= Sega Mega Drive ROM Image |size= 3145728  |crc32= 2986e5ce|md5= fbd46061a158f44e4ad33f7d53592d7d|sha1= 343527612a0710703486c7335b5939b7099eebba }}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Header==&lt;br /&gt;
&amp;lt;span class=&amp;quot;hex-snippet&amp;quot;&amp;gt;00000100  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;53 45 47 41 20 47 45 4e&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;45 53 49 53 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;SEGA GENESIS    &amp;lt;/span&amp;gt;&lt;br /&gt;
00000110  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;28 43 29 53 45 47 41 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;31 39 39 36 2e 41 55 47&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;(C)SEGA 1996.AUG&amp;lt;/span&amp;gt;&lt;br /&gt;
00000120  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;56 45 43 54 4f 52 4d 41&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;4e 20 32 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;VECTORMAN 2     &amp;lt;/span&amp;gt;&lt;br /&gt;
00000130  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000140  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000150  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;56 45 43 54 4f 52 4d 41&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;4e 20 32 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;VECTORMAN 2     &amp;lt;/span&amp;gt;&lt;br /&gt;
00000160  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000170  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000180  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;47 4d 20 4d 4b 2d 31 38&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;34 33 20 2d 30 30&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0x84C5&amp;quot;&amp;gt;84 c5&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;GM MK-1843 -00&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0x84C5&amp;quot;&amp;gt;..&amp;lt;/span&amp;gt;&lt;br /&gt;
00000190  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;4a 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;J               &amp;lt;/span&amp;gt;&lt;br /&gt;
000001a0  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;00 00 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x2FFFFF&amp;quot;&amp;gt;00 2f ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;00 ff 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;00 ff ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x2FFFFF&amp;quot;&amp;gt;./..&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&lt;br /&gt;
000001b0  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;            &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&lt;br /&gt;
000001c0  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&lt;br /&gt;
000001d0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001e0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001f0  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;46 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;F               &amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Vectorman 2}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Aug_15,_1996_prototype)&amp;diff=86648</id>
		<title>Vectorman 2 (Aug 15, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Aug_15,_1996_prototype)&amp;diff=86648"/>
		<updated>2023-03-04T17:37:13Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Vectorman 2 August 15th and 16th title.png&lt;br /&gt;
|builddate=Aug 14, 1996 17:00:28&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=drx&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|origin_type=CD-R disc&lt;br /&gt;
|origin_labels=Gen/Pico/GG Roms&lt;br /&gt;
|origin_files=ROM_ARC/V20815.ZIP/Rom0.bin + Rom1.bin + Rom2.bin + Rom3.bin + Rom4.bin + Rom5.bin&lt;br /&gt;
|origin_lot=Sega ROM Archive&lt;br /&gt;
|game=Vectorman 2&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action Platformer&lt;br /&gt;
|release_date={{RegionDate|US|1996}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Vectorman 2 (Prototype - Aug 15, 1996).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of Vectorman 2, dated August 15, 1996. It was released by [[drx]] on February 23, 2008.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Vectorman 2 Aug 15 - Game Over.png]] [[File:Vectorman 2 Aug 15 - Broken Ending.png]]&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry | 1 |filename= Vectorman 2 (Prototype - Aug 15, 1996) (hidden-palace.org).bin |type= Sega Mega Drive ROM Image |size= 3145728  |crc32= 998b087c|md5= a61f63c50241ead41a3fc85a74e0428e|sha1= 0bbbc09e9ac38940ee4a6c927de67196f42e2bdc }}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Header==&lt;br /&gt;
&amp;lt;span class=&amp;quot;hex-snippet&amp;quot;&amp;gt;00000100  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;53 45 47 41 20 47 45 4e&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;45 53 49 53 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;SEGA GENESIS    &amp;lt;/span&amp;gt;&lt;br /&gt;
00000110  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;28 43 29 53 45 47 41 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;31 39 39 36 2e 41 55 47&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;(C)SEGA 1996.AUG&amp;lt;/span&amp;gt;&lt;br /&gt;
00000120  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;56 45 43 54 4f 52 4d 41&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;4e 20 32 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;VECTORMAN 2     &amp;lt;/span&amp;gt;&lt;br /&gt;
00000130  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000140  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000150  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;56 45 43 54 4f 52 4d 41&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;4e 20 32 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;VECTORMAN 2     &amp;lt;/span&amp;gt;&lt;br /&gt;
00000160  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000170  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000180  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;47 4d 20 4d 4b 2d 31 38&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;34 33 20 2d 30 30&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xA2A&amp;quot;&amp;gt;0a 2a&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;GM MK-1843 -00&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xA2A&amp;quot;&amp;gt;.*&amp;lt;/span&amp;gt;&lt;br /&gt;
00000190  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;4a 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;J               &amp;lt;/span&amp;gt;&lt;br /&gt;
000001a0  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;00 00 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x2FFFFF&amp;quot;&amp;gt;00 2f ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;00 ff 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;00 ff ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x2FFFFF&amp;quot;&amp;gt;./..&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&lt;br /&gt;
000001b0  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;            &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&lt;br /&gt;
000001c0  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&lt;br /&gt;
000001d0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001e0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001f0  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;46 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;F               &amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Vectorman 2}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_August_19th_title.png&amp;diff=86647</id>
		<title>File:Vectorman 2 August 19th title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_August_19th_title.png&amp;diff=86647"/>
		<updated>2023-03-04T17:36:58Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_August_15th_and_16th_title.png&amp;diff=86646</id>
		<title>File:Vectorman 2 August 15th and 16th title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_August_15th_and_16th_title.png&amp;diff=86646"/>
		<updated>2023-03-04T17:36:58Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Early_prototype)&amp;diff=86536</id>
		<title>Vectorman 2 (Early prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Early_prototype)&amp;diff=86536"/>
		<updated>2023-03-04T03:28:20Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Vectorman 2 (prototype)&lt;br /&gt;
|titlescreen=Vectorman 2 (U) (Prototype)-title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Vectorman 2&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action Platformer&lt;br /&gt;
|release_date={{RegionDate|US|1996}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Vectorman 2 (U) (Early Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This particular prototype predates the builds of the Sega ROM Archive. It&#039;s 1 MB smaller than the final game due to a lack of cutscenes.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Selecting &#039;Options&#039; sends the player straight to the level select.&lt;br /&gt;
* The Invaders bonus round is not implemented yet.&lt;br /&gt;
* When the game is not paused, pressing &#039;&#039;&#039;X&#039;&#039;&#039; in-game sends the player back to the title screen.&lt;br /&gt;
* The only unique music track at this point is Reclamation, which doesn&#039;t even play in the sound test. All other music is lifted straight from the original game.&lt;br /&gt;
* No less than five test levels, but only Ron&#039;s would make it into the final game.&lt;br /&gt;
* Several unfinished levels, using the tilesets normally used for test levels.&lt;br /&gt;
* The cheat codes are mostly the same as the original Vectorman.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Vectorman 2 Early - Unfinished Volcano Level.png]] [[File:Vectorman 2 Early- Quicksilver Lake.png]]&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry | 1 |filename= Vectorman 2 (U) (Prototype) [!].bin |type= Sega Mega Drive ROM Image |size= 2097152 |crc32= a8a32700 |md5= 1b3e1ee9bff86431dea6b181365ba65f|sha1= c4f8490d87d22bb11f7e9b82a4a72913b3d84d06}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Vectorman 2}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Early_prototype)&amp;diff=86535</id>
		<title>Vectorman 2 (Early prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Early_prototype)&amp;diff=86535"/>
		<updated>2023-03-04T03:00:07Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Vectorman 2 (prototype)&lt;br /&gt;
|titlescreen=Vectorman 2 (U) (Prototype)-title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Vectorman 2&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action Platformer&lt;br /&gt;
|release_date={{RegionDate|US|1996}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Vectorman 2 (U) (Early Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This particular prototype predates the builds of the Sega ROM Archive. It&#039;s 1 MB smaller than the final game due to a lack of cutscenes.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Selecting &#039;Options&#039; sends the player straight to the level select.&lt;br /&gt;
* The opening level, Geronimo, is not implemented yet.&lt;br /&gt;
* The Invaders bonus round is not implemented yet.&lt;br /&gt;
* When the game is not paused, pressing &#039;&#039;&#039;X&#039;&#039;&#039; in-game sends the player back to the title screen.&lt;br /&gt;
* The only unique music track at this point is Reclamation, which doesn&#039;t even play in the sound test. All other music is lifted straight from the original game.&lt;br /&gt;
* No less than five test levels, but only Ron&#039;s would make it into the final game.&lt;br /&gt;
* The cheat codes are mostly the same as the original Vectorman.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Vectorman 2 Early - Unfinished Volcano Level.png]] [[File:Vectorman 2 Early- Quicksilver Lake.png]]&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry | 1 |filename= Vectorman 2 (U) (Prototype) [!].bin |type= Sega Mega Drive ROM Image |size= 2097152 |crc32= a8a32700 |md5= 1b3e1ee9bff86431dea6b181365ba65f|sha1= c4f8490d87d22bb11f7e9b82a4a72913b3d84d06}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Vectorman 2}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_Early-_Quicksilver_Lake.png&amp;diff=86534</id>
		<title>File:Vectorman 2 Early- Quicksilver Lake.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_Early-_Quicksilver_Lake.png&amp;diff=86534"/>
		<updated>2023-03-04T02:48:46Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_Early_-_Unfinished_Volcano_Level.png&amp;diff=86533</id>
		<title>File:Vectorman 2 Early - Unfinished Volcano Level.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_Early_-_Unfinished_Volcano_Level.png&amp;diff=86533"/>
		<updated>2023-03-04T02:48:30Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Early_prototype)&amp;diff=86532</id>
		<title>Vectorman 2 (Early prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Early_prototype)&amp;diff=86532"/>
		<updated>2023-03-04T02:41:21Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Vectorman 2 (prototype)&lt;br /&gt;
|titlescreen=Vectorman 2 (U) (Prototype)-title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Vectorman 2&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action Platformer&lt;br /&gt;
|release_date={{RegionDate|US|1996}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Vectorman 2 (U) (Early Prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This particular prototype predates the builds of the Sega ROM Archive. It&#039;s 1 MB smaller than the final game due to a lack of cutscenes.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Selecting &#039;Options&#039; sends the player straight to the level select.&lt;br /&gt;
* The opening level, Geronimo, is not implemented yet.&lt;br /&gt;
* The Invaders bonus round is not implemented yet.&lt;br /&gt;
* When the game is not paused, pressing &#039;&#039;&#039;X&#039;&#039;&#039; in-game sends the player back to the title screen.&lt;br /&gt;
* The only unique music track at this point is Reclamation, which doesn&#039;t even play in the sound test. All other music is lifted straight from the original game.&lt;br /&gt;
* No less than five test levels, but only Ron&#039;s would make it into the final game.&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry | 1 |filename= Vectorman 2 (U) (Prototype) [!].bin |type= Sega Mega Drive ROM Image |size= 2097152 |crc32= a8a32700 |md5= 1b3e1ee9bff86431dea6b181365ba65f|sha1= c4f8490d87d22bb11f7e9b82a4a72913b3d84d06}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Vectorman 2}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_Aug_15_-_Broken_Ending.png&amp;diff=86531</id>
		<title>File:Vectorman 2 Aug 15 - Broken Ending.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_Aug_15_-_Broken_Ending.png&amp;diff=86531"/>
		<updated>2023-03-04T02:26:00Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Aug_15,_1996_prototype)&amp;diff=86530</id>
		<title>Vectorman 2 (Aug 15, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Vectorman_2_(Aug_15,_1996_prototype)&amp;diff=86530"/>
		<updated>2023-03-04T02:25:09Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Vectorman 2 (Prototype - Aug 26, 1996) (hidden-palace 000.png&lt;br /&gt;
|builddate=Aug 14, 1996 17:00:28&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=drx&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|origin_type=CD-R disc&lt;br /&gt;
|origin_labels=Gen/Pico/GG Roms&lt;br /&gt;
|origin_files=ROM_ARC/V20815.ZIP/Rom0.bin + Rom1.bin + Rom2.bin + Rom3.bin + Rom4.bin + Rom5.bin&lt;br /&gt;
|origin_lot=Sega ROM Archive&lt;br /&gt;
|game=Vectorman 2&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action Platformer&lt;br /&gt;
|release_date={{RegionDate|US|1996}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Vectorman 2 (Prototype - Aug 15, 1996).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of Vectorman 2, dated August 15, 1996. It was released by [[drx]] on February 23, 2008.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Vectorman 2 Aug 15 - Game Over.png]] [[File:Vectorman 2 Aug 15 - Broken Ending.png]]&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry | 1 |filename= Vectorman 2 (Prototype - Aug 15, 1996) (hidden-palace.org).bin |type= Sega Mega Drive ROM Image |size= 3145728  |crc32= 998b087c|md5= a61f63c50241ead41a3fc85a74e0428e|sha1= 0bbbc09e9ac38940ee4a6c927de67196f42e2bdc }}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Header==&lt;br /&gt;
&amp;lt;span class=&amp;quot;hex-snippet&amp;quot;&amp;gt;00000100  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;53 45 47 41 20 47 45 4e&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;45 53 49 53 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;SEGA GENESIS    &amp;lt;/span&amp;gt;&lt;br /&gt;
00000110  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;28 43 29 53 45 47 41 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;31 39 39 36 2e 41 55 47&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Sega, August 1996&amp;quot;&amp;gt;(C)SEGA 1996.AUG&amp;lt;/span&amp;gt;&lt;br /&gt;
00000120  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;56 45 43 54 4f 52 4d 41&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;4e 20 32 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;VECTORMAN 2     &amp;lt;/span&amp;gt;&lt;br /&gt;
00000130  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000140  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000150  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;56 45 43 54 4f 52 4d 41&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;4e 20 32 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;VECTORMAN 2     &amp;lt;/span&amp;gt;&lt;br /&gt;
00000160  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000170  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Vectorman 2&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000180  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;47 4d 20 4d 4b 2d 31 38&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;34 33 20 2d 30 30&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xA2A&amp;quot;&amp;gt;0a 2a&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;GM MK-1843 -00&amp;quot;&amp;gt;GM MK-1843 -00&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xA2A&amp;quot;&amp;gt;.*&amp;lt;/span&amp;gt;&lt;br /&gt;
00000190  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;4a 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;Joypad&amp;quot;&amp;gt;J               &amp;lt;/span&amp;gt;&lt;br /&gt;
000001a0  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;00 00 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x2FFFFF&amp;quot;&amp;gt;00 2f ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;00 ff 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;00 ff ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x2FFFFF&amp;quot;&amp;gt;./..&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&lt;br /&gt;
000001b0  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;            &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&lt;br /&gt;
000001c0  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&lt;br /&gt;
000001d0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001e0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001f0  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;46 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;Unknown&amp;quot;&amp;gt;F               &amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Vectorman 2}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_Aug_15_-_Game_Over.png&amp;diff=86529</id>
		<title>File:Vectorman 2 Aug 15 - Game Over.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Vectorman_2_Aug_15_-_Game_Over.png&amp;diff=86529"/>
		<updated>2023-03-04T02:21:08Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Vectorman_(Early_Prototype_2)&amp;diff=86528</id>
		<title>Vectorman (Early Prototype 2)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Vectorman_(Early_Prototype_2)&amp;diff=86528"/>
		<updated>2023-03-04T01:48:01Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Vectorman (prototype)&lt;br /&gt;
|titlescreen=Vectorman Early Proto 2-title.png&lt;br /&gt;
|game=Vectorman&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action Platformer&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 25, 1995}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 24, 1995}} {{RegionDate|EU|Nov 30, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Vectorman (Early Prototype 2).zip}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Instead of an options for showing info on the power-ups, there is an option to access the ending credits.&lt;br /&gt;
* The rocket stage has been removed, but the &#039;Stage&#039; level is still here.&lt;br /&gt;
* Debug controls are still enabled and are the same as the previous prototype.&lt;br /&gt;
* The ending is present, but unfinished and there&#039;s no check for cheating.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Vectorman (Early Prototype 2)-Unfinished Ending.png]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Vectorman}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Vectorman_(Early_Prototype_1)&amp;diff=86527</id>
		<title>Vectorman (Early Prototype 1)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Vectorman_(Early_Prototype_1)&amp;diff=86527"/>
		<updated>2023-03-04T01:33:39Z</updated>

		<summary type="html">&lt;p&gt;Divingkataetheweirdo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Vectorman (prototype)&lt;br /&gt;
|titlescreen=Vectorman Early Proto 1-title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Vectorman&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Action Platformer&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 25, 1995}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 24, 1995}} {{RegionDate|EU|Nov 30, 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Vectorman (Early Prototype 1).zip&lt;br /&gt;
}}&lt;br /&gt;
This is the earliest known prototype of the game.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Vectorman&#039;s voice clips are not final.&lt;br /&gt;
* The hardest difficulty is labelled &#039;Vicious&#039; instead of &#039;Insane&#039;.&lt;br /&gt;
* Options menu music has a different drum sample.&lt;br /&gt;
* No info on power-ups available from the option menu, though the text is partially present in the ROM.&lt;br /&gt;
* There is a scrapped Rocket level and its music is present in the music test.&lt;br /&gt;
* The private option screen contains additional stats for &#039;Max&#039;, &#039;Average&#039;, and &#039;Watch&#039;.&lt;br /&gt;
* There is a stage not present in the final game called &#039;Stage&#039;, which is a tech demo stage.&lt;br /&gt;
* Vectorman&#039;s life icon is different on the bottom.&lt;br /&gt;
* Multipliers are not prerendered graphics.&lt;br /&gt;
* No score printed when getting a game over.&lt;br /&gt;
* &amp;quot;ELAPSED TIME BONUS&amp;quot; instead of just &amp;quot;TIME BONUS&amp;quot;.&lt;br /&gt;
* Levels aren&#039;t referred to as Days. Level names are also different.&lt;br /&gt;
* Drilling through only destroys one tile of a platform.&lt;br /&gt;
* Credits are unfinished and only list Blue Sky personnel.&lt;br /&gt;
&lt;br /&gt;
==Cheats==&lt;br /&gt;
* The following cheats can be input at the options screen:&lt;br /&gt;
** &#039;&#039;&#039;Down, Up, B, A&#039;&#039;&#039; - Refus Q Orbot&#039;s Private Option Screen&lt;br /&gt;
** &#039;&#039;&#039;B, U, B, B, A&#039;&#039;&#039; - Unknown&lt;br /&gt;
** &#039;&#039;&#039;C, A, B, A, Left&#039;&#039;&#039; - Credits&lt;br /&gt;
* When pausing the game, enter the following sequences for debug controls (using Player 1&#039;s controller):&lt;br /&gt;
** &#039;&#039;&#039;X&#039;&#039;&#039; x3 - Hitbox for enemies (Will need to re-enter once enemies are cleared)&lt;br /&gt;
** &#039;&#039;&#039;Y&#039;&#039;&#039; x3 - Hitbox for Vectorman&lt;br /&gt;
** &#039;&#039;&#039;C&#039;&#039;&#039; x2, &#039;&#039;&#039;A&#039;&#039;&#039; - Map Coordinates 1&lt;br /&gt;
** &#039;&#039;&#039;C&#039;&#039;&#039; x2, &#039;&#039;&#039;b&#039;&#039;&#039; - Map Coordinates 2&lt;br /&gt;
** &#039;&#039;&#039;C&#039;&#039;&#039; x3 - Map Coordinates 3&lt;br /&gt;
** &#039;&#039;&#039;A&#039;&#039;&#039;, &#039;&#039;&#039;B&#039;&#039;&#039;, &#039;&#039;&#039;C&#039;&#039;&#039;, &#039;&#039;&#039;Start&#039;&#039;&#039; - Go to the next level&lt;br /&gt;
** &#039;&#039;&#039;A, B, Right, A, C, A, Down, A, B, Right, A&#039;&#039;&#039; (ABRACADABRA) - Full health&lt;br /&gt;
** &#039;&#039;&#039;A, Left, A, B, A, Mode, A&#039;&#039;&#039; (ALABAMA) - Disable sounds&lt;br /&gt;
** &#039;&#039;&#039;Down, Right, A, C, Up, Left, A&#039;&#039;&#039; (DRACULA) - Slow motion&lt;br /&gt;
** &#039;&#039;&#039;C, A, Left x2, A, C, A, B&#039;&#039;&#039; (CALL A CAB) - Move around the map&lt;br /&gt;
** Holding &#039;&#039;&#039;Z&#039;&#039;&#039; and unpausing sends the player back to the Options menu&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Vectorman (Early Prototype 1)-Rocket.png]]&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Haczilla for documenting the game&#039;s cheats&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Vectorman}}}}&lt;/div&gt;</summary>
		<author><name>Divingkataetheweirdo</name></author>
	</entry>
</feed>