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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dsmania</id>
	<title>Hidden Palace - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Dsmania"/>
	<updated>2026-05-02T07:13:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Street_Fighter_II:_Champion_Edition_(Turbo_prototype)&amp;diff=33724</id>
		<title>Street Fighter II: Champion Edition (Turbo prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Street_Fighter_II:_Champion_Edition_(Turbo_prototype)&amp;diff=33724"/>
		<updated>2020-07-11T11:26:47Z</updated>

		<summary type="html">&lt;p&gt;Dsmania: Added information about the Punch/Kick indicator in the HUD and the Turbo palettes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Street Fighter II Turbo-(U).png&lt;br /&gt;
|filereleasedate=1994-06-02&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=The Boss&lt;br /&gt;
|releasedby=The Boss&lt;br /&gt;
|origin_labels=&#039;&#039;&#039;ARM WRESTLING&#039;&#039;&#039;&lt;br /&gt;
|game=Street Fighter II: Champion Edition&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|JP|Sep 28, 1993}} {{RegionDate|US|Sep 27, 1993}} {{RegionDate|EU|Oct 29, 1993}}&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
|origin_files=BS-SF2U.LZH|origin_lot=Old Scene (BBS)}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Street Fighter II Champion Edition (Turbo prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A modified prototype of the unreleased Street Fighter II: Champion Edition port for the Sega Mega Drive.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*This may have been one of the final builds of this port before it was cancelled by Capcom.&lt;br /&gt;
*Many parts of previous builds seem to have been modified in a clean manner. This suggests that the person(s) that modified this build had access to the source code to do these changes, as most bootleg hacks are much more rough around the edges.&lt;br /&gt;
*Despite being titled &amp;quot;Street Fighter II Turbo&amp;quot;, the only feature borrowed from the Turbo version of Street Fighter II are the alternate skins/costumes palettes.&lt;br /&gt;
*The Differences from this and the July 30th build of of Street Fighter 2: Champion Edition are:&lt;br /&gt;
**There is no Capcom screen, only a broken Sega screen is present. The Capcom logo jingle is still present in the rom.&lt;br /&gt;
**The title screen does not have the Street Fighter 2: Champion Edition logo or copyright info. In it&#039;s place is a logo that says &amp;quot;STII &#039; Turbo&amp;quot; and no informational text.&lt;br /&gt;
**The sound test shows the internal sound ID instead of the number of it&#039;s location in the sound test. EX:&lt;br /&gt;
**This build removes the infamous &amp;quot;black bar&amp;quot; present in the  July 30 build. In It&#039;s place are two less noticeable black bars, with the lower bar being partially transparent at times.&lt;br /&gt;
**More Sound Effects and PCM samples are used in gameplay than in the July 30 build. Some of these Sound Effects are unused in the builds preceding.&lt;br /&gt;
**The PCM samples used for music are of a much better quality than the ones used in the preceding builds.&lt;br /&gt;
**No endings are present. When you beat the game, only a rough &amp;quot;Cast of Characters&amp;quot; screen with no text will appear, and then a &amp;quot;Congratulations&amp;quot; screen will appear before the game resets.&lt;br /&gt;
**It uses the Turbo palettes for the alternate skins/costumes for the characters.&lt;br /&gt;
*When using a 3-button controller a feature is enabled in the HUD for indicating whether the player is using punches or kicks using the letters &#039;P&#039; or &#039;K&#039;, that can be swapped pressing Start. This control scheme is similar on all the versions but the released Special Champion Edition lacks any HUD indicator and the Champion Edition prototypes use a red square and a white circle instead.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;********************************************&lt;br /&gt;
            THE BOSS RELEASED:              &lt;br /&gt;
  STREET FIGHTER II [TURBO]  [SEGA/SMD/16]  &lt;br /&gt;
  UPGRADE OF THE NORMAAL STREET FIGHTER II  &lt;br /&gt;
        MADE BY SOME REAL FREAKS!           &lt;br /&gt;
********************************************&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;240&amp;quot; heights=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
File:Street Fighter II&#039; Turbo (Beta) 001.png|Mode select&lt;br /&gt;
File:Street Fighter II&#039; Turbo (Beta) 002.png|VS screen&lt;br /&gt;
File:Street Fighter II&#039; Turbo (Beta) 003.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;6le17Jq-HnM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/The Lost Street Fighter II: Champion Edition for Sega Mega Drive|We recommend that you read this release article that goes with earlier versions of this prototype for more information on the history and development of this port.]]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KkaR8ZaObO0 Check out Nostalgia Nerd&#039;s video on the cancelled port of Champion Edition here. Keep in mind this video predates the release of the new betas so some minor details are incorrect]{{Prototype Footer|{{Navbox prototype|Street Fighter II: Champion Edition}}}}[[Category:Street Fighter II: Champion Edition prototypes]]&lt;/div&gt;</summary>
		<author><name>Dsmania</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Street_Fighter_II:_Champion_Edition_(Jul_30,_1993_prototype)&amp;diff=33723</id>
		<title>Street Fighter II: Champion Edition (Jul 30, 1993 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Street_Fighter_II:_Champion_Edition_(Jul_30,_1993_prototype)&amp;diff=33723"/>
		<updated>2020-07-11T11:26:43Z</updated>

		<summary type="html">&lt;p&gt;Dsmania: Added information about the Punch/Kick indicator in the HUD.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 18.58.15.png&lt;br /&gt;
|builddate=July 30, 1993&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=drx&lt;br /&gt;
|releasedby=drx&lt;br /&gt;
|filereleasedate=July 4, 2020&lt;br /&gt;
|origin_labels=SF2 30.7&lt;br /&gt;
|origin_type=EPROMs&lt;br /&gt;
|origin_dumpmethod=True-USB PRO GQ-4X&lt;br /&gt;
|origin_ownership=drx (2020-Present)&lt;br /&gt;
|game=Street Fighter II: Champion Edition&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Street Fighter II - Champion Edition (Jul 30, 1993 prototype).zip&lt;br /&gt;
|raw=Street Fighter II - Champion Edition (Jul 30, 1993 prototype) (RAW).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased Street Fighter II: Champion Edition port for the Sega Mega Drive.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*In comparison to the [[Street Fighter II&#039;: Turbo (Genesis prototype)|Turbo bootleg]], which was based on a later prototype of the Champion Edition, this prototype contains the following differences:&lt;br /&gt;
**The ROM header specifies a date of 1993.JUN, which was Champion Edition&#039;s original projected release date, while the Turbo bootleg says 1990.JUL. The ROM header says &amp;quot;STREET FIGHTER II: CHAMPION EDITION&amp;quot; in this prototype. In the bootleg it says &amp;quot;ARM WRESTLING&amp;quot;, which is most likely a placeholder caused by a ROM authoring tool. The prototype has a product code and serial of T-12016,0.0 with a calculated checksum while the Turbo ROM lacks a specific entry for both. Oddly enough, this is the same product code and serial that was used for the Special Champion Edition.&lt;br /&gt;
**Contains a checksum and region check. The Turbo bootleg lacks the code to perform both.&lt;br /&gt;
**Contains a region check to confirm the game is playing on either a NTSC or PAL SECAM console. If the console is set to NTSC-J, the game will boot to a red warning screen. This check isn&#039;t present in the Turbo bootleg.&lt;br /&gt;
**Boots to a Capcom logo instead of a Sega logo. The ROM lacks any graphics for the Sega logo.&lt;br /&gt;
**Different title screen with copyright/trademark information. The Turbo bootleg has its own custom title screen and lacks copyright/trademark information.&lt;br /&gt;
**No sound effects play when navigating and selecting anything in the main menu.&lt;br /&gt;
**A black bar behind the HUD on the top of the screen. The Turbo bootleg has no such black bar.&lt;br /&gt;
**Different alternate costumes for most of the fighters.&lt;br /&gt;
**The name of the second fighter is slightly off in comparison to the Turbo bootleg.&lt;br /&gt;
**This prototype contains a Street Fighter II logo in the background when navigating the VS mode menu. In the Turbo bootleg, the background is just a solid blue color.&lt;br /&gt;
**The player name is the same color as the other text in the VS mode menu in this prototype. In the Turbo bootleg, the player name uses a different palette from the rest of the text.&lt;br /&gt;
**The sound test uses a numerical value to represent each track. In the Turbo bootleg, the sound test uses the internal sound IDs instead.&lt;br /&gt;
*When using a 3-button controller a feature is enabled in the HUD for indicating whether the player is using punches (red square) or kicks (white circle) that can be swapped pressing Start. This control scheme is similar on all the versions but the released Special Champion Edition lacks any HUD indicator and the Turbo bootleg uses P/K letters instead.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 18.58.09.png|Capcom logo.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 18.58.15.png|Title screen.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 18.58.44.png|Player select.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 18.58.53.png|Balrog&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 18.59.17.png|Ranking.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.00.04.png|Ryu&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.01.16.png|Dhalism&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.02.28.png|Vega&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.04.24.png|VS mode options.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.04.33.png|VS screen.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.04.43.png|E. Honda&#039;s screen.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.05.01.png|Main menu.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.05.29.png|Blanka&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.06.08.png|Guile&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.06.51.png|Ken&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.07.39.png|Chun Li&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.08.26.png|Zangief&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.09.06.png|M. Bison&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.09.50.png|Sagat&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.10.55.png|Option mode.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Jul 30, 1993 prototype).2020-04-18 19.11.06.png|Key config.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;youtube width=&amp;quot;256&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;0aEPr_c7Ag4&amp;lt;/youtube&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&#039;&#039;&#039;Merged Binary:&#039;&#039;&#039;&lt;br /&gt;
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|date=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw Dumps:&#039;&#039;&#039;&lt;br /&gt;
{{filelist|&lt;br /&gt;
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|date=yes&lt;br /&gt;
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&lt;br /&gt;
==Header==&lt;br /&gt;
&amp;lt;span class=&amp;quot;hex-snippet&amp;quot;&amp;gt;00000100  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;53 45 47 41 20 47 45 4e&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;45 53 49 53 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Genesis&amp;quot;&amp;gt;SEGA GENESIS    &amp;lt;/span&amp;gt;&lt;br /&gt;
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00000140  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000150  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;53 54 52 45 45 54 20 46&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;49 47 48 54 52 87 55 81&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;STREET FIGHTR.U.&amp;lt;/span&amp;gt;&lt;br /&gt;
00000160  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;66 43 48 41 4d 50 49 4f&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;4e 20 45 44 49 54 49 4f&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;fCHAMPION EDITIO&amp;lt;/span&amp;gt;&lt;br /&gt;
00000170  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;4e 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;N               &amp;lt;/span&amp;gt;&lt;br /&gt;
00000180  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;T-12016,0.0&amp;quot;&amp;gt;54 2d 31 32 30 31 36 2c&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;T-12016,0.0&amp;quot;&amp;gt;30 2e 30 20 20 20&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xAC8D&amp;quot;&amp;gt;ac 8d&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;T-12016,0.0&amp;quot;&amp;gt;T-12016,0.0   &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xAC8D&amp;quot;&amp;gt;..&amp;lt;/span&amp;gt;&lt;br /&gt;
00000190  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;6-button joypad, Joypad&amp;quot;&amp;gt;36 4a 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;6-button joypad, Joypad&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;6-button joypad, Joypad&amp;quot;&amp;gt;6J              &amp;lt;/span&amp;gt;&lt;br /&gt;
000001a0  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;00 00 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x1FFFFF&amp;quot;&amp;gt;00 1f ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;00 ff 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;00 ff ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x1FFFFF&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&lt;br /&gt;
000001b0  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;            &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&lt;br /&gt;
000001c0  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&lt;br /&gt;
000001d0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001e0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001f0  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;USA&amp;quot;&amp;gt;55 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;USA&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;USA&amp;quot;&amp;gt;U               &amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Street Fighter II - Champion Edition (Jul 30, 1993 prototype) - EPROMs.JPG|EPROMs.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/The Lost Street Fighter II: Champion Edition for Sega Mega Drive|We recommend that you read the original release article that goes with this prototype for more information on the history and development of this port.]]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KkaR8ZaObO0 Also check out Nostalgia Nerd&#039;s video on the cancelled port of Champion Edition here.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Street Fighter II: Champion Edition}}}}&lt;/div&gt;</summary>
		<author><name>Dsmania</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Street_Fighter_II:_Champion_Edition_(Mar_25,_1993_prototype)&amp;diff=33722</id>
		<title>Street Fighter II: Champion Edition (Mar 25, 1993 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Street_Fighter_II:_Champion_Edition_(Mar_25,_1993_prototype)&amp;diff=33722"/>
		<updated>2020-07-11T11:26:38Z</updated>

		<summary type="html">&lt;p&gt;Dsmania: Added information about the Punch/Kick indicator in the HUD.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.15.27.png&lt;br /&gt;
|builddate=Mar 25, 1993&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=drx&lt;br /&gt;
|releasedby=drx&lt;br /&gt;
|filereleasedate=July 4, 2020&lt;br /&gt;
|origin_labels=street fighter 2 md 25.3.93&lt;br /&gt;
|origin_type=EPROMs&lt;br /&gt;
|origin_dumpmethod=True-USB PRO GQ-4X&lt;br /&gt;
|origin_ownership=drx (2020-Present)&lt;br /&gt;
|game=Street Fighter II: Champion Edition&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Street Fighter II - Champion Edition (Mar 25, 1993 prototype).zip&lt;br /&gt;
|raw=Street Fighter II - Champion Edition (Mar 25, 1993 prototype) (RAW).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased Street Fighter II: Champion Edition port for the Sega Mega Drive.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*In comparison to the [[Street Fighter II&#039;: Turbo (Genesis prototype)|Turbo bootleg]], which was based on a later prototype of the Champion Edition, this prototype contains the following differences:&lt;br /&gt;
**The ROM header specifies a date of 1993.JUN, which was Champion Edition&#039;s original projected release date, while the Turbo bootleg says 1990.JUL. The ROM header says &amp;quot;STREET FIGHTER II: CHAMPION EDITION&amp;quot; in this prototype. In the bootleg it says &amp;quot;ARM WRESTLING&amp;quot;, which is most likely a placeholder caused by a ROM authoring tool. The prototype has a product code and serial of T-12016,0.1 with a calculated checksum while the Turbo ROM lacks a specific entry for both. Oddly enough, this is the same product code and serial that was used for the Special Champion Edition.&lt;br /&gt;
**Contains a checksum and region check. The Turbo bootleg lacks the code to perform both.&lt;br /&gt;
**Contains a region check to confirm the game is playing on either a NTSC or PAL SECAM console. If the console is set to NTSC-J, the game will boot to a red warning screen. This check isn&#039;t present in the Turbo bootleg.&lt;br /&gt;
**Boots to a Capcom logo instead of a Sega logo. The ROM lacks any graphics for the Sega logo.&lt;br /&gt;
**Different title screen with copyright/trademark information. The Turbo bootleg has its own custom title screen and lacks copyright/trademark information.&lt;br /&gt;
**No sound effects play when navigating and selecting anything in the main menu.&lt;br /&gt;
**A black bar behind the HUD on the top of the screen. The Turbo bootleg has no such black bar.&lt;br /&gt;
**Sharp FM sound effects rather than subdued ones when attacking.&lt;br /&gt;
**An indicator for &amp;quot;TIME OVER&amp;quot; hasn&#039;t been implemented yet in this build, but is implemented in the Turbo bootleg.&lt;br /&gt;
**Different alternate costumes for most of the fighters.&lt;br /&gt;
**The name of the second fighter is slightly off in comparison to the Turbo bootleg.&lt;br /&gt;
**This prototype contains a Street Fighter II logo in the background when navigating the VS mode menu. In the Turbo bootleg, the background is just a solid blue color.&lt;br /&gt;
**The player name is the same color as the other text in the VS mode menu in this prototype. In the Turbo bootleg, the player name uses a different palette from the rest of the text.&lt;br /&gt;
**The current battle number isn&#039;t displayed in this prototype but does in the Turbo bootleg.&lt;br /&gt;
**The prompt to PRESS START BUTTON above the health bar doesn&#039;t appear in this build but does in the Turbo bootleg.&lt;br /&gt;
**The sound test uses a numerical value to represent each track. In the Turbo bootleg, the sound test uses the internal sound IDs instead.&lt;br /&gt;
**Many spelling/grammar errors, including:&lt;br /&gt;
***&amp;quot;MY FISTS HAVE YOUR BLOOD OF THEM&amp;quot; instead of &amp;quot;MY FIRSTS HAVE YOUR BLOOD ON THEM&amp;quot;.&lt;br /&gt;
***&amp;quot;under his evil organizations...&amp;quot; instead of &amp;quot;under his evil organization&#039;s&amp;quot;.&lt;br /&gt;
***&amp;quot; [...] bringing death and...destruction to the anyone...dares who oppose him&amp;quot; instead of &amp;quot;[...] bringing death and...destruction to the anyone...who dares oppose him&amp;quot;.&lt;br /&gt;
***&amp;quot;A MANS FIST CAN SAVE HIS BUTT&amp;quot; instead of &amp;quot;A MAN&#039;S FIRST CAN SAVE HIS BUTT&amp;quot;.&lt;br /&gt;
***&amp;quot;AS THE AWARD CEREMONY BEGINS. THE CROWD CAN BE HEARD WHISPERING&amp;quot; instead of &amp;quot;AS THE AWARD CEREMONY BEGINS, THE CROWD CAN BE HEARD WHISPERING&amp;quot;.&lt;br /&gt;
***&amp;quot;ALRDADY SEEKING THE&amp;quot; instead of &amp;quot;ALREADY SEEKING THE&amp;quot;.&lt;br /&gt;
***&amp;quot;RELAX MY DISCIOLINE&amp;quot; instead of &amp;quot;RELAX MY DISCIPLINE&amp;quot;.&lt;br /&gt;
***&amp;quot;I HAVE WON ?&amp;quot; instead of &amp;quot;I HAVE WON?&amp;quot;.&lt;br /&gt;
***&amp;quot;.JIMMY...? ARE YOU MY LONG LOST SON, JIMMY ?&amp;quot; instead of &amp;quot;JIMMY...? ARE YOU MY LONG LOST SON, JIMMY?&amp;quot;.&lt;br /&gt;
***&amp;quot;WHO ARE YOU ? WHY SHOULD I BE YOUR SON ?&amp;quot; instead of &amp;quot;WHO ARE YOU? WHY SHOULD I BE YOUR SON?&amp;quot;.&lt;br /&gt;
***&amp;quot;WAIT ! THAT ANKLET. I CAVE THAT TO YOU ON YOUR BIRTHDAY !&amp;quot; instead of &amp;quot;WAIT! THAT ANKLET. I GAVE THAT TO YOU ON YOUR BIRTHDAY!&amp;quot;.&lt;br /&gt;
***&amp;quot;MOMMY ! JIMMY ! MOMMY !&amp;quot; instead of &amp;quot;MOMMY! JIMMY! MOMMY!&amp;quot;.&lt;br /&gt;
***&amp;quot;PLEASE COME HOME..LET&#039;T START OVER&amp;quot; instead of &amp;quot;PLEASE COME HOME..LET&#039;S START OVER&amp;quot;.&lt;br /&gt;
***&amp;quot;.KEN !&amp;quot; instead of &amp;quot;KEN!&amp;quot;.&lt;br /&gt;
***&amp;quot;OH ELIZA..WHAT ARE YOU DOING HERE ?&amp;quot; instead of &amp;quot;OH ELIZA..WHAT ARE YOU DOING HERE?&amp;quot;.&lt;br /&gt;
***&amp;quot;HIS DRUG WILL SURELY COLLAPSE.&amp;quot; instead of &amp;quot;HIS DRUG RING WILL SURELY COLLAPSE&amp;quot;.&lt;br /&gt;
*When using a 3-button controller a feature is enabled in the HUD for indicating whether the player is using punches (red square) or kicks (white circle) that can be swapped pressing Start. This control scheme is similar on all the versions but the released Special Champion Edition lacks any HUD indicator and the Turbo bootleg uses P/K letters instead.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.15.19.png|Capcom logo.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.15.27.png|Title screen.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.16.03.png|Sagat&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.16.35.png|Ranking.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.17.06.png|Player select.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.17.23.png|Chun Li&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.18.35.png|Vega&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.21.13.png|Dhalism&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.22.16.png|Balrog&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.23.29.png|Guile&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.24.51.png|Main menu.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.24.57.png|Option mode.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.25.05.png|Key config.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.25.25.png|VS mode menu.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.25.31.png|VS screen.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.25.34.png|E. Honda&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.26.27.png|Ryu&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.27.42.png|Blanka&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.29.10.png|Ken&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.30.22.png|Zangief&#039;s stage.&lt;br /&gt;
File:Street Fighter 2 - Champion Edition (Mar 25, 1993 prototype).2020-04-18 19.32.05.png|M. Bison&#039;s stage.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;youtube width=&amp;quot;256&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;GF-ojDKJh8A&amp;lt;/youtube&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&#039;&#039;&#039;Merged Binary:&#039;&#039;&#039;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=Street Fighter II - Champion Edition (Mar 25, 1993 prototype).md|type=File|date=2020-01-11 08:41:56|size=2097152|crc32=7bb62db2|md5=1d2b70eb229480eb5d4bb79bfbd65e59|sha1=c837129d430120a462cf895306dc718665cf9dc6|comment=}}&lt;br /&gt;
|date=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw Dumps:&#039;&#039;&#039;&lt;br /&gt;
{{filelist|&lt;br /&gt;
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|date=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Header==&lt;br /&gt;
&amp;lt;span class=&amp;quot;hex-snippet&amp;quot;&amp;gt;00000100  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Mega Drive&amp;quot;&amp;gt;53 45 47 41 20 4d 45 47&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Mega Drive&amp;quot;&amp;gt;41 20 44 52 49 56 45 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-system-name&amp;quot; data-title=&amp;quot;System name&amp;quot; title=&amp;quot;Sega Mega Drive&amp;quot;&amp;gt;SEGA MEGA DRIVE &amp;lt;/span&amp;gt;&lt;br /&gt;
00000110  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Unknown, June 1993&amp;quot;&amp;gt;28 43 29 54 2d 31 32 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Unknown, June 1993&amp;quot;&amp;gt;31 39 39 33 2e 4a 55 4e&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-developer-and-date&amp;quot; data-title=&amp;quot;Developer and date&amp;quot; title=&amp;quot;Unknown, June 1993&amp;quot;&amp;gt;(C)T-12 1993.JUN&amp;lt;/span&amp;gt;&lt;br /&gt;
00000120  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;bd c4 d8 b0 c4 cc a7 b2&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;c0 b0 87 55 81 66 c0 de&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;...........U.f..&amp;lt;/span&amp;gt;&lt;br /&gt;
00000130  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;af bc ad 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;...             &amp;lt;/span&amp;gt;&lt;br /&gt;
00000140  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-domestic-game-name&amp;quot; data-title=&amp;quot;Domestic game name&amp;quot; title=&amp;quot;...........U.F.....&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
00000150  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;53 54 52 45 45 54 20 46&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;49 47 48 54 52 87 55 81&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;STREET FIGHTR.U.&amp;lt;/span&amp;gt;&lt;br /&gt;
00000160  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;66 43 48 41 4d 50 49 4f&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;4e 20 45 44 49 54 49 4f&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;fCHAMPION EDITIO&amp;lt;/span&amp;gt;&lt;br /&gt;
00000170  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;4e 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-international-game-name&amp;quot; data-title=&amp;quot;International game name&amp;quot; title=&amp;quot;Street Fightr.U.Fchampion Edition&amp;quot;&amp;gt;N               &amp;lt;/span&amp;gt;&lt;br /&gt;
00000180  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;T-12016,0.1&amp;quot;&amp;gt;54 2d 31 32 30 31 36 2c&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;T-12016,0.1&amp;quot;&amp;gt;30 2e 31 20 20 20&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xF708&amp;quot;&amp;gt;f7 08&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-serial&amp;quot; data-title=&amp;quot;Serial&amp;quot; title=&amp;quot;T-12016,0.1&amp;quot;&amp;gt;T-12016,0.1   &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-checksum&amp;quot; data-title=&amp;quot;Checksum&amp;quot; title=&amp;quot;0xF708&amp;quot;&amp;gt;..&amp;lt;/span&amp;gt;&lt;br /&gt;
00000190  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;6-button joypad, Joypad&amp;quot;&amp;gt;36 4a 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;6-button joypad, Joypad&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-io-support&amp;quot; data-title=&amp;quot;I/O support&amp;quot; title=&amp;quot;6-button joypad, Joypad&amp;quot;&amp;gt;6J              &amp;lt;/span&amp;gt;&lt;br /&gt;
000001a0  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;00 00 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x1FFFFF&amp;quot;&amp;gt;00 1f ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;00 ff 00 00&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;00 ff ff ff&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-rom-start-address&amp;quot; data-title=&amp;quot;ROM start address&amp;quot; title=&amp;quot;0x0&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-rom-end-address&amp;quot; data-title=&amp;quot;ROM end address&amp;quot; title=&amp;quot;0x1FFFFF&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-start-address&amp;quot; data-title=&amp;quot;RAM start address&amp;quot; title=&amp;quot;0xFF0000&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-ram-end-address&amp;quot; data-title=&amp;quot;RAM end address&amp;quot; title=&amp;quot;0xFFFFFF&amp;quot;&amp;gt;....&amp;lt;/span&amp;gt;&lt;br /&gt;
000001b0  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-external-ram-data&amp;quot; data-title=&amp;quot;External RAM data&amp;quot; title=&amp;quot;No external RAM mounted&amp;quot;&amp;gt;            &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;    &amp;lt;/span&amp;gt;&lt;br /&gt;
000001c0  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-modem-data&amp;quot; data-title=&amp;quot;Modem data&amp;quot; title=&amp;quot;No modem support&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;        &amp;lt;/span&amp;gt;&lt;br /&gt;
000001d0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001e0  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-memo&amp;quot; data-title=&amp;quot;Memo&amp;quot; title=&amp;quot;&amp;amp;nbsp;&amp;quot;&amp;gt;                &amp;lt;/span&amp;gt;&lt;br /&gt;
000001f0  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;USA&amp;quot;&amp;gt;55 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;USA&amp;quot;&amp;gt;20 20 20 20 20 20 20 20&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;hover-link link-regions&amp;quot; data-title=&amp;quot;Regions&amp;quot; title=&amp;quot;USA&amp;quot;&amp;gt;U               &amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Street Fighter II - Champion Edition (Mar 25, 1993 prototype) - EPROMs.JPG|EPROMs.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/The Lost Street Fighter II: Champion Edition for Sega Mega Drive|We recommend that you read the original release article that goes with this prototype for more information on the history and development of this port.]]&lt;br /&gt;
*[https://www.youtube.com/watch?v=KkaR8ZaObO0 Also check out Nostalgia Nerd&#039;s video on the cancelled port of Champion Edition here.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Street Fighter II: Champion Edition}}}}&lt;/div&gt;</summary>
		<author><name>Dsmania</name></author>
	</entry>
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