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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dusk</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dusk"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Dusk"/>
	<updated>2026-04-18T21:59:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159986</id>
		<title>The Walking Dead: Season One (Jun 4, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159986"/>
		<updated>2026-03-16T10:22:05Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Needs fixing on desktop but displays fine on mobile&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Walking Dead: Season One (Jun 4, 2013 prototype)&lt;br /&gt;
|builddate=Jun 4, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Dusk&lt;br /&gt;
|filereleasedate=March 21, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=The Walking Dead: A Telltale Games Series&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 6)|Jul 2, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Walking Dead A Telltale Games Series (Jun 4, 2013 DLC Episode 6 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-walking-dead-season-one-internal-development-build-4-june-2013-wip-400-days-dlc.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;The Walking Dead: A Telltale Games Series&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains all the episodes including an unfinished version of episode 6 with several differences from the final version (such as cut alternative endings).&lt;br /&gt;
* The build doesn&#039;t have a crack, so the user will need to own the game on steam or create a crack for it.&lt;br /&gt;
* Tavias unused chapter isn&#039;t included in a playable state but has all of its voicelines left in the files.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:The Walking Dead A Telltale Games Series (Jun 4, 2013 prototype) photo1.png| photo by &#039;&#039;&#039;thatdarncrow&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
The video below was created by &#039;&#039;&#039;authoraeritha&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Y63mUAimc34&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The video below was created by &#039;&#039;&#039;InColdBlood&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/WpE19Y2ez6c?si=kYKZEoCwMjAANVCj&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Walking Dead: A Telltale Games Series}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159985</id>
		<title>The Walking Dead: Season One (Jun 4, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159985"/>
		<updated>2026-03-16T10:21:22Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Walking Dead: Season One (Jun 4, 2013 prototype)&lt;br /&gt;
|builddate=Jun 4, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Dusk&lt;br /&gt;
|filereleasedate=March 21, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=The Walking Dead: A Telltale Games Series&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 6)|Jul 2, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Walking Dead A Telltale Games Series (Jun 4, 2013 DLC Episode 6 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-walking-dead-season-one-internal-development-build-4-june-2013-wip-400-days-dlc.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;The Walking Dead: A Telltale Games Series&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains all the episodes including an unfinished version of episode 6 with several differences from the final version (such as cut alternative endings).&lt;br /&gt;
* The build doesn&#039;t have a crack, so the user will need to own the game on steam or create a crack for it.&lt;br /&gt;
* Tavias unused chapter isn&#039;t included in a playable state but has all of its voicelines left in the files.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:The Walking Dead A Telltale Games Series (Jun 4, 2013 prototype) photo1.png| photo by &#039;&#039;&#039;thatdarncrow&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
The video below was created by &#039;&#039;&#039;authoraeritha&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Y63mUAimc34&amp;lt;/youtube&amp;gt;&lt;br /&gt;
he video below was created by &#039;&#039;&#039;InColdBlood&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/WpE19Y2ez6c?si=kYKZEoCwMjAANVCj&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Walking Dead: A Telltale Games Series}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Outlast_(Feb_27,_2014_prototype)&amp;diff=159984</id>
		<title>Outlast (Feb 27, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Outlast_(Feb_27,_2014_prototype)&amp;diff=159984"/>
		<updated>2026-03-16T08:23:12Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Outlast (Feb 27, 2014 prototype)&lt;br /&gt;
|builddate=Feb 27, 2014&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=bt&lt;br /&gt;
|filereleasedate=June 2, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=Outlast&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 4, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Outlast (Feb 27, 2014 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Outlast&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains an early version of the Whistleblower DLC (which would only be released on May 6, 2014).&lt;br /&gt;
* The only known way to play the build is to add these files on top of a retail version.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
The video below was created by &#039;&#039;&#039;Dusk&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;youtube&amp;gt;koD4PoDfCmk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://steamdb.info/changelist/421528/ SteamDB Entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Outlast}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Kane_%26_Lynch_2:_Dog_Days_(Jan_21,_2009_prototype)&amp;diff=159983</id>
		<title>Kane &amp; Lynch 2: Dog Days (Jan 21, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Kane_%26_Lynch_2:_Dog_Days_(Jan_21,_2009_prototype)&amp;diff=159983"/>
		<updated>2026-03-16T08:18:53Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Kane &amp;amp; Lynch 2 Dog Days (Jan 21, 2009 prototype).png&lt;br /&gt;
|Page name=Kane &amp;amp; Lynch 2: Dog Days (Jan 21, 2009 prototype)&lt;br /&gt;
|builddate=Jan 21, 2009&lt;br /&gt;
|buildname=cphwrk0147-20090121&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Prototopia&lt;br /&gt;
|releasedby=Prototopia&lt;br /&gt;
|filereleasedate=February 9, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Kane &amp;amp; Lynch 2: Dog Days&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third person cover shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jun 18, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 17, 2010}} {{RegionDate|AU|Aug 19, 2010}} {{RegionDate|EU|Aug 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kane &amp;amp; Lynch 2 Dog Days (Jan 21, 2009 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kane &amp;amp; Lynch 2: Dog Days&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build appears to be playable on the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Kane and Lynch 2 (Jan 21, 2009).rar&lt;br /&gt;
* L03 &amp;amp; L07 Audio files have slight fragmenting, the build is set to boot L09 by default. &lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Anon, Damien, Donors and other community members who helped bring these builds to light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
The video below was created by &#039;&#039;&#039;Dusk&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZYQo9ub2q8?si=2n8Yvi6_9j2zoWd-&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kane &amp;amp; Lynch 2: Dog Days}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Kane_%26_Lynch_2:_Dog_Days_(Apr_4,_2010_prototype)&amp;diff=159982</id>
		<title>Kane &amp; Lynch 2: Dog Days (Apr 4, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Kane_%26_Lynch_2:_Dog_Days_(Apr_4,_2010_prototype)&amp;diff=159982"/>
		<updated>2026-03-16T08:15:01Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Kane &amp;amp; Lynch 2 Dog Days (Apr 4, 2010 prototype).png&lt;br /&gt;
|Page name=Kane &amp;amp; Lynch 2: Dog Days (Apr 4, 2010 prototype)&lt;br /&gt;
|builddate=Apr 4, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Prototopia&lt;br /&gt;
|releasedby=Prototopia&lt;br /&gt;
|filereleasedate=February 9, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Kane &amp;amp; Lynch 2: Dog Days&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third person cover shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jun 18, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 17, 2010}} {{RegionDate|AU|Aug 19, 2010}} {{RegionDate|EU|Aug 20, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Kane &amp;amp; Lynch 2 Dog Days (Apr 4, 2010 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Kane &amp;amp; Lynch 2: Dog Days&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is possible to reach at least the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
** kl2.xex and kl2_gamerelease.xex each have an associated pe and pdb file.&lt;br /&gt;
* Original filename: Kane and Lynch 2 (Apr 4, 2010).rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Anon, Damien, Donors and other community members who helped bring these builds to light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
The video below was created by &#039;&#039;&#039;Dusk&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/x8CllWaQgn4?si=RwgvwUTY_GAQ-AxD&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kane &amp;amp; Lynch 2: Dog Days}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159981</id>
		<title>The Walking Dead: Season One (Jun 4, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159981"/>
		<updated>2026-03-16T08:10:01Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Accidently left in a grammar error all finished now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Walking Dead: Season One (Jun 4, 2013 prototype)&lt;br /&gt;
|builddate=Jun 4, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Dusk&lt;br /&gt;
|filereleasedate=March 21, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=The Walking Dead: A Telltale Games Series&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 6)|Jul 2, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Walking Dead A Telltale Games Series (Jun 4, 2013 DLC Episode 6 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-walking-dead-season-one-internal-development-build-4-june-2013-wip-400-days-dlc.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;The Walking Dead: A Telltale Games Series&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains all the episodes including an unfinished version of episode 6 with several differences from the final version (such as cut alternative endings).&lt;br /&gt;
* The build doesn&#039;t have a crack, so the user will need to own the game on steam or create a crack for it.&lt;br /&gt;
* Tavias unused chapter isn&#039;t included in a playable state but has all of its voicelines left in the files.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:The Walking Dead A Telltale Games Series (Jun 4, 2013 prototype) photo1.png| photo by &#039;&#039;&#039;thatdarncrow&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
The video below was created by &#039;&#039;&#039;authoraeritha&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Y63mUAimc34&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The video below was created by &#039;&#039;&#039;InColdBlood&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/WpE19Y2ez6c?si=kYKZEoCwMjAANVCj&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Walking Dead: A Telltale Games Series}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159980</id>
		<title>The Walking Dead: Season One (Jun 4, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159980"/>
		<updated>2026-03-16T08:09:29Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Walking Dead: Season One (Jun 4, 2013 prototype)&lt;br /&gt;
|builddate=Jun 4, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Dusk&lt;br /&gt;
|filereleasedate=March 21, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=The Walking Dead: A Telltale Games Series&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 6)|Jul 2, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Walking Dead A Telltale Games Series (Jun 4, 2013 DLC Episode 6 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-walking-dead-season-one-internal-development-build-4-june-2013-wip-400-days-dlc.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;The Walking Dead: A Telltale Games Series&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains all the episodes including an unfinished version of episode 6 with several differences from the final version (such as cut alternative endings).&lt;br /&gt;
* The build doesn&#039;t have a crack, so the user will need to own the game on steam or create a crack for it.&lt;br /&gt;
* Tavias unused chapter isn&#039;t included in a playable state but has all of its voicelines left in the files.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:The Walking Dead A Telltale Games Series (Jun 4, 2013 prototype) photo1.png| photo by &#039;&#039;&#039;thatdarncrow&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
The video below was created by &#039;&#039;&#039;authoraeritha&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Y63mUAimc34&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The video below was creatded by &#039;&#039;&#039;InColdBlood&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/WpE19Y2ez6c?si=kYKZEoCwMjAANVCj&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Walking Dead: A Telltale Games Series}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159979</id>
		<title>The Walking Dead: Season One (Jun 4, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159979"/>
		<updated>2026-03-16T07:49:09Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Fixed grammar and added a note on Tavias chapter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Walking Dead: Season One (Jun 4, 2013 prototype)&lt;br /&gt;
|builddate=Jun 4, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Dusk&lt;br /&gt;
|filereleasedate=March 21, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=The Walking Dead: A Telltale Games Series&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 6)|Jul 2, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Walking Dead A Telltale Games Series (Jun 4, 2013 DLC Episode 6 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-walking-dead-season-one-internal-development-build-4-june-2013-wip-400-days-dlc.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;The Walking Dead: A Telltale Games Series&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains all the episodes including an unfinished version of episode 6 with several differences from the final version (such as cut alternative endings).&lt;br /&gt;
* The build doesn&#039;t have a crack, so the user will need to own the game on steam or create a crack for it.&lt;br /&gt;
* Tavias unused chapter isn&#039;t included in a playable state but has all of its voicelines left in the files.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:The Walking Dead A Telltale Games Series (Jun 4, 2013 prototype) photo1.png| photo by &#039;&#039;&#039;thatdarncrow&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
The video below was created by &#039;&#039;&#039;authoraeritha&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Y63mUAimc34&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Walking Dead: A Telltale Games Series}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159978</id>
		<title>The Walking Dead: Season One (Jun 4, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Walking_Dead:_Season_One_(Jun_4,_2013_prototype)&amp;diff=159978"/>
		<updated>2026-03-16T07:46:49Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Everyone knew anyways just making a small edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Walking Dead: Season One (Jun 4, 2013 prototype)&lt;br /&gt;
|builddate=Jun 4, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Dusk&lt;br /&gt;
|filereleasedate=March 21, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=The Walking Dead: A Telltale Games Series&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 6)|Jul 2, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=The Walking Dead A Telltale Games Series (Jun 4, 2013 DLC Episode 6 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/the-walking-dead-season-one-internal-development-build-4-june-2013-wip-400-days-dlc.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;The Walking Dead: A Telltale Games Series&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains all the episodes including an unfinished version of episode 6 with several differences from the final version (as cut alternative endings).&lt;br /&gt;
* The build doesn&#039;t have a crack, so the user will need to own the game on steam or create a crack for it.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:The Walking Dead A Telltale Games Series (Jun 4, 2013 prototype) photo1.png| photo by &#039;&#039;&#039;thatdarncrow&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
The video below was created by &#039;&#039;&#039;authoraeritha&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Y63mUAimc34&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Walking Dead: A Telltale Games Series}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Killer_is_Dead:_Nightmare_Edition_(Jan_9,_2014_prototype)&amp;diff=152141</id>
		<title>Killer is Dead: Nightmare Edition (Jan 9, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Killer_is_Dead:_Nightmare_Edition_(Jan_9,_2014_prototype)&amp;diff=152141"/>
		<updated>2025-11-27T10:19:51Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Killerisdead.jpg&lt;br /&gt;
|Page name=Killer is Dead: Nightmare Edition (Jan 9, 2014 prototype)&lt;br /&gt;
|builddate=Jan 9, 2014&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Dusk&lt;br /&gt;
|releasedby=Dusk&lt;br /&gt;
|filedumpdate=November 26, 2025&lt;br /&gt;
|filereleasedate=November 26, 2025&lt;br /&gt;
|game=Killer is Dead: Nightmare Edition&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Hack and Slash&lt;br /&gt;
|final_builddate=May 23, 2014&lt;br /&gt;
|release_date=May 23, 2014&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Killer Is Dead (Jan 9, 2014 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/killer-is-dead-early-pc-build&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;Killer is Dead Nightmare Edition&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
This is a prototype of &#039;&#039;Killer is Dead Nightmare Edition&#039;&#039;. Originally released on August 1st 2013 on PS3 and Xbox 360 and then May 23, 2014 for PC as &#039;&#039;Nightmare Edition&#039;&#039;. This version is compiled 5 Months before the final PC build.&lt;br /&gt;
&lt;br /&gt;
*Compiled 5 months before the final PC build.&lt;br /&gt;
*Keyboard controls do not work on this build. Controller is mandatory in order to play it.&lt;br /&gt;
*Build contains two splash screens not seen in the final game. &lt;br /&gt;
*This build seems to be a direct port of Xbox 360 version as it tries to connect to the 360 leaderboard at the end of every level.&lt;br /&gt;
*It retains licensed music that was removed from the final PC build.&lt;br /&gt;
*NIGHTMARE mode is included, however it is in a much earlier state. Instead acting as a simple harder difficulty that can be selected from the menu. It is also spelled as &amp;quot;NIGHT MARE&amp;quot; likely due to translation issues.&lt;br /&gt;
*Contains some debug command that can be activated using the function keys. (F1, F2, etc) &lt;br /&gt;
*Level 3 contains a bug where it will break when trying to play it, this can be fixed by quitting to the title and reloading the save.&lt;br /&gt;
&lt;br /&gt;
* Contains a BGM folder where all the music is located. Likely for testing purposes &lt;br /&gt;
&lt;br /&gt;
== Acknowledgements  thanks to maple Ellie for looking into the build! ==&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;200&amp;quot; widths=&amp;quot;350&amp;quot;&amp;gt;&lt;br /&gt;
File:killerisdead.jpg&lt;br /&gt;
File:Splash1.png&lt;br /&gt;
File:Splash2.png&lt;br /&gt;
File:KID32Debug.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Shadow_Warrior_2_(Feb_28,_2015_prototype)&amp;diff=147245</id>
		<title>Shadow Warrior 2 (Feb 28, 2015 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Shadow_Warrior_2_(Feb_28,_2015_prototype)&amp;diff=147245"/>
		<updated>2025-09-27T10:08:55Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Sw.x64.Release.exe (Shadow Warrior 2 Feb, 2015 prototype).png&lt;br /&gt;
|Page name=Shadow Warrior 2 (Feb, 2015 prototype)&lt;br /&gt;
|builddate=Feb, 2015&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Dusk&lt;br /&gt;
|filereleasedate=September 27, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=Shadow Warrior 2&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Role-Playing, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Oct 13, 2016}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Shadow Warrior 2 (Feb, 2015 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Shadow Warrior 2&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Prototype Build.&lt;br /&gt;
* sw.x64.Debug.exe and sw.x64.Release.exe each have an associated pdb.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Shadow Warrior 2}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Alien:_Isolation_(Sep_27,_2014_prototype)&amp;diff=145974</id>
		<title>Alien: Isolation (Sep 27, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Alien:_Isolation_(Sep_27,_2014_prototype)&amp;diff=145974"/>
		<updated>2025-08-27T18:02:09Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Wrong credit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Alien: Isolation (Sep 27, 2014 prototype)&lt;br /&gt;
|builddate=Sep 27, 2014&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=thewalls0243&lt;br /&gt;
|filereleasedate=August 27, 2025&lt;br /&gt;
|game=Alien: Isolation&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Oct 7, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Alien Isolation (Sep 27, 2014 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Alien: Isolation&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Review Build. Despite this, it still contains some small differences here and there compared to the final version as well as cut content.&lt;br /&gt;
* The build will only work if installed on top of the retail version.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
The photos below were taken by thewalls0243.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Alien Isolation (Sep 27, 2014 prototype) image1.png|Screenshot by &#039;&#039;&#039;thewalls0243&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Alien: Isolation}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Nation_(prototype)&amp;diff=145566</id>
		<title>Dead Nation (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Nation_(prototype)&amp;diff=145566"/>
		<updated>2025-08-19T19:56:39Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dead Nation (prototype).png&lt;br /&gt;
|Page name=Dead Nation (prototype)&lt;br /&gt;
|builddate=2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Xil_Dreadnought&lt;br /&gt;
|releasedby=codebound&lt;br /&gt;
|filereleasedate=May 20, 2024&lt;br /&gt;
|origin_type=Playstation 3 DevKit HDD&lt;br /&gt;
|origin_lot=PlayStation 3 Prototypes Megalot&lt;br /&gt;
|game=Dead Nation&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Shooter, Dual-Joystick Shooter&lt;br /&gt;
|release_date={{RegionDate|US|Nov 30, 2010}} {{RegionDate|PAL|Dec 1, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Nation (prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Dead Nation&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is NPEA00143 (EU Region).&lt;br /&gt;
* According to the pkg this is a demo, however this serial corresponds to the full version. Interestingly, the main menu says 2009 and not 2010, which may be a prototype shown at GC 2009.&lt;br /&gt;
* Build date is completely different from the retail version. Some differences are:&lt;br /&gt;
** Park of sorrow the third level is missing a massive chunk halfway through;&lt;br /&gt;
** Some areas are missing objects;&lt;br /&gt;
** Player can fall out of the world at level 4 since the rooftop has no invisible walls;&lt;br /&gt;
* Original filename: EP9000-NPEA00143_00-DEADNATIDEMO0001.pkg&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
The photos below were taken by [https://hiddenpalace.org/User:Dusk Dusk].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead Nation (prototype) image1.png&lt;br /&gt;
File:Dead Nation (prototype) image2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Nation}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=BattleBlock_Theater_(Feb_6,_2013_prototype)&amp;diff=145104</id>
		<title>BattleBlock Theater (Feb 6, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=BattleBlock_Theater_(Feb_6,_2013_prototype)&amp;diff=145104"/>
		<updated>2025-08-04T20:28:16Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=BattleBlock Theater (Feb 6, 2013 prototype)&lt;br /&gt;
|builddate=Feb 6, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=July 8, 2022&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=D6992810784AFD9F8425AF296918EEDC78A2ECD958&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=BattleBlock Theater&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle, Platformer, Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|WW|Mar 10, 2013}}&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 3, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=BattleBlock Theater (Feb 6, 2013 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;BattleBlock Theater&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Can be found at the hdd &amp;lt;code&amp;gt;KIDX129&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The build requires a password to be playable, which is f28agwS9MnsTyd5 (Thanks Heaventh)&lt;br /&gt;
* The game is basically final with only a handful of changes&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|BattleBlock Theater}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Call_of_Juarez:_Gunslinger_(Mar_4,_2013_prototype)&amp;diff=145102</id>
		<title>Call of Juarez: Gunslinger (Mar 4, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Call_of_Juarez:_Gunslinger_(Mar_4,_2013_prototype)&amp;diff=145102"/>
		<updated>2025-08-03T18:12:45Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Added dumper and secondary releaser  and some info about the build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Call of Juarez Gunslinger (Mar 4, 2013 prototype).png&lt;br /&gt;
|Page name=Call of Juarez: Gunslinger (Mar 4, 2013 prototype)&lt;br /&gt;
|builddate=Mar 4, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=ObscureGamers, Dusk&lt;br /&gt;
|origin_type=PartnerNET&lt;br /&gt;
|origin_files=028D08B64C4A4A1392E95EEEC431EABCDFFC8E1358&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Call of Juarez: Gunslinger&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|US|May 22, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Juarez Gunslinger (Mar 4, 2013 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Juarez: Gunslinger&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Can be found at the hdd &amp;lt;code&amp;gt;KIDX129&amp;lt;/code&amp;gt;.&lt;br /&gt;
* It is possible to at least get to the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
Contains cut content including &lt;br /&gt;
Cut dialogue from silas during the canyon level regarding Frank and Jessie James&lt;br /&gt;
Altered music such as some cartel tracks being used as placeholders &lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Call of Juarez: Gunslinger}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Neo_Scavenger_(Neo_Scavenger_(Nov_15,_2013_prototype))&amp;diff=144821</id>
		<title>Neo Scavenger (Neo Scavenger (Nov 15, 2013 prototype))</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Neo_Scavenger_(Neo_Scavenger_(Nov_15,_2013_prototype))&amp;diff=144821"/>
		<updated>2025-07-30T10:50:21Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Neomainmenu.png&lt;br /&gt;
|Page name=Neo Scavenger (Nov 15, 2013 prototype)&lt;br /&gt;
|buildname=NEO V.980b 11.15.2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=BOTULISMISFUN&lt;br /&gt;
|filereleasedate=July 29, 2025&lt;br /&gt;
|game=Neo Scavenger&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Survival&lt;br /&gt;
|final_builddate=Dec 12, 2014&lt;br /&gt;
|release_date=Dec 15, 2014&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=NEO V.980b 11.15.2013.zip&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of the PC indie game Neo Scavenger&lt;br /&gt;
&lt;br /&gt;
[[File:Neoscreenshot1.png|center|frameless]]&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Madness:_Project_Nexus_(Jul_1,_2016_prototype)&amp;diff=144087</id>
		<title>Madness: Project Nexus (Jul 1, 2016 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Madness:_Project_Nexus_(Jul_1,_2016_prototype)&amp;diff=144087"/>
		<updated>2025-07-17T11:56:48Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=MPN2.PNG&lt;br /&gt;
|Page name=Madness: Project Nexus (Jul 1, 2016 prototype)&lt;br /&gt;
|builddate=Jul 1, 2016 16:37:00&lt;br /&gt;
|buildname=Madness: Project Nexus Alpha v1.02&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Dusk the crow&lt;br /&gt;
|filereleasedate=November 20, 2023&lt;br /&gt;
|game=Madness: Project Nexus&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 29, 2021}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Madness - Project Nexus (2016-07-01) (Alpha) (English) (v1.02).zip&lt;br /&gt;
|external=https://archive.org/details/mpn2_20231120&lt;br /&gt;
}}&lt;br /&gt;
A very early development prototype of Madness: Project Nexus, originally this game was called &amp;quot;Madness: Project Nexus 2&amp;quot; but due to the game not being a direct sequel but a reboot the 2 was dropped.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Private Alpha build, it was only given for backers in 2016.&lt;br /&gt;
* Contains only Arena Mode.&lt;br /&gt;
* Game is Playable? Yes (as of November 21, 2023).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Madness: Project Nexus}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143639</id>
		<title>Ride to Hell: Route 666 (Apr 10, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143639"/>
		<updated>2025-07-05T17:28:56Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2D75CD9A-9DD2-419A-852D-52B269509F21.png&lt;br /&gt;
|Page name=Ride to Hell: Route 666 (Apr 10, 2013 prototype)&lt;br /&gt;
|builddate=April 10 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=Dusk, Devil Dwarf&lt;br /&gt;
|filereleasedate=July 4, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Ride to Hell: Route 666&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, strategy&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Route666 Xbox360 Wed Apr 10 2013.7z&lt;br /&gt;
|external=https://www.mediafire.com/file/yavcz6s5ub5y5f2/Route666+Xbox360+Wed+Apr+10+2013+DevilDwarf+&amp;amp;+Dusk+The+Crow.7z/file&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Ride to Hell: Route 666&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Cancelled Xbox live arcade spin off to ride to hell retribution.&lt;br /&gt;
* The game has a lot of issues, including the formation menu crashing the game and deleting your saves&lt;br /&gt;
* The game is mostly feature complete and can be finished from start to end but it is extremely glitchy&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ride to Hell: Route 666}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Route666_Xbox360_Wed_Apr_10_2013.7z&amp;diff=143638</id>
		<title>File:Route666 Xbox360 Wed Apr 10 2013.7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Route666_Xbox360_Wed_Apr_10_2013.7z&amp;diff=143638"/>
		<updated>2025-07-05T17:26:33Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143547</id>
		<title>Ride to Hell: Route 666 (Apr 10, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143547"/>
		<updated>2025-07-04T19:34:15Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2D75CD9A-9DD2-419A-852D-52B269509F21.png&lt;br /&gt;
|Page name=Ride to Hell: Route 666 (prototype)&lt;br /&gt;
|builddate=April 10th 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=Dusk, Devil Dwarf&lt;br /&gt;
|filereleasedate=July 4, 2025&lt;br /&gt;
|game=Ride to Hell: Route 666&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, strategy&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://www.mediafire.com/file/yavcz6s5ub5y5f2/Route666+Xbox360+Wed+Apr+10+2013+DevilDwarf+&amp;amp;+Dusk+The+Crow.7z/file&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased &#039;&#039;&#039;Ride to Hell: Route 666&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
Cancelled Xbox live arcade spin off to ride to hell retribution.&lt;br /&gt;
{{Prototype Footer}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The game has a lot of issues, including the formation menu crashing the game and deleting your saves&lt;br /&gt;
* The game is mostly feature complete and can be finished from start to end but it is extremely glitchy&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143546</id>
		<title>Ride to Hell: Route 666 (Apr 10, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143546"/>
		<updated>2025-07-04T19:33:59Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2D75CD9A-9DD2-419A-852D-52B269509F21.png&lt;br /&gt;
|Page name=Ride to Hell: Route 666 (prototype)&lt;br /&gt;
|builddate=April 10th 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=Dusk, Devil Dwarf&lt;br /&gt;
|filereleasedate=July 4, 2025&lt;br /&gt;
|game=Ride to Hell: Route 666&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, strategy&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://www.mediafire.com/file/yavcz6s5ub5y5f2/Route666+Xbox360+Wed+Apr+10+2013+DevilDwarf+&amp;amp;+Dusk+The+Crow.7z/file&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased of &#039;&#039;&#039;Ride to Hell: Route 666&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
Cancelled Xbox live arcade spin off to ride to hell retribution.&lt;br /&gt;
{{Prototype Footer}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The game has a lot of issues, including the formation menu crashing the game and deleting your saves&lt;br /&gt;
* The game is mostly feature complete and can be finished from start to end but it is extremely glitchy&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143527</id>
		<title>Ride to Hell: Route 666 (Apr 10, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143527"/>
		<updated>2025-07-04T09:18:50Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2D75CD9A-9DD2-419A-852D-52B269509F21.png&lt;br /&gt;
|Page name=Ride to Hell: Route 666 (prototype)&lt;br /&gt;
|builddate=April 10th 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=Dusk, Devil Dwarf&lt;br /&gt;
|filereleasedate=July 4, 2025&lt;br /&gt;
|game=Ride to Hell: Route 666&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, strategy&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://www.mediafire.com/file/yavcz6s5ub5y5f2/Route666+Xbox360+Wed+Apr+10+2013+DevilDwarf+&amp;amp;+Dusk+The+Crow.7z/file&lt;br /&gt;
}}&lt;br /&gt;
A canceled Xbox live arcade spin off to ride to hell retribution.&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143525</id>
		<title>Ride to Hell: Route 666 (Apr 10, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ride_to_Hell:_Route_666_(Apr_10,_2013_prototype)&amp;diff=143525"/>
		<updated>2025-07-04T09:12:07Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Created page with &amp;quot;{{Prototype |titlescreen=2D75CD9A-9DD2-419A-852D-52B269509F21.png |Page name=Ride to Hell: Route 666 (prototype) |builddate=April 10th 2013 |status=Released |dumper=ChrisAn8er |releasedby=Dusk, Devil Dwarf |filereleasedate=July 4, 2025 |game=Ride to Hell: Route 666 |unreleased=Yes }} {{Download |external=https://www.mediafire.com/file/yavcz6s5ub5y5f2/Route666+Xbox360+Wed+Apr+10+2013+DevilDwarf+&amp;amp;+Dusk+The+Crow.7z/file }} A canceled Xbox live arcade spin off to ride to hel...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2D75CD9A-9DD2-419A-852D-52B269509F21.png&lt;br /&gt;
|Page name=Ride to Hell: Route 666 (prototype)&lt;br /&gt;
|builddate=April 10th 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ChrisAn8er&lt;br /&gt;
|releasedby=Dusk, Devil Dwarf&lt;br /&gt;
|filereleasedate=July 4, 2025&lt;br /&gt;
|game=Ride to Hell: Route 666&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://www.mediafire.com/file/yavcz6s5ub5y5f2/Route666+Xbox360+Wed+Apr+10+2013+DevilDwarf+&amp;amp;+Dusk+The+Crow.7z/file&lt;br /&gt;
}}&lt;br /&gt;
A canceled Xbox live arcade spin off to ride to hell retribution.&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:2D75CD9A-9DD2-419A-852D-52B269509F21.png&amp;diff=143502</id>
		<title>File:2D75CD9A-9DD2-419A-852D-52B269509F21.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:2D75CD9A-9DD2-419A-852D-52B269509F21.png&amp;diff=143502"/>
		<updated>2025-07-04T08:25:18Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Urban_Chaos:_Riot_Response_(May_19,_2004_prototype)&amp;diff=143333</id>
		<title>Urban Chaos: Riot Response (May 19, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Urban_Chaos:_Riot_Response_(May_19,_2004_prototype)&amp;diff=143333"/>
		<updated>2025-06-29T22:16:34Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Urban Chaos: Riot Response (May 19, 2004 prototype)&lt;br /&gt;
|titlescreen=ImageTitle.png&lt;br /&gt;
|builddate=May 19, 2004 22:31:06&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=PositronicBrain&lt;br /&gt;
|releasedby=PositronicBrain&lt;br /&gt;
|filereleasedate=April 23, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=E3/2004&amp;lt;br&amp;gt;ROLL CALL&lt;br /&gt;
|origin_files=Image.iso&lt;br /&gt;
|origin_ownership=PositronicBrain (2004-present)&lt;br /&gt;
|game=Urban Chaos: Riot Response&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|EU|Apr 5, 2006}} {{RegionDate|US|Apr 12, 2006}}&lt;br /&gt;
|release_date={{RegionDate|EU|May 19, 2006}} {{RegionDate|US|Jun 13, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Urban Chaos Riot Response (May 19, 2004 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/psx2-rollcall-swat&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;Urban Chaos: Riot Response&#039;&#039;&#039; for the PlayStation 2 from May 19, 2004.&lt;br /&gt;
==Notes==&lt;br /&gt;
*E3 build.&lt;br /&gt;
*Title screen differs from final.&lt;br /&gt;
*The game is titled Roll Call at this point.&lt;br /&gt;
*At this point, the game was still being developed by Argonaut.&lt;br /&gt;
*Really, everything is different.&lt;br /&gt;
*The overall gameplay loop was completely changed in the final game.&lt;br /&gt;
*your able to get different members of emergency services to help you throughout levels.&lt;br /&gt;
*Levels themselves are completely different to the final game.&lt;br /&gt;
*Some weapons ressemble their final counterparts with minimal differences.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 UrbanChaosRiotResponse 051904 Disk.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Urban Chaos: Riot Response}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=XIII_(Jul_23,_2002_prototype)&amp;diff=143320</id>
		<title>XIII (Jul 23, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=XIII_(Jul_23,_2002_prototype)&amp;diff=143320"/>
		<updated>2025-06-29T21:28:59Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=XIII EdSplash.png&lt;br /&gt;
|builddate= Jul 23, 2002&lt;br /&gt;
|buildname=Editeour de Niveaux&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Locke&lt;br /&gt;
|releasedby=Locke&lt;br /&gt;
|filereleasedate=April 5, 2020&lt;br /&gt;
|origin_type=Contest&lt;br /&gt;
|origin_files=XIII_Editeur_de_Niveaux.zip&lt;br /&gt;
|system=PC&lt;br /&gt;
|game=XIII&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 18, 2003}} {{RegionDate|EU|Nov 28, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=XIII Editeur de niveaux.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of XIII for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates the final build by around a year.&lt;br /&gt;
*The build was used for a level editing competition in France.&lt;br /&gt;
*The build has a completely different UI as well as a deleted throwing knife variant called the barbed knife.&lt;br /&gt;
*There&#039;s only one playable map by default.&lt;br /&gt;
{{Prototype Footer}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|XIII}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Fallout_3_(Dec_9,_2003_prototype)&amp;diff=143319</id>
		<title>Fallout 3 (Dec 9, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Fallout_3_(Dec_9,_2003_prototype)&amp;diff=143319"/>
		<updated>2025-06-29T21:27:26Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Fallout 3 (Black isle)&lt;br /&gt;
|builddate=Dec 9, 2003&lt;br /&gt;
|buildname=Fallout 3&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=NMA (no mutants allowed)&lt;br /&gt;
|origin_type=CD&lt;br /&gt;
|origin_files=F3&lt;br /&gt;
|origin_ownership=Black isle&lt;br /&gt;
|game=Fallout 3&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Turn based RPG&lt;br /&gt;
|release_date=28th October 2008&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Fallout 3 (Dec 9, 2003 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/f3demo&lt;br /&gt;
}}&lt;br /&gt;
A tech demo showcasing what the original version of Fallout 3, developed by Black Isle Studios, was going to be.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The build consists of a character creation screen and one level meant to showcase the games dialogue system, looting system, combat, and NPC interactions.&lt;br /&gt;
* Theres a lot of content in the files that aren&#039;t used in the tech demo such as animals and guns.&lt;br /&gt;
* quite a few audio tracks go unused due to the game being 1 giant tech level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Fallout 3}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Fallout_3_(Dec_9,_2003_prototype)&amp;diff=143318</id>
		<title>Fallout 3 (Dec 9, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Fallout_3_(Dec_9,_2003_prototype)&amp;diff=143318"/>
		<updated>2025-06-29T21:19:50Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Fallout 3 (Black isle)&lt;br /&gt;
|builddate=Dec 9, 2003&lt;br /&gt;
|buildname=Fallout 3&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=NMA (no mutants allowed)&lt;br /&gt;
|origin_type=CD&lt;br /&gt;
|origin_files=F3&lt;br /&gt;
|origin_ownership=Black isle&lt;br /&gt;
|game=Fallout 3&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Turn based RPG&lt;br /&gt;
|release_date=28th October 2008&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Fallout 3 (Dec 9, 2003 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/f3demo&lt;br /&gt;
}}&lt;br /&gt;
A tech demo showcasing what the original version of Fallout 3, developed by Black Isle Studios, was going to be.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* The build consists of a character creation screen and one level meant to showcase the games dialogue system, looting system, combat, and NPC interactions.&lt;br /&gt;
* Theres a lot of content in the fimes that arent used in the tech demo such as animals and guns.&lt;br /&gt;
* quite a few audio tracks go unused due to the game being 1 giant tech level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Fallout 3}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=XIII_(Dec_16,_2002_prototype)&amp;diff=143317</id>
		<title>XIII (Dec 16, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=XIII_(Dec_16,_2002_prototype)&amp;diff=143317"/>
		<updated>2025-06-29T21:13:27Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=XIII (Dec 16, 2002 prototype)&lt;br /&gt;
|builddate=Dec 16, 2002 08:43:38&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=stroughtonsmith&lt;br /&gt;
|releasedby=stroughtonsmith&lt;br /&gt;
|filereleasedate=February 21, 2020&lt;br /&gt;
|origin_type=Xbox Dev Kit&lt;br /&gt;
|titlescreen=XIII_splash_Dec162002.png&lt;br /&gt;
|game=XIII&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=First-person shooter, stealth&lt;br /&gt;
|final_builddate={{RegionDate|EU|Nov 3, 2003}} {{RegionDate|US|Nov 3, 2003}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2003}} {{RegionDate|EU|Nov 28, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=XIII (Dec 16, 2002 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of XIII for the Microsoft Xbox.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Despite only being dated 4 months after the July 23rd prototype the UI has been finalised and the barbed knife has been cut &lt;br /&gt;
* The build is set to be in French&lt;br /&gt;
* there&#039;s barely any changes &lt;br /&gt;
* Its only 1 level where you have to rescue general Carrington &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://u64leaks.tumblr.com/post/190947941278/photos-by-mobcat99-a-few-old-beta-pre-release Original release thread on Tumblr.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|XIII}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=XIII_(Jul_23,_2002_prototype)&amp;diff=143316</id>
		<title>XIII (Jul 23, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=XIII_(Jul_23,_2002_prototype)&amp;diff=143316"/>
		<updated>2025-06-29T21:08:14Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Cleaned it up a little&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=XIII EdSplash.png&lt;br /&gt;
|builddate= Jul 23, 2002&lt;br /&gt;
|buildname=Editeour de Niveaux&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Locke&lt;br /&gt;
|releasedby=Locke&lt;br /&gt;
|filereleasedate=April 5, 2020&lt;br /&gt;
|origin_type=Contest&lt;br /&gt;
|origin_files=XIII_Editeur_de_Niveaux.zip&lt;br /&gt;
|system=PC&lt;br /&gt;
|game=XIII&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 18, 2003}} {{RegionDate|EU|Nov 28, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=XIII Editeur de niveaux.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of XIII for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates the final build by around a year.&lt;br /&gt;
*The build was used for a level editing competition in France.&lt;br /&gt;
*The build has completely different UI aswell as a deleted throwing knife variant called the barbed knife.&lt;br /&gt;
*There&#039;s only one playable map by default.&lt;br /&gt;
{{Prototype Footer}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|XIII}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Barotrauma_(Sep_6,_2019_prototype)&amp;diff=142761</id>
		<title>Barotrauma (Sep 6, 2019 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Barotrauma_(Sep_6,_2019_prototype)&amp;diff=142761"/>
		<updated>2025-06-25T07:11:09Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Created page with &amp;quot;{{Prototype |titlescreen=FB250762-F510-4949-BE0C-EC6AB596DACD.png |Page name=Barotrauma September 6th 2019 prototoype |builddate=September 6th 2019 |buildname=0.9.3.0 internal test |status=Released |releasedby=Anonymous |filereleasedate=June 24, 2025 |game=Barotrauma |system=PC |unreleased=No }} {{Download}} A recently leaked test version of version 0.9.30, as its a test build it&amp;#039;s a lot buggier than the released update and also has leftover legacy assets and enemy&amp;#039;s. {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=FB250762-F510-4949-BE0C-EC6AB596DACD.png&lt;br /&gt;
|Page name=Barotrauma September 6th 2019 prototoype&lt;br /&gt;
|builddate=September 6th 2019&lt;br /&gt;
|buildname=0.9.3.0 internal test&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Anonymous&lt;br /&gt;
|filereleasedate=June 24, 2025&lt;br /&gt;
|game=Barotrauma&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A recently leaked test version of version 0.9.30, as its a test build it&#039;s a lot buggier than the released update and also has leftover legacy assets and enemy&#039;s.&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:FB250762-F510-4949-BE0C-EC6AB596DACD.png&amp;diff=142760</id>
		<title>File:FB250762-F510-4949-BE0C-EC6AB596DACD.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:FB250762-F510-4949-BE0C-EC6AB596DACD.png&amp;diff=142760"/>
		<updated>2025-06-25T07:01:49Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Resident_Evil:_Dead_Aim_(Dec_10,_2002_demo)&amp;diff=142591</id>
		<title>Resident Evil: Dead Aim (Dec 10, 2002 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Resident_Evil:_Dead_Aim_(Dec_10,_2002_demo)&amp;diff=142591"/>
		<updated>2025-06-19T11:17:40Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|titlescreen=Resident Evil Dead Aim (Oct 12, 2002 demo).png&lt;br /&gt;
|Page name=Resident Evil: Dead Aim (Dec 10, 2002 Kiosk demo)&lt;br /&gt;
|builddate=Dec 10, 2002&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Resident Evil: Dead Aim&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=ight-Gun Shooter, Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|JP|Dec 20, 2002}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 13, 2003}} {{RegionDate|US|Jun 17, 2003}} {{RegionDate|EU|Jul 11, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Resident Evil Dead Aim (Oct 12, 2002 demo).zip&lt;br /&gt;
}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Resident Evil: Dead Aim&#039;&#039;&#039; for the Playstation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is SLPM61039 (JP Region).&lt;br /&gt;
* Tentou-you Taikenban Build.&lt;br /&gt;
* It is possible to reach the main menu at least in version 2.2.0 of pcsx2.&lt;br /&gt;
* It is a Japanese only store demo not meant for home usage.&lt;br /&gt;
&lt;br /&gt;
==Difference==&lt;br /&gt;
&lt;br /&gt;
* The build is hardlocked to easy mode.&lt;br /&gt;
* The player starts with the shotgun, and some items spawn in that only appear in easy mode&lt;br /&gt;
* The build ends when the player uses the guest keycard to enter the main hallway of the spencer rain.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Resident Evil: Dead Aim}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Resident_Evil:_Dead_Aim_(Dec_10,_2002_demo)&amp;diff=142590</id>
		<title>Resident Evil: Dead Aim (Dec 10, 2002 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Resident_Evil:_Dead_Aim_(Dec_10,_2002_demo)&amp;diff=142590"/>
		<updated>2025-06-19T11:16:08Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|titlescreen=Resident Evil Dead Aim (Oct 12, 2002 demo).png&lt;br /&gt;
|Page name=Resident Evil: Dead Aim (Dec 10, 2002 Kiosk demo)&lt;br /&gt;
|builddate=Dec 10, 2002&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Resident Evil: Dead Aim&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=ight-Gun Shooter, Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|JP|Dec 20, 2002}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 13, 2003}} {{RegionDate|US|Jun 17, 2003}} {{RegionDate|EU|Jul 11, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Resident Evil Dead Aim (Oct 12, 2002 demo).zip&lt;br /&gt;
}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Resident Evil: Dead Aim&#039;&#039;&#039; for the Playstation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is SLPM61039 (JP Region).&lt;br /&gt;
* Tentou-you Taikenban Build.&lt;br /&gt;
* It is possible to reach the main menu at least in version 2.2.0 of pcsx2.&lt;br /&gt;
* It is a Japanese only store demo not meant for home usage.&lt;br /&gt;
&lt;br /&gt;
==Difference==&lt;br /&gt;
&lt;br /&gt;
* The build is hardlocked to easy mode.&lt;br /&gt;
* The player starts with the shotgun, and some items spawn in that only appear in easy mode.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Resident Evil: Dead Aim}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Borderlands_Online_(Jan_15,_2015_prototype)&amp;diff=140961</id>
		<title>Borderlands Online (Jan 15, 2015 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Borderlands_Online_(Jan_15,_2015_prototype)&amp;diff=140961"/>
		<updated>2025-05-31T21:16:04Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Borderlands Online (Jan 15, 2015 prototype)&lt;br /&gt;
|builddate=Jan 15, 2015&lt;br /&gt;
|buildname=0.0.1.1&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Plague Cure&lt;br /&gt;
|filereleasedate=April 29, 2025&lt;br /&gt;
|game=Borderlands Online&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Borderlands Online (Jan 15, 2015 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/borderlands-online&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Borderlands Online&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains the installer and the build already installed.&lt;br /&gt;
* This game was originally going to be released in 2015 exclusively in China as a free to play game but it was cancelled.&lt;br /&gt;
* The user will need to create a server for the build to work. Use [https://github.com/neuecc/PhotonWire Photon 3]. Additional information can be found [https://doc.photonengine.com/server/v4/getting-started/photon-server-intro here].&lt;br /&gt;
* The build contains malware&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Borderlands Online}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Tales_from_the_Borderlands_(Jun_9,_2014_prototype)&amp;diff=140535</id>
		<title>Tales from the Borderlands (Jun 9, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Tales_from_the_Borderlands_(Jun_9,_2014_prototype)&amp;diff=140535"/>
		<updated>2025-05-24T08:55:23Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tales from the Borderlands (Jun 9, 2014 prototype).png&lt;br /&gt;
|Page name=Tales from the Borderlands (Jun 9, 2014 prototype)&lt;br /&gt;
|builddate=Jun 9, 2014&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Sketch the Cow&lt;br /&gt;
|filereleasedate=October 27, 2018&lt;br /&gt;
|game=Tales from the Borderlands&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 1)|Nov 25, 2014}} {{RegionDate|WW (Episode 2)|Mar 17, 2015}} {{RegionDate|WW (Episode 3)|Jun 23, 2015}} {{RegionDate|WW (Episode 4)|Aug 18, 2015}} {{RegionDate|WW (Episode 5)|Oct 20, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Tales from the Borderlands (Jun 9, 2014 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/Tales_From_The_Borderlands_Builds_and_Tests&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Tales from the Borderlands&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Pax vertical slice Build.&lt;br /&gt;
* The build has at least episode 1.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Tales from the Borderlands}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Tales_from_the_Borderlands_(Jun_9,_2014_prototype)&amp;diff=140534</id>
		<title>Tales from the Borderlands (Jun 9, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Tales_from_the_Borderlands_(Jun_9,_2014_prototype)&amp;diff=140534"/>
		<updated>2025-05-24T08:50:56Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tales from the Borderlands (Jun 9, 2014 prototype).png&lt;br /&gt;
|Page name=Tales from the Borderlands (Jun 9, 2014 prototype)&lt;br /&gt;
|builddate=Jun 9, 2014&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Sketch the Cow&lt;br /&gt;
|filereleasedate=October 27, 2018&lt;br /&gt;
|game=Tales from the Borderlands&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|release_date={{RegionDate|WW (Episode 1)|Nov 25, 2014}} {{RegionDate|WW (Episode 2)|Mar 17, 2015}} {{RegionDate|WW (Episode 3)|Jun 23, 2015}} {{RegionDate|WW (Episode 4)|Aug 18, 2015}} {{RegionDate|WW (Episode 5)|Oct 20, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Tales from the Borderlands (Jun 9, 2014 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/Tales_From_The_Borderlands_Builds_and_Tests&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Tales from the Borderlands&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Pax vertical slice Build.&lt;br /&gt;
* The build has at least episode 1.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Tales from the Borderlands}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Dec_26,_2012_prototype)&amp;diff=140376</id>
		<title>BioShock Infinite (Dec 26, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=BioShock_Infinite_(Dec_26,_2012_prototype)&amp;diff=140376"/>
		<updated>2025-05-18T22:28:21Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Probably dosent want his name affiliated with a game published by 2K&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=BioShock Infinite (Dec 26, 2012 prototype)&lt;br /&gt;
|builddate=Dec 26, 2012 15:19:38&lt;br /&gt;
|buildname=558646&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Anonymous&lt;br /&gt;
|filereleasedate=December 16, 2024&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|game=BioShock Infinite&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter, Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Mar 26, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=BioShock Infinite (Dec 26, 2012 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/8878-3077661346257510709-2012-12-26&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;BioShock Infinite&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build contains debug.&lt;br /&gt;
* It has several pdbs and executables for PC, PS3 and Xbox 360. Unfortunately the build is incomplete.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|BioShock Infinite}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dementium:_The_Ward_(theWard_prototype)&amp;diff=139404</id>
		<title>Dementium: The Ward (theWard prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dementium:_The_Ward_(theWard_prototype)&amp;diff=139404"/>
		<updated>2025-05-01T08:32:40Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Undo revision 139403 by Dusk (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GriffWild ds title.png&lt;br /&gt;
|buildname=theWard&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Codebound&lt;br /&gt;
|filereleasedate=November 3, 2023&lt;br /&gt;
|game=Dementium: The Ward&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Survival horror, FPS&lt;br /&gt;
|release_date={{RegionDate|US|Oct 31, 2007}}{{RegionDate|EU|Apr 17, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dementium theWard.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dementium: The Ward for Nintendo DS.&lt;br /&gt;
&lt;br /&gt;
Originally released as a prototype of &amp;quot;Dementium: The Ward&amp;quot;, it is unclear if the build is indeed a prototype of this game or a post-release build used to test a new map that ended being the one used and seen in the build of the unreleased &amp;quot;Griff Wild&amp;quot; game. Said map is automatically loaded after beating the first boss, softlocking anyone playing the build without actually modifying it to restore the original room that is supposed to be at this moment of the game.&lt;br /&gt;
&lt;br /&gt;
For context, the &amp;quot;Griff Wild&amp;quot; prototype was released on internet before Codebound release, and depsite coming from a completely different source, the build were confirmed identical, and so Codebound removed it from the final release this build came from.&lt;br /&gt;
==See also==&lt;br /&gt;
[https://archive.org/details/dementium-1-2-prototypes Archive.org release page.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dementium: The Ward}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dementium:_The_Ward_(theWard_prototype)&amp;diff=139403</id>
		<title>Dementium: The Ward (theWard prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dementium:_The_Ward_(theWard_prototype)&amp;diff=139403"/>
		<updated>2025-05-01T08:31:33Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GriffWild ds title.png&lt;br /&gt;
|buildname=theWard&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Codebound&lt;br /&gt;
|filereleasedate=November 3, 2023&lt;br /&gt;
|game=Dementium: The Ward&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Survival horror, FPS&lt;br /&gt;
|release_date={{RegionDate|US|Oct 31, 2007}}{{RegionDate|EU|Apr 17, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dementium theWard.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dementium: The Ward for Nintendo DS. It seems to be pre release as it loads you into the griff wild level soctlocking the game&lt;br /&gt;
==See also==&lt;br /&gt;
[https://archive.org/details/dementium-1-2-prototypes Archive.org release page.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dementium: The Ward}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dementium:_The_Ward_(theWard_Roof_prototype)&amp;diff=139270</id>
		<title>Dementium: The Ward (theWard Roof prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dementium:_The_Ward_(theWard_Roof_prototype)&amp;diff=139270"/>
		<updated>2025-04-30T14:52:50Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dementium theWard Roof title.png&lt;br /&gt;
|buildname=theWard_Roof&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Codebound&lt;br /&gt;
|filereleasedate=November 3, 2023&lt;br /&gt;
|game=Dementium: The Ward&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Survival horror, FPS&lt;br /&gt;
|release_date={{RegionDate|US|Oct 31, 2007}}{{RegionDate|EU|Apr 17, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dementium theWard Roof.zip&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of Dementium: The Ward for Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Boots straight into a level.&lt;br /&gt;
*Pressing Select opens a debug menu.&lt;br /&gt;
*From the debug menu you can start a pitch demo that&#039;s also included this is likely the demo they used to pitch the game to konami the demos intro itself is vastly different from the final as it has the cut feast beast stalking william instead of the cleaver&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://archive.org/details/dementium-1-2-prototypes Archive.org release page.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dementium: The Ward}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dementium:_The_Ward_(theWard_prototype)&amp;diff=139269</id>
		<title>Dementium: The Ward (theWard prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dementium:_The_Ward_(theWard_prototype)&amp;diff=139269"/>
		<updated>2025-04-30T14:38:01Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GriffWild ds title.png&lt;br /&gt;
|buildname=theWard&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Codebound&lt;br /&gt;
|filereleasedate=November 3, 2023&lt;br /&gt;
|game=Dementium: The Ward&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Survival horror, FPS&lt;br /&gt;
|release_date={{RegionDate|US|Oct 31, 2007}}{{RegionDate|EU|Apr 17, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dementium theWard.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dementium: The Ward for Nintendo DS. It seems to be either modded or the wrong build as after boss 1 it for some reason loads you into the level used for the griff wild pitch demo completely softlocking you without modding the right room in&lt;br /&gt;
==See also==&lt;br /&gt;
[https://archive.org/details/dementium-1-2-prototypes Archive.org release page.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dementium: The Ward}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dementium_II_(dsVillage_prototype)&amp;diff=138619</id>
		<title>Dementium II (dsVillage prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dementium_II_(dsVillage_prototype)&amp;diff=138619"/>
		<updated>2025-04-24T19:20:20Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=DementiumII dsvillage title.png&lt;br /&gt;
|buildname=dsVillage&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Codebound&lt;br /&gt;
|filereleasedate=November 3, 2023&lt;br /&gt;
|game=Dementium II&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Survival horror, FPS&lt;br /&gt;
|release_date={{RegionDate|US|May 4, 2010}}{{RegionDate|EU|Jun 25, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=DementiumII_dsVillage.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dementium II for Nintendo DS. The game is literally the same as final somehow only differences are bugs&lt;br /&gt;
==See also==&lt;br /&gt;
[https://archive.org/details/dementium-1-2-prototypes Archive.org release page.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dementium II}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_(Aug_2006_Demo)&amp;diff=138587</id>
		<title>Test Drive Unlimited (Aug 2006 Demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_(Aug_2006_Demo)&amp;diff=138587"/>
		<updated>2025-04-24T11:16:40Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Unknown strikes again 🤦‍♀️&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Test Drive Unlimited (Demo)&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Atari&lt;br /&gt;
|filereleasedate=May 2006&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Test Drive Unlimited&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Jan 29, 2007}}{{RegionDate|US|Jan 30, 2007}}&lt;br /&gt;
|release_date={{RegionDate|EU|Mar 16, 2007}}{{RegionDate|US|Mar 20, 2007}}{{RegionDate|AU|Apr 13, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A demo build of Test Drive Unlimited for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
*This demo has been lost for the time being.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot; height=&amp;quot;448&amp;quot;&amp;gt;tvhd3XcsIw0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Hitman_(Jan_15,_2015_prototype)&amp;diff=138226</id>
		<title>Hitman (Jan 15, 2015 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Hitman_(Jan_15,_2015_prototype)&amp;diff=138226"/>
		<updated>2025-04-20T16:10:15Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Undo revision 138225 by Minnow (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Hitman (Jan, 2013 prototype).png&lt;br /&gt;
|Page name=Hitman (Jan 15, 2015 prototype)&lt;br /&gt;
|builddate=Jan 15, 2015&lt;br /&gt;
|buildname=PC-codeCL482338-assetCL482236-ID159444-delivery_01-FullGame-delivery_01-CPHBLD0764-SMOKE&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=April 19, 2025&lt;br /&gt;
|origin_type=Steam&lt;br /&gt;
|origin_lot=OG 25 Release&lt;br /&gt;
|game=Hitman&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Mar 11, 2016}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Hitman (Jan, 2013 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
{{Download|file=Hitman (Jan 15, 2015 prototype) game.ui fix.zip|title=game.ui.dll Fix (By devildwarf, Dusk the Crow and mero)}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;Hitman&#039;&#039;&#039; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the retail build by almost 14 months.&lt;br /&gt;
* The build uses the title name &amp;quot;Hitman Silent War&amp;quot;.&lt;br /&gt;
* The build needs a connection to the non-existent official servers to work. For the build to work, replace &amp;quot;game.ui.dll&amp;quot; from this build with the fixed version (2nd download link).To select the level directly, edit engine.ini and replace &amp;quot;assembly:/_PRO/Scenes/Frontend/Boot.entity&amp;quot; for example with &amp;quot;assembly:/_PRO/Scenes/missions/coastaltown/mission01.entity&amp;quot;. Other options are &amp;quot;assembly:/_PRO/Scenes/missions/coastaltown/_scene_mission_copperhead.entity&amp;quot;, &amp;quot;assembly:/_PRO/Scenes/missions/coastaltown/_scene_mission_mamba.entity&amp;quot;, &amp;quot;assembly:/_PRO/Scenes/missions/coastaltown/_scene_mission_meerkat.entity&amp;quot;, &amp;quot;assembly:/_PRO/Scenes/missions/coastaltown/_scene_mission_viper.entity&amp;quot;, &amp;quot;assembly:/_PRO/Scenes/missions/paris/_scene_fashionshowhit_01.entity&amp;quot; and &amp;quot;assembly:/_PRO/Scenes/missions/paris/_scene_whiterussian_01.entity&amp;quot;.&lt;br /&gt;
* Original filename: Hitman IO_old-January Build (Silent War) -PDBS Included.rar&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hitman (Jan, 2013 prototype) Sapienza2.png|Sapienza Level. Photo taken by &#039;&#039;&#039;devildwarf&#039;&#039;&#039;&lt;br /&gt;
File:Hitman (Jan, 2013 prototype) Sapienza3.png|Sapienza Level. Photo taken by &#039;&#039;&#039;mero&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The photos below were taken by &#039;&#039;&#039;Dusk the Crow&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hitman (Jan, 2013 prototype) Paris.png|The Showstopper Level&lt;br /&gt;
File:Hitman (Jan, 2013 prototype) Sapienza.png|Sapienza Level&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube&amp;gt;OPNolifu-Vo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Hitman}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User_talk:Leonidakl&amp;diff=138007</id>
		<title>User talk:Leonidakl</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User_talk:Leonidakl&amp;diff=138007"/>
		<updated>2025-04-16T14:41:10Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Created page with &amp;quot;it as much of a prototype as the left 4 dead 2 early access build so it counts&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;it as much of a prototype as the left 4 dead 2 early access build so it counts&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Homefront_2_(Nov_28,_2011_prototype)&amp;diff=137739</id>
		<title>Homefront 2 (Nov 28, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Homefront_2_(Nov_28,_2011_prototype)&amp;diff=137739"/>
		<updated>2025-04-12T09:20:13Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Not really a canceled game as crytek used a build of Homefront 2 to make into the revolution therefore it just evolved and changed a LOT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Homefront 2 (Nov 28, 2011 prototype)&lt;br /&gt;
|builddate=2011-11-28 9:44:37&lt;br /&gt;
|buildname=669594&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Mega Release 2.0&lt;br /&gt;
|game=Homefront 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Unreleased}}&lt;br /&gt;
|release_date={{RegionDate|US|Unreleased}}&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Homefront 2 (Nov 28, 2011 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Homefront 2 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Unreleased version of homefront the revolution.&lt;br /&gt;
* Early prototype..&lt;br /&gt;
* Original filename: HF2_X360_(669594)_11_28.rar&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Homefront 2}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mercenaries:_Playground_of_Destruction_(Sep_19,_2003_prototype)&amp;diff=137336</id>
		<title>Mercenaries: Playground of Destruction (Sep 19, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mercenaries:_Playground_of_Destruction_(Sep_19,_2003_prototype)&amp;diff=137336"/>
		<updated>2025-04-02T16:52:07Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mercenaries: Playground of Destruction (Sep 19, 2003 prototype)&lt;br /&gt;
|builddate=Sep 19, 2003 22:15:30&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=MercSep19_2.png&lt;br /&gt;
|releasedby=mercsenjoyer&lt;br /&gt;
|filereleasedate=April 1, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Mercenaries: Playground of Destruction&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Nov 24, 2004}} {{RegionDate|EU|Nov 24, 2004}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 11, 2005}} {{RegionDate|EU|Feb 18, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/prokat&lt;br /&gt;
|file=Mercenaries - Playground of Destruction (Sep 19, 2003 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Mercenaries: Playground of Destruction for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates the first available final build by over a year.&lt;br /&gt;
*A game trailer is played upon booting.&lt;br /&gt;
*The main menu is stylized differently.&lt;br /&gt;
*Different loading screen.&lt;br /&gt;
*The HUD has a different design.&lt;br /&gt;
*At this stage the game still goes by the name prokat which is russian for rent or hire&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
MercSep19_1.png&lt;br /&gt;
MercSep19_2.png&lt;br /&gt;
MercSep19_3.png&lt;br /&gt;
MercSep19_4.png&lt;br /&gt;
MercSep19_5.png&lt;br /&gt;
MercSep19_6.png&lt;br /&gt;
MercSep19_7.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Mercenaries: Playground of Destruction}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Brink_(Mar_2,_2011_Prototype)&amp;diff=137303</id>
		<title>Brink (Mar 2, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Brink_(Mar_2,_2011_Prototype)&amp;diff=137303"/>
		<updated>2025-03-31T21:00:21Z</updated>

		<summary type="html">&lt;p&gt;Dusk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Brink (Mar 02, 2011 Prototype)&lt;br /&gt;
|builddate=Mar 02, 2011 03:22:51&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Brink&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|unreleased=no&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Brink (Mar 02, 2011).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Brink&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This is a QA test build of the pvp parkour shooter brink&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Brink}}}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Aliens:_Colonial_Marines_(Oct_3,_2011_prototype)&amp;diff=137086</id>
		<title>Aliens: Colonial Marines (Oct 3, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Aliens:_Colonial_Marines_(Oct_3,_2011_prototype)&amp;diff=137086"/>
		<updated>2025-03-26T17:00:23Z</updated>

		<summary type="html">&lt;p&gt;Dusk: Incorrect information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Aliens: Colonial Marines (Oct 3, 2011 prototype)&lt;br /&gt;
|builddate=2011-10-03 8:43:17&lt;br /&gt;
|buildname=ACM-360-1874&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|titlescreen=AliensColMarinesMar10_Title.png&lt;br /&gt;
|game=Aliens: Colonial Marines&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 8, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 12, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Aliens - Colonial Marines (Oct 3, 2011 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Aliens: Colonial Marines for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by over a year.&lt;br /&gt;
* Original filename: Aliens - Colonial Marines (Oct 3, 2011) [ACM-360-1874].rar&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Aliens: Colonial Marines}}&lt;/div&gt;</summary>
		<author><name>Dusk</name></author>
	</entry>
</feed>