<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gonzo</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gonzo"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Gonzo"/>
	<updated>2026-06-04T06:44:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Warface_(Dec_20,_2013_prototype)&amp;diff=164876</id>
		<title>Warface (Dec 20, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Warface_(Dec_20,_2013_prototype)&amp;diff=164876"/>
		<updated>2026-06-04T06:02:22Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Warface (Dec 20, 2013 prototype).png&lt;br /&gt;
|Page name=Warface (Dec 20, 2013 prototype)&lt;br /&gt;
|builddate=Dec 20, 2013&lt;br /&gt;
|buildname=Tech Beta 1.0.0.1&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Warface&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 28, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Apr 22, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Warface (Dec 20, 2013 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Warface&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 4 months.&lt;br /&gt;
* It is possible to reach the main menu at least in the February 7, 2025 version of Xenia Canary.&lt;br /&gt;
* The xex contains an associated pdb.&lt;br /&gt;
* Original filename: Warface (Tech Beta 1.0.0.1, Dec 20 2013).rar&lt;br /&gt;
* Build is missing a lot of files and is tiny&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Warface}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Warface_(Dec_20,_2013_prototype)&amp;diff=164875</id>
		<title>Warface (Dec 20, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Warface_(Dec_20,_2013_prototype)&amp;diff=164875"/>
		<updated>2026-06-04T06:01:53Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Warface (Dec 20, 2013 prototype).png&lt;br /&gt;
|Page name=Warface (Dec 20, 2013 prototype)&lt;br /&gt;
|builddate=Dec 20, 2013&lt;br /&gt;
|buildname=Tech Beta 1.0.0.1&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Warface&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 28, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Apr 22, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Warface (Dec 20, 2013 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Warface&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 4 months.&lt;br /&gt;
* It is possible to reach the main menu at least in the February 7, 2025 version of Xenia Canary.&lt;br /&gt;
* The xex contains an associated pdb.&lt;br /&gt;
* Original filename: Warface (Tech Beta 1.0.0.1, Dec 20 2013).rar&lt;br /&gt;
* Build is missing a lot of files&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Warface}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164775</id>
		<title>Ryse: Son of Rome (Jul 27, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164775"/>
		<updated>2026-06-03T19:27:17Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ryse27title.png&lt;br /&gt;
|Page name=Ryse: Son of Rome (Jul 27, 2012 prototype)&lt;br /&gt;
|builddate=Jul 27, 2012&lt;br /&gt;
|buildname=ryse_XBOX360_(729)_07_27&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GoblinSlayer13113&lt;br /&gt;
|releasedby=GoblinSlayer13113&lt;br /&gt;
|filereleasedate=June 3, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Ryse: Son of Rome&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure, hack and slash&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ryse XBOX360 (729) 07 27.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Ryse: Son of Rome&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This game was originally going to be released for Xbox 360 but ended up being cancelled and released only for Xbox One and PC (Windows).&lt;br /&gt;
* This build is highly corrupt and missing files I was only able to get to the menu using files from the improved Jul 20 build&lt;br /&gt;
* The menu in this build is in a different order&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ryse27menu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ryse: Son of Rome}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164774</id>
		<title>Ryse: Son of Rome (Jul 27, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164774"/>
		<updated>2026-06-03T18:51:15Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ryse27title.png&lt;br /&gt;
|Page name=Ryse: Son of Rome (Jul 27, 2012 prototype)&lt;br /&gt;
|builddate=Jul 27, 2012&lt;br /&gt;
|buildname=ryse_XBOX360_(729)_07_27&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GoblinSlayer13113&lt;br /&gt;
|releasedby=GoblinSlayer13113&lt;br /&gt;
|filereleasedate=June 3, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Ryse: Son of Rome&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure, hack and slash&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ryse XBOX360 (729) 07 27.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Ryse: Son of Rome&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This game was originally going to be released for Xbox 360 but ended up being cancelled and released only for Xbox One and PC (Windows).&lt;br /&gt;
* This build is highly corrupt and missing files I was only able to get to the menu&lt;br /&gt;
* The menu in this build is in a different order&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ryse27menu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ryse: Son of Rome}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse_(Jul_27,_2012_Prototype)&amp;diff=164773</id>
		<title>Ryse (Jul 27, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse_(Jul_27,_2012_Prototype)&amp;diff=164773"/>
		<updated>2026-06-03T18:49:56Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: Gonzo moved page Ryse (Jul 27, 2012 Prototype) to Ryse: Son of Rome (Jul 27, 2012 Prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ryse: Son of Rome (Jul 27, 2012 Prototype)]]&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164772</id>
		<title>Ryse: Son of Rome (Jul 27, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164772"/>
		<updated>2026-06-03T18:49:56Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: Gonzo moved page Ryse (Jul 27, 2012 Prototype) to Ryse: Son of Rome (Jul 27, 2012 Prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ryse27title.png&lt;br /&gt;
|Page name=Ryse: Son of Rome (Jul 27, 2012 prototype)&lt;br /&gt;
|builddate=Jul 27, 2012&lt;br /&gt;
|buildname=ryse_XBOX360_(729)_07_27&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GoblinSlayer13113&lt;br /&gt;
|releasedby=GoblinSlayer13113&lt;br /&gt;
|filereleasedate=June 3, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Ryse: Son of Rome&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure, hack and slash&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ryse XBOX360 (729) 07 27.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Ryse: Son of Rome&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ryse: Son of Rome}}}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This game was originally going to be released for Xbox 360 but ended up being cancelled and released only for Xbox One and PC (Windows).&lt;br /&gt;
* This build is highly corrupt and missing files I was only able to get to the menu&lt;br /&gt;
* The menu in this build is in a different order&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ryse27menu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164771</id>
		<title>Ryse: Son of Rome (Jul 27, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164771"/>
		<updated>2026-06-03T18:49:01Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ryse27title.png&lt;br /&gt;
|Page name=Ryse: Son of Rome (Jul 27, 2012 prototype)&lt;br /&gt;
|builddate=Jul 27, 2012&lt;br /&gt;
|buildname=ryse_XBOX360_(729)_07_27&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GoblinSlayer13113&lt;br /&gt;
|releasedby=GoblinSlayer13113&lt;br /&gt;
|filereleasedate=June 3, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Ryse: Son of Rome&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure, hack and slash&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ryse XBOX360 (729) 07 27.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Ryse: Son of Rome&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ryse: Son of Rome}}}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This game was originally going to be released for Xbox 360 but ended up being cancelled and released only for Xbox One and PC (Windows).&lt;br /&gt;
* This build is highly corrupt and missing files I was only able to get to the menu&lt;br /&gt;
* The menu in this build is in a different order&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ryse27menu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164770</id>
		<title>Ryse: Son of Rome (Jul 27, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164770"/>
		<updated>2026-06-03T18:48:23Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ryse27title.png&lt;br /&gt;
|Page name=Ryse: Son of Rome (Jul 27, 2012 prototype)&lt;br /&gt;
|builddate=Jul 27, 2012&lt;br /&gt;
|buildname=ryse_XBOX360_(729)_07_27&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=James2452&lt;br /&gt;
|filereleasedate=June 3, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Ryse: Son of Rome&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure, hack and slash&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ryse XBOX360 (729) 07 27.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Ryse: Son of Rome&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This game was originally going to be released for Xbox 360 but ended up being cancelled and released only for Xbox One and PC (Windows).&lt;br /&gt;
* This build is highly corrupt and missing files I was only able to get to the menu&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ryse27menu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ryse: Son of Rome}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164769</id>
		<title>Ryse: Son of Rome (Jul 27, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164769"/>
		<updated>2026-06-03T18:47:47Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ryse27title.png&lt;br /&gt;
|Page name=Ryse: Son of Rome (Jul 27, 2012 prototype)&lt;br /&gt;
|builddate=Jul 27, 2012&lt;br /&gt;
|buildname=ryse_XBOX360_(729)_07_27&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=James2452&lt;br /&gt;
|filereleasedate=June 3, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Ryse: Son of Rome&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure, hack and slash&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ryse XBOX360 (729) 07 27.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Ryse: Son of Rome&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ryse: Son of Rome}}}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This game was originally going to be released for Xbox 360 but ended up being cancelled and released only for Xbox One and PC (Windows).&lt;br /&gt;
* This build is highly corrupt and missing files I was only able to get to the menu&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
ryse27menu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Ryse27menu.png&amp;diff=164768</id>
		<title>File:Ryse27menu.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Ryse27menu.png&amp;diff=164768"/>
		<updated>2026-06-03T18:47:19Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Ryse27title.png&amp;diff=164767</id>
		<title>File:Ryse27title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Ryse27title.png&amp;diff=164767"/>
		<updated>2026-06-03T18:47:19Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164766</id>
		<title>Ryse: Son of Rome (Jul 27, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164766"/>
		<updated>2026-06-03T18:45:57Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype Footer}}&lt;br /&gt;
{{Prototype&lt;br /&gt;
|titlescreen=Rysetitle.png&lt;br /&gt;
|Page name=Ryse: Son of Rome (Jul 27, 2012 prototype)&lt;br /&gt;
|builddate=Jul 20, 2012&lt;br /&gt;
|buildname=ryse_XBOX360_(691)_07_20&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=James2452&lt;br /&gt;
|filereleasedate=June 3, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Ryse: Son of Rome&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure, hack and slash&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ryse Son of Rome ryse XBOX360 (691) 07 20 (Jul 20, 2012).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Ryse: Son of Rome&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This game was originally going to be released for Xbox 360 but ended up being cancelled and released only for Xbox One and PC (Windows).&lt;br /&gt;
* This build is highly corrupt and missing files I was only able to get to the menu&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
rysemenu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ryse: Son of Rome}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164764</id>
		<title>Ryse: Son of Rome (Jul 27, 2012 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ryse:_Son_of_Rome_(Jul_27,_2012_Prototype)&amp;diff=164764"/>
		<updated>2026-06-03T18:43:54Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: Created page with &amp;quot;{{Prototype |Page name=Ryse (Jul 27, 2012 Prototype) |game=Ryse |unreleased=No }} {{Download}}  {{Prototype Footer}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Ryse (Jul 27, 2012 Prototype)&lt;br /&gt;
|game=Ryse&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Ryse_XBOX360_(729)_07_27.rar&amp;diff=164763</id>
		<title>File:Ryse XBOX360 (729) 07 27.rar</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Ryse_XBOX360_(729)_07_27.rar&amp;diff=164763"/>
		<updated>2026-06-03T18:42:47Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Nov_4,_2010_prototype)&amp;diff=164696</id>
		<title>Test Drive Unlimited 2 (Nov 4, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Nov_4,_2010_prototype)&amp;diff=164696"/>
		<updated>2026-06-03T09:30:53Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tdu2.png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Nov 4, 2010  prototype)&lt;br /&gt;
|builddate=November 4, 2010&lt;br /&gt;
|buildname=TDU2 QA v029&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=SuperType1&lt;br /&gt;
|filedumpdate=October 2017&lt;br /&gt;
|filereleasedate=June 21, 2024&lt;br /&gt;
|origin_ownership=SuperType1&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Aug 8, 2011 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Test Drive Unlimited 2 for Xbox 360.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build dump purchased off an AssemblerGames user back in 2017. Originated from a preview disc, and is a debug enabled build. The date of the dump (August 8th 2011) doesn&#039;t match the build&#039;s exectuable date, which is November 4th 2010.  &lt;br /&gt;
* This build has 2 XEX launchers, one for external use (Default.xex), and one for internal use which is debug enabled (Launcher_360_OI.xex)&lt;br /&gt;
* Debug enabled &lt;br /&gt;
&lt;br /&gt;
* Whoever originally posted this prototype did so without posting the &#039;&#039;&#039;Mandatory DLC&#039;&#039;&#039; files with it which are presumably dongles, they have been included in the &#039;&#039;&#039;December build.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TDU2DebugMenu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Video embed&lt;br /&gt;
|youtubelink=https://www.youtube.com/watch?v=aUf9Fcti5Ps&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Nov_4,_2010_prototype)&amp;diff=164695</id>
		<title>Test Drive Unlimited 2 (Nov 4, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Nov_4,_2010_prototype)&amp;diff=164695"/>
		<updated>2026-06-03T09:28:39Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tdu2.png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Nov 4, 2010  prototype)&lt;br /&gt;
|builddate=November 4, 2010&lt;br /&gt;
|buildname=TDU2 QA v029&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=SuperType1&lt;br /&gt;
|filedumpdate=October 2017&lt;br /&gt;
|filereleasedate=June 21, 2024&lt;br /&gt;
|origin_ownership=SuperType1&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Aug 8, 2011 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
Build dump purchased off an AssemblerGames user back in 2017. Originated from a preview disc, and is a debug enabled build. The date of the dump (August 8th 2011) doesn&#039;t match the build&#039;s exectuable date, which is November 4th 2010.  &lt;br /&gt;
&lt;br /&gt;
I believe one of the numpad keys opens a (from what I remember quite extensive) debug menu. Can&#039;t remember which exact key as I do not have the hardware to currently test. Xenia keyboard passthrough builds don&#039;t seem to work. From what I&#039;ve played there don&#039;t seem to be visible gameplay differences from the release version.&lt;br /&gt;
&lt;br /&gt;
This build has 2 XEX launchers, one for external use (Default.xex), and one for internal use which is debug enabled (Launcher_360_OI.xex)&lt;br /&gt;
==Notes==&lt;br /&gt;
* Debug enabled &lt;br /&gt;
* Whoever originally posted this prototype did so without posting the &#039;&#039;&#039;Mandatory DLC&#039;&#039;&#039; files with it which are presumably dongles, they have been included in the December build.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TDU2DebugMenu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Video embed&lt;br /&gt;
|youtubelink=https://www.youtube.com/watch?v=aUf9Fcti5Ps&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164694</id>
		<title>Test Drive Unlimited 2 (Dec 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164694"/>
		<updated>2026-06-03T09:24:49Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=TDU2Title.png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Dec 3, 2010 prototype)&lt;br /&gt;
|builddate=Dec 3, 2010&lt;br /&gt;
|buildname=2010-12-03_TDU2_X360_QAv.046&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=anonymous&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Test Kit&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Dec 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Test Drive Unlimited 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default.xex has exactly the same build date, but there are differences such as the existence of more files, the default.xex having a different hash, and other things.&lt;br /&gt;
* The files in folder 49470804 are required for the build to work. They appear to be different from the retail version.&lt;br /&gt;
* Default.xex and Launcher_360_OI.xex (have debug) can at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Build gets stuck entering the garage without the mandatory DLC. Unlocking the DLC with xm360 then re signing for use with XDK with a tool like LeFluffie is required on console to get the build running&lt;br /&gt;
* Debug menu is opened by spamming DPAD + X I couldnt get it to open with any legit combination, just spamming&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TDU2DebugMenu.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164693</id>
		<title>Test Drive Unlimited 2 (Dec 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164693"/>
		<updated>2026-06-03T09:24:29Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=TDU2Title.png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Dec 3, 2010 prototype)&lt;br /&gt;
|builddate=Dec 3, 2010&lt;br /&gt;
|buildname=2010-12-03_TDU2_X360_QAv.046&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=anonymous&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Test Kit&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Dec 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Test Drive Unlimited 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default.xex has exactly the same build date, but there are differences such as the existence of more files, the default.xex having a different hash, and other things.&lt;br /&gt;
* The files in folder 49470804 are required for the build to work. They appear to be different from the retail version.&lt;br /&gt;
* Default.xex and Launcher_360_OI.xex (have debug) can at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Build gets stuck entering the garage without the mandatory DLC. Unlocking the DLC with xm360 then re signing for use with XDK with a tool like LeFluffie is required on console to get the build running&lt;br /&gt;
* Debug menu is opened by spamming DPAD + X I couldnt get it to open with any legit combination, just spamming&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:TDU2DebugMenu.png&amp;diff=164692</id>
		<title>File:TDU2DebugMenu.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:TDU2DebugMenu.png&amp;diff=164692"/>
		<updated>2026-06-03T09:22:29Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164691</id>
		<title>Test Drive Unlimited 2 (Dec 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164691"/>
		<updated>2026-06-03T09:22:16Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=TDU2Title.png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Dec 3, 2010 prototype)&lt;br /&gt;
|builddate=Dec 3, 2010&lt;br /&gt;
|buildname=2010-12-03_TDU2_X360_QAv.046&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=anonymous&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Test Kit&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Dec 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Test Drive Unlimited 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default.xex has exactly the same build date, but there are differences such as the existence of more files, the default.xex having a different hash, and other things.&lt;br /&gt;
* The files in folder 49470804 are required for the build to work. They appear to be different from the retail version.&lt;br /&gt;
* Default.xex and Launcher_360_OI.xex (have debug) can at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Build gets stuck entering the garage it is unknown why&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:TDU2Title.png&amp;diff=164690</id>
		<title>File:TDU2Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:TDU2Title.png&amp;diff=164690"/>
		<updated>2026-06-03T09:22:09Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164686</id>
		<title>Test Drive Unlimited 2 (Dec 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164686"/>
		<updated>2026-06-03T08:28:59Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Test Drive Unlimited 2 Dec 3, 2010 prototype).png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Dec 3, 2010 prototype)&lt;br /&gt;
|builddate=Dec 3, 2010&lt;br /&gt;
|buildname=2010-12-03_TDU2_X360_QAv.046&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=anonymous&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Test Kit&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Dec 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Test Drive Unlimited 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default.xex has exactly the same build date, but there are differences such as the existence of more files, the default.xex having a different hash, and other things.&lt;br /&gt;
* The files in folder 49470804 are required for the build to work. They appear to be different from the retail version.&lt;br /&gt;
* Default.xex and Launcher_360_OI.xex (have debug) can at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Build gets stuck entering the garage it is unknown why&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164681</id>
		<title>Test Drive Unlimited 2 (Dec 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164681"/>
		<updated>2026-06-03T07:31:48Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Test Drive Unlimited 2 Dec 3, 2010 prototype).png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Dec 3, 2010 prototype)&lt;br /&gt;
|builddate=Dec 3, 2010&lt;br /&gt;
|buildname=2010-12-03_TDU2_X360_QAv.046&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=anonymous&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Test Kit&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Dec 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Test Drive Unlimited 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default.xex has exactly the same build date, but there are differences such as the existence of more files, the default.xex having a different hash, and other things.&lt;br /&gt;
* The files in folder 49470804 are required for the build to work. They appear to be different from the retail version.&lt;br /&gt;
* Default.xex and Launcher_360_OI.xex (have debug) can at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Forza_Horizon_(Debug_Post_Release_10-10-2013)&amp;diff=164679</id>
		<title>Forza Horizon (Debug Post Release 10-10-2013)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Forza_Horizon_(Debug_Post_Release_10-10-2013)&amp;diff=164679"/>
		<updated>2026-06-03T07:27:03Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=FH1 Title.png&lt;br /&gt;
|Page name=Forza Horizon (Debug Post Release 10-10-2013)&lt;br /&gt;
|builddate=October 10, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Heavy Smoker&lt;br /&gt;
|releasedby=Heavy Smoker, Chr0m3 x MoDz&lt;br /&gt;
|filedumpdate=November 20, 2025&lt;br /&gt;
|filereleasedate=December 4, 2025&lt;br /&gt;
|origin_type=Xbox 360 XDK HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Forza Horizon&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Forza Horizon X360 Debug Post Release (10-10-2013).rar&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;h2&amp;gt;Forza Horizon (Post-Release Profiling Build)&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
This build was recovered from the same XDK HDD that contained the &amp;lt;strong&amp;gt;May 2014 prototype of Forza Horizon 2&amp;lt;/strong&amp;gt;. &lt;br /&gt;
The build had been fully deleted and had to be reconstructed from multiple clusters. &lt;br /&gt;
It is a &amp;lt;strong&amp;gt;post-release profiling build&amp;lt;/strong&amp;gt; (nearly a year after the initial release of Forza Horizon) &lt;br /&gt;
and was likely used as a performance and visual reference by &amp;lt;em&amp;gt;Sumo Digital&amp;lt;/em&amp;gt; during the development of Forza Horizon 2 on Xbox 360.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Some files were missing or could not be fully recovered; in those cases, the files included here are from either the retail build &lt;br /&gt;
or the May 2014 prototype. As far as I can tell, the rest of the build is intact and runs perfectly.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Forza Horizon 2 Prototype Files&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;SpeechFacade_Forza2.xex&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;SpeechFacade_Forza2_PRF.xex&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;XMediaFacade_Forza2.xex&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;XMediaFacade_Forza2_PRF.xex&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Forza Horizon Retail Files&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;UI.zip&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;zipmanifest.xml&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;UICarTargetCameraPresets.xml&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;html lang=&amp;quot;en&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;head&amp;gt;&lt;br /&gt;
    &amp;lt;meta charset=&amp;quot;UTF-8&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;meta name=&amp;quot;viewport&amp;quot; content=&amp;quot;width=device-width, initial-scale=1.0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;title&amp;gt;Xex Information&amp;lt;/title&amp;gt;&lt;br /&gt;
    &amp;lt;style&amp;gt;&lt;br /&gt;
        /* Default page styles */&lt;br /&gt;
        body {&lt;br /&gt;
            font-family: Arial, sans-serif;&lt;br /&gt;
            line-height: 1.6;&lt;br /&gt;
            margin: 20px;&lt;br /&gt;
            background-color: #f4f4f9;&lt;br /&gt;
            color: #333;&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
        /* Scoped styles for the specific section */&lt;br /&gt;
        .custom-container {&lt;br /&gt;
            background: #fff;&lt;br /&gt;
            padding: 20px;&lt;br /&gt;
            border-radius: 8px;&lt;br /&gt;
            box-shadow: 0 2px 5px rgba(0, 0, 0, 0.1);&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container h2 {&lt;br /&gt;
            font-size: 1.4em;&lt;br /&gt;
            color: #333;&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container pre {&lt;br /&gt;
            background: #f8f9fa;&lt;br /&gt;
            padding: 10px;&lt;br /&gt;
            border-left: 4px solid #007bff;&lt;br /&gt;
            border-radius: 4px;&lt;br /&gt;
            overflow-x: auto;&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container ul {&lt;br /&gt;
            margin-top: 10px;&lt;br /&gt;
            padding-left: 20px;&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container li {&lt;br /&gt;
            margin-bottom: 5px;&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container .note {&lt;br /&gt;
            font-style: italic;&lt;br /&gt;
            color: #555;&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container table {&lt;br /&gt;
            width: 60%; /* Set width to make it float properly */&lt;br /&gt;
            float: left; /* Align to the left */&lt;br /&gt;
            border-collapse: collapse;&lt;br /&gt;
            margin: 20px 20px 20px 0; /* Add space between the table and other content */&lt;br /&gt;
            background: #fff;&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container th, .custom-container td {&lt;br /&gt;
            border: 1px solid #ddd;&lt;br /&gt;
            padding: 10px;&lt;br /&gt;
            text-align: left;&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container th {&lt;br /&gt;
            background-color: #f2f2f2;&lt;br /&gt;
            color: #333;&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container tr:nth-child(even) {&lt;br /&gt;
            background-color: #f9f9f9;&lt;br /&gt;
        }&lt;br /&gt;
        .custom-container .clear {&lt;br /&gt;
            clear: both; /* Clears the float, ensuring subsequent content starts below the table */&lt;br /&gt;
            margin-top: 20px; /* Adds spacing for visual separation */&lt;br /&gt;
        }&lt;br /&gt;
    &amp;lt;/style&amp;gt;&lt;br /&gt;
&amp;lt;/head&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;body&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;custom-container&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h2&amp;gt;XEX Information&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;table&amp;gt;&lt;br /&gt;
            &amp;lt;thead&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;th&amp;gt;Executable&amp;lt;/th&amp;gt;&lt;br /&gt;
                    &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;/thead&amp;gt;&lt;br /&gt;
            &amp;lt;tbody&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Forza2.xex&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Debug menu enabled with a stable frame rate, can also skip start intros.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Forza2_PRF.xex&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Debug menu enabled; optimized for profiling, pretty stable frame rate, experience frame drops now and then.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;/tbody&amp;gt;&lt;br /&gt;
        &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;div class=&amp;quot;clear&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!-- Controller table --&amp;gt;&lt;br /&gt;
        &amp;lt;h2&amp;gt;Controller Shortcuts and Tips&amp;lt;/h2&amp;gt;&lt;br /&gt;
        &amp;lt;table&amp;gt;&lt;br /&gt;
            &amp;lt;thead&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;th&amp;gt;Shortcut&amp;lt;/th&amp;gt;&lt;br /&gt;
                    &amp;lt;th&amp;gt;Action / Description&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;/thead&amp;gt;&lt;br /&gt;
            &amp;lt;tbody&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;RS (Right Stick)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Opens the debug menu.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Back button (while in debug menu)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Adds the menu or option you are hovering over to favorites in the debug menu.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Left Stick (LS) + X&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Toggles debug camera on/off.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Left Stick (LS) + Y&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Change camera to next car.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Left Stick (LS) + B&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Pause / unpause physics.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Hold LS, push up + Y&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Changes time to 16:00.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;LB + Dpad up&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Buy all cars.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;LB + Dpad down&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Add a lot of XP.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;LB + Dpad right&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Set money to 30,000,000.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;LB + Dpad left&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;?????&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;/tbody&amp;gt;&lt;br /&gt;
        &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;div class=&amp;quot;clear&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
                &amp;lt;!-- Free cam controls --&amp;gt;&lt;br /&gt;
        &amp;lt;h2&amp;gt;Free Camera Controls&amp;lt;/h2&amp;gt;&lt;br /&gt;
        &amp;lt;table&amp;gt;&lt;br /&gt;
            &amp;lt;thead&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;th&amp;gt;Control&amp;lt;/th&amp;gt;&lt;br /&gt;
                    &amp;lt;th&amp;gt;Action / Description&amp;lt;/th&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;/thead&amp;gt;&lt;br /&gt;
            &amp;lt;tbody&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;RS&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Adjust yaw / pitch of camera (Left/Right &amp;amp; Forward/Backward).&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;LS&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Move camera X/Z axis (Forward/Back).&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;LT/RT&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Move camera on Y axis (Up/Down).&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Dpad Left/Right&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Adjust roll of camera.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Dpad Up/Down&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Adjust FOV of camera.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Left Stick (LS) + LB&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Save camera position.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Left Stick (LS) + RB&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Load camera position.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;A&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                    &amp;lt;td&amp;gt;Increase camera speed.&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;/tbody&amp;gt;&lt;br /&gt;
        &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;div class=&amp;quot;clear&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;h4&amp;gt;NOTE: This build is made for a 1GB XDK. However it can and will run perfectly fine on a 512MB XDK..&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;/body&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A big thank you to [https://hiddenpalace.org/Heavy_Smoker Heavy Smoker] for providing a dump of his HDD to be able to find these goodies!&lt;br /&gt;
Thanks to [https://hiddenpalace.org/Chr0m3_x_MoDz Chr0m3 x MoDz] for helping with data recovery, fixing the build and getting it to run and writing this wiki page.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Bellator_MMA_Onslaught_(April_11,_2013_Prototype)&amp;diff=164673</id>
		<title>Bellator MMA Onslaught (April 11, 2013 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Bellator_MMA_Onslaught_(April_11,_2013_Prototype)&amp;diff=164673"/>
		<updated>2026-06-03T03:21:00Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=R8KJspo.png&lt;br /&gt;
|Page name=Bellator MMA Onslaught (April 11, 2013 Prototype)&lt;br /&gt;
|builddate=April 11, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Gonzo&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filedumpdate=May 10, 2025&lt;br /&gt;
|filereleasedate=February 11, 2026&lt;br /&gt;
|origin_type=XDK HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Bellator MMA Onslaught&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate=June 15, 2012&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Bellator MMA Onslaught Apr 11 2013.7z&lt;br /&gt;
}}&lt;br /&gt;
A roughly 10 months post-release prototype of Bellator Onslaught MMA for the Xbox 360&lt;br /&gt;
==Notes==&lt;br /&gt;
* Only BellatorD.xex seems to work properly and it runs at 15fps, may be fixable via debug menu, I cant tell.&lt;br /&gt;
&lt;br /&gt;
* Files seem to be missing from the build possibly causing the performance drops&lt;br /&gt;
&lt;br /&gt;
* Access debug menu with the back button&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PEgBy81.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Bellator MMA Onslaught}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Postal_III_(Jun_19,_2009_prototype)&amp;diff=164672</id>
		<title>Postal III (Jun 19, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Postal_III_(Jun_19,_2009_prototype)&amp;diff=164672"/>
		<updated>2026-06-03T03:20:03Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=EezpOjY.png&lt;br /&gt;
|Page name=Postal III (Jun 19, 2009 prototype)&lt;br /&gt;
|builddate=June 19, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=DRW, Gonzo&lt;br /&gt;
|filereleasedate=May 8, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 Test Kit&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal III (Jun 19, 2009 prototype) (Gets to Title But Not In Game).rar&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal_III_Jun_19_2009.7z|title=Restored Build From Gonzo&lt;br /&gt;
}}&lt;br /&gt;
A very early prototype of the cancelled &#039;&#039;&#039;Postal III&#039;&#039;&#039; port for  Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.&lt;br /&gt;
* All repair work thus far was performed by DRW and Gonzo - DRW spent countless hours defragmenting all the fragmented files in order to get the build to boot and run at all. Gonzo spent a lot of time modifying files and debugging the build in order to get it in game.&lt;br /&gt;
* This build runs on XDK and Xenia, although the latter requires readback_resolve to be set to &amp;quot;full&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* HUGE thanks to [https://hiddenpalace.org/DRW DRW] and [https://hiddenpalace.org/Gonzo Gonzo] for putting in the time necessary to get this build to do anything! Without their work this build would not exist in any sort of playable state - at all.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal III 2009 1.jpg|Loading Screen&lt;br /&gt;
Postal III 2009 2.jpg|Main Menu seemingly used when an autoexec hub_1_trees.bsp fails&lt;br /&gt;
Menyoo1.png|Main Menu before you press Start, funnily enough the later build pops up your hud and health in the main menu in that seemingly menu like state, but you are spawned in its just a map. The TV is for display, the menu is what functions, after pressing start twice the camera goes to the chair. in the later build the animation of him smoking doesnt begin until you press start twice either, its just a black screen with a menu&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Akella Kit.jpg|XDK Test Kit&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}&lt;br /&gt;
{{Navbox prototype|Postal III, The Orange Box}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Postal_III_(Aug_16,_2010_prototype)&amp;diff=164671</id>
		<title>Postal III (Aug 16, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Postal_III_(Aug_16,_2010_prototype)&amp;diff=164671"/>
		<updated>2026-06-03T03:19:44Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=2010postal3menu.png&lt;br /&gt;
|Page name=Postal III (Aug 16, 2010 prototype)&lt;br /&gt;
|builddate=Aug 16, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=April 1, 2024&lt;br /&gt;
|origin_type=Xbox 360 Test Kit HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 Test Kit&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third person shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal III (Aug 16, 2010) -Fragged BIK Files- -Unreleased Port-.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the cancelled Postal III port for Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This prototype is very similar, if not identical, to the one demonstrated at Gamescom 2010. &lt;br /&gt;
* Although it was originally playable, there were still corrupted files, however over time, [https://hiddenpalace.org/Kabojnk kabojnk] repaired the files making the build even more playable although there are still corrupted biks (which were replaced by placeholder videos).&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal3-X360Port-16Aug2010-LoadingScreen.png|Loading screen&lt;br /&gt;
Menyoo3.png|Main Menu before pressing start twice, shown in the earlier build as the character spawned in. they must have blacked it out in this later build both title screenshots on both articles are after pressing start twice&lt;br /&gt;
Menyoo4.png&lt;br /&gt;
Postal3-X360Port-16Aug2010-OrangeBoxAppChooser.png|&#039;&#039;The Orange Box&#039;&#039; &amp;quot;App Chooser&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Akella Kit.jpg|XDK Test Kit&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Big thanks to MrPinball64, Dink, Kizoky and Tristan885 for recovering the data for this build!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}&lt;br /&gt;
{{Navbox prototype|Postal III, The Orange Box}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164670</id>
		<title>Xbox 360 Test Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164670"/>
		<updated>2026-06-03T03:19:02Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 Test Kit&lt;br /&gt;
|hardware_type=Dev Kit&lt;br /&gt;
|hardware_date=2005-2010&lt;br /&gt;
|photo=Screenshot 20250824 200838 eBay-2.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== More Photos ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
2BHAwwMBPfcumwXfaMyTkd.png&lt;br /&gt;
Akella Kit.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164669</id>
		<title>Xbox 360 Test Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164669"/>
		<updated>2026-06-03T03:18:34Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 Test Kit&lt;br /&gt;
|hardware_type=Dev Kit&lt;br /&gt;
|hardware_date=2005-2010&lt;br /&gt;
|photo=Screenshot 20250824 200838 eBay-2.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== More Photos ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
2BHAwwMBPfcumwXfaMyTkd.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164668</id>
		<title>Xbox 360 Test Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164668"/>
		<updated>2026-06-03T03:18:02Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 Test Kit&lt;br /&gt;
|hardware_type=Dev Kit&lt;br /&gt;
|hardware_date=2005-2010&lt;br /&gt;
|photo=Screenshot 20250824 200838 eBay-2.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== More Photos ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
|file=2BHAwwMBPfcumwXfaMyTkd.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164667</id>
		<title>Xbox 360 Test Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164667"/>
		<updated>2026-06-03T03:17:11Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 Test Kit&lt;br /&gt;
|hardware_type=Dev Kit&lt;br /&gt;
|hardware_date=2005-2010&lt;br /&gt;
|photo=Screenshot 20250824 200838 eBay-2.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== More Photos ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=164666</id>
		<title>Grand Theft Auto IV (Nov 23, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=164666"/>
		<updated>2026-06-03T03:15:54Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=DvpH3Af.png&lt;br /&gt;
|Page name=Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|filereleasedate=March 28, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit&lt;br /&gt;
|origin_dev_kit=Xbox 360 Test Kit&lt;br /&gt;
|game=Grand Theft Auto IV&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-Platformer&amp;lt;br&amp;gt;Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 31, 2008}}&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 29, 2008}} {{RegionDate|JP|Oct 30, 2008}} {{RegionDate|KO|Feb 15, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;&amp;quot;Grand Theft Auto IV&amp;quot;&#039;&#039;&#039; for the &#039;&#039;&#039;Xbox 360&#039;&#039;&#039;.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roughly 95% intact. The files in the &amp;quot;movies&amp;quot; folder, the common folder has no evidence of ever having existed, maybe they used remote file system (RFS) and the xbox360.rpf was overwritten&lt;br /&gt;
* The build name is 78, while the retail EU version is 118.&lt;br /&gt;
* audio.rpf and common.rpf were extracted via hex while componentpeds.img and nj_03.img were degrafmented and 1 corrupted texture that couldnt be recovered properly left in was removed from componentpeds.img to let it run in game&lt;br /&gt;
* The xex file has a dongle, run &amp;quot;GTA4Final_xenon_patched.xex,&amp;quot; which is a modified version of the original.&lt;br /&gt;
* The unmodified xex file is fragmented. The second download link contains the executable.&lt;br /&gt;
* Unfortunately, the build freezes at a certain point due to a lack of critical assets (script and xbox360.rpf)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning: No DMCA takedown notices were filed with the wiki, but given that the page containing the devkit has been removed for TOS, it was decided to remove these assets to avoid further issues.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
2BHAwwMBPfcumwXfaMyTkd.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* &#039;&#039;&#039;Anon&#039;&#039;&#039; for repairing nj_03.img;&lt;br /&gt;
* [https://hiddenpalace.org/User:Colek Colek] for removing the dongle;&lt;br /&gt;
* [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] for extracting the audio.rpf and common.rpf and repairing the componentpeds.img;&lt;br /&gt;
* [https://hiddenpalhttps://hiddenpalace.org/Gonzo Gonzo] componentpeds.img file was repaired due to a corrupted xtd that couldnt be fully recovered;&lt;br /&gt;
* &#039;&#039;&#039;Jan&#039;&#039;&#039; for finding the console and creating a backup image;&lt;br /&gt;
* [https://hiddenpalace.org/Kabojnk kabojnk] for defraging the xex.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto IV}}&lt;br /&gt;
{{Navbox prototype|Grand Theft Auto: Episodes from Liberty City}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Girl_Fight_(May_6,_2013_prototype)&amp;diff=164665</id>
		<title>Girl Fight (May 6, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Girl_Fight_(May_6,_2013_prototype)&amp;diff=164665"/>
		<updated>2026-06-03T03:15:19Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Grrlfighti.xex (Girl Fight May 6, 2013 prototype).png&lt;br /&gt;
|Page name=Girl Fight (May 6, 2013 prototype)&lt;br /&gt;
|builddate=May 6, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Gonzo&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=September 13, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Girl Fight&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|US|Sep 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Girl Fight (May 6, 2013 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Girl Fight&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* GrrlFight.xex and default.xex seem corrupted.&lt;br /&gt;
* Attempting to run GrrlFightDR.xex on the August 1, 2025 build of Xenia Canary will result in a black screen. It is possible to get to at least the main menu with Grrlfighti.xex and GrrlFightD.xex. These xexs do work as intended on XDK Hardware.&lt;br /&gt;
* Original filename: 00000002er_GirlFight_May_06_2013_with_leftover_xexs.zip&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Photos sJ0TQIf6Os.png|Screenshot taken by [https://hiddenpalace.org/User:Gonzo Gonzo].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Girl Fight}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ascend:_Hand_of_Kul_(Oct_02,_2012_prototype)&amp;diff=164664</id>
		<title>Ascend: Hand of Kul (Oct 02, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ascend:_Hand_of_Kul_(Oct_02,_2012_prototype)&amp;diff=164664"/>
		<updated>2026-06-03T03:14:39Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ascend-New-Gods-Oct-02-12-Title.png&lt;br /&gt;
|Page name=Ascend: Hand of Kul ( prototype)&lt;br /&gt;
|builddate=Oct 02, 2012 18:25:02&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Glitchgods&lt;br /&gt;
|releasedby=Glitchgods, Kabojnk, MrPinball64&lt;br /&gt;
|filedumpdate=November 23, 2024&lt;br /&gt;
|filereleasedate=December 12, 2024&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Test Kit&lt;br /&gt;
|origin_dumpmethod=HDD Image recovered using dd&lt;br /&gt;
|game=Ascend: Hand of Kul&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Role-Playing&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ascend - New Gods (Oct 02, 2012) -Wiped Root - Manual Recovered Files-.rar&lt;br /&gt;
|external=https://mega.nz/file/N24ABTSJ#Uwhm8qIuUYj9pGLlMl1u6orC0AF1-ORDHXKDvACMsQc&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;&#039;&#039;Ascend: Hand of Kul&#039;&#039;&#039;&#039;&#039; for the Xbox 360, a year before release.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires Xbox Live to play. this can be bypassed through setting Game/RequireOnlineUser to False and Game/StartInFrontend to True in the debug menu or User.ini&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Ascend-New-Gods-Oct-02-12-FrontEnd.png|Front End Title&lt;br /&gt;
File:Ascend-New-Gods-Oct-02-12-Creator1.png|Character Creator Confirmation&lt;br /&gt;
File:Ascend-New-Gods-Oct-02-12-CombatTest.png|Combat Test Level&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Xbox_360-GB_Test_Console.png|XDK&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ascend: Hand of Kul}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164663</id>
		<title>Test Drive Unlimited 2 (Dec 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164663"/>
		<updated>2026-06-03T03:12:48Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Test Drive Unlimited 2 Dec 3, 2010 prototype).png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Dec 3, 2010 prototype)&lt;br /&gt;
|builddate=Dec 3, 2010&lt;br /&gt;
|buildname=2010-12-03_TDU2_X360_QAv.046&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=anonymous&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_dev_kit=Xbox 360 XNA Test Kit&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Dec 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Test Drive Unlimited 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default.xex has exactly the same build date, but there are differences such as the existence of more files, the default.xex having a different hash, and other things.&lt;br /&gt;
* The files in folder 49470804 are required for the build to work. They appear to be different from the retail version.&lt;br /&gt;
* Default.xex and Launcher_360_OI.xex (have debug) can at least reach the main menu in the August 1, 2025 version of Xenia Canary. TestDrive2_360_OI_DLL.xex and TestDrive2_DLL.xex give memory errors.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164661</id>
		<title>Xbox 360 Test Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164661"/>
		<updated>2026-06-03T03:03:03Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 Test Kit&lt;br /&gt;
|hardware_type=Dev Kit&lt;br /&gt;
|hardware_date=2005-2010&lt;br /&gt;
|photo=Screenshot 20250824 200838 eBay-2.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit&amp;diff=164660</id>
		<title>Xbox 360 Development Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit&amp;diff=164660"/>
		<updated>2026-06-03T03:02:38Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 Development Kit&lt;br /&gt;
|hardware_type=Dev Kit&lt;br /&gt;
|hardware_date=2005-2010&lt;br /&gt;
|photo=20241129 013615.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_XNA_Development_Kit&amp;diff=164659</id>
		<title>Xbox 360 XNA Development Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_XNA_Development_Kit&amp;diff=164659"/>
		<updated>2026-06-03T03:02:13Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 XNA Development Kit&lt;br /&gt;
|hardware_type=Dev Kit&lt;br /&gt;
|hardware_date=2010&lt;br /&gt;
|photo=20250509 174221-2-1.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164658</id>
		<title>Test Drive Unlimited 2 (Dec 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164658"/>
		<updated>2026-06-03T03:01:33Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Test Drive Unlimited 2 Dec 3, 2010 prototype).png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Dec 3, 2010 prototype)&lt;br /&gt;
|builddate=Dec 3, 2010&lt;br /&gt;
|buildname=2010-12-03_TDU2_X360_QAv.046&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=anonymous&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_disc_type=Xbox 360 XNA Test Kit&lt;br /&gt;
|origin_disc_type=Xbox 360 XNA Test Kit&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Dec 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Test Drive Unlimited 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default.xex has exactly the same build date, but there are differences such as the existence of more files, the default.xex having a different hash, and other things.&lt;br /&gt;
* The files in folder 49470804 are required for the build to work. They appear to be different from the retail version.&lt;br /&gt;
* Default.xex and Launcher_360_OI.xex (have debug) can at least reach the main menu in the August 1, 2025 version of Xenia Canary. TestDrive2_360_OI_DLL.xex and TestDrive2_DLL.xex give memory errors.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_XNA_Test_Kit&amp;diff=164657</id>
		<title>Xbox 360 XNA Test Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_XNA_Test_Kit&amp;diff=164657"/>
		<updated>2026-06-03T03:01:06Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 XNA Test Kit&lt;br /&gt;
|hardware_type=Dev Kit&lt;br /&gt;
|hardware_date=2010&lt;br /&gt;
|photo=Xbox_360-GB_Test_Console.png&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164656</id>
		<title>Test Drive Unlimited 2 (Dec 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164656"/>
		<updated>2026-06-03T02:59:00Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Test Drive Unlimited 2 Dec 3, 2010 prototype).png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Dec 3, 2010 prototype)&lt;br /&gt;
|builddate=Dec 3, 2010&lt;br /&gt;
|buildname=2010-12-03_TDU2_X360_QAv.046&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=anonymous&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Dec 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Test Drive Unlimited 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default.xex has exactly the same build date, but there are differences such as the existence of more files, the default.xex having a different hash, and other things.&lt;br /&gt;
* The files in folder 49470804 are required for the build to work. They appear to be different from the retail version.&lt;br /&gt;
* Default.xex and Launcher_360_OI.xex (have debug) can at least reach the main menu in the August 1, 2025 version of Xenia Canary. TestDrive2_360_OI_DLL.xex and TestDrive2_DLL.xex give memory errors.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164655</id>
		<title>Test Drive Unlimited 2 (Dec 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Test_Drive_Unlimited_2_(Dec_3,_2010_prototype)&amp;diff=164655"/>
		<updated>2026-06-03T02:58:39Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Default.xex (Test Drive Unlimited 2 Dec 3, 2010 prototype).png&lt;br /&gt;
|Page name=Test Drive Unlimited 2 (Dec 3, 2010 prototype)&lt;br /&gt;
|builddate=Dec 3, 2010&lt;br /&gt;
|buildname=2010-12-03_TDU2_X360_QAv.046&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=anonymous&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filereleasedate=October 3, 2025&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|origin_disc_type=Xbox 360 XNA Test Kit&lt;br /&gt;
|origin_disc_type=Xbox 360 XNA Test Kit&lt;br /&gt;
|game=Test Drive Unlimited 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Dec 3, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 8, 2011}} {{RegionDate|EU|Feb 11, 2011}} {{RegionDate|JP|Jun 30, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Test Drive Unlimited 2 (Dec 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Test Drive Unlimited 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default.xex has exactly the same build date, but there are differences such as the existence of more files, the default.xex having a different hash, and other things.&lt;br /&gt;
* The files in folder 49470804 are required for the build to work. They appear to be different from the retail version.&lt;br /&gt;
* Default.xex and Launcher_360_OI.xex (have debug) can at least reach the main menu in the August 1, 2025 version of Xenia Canary. TestDrive2_360_OI_DLL.xex and TestDrive2_DLL.xex give memory errors.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Test Drive Unlimited 2}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit_(prototype)&amp;diff=164653</id>
		<title>Xbox 360 Development Kit (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit_(prototype)&amp;diff=164653"/>
		<updated>2026-06-03T02:29:12Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: Gonzo moved page Xbox 360 Development Kit (prototype) to Xbox 360 Development Kit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Xbox 360 Development Kit]]&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit&amp;diff=164652</id>
		<title>Xbox 360 Development Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit&amp;diff=164652"/>
		<updated>2026-06-03T02:29:12Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: Gonzo moved page Xbox 360 Development Kit (prototype) to Xbox 360 Development Kit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 Development Kit&lt;br /&gt;
|hardware_type=Development Kit&lt;br /&gt;
|hardware_date=2005-2010&lt;br /&gt;
|photo=20241129 013615.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit&amp;diff=164651</id>
		<title>Xbox 360 Development Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit&amp;diff=164651"/>
		<updated>2026-06-03T02:28:48Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 Development Kit&lt;br /&gt;
|hardware_type=Development Kit&lt;br /&gt;
|hardware_date=2005-2010&lt;br /&gt;
|photo=20241129 013615.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit&amp;diff=164649</id>
		<title>Xbox 360 Development Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Development_Kit&amp;diff=164649"/>
		<updated>2026-06-03T02:28:10Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: Created page with &amp;quot;{{Prototype |Page name=Xbox 360 Development Kit (prototype) |game=Xbox 360 Development Kit |unreleased=No }} {{Download}}  {{Prototype Footer}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Xbox 360 Development Kit (prototype)&lt;br /&gt;
|game=Xbox 360 Development Kit&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164648</id>
		<title>Xbox 360 Test Kit</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xbox_360_Test_Kit&amp;diff=164648"/>
		<updated>2026-06-03T02:27:06Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dev kit&lt;br /&gt;
|hardware_id=Xbox 360 Test Kit&lt;br /&gt;
|hardware_type=Development Kit&lt;br /&gt;
|hardware_date=2005-2010&lt;br /&gt;
|photo=Screenshot 20250824 200838 eBay-2.jpg&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:20241129_013615.jpg&amp;diff=164647</id>
		<title>File:20241129 013615.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:20241129_013615.jpg&amp;diff=164647"/>
		<updated>2026-06-03T02:26:42Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ascend:_Hand_of_Kul_(Oct_02,_2012_prototype)&amp;diff=164645</id>
		<title>Ascend: Hand of Kul (Oct 02, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ascend:_Hand_of_Kul_(Oct_02,_2012_prototype)&amp;diff=164645"/>
		<updated>2026-06-03T02:24:25Z</updated>

		<summary type="html">&lt;p&gt;Gonzo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Ascend-New-Gods-Oct-02-12-Title.png&lt;br /&gt;
|Page name=Ascend: Hand of Kul ( prototype)&lt;br /&gt;
|builddate=Oct 02, 2012 18:25:02&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Glitchgods&lt;br /&gt;
|releasedby=Glitchgods, Kabojnk, MrPinball64&lt;br /&gt;
|filedumpdate=November 23, 2024&lt;br /&gt;
|filereleasedate=December 12, 2024&lt;br /&gt;
|origin_disc_type=Xbox 360 XNA Test Kit&lt;br /&gt;
|origin_disc_type=Xbox 360 XNA Test Kit&lt;br /&gt;
|origin_dumpmethod=HDD Image recovered using dd&lt;br /&gt;
|game=Ascend: Hand of Kul&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Role-Playing&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 25, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ascend - New Gods (Oct 02, 2012) -Wiped Root - Manual Recovered Files-.rar&lt;br /&gt;
|external=https://mega.nz/file/N24ABTSJ#Uwhm8qIuUYj9pGLlMl1u6orC0AF1-ORDHXKDvACMsQc&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;&#039;&#039;Ascend: Hand of Kul&#039;&#039;&#039;&#039;&#039; for the Xbox 360, a year before release.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires Xbox Live to play. this can be bypassed through setting Game/RequireOnlineUser to False and Game/StartInFrontend to True in the debug menu or User.ini&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Ascend-New-Gods-Oct-02-12-FrontEnd.png|Front End Title&lt;br /&gt;
File:Ascend-New-Gods-Oct-02-12-Creator1.png|Character Creator Confirmation&lt;br /&gt;
File:Ascend-New-Gods-Oct-02-12-CombatTest.png|Combat Test Level&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Xbox_360-GB_Test_Console.png|XDK&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ascend: Hand of Kul}}}}&lt;/div&gt;</summary>
		<author><name>Gonzo</name></author>
	</entry>
</feed>