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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hector+Ceromus</id>
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	<updated>2026-04-09T10:03:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=54693</id>
		<title>Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=54693"/>
		<updated>2021-05-26T05:51:41Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: More info on Debug Controlls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)&lt;br /&gt;
|titlescreen=Aidyn debug Title Screen.png&lt;br /&gt;
|builddate=Febuary 1 2001&lt;br /&gt;
|buildname=02.01d-PRERELEASE&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Cartidge&lt;br /&gt;
|origin_labels=THQ contact information&lt;br /&gt;
|game=Aidyn Chronicles: The First Mage&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Role-playing Game&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Aidyn_Debug.zip&lt;br /&gt;
}}&lt;br /&gt;
This is a Debug version of the game compiled on February 1st 2001. It features a frame counter, faster splash screens, and several debug features.&lt;br /&gt;
==Notes==&lt;br /&gt;
Splash screens appear for only a few frames, and two have compile information on them&lt;br /&gt;
&lt;br /&gt;
A few cheat codes have altered effects. &amp;quot;!cheater&amp;quot; and &amp;quot;!bingo&amp;quot; can be entered multiple times, and &amp;quot;!version&amp;quot; does not toggle a player coordinates display.&lt;br /&gt;
&lt;br /&gt;
Title:&lt;br /&gt;
&lt;br /&gt;
*Start game: skip name entry and opening cinematic.&lt;br /&gt;
*Intermediate game: As above, start in Erromon&lt;br /&gt;
&lt;br /&gt;
During cutscenes:&lt;br /&gt;
&lt;br /&gt;
*B: skip cutscene. Also skips any changes to inventory or party. &lt;br /&gt;
*Start: Camera menu - allows to change focus and position of camera. May cause crashing if option doesn&#039;t change position.&lt;br /&gt;
&lt;br /&gt;
Outside combat:&lt;br /&gt;
&lt;br /&gt;
*L+Start: Big debug menu&lt;br /&gt;
*L+DpadL: load less map chunks at a time.&lt;br /&gt;
*R+DpadR: replace map objects with intangible boulders&lt;br /&gt;
*R+Start: Toggle debug message queue&lt;br /&gt;
*Z+Start: smaller debug menu&lt;br /&gt;
*C-UP: cycle performance statistics, including RAM/CPU usage, player coordinates, current ground type, and tints character models at certain intervals.&lt;br /&gt;
*R+B:  Toggle full minimap (when applicable)&lt;br /&gt;
&lt;br /&gt;
During Combat:&lt;br /&gt;
&lt;br /&gt;
* L+Z+B+A: End/win combat&lt;br /&gt;
* L+Z+B+Start: End enemy&#039;s turn&lt;br /&gt;
&lt;br /&gt;
Smaller Debug Menu:&lt;br /&gt;
&lt;br /&gt;
*Teleport: takes you to some select locations&lt;br /&gt;
*Actor: changes player into guard or very fast chicken.&lt;br /&gt;
*Combat: Shuffled battle encounter - generates an assortment of combatants in a random stage.&lt;br /&gt;
*Combat Arena Random Test: Above, but select the stage&lt;br /&gt;
*Combat Arena Enemy Test: 1v1 an enemy in a selected stage&lt;br /&gt;
&lt;br /&gt;
Big Debug Menu:&lt;br /&gt;
Many functions are dummied out, except for those listed below:&lt;br /&gt;
&lt;br /&gt;
*All Game states: View and change every event flag&lt;br /&gt;
*game state cheats: toggle the states for certain or all game objects.&lt;br /&gt;
*Add Party Members: add a member to your party&lt;br /&gt;
*clear everything out of Inventory: removes all items not equipped on party.&lt;br /&gt;
*load only the inventory from a saved game: displays credits over gameplay instead.&lt;br /&gt;
*toggle game settings: toggles switches, which do not seem to be implemented.&lt;br /&gt;
*toggle monster attack: monsters will not initiate combat.&lt;br /&gt;
*turn off everything but teleporters: disables all game objects that don&#039;t move player&lt;br /&gt;
*Access database: menu with every item in game. pressing A adds that item to inventory.&lt;br /&gt;
*hunt for bad reference objects: teleports the player every few seconds to each of the objects on the current map. With debug messages on, displays object type and position. Enemies will not fight you while this happens.&lt;br /&gt;
&lt;br /&gt;
During game Crash:&lt;br /&gt;
&lt;br /&gt;
* A: Cycle info screens&lt;br /&gt;
* Up/Down/Left/Right: Seek through Heap Walk (shown below.) &lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Aidyn_debug_splash.png]]&lt;br /&gt;
[[File:Aidyn_debug_crash.png]]&lt;br /&gt;
[[File:Aidyn_debug_heap.png]]&lt;br /&gt;
[[File:Aidyn_debug_menu_big.png]]&lt;br /&gt;
[[File:Aidyn_debug_menu_small.png]]&lt;br /&gt;
[[File:Aidyin_debug_main.png]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|&amp;quot;{{Navbox prototype|Aidyn Chronicles: The First Mage}}&amp;quot;}}&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37520</id>
		<title>Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37520"/>
		<updated>2021-01-08T08:16:41Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)&lt;br /&gt;
|titlescreen=Aidyn debug Title Screen.png&lt;br /&gt;
|builddate=Febuary 1 2001&lt;br /&gt;
|buildname=02.01d-PRERELEASE&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Cartidge&lt;br /&gt;
|origin_labels=THQ contact information&lt;br /&gt;
|game=Aidyn Chronicles: The First Mage&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Role-playing Game&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Aidyn_Debug.zip&lt;br /&gt;
}}&lt;br /&gt;
This is a Debug version of the game compiled on Febuary 1st 2001. It features a frame counter, faster splash screens, and several debug features.&lt;br /&gt;
==Notes==&lt;br /&gt;
Splash screens appear for only a few frames, and two have compile information on them&lt;br /&gt;
&lt;br /&gt;
Title:&lt;br /&gt;
* Start game: skip name entry and opening cinematic.&lt;br /&gt;
* Intermediate game: As above, start in Erromon&lt;br /&gt;
&lt;br /&gt;
During cutscenes:&lt;br /&gt;
* B: skip&lt;br /&gt;
* Start: Camera menu&lt;br /&gt;
&lt;br /&gt;
Outside combat:&lt;br /&gt;
* L+Start: Big debug menu&lt;br /&gt;
* L+DpadL: load less map chunks&lt;br /&gt;
* R+DpadR: mark map objects with intangible boulder&lt;br /&gt;
* R+Start: Toggle debug message queue&lt;br /&gt;
* Z+A+Start: smaller debug menu&lt;br /&gt;
* C-UP: cycle performance statistics&lt;br /&gt;
&lt;br /&gt;
Smaller Debug Menu:&lt;br /&gt;
* Teleport: takes you to some select locations&lt;br /&gt;
* Actor: changes player into guard or very fast chicken.&lt;br /&gt;
* Combat: Shuffled battle encounter&lt;br /&gt;
* Combat Arena Random Test: Above, but select the stage&lt;br /&gt;
* Combat Arena Enemy Test: 1v1 an enemy in a selected stage&lt;br /&gt;
&lt;br /&gt;
Big Debug Menu:&lt;br /&gt;
Many functions are dummied out, except for those listed below:&lt;br /&gt;
* All Game states: View and change every event flag&lt;br /&gt;
* game state cheats: toggle the states for certain or all game objects.&lt;br /&gt;
* Add Party Members: add a member to your party&lt;br /&gt;
* clear everything out of Inventory: removes all items not equipped on party.&lt;br /&gt;
* load only the inventory from a saved game: displays credits over gameplay instead.&lt;br /&gt;
* toggle game settings: toggles switches, which do not seem to be implemented.&lt;br /&gt;
* toggle monster attack: monsters will not initiate combat.&lt;br /&gt;
* turn off everything but teleporters: disables all game objects that don&#039;t move player&lt;br /&gt;
* Access database: menu with every item in game. pressing A adds that item to inventory.&lt;br /&gt;
* hunt for reference objects: teleports the player every few seconds to each of the objects on the map. Enemies will not fight you while this happens.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Aidyn_debug_splash.png]]&lt;br /&gt;
[[File:Aidyn_debug_crash.png]]&lt;br /&gt;
[[File:Aidyn_debug_heap.png]]&lt;br /&gt;
[[File:Aidyn_debug_menu_big.png]]&lt;br /&gt;
[[File:Aidyn_debug_menu_small.png]]&lt;br /&gt;
[[File:Aidyin_debug_main.png]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|&amp;quot;{{Navbox prototype|Aidyn Chronicles: The First Mage}}&amp;quot;}}&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Aidyin_debug_main.png&amp;diff=37519</id>
		<title>File:Aidyin debug main.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Aidyin_debug_main.png&amp;diff=37519"/>
		<updated>2021-01-08T08:13:30Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: Main menu, with Start Game and Intermediate game options added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Main menu, with Start Game and Intermediate game options added&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_menu_small.png&amp;diff=37518</id>
		<title>File:Aidyn debug menu small.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_menu_small.png&amp;diff=37518"/>
		<updated>2021-01-08T08:09:51Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: Smaller debug menu, allowing for changing position player character, and enemy encounters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Smaller debug menu, allowing for changing position player character, and enemy encounters&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_menu_big.png&amp;diff=37517</id>
		<title>File:Aidyn debug menu big.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_menu_big.png&amp;diff=37517"/>
		<updated>2021-01-08T08:04:53Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: The bigger debug menu, showing several dummied-out functions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The bigger debug menu, showing several dummied-out functions.&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_heap.png&amp;diff=37516</id>
		<title>File:Aidyn debug heap.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_heap.png&amp;diff=37516"/>
		<updated>2021-01-08T08:03:17Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: Another exception handler showing the heap before crashing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Another exception handler showing the heap before crashing&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_crash.png&amp;diff=37515</id>
		<title>File:Aidyn debug crash.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_crash.png&amp;diff=37515"/>
		<updated>2021-01-08T08:01:23Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: An exception handler screen, showing more details than the retail version, including a screenshot of the offending instance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
An exception handler screen, showing more details than the retail version, including a screenshot of the offending instance&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_splash.png&amp;diff=37514</id>
		<title>File:Aidyn debug splash.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_splash.png&amp;diff=37514"/>
		<updated>2021-01-08T07:54:33Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: Splash screen showing for a few frames, displays compile data of game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Splash screen showing for a few frames, displays compile data of game&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37513</id>
		<title>Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37513"/>
		<updated>2021-01-08T05:41:50Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)&lt;br /&gt;
|titlescreen=Aidyn debug Title Screen.png&lt;br /&gt;
|builddate=Febuary 1 2001&lt;br /&gt;
|buildname=02.01d-PRERELEASE&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Cartidge&lt;br /&gt;
|origin_labels=THQ contact information&lt;br /&gt;
|game=Aidyn Chronicles: The First Mage&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Role-playing Game&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Aidyn_Debug.zip&lt;br /&gt;
}}&lt;br /&gt;
This is a Debug version of the game compiled on Febuary 1st 2001. It features a frame counter, faster splash screens, and several debug features.&lt;br /&gt;
==Notes==&lt;br /&gt;
Splash screens appear for only a few frames, and two have compile information on them&lt;br /&gt;
&lt;br /&gt;
Title:&lt;br /&gt;
* Start game: skip name entry and opening cinematic.&lt;br /&gt;
* Intermediate game: As above, start in Erromon&lt;br /&gt;
&lt;br /&gt;
During cutscenes:&lt;br /&gt;
* B: skip&lt;br /&gt;
* Start: Camera menu&lt;br /&gt;
&lt;br /&gt;
Outside combat:&lt;br /&gt;
* L+Start: Big debug menu&lt;br /&gt;
* L+DpadL: load less map chunks&lt;br /&gt;
* R+DpadR: mark map objects with intangible boulder&lt;br /&gt;
* R+Start: Toggle debug message queue&lt;br /&gt;
* Z+A+Start: smaller debug menu&lt;br /&gt;
* C-UP: cycle performance statistics&lt;br /&gt;
&lt;br /&gt;
Smaller Debug Menu:&lt;br /&gt;
* Teleport: takes you to some select locations&lt;br /&gt;
* Actor: changes player into guard or very fast chicken.&lt;br /&gt;
* Combat: Shuffled battle encounter&lt;br /&gt;
* Combat Arena Random Test: Above, but select the stage&lt;br /&gt;
* Combat Arena Enemy Test: 1v1 an enemy in a selected stage&lt;br /&gt;
&lt;br /&gt;
Big Debug Menu:&lt;br /&gt;
Many functions are dummied out, except for those listed below:&lt;br /&gt;
* All Game states: View and change every event flag&lt;br /&gt;
* game state cheats: toggle the states for certain or all game objects.&lt;br /&gt;
* Add Party Members: add a member to your party&lt;br /&gt;
* clear everything out of Inventory: removes all items not equipped on party.&lt;br /&gt;
* load only the inventory from a saved game: displays credits over gameplay instead.&lt;br /&gt;
* toggle game settings: toggles switches, which do not seem to be implemented.&lt;br /&gt;
* toggle monster attack: monsters will not initiate combat.&lt;br /&gt;
* turn off everything but teleporters: disables all game objects that don&#039;t move player&lt;br /&gt;
* Access database: menu with every item in game. pressing A adds that item to inventory.&lt;br /&gt;
* hunt for reference objects: teleports the player every few seconds to each of the objects on the map. Enemies will not fight you while this happens.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|&amp;quot;{{Navbox prototype|Aidyn Chronicles: The First Mage}}&amp;quot;}}&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37512</id>
		<title>Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37512"/>
		<updated>2021-01-08T04:12:45Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)&lt;br /&gt;
|titlescreen=Aidyn debug Title Screen.png&lt;br /&gt;
|builddate=Febuary 1 2001&lt;br /&gt;
|buildname=02.01d-PRERELEASE&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Cartidge&lt;br /&gt;
|origin_labels=THQ contact information&lt;br /&gt;
|game=Aidyn Chronicles: The First Mage&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Role-playing Game&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Aidyn_Debug.zip&lt;br /&gt;
}}&lt;br /&gt;
This is a Debug version of the game compiled on Febuary 1st 2001. It features a frame counter, faster splash screens, and several debug features.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Splash screens appear for only a few frames, and two have compile information on them&lt;br /&gt;
&lt;br /&gt;
Title:&lt;br /&gt;
* Start game: skip name entry and opening cinematic.&lt;br /&gt;
* Intermediate game: As above, start in Erromon&lt;br /&gt;
&lt;br /&gt;
During cutscenes:&lt;br /&gt;
* B: skip&lt;br /&gt;
* Start: Camera menu&lt;br /&gt;
&lt;br /&gt;
Outside combat:&lt;br /&gt;
* L+Start: Big debug menu&lt;br /&gt;
* L+DpadL: load less map chunks&lt;br /&gt;
* R+DpadR: mark map objects with intangible boulder&lt;br /&gt;
* R+Start: Toggle debug message queue&lt;br /&gt;
* Z+A+Start: smaller debug menu&lt;br /&gt;
* C-UP: cycle performance statistics&lt;br /&gt;
&lt;br /&gt;
Smaller Debug Menu:&lt;br /&gt;
* Teleport: takes you to some select locations&lt;br /&gt;
* Actor: changes player into guard or very fast chicken.&lt;br /&gt;
* Combat: Shuffled battle encounter&lt;br /&gt;
* Combat Arena Random Test: Above, but select the stage&lt;br /&gt;
* Combat Arena Enemy Test: 1v1 an enemy in a selected stage&lt;br /&gt;
&lt;br /&gt;
Big Debug Menu:&lt;br /&gt;
Many functions are dummied out, except for those listed below:&lt;br /&gt;
* All Game states: View and change every event flag&lt;br /&gt;
* game state cheats: toggle the states for certain or all game objects.&lt;br /&gt;
* Add Party Members: add a member to your party&lt;br /&gt;
* clear everything out of Inventory: removes all items not equipped on party.&lt;br /&gt;
* load only the inventory from a saved game: displays credits over gameplay instead.&lt;br /&gt;
* toggle game settings: toggles switches, which do not seem to be implemented.&lt;br /&gt;
* toggle monster attack: monsters will not initiate combat.&lt;br /&gt;
* turn off everything but teleporters: disables all game objects that don&#039;t move player&lt;br /&gt;
* Access database: menu with every item in game. pressing A adds that item to inventory.&lt;br /&gt;
* hunt for reference objects: teleports the player every few seconds to each of the objects on the map. Enemies will not fight you while this happens.&lt;br /&gt;
&lt;br /&gt;
==Header==&lt;br /&gt;
blank - no title or game code&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|&amp;quot;{{Navbox prototype|Aidyn Chronicles: The First Mage}}&amp;quot;}}&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37484</id>
		<title>Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37484"/>
		<updated>2021-01-07T03:42:55Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)&lt;br /&gt;
|titlescreen=Aidyn debug Title Screen.png&lt;br /&gt;
|builddate=Febuary 1 2001&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Cartidge&lt;br /&gt;
|game=Aidyn Chronicles: The First Mage&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Role-playing Game&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Aidyn_Debug.zip&lt;br /&gt;
}}&lt;br /&gt;
This is a Debug version of the game compiled on Febuary 1st 2001. It features a frame counter, faster splash screens, and several debug features, such as performance statistics, cutscene camera control, ability to add any item or party member, and starting from a later point in the game.&lt;br /&gt;
==Notes==&lt;br /&gt;
*debug menu&lt;br /&gt;
*faster splash screens&lt;br /&gt;
*start from 2 other points in game&lt;br /&gt;
*header blank of title or game code&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer| &amp;quot;{{Navbox prototype|Aidyn Chronicles: The First Mage}}&amp;quot;}}&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37483</id>
		<title>Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37483"/>
		<updated>2021-01-07T03:39:41Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)&lt;br /&gt;
|titlescreen=Aidyn debug Title Screen&lt;br /&gt;
|builddate=Febuary 1 2001&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Cartidge&lt;br /&gt;
|game=Aidyn Chronicles: The First Mage&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Role-playing Game&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Aidyn_Debug.zip&lt;br /&gt;
}}&lt;br /&gt;
This is a Debug version of the game compiled on Febuary 1st 2001. It features a frame counter, faster splash screens, and several debug features, such as performance statistics, cutscene camera control, ability to add any item or party member, and starting from a later point in the game.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*debug menu&lt;br /&gt;
*faster splash screens&lt;br /&gt;
*start from 2 other points in game&lt;br /&gt;
*header blank of title or game code&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37482</id>
		<title>Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Aidyn_Chronicles:_The_First_Mage_(Feb_1,_2001_Debug)&amp;diff=37482"/>
		<updated>2021-01-07T03:36:04Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: Created page with &amp;quot;{{Prototype |Page name=Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug) |titlescreen=Aidyn debug Title Screen |builddate=Febuary 1 2001 |status=Released |origin_type=Carti...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)&lt;br /&gt;
|titlescreen=Aidyn debug Title Screen&lt;br /&gt;
|builddate=Febuary 1 2001&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Cartidge&lt;br /&gt;
|game=Aidyn Chronicles: The First Mage&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Role-playing Game&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Aidyn Debug&lt;br /&gt;
}}&lt;br /&gt;
This is a Debug version of the game compiled on Febuary 1st 2001. It features a frame counter, faster splash screens, and several debug features, such as performance statistics, cutscene camera control, ability to add any item or party member, and starting from a later point in the game.&lt;br /&gt;
==Notes==&lt;br /&gt;
* debug menu&lt;br /&gt;
* faster splash screens&lt;br /&gt;
* start from 2 other points in game&lt;br /&gt;
* header blank of title or game code&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Aidyn_Debug.zip&amp;diff=37481</id>
		<title>File:Aidyn Debug.zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Aidyn_Debug.zip&amp;diff=37481"/>
		<updated>2021-01-07T03:23:08Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: Aidyn Chronicles Feb 2 2001 Debug build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aidyn Chronicles Feb 2 2001 Debug build&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_Title_Screen.png&amp;diff=37480</id>
		<title>File:Aidyn debug Title Screen.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Aidyn_debug_Title_Screen.png&amp;diff=37480"/>
		<updated>2021-01-07T03:16:43Z</updated>

		<summary type="html">&lt;p&gt;Hector Ceromus: Title Screen for Aidyn Chronicles Feb 2 2001 Debug build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Title Screen for Aidyn Chronicles Feb 2 2001 Debug build&lt;/div&gt;</summary>
		<author><name>Hector Ceromus</name></author>
	</entry>
</feed>