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	<id>https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kabojnk</id>
	<title>Hidden Palace - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://hiddenpalace.org/Special:Contributions/Kabojnk"/>
	<updated>2026-10-08T14:22:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176285</id>
		<title>WATCH DOGS (Oct 3, 2013 Install Data prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176285"/>
		<updated>2026-09-19T03:28:22Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WDSep21.png&lt;br /&gt;
|Page name=WATCH_DOGS (Oct 3, 2013 prototype)&lt;br /&gt;
|builddate=Oct 3, 2013&lt;br /&gt;
|buildname=main-cg-package-1469.200&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=May 4, 2020&lt;br /&gt;
|origin_type=XBOX 360 Development Kit&lt;br /&gt;
|game=WATCH_DOGS&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate=Apr 15, 2014&lt;br /&gt;
|release_date=May 27, 2014&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Watch Dogs (Oct 03 2013) (Extracted Install Data Only - No XEXs).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WATCH_DOGS by Ubisoft for the Microsoft XBOX 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build is install data only and when found had no executables (e.g. no XEXs) - therefore it cannot boot or run in any capacity unless suitable XEXs are found. It is provided for preservation purposes.&lt;br /&gt;
* This build was found packaged in 2 PIRS containers. It has been extracted from those containers and is provided in an archive as raw files for your convenience.&lt;br /&gt;
* The build, when in its original PIRS containers, was only 2 container files named &amp;quot;installation1&amp;quot; and &amp;quot;installation2&amp;quot; and were roughly 3GB in size each (~6GB total).&lt;br /&gt;
* The screenshot of the title screen is from a September 2013 build and is for illustrative purposes only. There are no images of this build running as it cannot be run without any XEXs - as noted prior.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* The original archive uploaded was missing roughly 3GB of data as the main world file &amp;quot;windy_city.dat&amp;quot; was 0 bytes - just an empty file.&lt;br /&gt;
* Thanks to [https://hiddenpalace.org/Kabojnk Kabojnk], the notes have been corrected to reflect that this build does not run in its current state (install data only) and have also re-uploaded the &amp;quot;complete&amp;quot; build (again, there were/are NO XEXs!) with all world files. :)&lt;br /&gt;
* If you have previously downloaded a copy of this build, it is recommended to delete that and download this version as it has ~3GB more data. There are no other file differences.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/watch_dogs-september-21-2013-main-cg-package-1469-200.2209/ Original release thread on ObscureGamers.com.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WATCH_DOGS}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176258</id>
		<title>WATCH DOGS (Oct 3, 2013 Install Data prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176258"/>
		<updated>2026-09-19T01:24:00Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WDSep21.png&lt;br /&gt;
|Page name=WATCH_DOGS (Oct 3, 2013 prototype)&lt;br /&gt;
|builddate=Oct 3, 2013&lt;br /&gt;
|buildname=main-cg-package-1469.200&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=May 4, 2020&lt;br /&gt;
|origin_type=XBOX 360 Development Kit&lt;br /&gt;
|game=WATCH_DOGS&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate=Apr 15, 2014&lt;br /&gt;
|release_date=May 27, 2014&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Watch Dogs (Oct 03 2013) (Extracted Install Data Only - No XEXs).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WATCH_DOGS by Ubisoft for the Microsoft XBOX 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build is install data only and when found had no executables (e.g. no XEXs) - therefore it cannot boot or run in any capacity unless suitable XEXs are found. It is provided for preservation purposes.&lt;br /&gt;
* This build was found packaged in 2 PIRS containers. It has been extracted from those containers and is provided in an archive as raw files for your convenience.&lt;br /&gt;
* The build, when in its original PIRS containers, was only 2 container files named &amp;quot;installation1&amp;quot; and &amp;quot;installation2&amp;quot; and were roughly 3GB in size each (~6GB total).&lt;br /&gt;
* The screenshot of the title screen is from a September 2013 build and is for illustrative purposes only. There are no images of this build running as it cannot be run without any XEXs - as noted prior.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* The original archive uploaded was missing roughly 3GB of data as the main world file &amp;quot;windy_city.dat&amp;quot; was 0 bytes - just an empty file.&lt;br /&gt;
* Thanks to [https://hiddenpalace.org/Kabojnk Kabojnk], the notes have been corrected to reflect that this build does not run in its current state (install data only) and have also re-uploaded the &amp;quot;complete&amp;quot; build (again, there were/are NO XEXs!) with all world files. :)&lt;br /&gt;
* If you have previously downloaded a copy of this build, I would delete that and download this version as it has ~3GB more data.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/watch_dogs-september-21-2013-main-cg-package-1469-200.2209/ Original release thread on ObscureGamers.com.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WATCH_DOGS}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176257</id>
		<title>WATCH DOGS (Oct 3, 2013 Install Data prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176257"/>
		<updated>2026-09-19T01:18:37Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WDSep21.png&lt;br /&gt;
|Page name=WATCH_DOGS (Oct 3, 2013 prototype)&lt;br /&gt;
|builddate=Oct 3, 2013&lt;br /&gt;
|buildname=main-cg-package-1469.200&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=May 4, 2020&lt;br /&gt;
|origin_type=XBOX 360 Development Kit&lt;br /&gt;
|game=WATCH_DOGS&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate=Apr 15, 2014&lt;br /&gt;
|release_date=May 27, 2014&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Watch Dogs (Oct 03 2013) (Extracted Install Data Only - No XEXs).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WATCH_DOGS by Ubisoft for the Microsoft XBOX 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build is install data only and when found had no executables (e.g. no XEXs) - therefore it cannot boot or run in any capacity unless suitable XEXs are found. It is provided for preservation purposes.&lt;br /&gt;
* This build was found packaged in 2 PIRS containers. It has been extracted from those containers and is provided in an archive as raw files for your convenience.&lt;br /&gt;
* The build, when in its original PIRS containers, was only 2 container files named &amp;quot;installation1&amp;quot; and &amp;quot;installation1&amp;quot; and were roughly 3GB in size each (~6GB total).&lt;br /&gt;
* The screenshot of the title screen is from a September 2013 build and is for illustrative purposes only. There are no images of this build running as it cannot be run without any XEXs - as noted prior.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* The original archive uploaded was missing roughly 3GB of data as the main world file &amp;quot;windy_city.dat&amp;quot; was 0 bytes - just an empty file.&lt;br /&gt;
* Thanks to [https://hiddenpalace.org/Kabojnk Kabojnk], the notes have been corrected to reflect that this build does not run in its current state (install data only) and have also re-uploaded the &amp;quot;complete&amp;quot; build (again, there were/are NO XEXs!) with all world files. :)&lt;br /&gt;
* If you have previously downloaded a copy of this build, I would delete that and download this version as it has ~3GB more data.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/watch_dogs-september-21-2013-main-cg-package-1469-200.2209/ Original release thread on ObscureGamers.com.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WATCH_DOGS}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176256</id>
		<title>WATCH DOGS (Oct 3, 2013 Install Data prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176256"/>
		<updated>2026-09-19T01:18:13Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WDSep21.png&lt;br /&gt;
|Page name=WATCH_DOGS (Oct 3, 2013 prototype)&lt;br /&gt;
|builddate=Oct 3, 2013&lt;br /&gt;
|buildname=main-cg-package-1469.200&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=May 4, 2020&lt;br /&gt;
|origin_type=XBOX 360 Development Kit&lt;br /&gt;
|game=WATCH_DOGS&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate=Apr 15, 2014&lt;br /&gt;
|release_date=May 27, 2014&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Watch Dogs (Oct 03 2013) (Extracted Install Data Only - No XEXs).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WATCH_DOGS by Ubisoft for the Microsoft XBOX 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build is install data only and when found had no executables (e.g. no XEXs) - therefore it cannot boot or run in any capacity unless suitable XEXs are found. It is provided for preservation purposes.&lt;br /&gt;
* This build was found packaged in 2 PIRS containers. It has been extracted from those containers and is provided in an archive as raw files for your convenience.&lt;br /&gt;
* The build, when in its original PIRS containers, was only 2 container files named &amp;quot;installation1&amp;quot; and &amp;quot;installation1&amp;quot; and were roughly 3GB in size each (~6GB total).&lt;br /&gt;
* The screenshot of the title screen is from a September 2013 build and is for illustrative purposes only. There are no images of this build running as it cannot be run without any XEXs - as noted prior.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
The original archive uploaded was missing roughly 3GB of data as the main world file &amp;quot;windy_city.dat&amp;quot; was 0 bytes - just an empty file.&lt;br /&gt;
Thanks to [https://hiddenpalace.org/Kabojnk Kabojnk], the notes have been corrected to reflect that this build does not run in its current state (install data only) and have also re-uploaded the &amp;quot;complete&amp;quot; build (again, there were/are NO XEXs!) with all world files. :)&lt;br /&gt;
If you have previously downloaded a copy of this build, I would delete that and download this version as it has ~3GB more data.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/watch_dogs-september-21-2013-main-cg-package-1469-200.2209/ Original release thread on ObscureGamers.com.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WATCH_DOGS}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176255</id>
		<title>WATCH DOGS (Oct 3, 2013 Install Data prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176255"/>
		<updated>2026-09-19T01:05:29Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WDSep21.png&lt;br /&gt;
|Page name=WATCH_DOGS (Oct 3, 2013 prototype)&lt;br /&gt;
|builddate=Oct 3, 2013&lt;br /&gt;
|buildname=main-cg-package-1469.200&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=May 4, 2020&lt;br /&gt;
|origin_type=XBOX 360 Development Kit&lt;br /&gt;
|game=WATCH_DOGS&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate=Apr 15, 2014&lt;br /&gt;
|release_date=May 27, 2014&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Watch Dogs (Oct 03 2013) (Extracted Install Data Only - No XEXs).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WATCH_DOGS by Ubisoft for the Microsoft XBOX 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build is install data only and when found had no executables (e.g. no XEXs) - therefore it cannot boot or run in any capacity unless suitable XEXs are found. It is provided for preservation purposes.&lt;br /&gt;
* This build was found packaged in 2 PIRS containers. It has been extracted from those containers and is provided in an archive as raw files for your convenience.&lt;br /&gt;
* The build, when in its original PIRS containers, was only 2 container files named &amp;quot;installation1&amp;quot; and &amp;quot;installation1&amp;quot; and were roughly 3GB in size each (~6GB total).&lt;br /&gt;
* The screenshot of the title screen is from a September 2013 build and is for illustrative purposes only. There are no images of this build running as it cannot be run without any XEXs - as noted prior.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
The original archive uploaded was missing roughly 3GB of data as the main world file &amp;quot;windy_city.dat&amp;quot; was 0 bytes - just an empty file.&lt;br /&gt;
Thanks to kabojnk, the notes have been corrected to reflect that this build does not run in its current state (install data only) and have also re-uploaded the &amp;quot;complete&amp;quot; build (again, there were/are NO XEXs!) with all world files. :)&lt;br /&gt;
If you have previously downloaded a copy of this build, I would delete that and download this version as it has ~3GB more data.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/watch_dogs-september-21-2013-main-cg-package-1469-200.2209/ Original release thread on ObscureGamers.com.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WATCH_DOGS}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Watch_Dogs_(Oct_03_2013)_(Extracted_Install_Data_Only_-_No_XEXs).7z&amp;diff=176254</id>
		<title>File:Watch Dogs (Oct 03 2013) (Extracted Install Data Only - No XEXs).7z</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Watch_Dogs_(Oct_03_2013)_(Extracted_Install_Data_Only_-_No_XEXs).7z&amp;diff=176254"/>
		<updated>2026-09-19T01:05:18Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176253</id>
		<title>WATCH DOGS (Oct 3, 2013 Install Data prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WATCH_DOGS_(Oct_3,_2013_Install_Data_prototype)&amp;diff=176253"/>
		<updated>2026-09-19T00:42:14Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WDSep21.png&lt;br /&gt;
|Page name=WATCH_DOGS (Oct 3, 2013 prototype)&lt;br /&gt;
|builddate=Oct 3, 2013&lt;br /&gt;
|buildname=main-cg-package-1469.200&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=MrPinball64&lt;br /&gt;
|filereleasedate=May 4, 2020&lt;br /&gt;
|origin_type=XBOX 360 Development Kit&lt;br /&gt;
|game=WATCH_DOGS&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate=Apr 15, 2014&lt;br /&gt;
|release_date=May 27, 2014&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WATCH DOGS (Oct 3, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of WATCH_DOGS by Ubisoft for the Microsoft XBOX 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build is install data only (e.g. no XEXs) - therefore it cannot boot or run in any capacity unless suitable XEXs are found.&lt;br /&gt;
* Build was found packaged in PIRS containers. It has been extracted from these containers and is provided in an archive as raw files.&lt;br /&gt;
* The build, when in its original PIRS containers, was only 2 container files named &amp;quot;installation1&amp;quot; and &amp;quot;installation1&amp;quot; and were roughly 3GB in size each.&lt;br /&gt;
* The screenshot of the title screen is from a September 2013 build and is for illustrative purposes only. There are no images of this build running as it cannot be run without any XEXs as noted prior.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/watch_dogs-september-21-2013-main-cg-package-1469-200.2209/ Original release thread on ObscureGamers.com.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WATCH_DOGS}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Sleeping_Dogs_(Jun_22,_2012_prototype)&amp;diff=172140</id>
		<title>Sleeping Dogs (Jun 22, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Sleeping_Dogs_(Jun_22,_2012_prototype)&amp;diff=172140"/>
		<updated>2026-08-08T23:27:41Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Sleeping Dogs (Jun 22, 2012 prototype)&lt;br /&gt;
|builddate=2012-06-22 16:27:37&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filedumpdate=July 8, 2019&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Burned DVD Disc&lt;br /&gt;
|origin_dumpmethod=Kreon DVD Drive&lt;br /&gt;
|origin_ownership=kabojnk&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Sleeping Dogs&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 4, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 14, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Sleeping Dogs (Jun 22, 2012 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Sleeping Dogs&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 12 days.&lt;br /&gt;
* Original filename: Sleeping Dogs (Jun 22, 2012) [Press Preview].7z&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sleeping Dogs Disc.jpg|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Sleeping Dogs}}&lt;br /&gt;
{{Navbox prototype|Triad Wars}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162606</id>
		<title>Wolfenstein: The New Order (May 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162606"/>
		<updated>2026-05-10T21:19:20Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tungsten2.xex (Wolfenstein The New Order May 9, 2012 prototype).png&lt;br /&gt;
|Page name=Wolfenstein: The New Order (May 9, 2012 prototype)&lt;br /&gt;
|builddate=May 9, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|origin_type=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Wolfenstein: The New Order&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action/FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 16, 2014}}&lt;br /&gt;
|release_date={{RegionDate|WW|May 20, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein The New Order (May 09 2012) - Unpacked Files - DRW.rar&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;Wolfenstein: The New Order&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was reuploaded with more files fixed by [https://hiddenpalace.org/DRW DRW].&lt;br /&gt;
* It is now possible to get in game with this build. Some levels will load but others will crash - likely due to filepath\filename character length limitations of the xfat filesystem (as we had to use some files unpacked to get the build to work). Additionally, there are still some file fragmentation issues, though many files have been repaired. Hopefully we can figure out why the build does not want to read some of the resources from packed files. If we can do this, almost all levels should load and get in game.&lt;br /&gt;
* The debug menu can be accessed by holding the Back button and pressing Start on the controller.&lt;br /&gt;
* All cut scenes present are early, most are still story boarded, and some still use the Third Reich working title.&lt;br /&gt;
* Some parts of the game still refer to it as Rage.&lt;br /&gt;
* You must use the Tungsten.exe file to run the build. The Tungsten.xex file was left in the build because it was there in the dump - but the xex is dated much later than the exe and is not compatible with the build.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1-WolfTNOMay092012.jpg&lt;br /&gt;
2-WolfTNOMay092012.jpg&lt;br /&gt;
3-WolfTNOMay092012.jpg&lt;br /&gt;
4-WolfTNOMay092012.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
HUGE thanks to [https://hiddenpalace.org/DRW DRW] for taking the time and effort to repair fragmented files in this build! Without his hard work the build would not boot or function at all.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein: The New Order}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Wolfenstein_The_New_Order_(May_09_2012)_-_Unpacked_Files_-_DRW.rar&amp;diff=162605</id>
		<title>File:Wolfenstein The New Order (May 09 2012) - Unpacked Files - DRW.rar</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Wolfenstein_The_New_Order_(May_09_2012)_-_Unpacked_Files_-_DRW.rar&amp;diff=162605"/>
		<updated>2026-05-10T21:19:10Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162599</id>
		<title>Wolfenstein: The New Order (May 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162599"/>
		<updated>2026-05-10T18:34:35Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tungsten2.xex (Wolfenstein The New Order May 9, 2012 prototype).png&lt;br /&gt;
|Page name=Wolfenstein: The New Order (May 9, 2012 prototype)&lt;br /&gt;
|builddate=May 9, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|origin_type=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Wolfenstein: The New Order&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action/FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 16, 2014}}&lt;br /&gt;
|release_date={{RegionDate|WW|May 20, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein The New Order (May 09 2012) - Fixes By DRW.rar&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;Wolfenstein: The New Order&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was reuploaded with more files fixed by [https://hiddenpalace.org/DRW DRW].&lt;br /&gt;
* It should now be possible to get in game with the build. Every level should now load except for c04p2_3 - which throws an out of memory error. Though much more repair work has been done, there are still some file fragmentation issues.&lt;br /&gt;
* The debug menu can be accessed by holding the Back button and pressing Start on the controller.&lt;br /&gt;
* All cut scenes present are early, most are still story boarded, and some still use the Third Reich working title.&lt;br /&gt;
* Some parts of the game still refer to it as Rage.&lt;br /&gt;
* You must use the Tungsten.exe file to run the build. The Tungsten.xex file was left in the build because it was there in the dump - but the xex is dated much later than the exe and is not compatible with the build.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1-WolfTNOMay092012.jpg&lt;br /&gt;
2-WolfTNOMay092012.jpg&lt;br /&gt;
3-WolfTNOMay092012.jpg&lt;br /&gt;
4-WolfTNOMay092012.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
HUGE thanks to [https://hiddenpalace.org/DRW DRW] for taking the time and effort to repair fragmented files in this build! Without his hard work the build would not boot or function at all.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein: The New Order}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162598</id>
		<title>Wolfenstein: The New Order (May 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162598"/>
		<updated>2026-05-10T18:32:38Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tungsten2.xex (Wolfenstein The New Order May 9, 2012 prototype).png&lt;br /&gt;
|Page name=Wolfenstein: The New Order (May 9, 2012 prototype)&lt;br /&gt;
|builddate=May 9, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|origin_type=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Wolfenstein: The New Order&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action/FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 16, 2014}}&lt;br /&gt;
|release_date={{RegionDate|WW|May 20, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein The New Order (May 09 2012) - Fixes By DRW.rar&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;Wolfenstein: The New Order&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was reuploaded with more files fixed by [https://hiddenpalace.org/DRW DRW].&lt;br /&gt;
* It should now be possible to get in game with the build. Every level should now load except for c04p2_3 - which throws an out of memory error. Though much more repair work has been done, there are still some file fragmentation issues.&lt;br /&gt;
* The debug menu can be accessed by holding the Back button and pressing Start on the controller.&lt;br /&gt;
* All cut scenes present are early, most are still story boarded, and some still use the Third Reich working title.&lt;br /&gt;
* Some parts of the game still refer to it as Rage.&lt;br /&gt;
* You must use the Tungsten.exe to run the build. The Tungsten.xex was left in the build because it was there in the dump - but the xex is dated much later than the exe and is not compatible with the build.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1-WolfTNOMay092012.jpg&lt;br /&gt;
2-WolfTNOMay092012.jpg&lt;br /&gt;
3-WolfTNOMay092012.jpg&lt;br /&gt;
4-WolfTNOMay092012.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
HUGE thanks to [https://hiddenpalace.org/DRW DRW] for taking the time and effort to repair fragmented files in this build! Without his hard work the build would not boot or function at all.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein: The New Order}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162597</id>
		<title>Wolfenstein: The New Order (May 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162597"/>
		<updated>2026-05-10T18:31:18Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tungsten2.xex (Wolfenstein The New Order May 9, 2012 prototype).png&lt;br /&gt;
|Page name=Wolfenstein: The New Order (May 9, 2012 prototype)&lt;br /&gt;
|builddate=May 9, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|origin_type=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Wolfenstein: The New Order&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action/FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 16, 2014}}&lt;br /&gt;
|release_date={{RegionDate|WW|May 20, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein The New Order (May 09 2012) - Fixes By DRW.rar&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;Wolfenstein: The New Order&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was reuploaded with more files fixed by [https://hiddenpalace.org/DRW DRW].&lt;br /&gt;
* It should now be possible to get in game with the build. Every level should now load except for c04p2_3 - which throws an out of memory error. Though much more repair work has been done, there are still some file fragmentation issues.&lt;br /&gt;
* The debug menu can be accessed by holding the Back button and pressing Start on the controller.&lt;br /&gt;
* All cut scenes present are early, most are still story boarded, and some still use the Third Reich working title.&lt;br /&gt;
* Some parts of the game still refer to it as Rage.&lt;br /&gt;
* You must run the exe. The xex was left in the build because it was there in the dump - but it is dated much later than the exe and is not compatible with the build.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1-WolfTNOMay092012.jpg&lt;br /&gt;
2-WolfTNOMay092012.jpg&lt;br /&gt;
3-WolfTNOMay092012.jpg&lt;br /&gt;
4-WolfTNOMay092012.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
HUGE thanks to [https://hiddenpalace.org/DRW DRW] for taking the time and effort to repair fragmented files in this build! Without his hard work the build would not boot or function at all.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein: The New Order}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162574</id>
		<title>Wolfenstein: The New Order (May 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162574"/>
		<updated>2026-05-10T17:11:54Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tungsten2.xex (Wolfenstein The New Order May 9, 2012 prototype).png&lt;br /&gt;
|Page name=Wolfenstein: The New Order (May 9, 2012 prototype)&lt;br /&gt;
|builddate=May 9, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|origin_type=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Wolfenstein: The New Order&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action/FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 16, 2014}}&lt;br /&gt;
|release_date={{RegionDate|WW|May 20, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein The New Order (May 09 2012) - Fixes By DRW.rar&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;Wolfenstein: The New Order&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was reuploaded with more files fixed by [https://hiddenpalace.org/DRW DRW].&lt;br /&gt;
* It should now be possible to get in game with the build. Every level should now load except for c04p2_3 - which throws an out of memory error. Though much more repair work has been done, there are still some file fragmentation issues.&lt;br /&gt;
* The debug menu can be accessed by holding the Back button and pressing Start on the controller.&lt;br /&gt;
* All cut scenes present are early, most are still story boarded, and some still use the Third Reich working title.&lt;br /&gt;
* Some parts of the game still refer to it as Rage.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1-WolfTNOMay092012.jpg&lt;br /&gt;
2-WolfTNOMay092012.jpg&lt;br /&gt;
3-WolfTNOMay092012.jpg&lt;br /&gt;
4-WolfTNOMay092012.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
HUGE thanks to [https://hiddenpalace.org/DRW DRW] for taking the time and effort to repair fragmented files in this build! Without his hard work the build would not boot or function at all.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein: The New Order}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162573</id>
		<title>Wolfenstein: The New Order (May 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162573"/>
		<updated>2026-05-10T17:10:22Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tungsten2.xex (Wolfenstein The New Order May 9, 2012 prototype).png&lt;br /&gt;
|Page name=Wolfenstein: The New Order (May 9, 2012 prototype)&lt;br /&gt;
|builddate=May 9, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|origin_type=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Wolfenstein: The New Order&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action/FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 16, 2014}}&lt;br /&gt;
|release_date={{RegionDate|WW|May 20, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein The New Order (May 09 2012) - Fixes By DRW.rar&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;Wolfenstein: The New Order&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was reuploaded with more files fixed by [https://hiddenpalace.org/DRW DRW].&lt;br /&gt;
* It should now be possible to get in game with the build. Every level should now load except for c04p2_3 - which throws an out of memory error. Though more repair work has been done, there are still some file fragmentation issues.&lt;br /&gt;
* The debug menu can be accessed by holding the Back button and pressing Start on the controller.&lt;br /&gt;
* All cut scenes present are early, most are still story boarded, and some still use the Third Reich working title.&lt;br /&gt;
* Some parts of the game still refer to it as Rage.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1-WolfTNOMay092012.jpg&lt;br /&gt;
2-WolfTNOMay092012.jpg&lt;br /&gt;
3-WolfTNOMay092012.jpg&lt;br /&gt;
4-WolfTNOMay092012.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
HUGE thanks to [https://hiddenpalace.org/DRW DRW] for taking the time and effort to repair fragmented files in this build! Without his hard work the build would not boot or function at all.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein: The New Order}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Wolfenstein_The_New_Order_(May_09_2012)_-_Fixes_By_DRW.rar&amp;diff=162572</id>
		<title>File:Wolfenstein The New Order (May 09 2012) - Fixes By DRW.rar</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Wolfenstein_The_New_Order_(May_09_2012)_-_Fixes_By_DRW.rar&amp;diff=162572"/>
		<updated>2026-05-10T17:09:53Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:4-WolfTNOMay092012.jpg&amp;diff=162559</id>
		<title>File:4-WolfTNOMay092012.jpg</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:4-WolfTNOMay092012.jpg&amp;diff=162559"/>
		<updated>2026-05-10T16:28:59Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:3-WolfTNOMay092012.jpg&amp;diff=162558</id>
		<title>File:3-WolfTNOMay092012.jpg</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:3-WolfTNOMay092012.jpg&amp;diff=162558"/>
		<updated>2026-05-10T16:28:24Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:2-WolfTNOMay092012.jpg&amp;diff=162557</id>
		<title>File:2-WolfTNOMay092012.jpg</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:2-WolfTNOMay092012.jpg&amp;diff=162557"/>
		<updated>2026-05-10T16:27:55Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:1-WolfTNOMay092012.jpg&amp;diff=162556</id>
		<title>File:1-WolfTNOMay092012.jpg</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:1-WolfTNOMay092012.jpg&amp;diff=162556"/>
		<updated>2026-05-10T16:27:18Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162513</id>
		<title>Wolfenstein: The New Order (May 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162513"/>
		<updated>2026-05-10T07:20:23Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tungsten2.xex (Wolfenstein The New Order May 9, 2012 prototype).png&lt;br /&gt;
|Page name=Wolfenstein: The New Order (May 9, 2012 prototype)&lt;br /&gt;
|builddate=May 9, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|origin_type=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Wolfenstein: The New Order&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action/FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 16, 2014}}&lt;br /&gt;
|release_date={{RegionDate|WW|May 20, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein The New Order (May 9, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein: The New Order&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was partially fixed by DRW.&lt;br /&gt;
* It is currently only possible to reach the main menu due to fragmented files.&lt;br /&gt;
* Original filename: Wolfenstein - The New Order (May 09, 2012) [EXE Boots to Menu, Wont Go In Game - Fragged Files].rar&lt;br /&gt;
*More to come...soon...&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Big thanks to kabojnk for preserving and sharing this build!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein: The New Order}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162512</id>
		<title>Wolfenstein: The New Order (May 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Wolfenstein:_The_New_Order_(May_9,_2012_prototype)&amp;diff=162512"/>
		<updated>2026-05-10T07:17:21Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Tungsten2.xex (Wolfenstein The New Order May 9, 2012 prototype).png&lt;br /&gt;
|Page name=Wolfenstein: The New Order (May 9, 2012 prototype)&lt;br /&gt;
|builddate=May 9, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=James2452&lt;br /&gt;
|releasedby=kabojnk&lt;br /&gt;
|origin_type=Xbox 360 XNA Development Kit&lt;br /&gt;
|game=Wolfenstein: The New Order&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action/FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 16, 2014}}&lt;br /&gt;
|release_date={{RegionDate|WW|May 20, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein The New Order (May 9, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein: The New Order&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Although it&#039;s possible to reach the main menu, since there are fragmented files, it&#039;s impossible to play the levels.&lt;br /&gt;
* Original filename: Wolfenstein - The New Order (May 09, 2012) [EXE Boots to Menu, Wont Go In Game - Fragged Files].rar&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein: The New Order}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162500</id>
		<title>Postal III (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162500"/>
		<updated>2026-05-10T01:08:15Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=EezpOjY.png&lt;br /&gt;
|Page name=Postal III (Jun 19, 2009 prototype)&lt;br /&gt;
|builddate=June 19, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=DRW, Gonzo&lt;br /&gt;
|filereleasedate=May 8, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal III (Jun 19, 2009 prototype) (Gets to Title But Not In Game).rar&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal_III_Jun_19_2009.7z|title=Restored Build From Gonzo&lt;br /&gt;
}}&lt;br /&gt;
A very early prototype of the cancelled &#039;&#039;&#039;Postal III&#039;&#039;&#039; port for  Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.&lt;br /&gt;
* All repair work thus far was performed by DRW and Gonzo - DRW spent countless hours defragmenting all the fragmented files in order to get the build to boot and run at all. Gonzo spent a lot of time modifying files and debugging the build in order to get it in game.&lt;br /&gt;
* This build runs on XDK and Xenia, although the rendering is broken in the menus. You have to manually select new game by pressing down 3 times then A, choose the chapter then press A again&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* HUGE thanks to [https://hiddenpalace.org/DRW DRW] and [https://hiddenpalace.org/Gonzo Gonzo] for putting in the time necessary to get this build to do anything! Without their work this build would not exist in any sort of playable state - at all.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal III 2009 1.jpg|Loading Screen&lt;br /&gt;
Postal III 2009 2.jpg|Main Menu seemingly used when an autoexec hub_1_trees.bsp fails&lt;br /&gt;
Menyoo1.png|Main Menu before you press Start, funnily enough the later build pops up your hud and health in the main menu in that seemingly menu like state, but you are spawned in its just a map. The TV is for display, the menu is what functions, after pressing start twice the camera goes to the chair. in the later build the animation of him smoking doesnt begin until you press start twice either, its just a black screen with a menu&lt;br /&gt;
Menyoo2.png|After pressing start &lt;br /&gt;
KWx9cn7.png&lt;br /&gt;
C5G5FVH.png&lt;br /&gt;
OaxUTBc.png&lt;br /&gt;
Hg1ecXC.png&lt;br /&gt;
EMDmW3i.png&lt;br /&gt;
GmpURG5.png&lt;br /&gt;
SLGIsBi.png&lt;br /&gt;
7ajMrwi.png&lt;br /&gt;
N3ZLygQ.png&lt;br /&gt;
GHFaVzU.png&lt;br /&gt;
GClLARA.png&lt;br /&gt;
BS2M0nb.png&lt;br /&gt;
GKIx6J6.png&lt;br /&gt;
HKBp0Ce.png&lt;br /&gt;
39g8xaC.png&lt;br /&gt;
WPosBB2.png&lt;br /&gt;
24MvF6Y.png&lt;br /&gt;
6wVYwSX.png&lt;br /&gt;
HP3IZbd.png&lt;br /&gt;
9b9CUA9.png&lt;br /&gt;
CC3mNUf.png&lt;br /&gt;
HDl7J34.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162499</id>
		<title>Postal III (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162499"/>
		<updated>2026-05-10T01:07:05Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=EezpOjY.png&lt;br /&gt;
|Page name=Postal III (Jun 19, 2009 prototype)&lt;br /&gt;
|builddate=June 19, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=DRW, Gonzo&lt;br /&gt;
|filereleasedate=May 8, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal III (Jun 19, 2009 prototype) (Gets to Title But Not In Game).rar&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal_III_Jun_19_2009.7z|title=Restored Build From Gonzo&lt;br /&gt;
}}&lt;br /&gt;
A very early prototype of the cancelled &#039;&#039;&#039;Postal III&#039;&#039;&#039; port for  Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.&lt;br /&gt;
* All repair work thus far was performed by DRW and Gonzo - DRW spent countless hours defragmenting all the fragmented files in order to get the build to boot and run at all. Gonzo spent a lot of time modifying files and debugging the build in order to get it in game.&lt;br /&gt;
* This build runs on XDK and Xenia, although the rendering is broken in the menus. You have to manually select new game by pressing down 3 times then A, choose the chapter then press A again&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* HUGE thanks to [https://hiddenpalace.org/DRW DRW] and [https://hiddenpalace.org/Gonzo Gonzo] for putting the time in to getting this build to do anything! Without their work this build would not exist in any sort of playable state.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal III 2009 1.jpg|Loading Screen&lt;br /&gt;
Postal III 2009 2.jpg|Main Menu seemingly used when an autoexec hub_1_trees.bsp fails&lt;br /&gt;
Menyoo1.png|Main Menu before you press Start, funnily enough the later build pops up your hud and health in the main menu in that seemingly menu like state, but you are spawned in its just a map. The TV is for display, the menu is what functions, after pressing start twice the camera goes to the chair. in the later build the animation of him smoking doesnt begin until you press start twice either, its just a black screen with a menu&lt;br /&gt;
Menyoo2.png|After pressing start &lt;br /&gt;
KWx9cn7.png&lt;br /&gt;
C5G5FVH.png&lt;br /&gt;
OaxUTBc.png&lt;br /&gt;
Hg1ecXC.png&lt;br /&gt;
EMDmW3i.png&lt;br /&gt;
GmpURG5.png&lt;br /&gt;
SLGIsBi.png&lt;br /&gt;
7ajMrwi.png&lt;br /&gt;
N3ZLygQ.png&lt;br /&gt;
GHFaVzU.png&lt;br /&gt;
GClLARA.png&lt;br /&gt;
BS2M0nb.png&lt;br /&gt;
GKIx6J6.png&lt;br /&gt;
HKBp0Ce.png&lt;br /&gt;
39g8xaC.png&lt;br /&gt;
WPosBB2.png&lt;br /&gt;
24MvF6Y.png&lt;br /&gt;
6wVYwSX.png&lt;br /&gt;
HP3IZbd.png&lt;br /&gt;
9b9CUA9.png&lt;br /&gt;
CC3mNUf.png&lt;br /&gt;
HDl7J34.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162498</id>
		<title>Postal III (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162498"/>
		<updated>2026-05-10T01:05:54Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=EezpOjY.png&lt;br /&gt;
|Page name=Postal III (Jun 19, 2009 prototype)&lt;br /&gt;
|builddate=June 19, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=DRW, Gonzo&lt;br /&gt;
|filereleasedate=May 8, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal III (Jun 19, 2009 prototype) (Gets to Title But Not In Game).rar&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal_III_Jun_19_2009.7z|title=Restored Build From Gonzo&lt;br /&gt;
}}&lt;br /&gt;
A very early prototype of the cancelled &#039;&#039;&#039;Postal III&#039;&#039;&#039; port for  Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.&lt;br /&gt;
* All repair work thus far was performed by DRW and Gonzo - DRW spent countless hours defragmenting all the fragmented files in order to get the build to boot and run at all. Gonzo spent a lot of time modifying files and debugging the build in order to get it in game.&lt;br /&gt;
* This build runs on XDK and xenia although the rendering is broken in the menus you have to manually select new game by pressing down 3 times then A, choose the chapter then press A again&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* HUGE thanks to [https://hiddenpalace.org/DRW DRW] and [https://hiddenpalace.org/Gonzo Gonzo] for putting the time in to getting this build to do anything! Without their work this build would not exist in any sort of playable state.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal III 2009 1.jpg|Loading Screen&lt;br /&gt;
Postal III 2009 2.jpg|Main Menu seemingly used when an autoexec hub_1_trees.bsp fails&lt;br /&gt;
Menyoo1.png|Main Menu before you press Start, funnily enough the later build pops up your hud and health in the main menu in that seemingly menu like state, but you are spawned in its just a map. The TV is for display, the menu is what functions, after pressing start twice the camera goes to the chair. in the later build the animation of him smoking doesnt begin until you press start twice either, its just a black screen with a menu&lt;br /&gt;
Menyoo2.png|After pressing start &lt;br /&gt;
KWx9cn7.png&lt;br /&gt;
C5G5FVH.png&lt;br /&gt;
OaxUTBc.png&lt;br /&gt;
Hg1ecXC.png&lt;br /&gt;
EMDmW3i.png&lt;br /&gt;
GmpURG5.png&lt;br /&gt;
SLGIsBi.png&lt;br /&gt;
7ajMrwi.png&lt;br /&gt;
N3ZLygQ.png&lt;br /&gt;
GHFaVzU.png&lt;br /&gt;
GClLARA.png&lt;br /&gt;
BS2M0nb.png&lt;br /&gt;
GKIx6J6.png&lt;br /&gt;
HKBp0Ce.png&lt;br /&gt;
39g8xaC.png&lt;br /&gt;
WPosBB2.png&lt;br /&gt;
24MvF6Y.png&lt;br /&gt;
6wVYwSX.png&lt;br /&gt;
HP3IZbd.png&lt;br /&gt;
9b9CUA9.png&lt;br /&gt;
CC3mNUf.png&lt;br /&gt;
HDl7J34.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162423</id>
		<title>Postal III (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162423"/>
		<updated>2026-05-09T01:53:05Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Postal III 2009 2.jpg&lt;br /&gt;
|Page name=Postal III (Jun 19, 2009 prototype)&lt;br /&gt;
|builddate=June 19, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|filereleasedate=May 8, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Postal III (Jun 19, 2009 prototype) (Gets to Title But Not In Game).rar&lt;br /&gt;
}}&lt;br /&gt;
An earlier build of the cancelled &#039;&#039;&#039;Postal III&#039;&#039;&#039;  Xbox 360 port than was previously released.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.&lt;br /&gt;
* All repair work thus far was performed by DRW.&lt;br /&gt;
* This build currently will only work on DevKit at time of writing this article.&lt;br /&gt;
* Currently, the build will only boot and load to title screen. When attempting to start a New Game, a gray selection box will pop up and you can toggle it Left/Right but no options show (shown in picture number 3). Pressing (A) button to continue leads to a crash.&lt;br /&gt;
* When the game boots, the game seems like it&#039;s trying to load .bsp.360.bsp. When that fails it just loads the menu as you see in the images. You can add entries back to the new empty game menu by adding chapter#.cfg files to a cfg folder then make a new zip file named zip1.360.zip with that folder but that still wouldn&#039;t load anything. We just don&#039;t know enough about the Xbox 360 port to fix it. Hoping some modders out there can get this thing past that final stretch to the end-zone... :)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal III 2009 1.jpg|Loading Screen&lt;br /&gt;
Postal III 2009 2.jpg|Main Menu&lt;br /&gt;
Postal III 2009 3.jpg|Starting New Game&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* HUGE thanks for [https://hiddenpalace.org/DRW DRW] for putting the time in to getting this build to do anything!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162421</id>
		<title>Postal III (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162421"/>
		<updated>2026-05-09T01:16:41Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Postal III 2009 2.jpg&lt;br /&gt;
|Page name=Postal III (Jun 19, 2009 prototype)&lt;br /&gt;
|builddate=June 19, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|filereleasedate=May 8, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
An earlier build of the cancelled &#039;&#039;&#039;Postal III&#039;&#039;&#039;  Xbox 360 port than was previously released.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.&lt;br /&gt;
* All repair work thus far was performed by DRW.&lt;br /&gt;
* This build currently will only work on DevKit at time of writing this article.&lt;br /&gt;
* Currently, the build will only boot and load to title screen. When attempting to start a New Game, a gray selection box will pop up and you can toggle it Left/Right but no options show (shown in picture number 3). Pressing (A) button to continue leads to a crash.&lt;br /&gt;
* When the game boots, the game seems like it&#039;s trying to load .bsp.360.bsp. When that fails it just loads the menu as you see in the images. You can add entries back to the new empty game menu by adding chapter#.cfg files to a cfg folder then make a new zip file named zip1.360.zip with that folder but that still wouldn&#039;t load anything. We just don&#039;t know enough about 360 port to fix it. Hoping some modders out there can get this thing past that final stretch to the end-zone... :)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal III 2009 1.jpg|Loading Screen&lt;br /&gt;
Postal III 2009 2.jpg|Main Menu&lt;br /&gt;
Postal III 2009 3.jpg|Starting New Game&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* HUGE thanks for [https://hiddenpalace.org/DRW DRW] for putting the time in to getting this build to do anything!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162420</id>
		<title>Postal III (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162420"/>
		<updated>2026-05-09T01:15:54Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Postal III 2009 2.jpg&lt;br /&gt;
|Page name=Postal III (Jun 19, 2009 prototype)&lt;br /&gt;
|builddate=June 19, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|filereleasedate=May 8, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
An earlier build of the cancelled &#039;&#039;&#039;Postal III&#039;&#039;&#039;  Xbox 360 port than was previously released.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.&lt;br /&gt;
* All repair work thus far was performed by DRW.&lt;br /&gt;
* This build currently will only work on DevKit at time of writing this article.&lt;br /&gt;
* Currently, the build will only boot and load to title screen. When attempting to start a New Game, a gray selection box will pop up and you can toggle it Left/Right but no options show (shown in picture number 3). Pressing (A) button to continue leads to a crash.&lt;br /&gt;
* When the game boots, the game seems like it&#039;s trying to load .bsp.360.bsp. When that fails it just loads the menu as you see in the images. You can add entries back to the new empty game menu by adding chapter#.cfg files to a cfg folder then make a new zip file named zip1.360.zip with that folder but that still wouldn&#039;t load anything. We just don&#039;t know enough about 360 port to fix it. Hoping some modders out there can get this thing bast that final stretch to the end-zone... :)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal III 2009 1.jpg|Loading Screen&lt;br /&gt;
Postal III 2009 2.jpg|Main Menu&lt;br /&gt;
Postal III 2009 3.jpg|Starting New Game&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* HUGE thanks for [https://hiddenpalace.org/DRW DRW] for putting the time in to getting this build to do anything!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162419</id>
		<title>Postal III (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162419"/>
		<updated>2026-05-09T01:14:49Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Postal III 2009 2.jpg&lt;br /&gt;
|Page name=Postal III (Jun 19, 2009 prototype)&lt;br /&gt;
|builddate=June 19, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|filereleasedate=May 8, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
An earlier build of the cancelled &#039;&#039;&#039;Postal III&#039;&#039;&#039;  Xbox 360 port than was previously released.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.&lt;br /&gt;
* All repair work thus far was performed by DRW.&lt;br /&gt;
* This build currently will only work on DevKit at time of writing this article.&lt;br /&gt;
* Currently, the build will only boot and load to title screen. When attempting to start a New Game, a gray selection box will pop up and you can toggle it Left/Right but no options show (shown in picture number 3). Pressing (A) button to continue leads to a crash.&lt;br /&gt;
* When the game boots, the game seems like it&#039;s trying to load .bsp.360.bsp. When that fails it just loads the menu as you see in the iamges. You can add entries back to the new empty game menu by adding chapter#.cfg files to a cfg folder then make a new zip file named zip1.360.zip with that folder but that still wouldn&#039;t load anything. We just don&#039;t know enough about 360 port to fix it. Hoping some modders out there can get this thing bast that final stretch to the end-zone... :)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal III 2009 1.jpg|Loading Screen&lt;br /&gt;
Postal III 2009 2.jpg|Main Menu&lt;br /&gt;
Postal III 2009 3.jpg|Starting New Game&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* HUGE thanks for [https://hiddenpalace.org/DRW DRW] for putting the time in to getting this build to do anything!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162418</id>
		<title>Postal III (Sep 29, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Postal_III_(Sep_29,_2009_prototype)&amp;diff=162418"/>
		<updated>2026-05-09T01:13:56Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: Created page with &amp;quot;{{Prototype |titlescreen=Postal III 2009 2.jpg |Page name=Postal III (Jun 19, 2009 prototype) |builddate=June 19, 2009 |status=Released |dumper=nick_senator |releasedby=DRW |filereleasedate=May 08, 2026 |origin_type=Xbox 360 DevKit HDD |game=Postal III |system=Xbox 360 |genre=Third Person Shooter |unreleased=Yes }} {{Download}} An earlier build of the cancelled &amp;#039;&amp;#039;&amp;#039;Postal III&amp;#039;&amp;#039;&amp;#039;  Xbox 360 port than was previously released. ==Notes== * This build was found on an Xbox 360 D...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Postal III 2009 2.jpg&lt;br /&gt;
|Page name=Postal III (Jun 19, 2009 prototype)&lt;br /&gt;
|builddate=June 19, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nick_senator&lt;br /&gt;
|releasedby=DRW&lt;br /&gt;
|filereleasedate=May 08, 2026&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Postal III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
An earlier build of the cancelled &#039;&#039;&#039;Postal III&#039;&#039;&#039;  Xbox 360 port than was previously released.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.&lt;br /&gt;
* All repair work thus far was performed by DRW.&lt;br /&gt;
* This build currently will only work on DevKit at time of writing this article.&lt;br /&gt;
* Currently, the build will only boot and load to title screen. When attempting to start a New Game, a gray selection box will pop up and you can toggle it Left/Right but no options show (shown in picture number 3). Pressing (A) button to continue leads to a crash.&lt;br /&gt;
* When the game boots, the game seems like it&#039;s trying to load .bsp.360.bsp. When that fails it just loads the menu as you see in the iamges. You can add entries back to the new empty game menu by adding chapter#.cfg files to a cfg folder then make a new zip file named zip1.360.zip with that folder but that still wouldn&#039;t load anything. We just don&#039;t know enough about 360 port to fix it. Hoping some modders out there can get this thing bast that final stretch to the end-zone... :)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Postal III 2009 1.jpg|Loading Screen&lt;br /&gt;
Postal III 2009 2.jpg|Main Menu&lt;br /&gt;
Postal III 2009 3.jpg|Starting New Game&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* HUGE thanks for DRW for putting the time in to getting this build to do anything!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Postal III}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Postal_III_2009_3.jpg&amp;diff=162417</id>
		<title>File:Postal III 2009 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Postal_III_2009_3.jpg&amp;diff=162417"/>
		<updated>2026-05-09T01:07:58Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Postal_III_2009_2.jpg&amp;diff=162416</id>
		<title>File:Postal III 2009 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Postal_III_2009_2.jpg&amp;diff=162416"/>
		<updated>2026-05-09T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Postal_III_2009_1.jpg&amp;diff=162415</id>
		<title>File:Postal III 2009 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Postal_III_2009_1.jpg&amp;diff=162415"/>
		<updated>2026-05-09T01:07:31Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Postal_III_(Jun_19,_2009_prototype)_(Gets_to_Title_But_Not_In_Game).rar&amp;diff=162414</id>
		<title>File:Postal III (Jun 19, 2009 prototype) (Gets to Title But Not In Game).rar</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Postal_III_(Jun_19,_2009_prototype)_(Gets_to_Title_But_Not_In_Game).rar&amp;diff=162414"/>
		<updated>2026-05-09T00:59:52Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Crackdown_(April_26,_2007_Prototype)&amp;diff=160118</id>
		<title>Crackdown (April 26, 2007 Prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Crackdown_(April_26,_2007_Prototype)&amp;diff=160118"/>
		<updated>2026-03-20T23:03:48Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=BJNH48J.png&lt;br /&gt;
|Page name=Crackdown (April 26, 2007 Prototype)&lt;br /&gt;
|builddate=April 26, 2007&lt;br /&gt;
|buildname=01.24.04.2600&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Thayus&lt;br /&gt;
|releasedby=Gonzo&lt;br /&gt;
|filedumpdate=January 26, 2026&lt;br /&gt;
|filereleasedate=January 26, 2026&lt;br /&gt;
|origin_type=XDK HDD&lt;br /&gt;
|game=Crackdown&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Shooter&lt;br /&gt;
|final_builddate=December 22, 2006&lt;br /&gt;
|release_date=February 20 2007&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Crackdown 04.26.06.zip&lt;br /&gt;
}}&lt;br /&gt;
A Crackdown prototype for the Xbox 360&lt;br /&gt;
==Notes==&lt;br /&gt;
* Post dates the final build by about 2 months&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Crackdown}}}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Assassin%27s_Creed_III_(Sep_8,_2012_Prototype_A)&amp;diff=158641</id>
		<title>Assassin&#039;s Creed III (Sep 8, 2012 Prototype A)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Assassin%27s_Creed_III_(Sep_8,_2012_Prototype_A)&amp;diff=158641"/>
		<updated>2026-02-22T02:35:18Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Scimilar prolfile engine.xex(AC III Sep 8, 2012).png&lt;br /&gt;
|Page name=Assassin&#039;s Creed III (Sep 8, 2012 prototype)&lt;br /&gt;
|builddate=Sep 8, 2012&lt;br /&gt;
|buildname=c630510_d174886_s15267&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Assassin&#039;s Creed III&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2012}} {{RegionDate|EU|Oct 31, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Assassin&#039;s Creed 3 (Sep 08, 2012) -Fixed-.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Assassin&#039;s Creed III&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build had been deleted and was subsequently recovered from an XDK HDD by kabojnk and DRW. All of the &amp;quot;.forge&amp;quot; files were fragmented/overwritten and were not recoverable to a fully usable state, sadly. The forge files from the September 08, 2012 build released by Gonzo &amp;amp; Maple Ellie look to be a perfect match and were used to fix this build.&lt;br /&gt;
* Contains 13 .xex that allow you to run the game and based on tests carried out on Xenia Canary on May 25, 2024 it can be said that:&lt;br /&gt;
** &#039;&#039;&#039;scimitar_release_engine.xex&#039;&#039;&#039;: Shows a black screen;&lt;br /&gt;
** &#039;&#039;&#039;scimitar_qcfinal.xex&#039;&#039;&#039;: Shows a black screen;&lt;br /&gt;
** &#039;&#039;&#039;scimitar_profile_engine.xex&#039;&#039;&#039;: Loads to main menu and gets in game in Xenia with some graphics glitches - tested Feb 21, 2026;&lt;br /&gt;
** &#039;&#039;&#039;scimitar_memtagfinal.xex&#039;&#039;&#039;: At least the menu works;&lt;br /&gt;
** &#039;&#039;&#039;scimitar_final.xex&#039;&#039;&#039;: At least the menu works;&lt;br /&gt;
** &#039;&#039;&#039;default.xex&#039;&#039;&#039;: Xenia will give an error saying that it is not possible to launch the game;&lt;br /&gt;
** &#039;&#039;&#039;ac3mp_e_360_r.xex&#039;&#039;&#039;: Shows a black screen;&lt;br /&gt;
** &#039;&#039;&#039;ac3mp_e_360_q.xex&#039;&#039;&#039;: Freezes before reaching the menu;&lt;br /&gt;
** &#039;&#039;&#039;ac3mp_e_360_p.xex&#039;&#039;&#039;: Shows a black screen;&lt;br /&gt;
** &#039;&#039;&#039;ac3mp_e_360_f.xex&#039;&#039;&#039;: Freezes before reaching the menu.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A big thanks to [https://hiddenpalace.org/Kabojnk Kabojnk] for preserving this prototype and to [https://hiddenpalace.org/User:Rain0x06 Rain0x06] for making it available to me.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Assassin&#039;s Creed III}}&lt;br /&gt;
{{Navbox prototype|Assassin&#039;s Creed III: Liberation}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Assassin%27s_Creed_3_(Sep_08,_2012)_-Fixed-.rar&amp;diff=158640</id>
		<title>File:Assassin&#039;s Creed 3 (Sep 08, 2012) -Fixed-.rar</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Assassin%27s_Creed_3_(Sep_08,_2012)_-Fixed-.rar&amp;diff=158640"/>
		<updated>2026-02-22T02:34:57Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_3,_2010_prototype)&amp;diff=149266</id>
		<title>Ilomilo (Jun 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_3,_2010_prototype)&amp;diff=149266"/>
		<updated>2025-10-30T03:06:20Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Jun 3, 2010 prototype)&lt;br /&gt;
|builddate=Jun 3, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Jun 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 4 months.&lt;br /&gt;
* Original filename: ilomilo (Jun 03 2010).zip&lt;br /&gt;
* This was dumped from an Xbox 360 Devkit HDD. It was not from PartnetNet nor was it found in an XBLA PIRS package.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_11,_2010_prototype)&amp;diff=149265</id>
		<title>Ilomilo (Jun 11, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_11,_2010_prototype)&amp;diff=149265"/>
		<updated>2025-10-30T03:05:32Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Jun 11, 2010 prototype)&lt;br /&gt;
|builddate=Jun 11, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Jun 11, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 4 months.&lt;br /&gt;
* Original filename: ilomilo (Jun 11 2010).zip&lt;br /&gt;
* This was dumped from an Xbox 360 Devkit HDD. It was not from PartnetNet nor was it found in an XBLA PIRS package.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149264</id>
		<title>Ilomilo (Apr 30, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149264"/>
		<updated>2025-10-30T03:02:03Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Apr 30, 2010 prototype)&lt;br /&gt;
|builddate=Apr 30, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk, X360_Release_Guy&lt;br /&gt;
|releasedby=ObscureGamers, X360_Release_Guy&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Apr 30, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 6 months.&lt;br /&gt;
* Original filename: ilomilo (Apr 30 2010).zip&lt;br /&gt;
* This was originally dumped by kabojnk from an Xbox 360 Devkit HDD and was not found in an XBLA PIRS package. Original upload (which is the download linked at the top) was not from PartnerNet. It was found as loose files on an Xbox 360 Devkit HDD.&lt;br /&gt;
* Released again on [[X360 Release Guy PartnerNET Release]] in an XBLA PIRS package named &amp;quot;CFACD79928F2D866E1F3A4D3BA40E1DF6EFDB85558&amp;quot; (not linked above)&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149263</id>
		<title>Ilomilo (Apr 30, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149263"/>
		<updated>2025-10-30T03:01:29Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Apr 30, 2010 prototype)&lt;br /&gt;
|builddate=Apr 30, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk, X360_Release_Guy&lt;br /&gt;
|releasedby=ObscureGamers, X360_Release_Guy&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Apr 30, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 6 months.&lt;br /&gt;
* Original filename: ilomilo (Apr 30 2010).zip&lt;br /&gt;
* This was originally dumped by kabojnk from an Xbox 360 Devkit HDD and was not found in an XBLA PIRS package. Original upload (which is the download linked at the top) was never on PartnerNet. It was found as loose files on an Xbox 360 Devkit HDD.&lt;br /&gt;
* Released again on [[X360 Release Guy PartnerNET Release]] in an XBLA PIRS package named &amp;quot;CFACD79928F2D866E1F3A4D3BA40E1DF6EFDB85558&amp;quot; (not linked above)&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149262</id>
		<title>Ilomilo (Apr 30, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149262"/>
		<updated>2025-10-30T03:00:57Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Apr 30, 2010 prototype)&lt;br /&gt;
|builddate=Apr 30, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk, X360_Release_Guy&lt;br /&gt;
|releasedby=ObscureGamers, X360_Release_Guy&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Apr 30, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 6 months.&lt;br /&gt;
* Original filename: ilomilo (Apr 30 2010).zip&lt;br /&gt;
* This was originally dumped from an Xbox 360 Devkit HDD and was not found in an XBLA PIRS package. Original upload (which is the download linked at the top) was never on PartnerNet. It was found as loose files on an Xbox 360 Devkit HDD.&lt;br /&gt;
* Released again on [[X360 Release Guy PartnerNET Release]] in an XBLA PIRS package named &amp;quot;CFACD79928F2D866E1F3A4D3BA40E1DF6EFDB85558&amp;quot; (not linked above)&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149261</id>
		<title>Ilomilo (Apr 30, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149261"/>
		<updated>2025-10-30T02:59:24Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Apr 30, 2010 prototype)&lt;br /&gt;
|builddate=Apr 30, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk, X360_Release_Guy&lt;br /&gt;
|releasedby=ObscureGamers, X360_Release_Guy&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Apr 30, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 6 months.&lt;br /&gt;
* Original filename: ilomilo (Apr 30 2010).zip&lt;br /&gt;
* This was originally dumped from an Xbox 360 Devkit HDD and was not found in an XBLA PIRS package. Original upload (which this still is) was never on PNet or packaged.&lt;br /&gt;
* Released again on [[X360 Release Guy PartnerNET Release]] in an XBLA PIRS package named &amp;quot;CFACD79928F2D866E1F3A4D3BA40E1DF6EFDB85558&amp;quot; (not linked above)&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149260</id>
		<title>Ilomilo (Apr 30, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149260"/>
		<updated>2025-10-30T02:57:20Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Apr 30, 2010 prototype)&lt;br /&gt;
|builddate=Apr 30, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk, X360_Release_Guy&lt;br /&gt;
|releasedby=ObscureGamers, X360_Release_Guy&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_files=CFACD79928F2D866E1F3A4D3BA40E1DF6EFDB85558&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Apr 30, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Released again on [[X360 Release Guy PartnerNET Release]].&lt;br /&gt;
* Predates the final build by almost 6 months.&lt;br /&gt;
* Original filename: ilomilo (Apr 30 2010).zip&lt;br /&gt;
* This was originally dumped from an Xbox 360 Devkit HDD and was not found in an XBLA PIRS package. Original upload (which this still is) was never on PNet or packaged.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149259</id>
		<title>Ilomilo (Apr 30, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149259"/>
		<updated>2025-10-30T02:57:03Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Apr 30, 2010 prototype)&lt;br /&gt;
|builddate=Apr 30, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers, X360_Release_Guy&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_files=CFACD79928F2D866E1F3A4D3BA40E1DF6EFDB85558&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Apr 30, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Released again on [[X360 Release Guy PartnerNET Release]].&lt;br /&gt;
* Predates the final build by almost 6 months.&lt;br /&gt;
* Original filename: ilomilo (Apr 30 2010).zip&lt;br /&gt;
* This was originally dumped from an Xbox 360 Devkit HDD and was not found in an XBLA PIRS package. Original upload (which this still is) was never on PNet or packaged.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149258</id>
		<title>Ilomilo (Apr 30, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Apr_30,_2010_prototype)&amp;diff=149258"/>
		<updated>2025-10-30T02:56:42Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Apr 30, 2010 prototype)&lt;br /&gt;
|builddate=Apr 30, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk, X360_Release_Guy&lt;br /&gt;
|releasedby=ObscureGamers, X360_Release_Guy&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_files=CFACD79928F2D866E1F3A4D3BA40E1DF6EFDB85558&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Apr 30, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Released again on [[X360 Release Guy PartnerNET Release]].&lt;br /&gt;
* Predates the final build by almost 6 months.&lt;br /&gt;
* Original filename: ilomilo (Apr 30 2010).zip&lt;br /&gt;
* This was originally dumped from an Xbox 360 Devkit HDD and was not found in an XBLA PIRS package. Original upload (which this still is) was never on PNet or packaged.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_3,_2010_prototype)&amp;diff=149257</id>
		<title>Ilomilo (Jun 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_3,_2010_prototype)&amp;diff=149257"/>
		<updated>2025-10-30T02:54:48Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Jun 3, 2010 prototype)&lt;br /&gt;
|builddate=Jun 3, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Jun 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 4 months.&lt;br /&gt;
* Original filename: ilomilo (Jun 03 2010).zip&lt;br /&gt;
* This was dumped from an Xbox 360 Devkit HDD and was not found in an XBLA PIRS package.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_11,_2010_prototype)&amp;diff=149256</id>
		<title>Ilomilo (Jun 11, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_11,_2010_prototype)&amp;diff=149256"/>
		<updated>2025-10-30T02:54:17Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Jun 11, 2010 prototype)&lt;br /&gt;
|builddate=Jun 11, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Jun 11, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 4 months.&lt;br /&gt;
* Original filename: ilomilo (Jun 11 2010).zip&lt;br /&gt;
* This was dumped from an Xbox 360 Devkit HDD and was not found in an XBLA PIRS package.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_11,_2010_prototype)&amp;diff=149255</id>
		<title>Ilomilo (Jun 11, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_11,_2010_prototype)&amp;diff=149255"/>
		<updated>2025-10-30T02:52:48Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Jun 11, 2010 prototype)&lt;br /&gt;
|builddate=Jun 11, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Jun 11, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 4 months.&lt;br /&gt;
* Original filename: ilomilo (Jun 11 2010).zip&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_3,_2010_prototype)&amp;diff=149254</id>
		<title>Ilomilo (Jun 3, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Ilomilo_(Jun_3,_2010_prototype)&amp;diff=149254"/>
		<updated>2025-10-30T02:51:20Z</updated>

		<summary type="html">&lt;p&gt;Kabojnk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Xenia ZA4GnlzSau.png&lt;br /&gt;
|Page name=ilomilo (Jun 3, 2010 prototype)&lt;br /&gt;
|builddate=Jun 3, 2010&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=kabojnk&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=Xbox 360 Devkit HDD&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=ilomilo&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 15, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 5, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=ilomilo (Jun 3, 2010 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of ilomilo for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 4 months.&lt;br /&gt;
* Original filename: ilomilo (Jun 03 2010).zip&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|ilomilo}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Kabojnk</name></author>
	</entry>
</feed>