<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MOV+Games</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MOV+Games"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/MOV_Games"/>
	<updated>2026-06-03T13:56:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Airblade_(July_31,_2001_prototype)&amp;diff=164654</id>
		<title>Airblade (July 31, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Airblade_(July_31,_2001_prototype)&amp;diff=164654"/>
		<updated>2026-06-03T02:30:00Z</updated>

		<summary type="html">&lt;p&gt;MOV Games: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=AirBlade Jul31Title.png&lt;br /&gt;
|Page name=Airblade (July 31, 2001 prototype)&lt;br /&gt;
|builddate=July 31, 2001 02:43:56&lt;br /&gt;
|buildname=Preview Version&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=MOVGAMES&lt;br /&gt;
|releasedby=MOVGAMES&lt;br /&gt;
|filedumpdate=October 6, 2023&lt;br /&gt;
|filereleasedate=May 18, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Preview Version PAL Airblade August 2001&lt;br /&gt;
|origin_dumpmethod=CloneCD&lt;br /&gt;
|origin_lot=Project Velocity&lt;br /&gt;
|game=Airblade&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 18, 2001}} {{RegionDate|US|Nov 15, 2001}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 28, 2002}} {{RegionDate|EU|Nov 9, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=AirBlade (July 31st 2001 Prototype).zip&lt;br /&gt;
|external=https://archive.org/details/airbladepreview&lt;br /&gt;
}}&lt;br /&gt;
A prototype of AirBlade for the Sony PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* European build; predates the first final build by a little over a month and a half.&lt;br /&gt;
* This build runs fine on hardware but refuses to load by default on PCSX2 and other PS2 emulators. A patched version of the ISO with tweaks to the IOP modules has been provided alongside the unaltered ISO dump.&lt;br /&gt;
* The title screen is entirely different and notably contains a line of text reading &amp;quot;Alpha Version&amp;quot;. Considering the build date of this prototype this seems to be a leftover from a much earlier build.&lt;br /&gt;
* The main menu uses a different BGM loop taken from the track Lord Of The Board.&lt;br /&gt;
* The main menu background video is different, containing live action looping footage of a city sidewalk.&lt;br /&gt;
* Story mode cutscenes are extremely unfinished, with many of them from Industrial onwards lacking visuals entirely and the more complete cutscenes having substantial visual, lighting and camera angle differences. Downtown&#039;s intro cutscene contains some additional sections complete with mostly completed animation and dialogue that were later cut.&lt;br /&gt;
* The in game BGM lacks the semi dynamic feature seen in the final builds where three different mixes play as each level is progressed through, this build instead uses a single static full mix version of the BGM.&lt;br /&gt;
* The boost bar is an earlier design made up of an unanimated red / yellow gradient colour.&lt;br /&gt;
* Non objective related NPC&#039;s are missing from the Industrial and Storage levels.&lt;br /&gt;
* Industrial contains some different level textures.&lt;br /&gt;
* The Industrial and Storage levels contain a grey square with &amp;quot;EXIT&amp;quot; textured on it at the end of the final level objective acting as the end of level trigger.&lt;br /&gt;
* The hanging wooden crates for the &amp;quot;Smash Crates&amp;quot; objective in Storage are untextured grey cubes.&lt;br /&gt;
* The music and cutscene audio files are present as raw 48kHz .WAV files instead of .VAG, with the cutscene audio additionally being made up of the raw dialogue takes without the added SFX and music. A couple of the music files contain intact tag metadata revealing they were edited using Sonic Foundry Sound Forge 4.5.&lt;br /&gt;
* The CREDITS, GALLERY, MAKINGOF and SPLASH video files are missing.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;fkJ-mIRCGxw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
AirbladeJuly31st2001Disc.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Special thanks to YT-Ext for providing the patched version of the ISO for use on PCSX2 and other emulators!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MOV Games</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Airblade_(July_31,_2001_prototype)&amp;diff=164646</id>
		<title>Airblade (July 31, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Airblade_(July_31,_2001_prototype)&amp;diff=164646"/>
		<updated>2026-06-03T02:26:16Z</updated>

		<summary type="html">&lt;p&gt;MOV Games: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=AirBlade Jul31Title.png&lt;br /&gt;
|Page name=Airblade (July 31, 2001 prototype)&lt;br /&gt;
|builddate=July 31, 2001 02:43:56&lt;br /&gt;
|buildname=Preview Version&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=MOVGAMES&lt;br /&gt;
|releasedby=MOVGAMES&lt;br /&gt;
|filedumpdate=October 6, 2023&lt;br /&gt;
|filereleasedate=May 18, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Preview Version PAL Airblade August 2001&lt;br /&gt;
|origin_dumpmethod=CloneCD&lt;br /&gt;
|origin_lot=Project Velocity&lt;br /&gt;
|game=Airblade&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 18, 2001}} {{RegionDate|US|Nov 15, 2001}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 28, 2002}} {{RegionDate|EU|Nov 9, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=AirBlade (July 31st 2001 Prototype).zip&lt;br /&gt;
|external=https://archive.org/details/airbladepreview&lt;br /&gt;
}}&lt;br /&gt;
A prototype of AirBlade for the Sony PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* European build; predates the first final build by a little over a month and a half.&lt;br /&gt;
* This build runs fine on hardware but refuses to load by default on PCSX2 and other PS2 emulators. A patched version of the ISO with tweaks to the IOP modules has been provided alongside the unaltered ISO dump.&lt;br /&gt;
* The title screen is entirely different and notably contains a line of text reading &amp;quot;Alpha Version&amp;quot;. Considering the build date of this prototype this seems to be a leftover from a much earlier build.&lt;br /&gt;
* The main menu uses a different BGM loop taken from the track Lord Of The Board.&lt;br /&gt;
* The main menu background video is different, containing live action looping footage of a city sidewalk.&lt;br /&gt;
* Story mode cutscenes are extremely unfinished, with many of them from Industrial onwards lacking visuals entirely and the more complete cutscenes having substantial visual, lighting and camera angle differences. Downtown&#039;s intro cutscene contains some additional sections complete with mostly completed animation and dialogue that were later cut.&lt;br /&gt;
* The in game BGM lacks the semi dynamic feature seen in the final builds where three different mixes play as each level is progressed through, this build instead uses a single static full mix version of the BGM.&lt;br /&gt;
* The boost bar is an earlier design made up of an unanimated red / yellow gradient colour.&lt;br /&gt;
* Non objective related NPC&#039;s are missing from the Industrial and Storage levels.&lt;br /&gt;
* Industrial contains some different level textures.&lt;br /&gt;
* The Industrial and Storage levels contain a grey square with &amp;quot;EXIT&amp;quot; textured on it at the end of the final level objective acting as the end of level trigger.&lt;br /&gt;
* The hanging wooden crates for the &amp;quot;Smash Crates&amp;quot; objective in Storage are untextured grey cubes.&lt;br /&gt;
* The music and cutscene audio files are present as raw 48kHz .WAV files instead of .VAG, with the cutscene audio additionally being made up of the raw dialogue takes without the added SFX and music. A couple of the music files contain intact tag metadata revealing they were edited using Sonic Foundry Sound Forge 4.5.&lt;br /&gt;
* The CREDITS, GALLERY, MAKINGOF and SPLASH video files are missing.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://youtu.be/fkJ-mIRCGxw?si=O0xMErXg91NSJPzD&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
AirbladeJuly31st2001Disc.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Special thanks to YT-Ext for providing the patched version of the ISO for use on PCSX2 and other emulators!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MOV Games</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Airblade_(July_31,_2001_prototype)&amp;diff=164642</id>
		<title>Airblade (July 31, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Airblade_(July_31,_2001_prototype)&amp;diff=164642"/>
		<updated>2026-06-03T02:12:58Z</updated>

		<summary type="html">&lt;p&gt;MOV Games: /* Notes */ Fixed the notes bullet points.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=AirBlade Jul31Title.png&lt;br /&gt;
|Page name=Airblade (July 31, 2001 prototype)&lt;br /&gt;
|builddate=July 31, 2001&lt;br /&gt;
|buildname=Preview Version&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=MOVGAMES&lt;br /&gt;
|releasedby=MOVGAMES&lt;br /&gt;
|filedumpdate=October 06, 2023&lt;br /&gt;
|filereleasedate=May 18, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Preview Version PAL Airblade August 2001&lt;br /&gt;
|origin_dumpmethod=CloneCD&lt;br /&gt;
|origin_lot=Project Velocity&lt;br /&gt;
|game=Airblade&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 18, 2001}} {{RegionDate|US|Nov 15, 2001}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 28, 2002}} {{RegionDate|EU|Nov 9, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=AirBlade (July 31st 2001 Prototype).zip&lt;br /&gt;
|external=https://archive.org/details/airbladepreview&lt;br /&gt;
}}&lt;br /&gt;
A prototype of AirBlade for the Sony PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* European build; predates the first final build by a little over a month and a half.&lt;br /&gt;
* This build runs fine on hardware but refuses to load by default on PCSX2 and other PS2 emulators. A patched version of the ISO with tweaks to the IOP modules has been provided alongside the unaltered ISO dump.&lt;br /&gt;
* The title screen is entirely different and notably contains a line of text reading &amp;quot;Alpha Version&amp;quot;. Considering the build date of this prototype this seems to be a leftover from a much earlier build.&lt;br /&gt;
* The main menu uses a different BGM loop taken from the track Lord Of The Board.&lt;br /&gt;
* The main menu background video is different, containing live action looping footage of a city sidewalk.&lt;br /&gt;
* Story mode cutscenes are extremely unfinished, with many of them from Industrial onwards lacking visuals entirely and the more complete cutscenes having substantial visual, lighting and camera angle differences. Downtown&#039;s intro cutscene contains some additional sections complete with mostly completed animation and dialogue that were later cut.&lt;br /&gt;
* The in game BGM lacks the semi dynamic feature seen in the final builds where three different mixes play as each level is progressed through, this build instead uses a single static full mix version of the BGM.&lt;br /&gt;
* The boost bar is an earlier design made up of an unanimated red / yellow gradient colour.&lt;br /&gt;
* Non objective related NPC&#039;s are missing from the Industrial and Storage levels.&lt;br /&gt;
* Industrial contains some different level textures.&lt;br /&gt;
* The Industrial and Storage levels contain a grey square with &amp;quot;EXIT&amp;quot; textured on it at the end of the final level objective acting as the end of level trigger.&lt;br /&gt;
* The hanging wooden crates for the &amp;quot;Smash Crates&amp;quot; objective in Storage are untextured grey cubes.&lt;br /&gt;
* The music and cutscene audio files are present as raw 48kHz .WAV files instead of .VAG, with the cutscene audio additionally being made up of the raw dialogue takes without the added SFX and music. A couple of the music files contain intact tag metadata revealing they were edited using Sonic Foundry Sound Forge 4.5.&lt;br /&gt;
* The CREDITS, GALLERY, MAKINGOF and SPLASH video files are missing.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://youtu.be/fkJ-mIRCGxw?si=O0xMErXg91NSJPzD&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
AirbladeJuly31st2001Disc.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Special thanks to YT-Ext for providing the patched version of the ISO for use on PCSX2 and other emulators!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MOV Games</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Airblade_(July_31,_2001_prototype)&amp;diff=164641</id>
		<title>Airblade (July 31, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Airblade_(July_31,_2001_prototype)&amp;diff=164641"/>
		<updated>2026-06-03T02:09:09Z</updated>

		<summary type="html">&lt;p&gt;MOV Games: Created page with &amp;quot;{{Prototype |titlescreen=AirBlade Jul31Title.png |Page name=Airblade (July 31, 2001 prototype) |builddate=July 31, 2001 |buildname=Preview Version |status=Released, redump needed |dumper=MOVGAMES |releasedby=MOVGAMES |filedumpdate=October 06, 2023 |filereleasedate=May 18, 2026 |origin_type=DVD-R |origin_labels=Preview Version PAL Airblade August 2001 |origin_dumpmethod=CloneCD |origin_lot=Project Velocity |game=Airblade |system=PlayStation 2 |genre=Sports |final_builddat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=AirBlade Jul31Title.png&lt;br /&gt;
|Page name=Airblade (July 31, 2001 prototype)&lt;br /&gt;
|builddate=July 31, 2001&lt;br /&gt;
|buildname=Preview Version&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=MOVGAMES&lt;br /&gt;
|releasedby=MOVGAMES&lt;br /&gt;
|filedumpdate=October 06, 2023&lt;br /&gt;
|filereleasedate=May 18, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Preview Version PAL Airblade August 2001&lt;br /&gt;
|origin_dumpmethod=CloneCD&lt;br /&gt;
|origin_lot=Project Velocity&lt;br /&gt;
|game=Airblade&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 18, 2001}} {{RegionDate|US|Nov 15, 2001}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 28, 2002}} {{RegionDate|EU|Nov 9, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=AirBlade (July 31st 2001 Prototype).zip&lt;br /&gt;
|external=https://archive.org/details/airbladepreview&lt;br /&gt;
}}&lt;br /&gt;
A prototype of AirBlade for the Sony PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
European build; predates the first final build by a little over a month and a half.&lt;br /&gt;
This build runs fine on hardware but refuses to load by default on PCSX2 and other PS2 emulators. A patched version of the ISO with tweaks to the IOP modules has been provided alongside the unaltered ISO dump.&lt;br /&gt;
The title screen is entirely different and notably contains a line of text reading &amp;quot;Alpha Version&amp;quot;. Considering the build date of this prototype this seems to be a leftover from a much earlier build.&lt;br /&gt;
The main menu uses a different BGM loop taken from the track Lord Of The Board.&lt;br /&gt;
The main menu background video is different, containing live action looping footage of a city sidewalk.&lt;br /&gt;
Story mode cutscenes are extremely unfinished, with many of them from Industrial onwards lacking visuals entirely and the more complete cutscenes having substantial visual, lighting and camera angle differences. Downtown&#039;s intro cutscene contains some additional sections complete with mostly completed animation and dialogue that were later cut.&lt;br /&gt;
The in game BGM lacks the semi dynamic feature seen in the final builds where three different mixes play as each level is progressed through, this build instead uses a single static full mix version of the BGM.&lt;br /&gt;
The boost bar is an earlier design made up of an unanimated red / yellow gradient colour.&lt;br /&gt;
Non objective related NPC&#039;s are missing from the Industrial and Storage levels.&lt;br /&gt;
Industrial contains some different level textures.&lt;br /&gt;
The Industrial and Storage levels contain a grey square with &amp;quot;EXIT&amp;quot; textured on it at the end of the final level objective acting as the end of level trigger.&lt;br /&gt;
The hanging wooden crates for the &amp;quot;Smash Crates&amp;quot; objective in Storage are untextured grey cubes.&lt;br /&gt;
The music and cutscene audio files are present as raw 48kHz .WAV files instead of .VAG, with the cutscene audio additionally being made up of the raw dialogue takes without the added SFX and music. A couple of the music files contain intact tag metadata revealing they were edited using Sonic Foundry Sound Forge 4.5.&lt;br /&gt;
The CREDITS, GALLERY, MAKINGOF and SPLASH video files are missing.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://youtu.be/fkJ-mIRCGxw?si=O0xMErXg91NSJPzD&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
AirbladeJuly31st2001Disc.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Special thanks to YT-Ext for providing the patched version of the ISO for use on PCSX2 and other emulators!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MOV Games</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:AirbladeJuly31st2001Disc.png&amp;diff=164640</id>
		<title>File:AirbladeJuly31st2001Disc.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:AirbladeJuly31st2001Disc.png&amp;diff=164640"/>
		<updated>2026-06-03T02:08:26Z</updated>

		<summary type="html">&lt;p&gt;MOV Games: Disc scan for the July 31st 2001 Airblade prototype.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Disc scan for the July 31st 2001 Airblade prototype.&lt;/div&gt;</summary>
		<author><name>MOV Games</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:AirBlade_Jul31Title.png&amp;diff=164597</id>
		<title>File:AirBlade Jul31Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:AirBlade_Jul31Title.png&amp;diff=164597"/>
		<updated>2026-06-03T00:35:32Z</updated>

		<summary type="html">&lt;p&gt;MOV Games: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MOV Games</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:AirBlade_(July_31st_2001_Prototype).zip&amp;diff=164596</id>
		<title>File:AirBlade (July 31st 2001 Prototype).zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:AirBlade_(July_31st_2001_Prototype).zip&amp;diff=164596"/>
		<updated>2026-06-03T00:25:35Z</updated>

		<summary type="html">&lt;p&gt;MOV Games: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MOV Games</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:MOV_Games&amp;diff=164561</id>
		<title>User:MOV Games</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:MOV_Games&amp;diff=164561"/>
		<updated>2026-06-02T20:30:55Z</updated>

		<summary type="html">&lt;p&gt;MOV Games: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>MOV Games</name></author>
	</entry>
</feed>