<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MasterGamer423</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MasterGamer423"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/MasterGamer423"/>
	<updated>2026-06-14T11:43:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Urban_Reign_(Oct_10,_2005_prototype)&amp;diff=165154</id>
		<title>Urban Reign (Oct 10, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Urban_Reign_(Oct_10,_2005_prototype)&amp;diff=165154"/>
		<updated>2026-06-07T21:11:42Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Changed the disc image with my disc image.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=SCED-00000 20230125082435.png&lt;br /&gt;
|builddate=Oct 10, 2005&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|releasedby=hogsy&lt;br /&gt;
|filereleasedate=May 26, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Urban Reign&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Beat-em-Up&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jul 29, 2005 }} {{RegionDate|EU|Nov 25, 2005 }} {{RegionDate|US|Aug 1, 2005 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Sep 29, 2005 }} {{RegionDate|EU|Nov 25, 2005 }} {{RegionDate|US|Sep 13, 2005 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Urban Reign (Oct 10, 2005 prototype).7z&lt;br /&gt;
|external=https://archive.org/download/urban-reign-preview/SCED_000.00.Urban%20Reign%20Preview.iso&lt;br /&gt;
}}&lt;br /&gt;
A debug build of Urban Reign for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The game starts on a SCE Demo Disc SDK PAL Test Menu.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Urban Reign image.png|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Urban Reign}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Urban_Reign_image.png&amp;diff=165153</id>
		<title>File:Urban Reign image.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Urban_Reign_image.png&amp;diff=165153"/>
		<updated>2026-06-07T21:10:15Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Front of the Urban Reign disc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Front of the Urban Reign disc.&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SCED-00000.7z&amp;diff=165140</id>
		<title>File:SCED-00000.7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SCED-00000.7z&amp;diff=165140"/>
		<updated>2026-06-07T18:10:12Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xenosaga_2_(prototype)&amp;diff=164700</id>
		<title>Xenosaga 2 (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xenosaga_2_(prototype)&amp;diff=164700"/>
		<updated>2026-06-03T10:14:08Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Xenosaga Episode II: Jenseits von Gut und Böse (April 2005 Prototype)&lt;br /&gt;
|builddate=April 2005&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filedumpdate=June 3, 2026&lt;br /&gt;
|filereleasedate=June 3, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Xenosaga 2 Internal NTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Xenosaga Episode II: Jenseits von Gut und Böse&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=JRPG&lt;br /&gt;
|final_builddate={{RegionDate|JP|Mar 24, 2004}}{{RegionDate|US|Dec 10, 2004}}{{RegionDate|EU|Aug 10, 2005}}&lt;br /&gt;
|release_date={{RegionDate|JP|Jun 24, 2004}}{{RegionDate|US|Feb 15, 2005}}{{RegionDate|EU|Nov 1-8, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=XENOSAGA II.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Xenosaga 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Internal Version.&lt;br /&gt;
* There are 2 discs of this game.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Xenosaga 2 Disc 1 Front.png|Front side of Disc 1.&lt;br /&gt;
File:Xenosaga 2 Disc 2 Front.png|Front side of Disc 2.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Xenosaga Episode II: Jenseits von Gut und Böse}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xenosaga_2_(prototype)&amp;diff=164698</id>
		<title>Xenosaga 2 (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xenosaga_2_(prototype)&amp;diff=164698"/>
		<updated>2026-06-03T10:03:27Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Xenosaga Episode II: Jenseits von Gut und Böse (April 2005 Prototype)&lt;br /&gt;
|builddate=April 2005&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|filedumpdate=June 3, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Xenosaga 2 Internal NTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Xenosaga Episode II: Jenseits von Gut und Böse&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=JRPG&lt;br /&gt;
|final_builddate={{RegionDate|JP|Mar 24, 2004}}{{RegionDate|US|Dec 10, 2004}}{{RegionDate|EU|Aug 10, 2005}}&lt;br /&gt;
|release_date={{RegionDate|JP|Jun 24, 2004}}{{RegionDate|US|Feb 15, 2005}}{{RegionDate|EU|Nov 1-8, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=XENOSAGA II.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Xenosaga 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Internal Version.&lt;br /&gt;
* There are 2 discs of this game.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Xenosaga 2 Disc 1 Front.png|Front side of Disc 1.&lt;br /&gt;
File:Xenosaga 2 Disc 2 Front.png|Front side of Disc 2.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Xenosaga Episode II: Jenseits von Gut und Böse}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:XENOSAGA_II.7z&amp;diff=164697</id>
		<title>File:XENOSAGA II.7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:XENOSAGA_II.7z&amp;diff=164697"/>
		<updated>2026-06-03T10:00:21Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xenosaga_2_(prototype)&amp;diff=164577</id>
		<title>Xenosaga 2 (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xenosaga_2_(prototype)&amp;diff=164577"/>
		<updated>2026-06-02T21:26:34Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Added the disc images.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Xenosaga 2 (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|filedumpdate=June 3, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Xenosaga 2 Internal NTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Xenosaga 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=JRPG&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Internal Version.&lt;br /&gt;
* There are 2 discs of this game.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Xenosaga 2 Disc 1 Front.png|Front side of Disc 1.&lt;br /&gt;
File:Xenosaga 2 Disc 2 Front.png|Front side of Disc 2.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Xenosaga_2_Disc_2_Front.png&amp;diff=164576</id>
		<title>File:Xenosaga 2 Disc 2 Front.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Xenosaga_2_Disc_2_Front.png&amp;diff=164576"/>
		<updated>2026-06-02T21:23:18Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Xenosaga 2 Disc 2 Front side.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Xenosaga 2 Disc 2 Front side.&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Xenosaga_2_Disc_1_Front.png&amp;diff=164575</id>
		<title>File:Xenosaga 2 Disc 1 Front.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Xenosaga_2_Disc_1_Front.png&amp;diff=164575"/>
		<updated>2026-06-02T21:22:08Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Xenosaga 2 Disc 1 Front side.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Xenosaga 2 Disc 1 Front side.&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Xenosaga_2_(prototype)&amp;diff=164573</id>
		<title>Xenosaga 2 (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Xenosaga_2_(prototype)&amp;diff=164573"/>
		<updated>2026-06-02T21:20:40Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Created page with &amp;quot;{{Prototype |Page name=Xenosaga 2 (prototype) |status=Released |dumper=MasterGamer423 |filedumpdate=June 3, 2026 |origin_type=DVD-R |origin_labels=Xenosaga 2 Internal NTSC |origin_dumpmethod=Redumper |game=Xenosaga 2 |system=PlayStation 2 |genre=JRPG |unreleased=No }} {{Download}}  ==Notes== Internal Version.  There are 2 discs of this game.  ==Origin== &amp;lt;gallery mode=packed&amp;gt;Disc 1 Front&amp;lt;/gallery&amp;gt;  {{Prototype Footer}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Xenosaga 2 (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|filedumpdate=June 3, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Xenosaga 2 Internal NTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Xenosaga 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=JRPG&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Internal Version.&lt;br /&gt;
There are 2 discs of this game.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;Disc 1 Front&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=This_Is_Football_(Aug_27,_1999_prototype)&amp;diff=164530</id>
		<title>This Is Football (Aug 27, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=This_Is_Football_(Aug_27,_1999_prototype)&amp;diff=164530"/>
		<updated>2026-06-02T18:04:23Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=This Is Football (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|origin_disc_type=Internal&lt;br /&gt;
|game=This Is Football&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=This Is Football.zip&lt;br /&gt;
}}&lt;br /&gt;
The game comes in an Internal version but seems to be a review code because the label says so.&lt;br /&gt;
==Notes==&lt;br /&gt;
Internal Version.&lt;br /&gt;
A Dongle protection is present.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:This is Football Internal.png|Disc Front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:This_is_Football_Internal.png&amp;diff=164529</id>
		<title>File:This is Football Internal.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:This_is_Football_Internal.png&amp;diff=164529"/>
		<updated>2026-06-02T18:02:30Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: This is Football Internal disc front image.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
This is Football Internal disc front image.&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=This_Is_Football_(Aug_27,_1999_prototype)&amp;diff=164528</id>
		<title>This Is Football (Aug 27, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=This_Is_Football_(Aug_27,_1999_prototype)&amp;diff=164528"/>
		<updated>2026-06-02T18:01:25Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=This Is Football (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|origin_disc_type=Internal&lt;br /&gt;
|game=This Is Football&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=This Is Football.zip&lt;br /&gt;
}}&lt;br /&gt;
The game comes in an Internal version but seems to be a review code because the label says so.&lt;br /&gt;
==Notes==&lt;br /&gt;
Internal Version.&lt;br /&gt;
A Dongle protection is present.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;Disc Front&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=This_Is_Football_(Aug_27,_1999_prototype)&amp;diff=164526</id>
		<title>This Is Football (Aug 27, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=This_Is_Football_(Aug_27,_1999_prototype)&amp;diff=164526"/>
		<updated>2026-06-02T17:54:39Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=This Is Football (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|origin_disc_type=Internal&lt;br /&gt;
|game=This Is Football&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=This Is Football.zip&lt;br /&gt;
}}&lt;br /&gt;
The game comes in an Internal version but seems to be a review code because the label says so.&lt;br /&gt;
==Notes==&lt;br /&gt;
Internal Version.&lt;br /&gt;
A Dongle protection is present.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:This_Is_Football.zip&amp;diff=164525</id>
		<title>File:This Is Football.zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:This_Is_Football.zip&amp;diff=164525"/>
		<updated>2026-06-02T17:49:45Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=This_Is_Football_(Aug_27,_1999_prototype)&amp;diff=164524</id>
		<title>This Is Football (Aug 27, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=This_Is_Football_(Aug_27,_1999_prototype)&amp;diff=164524"/>
		<updated>2026-06-02T17:47:35Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Created page with &amp;quot;{{Prototype |Page name=This Is Football (prototype) |builddate=Aug 27, 1999 |status=Released |dumper=MasterGamer423 |filedumpdate=June 02, 2026 |filereleasedate=June 02, 2026 |origin_type=CD-R |origin_labels=This Is Football |game=Example game name |unreleased=No }} {{Download}}  {{Prototype Footer}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=This Is Football (prototype)&lt;br /&gt;
|builddate=Aug 27, 1999&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|filedumpdate=June 02, 2026&lt;br /&gt;
|filereleasedate=June 02, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=This Is Football&lt;br /&gt;
|game=Example game name&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164359</id>
		<title>Spyro the Dragon (May 16, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164359"/>
		<updated>2026-06-01T20:27:33Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: I replaced the disc front image with the png extension one.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spyro The Dragon (prototype)&lt;br /&gt;
|titlescreen=SpyroNewsVersionSplash.png&lt;br /&gt;
|builddate=May 16, 1998&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filedumpdate=June 1, 2026&lt;br /&gt;
|filereleasedate=June 1, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=SPRYO THE DRAGONNews VersionNTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Spyro The Dragon&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform, Action-adventure&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SPYRO.zip&lt;br /&gt;
}}&lt;br /&gt;
The prototype is in a News Version disc which has green label.&lt;br /&gt;
It hangs on black screen so the content of the game is unknown for now.&lt;br /&gt;
==Notes==&lt;br /&gt;
* News Version disc.&lt;br /&gt;
* Build date is based on latest files&#039; modification date.&lt;br /&gt;
* Requires dongle to work - otherwise &amp;lt;code&amp;gt;bad memory card dongle.&amp;lt;/code&amp;gt; message will be printed in TTY.&lt;br /&gt;
** Dongle check can be bypassed by NOPing instruction at address &amp;lt;code&amp;gt;80012E18&amp;lt;/code&amp;gt; - for example, using Gameshark code &amp;lt;code&amp;gt;80012E18 0000&amp;lt;/code&amp;gt; (thank you &amp;lt;b&amp;gt;Hwd45&amp;lt;/b&amp;gt;!).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Spyro the Dragon front.png|Disc Front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spyro the Dragon}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Spyro_the_Dragon_front.png&amp;diff=164358</id>
		<title>File:Spyro the Dragon front.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Spyro_the_Dragon_front.png&amp;diff=164358"/>
		<updated>2026-06-01T20:22:59Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Spyro the Dragon disc front&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Spyro the Dragon disc front&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164356</id>
		<title>Spyro the Dragon (May 16, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164356"/>
		<updated>2026-06-01T19:49:36Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Uploaded the scanned version of the disc front image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spyro The Dragon (prototype)&lt;br /&gt;
|titlescreen=SpyroNewsVersionSplash.png&lt;br /&gt;
|builddate=May 16, 1998&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filedumpdate=June 1, 2026&lt;br /&gt;
|filereleasedate=June 1, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=SPRYO THE DRAGONNews VersionNTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Spyro The Dragon&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform, Action-adventure&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SPYRO.zip&lt;br /&gt;
}}&lt;br /&gt;
The prototype is in a News Version disc which has green label.&lt;br /&gt;
It hangs on black screen so the content of the game is unknown for now.&lt;br /&gt;
==Notes==&lt;br /&gt;
* News Version disc.&lt;br /&gt;
* Build date is based on latest files&#039; modification date.&lt;br /&gt;
* Requires dongle to work - otherwise &amp;lt;code&amp;gt;bad memory card dongle.&amp;lt;/code&amp;gt; message will be printed in TTY.&lt;br /&gt;
** Dongle check can be bypassed by NOPing instruction at address &amp;lt;code&amp;gt;80012E18&amp;lt;/code&amp;gt; - for example, using Gameshark code &amp;lt;code&amp;gt;80012E18 0000&amp;lt;/code&amp;gt; (thank you &amp;lt;b&amp;gt;Hwd45&amp;lt;/b&amp;gt;!).&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Spyro the Dragon disc front.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spyro the Dragon}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Spyro_the_Dragon_disc_front.jpg&amp;diff=164355</id>
		<title>File:Spyro the Dragon disc front.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Spyro_the_Dragon_disc_front.jpg&amp;diff=164355"/>
		<updated>2026-06-01T19:48:38Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Front of the disc.&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164342</id>
		<title>Spyro the Dragon (May 16, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164342"/>
		<updated>2026-06-01T18:18:21Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Changed the Labels section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spyro The Dragon (prototype)&lt;br /&gt;
|builddate=May 16, 1998&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|filedumpdate=June 1, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=SPRYO THE DRAGON&lt;br /&gt;
News Version&lt;br /&gt;
NTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Spyro The Dragon&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform, Action-adventure&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SPYRO.zip&lt;br /&gt;
}}&lt;br /&gt;
The prototype is in a News Version disc which has green label.&lt;br /&gt;
It hangs on black screen so the content of the game is unknown for now.&lt;br /&gt;
==Notes==&lt;br /&gt;
News Version disc.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:SpyroNewsVersionDiscFront.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spyro the Dragon}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot:_Warped_(May_14,_1998_prototype)&amp;diff=164339</id>
		<title>Crash Bandicoot: Warped (May 14, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot:_Warped_(May_14,_1998_prototype)&amp;diff=164339"/>
		<updated>2026-06-01T18:16:14Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Crash3 E3 Demo Title.png&lt;br /&gt;
|Page name=Crash Bandicoot: Warped (May 14, 1998 prototype)&lt;br /&gt;
|builddate=May 14, 1998&lt;br /&gt;
|buildname=E3 Demo Demonstration&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filereleasedate=June 1, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=CRASH BANDICOOT 3 NEWS VERSION NTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Crash Bandicoot: Warped&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 11, 1998}} {{RegionDate|EU|Oct 28, 1998}} {{RegionDate|JP|Nov 19, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 3, 1998}} {{RegionDate|EU|Dec 11, 1998}} {{RegionDate|JP|Dec 17, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Crash Bandicoot Warped (May 14, 1998 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Crash Bandicoot: Warped for the PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Crash_Bandicoot:_Warped/May_14th,_1998_build}}&lt;br /&gt;
*The build matches the demo that was used at E3 1998, with five levels normally available.&lt;br /&gt;
**Level 1 - Gee Wiz&lt;br /&gt;
**Level 2 - Under Pressure&lt;br /&gt;
**Level 3 - Bone Yard&lt;br /&gt;
**Level 4 - Midnight Run&lt;br /&gt;
**Level 5 - Tomb Time&lt;br /&gt;
*A dongle protection is present in this build, which is a memory card containing specific data that needs to be read in order to boot the game. The game will reach the title screen before halting.&lt;br /&gt;
**To boot the game, you can download the memory card dongle file in mcd format &#039;&#039;&#039;[[Media:Cb3 dongle.mcd|here]]&#039;&#039;&#039; (it must be inserted into memory card slot 1).&lt;br /&gt;
*Starts with a screen warning the user that the disc is an &amp;quot;E3 1998 Demonstration Disc&amp;quot;.&lt;br /&gt;
*The startup sequence is barebones and the title screen has no background.&lt;br /&gt;
*A music track not used in the final version of the game - which was a demo track for the underwater levels - plays at the startup screens and as the theme for the warp room and Under Pressure.&lt;br /&gt;
*Most of the music tracks is incomplete, usually with different melodies or rhythm.&lt;br /&gt;
*The Time Twister is explicitly located on top of the ruins of Cortex Castle, as the two other islands can be seen in the background - which are also based on the secret warp room background from Crash 2.&lt;br /&gt;
*The load/save screen features a completely different, more detailed design. The monitor displays a black screen with green scanlines and has a rounder shape, surrounded by more ornamental elements such as spinning fans on the sides and three smaller screens at the top.&lt;br /&gt;
*Crash still has a round shadow like the previous games.&lt;br /&gt;
*Super Powers abilities are unlocked by default - aside from the Fruit Bazooka and Speed Shoes.&lt;br /&gt;
*The Super Body Slam has a much larger shockwave radius, even allowing the player to detonate TNT crates from a safe distance.&lt;br /&gt;
*Gems are disabled in this version, as there are no box counters placed at the end of the levels.&lt;br /&gt;
*Gee Wiz features a completely unique melody.&lt;br /&gt;
*Perhaps the most striking difference in this build, Gee Wiz originally featured an underground bonus theme filled with metallic structures and advanced machinery. This was likely removed because it didn&#039;t make sense in the medieval setting.&lt;br /&gt;
*Wizard lab assistants take two hits to defeat. The first hit destroys their wizard costume, exposing their underwear. This still occurs in the final NTSC-U version if you hit them with the bazooka, but otherwise they go down in one hit.&lt;br /&gt;
*The triceratops that chases Crash is ridden by a caveman lab assistant.&lt;br /&gt;
*The purple gem path in Tomb Time acts like a hard path in this version. Rather than needing a gem to unlock the door, you must reach the entrance within a set time or the door will close.&lt;br /&gt;
*Many sound effects are different.&lt;br /&gt;
*There are no specific music tracks for bonus rounds and alternate routes.&lt;br /&gt;
*Bounce crates can be bounced up to six times, and you get one Wumpa fruit on the sixth bounce.&lt;br /&gt;
*The box tally does not show the total in bonus rounds.&lt;br /&gt;
*Some level names are swapped - Bone Yard is called Dino Might!, while Midnight Run is called Orient Express.&lt;br /&gt;
*A lot of elements present are incomplete and use Crash 2 placeholders, including Crash&#039;s idle animations, loading screens, game over screen, etc.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash3 E3 E3Screen.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Demo Title.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-1.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-2.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-3.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-4.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-5.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-6.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-7.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-8.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-9.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot; showfilename=&amp;quot;yes&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash 3 E3 Demo front.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;FvtjfQJYbho&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;HdRlpR8tfwA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Crash Bandicoot: Warped}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot:_Warped_(May_14,_1998_prototype)&amp;diff=164338</id>
		<title>Crash Bandicoot: Warped (May 14, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot:_Warped_(May_14,_1998_prototype)&amp;diff=164338"/>
		<updated>2026-06-01T18:15:05Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Added the front image of the disc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Crash3 E3 Demo Title.png&lt;br /&gt;
|Page name=Crash Bandicoot: Warped (May 14, 1998 prototype)&lt;br /&gt;
|builddate=May 14, 1998&lt;br /&gt;
|buildname=E3 Demo Demonstration&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filereleasedate=June 1, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=CRASH BANDICOOT 3 NEWS VERSION NTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Crash Bandicoot: Warped&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 11, 1998}} {{RegionDate|EU|Oct 28, 1998}} {{RegionDate|JP|Nov 19, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 3, 1998}} {{RegionDate|EU|Dec 11, 1998}} {{RegionDate|JP|Dec 17, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Crash Bandicoot Warped (May 14, 1998 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Crash Bandicoot: Warped for the PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Crash_Bandicoot:_Warped/May_14th,_1998_build}}&lt;br /&gt;
*The build matches the demo that was used at E3 1998, with five levels normally available.&lt;br /&gt;
**Level 1 - Gee Wiz&lt;br /&gt;
**Level 2 - Under Pressure&lt;br /&gt;
**Level 3 - Bone Yard&lt;br /&gt;
**Level 4 - Midnight Run&lt;br /&gt;
**Level 5 - Tomb Time&lt;br /&gt;
*A dongle protection is present in this build, which is a memory card containing specific data that needs to be read in order to boot the game. The game will reach the title screen before halting.&lt;br /&gt;
**To boot the game, you can download the memory card dongle file in mcd format &#039;&#039;&#039;[[Media:Cb3 dongle.mcd|here]]&#039;&#039;&#039; (it must be inserted into memory card slot 1).&lt;br /&gt;
*Starts with a screen warning the user that the disc is an &amp;quot;E3 1998 Demonstration Disc&amp;quot;.&lt;br /&gt;
*The startup sequence is barebones and the title screen has no background.&lt;br /&gt;
*A music track not used in the final version of the game - which was a demo track for the underwater levels - plays at the startup screens and as the theme for the warp room and Under Pressure.&lt;br /&gt;
*Most of the music tracks is incomplete, usually with different melodies or rhythm.&lt;br /&gt;
*The Time Twister is explicitly located on top of the ruins of Cortex Castle, as the two other islands can be seen in the background - which are also based on the secret warp room background from Crash 2.&lt;br /&gt;
*The load/save screen features a completely different, more detailed design. The monitor displays a black screen with green scanlines and has a rounder shape, surrounded by more ornamental elements such as spinning fans on the sides and three smaller screens at the top.&lt;br /&gt;
*Crash still has a round shadow like the previous games.&lt;br /&gt;
*Super Powers abilities are unlocked by default - aside from the Fruit Bazooka and Speed Shoes.&lt;br /&gt;
*The Super Body Slam has a much larger shockwave radius, even allowing the player to detonate TNT crates from a safe distance.&lt;br /&gt;
*Gems are disabled in this version, as there are no box counters placed at the end of the levels.&lt;br /&gt;
*Gee Wiz features a completely unique melody.&lt;br /&gt;
*Perhaps the most striking difference in this build, Gee Wiz originally featured an underground bonus theme filled with metallic structures and advanced machinery. This was likely removed because it didn&#039;t make sense in the medieval setting.&lt;br /&gt;
*Wizard lab assistants take two hits to defeat. The first hit destroys their wizard costume, exposing their underwear. This still occurs in the final NTSC-U version if you hit them with the bazooka, but otherwise they go down in one hit.&lt;br /&gt;
*The triceratops that chases Crash is ridden by a caveman lab assistant.&lt;br /&gt;
*The purple gem path in Tomb Time acts like a hard path in this version. Rather than needing a gem to unlock the door, you must reach the entrance within a set time or the door will close.&lt;br /&gt;
*Many sound effects are different.&lt;br /&gt;
*There are no specific music tracks for bonus rounds and alternate routes.&lt;br /&gt;
*Bounce crates can be bounced up to six times, and you get one Wumpa fruit on the sixth bounce.&lt;br /&gt;
*The box tally does not show the total in bonus rounds.&lt;br /&gt;
*Some level names are swapped - Bone Yard is called Dino Might!, while Midnight Run is called Orient Express.&lt;br /&gt;
*A lot of elements present are incomplete and use Crash 2 placeholders, including Crash&#039;s idle animations, loading screens, game over screen, etc.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash3 E3 E3Screen.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Demo Title.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-1.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-2.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-3.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-4.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-5.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-6.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-7.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-8.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-9.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash 3 E3 Demo front.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;FvtjfQJYbho&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;HdRlpR8tfwA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Crash Bandicoot: Warped}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Crash_3_E3_Demo_front.png&amp;diff=164336</id>
		<title>File:Crash 3 E3 Demo front.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Crash_3_E3_Demo_front.png&amp;diff=164336"/>
		<updated>2026-06-01T18:12:13Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Front side of the Crash 3 E3 Demo&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot:_Warped_(May_14,_1998_prototype)&amp;diff=164332</id>
		<title>Crash Bandicoot: Warped (May 14, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot:_Warped_(May_14,_1998_prototype)&amp;diff=164332"/>
		<updated>2026-06-01T16:30:21Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: I changed the file extension from .7z to .zip because the file I uploaded had the .zip extension&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Crash3 E3 Demo Title.png&lt;br /&gt;
|Page name=Crash Bandicoot: Warped (May 14, 1998 prototype)&lt;br /&gt;
|builddate=May 14, 1998&lt;br /&gt;
|buildname=E3 Demo Demonstration&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filereleasedate=June 1, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=CRASH BANDICOOT 3 NEWS VERSION NTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Crash Bandicoot: Warped&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 11, 1998}} {{RegionDate|EU|Oct 28, 1998}} {{RegionDate|JP|Nov 19, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 3, 1998}} {{RegionDate|EU|Dec 11, 1998}} {{RegionDate|JP|Dec 17, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Crash Bandicoot Warped (May 14, 1998 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Crash Bandicoot: Warped for the PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Crash_Bandicoot:_Warped/May_14th,_1998_build}}&lt;br /&gt;
*The build matches the demo that was used at E3 1998, with five levels normally available.&lt;br /&gt;
**Level 1 - Gee Wiz&lt;br /&gt;
**Level 2 - Under Pressure&lt;br /&gt;
**Level 3 - Bone Yard&lt;br /&gt;
**Level 4 - Midnight Run&lt;br /&gt;
**Level 5 - Tomb Time&lt;br /&gt;
*A dongle protection is present in this build, which is a memory card containing specific data that needs to be read in order to boot the game. The game will reach the title screen before halting.&lt;br /&gt;
**To boot the game, you can download the memory card dongle file in mcd format &#039;&#039;&#039;[[Media:Cb3 dongle.mcd|here]]&#039;&#039;&#039; (it must be inserted into memory card slot 1).&lt;br /&gt;
*Starts with a screen warning the user that the disc is an &amp;quot;E3 1998 Demonstration Disc&amp;quot;.&lt;br /&gt;
*The startup sequence is barebones and the title screen has no background.&lt;br /&gt;
*A music track not used in the final version of the game - which was a demo track for the underwater levels - plays at the startup screens and as the theme for the warp room and Under Pressure.&lt;br /&gt;
*Most of the music tracks is incomplete, usually with different melodies or rhythm.&lt;br /&gt;
*The Time Twister is explicitly located on top of the ruins of Cortex Castle, as the two other islands can be seen in the background - which are also based on the secret warp room background from Crash 2.&lt;br /&gt;
*The load/save screen features a completely different, more detailed design. The monitor displays a black screen with green scanlines and has a rounder shape, surrounded by more ornamental elements such as spinning fans on the sides and three smaller screens at the top.&lt;br /&gt;
*Crash still has a round shadow like the previous games.&lt;br /&gt;
*Super Powers abilities are unlocked by default - aside from the Fruit Bazooka and Speed Shoes.&lt;br /&gt;
*The Super Body Slam has a much larger shockwave radius, even allowing the player to detonate TNT crates from a safe distance.&lt;br /&gt;
*Gems are disabled in this version, as there are no box counters placed at the end of the levels.&lt;br /&gt;
*Gee Wiz features a completely unique melody.&lt;br /&gt;
*Perhaps the most striking difference in this build, Gee Wiz originally featured an underground bonus theme filled with metallic structures and advanced machinery. This was likely removed because it didn&#039;t make sense in the medieval setting.&lt;br /&gt;
*Wizard lab assistants take two hits to defeat. The first hit destroys their wizard costume, exposing their underwear. This still occurs in the final NTSC-U version if you hit them with the bazooka, but otherwise they go down in one hit.&lt;br /&gt;
*The triceratops that chases Crash is ridden by a caveman lab assistant.&lt;br /&gt;
*The purple gem path in Tomb Time acts like a hard path in this version. Rather than needing a gem to unlock the door, you must reach the entrance within a set time or the door will close.&lt;br /&gt;
*Many sound effects are different.&lt;br /&gt;
*There are no specific music tracks for bonus rounds and alternate routes.&lt;br /&gt;
*Bounce crates can be bounced up to six times, and you get one Wumpa fruit on the sixth bounce.&lt;br /&gt;
*The box tally does not show the total in bonus rounds.&lt;br /&gt;
*Some level names are swapped - Bone Yard is called Dino Might!, while Midnight Run is called Orient Express.&lt;br /&gt;
*A lot of elements present are incomplete and use Crash 2 placeholders, including Crash&#039;s idle animations, loading screens, game over screen, etc.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash3 E3 E3Screen.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Demo Title.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-1.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-2.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-3.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-4.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-5.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-6.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-7.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-8.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-9.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash3 E3 Demo DiscFront.png|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;FvtjfQJYbho&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;HdRlpR8tfwA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Crash Bandicoot: Warped}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Crash_Bandicoot_Warped_(May_14,_1998_prototype).zip&amp;diff=164331</id>
		<title>File:Crash Bandicoot Warped (May 14, 1998 prototype).zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Crash_Bandicoot_Warped_(May_14,_1998_prototype).zip&amp;diff=164331"/>
		<updated>2026-06-01T16:27:39Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot:_Warped_(May_14,_1998_prototype)&amp;diff=164330</id>
		<title>Crash Bandicoot: Warped (May 14, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot:_Warped_(May_14,_1998_prototype)&amp;diff=164330"/>
		<updated>2026-06-01T16:26:26Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Crash3 E3 Demo Title.png&lt;br /&gt;
|Page name=Crash Bandicoot: Warped (May 14, 1998 prototype)&lt;br /&gt;
|builddate=May 14, 1998&lt;br /&gt;
|buildname=E3 Demo Demonstration&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filereleasedate=June 1, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=CRASH BANDICOOT 3 NEWS VERSION NTSC&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Crash Bandicoot: Warped&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 11, 1998}} {{RegionDate|EU|Oct 28, 1998}} {{RegionDate|JP|Nov 19, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 3, 1998}} {{RegionDate|EU|Dec 11, 1998}} {{RegionDate|JP|Dec 17, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Crash Bandicoot Warped (May 14, 1998 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Crash Bandicoot: Warped for the PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Crash_Bandicoot:_Warped/May_14th,_1998_build}}&lt;br /&gt;
*The build matches the demo that was used at E3 1998, with five levels normally available.&lt;br /&gt;
**Level 1 - Gee Wiz&lt;br /&gt;
**Level 2 - Under Pressure&lt;br /&gt;
**Level 3 - Bone Yard&lt;br /&gt;
**Level 4 - Midnight Run&lt;br /&gt;
**Level 5 - Tomb Time&lt;br /&gt;
*A dongle protection is present in this build, which is a memory card containing specific data that needs to be read in order to boot the game. The game will reach the title screen before halting.&lt;br /&gt;
**To boot the game, you can download the memory card dongle file in mcd format &#039;&#039;&#039;[[Media:cb3_dongle.mcd|here]]&#039;&#039;&#039; (it must be inserted into memory card slot 1).&lt;br /&gt;
*Starts with a screen warning the user that the disc is an &amp;quot;E3 1998 Demonstration Disc&amp;quot;.&lt;br /&gt;
*The startup sequence is barebones and the title screen has no background.&lt;br /&gt;
*A music track not used in the final version of the game - which was a demo track for the underwater levels - plays at the startup screens and as the theme for the warp room and Under Pressure.&lt;br /&gt;
*Most of the music tracks is incomplete, usually with different melodies or rhythm.&lt;br /&gt;
*The Time Twister is explicitly located on top of the ruins of Cortex Castle, as the two other islands can be seen in the background - which are also based on the secret warp room background from Crash 2.&lt;br /&gt;
*The load/save screen features a completely different, more detailed design. The monitor displays a black screen with green scanlines and has a rounder shape, surrounded by more ornamental elements such as spinning fans on the sides and three smaller screens at the top.&lt;br /&gt;
*Crash still has a round shadow like the previous games.&lt;br /&gt;
*Super Powers abilities are unlocked by default - aside from the Fruit Bazooka and Speed Shoes.&lt;br /&gt;
*The Super Body Slam has a much larger shockwave radius, even allowing the player to detonate TNT crates from a safe distance.&lt;br /&gt;
*Gems are disabled in this version, as there are no box counters placed at the end of the levels.&lt;br /&gt;
*Gee Wiz features a completely unique melody.&lt;br /&gt;
*Perhaps the most striking difference in this build, Gee Wiz originally featured an underground bonus theme filled with metallic structures and advanced machinery. This was likely removed because it didn&#039;t make sense in the medieval setting.&lt;br /&gt;
*Wizard lab assistants take two hits to defeat. The first hit destroys their wizard costume, exposing their underwear. This still occurs in the final NTSC-U version if you hit them with the bazooka, but otherwise they go down in one hit.&lt;br /&gt;
*The triceratops that chases Crash is ridden by a caveman lab assistant.&lt;br /&gt;
*The purple gem path in Tomb Time acts like a hard path in this version. Rather than needing a gem to unlock the door, you must reach the entrance within a set time or the door will close.&lt;br /&gt;
*Many sound effects are different.&lt;br /&gt;
*There are no specific music tracks for bonus rounds and alternate routes.&lt;br /&gt;
*Bounce crates can be bounced up to six times, and you get one Wumpa fruit on the sixth bounce.&lt;br /&gt;
*The box tally does not show the total in bonus rounds.&lt;br /&gt;
*Some level names are swapped - Bone Yard is called Dino Might!, while Midnight Run is called Orient Express.&lt;br /&gt;
*A lot of elements present are incomplete and use Crash 2 placeholders, including Crash&#039;s idle animations, loading screens, game over screen, etc.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash3 E3 E3Screen.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Demo Title.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-1.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-2.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-3.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-4.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-5.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-6.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-7.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-8.png|Gameplay&lt;br /&gt;
File:Crash3 E3 Gameplay-9.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash3 E3 Demo DiscFront.png|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;FvtjfQJYbho&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;HdRlpR8tfwA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Crash Bandicoot: Warped}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:CRASH3.zip&amp;diff=164329</id>
		<title>File:CRASH3.zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:CRASH3.zip&amp;diff=164329"/>
		<updated>2026-06-01T16:26:13Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164327</id>
		<title>Spyro the Dragon (May 16, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164327"/>
		<updated>2026-06-01T16:10:54Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spyro The Dragon (prototype)&lt;br /&gt;
|builddate=May 16, 1998&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|filedumpdate=June 1, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=SPRYO THE DRAGON&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Spyro The Dragon&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform, Action-adventure&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SPYRO.zip&lt;br /&gt;
}}&lt;br /&gt;
The prototype is in a News Version disc which has green label.&lt;br /&gt;
It hangs on black screen so the content of the game is unknown for now.&lt;br /&gt;
==Notes==&lt;br /&gt;
News Version disc.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164325</id>
		<title>Spyro the Dragon (May 16, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spyro_the_Dragon_(May_16,_1998_prototype)&amp;diff=164325"/>
		<updated>2026-06-01T16:10:33Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: Created page with &amp;quot;{{Prototype |Page name=Spyro The Dragon (prototype) |builddate=May 16, 1998 |status=Released |dumper=MasterGamer423 |filedumpdate=June 1, 2026 |origin_type=CD-R |origin_labels=SPRYO THE DRAGON |origin_dumpmethod=Redumper |game=Spyro The Dragon |system=PlayStation |genre=Platform, Action-adventure |unreleased=No }} {{Download |file=SPYRO.zip }} The prototype is in a News Version disc which has green label.  It hangs on black screen so the content of the game is unknown fo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spyro The Dragon (prototype)&lt;br /&gt;
|builddate=May 16, 1998&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|filedumpdate=June 1, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=SPRYO THE DRAGON&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=Spyro The Dragon&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform, Action-adventure&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SPYRO.zip&lt;br /&gt;
}}&lt;br /&gt;
The prototype is in a News Version disc which has green label.&lt;br /&gt;
It hangs on black screen so the content of the game is unknown for now.&lt;br /&gt;
==Notes==&lt;br /&gt;
News Version disc.&lt;br /&gt;
Requires dongle to be present.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SPYRO.zip&amp;diff=164324</id>
		<title>File:SPYRO.zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SPYRO.zip&amp;diff=164324"/>
		<updated>2026-06-01T16:08:35Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=PAIN_(Oct_10,_2007_prototype)&amp;diff=164289</id>
		<title>PAIN (Oct 10, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=PAIN_(Oct_10,_2007_prototype)&amp;diff=164289"/>
		<updated>2026-05-31T20:07:18Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=PAIN (Oct 10, 2007 prototype)&lt;br /&gt;
|builddate=Oct 10, 2007&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filereleasedate=May 28, 2026&lt;br /&gt;
|origin_labels=PLAYSTATION Network&amp;lt;br/&amp;gt;PREVIEW&amp;lt;br/&amp;gt;Pain&amp;lt;br/&amp;gt;November 2007&lt;br /&gt;
|game=PAIN&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action, Minigame Collection&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 29, 2007}} {{RegionDate|NA|Mar 20, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PAIN (Oct 10, 2007 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;PAIN&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is NPXX00216.&lt;br /&gt;
* Preview Build.&lt;br /&gt;
* The build date was based on the most recent modification date.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:PAIN (Oct 10, 2007 prototype) disc image.jpg|Disc front image&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|PAIN}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=PAIN_(Oct_10,_2007_prototype)&amp;diff=164288</id>
		<title>PAIN (Oct 10, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=PAIN_(Oct_10,_2007_prototype)&amp;diff=164288"/>
		<updated>2026-05-31T20:05:32Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=PAIN (Oct 10, 2007 prototype)&lt;br /&gt;
|builddate=Oct 10, 2007&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filereleasedate=May 28, 2026&lt;br /&gt;
|origin_labels=PLAYSTATION Network&amp;lt;br/&amp;gt;PREVIEW&amp;lt;br/&amp;gt;Pain&amp;lt;br/&amp;gt;November 2007&lt;br /&gt;
|game=PAIN&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action, Minigame Collection&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 29, 2007}} {{RegionDate|NA|Mar 20, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;PAIN&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is NPXX00216.&lt;br /&gt;
* Preview Build.&lt;br /&gt;
* The build date was based on the most recent modification date.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:PAIN (Oct 10, 2007 prototype) disc image.jpg|Disc front image&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|PAIN}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:PAIN_(Oct_10,_2007_prototype).7z&amp;diff=164287</id>
		<title>File:PAIN (Oct 10, 2007 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:PAIN_(Oct_10,_2007_prototype).7z&amp;diff=164287"/>
		<updated>2026-05-31T20:05:07Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:MasterGamer423&amp;diff=160995</id>
		<title>User:MasterGamer423</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:MasterGamer423&amp;diff=160995"/>
		<updated>2026-04-13T03:10:17Z</updated>

		<summary type="html">&lt;p&gt;MasterGamer423: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>MasterGamer423</name></author>
	</entry>
</feed>