<?xml version="1.0"?>
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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mementomori</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mementomori"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Mementomori"/>
	<updated>2026-06-11T18:39:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Sly_3:_Honor_Among_Thieves_(Aug_2,_2005_prototype)&amp;diff=165513</id>
		<title>Sly 3: Honor Among Thieves (Aug 2, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Sly_3:_Honor_Among_Thieves_(Aug_2,_2005_prototype)&amp;diff=165513"/>
		<updated>2026-06-11T16:43:51Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Sly3PreviewTitle.png&lt;br /&gt;
|Page name=Sly 3: Honor Among Thieves (August 2nd, 2005 prototype)&lt;br /&gt;
|builddate=Aug 02 2005 01:36&lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Gou&lt;br /&gt;
|releasedby=Gou&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_disc_type=PlayStation 2 Preview&lt;br /&gt;
|game=Sly 3: Honor Among Thieves&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sept 21, 2005}} {{RegionDate|US|Aug 28, 2005}}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased}} {{RegionDate|US|Sept 26, 2005}} {{RegionDate|EU|Nov 18, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Sly 3 Honor Among Thieves (August 2005 Prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Sly 3: Honor Among Thieves for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Sly_3:_Honor_Among_Thieves/Aug_2_2005_Prototype}}&lt;br /&gt;
&lt;br /&gt;
*Dated less than a month before the final NTSC build, this contains a considerable amount of unfinished content. &lt;br /&gt;
*Debug functionality is in the build. Can be enabled with hacks.&lt;br /&gt;
*Originated from a PAL Preview disc.&lt;br /&gt;
*Dongle protection has been cracked. An original dump of this build has yet to surface.&lt;br /&gt;
*Release thread: https://assembler-games.com/threads/ps2-sly-3-august-02-2005-prototype.69442&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Sly3PreviewDisc.png|Sly 3 August 2005 preview disc.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Sly 3: Honor Among Thieves}}&lt;br /&gt;
{{Navbox prototype|The Sly Collection}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=165508</id>
		<title>PlayStation 3 Debugging Station (development hardware)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=165508"/>
		<updated>2026-06-11T12:28:28Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=PlayStation 3 Debugging Station (development hardware)&lt;br /&gt;
|origin_type=Dev kit&lt;br /&gt;
|game=PlayStation 3 Debugging Station&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A debug console for the PlayStation 3. It is also often known as a &amp;quot;test kit&amp;quot; due to the TEST label that can be seen right underneath the PlayStation 3 logo.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The model prefix for this system is typically DECH, and common variants include the A00A, based off the initial CECHA model, the J00A, based off the newer CECHJ model, and the 2500, a Slim variant. DECH-30xx and 40xx (latter being the SuperSlim) variants also exist, though uncommon.&lt;br /&gt;
* The &amp;quot;TEST&amp;quot; branding can be found on the top of the console for the A00A/J00A fat models, while the Slim models contain it underneath the console. AV Tool models do not feature the &amp;quot;TEST&amp;quot; branding &amp;amp; do not run games.&lt;br /&gt;
* Includes functionality not present in retail consoles, such as disabling HDCP. Many functions such as SDK connectivity can be restored via custom firmware on retail consoles.&lt;br /&gt;
* These consoles were often used for game testing and press coverage (the latter because journalists would often receive burnt/pressed BD-Rs containing pre-release/review builds of games).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.psdevwiki.com/ps3/SKU_Models_Nonretail#Debug/AV_Tool/Arcade/DTCP-IP_Debugger_Models PSDevWiki for more extensive technical documentation]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=165507</id>
		<title>PlayStation 3 Debugging Station (development hardware)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=165507"/>
		<updated>2026-06-11T12:24:12Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=PlayStation 3 Debugging Station (development hardware)&lt;br /&gt;
|origin_type=Dev kit&lt;br /&gt;
|game=PlayStation 3 Debugging Station&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A debug console for the PlayStation 3. It is also often known as a &amp;quot;test kit&amp;quot; due to the TEST label that can be seen right underneath the PlayStation 3 logo.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The model prefix for this system is typically DECH, and common variants include the A00A, based off the initial CECHA model, the J00A, based off the newer CECHJ model, and the 2500, a Slim variant. DECH-30xx and 40xx (latter being the SuperSlim) variants also exist, though uncommon.&lt;br /&gt;
* Includes functionality not present in retail consoles, such as disabling HDCP. Many functions such as SDK connectivity can be restored via custom firmware on retail consoles.&lt;br /&gt;
* These consoles were often used for game testing and press coverage (the latter because journalists would often receive burnt/pressed BD-Rs containing pre-release/review builds of games).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.psdevwiki.com/ps3/SKU_Models_Nonretail#Debug/AV_Tool/Arcade/DTCP-IP_Debugger_Models PSDevWiki for more extensive technical documentation]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=SOCOM:_U.S._Navy_SEALs_(Feb_19,_2003_prototype)&amp;diff=165128</id>
		<title>SOCOM: U.S. Navy SEALs (Feb 19, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=SOCOM:_U.S._Navy_SEALs_(Feb_19,_2003_prototype)&amp;diff=165128"/>
		<updated>2026-06-07T14:24:39Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=SOCOM1-2003-02-09_TitleScr.png&lt;br /&gt;
|Page name=SOCOM: U.S. Navy SEALs (Feb 19, 2003)&lt;br /&gt;
|builddate=Feb 19, 2003 ‏‎11:45:12&lt;br /&gt;
|buildname=Internal Version 2&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ImJustATester&lt;br /&gt;
|releasedby=ImJustATester&lt;br /&gt;
|filereleasedate=March 29, 2020&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Internal Version 2&lt;br /&gt;
|origin_disc_type=PlayStation 2 Internal&lt;br /&gt;
|game=SOCOM: U.S. Navy SEALs&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Third-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 18, 2002}} {{RegionDate|EU|May 8, 2003}} {{RegionDate|KR|May 19, 2003}} {{RegionDate|JP|Jun 23, 2003}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 27, 2002}} {{RegionDate|EU|Jun 11, 2003}} {{RegionDate|KR|Jul 3, 2003}} {{RegionDate|JP|Jul 24, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SOCOM - U.S. Navy SEALs (Feb 19, 2003 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of SOCOM: U.S. Navy SEALs for the Sony PlayStation 2.&lt;br /&gt;
==Origin==&lt;br /&gt;
[[File:SOCOM_US_Navy_SEALs_Internal.jpg|200px|thumb|left|Disc front]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|SOCOM: U.S. Navy SEALs}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=ATV_Offroad_Fury_4_(Oct_2,_2006_prototype)&amp;diff=165127</id>
		<title>ATV Offroad Fury 4 (Oct 2, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=ATV_Offroad_Fury_4_(Oct_2,_2006_prototype)&amp;diff=165127"/>
		<updated>2026-06-07T14:17:14Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=ATV_Offroad_Fury_4-2006-10-02-Title.PNG&lt;br /&gt;
|Page name=ATV Offroad Fury 4 (Oct 2, 2006 prototype)&lt;br /&gt;
|builddate=Oct 2, 2006&lt;br /&gt;
|buildname=Internal&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=June 16, 2020&lt;br /&gt;
|origin_type=PlayStation 2 Pressed DVD-R&lt;br /&gt;
|origin_labels=ATV Offroad Fury 4 March 2007 Layer 0 INTERNAL NTSC&amp;lt;br/&amp;gt;ATV Offroad Fury 4 March 2007 Layer 1 INTERNAL NTSC&lt;br /&gt;
|origin_disc_type=PlayStation 2 Internal&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=ATV Offroad Fury 4&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Sports, Driving/Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 2, 2006}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 31, 2006}} {{RegionDate|AU|Mar 27, 2008}} {{RegionDate|AU|Mar 28, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ATVOffroadFury420061002&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;ATV Offroad Fury 4&#039;&#039;&#039; for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Code/game data is identical to the release version, but the ISOs contain embedded master disc data.&lt;br /&gt;
* Recovered from 2 discs (one for each layer of the final product).&lt;br /&gt;
* Layer ISOs must be merged into a single bootable ISO to be playable.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ATV_Offroad_Fury_4-2006-10-02-Game-01.PNG|Menu&lt;br /&gt;
File:ATV_Offroad_Fury_4-2006-10-02-Game-02.PNG|Gameplay&lt;br /&gt;
File:ATV_Offroad_Fury_4-2006-10-02-Game-03.PNG|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
ATV_Offroad_Fury_4-2006-10-02-Disc-01-Small.PNG|Disc front (layer 0)&lt;br /&gt;
ATV_Offroad_Fury_4-2006-10-02-Disc-02-Small.PNG|Disc front (layer 1)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|ATV Offroad Fury 4}}&lt;br /&gt;
{{Navbox prototype|ATV Offroad Fury Pro}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Jak_3_(Jul_12,_2004_prototype)&amp;diff=165126</id>
		<title>Jak 3 (Jul 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Jak_3_(Jul_12,_2004_prototype)&amp;diff=165126"/>
		<updated>2026-06-07T14:10:33Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Jak 3 SCUS-97330 20230118063042.png&lt;br /&gt;
|Page name=Jak 3 (Jul 12, 2004 prototype)&lt;br /&gt;
|builddate=Jul 12, 2004&lt;br /&gt;
|buildname=Internal&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=nullpointer&lt;br /&gt;
|releasedby=Luminar&lt;br /&gt;
|origin_type=Official PlayStation 2 DVD-R&lt;br /&gt;
|origin_labels=Internal NTSC Jak 3 July 2004&lt;br /&gt;
|origin_disc_type=PlayStation 2 Internal&lt;br /&gt;
|game=Jak 3&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action-adventure, third-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 30, 2004}} {{RegionDate|EU|Oct 7, 2004}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 9, 2004}} {{RegionDate|EU|Nov 26, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Jak 3 (Jul 12, 2004 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An internal build of Jak 3 for the Sony PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Jak_3/July_12_2004_Build}}&lt;br /&gt;
*Protected by a Wibu-Box usb security dongle. A program is included to patch the original dump to bypass the security check so that the game can boot without it.&lt;br /&gt;
*You need to use different button sequences to activate Cheat Mode in this build. Here they are:&lt;br /&gt;
** First part: Hold L3 and press Up, Up, Down, Down, Left, Right, Left, Right.&lt;br /&gt;
** Second part: Hold L3 and press Left, Left, Right, Right, Up, Down, Up, Down.&lt;br /&gt;
** Full code: Hold L3 and press Up, Up, Down, Down, Left, Right, Left, Right, Left, Left, Right, Right, Up, Down, Up, Down.&lt;br /&gt;
*Compiled 2 months before the US final build.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
jak 3 july 2004 internal ntsc photo.jpg|A photo of the disc.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Jak 3}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Sly_2:_Band_of_Thieves_(Mar_17,_2004_prototype)&amp;diff=165125</id>
		<title>Sly 2: Band of Thieves (Mar 17, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Sly_2:_Band_of_Thieves_(Mar_17,_2004_prototype)&amp;diff=165125"/>
		<updated>2026-06-07T14:10:04Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Gsdx 20181026155806.png&lt;br /&gt;
|Page name=Sly 2: Band of Thieves (Mar 17, 2004 prototype)&lt;br /&gt;
|builddate=Mar 17, 2004 14:18:08&lt;br /&gt;
|buildname=Internal&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Thatawesomecat&lt;br /&gt;
|releasedby=Thatawesomecat&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=INTERNAL NTSC SLY 2: BAND OF THIEVES March 2004&lt;br /&gt;
|origin_disc_type=PlayStation 2 Internal&lt;br /&gt;
|game=Sly 2: Band of Thieves&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 15, 2004}} {{RegionDate|US|Aug 13, 2004}}&lt;br /&gt;
|release_date={{RegionDate|JP|Jun 16, 2005}} {{RegionDate|US|Sep 14, 2004}} {{RegionDate|EU|Oct 29, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Sly 2 - Band of Thieves (Mar 17, 2004 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of Sly 2: Band of Thieves for the Sony PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Sly_2:_Band_of_Thieves/Mar_17_2004_prototype}}&lt;br /&gt;
* Archive contains the original dump along with a patched version of the dump that enables debugging features.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
sly 2 mar 2004 disc.png|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://assembler-games.com/threads/sly-2-band-of-thieves-march-17th-2004-prototype.69785/ Original release thread on ASSEMBlerGames.] [http://archive.is/vuqP6 (Archive)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Sly 2: Band of Thieves}}&lt;br /&gt;
{{Navbox prototype|The Sly Collection}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ratchet_%26_Clank:_Up_Your_Arsenal_(May_26,_2004_prototype)&amp;diff=165124</id>
		<title>Ratchet &amp; Clank: Up Your Arsenal (May 26, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ratchet_%26_Clank:_Up_Your_Arsenal_(May_26,_2004_prototype)&amp;diff=165124"/>
		<updated>2026-06-07T14:09:27Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Gsdx 20180808175039.png&lt;br /&gt;
|Page name=Ratchet &amp;amp; Clank: Up Your Arsenal (May 28, 2004 prototype)&lt;br /&gt;
|builddate=May 26, 2004 12:38:28&lt;br /&gt;
|buildname=FOCUS344&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Thatawesomecat&lt;br /&gt;
|releasedby=Foas&lt;br /&gt;
|filereleasedate=March 24, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Ratchet &amp;amp; Clank 3 DONGLED Internal NTSC&lt;br /&gt;
|origin_disc_type=PlayStation 2 Internal&lt;br /&gt;
|origin_ownership=Thatawesomecat (Present)&lt;br /&gt;
|game=Ratchet &amp;amp; Clank: Up Your Arsenal&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 30, 2004}} {{RegionDate|US|Sep 23, 2004}}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 25, 2004}} {{RegionDate|US|Nov 3, 2004}} {{RegionDate|EU|Nov 12, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Ratchet &amp;amp; Clank - Up Your Arsenal (May 26, 2004 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/ratchet-clank-up-your-arsenal-may-26-2004-prototype.-7z&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of &#039;&#039;&#039;Ratchet &amp;amp; Clank: Up Your Arsenal&#039;&#039;&#039; (also known as &#039;&#039;&#039;Ratchet &amp;amp; Clank 3&#039;&#039;&#039; in Europe) for the Sony PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Differences Unknown.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.assembler-games.com/threads/ps2-ratchet-clank-up-your-arsenal-may-26th-2004-build-344.70737/ Release thread on ASSEMBlerGames archive.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ratchet &amp;amp; Clank: Up Your Arsenal}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=164790</id>
		<title>PlayStation 3 Debugging Station (development hardware)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=164790"/>
		<updated>2026-06-03T22:15:20Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=PlayStation 3 Debugging Station (development hardware)&lt;br /&gt;
|origin_type=Dev kit&lt;br /&gt;
|game=PlayStation 3 Debugging Station&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A debug console for the PlayStation 3. It is also often known as a &amp;quot;test kit&amp;quot; due to the TEST label that can be seen right underneath the PlayStation 3 logo.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The model prefix for this system is typically DECH, and common variants include the A00A, based off the initial CECHA model, the J00A, based off the newer CECHJ model, and the 2500, a Slim variant. DECH-3000 and 4000 variants also exist, though uncommon.&lt;br /&gt;
* Includes functionality not present in retail consoles, such as disabling HDCP. Many functions such as SDK connectivity can be restored via CFW on retail consoles.&lt;br /&gt;
* These consoles were often used for game testing and press coverage (the latter because journalists would often receive burnt/pressed BD-Rs containing pre-release/review builds of games).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.psdevwiki.com/ps3/SKU_Models_Nonretail#Debug/AV_Tool/Arcade/DTCP-IP_Debugger_Models PSDevWiki for more extensive technical documentation]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=164789</id>
		<title>PlayStation 3 Debugging Station (development hardware)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=164789"/>
		<updated>2026-06-03T22:10:26Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=PlayStation 3 Debugging Station (development hardware)&lt;br /&gt;
|origin_type=Dev kit&lt;br /&gt;
|game=PlayStation 3 Debugging Station&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A debug console for the PlayStation 3. It is also often known as a &amp;quot;test kit&amp;quot; due to the TEST label that can be seen right underneath the PlayStation 3 logo.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The model prefix for this system is typically DECH, and common variants include the A00A, based off the initial CECHA model, the J00A, based off the newer CECHJ model, and the 2500, a Slim variant. DECH-3000 and 4000 variants also exist, though uncommon.&lt;br /&gt;
* Includes functionality not present in retail consoles, such as disabling HDCP. Many functions such as SDK connectivity can be restored via CFW on retail consoles.&lt;br /&gt;
* These consoles were often used for game testing and press coverage (the latter because journalists would often receive burnt/pressed BD-Rs contain pre-release/review builds of games).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.psdevwiki.com/ps3/SKU_Models_Nonretail#Debug/AV_Tool/Arcade/DTCP-IP_Debugger_Models PSDevWiki for more extensive technical documentation]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=164787</id>
		<title>PlayStation 3 Debugging Station (development hardware)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=PlayStation_3_Debugging_Station_(development_hardware)&amp;diff=164787"/>
		<updated>2026-06-03T22:09:41Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: a very, very basic writeup. plesse expand and clarify whenever necessary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=PlayStation 3 Debugging Station (development hardware)&lt;br /&gt;
|origin_type=Dev kit&lt;br /&gt;
|game=PlayStation 3 Debugging Station&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A debug console for the PlayStation 3. It is also often known as a &amp;quot;test kit&amp;quot; due to the TEST label that can be seen right underneath the PlayStation 3 logo.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The model prefix for this system is typically DECH, and common variants include the A00A, based off the initial CECHA model, the J00A, based off the newer CECHL model, and the 2500, a Slim variant. DECH-3000 and 4000 variants also exist, though uncommon.&lt;br /&gt;
* Includes functionality not present in retail consoles, such as disabling HDCP. Many functions such as SDK connectivity can be restored via CFW on retail consoles.&lt;br /&gt;
* These consoles were often used for game testing and press coverage (the latter because journalists would often receive burnt/pressed BD-Rs contain pre-release/review builds of games).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.psdevwiki.com/ps3/SKU_Models_Nonretail#Debug/AV_Tool/Arcade/DTCP-IP_Debugger_Models PSDevWiki for more extensive technical documentation]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=MediEvil_(Sep_7,_1997_prototype)&amp;diff=164786</id>
		<title>MediEvil (Sep 7, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=MediEvil_(Sep_7,_1997_prototype)&amp;diff=164786"/>
		<updated>2026-06-03T21:54:48Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=MEECTS97_Title.png&lt;br /&gt;
|Page name=MediEvil (Sep 7, 1997 prototype)&lt;br /&gt;
|builddate=Sep 7, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hwd45, Anonymous&lt;br /&gt;
|releasedby=Hwd45, Anonymous&lt;br /&gt;
|filereleasedate=September 17, 2022&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Medievil PAL V.1&lt;br /&gt;
|origin_disc_type=PlayStation Promo Disc (Black and Gold)&lt;br /&gt;
|origin_dumpmethod=MPF 2.1 (Plextor PX-W4012TA 1.07)&lt;br /&gt;
|origin_ownership=Hwd45, Anonymous (2022-)&lt;br /&gt;
|origin_lot=Project Eclipse&lt;br /&gt;
|game=MediEvil&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|final_builddate={{RegionDate|JP|May 12, 1999}} {{RegionDate|EU|Sep 17, 1998}} {{RegionDate|US|Sep 24, 1998}}&lt;br /&gt;
|release_date={{RegionDate|JP|Jun 17, 1999}} {{RegionDate|US|Oct 1, 1998}} {{RegionDate|EU|Oct 1, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Medievil (Sep 7, 1997 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/medievil-september-9th-1997-prototype.-7z&lt;br /&gt;
}}&lt;br /&gt;
A early prototype of MediEvil for the PlayStation. Two discs have been located, and both returned similar dumps. Both dumps can be seen in the Internet Archive download link.&lt;br /&gt;
==Notes==&lt;br /&gt;
* A demo made for ECTS 1997&lt;br /&gt;
* The inclusion of the titlescreen options makes it likley that this version of the demo is only intended for press and not the showfloor&lt;br /&gt;
* While the build has been compiled on Sep 7 1997 (the accurate build date can be obtained from the MEDRES.MWD), materials suggest this build is based on prototype much earlier just like the rolling demo&lt;br /&gt;
* The titlescreen lets the player start the game and configure which level it starts from in the level select&lt;br /&gt;
* The options menu contains a stage, movie and music select. The Model- and Sound Test are referenced but the code has been stripped from the game&lt;br /&gt;
* Starting level lets the player only choose between the 2 demo levels and movie only between 3 movies&lt;br /&gt;
* None of the games data despite the restrictions has been stripped and a patch to fully unlock the titlescreen options is included&lt;br /&gt;
* The titlescreen cycles through different colors everytime it gets reloaded&lt;br /&gt;
* The demo consists of the Graveyard and the Ant Caves, however the gameplay flow of the levels has been slightly altered with text annotations&lt;br /&gt;
* At this point of development a lot of levels have not even been started yet in terms of programming and therefore only consist of their map model and very barebones if at all teleportation and entity placements&lt;br /&gt;
* Unlike the rolling demo, this build uses a early version of the health meter system where green bones will give the player a life and blue bones will expand the players health meter&lt;br /&gt;
* This build contains almost all cut levels, however theyre in an early stage of development and therefore unscripted&lt;br /&gt;
* Cut levels included in this build are: The Coffin Vaults, Fields of Dust, The River, The Muddy Riverbank, The Mud Slide, Circle of Shadows, The Silver Wood ,The Halls of Illusion, The Hub, The Great Machine&lt;br /&gt;
* At this point the trident is still in the weapons list but its model has been taken out of the game, suggest it was cut &lt;br /&gt;
* In the files there can be found models for the old version of dragon dan aswell as a fully animated model of Dan sliding down the cut Mudslide level&lt;br /&gt;
* All the levels differ greatly from their final counterparts&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:MEECTS97_Title.png|Title&lt;br /&gt;
File:MEECTS97_1.png&lt;br /&gt;
File:MEECTS97_2.png&lt;br /&gt;
File:MEECTS97_3.png&lt;br /&gt;
File:MEECTS97_4.png&lt;br /&gt;
File:MEECTS97_5.png&lt;br /&gt;
File:MEECTS97_6.png&lt;br /&gt;
File:MEECTS97_7.png&lt;br /&gt;
File:MEECTS97_8.png&lt;br /&gt;
File:MEECTS97_9.png&lt;br /&gt;
File:MEECTS97_10.png&lt;br /&gt;
File:MEECTS97_11.png&lt;br /&gt;
File:MEECTS97_12.png&lt;br /&gt;
File:MEECTS97_13.png&lt;br /&gt;
File:MEECTS97_14.png&lt;br /&gt;
File:MEECTS97_15.png&lt;br /&gt;
File:MEECTS97_16.png&lt;br /&gt;
File:MEECTS97_17.png&lt;br /&gt;
File:MEECTS97_18.png&lt;br /&gt;
File:MEECTS97_19.png&lt;br /&gt;
File:MEECTS97_20.png&lt;br /&gt;
File:MEECTS97_21.png&lt;br /&gt;
File:MEECTS97_22.png&lt;br /&gt;
File:MEECTS97_23.png&lt;br /&gt;
File:MEECTS97_24.png&lt;br /&gt;
File:MEECTS97_25.png&lt;br /&gt;
File:MEECTS97_26.png&lt;br /&gt;
File:MEECTS97_27.png&lt;br /&gt;
File:MEECTS97_28.png&lt;br /&gt;
File:MEECTS97_29.png&lt;br /&gt;
File:MEECTS97_30.png&lt;br /&gt;
File:MEECTS97_31.png&lt;br /&gt;
File:MEECTS97_32.png&lt;br /&gt;
File:MEECTS97_33.png&lt;br /&gt;
File:MEECTS97_34.png&lt;br /&gt;
File:MEECTS97_35.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;tldtODfwMXg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;46QLmyEpWAU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:MedievilPalV1.png|Disc front&lt;br /&gt;
File:MedievilPalV1-2.png|Disc front, second copy&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Special Thanks to SolidSnake11 for creating a patch to unlock the titlescreen options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|MediEvil}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot_2:_Cortex_Strikes_Back_(Jun_15,_1997_prototype)&amp;diff=164785</id>
		<title>Crash Bandicoot 2: Cortex Strikes Back (Jun 15, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Crash_Bandicoot_2:_Cortex_Strikes_Back_(Jun_15,_1997_prototype)&amp;diff=164785"/>
		<updated>2026-06-03T21:54:05Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Crash2-Jun15-1.png&lt;br /&gt;
|Page name=Crash Bandicoot 2: Cortex Strikes Back (Jun 15, 1997 prototype)&lt;br /&gt;
|builddate=Jun 15, 1997 21:50:58&lt;br /&gt;
|buildname=NTSC V.2&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hwd45, psx-collector&lt;br /&gt;
|releasedby=Hwd45, psx-collector, Darkaiser, madmarsrocks, Iniche, Niko&lt;br /&gt;
|filereleasedate=May 1, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=CRASH BANDICOOT 2 NTSC V.2&lt;br /&gt;
|origin_disc_type=PlayStation Promo Disc (Black and Gold)&lt;br /&gt;
|origin_dumpmethod=CloneCD (SuperMulti DVD burner)&amp;lt;br&amp;gt;DiscImageCreator (Plextor PX-W5224TA)&lt;br /&gt;
|origin_ownership=Hwd45 (2021)&amp;lt;br&amp;gt;psx-collector (2021-Present)&lt;br /&gt;
|game=Crash Bandicoot 2: Cortex Strikes Back&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 29, 1997}} {{RegionDate|EU|Oct 30, 1997}} {{RegionDate|JP|Nov 4, 1997}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 4, 1997}} {{RegionDate|EU|Dec 5, 1997}} {{RegionDate|JP|Dec 18, 1997}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=News/Crash_Landing&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Crash_Bandicoot_2_Cortex_Strikes_Back_(Jun_15,_1997_prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of Crash Bandicoot 2: Cortex Strikes Back for the PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Crash_Bandicoot_2:_Cortex_Strikes_Back/June_15th,_1997_build}}&lt;br /&gt;
&lt;br /&gt;
*The build matches the demo that was used at E3 1997. Starting on the second warp room, five levels are normally available, with three more available in the (inaccessible) first warp room. Sewer or Later, Hangin&#039; Out, and Ruination are also present, but can be only seen in demo mode and cannot be accessed through normal means.&lt;br /&gt;
**Level 6 - Snow Go&lt;br /&gt;
**Level 7 - Rock It&lt;br /&gt;
**Level 8 - Bear It&lt;br /&gt;
**Level 9 - Hang Eight&lt;br /&gt;
**Level 10 - Taz Tiger&lt;br /&gt;
**Level 1 - Turtle Woods (accessible through cheat code only)&lt;br /&gt;
**Level 2 - Cold Hard Crash (accessible through cheat code only)&lt;br /&gt;
**Level 5 - Crash Dash (accessible through cheat code only)&lt;br /&gt;
*An earlier logo design is used, featuring considerably different lighting and choice of text colors.&lt;br /&gt;
*There are a number of Crash 1 leftovers, notably including the HUD and the game&#039;s pause menu.&lt;br /&gt;
*Crash&#039;s moves are more limited here: by doing an extra-high jump performed by sliding or ducking and then jumping, when touching the ground you won&#039;t be able to take control of him until the animation ends. The only way to avoid this is by spinning in the exact moment you touch the ground.&lt;br /&gt;
*The game doesn&#039;t save smashed boxes, collected wumpas or defeated enemies when the player respawns after dying or after returning to the main level when losing in a bonus round.&lt;br /&gt;
*Dying on the last life will never result in a game over. The player is, as a result, capable of dying as many times as they like.&lt;br /&gt;
*There are no specific music tracks for bonus rounds and alternate routes - the main path music is always used in both instances instead.&lt;br /&gt;
*If Crash dies while in a bonus round, the bonus platform will lock when Crash returns to the main level. The only way to retry it is if the player loses a life.&lt;br /&gt;
*Crystals are smaller and more transparent, have a different shape, lack a shadow, and don&#039;t shine. They will fly away upon collecting it instead of going off-screen after a second to the HUD.&lt;br /&gt;
*The Nitro detonator wasn&#039;t implemented yet at this point in development.&lt;br /&gt;
*The broken box tally in the HUD is only displayed in bonus rounds instead.&lt;br /&gt;
*There is no box counter at the end of the levels.&lt;br /&gt;
*Gems are not present at this point in development.&lt;br /&gt;
*Many animations are missing at this point, like when spoiling a collectible, dancing or warping.&lt;br /&gt;
*Hangin&#039; Out features a completely different level design. Everything was later redone from scratch, with some layout chunks reused in the final version.&lt;br /&gt;
*The majority of the music tracks are different to how they sound in the final game.&lt;br /&gt;
*Rock It has an entirely unique theme, which is not present in the final game.&lt;br /&gt;
* Some cheat code combinations can be done while in the warp room:&lt;br /&gt;
** Unlock the elevator to Warp Room 1 - &#039;&#039;&#039;Up, Up, Down, Down, Left, Right, Left, Right, Down, Circle, Square, Triangle&#039;&#039;&#039;&lt;br /&gt;
** Hold R2 to spawn the Cortex hologram - &#039;&#039;&#039;Up, Up, Down, Down, Left, Right, Left, Right, X, Circle, Circle&#039;&#039;&#039;&lt;br /&gt;
** Turn off cheats - &#039;&#039;&#039;Up, Up, Down, Down, Left, Right, Left, Right, Down, Circle, Triangle, Circle&#039;&#039;&#039;&lt;br /&gt;
*To enter a given level on start up, use the following Gameshark code (with XX replaced with the level ID) and reset the game:&lt;br /&gt;
**To enter &#039;&#039;Sewer or Later&#039;&#039;, replace XX with 0A.&lt;br /&gt;
**To enter &#039;&#039;Hangin&#039; Out&#039;&#039;, replace XX with 0D.&lt;br /&gt;
**To enter &#039;&#039;Ruination&#039;&#039;, replace XX with 0F.&lt;br /&gt;
&lt;br /&gt;
 80011520 00XX&lt;br /&gt;
&lt;br /&gt;
*Dump verified using DIC.&lt;br /&gt;
*Miscellaneous Notes:&lt;br /&gt;
**Game is emulatable: Yes, works on PSP and PSVita with Adrenaline (as of May 2, 2021)&lt;br /&gt;
**Game utilizes a dongle: No&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash2-Jun15-1.png|Title screen&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 01.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 02.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 03.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 05.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 06.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 07.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 08.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 09.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 10.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 11.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 12.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 13.png|Gameplay&lt;br /&gt;
File:Crash 2 Jun 15 1997 prototype - 14.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Crash2-Jun15-Disc.png|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;ui8mG53dnaY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;LYj5CnnZlUk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;cDYY7pFZLWc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;9tRFlVpr3d8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;NfMGEilLSzg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;XQ7uUQq69Hw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thank you to the whole Crash Landing team, and especially Hwd45, psx-collector, Darkaiser/GDias, madmarsrocks, Iniche and an anonymous donor in researching and donating for this release!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[News/Crash Landing|The original announcement article for this prototype.]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]&lt;br /&gt;
*[http://redump.org/disc/108445/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Crash Bandicoot 2: Cortex Strikes Back}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=PaRappa_the_Rapper_(Sep_24,_1996_prototype)&amp;diff=164784</id>
		<title>PaRappa the Rapper (Sep 24, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=PaRappa_the_Rapper_(Sep_24,_1996_prototype)&amp;diff=164784"/>
		<updated>2026-06-03T21:53:16Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=PaRappa the Rapper (Sep 24, 1996 prototype) title.png&lt;br /&gt;
|Page name=PaRappa the Rapper (Sep 24, 1996 prototype)&lt;br /&gt;
|builddate=Sep 24, 1996&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Mementomori&lt;br /&gt;
|releasedby=Mementomori&lt;br /&gt;
|filereleasedate=June 29, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_disc_type=PlayStation Promo Disc (Black and Gold)&lt;br /&gt;
|origin_ownership=mementomori (2021-2022), Vindico (Present)&lt;br /&gt;
|game=PaRappa the Rapper&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Rhythm&lt;br /&gt;
|final_builddate={{RegionDate|JP|Sep 27, 1996}} {{RegionDate|EU|Aug 23, 1997}} {{RegionDate|US|Sep 1, 1997}}&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 6, 1996}} {{RegionDate|EU|Sep 26, 1997}} {{RegionDate|US|Oct 31, 1997}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PaRappa the Rapper (Sep 24, 1996 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/parappa-the-rapper-sep-24-1996-prototype.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of PaRappa the Rapper for the Sony PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:PaRappa the Rapper (PlayStation)/Sep 24, 1996}}&lt;br /&gt;
&lt;br /&gt;
===General Differences===&lt;br /&gt;
&lt;br /&gt;
*Executable file is dated three days before NTSC-J final&#039;s EXE of September 27, 1996.&lt;br /&gt;
*The executable file is named PRR.BIN instead of SCPS_180.02. This appears to differ from the final build but at this time it is unsure in what ways.&lt;br /&gt;
*Stage 7&#039;s audio file, STAGE7.XA1 apparently differs from final, however the differences are trivial/unnoticeable. This also applies to Stage 3&#039;s FMV. These may need further investigating, but the files in the final build could just be simple re-renders or exports.&lt;br /&gt;
*S8/XMOVIE8.STR, the end credits of the game, includes a credits sequence that differ from the final build slightly. A couple of examples include &amp;quot;P.Fleaswallow&amp;quot; being referred to as &amp;quot;P.Freaswallow&amp;quot; and Joe Chin&#039;s last name being lowercased.&lt;br /&gt;
*Every scene&#039;s COMOD(X).BIN file differs from the final build. These are overlay files which contain the scene&#039;s unique code as well as subtitles, and seem to contain more debug code than the final files. The English dialogue appear to match the final NTSC-J release, unsure of Japanese dialogue.&lt;br /&gt;
&lt;br /&gt;
===Gameplay Differences===&lt;br /&gt;
&lt;br /&gt;
*It is possible to spam button inputs and consistently successfully obtain points. This allows you to complete the game with considerably more ease than the final version.&lt;br /&gt;
*Sometimes, you will not fail the song when you reach &amp;quot;AWFUL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ParappaTheRapper 1996-09-24 PSX.png|Disc scan.&lt;br /&gt;
PaRappa1Disc.jpg|Disc photo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;_4RBQ3abRYc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;LS3WGbd2ajg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
*Special thanks to Hwd45 for assisting with the initial research for the build.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Prototype Footer|PaRappa the Rapper}}&lt;br /&gt;
{{Navbox prototype|PaRappa the Rapper Remastered}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gran_Turismo_(Jul_29,_1997_prototype)&amp;diff=164783</id>
		<title>Gran Turismo (Jul 29, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gran_Turismo_(Jul_29,_1997_prototype)&amp;diff=164783"/>
		<updated>2026-06-03T21:52:50Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=vlcsnap-2022-09-10-19h41m19s287.png&lt;br /&gt;
|Page name=Gran Turismo (Jul 29, 1997 prototype)&lt;br /&gt;
|builddate=Jul 29, 1997&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=mementomori&lt;br /&gt;
|releasedby=mementomori&lt;br /&gt;
|filereleasedate=September 17, 2022&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=GRAN TURISMO NTSC DEMO&lt;br /&gt;
|origin_disc_type=PlayStation Promo Disc (Black and Gold)&lt;br /&gt;
|origin_ownership=mementomori (2022-Present)&lt;br /&gt;
|origin_lot=Project Eclipse&lt;br /&gt;
|game=Gran Turismo&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|final_builddate={{RegionDate|JP|November 27, 1997}} {{RegionDate|EU|April 14, 1998}} {{RegionDate|US|April 15, 1998}}&lt;br /&gt;
|release_date={{RegionDate|JP|December 23, 1997}} {{RegionDate|EU|May 8, 1998}} {{RegionDate|US|May 12, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gran Turismo (Jul 29, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Gran Turismo for the PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
*A pre-release version of the Test Drive demo, which was compiled Aug 2, 1997, 4 days after this build.&lt;br /&gt;
*You can change the color of used cars in Gran Turismo Mode.&lt;br /&gt;
*You can only access the Toyota Dealership in GT Mode.&lt;br /&gt;
*You can only select the NSX &#039;97 or the Civic SiR-II.&lt;br /&gt;
*The only playable track is the High Speed Ring. It may be possible to access other tracks or cars via hacking.&lt;br /&gt;
*Different soundtrack with respect to the PCPX-96085 version of August 2, 1997.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Vlcsnap-2022-09-10-19h41m19s287.png|Title&lt;br /&gt;
File:Vlcsnap-2022-09-10-19h41m05s008.png&lt;br /&gt;
File:Vlcsnap-2022-09-10-19h41m22s754.png&lt;br /&gt;
File:Vlcsnap-2022-09-10-19h41m30s794.png&lt;br /&gt;
File:Vlcsnap-2022-09-10-19h41m41s439.png&lt;br /&gt;
File:Vlcsnap-2022-09-10-19h41m55s385.png&lt;br /&gt;
File:Vlcsnap-2022-09-10-19h42m04s264.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;4rt-v-l6pE0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;224&amp;quot;&amp;gt;tldtODfwMXg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:20220910 211356.jpg|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Gran Turismo}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Little_King%27s_Story_(Aug_8,_2009_prototype)&amp;diff=163625</id>
		<title>Little King&#039;s Story (Aug 8, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Little_King%27s_Story_(Aug_8,_2009_prototype)&amp;diff=163625"/>
		<updated>2026-05-24T23:40:51Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page Little King&amp;#039;s Story (Aug 8, 2009 prototype) to Little King&amp;#039;s Story (Aug 2008 prototype): Moved page in light of the notes from recent edit to this page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Little King&#039;s Story (Aug 2008 prototype)]]&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Little_King%27s_Story_(Aug_2008_prototype)&amp;diff=163624</id>
		<title>Little King&#039;s Story (Aug 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Little_King%27s_Story_(Aug_2008_prototype)&amp;diff=163624"/>
		<updated>2026-05-24T23:40:51Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page Little King&amp;#039;s Story (Aug 8, 2009 prototype) to Little King&amp;#039;s Story (Aug 2008 prototype): Moved page in light of the notes from recent edit to this page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Little King&#039;s Story (Aug 2008 prototype)&lt;br /&gt;
|titlescreen=RO3EXJ_2022-12-24_18-10-40.png&lt;br /&gt;
|builddate=Aug 2008&lt;br /&gt;
|buildname=0808&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=December 25, 2022&lt;br /&gt;
|origin_type=RVT-R&lt;br /&gt;
|origin_labels=Little King&#039;s Story 0808&lt;br /&gt;
|origin_dumpmethod=RVT-R Reader (CleanRip)&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Little King&#039;s Story&lt;br /&gt;
|system=Nintendo Wii&lt;br /&gt;
|genre=Real-time strategy, life simulation, role-playing&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|N/A }} {{RegionDate|US|N/A }}&lt;br /&gt;
|release_date={{RegionDate|JP|Sep 8, 2009 }} {{RegionDate|EU|Apr 24, 2009}} {{RegionDate|US|Jul 21, 2009 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Little King&#039;s Story (Aug 8, 2009 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/LittleKingsStoryAug82009prototype&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Little King&#039;s Story for the Wii.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Differences unknown.&lt;br /&gt;
* Disc information:&lt;br /&gt;
** Header Product Code: RABAZZ&lt;br /&gt;
** Header Version Number: 0&lt;br /&gt;
** Header Title: Sample Game Name&lt;br /&gt;
** Executable Name: /main.dol&lt;br /&gt;
** Latest date in DOL: 3/6/2008 5:40:00 PM&lt;br /&gt;
** Latest date in DOL (final build): TBD&lt;br /&gt;
** Apploader date: 10/3/2007&lt;br /&gt;
** Apploader date (final build): TBD&lt;br /&gt;
** Errors (Data Blocks): 0&lt;br /&gt;
** Errors (Unused Blocks):  0&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable in Dolphin: No (as of December 25, 2022).&lt;br /&gt;
*** Issues: Black screen, no error in the log.&lt;br /&gt;
** Debug enabled: Maybe&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Little King&#039;s Story 0808.JPG|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archive Contents:&#039;&#039;&#039;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=RABAZZ-998.iso|type=File|date=2022-11-26 11:35:26|size=4707319808|crc32=9EA97395|md5=5ea92c027b8f78881512078dd5c4edcb|sha1=995774665964462bfe8b25ba3679796256d7bfd1|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=Little King&#039;s Story 0808.JPG|type=File|date=2022-11-26 10:53:01|size=2997186|crc32=65EA3C04|md5=e7b6a744e156dbc2c17f5a4548a4e288|sha1=8103e7670daa24c08ed24f46ccb2eec442f19c3d|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=RABAZZ-998-dumpinfo.txt|type=File|date=2022-11-26 10:52:43|size=175|crc32=B087ED81|md5=98a0c8a504bc47b3d5eb61d8e388933e|sha1=992591903558c33ab5dab5f4e575c84ed7a7b679|comment=}}&lt;br /&gt;
{{filelistentry |i=4|icon=file|indent=0|filename=RABAZZ-998.bca|type=File|date=2022-11-26 10:52:43|size=64|crc32=18E9F416|md5=cfb6e20b6f0026129bdeaabea75640d3|sha1=11a5eabe5c0a4675a4109bee5c89ce109ba297b8|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Download File:&#039;&#039;&#039;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=Little King&#039;s Story (Aug 8, 2009 prototype).7z |type=7zip Archive |date=2022-12-25 10:28:28|size=4283852083|crc32=77E3FFFA|md5=0a814c46726e700376089cac7daa5f92 |sha1=f3691976a74c6f0d571c51efc16576906d97694c|comment=Download file}}&lt;br /&gt;
|date=yes&lt;br /&gt;
|comment=yes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
 &lt;br /&gt;
* [[Project Deluge: Xbox 360 and Wii|Project Deluge: Xbox 360 and Wii (December 25, 2022)]]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Little King&#039;s Story}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_(Sep_17,_2009_deploy_build)&amp;diff=161461</id>
		<title>LittleBigPlanet (Sep 17, 2009 deploy build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_(Sep_17,_2009_deploy_build)&amp;diff=161461"/>
		<updated>2026-04-23T18:29:48Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP Deploy Build Move Level.png&lt;br /&gt;
|Page name=LittleBigPlanet (Sep 17, 2009 prototype)&lt;br /&gt;
|builddate=Sep 17, 2009&lt;br /&gt;
|buildname=LBP Deploy Build&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=MysteriousCube, mementomori&lt;br /&gt;
|filedumpdate=2017&lt;br /&gt;
|filereleasedate=April 23, 2021&lt;br /&gt;
|origin_type=Supermassive Games DECR-1000A&lt;br /&gt;
|origin_lot=Dreamiverse Mega Release 2021&lt;br /&gt;
|game=LittleBigPlanet&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 3, 2008}} {{RegionDate|US|Oct 27, 2008}} {{RegionDate|UK|Nov 5, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet (Sep 17, 2009 prototype).zip&lt;br /&gt;
|external=https://archive.org/download/little-big-planet-deploy-build-bcus-98148.7z/LittleBigPlanet%20Deploy%20Build%20-%20Sept%2017%202009%20-%20UP9000-BCUS98148_00-GLBPPACKAGE00001-A0100-V0100-RE.pkg&lt;br /&gt;
}}&lt;br /&gt;
A post-release prototype of &#039;&#039;&#039;LittleBigPlanet&#039;&#039;&#039; for the Sony PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet_(PlayStation_3)/Deploy_Build}}&lt;br /&gt;
* The serial is BCUS98148 (USA Region).&lt;br /&gt;
* Based on an early revision of 1.22.&lt;br /&gt;
*Initially created to showcase PlayStation Move functionality within LittleBigPlanet. This appears to be a match to the tech demo from TGS 2009. Ironically, as of now, PS Move functionality does not work with this build. &lt;br /&gt;
*Contains thousands of assets and levels from varying stages of development of LittleBigPlanet and assets/levels from a very primitive stage of LittleBigPlanet 2.&lt;br /&gt;
*The executable (EBOOT.BIN) contains full debugging symbols.&lt;br /&gt;
*There is a small debug menu and various debugging functions. Listed below are said debugging functions. These are usually present in other debug builds of the PS3 LittleBigPlanet games unless stated otherwise. &lt;br /&gt;
&lt;br /&gt;
===Debugging Functions===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!View Functions (Exclusive to Deploy Build)*&lt;br /&gt;
|L1 + L2 + R1 + R2&lt;br /&gt;
|-&lt;br /&gt;
!Customize Character view**&lt;br /&gt;
|L2 + R2 + Circle&lt;br /&gt;
|-&lt;br /&gt;
!Open Debug Menu Shortcut&lt;br /&gt;
|L2 + R2 + START&lt;br /&gt;
|-&lt;br /&gt;
!Debug Teleport**&lt;br /&gt;
|L3 + R3 (press X after moving the left stick)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;*NOTE:Press Right on the D-Pad on any function with a + next to it to expand.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;**NOTE: Debug Teleport and Customize Character view are usually enabled with the Debug Camera option in the debug builds of the PS3 LBP games. Here, the camera doesn&#039;t move.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:LBP Deploy Build Grapple Level.png&lt;br /&gt;
File:LBP Deploy Build English Seaside Out to Sea.png&lt;br /&gt;
File:LBP Deploy Build American Midwest Cowabunga.png&lt;br /&gt;
File:LBP_Deploy_Build_Functions_or_Memory_Usage.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
*Special thanks to &#039;&#039;&#039;Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro&#039;&#039;&#039; for assisting with researching these builds.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_(Aug_28,_2008_prototype)&amp;diff=156823</id>
		<title>LittleBigPlanet (Aug 28, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_(Aug_28,_2008_prototype)&amp;diff=156823"/>
		<updated>2026-01-31T19:04:56Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page LittleBigPlanet (Aug 28, 2008 prototype) to LittleBigPlanet (Sep 14, 2008 prototype) over redirect: new information, particularly from more LBP builds surfacing over the years and cross referencing those, has confirmed that the date of aug 28 2008 was not the true date and cannot be used in place of the date usually found in the &amp;quot;LittleBigPlanet build date&amp;quot; string, which is omitted in this build.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[LittleBigPlanet (Sep 14, 2008 prototype)]]&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_(Sep_14,_2008_prototype)&amp;diff=156822</id>
		<title>LittleBigPlanet (Sep 14, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_(Sep_14,_2008_prototype)&amp;diff=156822"/>
		<updated>2026-01-31T19:04:55Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page LittleBigPlanet (Aug 28, 2008 prototype) to LittleBigPlanet (Sep 14, 2008 prototype) over redirect: new information, particularly from more LBP builds surfacing over the years and cross referencing those, has confirmed that the date of aug 28 2008 was not the true date and cannot be used in place of the date usually found in the &amp;quot;LittleBigPlanet build date&amp;quot; string, which is omitted in this build.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Lbp title.png&lt;br /&gt;
|Page name=LittleBigPlanet (Sep 14, 2008 prototype)&lt;br /&gt;
|builddate=Aug 28 2008&lt;br /&gt;
|buildname=r26479&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=hopefullyidontgetbanned&lt;br /&gt;
|releasedby=hopefullyidontgetbanned&lt;br /&gt;
|filereleasedate=June 18, 2019&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|origin_labels=PLAYSTATION 3 REVIEW LittleBigPlanet (Beta - not final build) September 2008&lt;br /&gt;
|origin_dumpmethod=MultiMan&lt;br /&gt;
|game=LittleBigPlanet&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|release_date={{RegionDate|EU|Nov 3, 2008}} {{RegionDate|US|Oct 27, 2008}} {{RegionDate|UK|Nov 5, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet (Sep 14, 2008 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/LittleBigPlanetReviewBeta&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet&#039;&#039;&#039; for the Sony PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is BCES00141 (EU Region).&lt;br /&gt;
* Review build.&lt;br /&gt;
* Contains the full game with some unfinished content to be found upon datamining.&lt;br /&gt;
* A small debug menu can be accessed in the settings of the pause menu. The menu includes three options: Allow Developer Tutorials, Disable Poppet Tutorials and Skip Intro Cutscenes.&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet_(PlayStation_3)/LBP r26479}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:LittleBigPlanet_Beta_September_2008_Disc_Scan.jpg| Origin&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Assets_of_Incomplete_Builds&amp;diff=156376</id>
		<title>Assets/LittleBigPlanet 2/LittleBigPlanet 2 Assets of Incomplete Builds</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Assets_of_Incomplete_Builds&amp;diff=156376"/>
		<updated>2026-01-25T12:36:50Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet 2/LittleBigPlanet 2 Assets of Incomplete Builds&lt;br /&gt;
|releasedby=Imagisphere&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Lots of incomplete builds released by [[Imagisphere|Imagisphere]] over the years spanning across different years of LBP2&#039;s development from before and after its release.&lt;br /&gt;
&lt;br /&gt;
== LBP2 0x2FE ==&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LBP2 0x2FE.zip&lt;br /&gt;
|external=https://archive.org/details/Recovered-LBP-Data&lt;br /&gt;
|title=LBP2 0x2FE.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The date is unknown but it is likely associated with the 2009 data below.&lt;br /&gt;
&lt;br /&gt;
== December 16, 2009==&lt;br /&gt;
{{Download|file=Recovered Map Files.zip|title=Recovered Map Files.zip}}&lt;br /&gt;
{{Download|file=Recovered LBP2 Levels.zip|title=Recovered Map Levels.zip}}&lt;br /&gt;
{{Download|file=Recovered LBP2 FSBs.zip|title=Recovered FSBs.zip}}&lt;br /&gt;
{{Download|external=https://archive.org/details/Recovered-LBP-Data|title=December 16, 2009 Prototype Data}}&lt;br /&gt;
&lt;br /&gt;
== September, 2010 ==&lt;br /&gt;
{{Download|file=LBP2 Sept 2010.zip|external=https://archive.org/details/LBP2_Sept_2010|title=September, 2010}}&lt;br /&gt;
&lt;br /&gt;
== January 15, 2013 ==&lt;br /&gt;
{{Download|file=Recovered Map Files.zip|external=https://archive.org/details/lbp2_jan_15_2013|title=January 15, 2013}}&lt;br /&gt;
Supermassive Games data of unreleased Marvel content. Analysis done shows this is a debug build of LittleBigPlanet 2 with a partially corrupt farc, however the map and EBOOT have been fully recovered.&lt;br /&gt;
 &lt;br /&gt;
== April, 2013 ==&lt;br /&gt;
{{Download|file=LBP2 0x3EE.zip|external=https://archive.org/details/LBP2_0x3EE|title=April, 2013}}&lt;br /&gt;
Data for the Nightmare Before Christmas level kit.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Assets_of_Incomplete_Builds&amp;diff=156375</id>
		<title>Assets/LittleBigPlanet 2/LittleBigPlanet 2 Assets of Incomplete Builds</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Assets_of_Incomplete_Builds&amp;diff=156375"/>
		<updated>2026-01-25T12:35:50Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet 2/LittleBigPlanet 2 Assets of Incomplete Builds&lt;br /&gt;
|releasedby=Imagisphere&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Lots of incomplete builds released by [[Imagisphere|Imagisphere]] over the years spanning across different years of LBP2&#039;s development from before and after its release.&lt;br /&gt;
&lt;br /&gt;
== LBP2 0x2FE ==&lt;br /&gt;
&lt;br /&gt;
The date is unknown but it is likely associated with the 2009 data below.&lt;br /&gt;
&lt;br /&gt;
== December 16, 2009==&lt;br /&gt;
{{Download|file=Recovered Map Files.zip|title=Recovered Map Files.zip}}&lt;br /&gt;
{{Download|file=Recovered LBP2 Levels.zip|title=Recovered Map Levels.zip}}&lt;br /&gt;
{{Download|file=Recovered LBP2 FSBs.zip|title=Recovered FSBs.zip}}&lt;br /&gt;
{{Download|external=https://archive.org/details/Recovered-LBP-Data|title=December 16, 2009 Prototype Data}}&lt;br /&gt;
&lt;br /&gt;
== September, 2010 ==&lt;br /&gt;
{{Download|file=LBP2 Sept 2010.zip|external=https://archive.org/details/LBP2_Sept_2010|title=September, 2010}}&lt;br /&gt;
&lt;br /&gt;
== January 15, 2013 ==&lt;br /&gt;
{{Download|file=Recovered Map Files.zip|external=https://archive.org/details/lbp2_jan_15_2013|title=January 15, 2013}}&lt;br /&gt;
Supermassive Games data of unreleased Marvel content. Analysis done shows this is a debug build of LittleBigPlanet 2 with a partially corrupt farc, however the map and EBOOT have been fully recovered.&lt;br /&gt;
 &lt;br /&gt;
== April, 2013 ==&lt;br /&gt;
{{Download|file=LBP2 0x3EE.zip|external=https://archive.org/details/LBP2_0x3EE|title=April, 2013}}&lt;br /&gt;
Data for the Nightmare Before Christmas level kit.&lt;br /&gt;
&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LBP2 0x2FE.zip&lt;br /&gt;
|external=https://archive.org/details/Recovered-LBP-Data&lt;br /&gt;
|title=LBP2 0x2FE.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Prototype Footer|{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=151852</id>
		<title>LittleBigPlanet 2 (May 18, 2011 debug build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=151852"/>
		<updated>2025-11-20T02:07:43Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page LittleBigPlanet 2 (prototype) to LittleBigPlanet 2 (May 18, 2011 prototype): build date identified&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP2_Beta_br2_r58094.jpg&lt;br /&gt;
|Page name=LittleBigPlanet 2 (Beta)&lt;br /&gt;
|builddate=May 18 2011 16:06:26&lt;br /&gt;
|buildname=br2_r58094&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=KeRbDoG&lt;br /&gt;
|releasedby=KeRbDoG&lt;br /&gt;
|filedumpdate=November 17, 2025&lt;br /&gt;
|filereleasedate=November 19, 2025&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|origin_dumpmethod=ImgBurn Image&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Beta br2 r58094).7z&lt;br /&gt;
}}&lt;br /&gt;
A post-release build of LittleBigPlanet 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains debug functionality.&lt;br /&gt;
* Early version of the LittleBigPlanet 2 Move Pack DLC in the files.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=151851</id>
		<title>LittleBigPlanet 2 (May 18, 2011 debug build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=151851"/>
		<updated>2025-11-20T02:07:16Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP2_Beta_br2_r58094.jpg&lt;br /&gt;
|Page name=LittleBigPlanet 2 (Beta)&lt;br /&gt;
|builddate=May 18 2011 16:06:26&lt;br /&gt;
|buildname=br2_r58094&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=KeRbDoG&lt;br /&gt;
|releasedby=KeRbDoG&lt;br /&gt;
|filedumpdate=November 17, 2025&lt;br /&gt;
|filereleasedate=November 19, 2025&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|origin_dumpmethod=ImgBurn Image&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Beta br2 r58094).7z&lt;br /&gt;
}}&lt;br /&gt;
A post-release build of LittleBigPlanet 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains debug functionality.&lt;br /&gt;
* Early version of the LittleBigPlanet 2 Move Pack DLC in the files.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137810</id>
		<title>Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137810"/>
		<updated>2025-04-13T17:19:14Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* BCES01086_USER2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Sometimes, a PS3 build, in addition to contain a build (in a folder called TEST1234), contains additional data in other folders (such as TEST1234_CACHE). This page was created to add files of this type as these files may have been created by the build itself while it was running (which may not be possible to create more due to, for example, the lack of servers) or are separate files for testing builds.&lt;br /&gt;
&lt;br /&gt;
==BCES01086_USER2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* These files was extracted by [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] on Apr 11, 2025. These files came from a devkit owned by &#039;&#039;&#039;the cnh&#039;&#039;&#039; released on April 27, 2024.&lt;br /&gt;
* Probably related to [[LittleBigPlanet 2 (Mar 10, 2011 Install Data prototype)]].&lt;br /&gt;
* Contains files named &amp;quot;bigfart1&amp;quot; and &amp;quot;littlefart18&amp;quot;. They are profile data files, bigfart storing all of the player&#039;s saved creations (costumes, pods, in-game photos, levels on the moon, etc) and the littlefart storing game progression (story, pins unlocked) as well as the user&#039;s currently equipped costume and pod. Furthermore, if it has connected online, it will store their PSN username. The number indicates how many times that file was saved or written to in-game. It should be noted that this is the raw profile data, as opposed to a profile backup created in-game from the Pause menu.&lt;br /&gt;
* These files have a modification date of March 10, 2011.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=-Littlebigplanet 2- BCES01086 USER2.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137809</id>
		<title>Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137809"/>
		<updated>2025-04-13T17:18:41Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* BCES01086_USER2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Sometimes, a PS3 build, in addition to contain a build (in a folder called TEST1234), contains additional data in other folders (such as TEST1234_CACHE). This page was created to add files of this type as these files may have been created by the build itself while it was running (which may not be possible to create more due to, for example, the lack of servers) or are separate files for testing builds.&lt;br /&gt;
&lt;br /&gt;
==BCES01086_USER2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* These files was extracted by [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] on Apr 11, 2025. These files came from a devkit owned by &#039;&#039;&#039;the cnh&#039;&#039;&#039; released on April 27, 2024.&lt;br /&gt;
* Probably related to [[LittleBigPlanet 2 (Mar 10, 2011 Install Data prototype)]].&lt;br /&gt;
* Contains files named &amp;quot;bigfart1&amp;quot; and &amp;quot;littlefart18&amp;quot;. They are profile data files, bigfart storing all of the player&#039;s saved creations (costumes, pods, in-game photos, levels on the moon, etc) and the littlefart storing game progression (story, pins unlocked) as well as the user&#039;s currently equipped costume and pod. Furthermore, if it has connected online, it will show the  PSN username. The number indicates how many times that file was saved or written to in-game. It should be noted that this is the raw profile data, as opposed to a profile backup created in-game from the Pause menu.&lt;br /&gt;
* These files have a modification date of March 10, 2011.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=-Littlebigplanet 2- BCES01086 USER2.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137808</id>
		<title>Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137808"/>
		<updated>2025-04-13T17:17:33Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* BCES01086_USER2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Sometimes, a PS3 build, in addition to contain a build (in a folder called TEST1234), contains additional data in other folders (such as TEST1234_CACHE). This page was created to add files of this type as these files may have been created by the build itself while it was running (which may not be possible to create more due to, for example, the lack of servers) or are separate files for testing builds.&lt;br /&gt;
&lt;br /&gt;
==BCES01086_USER2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* These files was extracted by [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] on Apr 11, 2025. These files came from a devkit owned by &#039;&#039;&#039;the cnh&#039;&#039;&#039; released on April 27, 2024.&lt;br /&gt;
* Probably related to [[LittleBigPlanet 2 (Mar 10, 2011 Install Data prototype)]].&lt;br /&gt;
* Contains files named &amp;quot;bigfart1&amp;quot; and &amp;quot;littlefart18&amp;quot;. They are profile data files, bigfart storing all of the player&#039;s saved creations (costumes, pods, in-game photos, levels on the moon, etc) and the littlefart storing game progression (story, pins unlocked) as well as the user&#039;s currently equipped costume and pod, and if it has connected online, their PSN username. The number indicates how many times that file was saved or written to in-game. It should be noted that this is the raw profile data, as opposed to a profile backup created in-game from the Pause menu.&lt;br /&gt;
* These files have a modification date of March 10, 2011.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=-Littlebigplanet 2- BCES01086 USER2.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137807</id>
		<title>Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137807"/>
		<updated>2025-04-13T17:14:57Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* BCES01086_USER2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Sometimes, a PS3 build, in addition to contain a build (in a folder called TEST1234), contains additional data in other folders (such as TEST1234_CACHE). This page was created to add files of this type as these files may have been created by the build itself while it was running (which may not be possible to create more due to, for example, the lack of servers) or are separate files for testing builds.&lt;br /&gt;
&lt;br /&gt;
==BCES01086_USER2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* These files was extracted by [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] on Apr 11, 2025. These files came from a devkit owned by &#039;&#039;&#039;the cnh&#039;&#039;&#039; released on April 27, 2024.&lt;br /&gt;
* Probably related to [[LittleBigPlanet 2 (Mar 10, 2011 Install Data prototype)]].&lt;br /&gt;
* Contains files named &amp;quot;bigfart1&amp;quot; and &amp;quot;littlefart18&amp;quot;. They are profile data files, bigfart storing all of the player&#039;s saved creations (costumes, pods, levels on the moon, etc) and the littlefart storing game progression (story, pins unlocked) as well as the user&#039;s currently equipped costume and pod, and if it has connected online, their PSN username. The number indicates how many times that file was saved or written to in-game. It should be noted that this is the raw profile data, as opposed to a profile backup created in-game from the Pause menu.&lt;br /&gt;
* These files have a modification date of March 10, 2011.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=-Littlebigplanet 2- BCES01086 USER2.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137806</id>
		<title>Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137806"/>
		<updated>2025-04-13T17:13:48Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* BCES01086_USER2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Sometimes, a PS3 build, in addition to contain a build (in a folder called TEST1234), contains additional data in other folders (such as TEST1234_CACHE). This page was created to add files of this type as these files may have been created by the build itself while it was running (which may not be possible to create more due to, for example, the lack of servers) or are separate files for testing builds.&lt;br /&gt;
&lt;br /&gt;
==BCES01086_USER2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* These files was extracted by [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] on Apr 11, 2025. These files came from a devkit owned by &#039;&#039;&#039;the cnh&#039;&#039;&#039; released on April 27, 2024.&lt;br /&gt;
* Probably related to [[LittleBigPlanet 2 (Mar 10, 2011 Install Data prototype)]].&lt;br /&gt;
* Contains files named &amp;quot;bigfart1&amp;quot; and &amp;quot;littlefart18&amp;quot;. They are profile data files, bigfart storing all of the player&#039;s saved creations (costumes, pods, levels on the moon, etc) and the littlefart storing game progression (story, pins unlocked) as well as the user&#039;s currently equipped costume and pod, and if it has connected online, their PSN username. The number indicates how many times that file was saved or written to in-game.&lt;br /&gt;
* These files have a modification date of March 10, 2011.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=-Littlebigplanet 2- BCES01086 USER2.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137805</id>
		<title>Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137805"/>
		<updated>2025-04-13T17:11:46Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* BCES01086_USER2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Sometimes, a PS3 build, in addition to contain a build (in a folder called TEST1234), contains additional data in other folders (such as TEST1234_CACHE). This page was created to add files of this type as these files may have been created by the build itself while it was running (which may not be possible to create more due to, for example, the lack of servers) or are separate files for testing builds.&lt;br /&gt;
&lt;br /&gt;
==BCES01086_USER2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* These files was extracted by [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] on Apr 11, 2025. These files came from a devkit owned by &#039;&#039;&#039;the cnh&#039;&#039;&#039; released on April 27, 2024.&lt;br /&gt;
* Probably related to [[LittleBigPlanet 2 (Mar 10, 2011 Install Data prototype)]].&lt;br /&gt;
* Contains files named &amp;quot;bigfart1&amp;quot; and &amp;quot;littlefart18&amp;quot;. They are profile data files, bigfart storing all of the player&#039;s saved creations (costumes, pods, levels on the moon, etc) and the littlefart storing game progression (story, pins unlocked) as well as the currently equipped costume and pod. The number indicates how many times that file was saved or written to in-game.&lt;br /&gt;
* These files have a modification date of March 10, 2011.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=-Littlebigplanet 2- BCES01086 USER2.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137804</id>
		<title>Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet_2/LittleBigPlanet_2_Misc_Assets&amp;diff=137804"/>
		<updated>2025-04-13T17:10:41Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: clarification for bigfart and littlefart files.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet 2/LittleBigPlanet 2 Misc Assets&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Sometimes, a PS3 build, in addition to contain a build (in a folder called TEST1234), contains additional data in other folders (such as TEST1234_CACHE). This page was created to add files of this type as these files may have been created by the build itself while it was running (which may not be possible to create more due to, for example, the lack of servers) or are separate files for testing builds.&lt;br /&gt;
&lt;br /&gt;
==BCES01086_USER2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* These files was extracted by [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] on Apr 11, 2025. These files came from a devkit owned by &#039;&#039;&#039;the cnh&#039;&#039;&#039; released on April 27, 2024.&lt;br /&gt;
* Probably related to [[LittleBigPlanet 2 (Mar 10, 2011 Install Data prototype)]].&lt;br /&gt;
* Contains files named &amp;quot;bigfart1&amp;quot; and &amp;quot;littlefart18&amp;quot;. They are profile data files, bigfart storing all of the player&#039;s saved creations (costumes, pods, levels on the moon, etc) and the littlefart storing game progression (story, pins unlocked) as well as the currently equipped costume and pod.&lt;br /&gt;
* These files have a modification date of March 10, 2011.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=-Littlebigplanet 2- BCES01086 USER2.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_PS_Vita_(May_16,_2012_US_prototype)&amp;diff=105792</id>
		<title>LittleBigPlanet PS Vita (May 16, 2012 US prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_PS_Vita_(May_16,_2012_US_prototype)&amp;diff=105792"/>
		<updated>2023-12-27T23:14:29Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=LittleBigPlanet PS Vita (Beta Trial May 2012)&lt;br /&gt;
|builddate=May, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=mementomori, MysteriousCube&lt;br /&gt;
|filereleasedate=April 20, 2021&lt;br /&gt;
|origin_type=PlayStation Network package&lt;br /&gt;
|origin_lot=Dreamiverse Mega Release 2021&lt;br /&gt;
|game=LittleBigPlanet PS Vita&lt;br /&gt;
|system=PlayStation Vita&lt;br /&gt;
|genre=Adventure, Platformer&lt;br /&gt;
|release_date={{RegionDate|EU|Sep 19, 2012}} {{RegionDate|JP|Sep 20, 2012}} {{RegionDate|AU|Sep 20, 2012}} {{RegionDate|NA|Sep 20, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet PS Vita Beta Trial (May 2012 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A May 2012 Beta Trial of LittleBigPlanet PS Vita for PlayStation Vita.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The beta is normally inaccessible by a message that pops up when you spawn, as the testing period has ended. You will need to use rePatch and the unlocker files released to play the build.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet PS Vita}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_PS_Vita_(Beta_Trial_May_2012)&amp;diff=105791</id>
		<title>LittleBigPlanet PS Vita (Beta Trial May 2012)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_PS_Vita_(Beta_Trial_May_2012)&amp;diff=105791"/>
		<updated>2023-12-27T23:13:46Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page LittleBigPlanet PS Vita (Beta Trial May 2012) to LittleBigPlanet PS Vita (May 2012 Beta)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[LittleBigPlanet PS Vita (May 2012 Beta)]]&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_PS_Vita_(May_16,_2012_US_prototype)&amp;diff=105790</id>
		<title>LittleBigPlanet PS Vita (May 16, 2012 US prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_PS_Vita_(May_16,_2012_US_prototype)&amp;diff=105790"/>
		<updated>2023-12-27T23:13:46Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page LittleBigPlanet PS Vita (Beta Trial May 2012) to LittleBigPlanet PS Vita (May 2012 Beta)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=LittleBigPlanet PS Vita (Beta Trial May 2012)&lt;br /&gt;
|builddate=May, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=mementomori, MysteriousCube&lt;br /&gt;
|filereleasedate=April 20, 2021&lt;br /&gt;
|origin_lot=Dreamiverse Mega Release 2021&lt;br /&gt;
|game=LittleBigPlanet PS Vita&lt;br /&gt;
|system=PlayStation Vita&lt;br /&gt;
|genre=Adventure, Platformer&lt;br /&gt;
|release_date={{RegionDate|EU|Sep 19, 2012}} {{RegionDate|JP|Sep 20, 2012}} {{RegionDate|AU|Sep 20, 2012}} {{RegionDate|NA|Sep 20, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet PS Vita Beta Trial (May 2012 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A May 2012 Beta Trial of LittleBigPlanet PS Vita for PlayStation Vita.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The beta is normally inaccessible by a message that pops up when you spawn, as the testing period has ended. You will need to use rePatch and the unlocker files released to play the build.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet PS Vita}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dreamiverse_Mega_Release_2021&amp;diff=105789</id>
		<title>Dreamiverse Mega Release 2021</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dreamiverse_Mega_Release_2021&amp;diff=105789"/>
		<updated>2023-12-27T23:12:13Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: /* Prototypes Obtained */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Dreamiverse Mega Release 2021.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A haul of builds from various games of the LittleBigPlanet series was retrieved primarily by MysteriousCube and mementomori, and researched by Chunky104, RZXspyro, theclashingfritz/PrinceFrizzy, Trevir/cellomonster, and Ben Brown. The prototypes were released from April 20th-23rd, 2021, with releases spread out on those days. Each day would have their builds first streamed onto YouTube via the Dreamiverse YouTube channel, then shared on ObscureGamers after the stream. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This release contained builds for the following games in the series:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*LittleBigPlanet - PlayStation 3&lt;br /&gt;
*Sackboy&#039;s Prehistoric Moves - PlayStation 3&lt;br /&gt;
*LittleBigPlanet 2 - PlayStation 3&lt;br /&gt;
*LittleBigPlanet PlayStation Vita - PlayStation Vita&lt;br /&gt;
*LittleBigPlanet 3 - PlayStation 3, PlayStation 4&lt;br /&gt;
&lt;br /&gt;
==Prototypes Obtained==&lt;br /&gt;
&#039;&#039;DISCLAIMER: List does not include PlayStation 4 builds, which as of this note cannot be documented on Hidden Palace at all.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;{{#ask:&lt;br /&gt;
 [[Has origin lot::Dreamiverse Mega Release 2021]]&lt;br /&gt;
 |?Has system=System&lt;br /&gt;
 |?Has build date=Date&lt;br /&gt;
 |?Has final_build_date=Retail build dates&lt;br /&gt;
 |?Has final_release_date=Retail release dates&lt;br /&gt;
 |limit=200&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_PS_Vita_(May_16,_2012_US_prototype)&amp;diff=105788</id>
		<title>LittleBigPlanet PS Vita (May 16, 2012 US prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_PS_Vita_(May_16,_2012_US_prototype)&amp;diff=105788"/>
		<updated>2023-12-27T23:11:28Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=LittleBigPlanet PS Vita (Beta Trial May 2012)&lt;br /&gt;
|builddate=May, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=mementomori, MysteriousCube&lt;br /&gt;
|filereleasedate=April 20, 2021&lt;br /&gt;
|origin_lot=Dreamiverse Mega Release 2021&lt;br /&gt;
|game=LittleBigPlanet PS Vita&lt;br /&gt;
|system=PlayStation Vita&lt;br /&gt;
|genre=Adventure, Platformer&lt;br /&gt;
|release_date={{RegionDate|EU|Sep 19, 2012}} {{RegionDate|JP|Sep 20, 2012}} {{RegionDate|AU|Sep 20, 2012}} {{RegionDate|NA|Sep 20, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet PS Vita Beta Trial (May 2012 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A May 2012 Beta Trial of LittleBigPlanet PS Vita for PlayStation Vita.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The beta is normally inaccessible by a message that pops up when you spawn, as the testing period has ended. You will need to use rePatch and the unlocker files released to play the build.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* Special thanks to Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro for assisting with researching these builds.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet PS Vita}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Until_Dawn_(Apr_2011_prototype)&amp;diff=101419</id>
		<title>Until Dawn (Apr 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Until_Dawn_(Apr_2011_prototype)&amp;diff=101419"/>
		<updated>2023-10-03T03:32:30Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Until Dawn (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Until Dawn&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Interactive drama, action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Aug 22, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=TEST70001_beyond.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Until Dawn for PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Incomplete build.&lt;br /&gt;
* Game would later be released on the PlayStation 4, with the PS3 version cancelled.&lt;br /&gt;
* Original filename: TEST70001_beyond.rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Until Dawn}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Until_Dawn_(Apr_2011_prototype)&amp;diff=101417</id>
		<title>Until Dawn (Apr 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Until_Dawn_(Apr_2011_prototype)&amp;diff=101417"/>
		<updated>2023-10-03T03:27:22Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Until Dawn (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Until Dawn&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Interactive drama, action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Aug 22, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=TEST70001_beyond.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Until Dawn for Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Incomplete build.&lt;br /&gt;
* Original filename: TEST70001_beyond.rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Until Dawn}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Beyond:_Two_Souls_(Nov_6,_2012_prototype)&amp;diff=101416</id>
		<title>Beyond: Two Souls (Nov 6, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Beyond:_Two_Souls_(Nov_6,_2012_prototype)&amp;diff=101416"/>
		<updated>2023-10-03T03:25:29Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page Beyond: Two Souls (prototype) to Until Dawn (prototype): Wrong game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Until Dawn (prototype)]]&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Until_Dawn_(Apr_2011_prototype)&amp;diff=101415</id>
		<title>Until Dawn (Apr 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Until_Dawn_(Apr_2011_prototype)&amp;diff=101415"/>
		<updated>2023-10-03T03:25:29Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page Beyond: Two Souls (prototype) to Until Dawn (prototype): Wrong game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Beyond: Two Souls (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Beyond: Two Souls&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Interactive drama, action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Oct 8, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=TEST70001_beyond.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Beyond: Two Souls for Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It looks like there are files missing.&lt;br /&gt;
* Original filename: TEST70001_beyond.rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Beyond: Two Souls}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Until_Dawn_(Apr_2011_prototype)&amp;diff=101414</id>
		<title>Until Dawn (Apr 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Until_Dawn_(Apr_2011_prototype)&amp;diff=101414"/>
		<updated>2023-10-03T03:25:02Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: This is not the same game as Beyond Two Souls, this is actually a very early build of Until Dawn.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Beyond: Two Souls (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_lot=Terarelease 3.0 (2022)&lt;br /&gt;
|game=Beyond: Two Souls&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Interactive drama, action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Oct 8, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=TEST70001_beyond.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Beyond: Two Souls for Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It looks like there are files missing.&lt;br /&gt;
* Original filename: TEST70001_beyond.rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Beyond: Two Souls}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Rayman_3_(Nov_25,_2002_prototype_-_D)&amp;diff=101389</id>
		<title>Rayman 3 (Nov 25, 2002 prototype - D)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Rayman_3_(Nov_25,_2002_prototype_-_D)&amp;diff=101389"/>
		<updated>2023-10-02T15:19:01Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rayman 3 (Europe) (En,Fr,De,Es,It,Nl,Sv,No,Da,Fi) (Beta).png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Eurasia&lt;br /&gt;
|releasedby=Eurasia&lt;br /&gt;
|filereleasedate=February 14, 2003&lt;br /&gt;
|origin_files=eur-r3hh.zip&lt;br /&gt;
|game=Rayman 3&lt;br /&gt;
|system=Game Boy Advance&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|release_date={{RegionDate|US|Mar 4, 2003}}{{RegionDate|EU|Feb 21, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Rayman 3 (Europe) (En,Fr,De,Es,It,Nl,Sv,No,Da,Fi) (Beta).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;Rayman 3&#039;&#039; for Game Boy Advance.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Leaked one week before its European release.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (as of Oct 2, 2023).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=23&amp;amp;n=x068 No-intro entry.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Rayman 3}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Rayman_3_(Nov_25,_2002_prototype_-_D)&amp;diff=101388</id>
		<title>Rayman 3 (Nov 25, 2002 prototype - D)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Rayman_3_(Nov_25,_2002_prototype_-_D)&amp;diff=101388"/>
		<updated>2023-10-02T15:17:17Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rayman 3 (Europe) (En,Fr,De,Es,It,Nl,Sv,No,Da,Fi) (Beta).png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Eurasia&lt;br /&gt;
|releasedby=Eurasia&lt;br /&gt;
|filereleasedate=February 14, 2003&lt;br /&gt;
|origin_files=eur-r3hh.zip&lt;br /&gt;
|game=Rayman 3: Hoodlum Havoc&lt;br /&gt;
|system=Game Boy Advance&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|release_date={{RegionDate|US|Mar 4, 2003}}{{RegionDate|EU|Feb 21, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Rayman 3 (Europe) (En,Fr,De,Es,It,Nl,Sv,No,Da,Fi) (Beta).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039; for Game Boy Advance.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Leaked one week before its European release.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (as of Oct 2, 2023).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=23&amp;amp;n=x068 No-intro entry.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Rayman 3}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Rayman_3_(Nov_25,_2002_prototype_-_D)&amp;diff=101386</id>
		<title>Rayman 3 (Nov 25, 2002 prototype - D)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Rayman_3_(Nov_25,_2002_prototype_-_D)&amp;diff=101386"/>
		<updated>2023-10-02T15:16:23Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page Rayman 3: Hoodlum Havoc (Game Boy Advance prototype) to Rayman 3 (European prototype): Grouping all the gba builds together&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rayman 3 (Europe) (En,Fr,De,Es,It,Nl,Sv,No,Da,Fi) (Beta).png&lt;br /&gt;
|filereleasedate=Feb 14, 2003&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Eurasia&lt;br /&gt;
|releasedby=Eurasia&lt;br /&gt;
|origin_files=eur-r3hh.zip&lt;br /&gt;
|game=Rayman 3: Hoodlum Havoc&lt;br /&gt;
|system=Game Boy Advance&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|release_date={{RegionDate|US|Mar 4, 2003}}{{RegionDate|EU|Feb 21, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Rayman 3 (Europe) (En,Fr,De,Es,It,Nl,Sv,No,Da,Fi) (Beta).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039; for Game Boy Advance.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Leaked one week before its European release.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (as of Oct 2, 2023).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://datomatic.no-intro.org/index.php?page=show_record&amp;amp;s=23&amp;amp;n=x068 No-intro entry.]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Rayman 3: Hoodlum Havoc}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Kingdom_Hearts_HD_2.5_ReMIX_(Premium_Showcase)&amp;diff=101058</id>
		<title>Kingdom Hearts HD 2.5 ReMIX (Premium Showcase)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Kingdom_Hearts_HD_2.5_ReMIX_(Premium_Showcase)&amp;diff=101058"/>
		<updated>2023-09-27T00:40:50Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Created page with &amp;quot;{{Prototype |titlescreen=KH2.5_PremiumShowcase_KH2FMTitle.jpg |Page name=Kingdom Hearts HD 2.5 ReMIX (Premium Showcase) |buildname=Premium Showcase |status=Released |dumper=13...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=KH2.5_PremiumShowcase_KH2FMTitle.jpg&lt;br /&gt;
|Page name=Kingdom Hearts HD 2.5 ReMIX (Premium Showcase)&lt;br /&gt;
|buildname=Premium Showcase&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=13th Vessel&lt;br /&gt;
|releasedby=13th Vessel&lt;br /&gt;
|filereleasedate=November 18, 2020&lt;br /&gt;
|origin_type=PlayStation 3 Test Kit HDD&lt;br /&gt;
|origin_dumpmethod=HDDRawCopy&lt;br /&gt;
|origin_ownership=13th Vessel (2020-present)&lt;br /&gt;
|game=Kingdom Hearts HD 2.5 ReMIX&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action&lt;br /&gt;
|release_date={{RegionDate|JP|Oct 2, 2014}} {{RegionDate|US|Dec 2, 2014}} {{RegionDate|AU|Dec 4, 2014}} {{RegionDate|EU|Dec 5, 2014}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/kh2.5premiumshowcase&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Kingdom Hearts HD 2.5 ReMIX for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Matches the kiosk demo used at E3 2014 prior to the game&#039;s release.&lt;br /&gt;
*Contains demos for both Kingdom Hearts II: Final Mix and Kingdom Hearts: Birth By Sleep Final Mix, both of which use their Japanese title IDs.&lt;br /&gt;
*Kingdom Hearts II Final Mix has a debug menu that can be accessed by plugging in a USB mouse. [https://openkh.dev/remasters/15plus25/demo_debug.html See here for further information.]&lt;br /&gt;
*Both games have debugging symbols in their EBOOT.BIN files.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Kingdom Hearts HD 2.5 ReMIX}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:KH2.5_PremiumShowcase_KH2FMTitle.jpg&amp;diff=101057</id>
		<title>File:KH2.5 PremiumShowcase KH2FMTitle.jpg</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:KH2.5_PremiumShowcase_KH2FMTitle.jpg&amp;diff=101057"/>
		<updated>2023-09-27T00:38:51Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Homefront_2_(Jan_17,_2023_prototype)&amp;diff=101043</id>
		<title>Homefront 2 (Jan 17, 2023 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Homefront_2_(Jan_17,_2023_prototype)&amp;diff=101043"/>
		<updated>2023-09-26T19:58:33Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page Homefront 2 (Jan 17, 2023 prototype) to Homefront 2 (Jan 17, 2013 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Homefront 2 (Jan 17, 2013 prototype)]]&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Homefront_2_(Jan_17,_2013_prototype)&amp;diff=101042</id>
		<title>Homefront 2 (Jan 17, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Homefront_2_(Jan_17,_2013_prototype)&amp;diff=101042"/>
		<updated>2023-09-26T19:58:33Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: Mementomori moved page Homefront 2 (Jan 17, 2023 prototype) to Homefront 2 (Jan 17, 2013 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Homefront 2 (Jan 17, 2013 prototype)&lt;br /&gt;
|builddate=Jan 17, 2013&lt;br /&gt;
|buildname=922492&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Homefront 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Unreleased}}&lt;br /&gt;
|release_date={{RegionDate|US|Unreleased}}&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Homefront 2 (922492, Jan 17 2013).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Homefront 2 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Unreleased game;&lt;br /&gt;
* It doesn&#039;t seem to work at least in the September 21, 2021 version of Xenia Canary.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Homefront 2 }}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Sly_2:_Band_of_Thieves_(Sep_11,_2004_prototype)&amp;diff=93226</id>
		<title>Sly 2: Band of Thieves (Sep 11, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Sly_2:_Band_of_Thieves_(Sep_11,_2004_prototype)&amp;diff=93226"/>
		<updated>2023-07-10T23:04:11Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Sly 2: Band of Thieves (Sep 11, 2004 Prototype)&lt;br /&gt;
|titlescreen=PS2_-_Sly_2_Band_of_Thieves_Review_Code.png&lt;br /&gt;
|builddate=Sep 11, 2004 18:30&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Cooper941&lt;br /&gt;
|releasedby=Cooper941, zami&lt;br /&gt;
|filereleasedate=July 11, 2023&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Unknown&lt;br /&gt;
|origin_dumpmethod=ImgBurn&lt;br /&gt;
|game=Sly 2: Band of Thieves&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jan 21, 2005 }} {{RegionDate|EU|Sep 14, 2004 }} {{RegionDate|US|Aug 13, 2004 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Jun 16, 2005 }} {{RegionDate|EU|Sep 14, 2004 }} {{RegionDate|US|Sep 14, 2004 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://drive.google.com/file/d/1CVNesi4ti1kQn5nWFL1TKcl9I4GKKy7H/view?usp=sharing&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Sly 2: Band of Thieves for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* PAL review build.&lt;br /&gt;
* Dated 3 days before the PAL final, post-dates the initial NTSC retail release.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Sly2sep11disc.jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Sly 2: Band of Thieves}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Ratchet_%26_Clank_Trilogy_(Apr_26,_2012_prototype)&amp;diff=93195</id>
		<title>The Ratchet &amp; Clank Trilogy (Apr 26, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Ratchet_%26_Clank_Trilogy_(Apr_26,_2012_prototype)&amp;diff=93195"/>
		<updated>2023-07-07T22:11:27Z</updated>

		<summary type="html">&lt;p&gt;Mementomori: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Ratchet &amp;amp; Clank Trilogy (April 26, 2012 review prototype)&lt;br /&gt;
|builddate=April 26, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Mementomori&lt;br /&gt;
|releasedby=Mementomori&lt;br /&gt;
|filereleasedate=September 6, 2019&lt;br /&gt;
|origin_type=PlayStation 3 Pressed BD-R&lt;br /&gt;
|origin_labels=Ratchet &amp;amp; Clank Trilogy REVIEW May 2012&lt;br /&gt;
|origin_dumpmethod=MultiMAN&lt;br /&gt;
|game=The Ratchet &amp;amp; Clank Trilogy&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action-adventure, platformer&lt;br /&gt;
|release_date={{RegionDate|EU|June 28, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ratchet-clank-trilogy-the-europe-en-fr-de-es-it-april-26-2012-review-prototype&lt;br /&gt;
}}&lt;br /&gt;
A review prototype of The Ratchet &amp;amp; Clank Trilogy for the Sony PlayStation 3.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Ratchet_and_Clank_Trilogy_Review.png|Review disc.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/ratchet-clank-trilogy-april-26th-2012-review-build.1067/#post-6157 ObscureGamers release.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Ratchet &amp;amp; Clank Trilogy}}}}&lt;/div&gt;</summary>
		<author><name>Mementomori</name></author>
	</entry>
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