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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Missile</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Missile"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Missile"/>
	<updated>2026-04-06T05:09:26Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=South_Park_(Game_Boy_Color_prototype)&amp;diff=160537</id>
		<title>South Park (Game Boy Color prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=South_Park_(Game_Boy_Color_prototype)&amp;diff=160537"/>
		<updated>2026-04-01T17:34:49Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=South Park (Game Boy Color) (prototype)&lt;br /&gt;
|titlescreen=South Park (Game Boy Color)-title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=DaKoolDood&lt;br /&gt;
|origin_ownership=David Theodore&lt;br /&gt;
|filereleasedate=Aug 7, 2018&lt;br /&gt;
|game=South Park&lt;br /&gt;
|system=Game Boy Color&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SouthParkGBC.zip&lt;br /&gt;
}}&lt;br /&gt;
An unreleased prototype of South Park for the Game Boy Color.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Maya the Bee &amp;amp; Her Friends}}&lt;br /&gt;
*Was to be published by Acclaim, alongside the Nintendo 64 game of the same name.&lt;br /&gt;
*The game was allegedly cancelled due to Matt Stone and Trey Parker feeling the South Park brand wasn&#039;t a good fit for the Game Boy.&lt;br /&gt;
*It was later reworked into Mary-Kate &amp;amp; Ashley: Get a Clue! in USA and Maya the Bee &amp;amp; Her Friends in Europe.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|South Park}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Clueless_Fashion!_(prototype)&amp;diff=155809</id>
		<title>Clueless Fashion! (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Clueless_Fashion!_(prototype)&amp;diff=155809"/>
		<updated>2026-01-19T01:42:04Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Clueless Fashion! (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ray Mona&lt;br /&gt;
|releasedby=Ray Mona&lt;br /&gt;
|filereleasedate=April 2, 2021&lt;br /&gt;
|game=Clueless Fashion!&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Clueless Fashion Rom.zip&lt;br /&gt;
|external=https://archive.org/details/ncklp-00&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Clueless Fashion!&#039;&#039;&#039; for the Nintendo DS.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Intended to be a tie-in for the 1995 teen comedy film Clueless. The game was developed by Glyphic Entertainment and was set to be published by 505 Games.&lt;br /&gt;
&lt;br /&gt;
YouTuber Ray Mona uploaded a video to her channel in which she revealed that, following interactions with various employees of Glyphic Entertainment (including company president G.R. Moore), she had come into possession of the ROM, assets, and script of the game, along with its instruction manual, style guide, chapter summary, and design document. She then proceeded to make all of these files available publicly over the course of the following week, with the ROM of the game being uploaded online on April 2nd, at which point it was rendered found. (Credit: Lostmediawiki.com)&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Ray Mona. (Nostalgic Aubrey just uploaded it here so it gets more attention and for added preservation purposes)&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Clueless Fashion!}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Agartha_(Apr_17,_2001_prototype)&amp;diff=154159</id>
		<title>Agartha (Apr 17, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Agartha_(Apr_17,_2001_prototype)&amp;diff=154159"/>
		<updated>2025-12-31T03:02:02Z</updated>

		<summary type="html">&lt;p&gt;Missile: Reverted edits by Sega Dreamcast Info (talk) to last revision by Lemurboy12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|builddate=Apr 17, 2001&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|titlescreen=Agartha (Apr 18, 2001 prototype) title.png&lt;br /&gt;
|dumper=Frederick Raynal&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|filereleasedate=September 19, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Agartha&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Survival Horror&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=CD_Agartha_Mars_2001 (apr 17, prototype).iso corrupted.7z&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of the unreleased Agartha for the Sega Dreamcast.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Possible bad burn or corrupt CD-R, only a few files are readable on the disc.&lt;br /&gt;
* The build cannot be repaired&lt;br /&gt;
* Download the new corrupted build of Agartha with the original dump (to create the CDI, mount the .nrg with daemon tools then make an image with discjuggler), and a version with the files partially recoverable (see the python script in it)&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Frederick Raynal for dumping his game and sharing it with the community&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
First release : https://en.sega-dreamcast-info-games-preservation.com/agartha-dreamcast-prototype-release&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Agartha}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Shenmue_II_(Sep_13,_2001_prototype)&amp;diff=154158</id>
		<title>Shenmue II (Sep 13, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Shenmue_II_(Sep_13,_2001_prototype)&amp;diff=154158"/>
		<updated>2025-12-31T03:02:00Z</updated>

		<summary type="html">&lt;p&gt;Missile: Reverted edits by Sega Dreamcast Info (talk) to last revision by Lemurboy12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Shenmue II (Sep 13, 2001 prototype)&lt;br /&gt;
|builddate=Sep 13, 2001 22:08:44&lt;br /&gt;
|titlescreen=ShemnueIIdc title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|filereleasedate=November 23, 2021&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|game=Shenmue II&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Role playing&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jul 16, 2001}} {{RegionDate|EU|Oct 24, 2001}} {{RegionDate|US|Unreleased}}&lt;br /&gt;
|release_date={{RegionDate|JP|Sep 6, 2001}} {{RegionDate|US|Unreleased}} {{RegionDate|EU|Nov 23, 2001}}&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Shenmue II (Sep 13, 2001 prototype).7z&lt;br /&gt;
|external=https://en.sega-dreamcast-info-games-preservation.com/unreleased-us-shenmue2-dreamcast-prototype-debug&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased North American version of Shenmue II for the Sega Dreamcast.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The final Dreamcast versions were only released in Europe and Japan. The game was only released in North America on the Microsoft Xbox.&lt;br /&gt;
* The North American version was cancelled by Sega of America because by this point Sega had discontinued their focus on the Dreamcast in an effort to switch to third party development. Microsoft decided to publish the game on the Xbox since the localization was already complete by this point. Only Sega of Europe was interested in releasing the English version on the original Dreamcast.&lt;br /&gt;
* Localization is incomplete in certain areas.&lt;br /&gt;
* Debug can be enabled by pressing START on controller #4 while in game.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://en.sega-dreamcast-info-games-preservation.com/unreleased-us-shenmue2-dreamcast-prototype-debug Original release article on Sega Dreamcast Info Games Preservation].&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Shenmue II}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Jet_Set_Radio_(Apr_28,_2000_prototype)&amp;diff=154157</id>
		<title>Jet Set Radio (Apr 28, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Jet_Set_Radio_(Apr_28,_2000_prototype)&amp;diff=154157"/>
		<updated>2025-12-31T03:02:00Z</updated>

		<summary type="html">&lt;p&gt;Missile: Reverted edits by Sega Dreamcast Info (talk) to last revision by PopuriAO29&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Jet Set Radio (prototype)&lt;br /&gt;
|titlescreen=Jet Grind Radio prototype Dreamcast Title Menu.jpg&lt;br /&gt;
|builddate=Apr 28, 2000&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|filereleasedate=February 11, 2022&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|origin_dumpmethod=BBA&lt;br /&gt;
|game=Jet Set Radio&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jun 1, 2000}} {{RegionDate|EU|Oct 19, 2000}} {{RegionDate|US|Oct 2, 2000}}&lt;br /&gt;
|release_date={{RegionDate|JP|Jun 29, 2000}} {{RegionDate|US|Oct 30, 2000}} {{RegionDate|EU|Nov 24, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=JET SET RADIO E3 version (Apr 28, 2000 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An E3 prototype of &#039;&#039;&#039;Jet Set Radio&#039;&#039;&#039; (also known as &#039;&#039;&#039;Jet Grind Radio&#039;&#039;&#039; in US) for the Sega Dreamcast.&lt;br /&gt;
==See also==&lt;br /&gt;
[https://en.sega-dreamcast-info-games-preservation.com/jet-set-radio-dreamcast-e3-prototype-iso-gdi Release article.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Jet Set Radio}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=18_Wheeler:_American_Pro_Trucker_(Feb_2,_2001_prototype)&amp;diff=154156</id>
		<title>18 Wheeler: American Pro Trucker (Feb 2, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=18_Wheeler:_American_Pro_Trucker_(Feb_2,_2001_prototype)&amp;diff=154156"/>
		<updated>2025-12-31T03:01:47Z</updated>

		<summary type="html">&lt;p&gt;Missile: Reverted edits by Sega Dreamcast Info (talk) to last revision by Lemurboy12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=18 Wheeler: American Pro Trucker (Feb 2, 2001 prototype)&lt;br /&gt;
|titlescreen=18 Wheeler American Pro Trucker (Feb 2, 2001 prototype).png&lt;br /&gt;
|builddate=Feb 2, 2001 04:11:28&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|filereleasedate=Jan 18, 2017&lt;br /&gt;
|origin_labels=18 Wheeles American Pro Trucker TEST&lt;br /&gt;
|origin_dumpmethod=DreamShell&lt;br /&gt;
|game=18 Wheeler: American Pro Trucker&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|JP|Sep 9, 2000}} {{RegionDate|EU|Apr 30, 2001}} {{RegionDate|US|Apr 23, 2001}}&lt;br /&gt;
|release_date={{RegionDate|JP|Oct 12, 2000}} {{RegionDate|US|May 18, 2001}} {{RegionDate|EU|Jan 6, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=18 Wheeler - American Pro Trucker (Feb 2, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A localization prototype of 18 Wheeler: American Pro Trucker for the Sega Dreamcast.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Website functionality hasn&#039;t been removed yet.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://assembler-games.com/threads/dreamcast-gd-r-beta-part-2.67904/ Original release thread.] [http://archive.is/kSSsr (Archive)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|18 Wheeler: American Pro Trucker}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Agartha_(Apr_18,_2001_prototype)&amp;diff=154155</id>
		<title>Agartha (Apr 18, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Agartha_(Apr_18,_2001_prototype)&amp;diff=154155"/>
		<updated>2025-12-31T03:01:45Z</updated>

		<summary type="html">&lt;p&gt;Missile: Reverted edits by Sega Dreamcast Info (talk) to last revision by Lemurboy12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Agartha (Apr 18, 2001 prototype)&lt;br /&gt;
|titlescreen=Agartha (Apr 18, 2001 prototype) title.png&lt;br /&gt;
|builddate=Apr 18, 2001 00:23:42&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|filereleasedate=Feb 10, 2019&lt;br /&gt;
|game=Agartha&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Survival Horror&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Agartha (Apr 18, 2001 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/agartha-apr-18-2001-prototype-corrupted-original-dump.-7z&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of the unreleased Agartha for the Sega Dreamcast.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Possible bad burn or corrupt CD-R, only a few files are readable on the disc.&lt;br /&gt;
* The build could be partially repaired, it is now playable.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Agartha (Apr 18, 2001 prototype) 1.png&lt;br /&gt;
Agartha (Apr 18, 2001 prototype) 2.png&lt;br /&gt;
Agartha (Apr 18, 2001 prototype) 3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://assembler-games.com/threads/agartha-dreamcast-second-build-corruptedd-build.70495/ Original release thread on ASSEMBlerGames.] [http://archive.is/Nrrol (Archive)]&lt;br /&gt;
&lt;br /&gt;
Research on Agartha (interview, repaired prototype, sketches ) : https://en.sega-dreamcast-info-games-preservation.com/agartha-dreamcast-prototype-release&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Agartha}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Agartha_(Mar_5,_2001_prototype)&amp;diff=154154</id>
		<title>Agartha (Mar 5, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Agartha_(Mar_5,_2001_prototype)&amp;diff=154154"/>
		<updated>2025-12-31T03:01:44Z</updated>

		<summary type="html">&lt;p&gt;Missile: Reverted edits by Sega Dreamcast Info (talk) to last revision by Lemurboy12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Agartha (Mar 5, 2001 prototype)&lt;br /&gt;
|titlescreen=Agartha (Mar 5, 2001 prototype).png&lt;br /&gt;
|builddate=Mar 5, 2001 16:34:14&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|filereleasedate=Jan 15, 2018&lt;br /&gt;
|game=Agartha&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Survival Horror&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Agartha (Mar 5, 2001 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of the unreleased Agartha for the Sega Dreamcast.&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;youtube width=&amp;quot;512&amp;quot; height=&amp;quot;448&amp;quot;&amp;gt;IjfUNBdH3xg&amp;lt;/youtube&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[http://www.dreamcast-news.com/2018/01/demo-dagartha-disponible.html Original release page] [http://archive.is/drrzw (Archive)]&lt;br /&gt;
&lt;br /&gt;
Research on Agartha (interview, repaired prototype, sketches ) : https://en.sega-dreamcast-info-games-preservation.com/agartha-dreamcast-prototype-release&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Agartha}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Agartha_(Mar_9,_2001_prototype)&amp;diff=154153</id>
		<title>Agartha (Mar 9, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Agartha_(Mar_9,_2001_prototype)&amp;diff=154153"/>
		<updated>2025-12-31T03:01:44Z</updated>

		<summary type="html">&lt;p&gt;Missile: Reverted edits by Sega Dreamcast Info (talk) to last revision by Missile&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Agartha (Mar 9, 2001 prototype)&lt;br /&gt;
|titlescreen=Agartha (Mar 5, 2001 prototype).png&lt;br /&gt;
|builddate=Mar 9, 2001&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|filereleasedate=July 25, 2021&lt;br /&gt;
|game=Agartha&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Survival Horror&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Agartha (Mar 9, 2001 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/agartha-demo-2001-pack.-7z&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of the unreleased Agartha for the Sega Dreamcast.&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Research on Agartha (interview, repaired prototype, sketches ) : https://en.sega-dreamcast-info-games-preservation.com/agartha-dreamcast-prototype-release&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Agartha}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=4x4_Evolution_(Jan_9,_2001_prototype)&amp;diff=154152</id>
		<title>4x4 Evolution (Jan 9, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=4x4_Evolution_(Jan_9,_2001_prototype)&amp;diff=154152"/>
		<updated>2025-12-31T03:01:43Z</updated>

		<summary type="html">&lt;p&gt;Missile: Reverted edits by Sega Dreamcast Info (talk) to last revision by Tikal.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=4x4 Evolution (Jan 9, 2001 prototype)&lt;br /&gt;
|titlescreen=Redream 2caLTJisqH.png&lt;br /&gt;
|builddate=Jan 9, 2001 11:47:12&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|origin_labels=4x4 Evolution&amp;lt;br /&amp;gt;1.001&amp;lt;br /&amp;gt;Take 2 / Terminal Reality&lt;br /&gt;
|filereleasedate=Feb 20, 2018&lt;br /&gt;
|origin_dumpmethod=[[Dreamcast SD Rip]] ver1.1 (2x)&lt;br /&gt;
|game=4x4 Evolution&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Unreleased}} {{RegionDate|US|Oct 12, 2000}}&lt;br /&gt;
|release_date={{RegionDate|EU|Unreleased}} {{RegionDate|US|Oct 10, 2000}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=4x4 Evolution (Jan 9, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of an unreleased European version of &#039;&#039;&#039;&#039;&#039;4x4 Evolution&#039;&#039;&#039;&#039;&#039; for the Sega Dreamcast.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Debugging features are enabled with a keyboard connected to either port 3 or 4.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Redream Dn98TxVoE4.png|Loading screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;youtube width=&amp;quot;480&amp;quot; height=&amp;quot;340&amp;quot;&amp;gt;6Yv_FQqpp2k&amp;lt;/youtube&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;4 x 4 evolution pal dreamcast.jpg|GD-R front.&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://assembler-games.com/threads/4-x-4-%C3%A9volution-cancelled-pal-dreamcast-location.68610/ Original release thread.] [http://archive.is/HanP4 (Archive)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|4x4 Evolution}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Garfield:_Caught_in_the_Act_(The_Lost_Levels_build)&amp;diff=152872</id>
		<title>Garfield: Caught in the Act (The Lost Levels build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Garfield:_Caught_in_the_Act_(The_Lost_Levels_build)&amp;diff=152872"/>
		<updated>2025-12-21T02:00:51Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Garfield: Caught in the Act (The Lost Levels build)&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Garfield Caught in the Act the Lost Levels title screen.png&lt;br /&gt;
|releasedby=Gaming Alexandria,Video Game History Foundation&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|game=Garfield: Caught in the Act&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased}} {{RegionDate|US|November 1995}} {{RegionDate|EU|December 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Garfield Caught in the Act(The Lost Levels).zip}}&lt;br /&gt;
A special post final build of Garfield: Caught in the Act, released onto Sega Channel in the late 90s.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This ROM contains two levels that were cut from the final game, as a section of another level that was completed but also cut.&lt;br /&gt;
* Before starting each stage, as well as after beating the last stage, some developer commentary appears.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.25.04.png|First commentary, explaining why the level was ultimately cut.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.28.10.png|&amp;quot;Season Finale&amp;quot;(Bonehead the Barbarian). Note this portion of the level feels unfinished.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.31.22.png|Second commentary.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.35.23.png|Alien Landscape. This level appears to suffer from some pretty bad slowdown&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.36.34.png|Third commentary&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
Interviews with developers of Garfield: Caught in the Act:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Petra Evers (interview)]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Pravin Wagh (interview)]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Michael Fernie (interview)]]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Garfield: Caught in the Act}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Garfield:_Caught_in_the_Act_(The_Lost_Levels_build)&amp;diff=152871</id>
		<title>Garfield: Caught in the Act (The Lost Levels build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Garfield:_Caught_in_the_Act_(The_Lost_Levels_build)&amp;diff=152871"/>
		<updated>2025-12-21T01:57:10Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Garfield: Caught in the Act (The Lost Levels build)&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Garfield Caught in the Act the Lost Levels title screen.png&lt;br /&gt;
|releasedby=Gaming Alexandria,Video Game History Foundation&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|game=Garfield: Caught in the Act&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased}} {{RegionDate|US|November 1995}} {{RegionDate|EU|December 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Garfield Caught in the Act(The Lost Levels).zip}}&lt;br /&gt;
A special post final build of Garfield: Caught in the Act, released onto Sega Channel in the late 90s.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains developer commentary before each level and after beating the last stage.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.25.04.png|First commentary, explaining why the level was ultimately cut.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.28.10.png|&amp;quot;Season Finale&amp;quot;(Bonehead the Barbarian). Note this portion of the level feels unfinished.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.31.22.png|Second commentary.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.35.23.png|Alien Landscape. This level appears to suffer from some pretty bad slowdown&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.36.34.png|Third commentary&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
Interviews with developers of Garfield: Caught in the Act:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Petra Evers (interview)]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Pravin Wagh (interview)]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Michael Fernie (interview)]]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Garfield: Caught in the Act}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Garfield:_Caught_in_the_Act_(The_Lost_Levels_build)&amp;diff=152870</id>
		<title>Garfield: Caught in the Act (The Lost Levels build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Garfield:_Caught_in_the_Act_(The_Lost_Levels_build)&amp;diff=152870"/>
		<updated>2025-12-21T01:56:40Z</updated>

		<summary type="html">&lt;p&gt;Missile: if someone could capture a screen of the train and the last commentary for me that&amp;#039;d be nice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Garfield: Caught in the Act (The Lost Levels build)&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Garfield Caught in the Act the Lost Levels title screen.png&lt;br /&gt;
|releasedby=Gaming Alexandria,Video Game History Foundation&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|game=Garfield: Caught in the Act&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased}} {{RegionDate|US|November 1995}} {{RegionDate|EU|December 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Garfield Caught in the Act(The Lost Levels).zip}}&lt;br /&gt;
A special post final build of Garfield: Caught in the Act, released onto Sega Channel in the late 90s.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains developer commentary before each level and after beating the last stage.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.25.04.png|First commentary, explaining why the level was ultimately cut.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.28.10.png|&amp;quot;Season Finale&amp;quot;(Bonehead the Barbarian). Note this portion of the level feels unfinished.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.31.22.png|Second commentary.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.35.23.png|Alien Landscape. This level appears to suffer from some pretty bad slowdown&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.36.34.png|Third commentary&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
Interviews with developers of Garfield: Caught in the Act:&lt;br /&gt;
[[Petra Evers (interview)]]&lt;br /&gt;
[[Pravin Wagh (interview)]]&lt;br /&gt;
[[Michael Fernie (interview)]]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Garfield: Caught in the Act}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Garfield:_Caught_in_the_Act_(The_Lost_Levels_build)&amp;diff=152868</id>
		<title>Garfield: Caught in the Act (The Lost Levels build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Garfield:_Caught_in_the_Act_(The_Lost_Levels_build)&amp;diff=152868"/>
		<updated>2025-12-21T01:53:04Z</updated>

		<summary type="html">&lt;p&gt;Missile: bit of an odd one but given the things such as interviews with developers on the game this feels like it should be here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Garfield: Caught in the Act (The Lost Levels build)&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Gaming Alexandria,Video Game History Foundation&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|game=Garfield: Caught in the Act&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased}} {{RegionDate|US|November 1995}} {{RegionDate|EU|December 1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A special post final build of Garfield: Caught in the Act, released onto Sega Channel in the late 90s.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains developer commentary before each level and after beating the last stage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.25.04.png|First commentary, explaining why the level was ultimately cut.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.28.10.png|&amp;quot;Season Finale&amp;quot;(Bonehead the Barbarian). Note this portion of the level feels unfinished.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.31.22.png|Second commentary.&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.35.23.png|Alien Landscape. This level appears to suffer from some pretty bad slowdown&lt;br /&gt;
Garfield The Lost Levels.2025-12-20 18.36.34.png|Third commentary&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Garfield: Caught in the Act}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.25.04.png&amp;diff=152867</id>
		<title>File:Garfield The Lost Levels.2025-12-20 18.25.04.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.25.04.png&amp;diff=152867"/>
		<updated>2025-12-21T01:45:18Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.28.10.png&amp;diff=152866</id>
		<title>File:Garfield The Lost Levels.2025-12-20 18.28.10.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.28.10.png&amp;diff=152866"/>
		<updated>2025-12-21T01:45:17Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.31.22.png&amp;diff=152865</id>
		<title>File:Garfield The Lost Levels.2025-12-20 18.31.22.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.31.22.png&amp;diff=152865"/>
		<updated>2025-12-21T01:45:17Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.35.23.png&amp;diff=152864</id>
		<title>File:Garfield The Lost Levels.2025-12-20 18.35.23.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.35.23.png&amp;diff=152864"/>
		<updated>2025-12-21T01:45:17Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Garfield_Caught_in_the_Act_the_Lost_Levels_title_screen.png&amp;diff=152863</id>
		<title>File:Garfield Caught in the Act the Lost Levels title screen.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Garfield_Caught_in_the_Act_the_Lost_Levels_title_screen.png&amp;diff=152863"/>
		<updated>2025-12-21T01:45:16Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.36.34.png&amp;diff=152862</id>
		<title>File:Garfield The Lost Levels.2025-12-20 18.36.34.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Garfield_The_Lost_Levels.2025-12-20_18.36.34.png&amp;diff=152862"/>
		<updated>2025-12-21T01:45:16Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Garfield_Caught_in_the_Act(The_Lost_Levels).zip&amp;diff=152861</id>
		<title>File:Garfield Caught in the Act(The Lost Levels).zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Garfield_Caught_in_the_Act(The_Lost_Levels).zip&amp;diff=152861"/>
		<updated>2025-12-21T01:45:16Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Magical_Puzzle_Popils_(Incomplete_prototype)&amp;diff=152860</id>
		<title>Magical Puzzle Popils (Incomplete prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Magical_Puzzle_Popils_(Incomplete_prototype)&amp;diff=152860"/>
		<updated>2025-12-21T01:02:24Z</updated>

		<summary type="html">&lt;p&gt;Missile: Normally i wouldn&amp;#039;t bother trying to um actually, but given that every other tengen release on the console was for the US, it&amp;#039;s probably not the famicom.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Magical Puzzle Popils (Incomplete prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Magical Puzzle Popils title.png&lt;br /&gt;
|dumper=Frank Cifaldi&lt;br /&gt;
|releasedby=Video Game History Foundation&lt;br /&gt;
|filedumpdate=December 17, 2025&lt;br /&gt;
|filereleasedate=December 17, 2025&lt;br /&gt;
|origin_type=Loose EPROMs&lt;br /&gt;
|origin_dumpmethod=Xeltek Superpro 6100N&lt;br /&gt;
|origin_eproms=5x Mitsubishi M5L27256K&lt;br /&gt;
|origin_labels=POPIL PRG1&amp;lt;br /&amp;gt; POPIL PRG2&amp;lt;br /&amp;gt;POPIL PRG3&amp;lt;br /&amp;gt;POPIL CHR0&amp;lt;br /&amp;gt;POPIL CHR1&lt;br /&gt;
|origin_lot=VGHF Tengen lot&lt;br /&gt;
|game=Magical Puzzle Popils&lt;br /&gt;
|system=NES&lt;br /&gt;
|genre=Puzzle-platform&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Magical Puzzle Popils(Incomplete prototype).zip}}&lt;br /&gt;
An incomplete prototype of &#039;&#039;&#039;&#039;&#039;Magical Puzzle Popils&#039;&#039;&#039;&#039;&#039; for the NES.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Magical Puzzle Popils (NES)}}&lt;br /&gt;
* Because PRG 0 is missing, this ROM contains no audio whatsoever, but miraculously, the rest of the game appears to be present.&lt;br /&gt;
* Included are the individual EPROM dumps, as well as a ROM file that&#039;s been rigged to run on most emulators by padding out the first 32kb of the rom.&lt;br /&gt;
* Developed and was to be published by Tengen, was also ported to the Game Gear and PC Engine as well, but only the Game Gear port ever saw the light of day.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;Popil eproms.png|eproms&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* [[User:Ndiddy|Ndiddy]] from the Hidden Palace discord for creating the ROM file.&lt;br /&gt;
* Kak from the Hidden Palace discord for figuring out the cartridge mirroring.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Magical Puzzle Popils}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Magical_Puzzle_Popils_(Incomplete_prototype)&amp;diff=152621</id>
		<title>Magical Puzzle Popils (Incomplete prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Magical_Puzzle_Popils_(Incomplete_prototype)&amp;diff=152621"/>
		<updated>2025-12-18T06:11:50Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Magical Puzzle Popils (Incomplete prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Magical Puzzle Popils title.png&lt;br /&gt;
|releasedby=Video Game History Foundation&lt;br /&gt;
|filedumpdate=December 17, 2025&lt;br /&gt;
|filereleasedate=December 17, 2025&lt;br /&gt;
|origin_labels=POPIL PRG 1&amp;lt;br /&amp;gt; POPIL PRG 2&amp;lt;br /&amp;gt;POPIL PRG 3&amp;lt;br /&amp;gt;POPIL CHR 0&amp;lt;br /&amp;gt;POPIL CHR 1&lt;br /&gt;
|game=Magical Puzzle Popils&lt;br /&gt;
|system=NES&lt;br /&gt;
|genre=Puzzle-platform&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Magical Puzzle Popils(Incomplete prototype).zip}}&lt;br /&gt;
An incomplete prototype of &#039;&#039;&#039;&#039;&#039;Magical Puzzle Popils&#039;&#039;&#039;&#039;&#039; for the NES.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Because PRG 0 is missing, this rom contains no audio whatsoever, but miraculously, the rest of the game appears to be present.&lt;br /&gt;
* Included are the individual eprom dumps, as well as a rom file that&#039;s been rigged to run on most emulators by padding out the first 32kb of the rom.&lt;br /&gt;
* Developed and was to be published by Tengen, was also ported to the Game Gear and PC Engine as well, but only the Game Gear port ever saw the light of day.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;Popil eproms.png|eproms&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* Ndiddy from the Hidden Palace discord for creating the rom file.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Magical Puzzle Popils}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Magical_Puzzle_Popils_(Incomplete_prototype)&amp;diff=152617</id>
		<title>Magical Puzzle Popils (Incomplete prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Magical_Puzzle_Popils_(Incomplete_prototype)&amp;diff=152617"/>
		<updated>2025-12-18T06:08:27Z</updated>

		<summary type="html">&lt;p&gt;Missile: Created page with &amp;quot;{{Prototype |Page name=Magical Puzzle Popils (Incomplete prototype) |status=Released |releasedby=Video Game History Foundation |filedumpdate=December 17, 2025 |filereleasedate=December 17, 2025 |origin_labels=POPIL PRG 1&amp;lt;br /&amp;gt; POPIL PRG 2&amp;lt;br /&amp;gt;POPIL PRG 3&amp;lt;br /&amp;gt;POPIL CHR 0&amp;lt;br /&amp;gt;POPIL CHR 1 |game=Magical Puzzle Popils |system=NES |genre=Puzzle-platform |unreleased=Yes }} {{Download}} An incomplete prototype of Magical Puzzle Popils for the NES. ==Notes== * Missing PRG 0, b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Magical Puzzle Popils (Incomplete prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Video Game History Foundation&lt;br /&gt;
|filedumpdate=December 17, 2025&lt;br /&gt;
|filereleasedate=December 17, 2025&lt;br /&gt;
|origin_labels=POPIL PRG 1&amp;lt;br /&amp;gt; POPIL PRG 2&amp;lt;br /&amp;gt;POPIL PRG 3&amp;lt;br /&amp;gt;POPIL CHR 0&amp;lt;br /&amp;gt;POPIL CHR 1&lt;br /&gt;
|game=Magical Puzzle Popils&lt;br /&gt;
|system=NES&lt;br /&gt;
|genre=Puzzle-platform&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
An incomplete prototype of Magical Puzzle Popils for the NES.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Missing PRG 0, because of this no audio is present whatsoever, but miraculously, the rest of the game appears to be present.&lt;br /&gt;
* Included are the individual eprom dumps, as well as a rom file that&#039;s been rigged to run on most emulators by padding out the first 32kb of the rom.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;Popil eproms.png|eproms&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* Ndiddy from the Hidden Palace discord for creating the rom file.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Magical Puzzle Popils}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Magical_Puzzle_Popils(Incomplete_prototype).zip&amp;diff=152616</id>
		<title>File:Magical Puzzle Popils(Incomplete prototype).zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Magical_Puzzle_Popils(Incomplete_prototype).zip&amp;diff=152616"/>
		<updated>2025-12-18T06:08:11Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Magical_Puzzle_Popils_title.png&amp;diff=152615</id>
		<title>File:Magical Puzzle Popils title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Magical_Puzzle_Popils_title.png&amp;diff=152615"/>
		<updated>2025-12-18T06:08:11Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Popil_eproms.png&amp;diff=152614</id>
		<title>File:Popil eproms.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Popil_eproms.png&amp;diff=152614"/>
		<updated>2025-12-18T06:08:11Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Yogi_Bear_Cartoon_Capers_(Dec_13,_1994_prototype)&amp;diff=152533</id>
		<title>Yogi Bear Cartoon Capers (Dec 13, 1994 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Yogi_Bear_Cartoon_Capers_(Dec_13,_1994_prototype)&amp;diff=152533"/>
		<updated>2025-12-15T22:40:51Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Yogi Bear Cartoon Capers (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Yogi Bear Cartoon Capers title.png&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|game=Yogi Bear Cartoon Capers&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|release_date={{RegionDate|US|Unreleased}}, {{RegionDate|EU|1994}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Yogi Bear Cartoon Capers (prototype).zip}}&lt;br /&gt;
A late prototype of Yogi Bear, or &#039;&#039;&#039;&#039;&#039;Yogi Bear Cartoon Capers&#039;&#039;&#039;&#039;&#039; as the box calls it.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains an introduction crawl not present in the final release.&lt;br /&gt;
* The demo screens were reordered for the final. Here it starts with the level Snow Business, which was later moved to the third and final demo screen.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Yogi Bear Cartoon Capers}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Yogi_Bear_Cartoon_Capers_(Dec_13,_1994_prototype)&amp;diff=152532</id>
		<title>Yogi Bear Cartoon Capers (Dec 13, 1994 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Yogi_Bear_Cartoon_Capers_(Dec_13,_1994_prototype)&amp;diff=152532"/>
		<updated>2025-12-15T22:40:21Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Yogi Bear Cartoon Capers (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Yogi Bear Cartoon Capers title.png&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|game=Yogi Bear Cartoon Capers&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|release_date={{RegionDate|Unreleased}} {{RegionDate|EU|1994}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Yogi Bear Cartoon Capers (prototype).zip}}&lt;br /&gt;
A late prototype of Yogi Bear, or &#039;&#039;&#039;&#039;&#039;Yogi Bear Cartoon Capers&#039;&#039;&#039;&#039;&#039; as the box calls it.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains an introduction crawl not present in the final release.&lt;br /&gt;
* The demo screens were reordered for the final. Here it starts with the level Snow Business, which was later moved to the third and final demo screen.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Yogi Bear Cartoon Capers}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Yogi_Bear_Cartoon_Capers.zip&amp;diff=152531</id>
		<title>File:Yogi Bear Cartoon Capers.zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Yogi_Bear_Cartoon_Capers.zip&amp;diff=152531"/>
		<updated>2025-12-15T22:39:44Z</updated>

		<summary type="html">&lt;p&gt;Missile: Missile moved page File:Yogi Bear Cartoon Capers.zip to File:Yogi Bear Cartoon Capers (prototype).zip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Yogi Bear Cartoon Capers (prototype).zip]]&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Yogi_Bear_Cartoon_Capers_(prototype).zip&amp;diff=152530</id>
		<title>File:Yogi Bear Cartoon Capers (prototype).zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Yogi_Bear_Cartoon_Capers_(prototype).zip&amp;diff=152530"/>
		<updated>2025-12-15T22:39:44Z</updated>

		<summary type="html">&lt;p&gt;Missile: Missile moved page File:Yogi Bear Cartoon Capers.zip to File:Yogi Bear Cartoon Capers (prototype).zip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Yogi_Bear_Cartoon_Capers_(Dec_13,_1994_prototype)&amp;diff=152528</id>
		<title>Yogi Bear Cartoon Capers (Dec 13, 1994 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Yogi_Bear_Cartoon_Capers_(Dec_13,_1994_prototype)&amp;diff=152528"/>
		<updated>2025-12-15T22:39:07Z</updated>

		<summary type="html">&lt;p&gt;Missile: Created page with &amp;quot;{{Prototype |Page name=Yogi Bear Cartoon Capers (prototype) |status=Released |filereleasedate=December 15, 2025 |game=Yogi Bear Cartoon Capers |system=Sega Mega Drive |release_date={{RegionDate|Unreleased}} {{RegionDate|EU|1994}} |unreleased=No }} {{Download}} A late prototype of Yogi Bear, or &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Yogi Bear Cartoon Capers&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; as the box calls it. ==Notes== * Contains an introduction crawl not present in the final release.  * The demo screens were reordered for the fina...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Yogi Bear Cartoon Capers (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|game=Yogi Bear Cartoon Capers&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|release_date={{RegionDate|Unreleased}} {{RegionDate|EU|1994}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A late prototype of Yogi Bear, or &#039;&#039;&#039;&#039;&#039;Yogi Bear Cartoon Capers&#039;&#039;&#039;&#039;&#039; as the box calls it.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains an introduction crawl not present in the final release.&lt;br /&gt;
* The demo screens were reordered for the final. Here it starts with the level Snow Business, which was later moved to the third and final demo screen.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Yogi Bear Cartoon Capers}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Yogi_Bear_Cartoon_Capers_(prototype).zip&amp;diff=152527</id>
		<title>File:Yogi Bear Cartoon Capers (prototype).zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Yogi_Bear_Cartoon_Capers_(prototype).zip&amp;diff=152527"/>
		<updated>2025-12-15T22:38:41Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Yogi_Bear_Cartoon_Capers_title.png&amp;diff=152526</id>
		<title>File:Yogi Bear Cartoon Capers title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Yogi_Bear_Cartoon_Capers_title.png&amp;diff=152526"/>
		<updated>2025-12-15T22:38:41Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Light_Crusader_(Debugging_prototype)&amp;diff=152512</id>
		<title>Light Crusader (Debugging prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Light_Crusader_(Debugging_prototype)&amp;diff=152512"/>
		<updated>2025-12-15T22:19:11Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Light Crusader (Apr, 1995 prototype) title.png&lt;br /&gt;
|builddate=Apr 1995&lt;br /&gt;
|status=Released&lt;br /&gt;
|filedumpdate=October 2, 2024&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|releasedby=Gaming Alexandria,Video Game History Foundation&lt;br /&gt;
|origin_type=EPROM cartridge?&lt;br /&gt;
|origin_lot=Sega Channel Lot&lt;br /&gt;
|origin_ownership=Sega Channel Guy&lt;br /&gt;
|game=Light Crusader&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Role-Playing&lt;br /&gt;
|release_date={{RegionDate|JP|May 26, 1995}}{{RegionDate|US|May 25, 1995}}{{RegionDate|EU|1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Light Crusader (Apr, 1995 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
An in-progress localization build of &#039;&#039;&#039;&#039;&#039;Light Crusader&#039;&#039;&#039;&#039;&#039; for the Sega Genesis.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Game will complain about certain saves being corrupted on start up. Using &amp;quot;SRAM init&amp;quot; in the menus does nothing to erase them, and attempting to load these files will crash the game.&lt;br /&gt;
** However, &amp;quot;New Game&amp;quot;, &amp;quot;Debug 00&amp;quot;, &amp;quot;Debug 01&amp;quot; &amp;quot;Debug 02&amp;quot; and &amp;quot;Debug 03 all function, sending the player to either the start of the game, or various areas they were most likely testing when this build was made. &lt;br /&gt;
* A very rudimentary translation is present, covering most basic messages as well as the opening. However dialogue seems largely untranslated. &lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) startup.png|The game boots to this error screen first, before the title.&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) load game.png|In addition to having saves already loaded onto the cartridge, a few areas marked for debugging are present. &amp;quot;Debug 75&amp;quot; &amp;quot;LOAD 1&amp;quot; and &amp;quot;LOAD 3&amp;quot; however, appears to load into a black screen..&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) meet2.png|&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) DOOR OPEN DISTANCE.png|The game contains a very rough...&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) Untranslated string.png|...and also massively unfinished translation.&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) class change.png|Speaking to this cleric not only gives you an element but changes the look of your character to this.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Light Crusader}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Light_Crusader_(Debugging_prototype)&amp;diff=152510</id>
		<title>Light Crusader (Debugging prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Light_Crusader_(Debugging_prototype)&amp;diff=152510"/>
		<updated>2025-12-15T22:09:27Z</updated>

		<summary type="html">&lt;p&gt;Missile: Missile moved page Light Crusader (Apr, 1995 prototype) to Light Crusader (Debugging prototype): The Apr date isn&amp;#039;t reliable.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Light Crusader (Apr, 1995 prototype) title.png&lt;br /&gt;
|builddate=Apr 1995&lt;br /&gt;
|status=Released&lt;br /&gt;
|filedumpdate=October 2, 2024&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|releasedby=Gaming Alexandria,Video Game History Foundation&lt;br /&gt;
|origin_type=EPROM cartridge?&lt;br /&gt;
|origin_lot=Sega Channel Lot&lt;br /&gt;
|origin_ownership=Sega Channel Guy&lt;br /&gt;
|game=Light Crusader&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Role-Playing&lt;br /&gt;
|release_date={{RegionDate|JP|May 26, 1995}}{{RegionDate|US|May 25, 1995}}{{RegionDate|EU|1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Light Crusader (Apr, 1995 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
An in-progress localization build of &#039;&#039;&#039;&#039;&#039;Light Crusader&#039;&#039;&#039;&#039;&#039; for the Sega Genesis.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Appears to be somewhat broken. Game will complain about certain saves being corrupted on start up. Using &amp;quot;SRAM init&amp;quot; in the menus does nothing to erase them, and attempting to load these files will crash the game.&lt;br /&gt;
* Much of the game&#039;s dialogue is still completely untranslated. &lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) startup.png|The game boots to this error screen first, before the title.&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) load game.png|In addition to having saves already loaded onto the cartridge, a few areas marked for debugging are present. &amp;quot;Debug 75&amp;quot; &amp;quot;LOAD 1&amp;quot; and &amp;quot;LOAD 3&amp;quot; however, appears to load into a black screen..&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) meet2.png|&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) DOOR OPEN DISTANCE.png|The game contains a very rough...&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) Untranslated string.png|...and also massively unfinished translation.&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) class change.png|Speaking to this cleric not only gives you an element but changes the look of your character to this.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Light Crusader}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Popeye_in_High_Seas_High-Jinks_(prototype)&amp;diff=152491</id>
		<title>Popeye in High Seas High-Jinks (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Popeye_in_High_Seas_High-Jinks_(prototype)&amp;diff=152491"/>
		<updated>2025-12-15T20:04:06Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Popeye in High Seas High-Jinks (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Popeye in High Seas High-jinks.png&lt;br /&gt;
|releasedby=Gaming Alexandria,Video Game History Foundation&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|origin_ownership=Shorrock&lt;br /&gt;
|game=Popeye in High Seas High-Jinks&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Popeye in High Seas High-Jinks.zip}}&lt;br /&gt;
A build of the Unreleased Popeye in High Seas High-Jinks&lt;br /&gt;
==Notes==&lt;br /&gt;
* Was to be published by American Technos, with development credited to a &amp;quot;Beachport Entertainment Group&amp;quot;.&lt;br /&gt;
* While footage of an extremely early build has surfaced previously, this build is much further along, featuring fully beatable levels.&lt;br /&gt;
* You can go over 9 hearts, it just won&#039;t show up in the counter...&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Popeye in High Seas High-jinks cutscene.png&lt;br /&gt;
Popeye in High Seas High-jinks dock.png&lt;br /&gt;
Popeye in High Seas High-jinks level complete.png&lt;br /&gt;
Popeye in High Seas High-jinks treasures.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Popeye in High Seas High-Jinks}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-Jinks.zip&amp;diff=152490</id>
		<title>File:Popeye in High Seas High-Jinks.zip</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-Jinks.zip&amp;diff=152490"/>
		<updated>2025-12-15T20:01:59Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks.png&amp;diff=152489</id>
		<title>File:Popeye in High Seas High-jinks.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks.png&amp;diff=152489"/>
		<updated>2025-12-15T20:01:59Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks_treasures.png&amp;diff=152488</id>
		<title>File:Popeye in High Seas High-jinks treasures.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks_treasures.png&amp;diff=152488"/>
		<updated>2025-12-15T20:01:59Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks_dock.png&amp;diff=152487</id>
		<title>File:Popeye in High Seas High-jinks dock.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks_dock.png&amp;diff=152487"/>
		<updated>2025-12-15T20:01:58Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks_cutscene.png&amp;diff=152486</id>
		<title>File:Popeye in High Seas High-jinks cutscene.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks_cutscene.png&amp;diff=152486"/>
		<updated>2025-12-15T20:01:58Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks_level_complete.png&amp;diff=152485</id>
		<title>File:Popeye in High Seas High-jinks level complete.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Popeye_in_High_Seas_High-jinks_level_complete.png&amp;diff=152485"/>
		<updated>2025-12-15T20:01:58Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Popeye_in_High_Seas_High-Jinks_(prototype)&amp;diff=152483</id>
		<title>Popeye in High Seas High-Jinks (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Popeye_in_High_Seas_High-Jinks_(prototype)&amp;diff=152483"/>
		<updated>2025-12-15T20:00:45Z</updated>

		<summary type="html">&lt;p&gt;Missile: Created page with &amp;quot;{{Prototype |Page name=Popeye in High Seas High-Jinks (prototype) |status=Released |releasedby=Gaming Alexandria,Video Game History Foundation |filereleasedate=December 15, 2025 |origin_ownership=Shorrock |game=Popeye in High Seas High-Jinks |system=Sega Mega Drive |unreleased=Yes }} {{Download}} A build of the Unreleased Popeye in  ==Notes== * Was to be published by American Technos, with development credited to a &amp;quot;Beachport Entertainment Group&amp;quot;.  * While footage of an...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Popeye in High Seas High-Jinks (prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Gaming Alexandria,Video Game History Foundation&lt;br /&gt;
|filereleasedate=December 15, 2025&lt;br /&gt;
|origin_ownership=Shorrock&lt;br /&gt;
|game=Popeye in High Seas High-Jinks&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A build of the Unreleased Popeye in &lt;br /&gt;
==Notes==&lt;br /&gt;
* Was to be published by American Technos, with development credited to a &amp;quot;Beachport Entertainment Group&amp;quot;.&lt;br /&gt;
* While footage of an extremely early build has surfaced previously, this build is much further along, featuring fully beatable levels.&lt;br /&gt;
* You can go over 9 hearts, it just won&#039;t show up in the counter...&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Popeye in High Seas High-Jinks}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Light_Crusader_(Debugging_prototype)&amp;diff=152481</id>
		<title>Light Crusader (Debugging prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Light_Crusader_(Debugging_prototype)&amp;diff=152481"/>
		<updated>2025-12-15T19:45:14Z</updated>

		<summary type="html">&lt;p&gt;Missile: Created page with &amp;quot;{{Prototype |titlescreen=Light Crusader (Apr, 1995 prototype) title.png |builddate=Apr, 1995  |status=Released |releasedby=Gaming Alexandria,Video Game History Foundation |origin_lot=Sega Channel Lot |game=Light Crusader |system=Sega Mega Drive |genre=Role-Playing |release_date={{RegionDate|JP|May 26, 1995}} {{RegionDate|US|May 25, 1995}} {{RegionDate|EU|1995}} |unreleased=No }} {{Download |file=Light Crusader (Apr, 1995 prototype).zip }} An in-progress localization buil...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Light Crusader (Apr, 1995 prototype) title.png&lt;br /&gt;
|builddate=Apr, 1995 &lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Gaming Alexandria,Video Game History Foundation&lt;br /&gt;
|origin_lot=Sega Channel Lot&lt;br /&gt;
|game=Light Crusader&lt;br /&gt;
|system=Sega Mega Drive&lt;br /&gt;
|genre=Role-Playing&lt;br /&gt;
|release_date={{RegionDate|JP|May 26, 1995}} {{RegionDate|US|May 25, 1995}} {{RegionDate|EU|1995}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Light Crusader (Apr, 1995 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
An in-progress localization build of Light Crusader for the Sega Genesis.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Appears to be somewhat broken. Game will complain about certain saves being corrupted on start up. Using &amp;quot;SRAM init&amp;quot; in the menus does nothing to erase them, and attempting to load these files will crash the game.&lt;br /&gt;
* Much of the game&#039;s dialogue is still completely untranslated. &lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) startup.png|The game boots to this error screen first, before the title.&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) load game.png|In addition to having saves already loaded onto the cartridge, a few areas marked for debugging are present. &amp;quot;Debug 75&amp;quot; &amp;quot;LOAD 1&amp;quot; and &amp;quot;LOAD 3&amp;quot; however, appears to load into a black screen..&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) meet2.png|&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) DOOR OPEN DISTANCE.png|The game contains a very rough...&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) Untranslated string.png|...and also massively unfinished translation.&lt;br /&gt;
Light Crusader (Apr, 1995 prototype) class change.png|Speaking to this cleric not only gives you an element but changes the look of your character to this.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Light Crusader}}}}&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_class_change.png&amp;diff=152480</id>
		<title>File:Light Crusader (Apr, 1995 prototype) class change.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_class_change.png&amp;diff=152480"/>
		<updated>2025-12-15T19:44:10Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_DOOR_OPEN_DISTANCE.png&amp;diff=152479</id>
		<title>File:Light Crusader (Apr, 1995 prototype) DOOR OPEN DISTANCE.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_DOOR_OPEN_DISTANCE.png&amp;diff=152479"/>
		<updated>2025-12-15T19:37:14Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_Untranslated_string.png&amp;diff=152478</id>
		<title>File:Light Crusader (Apr, 1995 prototype) Untranslated string.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_Untranslated_string.png&amp;diff=152478"/>
		<updated>2025-12-15T19:37:14Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_meet2.png&amp;diff=152472</id>
		<title>File:Light Crusader (Apr, 1995 prototype) meet2.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_meet2.png&amp;diff=152472"/>
		<updated>2025-12-15T19:29:38Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_load_game.png&amp;diff=152471</id>
		<title>File:Light Crusader (Apr, 1995 prototype) load game.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Light_Crusader_(Apr,_1995_prototype)_load_game.png&amp;diff=152471"/>
		<updated>2025-12-15T19:29:38Z</updated>

		<summary type="html">&lt;p&gt;Missile: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Missile</name></author>
	</entry>
</feed>