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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mrpinball64</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mrpinball64"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Mrpinball64"/>
	<updated>2026-05-22T14:18:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Highlander_(April_7,_2008_Prototype)&amp;diff=159447</id>
		<title>Highlander (April 7, 2008 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Highlander_(April_7,_2008_Prototype)&amp;diff=159447"/>
		<updated>2026-03-02T02:11:46Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=JGKl3R7.png&lt;br /&gt;
|Page name=Highlander (April 7, 2008 Prototype)&lt;br /&gt;
|builddate=April 7, 2008&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|game=Highlander&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Highlander (April 8, 2008) -1.05 218742.3698-.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased game Highlander for the Xbox 360&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Highlander}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Feb_6,_2010_prototype)&amp;diff=159080</id>
		<title>Zeno Clash (Feb 6, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Feb_6,_2010_prototype)&amp;diff=159080"/>
		<updated>2026-02-27T23:51:26Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Zeno Clash (Feb 6, 2010 prototype).png&lt;br /&gt;
|Page name=Zeno Clash (Feb 6, 2010 prototype)&lt;br /&gt;
|builddate=Feb 6, 2010&lt;br /&gt;
|buildname=012_20100206_ZenoClashXBLA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Zeno Clash&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat &#039;em up&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 5, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zeno Clash (Feb 6, 2010 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Zeno Clash&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is possible to at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Zeno Clash (Feb 6, 2010).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zeno Clash}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_8,_2010_prototype)&amp;diff=159079</id>
		<title>Zeno Clash (Jan 8, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_8,_2010_prototype)&amp;diff=159079"/>
		<updated>2026-02-27T23:51:03Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zeno Clash (Jan 8, 2010 prototype)&lt;br /&gt;
|builddate=Jan 8, 2010&lt;br /&gt;
|buildname=006_20100108_ZenoClashXBLA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Zeno Clash&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat &#039;em up&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 5, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zeno Clash (Jan 8, 2010 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Zeno Clash&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build stays on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Zeno Clash (Jan 8, 2010).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zeno Clash}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Droplitz_(May_22,_2009_prototype)&amp;diff=159078</id>
		<title>Droplitz (May 22, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Droplitz_(May_22,_2009_prototype)&amp;diff=159078"/>
		<updated>2026-02-27T23:50:46Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Droplitz (May 22, 2009 prototype).png&lt;br /&gt;
|Page name=Droplitz (May 22, 2009 prototype)&lt;br /&gt;
|builddate=May 22, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Droplitz&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|US|May 1, 2009}}&lt;br /&gt;
|release_date={{RegionDate|US|Jun 24, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Droplitz (May 22, 2009 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Droplitz&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* E3 demo.&lt;br /&gt;
* It is possible to at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Droplitz (May 22, 2009) [E3].7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Droplitz}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Rock_of_Ages_(Feb_17,_2011_prototype)&amp;diff=159077</id>
		<title>Rock of Ages (Feb 17, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Rock_of_Ages_(Feb_17,_2011_prototype)&amp;diff=159077"/>
		<updated>2026-02-27T23:50:09Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rock of Ages (Feb 17, 2011 prototype).png&lt;br /&gt;
|Page name=Rock of Ages (Feb 17, 2011 prototype)&lt;br /&gt;
|builddate=Feb 17, 2011&lt;br /&gt;
|buildname=008_20110218&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Rock of Ages&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Tower defense, racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 22, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 31, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Rock of Ages (Feb 17, 2011 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Rock of Ages&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is possible to at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Rock of Ages (Feb 17, 2011).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Rock of Ages}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Catherine_(Jun_10,_2011_Dev_demo)&amp;diff=159076</id>
		<title>Catherine (Jun 10, 2011 Dev demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Catherine_(Jun_10,_2011_Dev_demo)&amp;diff=159076"/>
		<updated>2026-02-27T23:49:55Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|Page name=Catherine (Jun 10, 2011 Dev demo)&lt;br /&gt;
|builddate=Jun 10, 2011&lt;br /&gt;
|buildname=CatherineDemo0610&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Catherine&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Puzzle&lt;br /&gt;
|final_builddate={{RegionDate|JP|Nov 13, 2010}} {{RegionDate|US|Jun 6, 2011}} {{RegionDate|EU|Nov 5, 2011}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 17, 2011}} {{RegionDate|US|Jul 26, 2011}} {{RegionDate|EU|Feb 10, 2012}} {{RegionDate|AU|Feb 23, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Catherine (Jun 10, 2011 Dev demo).7z&lt;br /&gt;
}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Catherine&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The builds appears to be functional in the August 1, 2024 version of Xenia Canary.&lt;br /&gt;
* Original filename: Catherine (Jun 10, 2011) [Demo].7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Catherine}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Rock_of_Ages_(Feb_4,_2011_prototype)&amp;diff=159075</id>
		<title>Rock of Ages (Feb 4, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Rock_of_Ages_(Feb_4,_2011_prototype)&amp;diff=159075"/>
		<updated>2026-02-27T23:49:26Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rock of Ages (Feb 4, 2011 prototype).png&lt;br /&gt;
|Page name=Rock of Ages (Feb 4, 2011 prototype)&lt;br /&gt;
|builddate=Feb 4, 2011&lt;br /&gt;
|buildname=007_20110207&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Rock of Ages&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Tower defense, racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 22, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Aug 31, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Rock of Ages (Feb 4, 2011 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Rock of Ages&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is possible to at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Rock of Ages (Feb 4, 2011).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Rock of Ages}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Feb_2,_2010_prototype)&amp;diff=159074</id>
		<title>Zeno Clash (Feb 2, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Feb_2,_2010_prototype)&amp;diff=159074"/>
		<updated>2026-02-27T23:49:02Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zeno Clash (Feb 2, 2010 prototype)&lt;br /&gt;
|builddate=Feb 2, 2010&lt;br /&gt;
|buildname=011_20100202_ZenoClashXBLA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Zeno Clash&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat &#039;em up&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 5, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zeno Clash (Feb 2, 2010 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Zeno Clash&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build stays on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Zeno Clash (Feb 2, 2010).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zeno Clash}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_15,_2010_prototype)&amp;diff=159013</id>
		<title>Zeno Clash (Jan 15, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_15,_2010_prototype)&amp;diff=159013"/>
		<updated>2026-02-27T21:29:51Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zeno Clash (Jan 15, 2010 prototype)&lt;br /&gt;
|builddate=Jan 15, 2010&lt;br /&gt;
|buildname=007_20100115_ZenoClashXBLA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Zeno Clash&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat &#039;em up&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 5, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zeno Clash (Jan 15, 2010 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Zeno Clash&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build stays on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Zeno Clash (Jan 15, 2010).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zeno Clash}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_22,_2010_prototype)&amp;diff=159012</id>
		<title>Zeno Clash (Jan 22, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_22,_2010_prototype)&amp;diff=159012"/>
		<updated>2026-02-27T21:29:41Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zeno Clash (Jan 22, 2010 prototype)&lt;br /&gt;
|builddate=Jan 22, 2010&lt;br /&gt;
|buildname=008_20100122_ZenoClashXBLA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Zeno Clash&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat &#039;em up&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 5, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zeno Clash (Jan 22, 2010 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Zeno Clash&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build stays on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Zeno Clash (Jan 22, 2010).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zeno Clash}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_30,_2010_prototype)&amp;diff=159011</id>
		<title>Zeno Clash (Jan 30, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_30,_2010_prototype)&amp;diff=159011"/>
		<updated>2026-02-27T21:29:31Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zeno Clash (Jan 30, 2010 prototype)&lt;br /&gt;
|builddate=Jan 30, 2010&lt;br /&gt;
|buildname=010_20100130_ZenoClashXBLA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Zeno Clash&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat &#039;em up&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 5, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zeno Clash (Jan 30, 2010 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Zeno Clash&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build stays on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Zeno Clash (Jan 30, 2010).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zeno Clash}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_26,_2010_prototype)&amp;diff=159010</id>
		<title>Zeno Clash (Jan 26, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Jan_26,_2010_prototype)&amp;diff=159010"/>
		<updated>2026-02-27T21:29:20Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zeno Clash (Jan 26, 2010 prototype)&lt;br /&gt;
|builddate=Jan 26, 2010&lt;br /&gt;
|buildname=009_20100126_ZenoClashXBLA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Zeno Clash&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat &#039;em up&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 5, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zeno Clash (Jan 26, 2010 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Zeno Clash&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build stays on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Zeno Clash (Jan 26, 2010).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zeno Clash}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Dec_30,_2009_prototype)&amp;diff=159009</id>
		<title>Zeno Clash (Dec 30, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Dec_30,_2009_prototype)&amp;diff=159009"/>
		<updated>2026-02-27T21:29:09Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zeno Clash (Dec 30, 2009 prototype)&lt;br /&gt;
|builddate=Dec 30, 2009&lt;br /&gt;
|buildname=005_20091230_ZenoClashXBLA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Zeno Clash&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat &#039;em up&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 5, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zeno Clash (Dec 30, 2009 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Zeno Clash&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The build stays on a black screen in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Zeno Clash (Dec 30, 2009).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zeno Clash}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Feb_9,_2010_prototype)&amp;diff=159008</id>
		<title>Zeno Clash (Feb 9, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zeno_Clash_(Feb_9,_2010_prototype)&amp;diff=159008"/>
		<updated>2026-02-27T21:28:57Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Zeno Clash (Feb 9, 2010 prototype).png&lt;br /&gt;
|Page name=Zeno Clash (Feb 9, 2010 prototype)&lt;br /&gt;
|builddate=Feb 9, 2010&lt;br /&gt;
|buildname=013_20100209_ZenoClashXBLA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=February 27, 2026&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|game=Zeno Clash&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Beat &#039;em up&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 17, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|May 5, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Zeno Clash (Feb 9, 2010 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Zeno Clash&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is possible to at least reach the main menu in the August 1, 2025 version of Xenia Canary.&lt;br /&gt;
* Original filename: Zeno Clash (Feb 9, 2010).7z&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zeno Clash}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Pirates_of_the_Caribbean:_At_World%E2%80%99s_End_(Jul_5,_2004_prototype)&amp;diff=152636</id>
		<title>Pirates of the Caribbean: At World’s End (Jul 5, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Pirates_of_the_Caribbean:_At_World%E2%80%99s_End_(Jul_5,_2004_prototype)&amp;diff=152636"/>
		<updated>2025-12-18T19:56:05Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Mrpinball64 moved page Pirates of the Caribbean: At World’s End (Jul 5, 2004 prototype) to Pirates of the Caribbean: At World’s End (Jul 5, 2005 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Pirates of the Caribbean: At World’s End (Jul 5, 2005 prototype)]]&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Pirates_of_the_Caribbean:_At_World%E2%80%99s_End_(Jul_5,_2005_prototype)&amp;diff=152635</id>
		<title>Pirates of the Caribbean: At World’s End (Jul 5, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Pirates_of_the_Caribbean:_At_World%E2%80%99s_End_(Jul_5,_2005_prototype)&amp;diff=152635"/>
		<updated>2025-12-18T19:56:05Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Mrpinball64 moved page Pirates of the Caribbean: At World’s End (Jul 5, 2004 prototype) to Pirates of the Caribbean: At World’s End (Jul 5, 2005 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Pirates of the Caribbean - The Adventures of Jack Sparrow xbox proto title jul 5.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GamingLegend64&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=February 2, 2020&lt;br /&gt;
|builddate=Jul 5, 2005&lt;br /&gt;
|game=Pirates of the Caribbean: At World’s End&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Action&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Pirates 04_07_05_Xbox.zip&lt;br /&gt;
|external=https://archive.org/download/pirates-04-07-05-xbox/Pirates%2004_07_05_Xbox.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased &#039;&#039;Pirates of the Caribbean: At World’s End&#039;&#039; for Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Under the working title &#039;&#039;Pirates of the Caribbean: The Adventures of Jack Sparrow&#039;&#039;.&lt;br /&gt;
==See also==&lt;br /&gt;
[https://archive.org/details/pirates-04-07-05-xbox Archive.org release page.]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamingalexandria.com/wp/2020/02/02/pirates-of-the-caribbean-at-worlds-end-xbox-gamecube-unreleased/ Original release article courtesy of Gaming Alexandria.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Pirates of the Caribbean: At World’s End}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Pirates_of_the_Caribbean:_At_World%E2%80%99s_End_(Jul_5,_2005_prototype)&amp;diff=152634</id>
		<title>Pirates of the Caribbean: At World’s End (Jul 5, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Pirates_of_the_Caribbean:_At_World%E2%80%99s_End_(Jul_5,_2005_prototype)&amp;diff=152634"/>
		<updated>2025-12-18T19:55:57Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Pirates of the Caribbean - The Adventures of Jack Sparrow xbox proto title jul 5.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=GamingLegend64&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=February 2, 2020&lt;br /&gt;
|builddate=Jul 5, 2005&lt;br /&gt;
|game=Pirates of the Caribbean: At World’s End&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Action&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Pirates 04_07_05_Xbox.zip&lt;br /&gt;
|external=https://archive.org/download/pirates-04-07-05-xbox/Pirates%2004_07_05_Xbox.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased &#039;&#039;Pirates of the Caribbean: At World’s End&#039;&#039; for Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Under the working title &#039;&#039;Pirates of the Caribbean: The Adventures of Jack Sparrow&#039;&#039;.&lt;br /&gt;
==See also==&lt;br /&gt;
[https://archive.org/details/pirates-04-07-05-xbox Archive.org release page.]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamingalexandria.com/wp/2020/02/02/pirates-of-the-caribbean-at-worlds-end-xbox-gamecube-unreleased/ Original release article courtesy of Gaming Alexandria.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Pirates of the Caribbean: At World’s End}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=News/A_Mojave_Thanksgiving_-_Fallout:_New_Vegas_Prototype&amp;diff=152104</id>
		<title>News/A Mojave Thanksgiving - Fallout: New Vegas Prototype</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=News/A_Mojave_Thanksgiving_-_Fallout:_New_Vegas_Prototype&amp;diff=152104"/>
		<updated>2025-11-26T18:32:26Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hp-logo-240-2x.png|centre|frameless|link=Main Page]] || [[File:GamesPastLogo.png|centre|frameless|x240px|link=https://www.youtube.com/@GamesPastOrg]]&lt;br /&gt;
|}&lt;br /&gt;
Today, long time contributor [[MrPinball64]] and [[Ventura]] are launching Games&#039; Past.&lt;br /&gt;
For their first release, [https://www.youtube.com/@GamesPastOrg Games&#039; Past] proudly presents... &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FalloutNV_July21Title.png|centre|frameless|link=Fallout: New Vegas (Jul 21, 2010 prototype)]] || [[File:FalloutNV_Aug22Title.png|centre|frameless|link=Fallout: New Vegas (Aug 22, 2010 prototype)]]&lt;br /&gt;
|}&lt;br /&gt;
[[Fallout: New Vegas (Jul 21, 2010 prototype)]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Fallout: New Vegas (Aug 22, 2010 prototype)]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;300&amp;quot; height=&amp;quot;169&amp;quot;&amp;gt;Yfp9pfxnqz4&amp;lt;/youtube&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 700px; margin: auto; font-size: 16px;&amp;quot;&amp;gt;&lt;br /&gt;
Obsidian Entertainment was founded in 2003 by former employees of Black Isle Studios, the developers of the original Fallout series, before their closure in late 2003. Their first project, Star Wars: Knights of the Old Republic 2, was developed in just 16 months, and Obsidian felt the game was unfinished at release, despite receiving very positive reviews. They felt that they should have cut more from the game and better defined their project scope, so they could focus on certain aspects of the game without detracting from others. This project became a valuable lesson for Obsidian, and just 4 years later, in early 2009, they were approached by Bethesda to create a Fallout game, giving them the chance to use everything they had learned from Star Wars.&lt;br /&gt;
&lt;br /&gt;
Obsidian was given 18 months to develop Fallout: New Vegas — an incredibly short time to create such a large game. Bethesda wanted to ensure that the game was adequately spaced out from the then-upcoming release of Skyrim, giving each game a year apart and giving Fallout: New Vegas time to shine, with its final DLC, Lonesome Road, being released just two months before Skyrim.&lt;br /&gt;
&lt;br /&gt;
With such a short amount of time to develop the game, it was inevitable that Obsidian would have to cut content from the game. These decisions to remove content from the game were due to both time constraints and hardware limitations. A major companion, Ulysses, was cut only 2 months before the game was finalized, because his inclusion took up too much space and the team ran out of time to fully realize him as intended. He was re-purposed for the final DLC, Lonesome Road. Much of the post-game content was cut from the game, along with many quests, side-characters, and other features, ultimately removed from the final release. While there were many reasons for this, the most pertinent was simply a lack of time and a reluctance to repeat the mistakes they made during Star Wars.&lt;br /&gt;
&lt;br /&gt;
Despite Fallout: New Vegas having so much cut content, much of which is still present in the game&#039;s files to some degree, many questions remain unanswered. Turning 15 years old only last month, it seemed as if many of those questions would continue to go unanswered, as only a handful of pre-release screenshots, videos, and developer interviews have surfaced over the years. As the game continues to age, the odds of finding further development material or playable builds grow slimmer and slimmer with every passing day. &lt;br /&gt;
&lt;br /&gt;
That is, until today. Two development kits from Obsidian Entertainment were discovered at a small mom-and-pop game store in Utah, containing a beta version of Fallout: New Vegas from July 21, 2010, just over a month before the game went gold and just under three months before the final release. Even so close to the final version of the game, there are mountains of cut content — both previously known and now seen in context — and completely undocumented and unknown content being seen for the first time since it was removed from the game over 15 years ago.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ObsidianDevkits.jpg|centre|frameless]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This build of Fallout: New Vegas represents a point in development at which Obsidian began removing content from the game, primarily for optimization. This build represents a midpoint at which some of these crucial changes had already been implemented, while others had not. For example, only a month before E3 2010, gameplay showcased the Strip without any walls dividing it up into three parts, but by the time of this build, the walls had already been erected. Yet, there are noticeably more NPCs, Securitrons, and props visible everywhere across the strip, which were further toned down for the game&#039;s final release. According to Josh Sawyer, they had not yet begun console testing, and once they started testing on consoles, they realized very quickly that things would have to be cut to meet the required performance, which meant cutting content across all platforms. &lt;br /&gt;
&lt;br /&gt;
Nearly every major location in the game has a change - some more major than others, but at every single corner in the game, there is something to be found. Changed buildings, removed props, added props, new signs, entirely removed NPCs - there’s a little something to be found everywhere, ranging from cut quests, cut locations, temporary voice lines, unfinished voice lines - all just a single month before the game was finalized, which really speaks to how short an 18-month development cycle really is. Unfortunately, this was the only fully playable version of the game, and it would truly be amazing if we could even get a glimpse of what came before it. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FalloutNV_July2102.png|centre|frameless|link=Fallout New Vegas (Jul 21, 2010 prototype)]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thankfully… We can, and not all hope is lost of uncovering an even earlier point in development. Thanks to Fallout: New Vegas&#039;s bugginess, which persisted throughout active development, there are 50 memory dumps containing textures, models, audio, and dialogue. Ranging from December 3, 2009, to April 21, 2010, these crash dumps give us an unprecedented look at an early point in the game’s development. While they are by no means complete and cannot be “played” right out of the box, they are still an invaluable look into the game&#039;s development. From the 50 memory dumps, over 500 files were able to be recovered ranging from models, textures, dialogue, and audio, all ranging from December 2009 to April 2010. In addition, a handful of early save files were able to be recovered, and we were able to extract the thumbnails from the saves, which gives us a few early screenshots and a good look at the very early development for the game! Not only that, but a partial build dating from April 17, 2010, was recovered. This partial build includes the game’s executable, a matching PDB, all voice lines and music, the videos, and about 1/5 of the textures. Unfortunately, the remaining 4/5 of the textures, as well as the meshes, are overwritten. However, it still provides a lot of never-before-seen content, most of which is hopefully moddable into the final game.&lt;br /&gt;
&lt;br /&gt;
It took 15 years for Fallout: New Vegas to have its first beta build released to the internet. Over the many years since it was released, fans have found much of the content present in this build unused in the game, interpreted it, and added it back in their own ways. Finally, for the first time since it was cut from the game 15 years ago, it can be seen exactly as the developers intended. This is only the beginning - we can’t wait to see what fans will dig out of these builds, what unused files they’ll find, what mods they’ll create with everything presented here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FNV_dev_team.png|centre|frameless]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A special thanks to Ventura for covering the build in video form, MrPinball64 for research and data recovery, and Kuriatsu for locating the development kits, sitting on a shelf in a game store in Utah, their secrets waiting to be uncovered.&lt;br /&gt;
&lt;br /&gt;
Have a very happy Thanksgiving, everyone!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FNV_Thanksgiving.png|centre|frameless]] &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:GamesPastLogo.png&amp;diff=152103</id>
		<title>File:GamesPastLogo.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:GamesPastLogo.png&amp;diff=152103"/>
		<updated>2025-11-26T18:14:45Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Mrpinball64 uploaded a new version of File:GamesPastLogo.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Fallout:_New_Vegas_(Aug_22,_2010_prototype)&amp;diff=152102</id>
		<title>Fallout: New Vegas (Aug 22, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Fallout:_New_Vegas_(Aug_22,_2010_prototype)&amp;diff=152102"/>
		<updated>2025-11-26T18:02:10Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  {{Prototype&lt;br /&gt;
|Page name=Fallout: New Vegas (Aug 22, 2010 prototype)&lt;br /&gt;
|titlescreen=FalloutNV_Aug22Title.png&lt;br /&gt;
|builddate=Aug 22, 2010&lt;br /&gt;
|buildname=1.2.0.327&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64, Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=November 26, 2025&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|origin_dumpmethod=ddrescue&lt;br /&gt;
|game=Fallout: New Vegas&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Aug 22, 2010}}{{RegionDate|JP|Sep 21, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 19, 2010 }} {{RegionDate|EU|Oct 22, 2010}} {{RegionDate|JP|Nov 4, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Fallout New Vegas (Aug 22, 2010).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Fallout: New Vegas for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Built the same day as the final build.&lt;br /&gt;
* Fallout_Release_Beta.xex is dated December 20, 2010, but all game data and other executables, as well as the basefile and matching PDB for Fallout_Release_Beta were built on August 22, 2010.&lt;br /&gt;
* Retail game with a command console enabled, which is usually not possible on console versions of the game.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of November 25, 2025).&lt;br /&gt;
*** Issues: Graphical glitches and occassional crashing.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
FalloutNV_Aug2201.png&lt;br /&gt;
FalloutNV_Aug2202.png&lt;br /&gt;
FalloutNV_Aug2203.png&lt;br /&gt;
FalloutNV_Aug2204.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ObsidianDevkits.jpg|Xbox 360 development kits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Kuriatsu for locating the development kits, MrPinball64 and Rayce Ventura of Games&#039; Past for dumping and documenting this prototype!&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.youtube.com/@GamesPastOrg Game&#039;s Past]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Fallout: New Vegas}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Fallout:_New_Vegas_(Jul_21,_2010_prototype)&amp;diff=152101</id>
		<title>Fallout: New Vegas (Jul 21, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Fallout:_New_Vegas_(Jul_21,_2010_prototype)&amp;diff=152101"/>
		<updated>2025-11-26T18:02:00Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  {{Prototype&lt;br /&gt;
|Page name=Fallout: New Vegas (Jul 21, 2010 prototype)&lt;br /&gt;
|titlescreen=FalloutNV_July21Title.png&lt;br /&gt;
|builddate=Jul 21, 2010 &lt;br /&gt;
|buildname=0.14.32.169&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64, Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=November 26, 2025&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|origin_dumpmethod=ddrescue&lt;br /&gt;
|game=Fallout: New Vegas&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Aug 22, 2010}}{{RegionDate|JP|Sep 21, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 19, 2010 }} {{RegionDate|EU|Oct 22, 2010}} {{RegionDate|JP|Nov 4, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Fallout New Vegas (July 21, 2010).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Fallout: New Vegas for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final US build by 1 month and 1 day.&lt;br /&gt;
* Legal screen uses animated logos instead of static logos in the final release.&lt;br /&gt;
* Many extra props throughout the entire game that were removed for performance reasons.&lt;br /&gt;
* Prospector Saloon sign in Goodsprings is a completely design to final.&lt;br /&gt;
* None of the robots have any filter in their voice recording, and instead are completely unfiltered.&lt;br /&gt;
* Many characters use text to speech lines, and many lines when repeated for the second time are presented in text to speech.&lt;br /&gt;
* Many lines do not match the subtitle presented, or are alternate takes when compared to final.&lt;br /&gt;
* Mr. House uses an early design on the terminal monitor in the Lucky 38.&lt;br /&gt;
* The Strip and many of the buildings within contain far more NPCs than the final game.&lt;br /&gt;
* Many unused files, all 800+ of Ulysses&#039; lines are present in the game files as well as his textures and models.&lt;br /&gt;
* Many test rooms removed from the final version of the game that can be accessed with the debug console, which is not usually present on the console version of the game.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of November 25, 2025).&lt;br /&gt;
*** Issues: Graphical glitches and occassional crashing.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
FalloutNV_July2101.png&lt;br /&gt;
FalloutNV_July2102.png&lt;br /&gt;
FalloutNV_July2103.png&lt;br /&gt;
FalloutNV_July2104.png&lt;br /&gt;
FalloutNV_July2105.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ObsidianDevkits.jpg|Xbox 360 development kits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Kuriatsu for locating the development kits, MrPinball64 and Rayce Ventura of Games&#039; Past for dumping and documenting this prototype!&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.youtube.com/@GamesPastOrg Game&#039;s Past]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Fallout: New Vegas}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Fallout:_New_Vegas_(Jul_21,_2010_prototype)&amp;diff=152100</id>
		<title>Fallout: New Vegas (Jul 21, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Fallout:_New_Vegas_(Jul_21,_2010_prototype)&amp;diff=152100"/>
		<updated>2025-11-26T18:01:46Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  {{Prototype&lt;br /&gt;
|Page name=Fallout: New Vegas (Jul 21, 2010 prototype)&lt;br /&gt;
|titlescreen=FalloutNV_July21Title.png&lt;br /&gt;
|builddate=Jul 21, 2010 &lt;br /&gt;
|buildname=0.14.32.169&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64, Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=November 26, 2025&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|origin_dumpmethod=ddrescue&lt;br /&gt;
|game=Fallout: New Vegas&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Aug 22, 2010}}{{RegionDate|JP|Sep 21, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 19, 2010 }} {{RegionDate|EU|Oct 22, 2010}} {{RegionDate|JP|Nov 4, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Fallout New Vegas (July 21, 2010).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Fallout: New Vegas for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final US build by 1 month and 1 day.&lt;br /&gt;
* Legal screen uses animated logos instead of static logos in the final release.&lt;br /&gt;
* Many extra props throughout the entire game that were removed for performance reasons.&lt;br /&gt;
* Prospector Saloon sign in Goodsprings is a completely design to final.&lt;br /&gt;
* None of the robots have any filter in their voice recording, and instead are completely unfiltered.&lt;br /&gt;
* Many characters use text to speech lines, and many lines when repeated for the second time are presented in text to speech.&lt;br /&gt;
* Many lines do not match the subtitle presented, or are alternate takes when compared to final.&lt;br /&gt;
* Mr. House uses an early design on the terminal monitor in the Lucky 38.&lt;br /&gt;
* The Strip and many of the buildings within contain far more NPCs than the final game.&lt;br /&gt;
* Many unused files, all 800+ of Ulysses&#039; lines are present in the game files as well as his textures and models.&lt;br /&gt;
* Many test rooms removed from the final version of the game that can be accessed with the debug console, which is not usually present on the console version of the game.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of November 25, 2025).&lt;br /&gt;
*** Issues: Graphical glitches and occassional crashing.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
FalloutNV_July2101.png&lt;br /&gt;
FalloutNV_July2102.png&lt;br /&gt;
FalloutNV_July2103.png&lt;br /&gt;
FalloutNV_July2104.png&lt;br /&gt;
FalloutNV_July2105.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ObsidianDevkits.jpg|Xbox 360 development kits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Kuriatsu for locating the development kits, MrPinball64 and Rayce Ventura of Game&#039;s Past for dumping and documenting this prototype!&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.youtube.com/@GamesPastOrg Game&#039;s Past]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Fallout: New Vegas}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Fallout:_New_Vegas_(Aug_22,_2010_prototype)&amp;diff=152099</id>
		<title>Fallout: New Vegas (Aug 22, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Fallout:_New_Vegas_(Aug_22,_2010_prototype)&amp;diff=152099"/>
		<updated>2025-11-26T18:01:27Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  {{Prototype&lt;br /&gt;
|Page name=Fallout: New Vegas (Aug 22, 2010 prototype)&lt;br /&gt;
|titlescreen=FalloutNV_Aug22Title.png&lt;br /&gt;
|builddate=Aug 22, 2010&lt;br /&gt;
|buildname=1.2.0.327&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MrPinball64, Games&#039; Past&lt;br /&gt;
|releasedby=Games&#039; Past&lt;br /&gt;
|filereleasedate=November 26, 2025&lt;br /&gt;
|origin_type=Xbox 360 Development Kit&lt;br /&gt;
|origin_dumpmethod=ddrescue&lt;br /&gt;
|game=Fallout: New Vegas&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Aug 22, 2010}}{{RegionDate|JP|Sep 21, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 19, 2010 }} {{RegionDate|EU|Oct 22, 2010}} {{RegionDate|JP|Nov 4, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Fallout New Vegas (Aug 22, 2010).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Fallout: New Vegas for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Built the same day as the final build.&lt;br /&gt;
* Fallout_Release_Beta.xex is dated December 20, 2010, but all game data and other executables, as well as the basefile and matching PDB for Fallout_Release_Beta were built on August 22, 2010.&lt;br /&gt;
* Retail game with a command console enabled, which is usually not possible on console versions of the game.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of November 25, 2025).&lt;br /&gt;
*** Issues: Graphical glitches and occassional crashing.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
FalloutNV_Aug2201.png&lt;br /&gt;
FalloutNV_Aug2202.png&lt;br /&gt;
FalloutNV_Aug2203.png&lt;br /&gt;
FalloutNV_Aug2204.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ObsidianDevkits.jpg|Xbox 360 development kits.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Kuriatsu for locating the development kits, MrPinball64 and Rayce Ventura of Game&#039;s Past for dumping and documenting this prototype!&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.youtube.com/@GamesPastOrg Game&#039;s Past]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Fallout: New Vegas}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=News/A_Mojave_Thanksgiving_-_Fallout:_New_Vegas_Prototype&amp;diff=152098</id>
		<title>News/A Mojave Thanksgiving - Fallout: New Vegas Prototype</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=News/A_Mojave_Thanksgiving_-_Fallout:_New_Vegas_Prototype&amp;diff=152098"/>
		<updated>2025-11-26T18:00:22Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hp-logo-240-2x.png|centre|frameless|link=Main Page]] || [[File:GamesPastLogo.png|centre|frameless|x240px|link=https://www.youtube.com/@GamesPastOrg]]&lt;br /&gt;
|}&lt;br /&gt;
Today, long time contributor [[MrPinball64]] and [[Ventura]] are launching Games&#039; Past.&lt;br /&gt;
For their first release, [https://www.youtube.com/@GamesPastOrg Games&#039; Past] proudly presents... &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FalloutNV_July21Title.png|centre|frameless|link=Fallout: New Vegas (Jul 21, 2010 prototype)]] || [[File:FalloutNV_Aug22Title.png|centre|frameless|link=Fallout: New Vegas (Aug 22, 2010 prototype)]]&lt;br /&gt;
|}&lt;br /&gt;
[[Fallout: New Vegas (Jul 21, 2010 prototype)]]&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[Fallout: New Vegas (Aug 22, 2010 prototype)]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;300&amp;quot; height=&amp;quot;169&amp;quot;&amp;gt;v6LpPAxOlUA&amp;lt;/youtube&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 700px; margin: auto; font-size: 16px;&amp;quot;&amp;gt;&lt;br /&gt;
Obsidian Entertainment was founded in 2003 by former employees of Black Isle Studios, the developers of the original Fallout series, before their closure in late 2003. Their first project, Star Wars: Knights of the Old Republic 2, was developed in just 16 months, and Obsidian felt the game was unfinished at release, despite receiving very positive reviews. They felt that they should have cut more from the game and better defined their project scope, so they could focus on certain aspects of the game without detracting from others. This project became a valuable lesson for Obsidian, and just 4 years later, in early 2009, they were approached by Bethesda to create a Fallout game, giving them the chance to use everything they had learned from Star Wars.&lt;br /&gt;
&lt;br /&gt;
Obsidian was given 18 months to develop Fallout: New Vegas — an incredibly short time to create such a large game. Bethesda wanted to ensure that the game was adequately spaced out from the then-upcoming release of Skyrim, giving each game a year apart and giving Fallout: New Vegas time to shine, with its final DLC, Lonesome Road, being released just two months before Skyrim.&lt;br /&gt;
&lt;br /&gt;
With such a short amount of time to develop the game, it was inevitable that Obsidian would have to cut content from the game. These decisions to remove content from the game were due to both time constraints and hardware limitations. A major companion, Ulysses, was cut only 2 months before the game was finalized, because his inclusion took up too much space and the team ran out of time to fully realize him as intended. He was re-purposed for the final DLC, Lonesome Road. Much of the post-game content was cut from the game, along with many quests, side-characters, and other features, ultimately removed from the final release. While there were many reasons for this, the most pertinent was simply a lack of time and a reluctance to repeat the mistakes they made during Star Wars.&lt;br /&gt;
&lt;br /&gt;
Despite Fallout: New Vegas having so much cut content, much of which is still present in the game&#039;s files to some degree, many questions remain unanswered. Turning 15 years old only last month, it seemed as if many of those questions would continue to go unanswered, as only a handful of pre-release screenshots, videos, and developer interviews have surfaced over the years. As the game continues to age, the odds of finding further development material or playable builds grow slimmer and slimmer with every passing day. &lt;br /&gt;
&lt;br /&gt;
That is, until today. Two development kits from Obsidian Entertainment were discovered at a small mom-and-pop game store in Utah, containing a beta version of Fallout: New Vegas from July 21, 2010, just over a month before the game went gold and just under three months before the final release. Even so close to the final version of the game, there are mountains of cut content — both previously known and now seen in context — and completely undocumented and unknown content being seen for the first time since it was removed from the game over 15 years ago.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ObsidianDevkits.jpg|centre|frameless]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This build of Fallout: New Vegas represents a point in development at which Obsidian began removing content from the game, primarily for optimization. This build represents a midpoint at which some of these crucial changes had already been implemented, while others had not. For example, only a month before E3 2010, gameplay showcased the Strip without any walls dividing it up into three parts, but by the time of this build, the walls had already been erected. Yet, there are noticeably more NPCs, Securitrons, and props visible everywhere across the strip, which were further toned down for the game&#039;s final release. According to Josh Sawyer, they had not yet begun console testing, and once they started testing on consoles, they realized very quickly that things would have to be cut to meet the required performance, which meant cutting content across all platforms. &lt;br /&gt;
&lt;br /&gt;
Nearly every major location in the game has a change - some more major than others, but at every single corner in the game, there is something to be found. Changed buildings, removed props, added props, new signs, entirely removed NPCs - there’s a little something to be found everywhere, ranging from cut quests, cut locations, temporary voice lines, unfinished voice lines - all just a single month before the game was finalized, which really speaks to how short an 18-month development cycle really is. Unfortunately, this was the only fully playable version of the game, and it would truly be amazing if we could even get a glimpse of what came before it. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FalloutNV_July2102.png|centre|frameless|link=Fallout New Vegas (Jul 21, 2010 prototype)]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thankfully… We can, and not all hope is lost of uncovering an even earlier point in development. Thanks to Fallout: New Vegas&#039;s bugginess, which persisted throughout active development, there are 50 memory dumps containing textures, models, audio, and dialogue. Ranging from December 3, 2009, to April 21, 2010, these crash dumps give us an unprecedented look at an early point in the game’s development. While they are by no means complete and cannot be “played” right out of the box, they are still an invaluable look into the game&#039;s development. From the 50 memory dumps, over 500 files were able to be recovered ranging from models, textures, dialogue, and audio, all ranging from December 2009 to April 2010. In addition, a handful of early save files were able to be recovered, and we were able to extract the thumbnails from the saves, which gives us a few early screenshots and a good look at the very early development for the game! Not only that, but a partial build dating from April 17, 2010, was recovered. This partial build includes the game’s executable, a matching PDB, all voice lines and music, the videos, and about 1/5 of the textures. Unfortunately, the remaining 4/5 of the textures, as well as the meshes, are overwritten. However, it still provides a lot of never-before-seen content, most of which is hopefully moddable into the final game.&lt;br /&gt;
&lt;br /&gt;
It took 15 years for Fallout: New Vegas to have its first beta build released to the internet. Over the many years since it was released, fans have found much of the content present in this build unused in the game, interpreted it, and added it back in their own ways. Finally, for the first time since it was cut from the game 15 years ago, it can be seen exactly as the developers intended. This is only the beginning - we can’t wait to see what fans will dig out of these builds, what unused files they’ll find, what mods they’ll create with everything presented here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FNV_dev_team.png|centre|frameless]]&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A special thanks to Ventura for covering the build in video form, MrPinball64 for research and data recovery, and Kuriatsu for locating the development kits, sitting on a shelf in a game store in Utah, their secrets waiting to be uncovered.&lt;br /&gt;
&lt;br /&gt;
Have a very happy Thanksgiving, everyone!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FNV_Thanksgiving.png|centre|frameless]] &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jun_28,_2013_prototype)&amp;diff=147768</id>
		<title>Cloudy with a Chance of Meatballs 2 (Jun 28, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jun_28,_2013_prototype)&amp;diff=147768"/>
		<updated>2025-10-05T23:24:06Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Created page with &amp;quot;{{Prototype |Page name=Cloudy with a Chance of Meatballs 2 (Jun 28, 2013 prototype) |titlescreen=Cloudy2_0628_Title.png |builddate=Jun 28, 2013 |buildname=musketeer_ds_CHEATS_1383_rev2082&amp;lt;br&amp;gt;musketeer_ds_SHIP_1383_rev2082 |status=Released |dumper=Bird on Wheels |releasedby=Bird on Wheels |filereleasedate=October 4, 2025 |origin_type=Developer HDD |origin_files=1P_Cloudy2_DS_BetaC1.srl&amp;lt;br&amp;gt;NTCNE00.SRL |origin_lot=1st Playable Productions Lot |game=Cloudy with a Chance of M...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Cloudy with a Chance of Meatballs 2 (Jun 28, 2013 prototype)&lt;br /&gt;
|titlescreen=Cloudy2_0628_Title.png&lt;br /&gt;
|builddate=Jun 28, 2013&lt;br /&gt;
|buildname=musketeer_ds_CHEATS_1383_rev2082&amp;lt;br&amp;gt;musketeer_ds_SHIP_1383_rev2082&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Bird on Wheels&lt;br /&gt;
|releasedby=Bird on Wheels&lt;br /&gt;
|filereleasedate=October 4, 2025&lt;br /&gt;
|origin_type=Developer HDD&lt;br /&gt;
|origin_files=1P_Cloudy2_DS_BetaC1.srl&amp;lt;br&amp;gt;NTCNE00.SRL&lt;br /&gt;
|origin_lot=1st Playable Productions Lot&lt;br /&gt;
|game=Cloudy with a Chance of Meatballs 2&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 24, 2013}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Cloudy with a Chance of Meatballs 2 (Jun 28, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Cloudy with a Chance of Meatballs 2 for the Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date displayed on the main menu.&lt;br /&gt;
* Contains both a cheats and shipping build.&lt;br /&gt;
* Labeled as Milestone 8, &amp;quot;Beta C1&amp;quot;.&lt;br /&gt;
* Debug menu accessible by holding down L and using the d-pad to select options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Cloudy with a Chance of Meatballs 2}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jun_28,_2013_prototype).7z&amp;diff=147761</id>
		<title>File:Cloudy with a Chance of Meatballs 2 (Jun 28, 2013 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jun_28,_2013_prototype).7z&amp;diff=147761"/>
		<updated>2025-10-05T23:18:43Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0628_Title.png&amp;diff=147760</id>
		<title>File:Cloudy2 0628 Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0628_Title.png&amp;diff=147760"/>
		<updated>2025-10-05T23:18:43Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jun_25,_2013_prototype)&amp;diff=147757</id>
		<title>Cloudy with a Chance of Meatballs 2 (Jun 25, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jun_25,_2013_prototype)&amp;diff=147757"/>
		<updated>2025-10-05T23:14:11Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Created page with &amp;quot;{{Prototype |Page name=Cloudy with a Chance of Meatballs 2 (Jun 25, 2013 prototype) |titlescreen=Cloudy2_0625_Title.png |builddate=Jun 25, 2013 |buildname=musketeer_ds_CHEATS_1322_rev1949&amp;lt;br&amp;gt;musketeer_ds_SHIP_1322_rev1949 |status=Released |dumper=Bird on Wheels |releasedby=Bird on Wheels |filereleasedate=October 4, 2025 |origin_type=Developer HDD |origin_files=1P_Cloudy2_DS_Weekly_2013-06-25.srl&amp;lt;br&amp;gt;NTCNE00.SRL |origin_lot=1st Playable Productions Lot |game=Cloudy with a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Cloudy with a Chance of Meatballs 2 (Jun 25, 2013 prototype)&lt;br /&gt;
|titlescreen=Cloudy2_0625_Title.png&lt;br /&gt;
|builddate=Jun 25, 2013&lt;br /&gt;
|buildname=musketeer_ds_CHEATS_1322_rev1949&amp;lt;br&amp;gt;musketeer_ds_SHIP_1322_rev1949&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Bird on Wheels&lt;br /&gt;
|releasedby=Bird on Wheels&lt;br /&gt;
|filereleasedate=October 4, 2025&lt;br /&gt;
|origin_type=Developer HDD&lt;br /&gt;
|origin_files=1P_Cloudy2_DS_Weekly_2013-06-25.srl&amp;lt;br&amp;gt;NTCNE00.SRL&lt;br /&gt;
|origin_lot=1st Playable Productions Lot&lt;br /&gt;
|game=Cloudy with a Chance of Meatballs 2&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 24, 2013}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Cloudy with a Chance of Meatballs 2 (Jun 25, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Cloudy with a Chance of Meatballs 2 for the Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date displayed on the main menu.&lt;br /&gt;
* Contains both a cheats and shipping build.&lt;br /&gt;
* Debug menu accessible by holding down L and using the d-pad to select options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Cloudy with a Chance of Meatballs 2}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jun_25,_2013_prototype).7z&amp;diff=147756</id>
		<title>File:Cloudy with a Chance of Meatballs 2 (Jun 25, 2013 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jun_25,_2013_prototype).7z&amp;diff=147756"/>
		<updated>2025-10-05T23:13:54Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0625_Title.png&amp;diff=147755</id>
		<title>File:Cloudy2 0625 Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0625_Title.png&amp;diff=147755"/>
		<updated>2025-10-05T23:13:54Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(May_6,_2013_prototype)&amp;diff=147753</id>
		<title>Cloudy with a Chance of Meatballs 2 (May 6, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(May_6,_2013_prototype)&amp;diff=147753"/>
		<updated>2025-10-05T23:01:54Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: forgot srl ext&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Cloudy with a Chance of Meatballs 2 (May 6, 2013 prototype)&lt;br /&gt;
|titlescreen=Cloudy2_0506_Title.png&lt;br /&gt;
|builddate=May 6, 2013&lt;br /&gt;
|buildname=musketeer_ds_CHEATS_837_rev1299&amp;lt;br&amp;gt;musketeer_ds_DEBUG_837_rev1299&amp;lt;br&amp;gt;musketeer_ds_RELEASE_837_rev1299&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Bird on Wheels&lt;br /&gt;
|releasedby=Bird on Wheels&lt;br /&gt;
|filereleasedate=October 4, 2025&lt;br /&gt;
|origin_type=Developer HDD&lt;br /&gt;
|origin_files=musketeer_ds_CHEATS_837_rev1299.srl&amp;lt;br&amp;gt;musketeer_ds_DEBUG_837_rev1299.srl&amp;lt;br&amp;gt;musketeer_ds_RELEASE_837_rev1299.srl&lt;br /&gt;
|origin_lot=1st Playable Productions Lot&lt;br /&gt;
|game=Cloudy with a Chance of Meatballs 2&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 24, 2013}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Cloudy with a Chance of Meatballs 2 (May 6, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of Cloudy with a Chance of Meatballs 2 for the Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date displayed on the main menu.&lt;br /&gt;
* This build was built as cheats, debug, and release, and all three build targets are included.&lt;br /&gt;
* Debug menu accessible by holding down L and using the d-pad to select options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Cloudy with a Chance of Meatballs 2}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=1st_Playable_Productions_Lot&amp;diff=147752</id>
		<title>1st Playable Productions Lot</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=1st_Playable_Productions_Lot&amp;diff=147752"/>
		<updated>2025-10-05T23:01:15Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In September 2025, 10 hard drives pulled from PCs/servers used at 1st Playable Productions were acquired and dumped. These drives contain builds, documents, and source code for various 1st Playable Productions projects ranging from 2005 to 2017.&lt;br /&gt;
&lt;br /&gt;
== Cloudy with a Chance of Meatballs 2 ==&lt;br /&gt;
The entire project archive for Cloudy with a Chance of Meatballs 2 for DS/3DS was present on one of the drives, containing every milestone build provided to the publisher, design documents, source code, and more. Additionally, one of the build servers contained early source code and builds for DS/3DS.&lt;br /&gt;
&lt;br /&gt;
{{#ask:&lt;br /&gt;
 [[Has origin lot::1st Playable Productions Lot]]&lt;br /&gt;
 [[Has game::Cloudy with a Chance of Meatballs 2]] &lt;br /&gt;
 |?Has build date=Date&lt;br /&gt;
 |?Has build_name&lt;br /&gt;
 |?Has origin_files&lt;br /&gt;
 |limit=112&lt;br /&gt;
 |sort=Has build date&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jun_18,_2013_prototype)&amp;diff=147751</id>
		<title>Cloudy with a Chance of Meatballs 2 (Jun 18, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jun_18,_2013_prototype)&amp;diff=147751"/>
		<updated>2025-10-05T22:56:54Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Created page with &amp;quot;{{Prototype |Page name=Cloudy with a Chance of Meatballs 2 (Jun 18, 2013 prototype) |titlescreen=Cloudy2_0618_Title.png |builddate=Jun 18, 2013 |buildname=musketeer_ds_CHEATS_1237_rev1834&amp;lt;br&amp;gt;musketeer_ds_SHIP_1237_rev1834 |status=Released |dumper=Bird on Wheels |releasedby=Bird on Wheels |filereleasedate=October 4, 2025 |origin_type=Developer HDD |origin_files=1P_Cloudy2_DS_Weekly_2013-06-18.srl&amp;lt;br&amp;gt;NTCNE00.SRL |origin_lot=1st Playable Productions Lot |game=Cloudy with a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Cloudy with a Chance of Meatballs 2 (Jun 18, 2013 prototype)&lt;br /&gt;
|titlescreen=Cloudy2_0618_Title.png&lt;br /&gt;
|builddate=Jun 18, 2013&lt;br /&gt;
|buildname=musketeer_ds_CHEATS_1237_rev1834&amp;lt;br&amp;gt;musketeer_ds_SHIP_1237_rev1834&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Bird on Wheels&lt;br /&gt;
|releasedby=Bird on Wheels&lt;br /&gt;
|filereleasedate=October 4, 2025&lt;br /&gt;
|origin_type=Developer HDD&lt;br /&gt;
|origin_files=1P_Cloudy2_DS_Weekly_2013-06-18.srl&amp;lt;br&amp;gt;NTCNE00.SRL&lt;br /&gt;
|origin_lot=1st Playable Productions Lot&lt;br /&gt;
|game=Cloudy with a Chance of Meatballs 2&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 24, 2013}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Cloudy with a Chance of Meatballs 2 (Jun 18, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Cloudy with a Chance of Meatballs 2 for the Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date displayed on the main menu.&lt;br /&gt;
* Contains both a cheats and shipping build.&lt;br /&gt;
* Debug menu accessible by holding down L and using the d-pad to select options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Cloudy with a Chance of Meatballs 2}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0618_Title.png&amp;diff=147750</id>
		<title>File:Cloudy2 0618 Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0618_Title.png&amp;diff=147750"/>
		<updated>2025-10-05T22:52:56Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jun_18,_2013_prototype).7z&amp;diff=147749</id>
		<title>File:Cloudy with a Chance of Meatballs 2 (Jun 18, 2013 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jun_18,_2013_prototype).7z&amp;diff=147749"/>
		<updated>2025-10-05T22:52:55Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jun_7,_2013_prototype)&amp;diff=147748</id>
		<title>Cloudy with a Chance of Meatballs 2 (Jun 7, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jun_7,_2013_prototype)&amp;diff=147748"/>
		<updated>2025-10-05T22:37:10Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Created page with &amp;quot;{{Prototype |Page name=Cloudy with a Chance of Meatballs 2 (May 31, 2013 prototype) |titlescreen=Cloudy2_0607_Title.png |builddate=Jun 7, 2013 |buildname=musketeer_ds_CHEATS_1172_rev1748 |status=Released |dumper=Bird on Wheels |releasedby=Bird on Wheels |filereleasedate=October 4, 2025 |origin_type=Developer HDD |origin_files=1P_Cloudy2_DS_AlphaC2.srl |origin_lot=1st Playable Productions Lot |game=Cloudy with a Chance of Meatballs 2 |system=Nintendo DS |genre=Action-adve...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Cloudy with a Chance of Meatballs 2 (May 31, 2013 prototype)&lt;br /&gt;
|titlescreen=Cloudy2_0607_Title.png&lt;br /&gt;
|builddate=Jun 7, 2013&lt;br /&gt;
|buildname=musketeer_ds_CHEATS_1172_rev1748&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Bird on Wheels&lt;br /&gt;
|releasedby=Bird on Wheels&lt;br /&gt;
|filereleasedate=October 4, 2025&lt;br /&gt;
|origin_type=Developer HDD&lt;br /&gt;
|origin_files=1P_Cloudy2_DS_AlphaC2.srl&lt;br /&gt;
|origin_lot=1st Playable Productions Lot&lt;br /&gt;
|game=Cloudy with a Chance of Meatballs 2&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 24, 2013}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Cloudy with a Chance of Meatballs 2 (Jun 7, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Cloudy with a Chance of Meatballs 2 for the Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date displayed on the main menu.&lt;br /&gt;
* This build is labeled as Milestone #7, &amp;quot;Alpha C2&amp;quot;.&lt;br /&gt;
* Debug menu accessible by holding down L and using the d-pad to select options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Cloudy with a Chance of Meatballs 2}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jun_7,_2013_prototype).7z&amp;diff=147747</id>
		<title>File:Cloudy with a Chance of Meatballs 2 (Jun 7, 2013 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jun_7,_2013_prototype).7z&amp;diff=147747"/>
		<updated>2025-10-05T22:36:41Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0607_Title.png&amp;diff=147746</id>
		<title>File:Cloudy2 0607 Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0607_Title.png&amp;diff=147746"/>
		<updated>2025-10-05T22:36:41Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jul_12,_2013_prototype)&amp;diff=147745</id>
		<title>Cloudy with a Chance of Meatballs 2 (Jul 12, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jul_12,_2013_prototype)&amp;diff=147745"/>
		<updated>2025-10-05T22:31:56Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Created page with &amp;quot;{{Prototype |Page name=Cloudy with a Chance of Meatballs 2 (Jul 12, 2013 prototype) |titlescreen=Cloudy2_0712_Title.png |builddate=Jul 12, 2013 |buildname=musketeer_ds_CHEATS_1552_rev2343&amp;lt;br&amp;gt;musketeer_ds_SHIP_1552_rev2343 |status=Released |dumper=Bird on Wheels |releasedby=Bird on Wheels |filereleasedate=October 4, 2025 |origin_type=Developer HDD |origin_files=1P_Cloudy2_DS_Weekly_2013-07-12.srl&amp;lt;br&amp;gt;NTCNE00.SRL |origin_lot=1st Playable Productions Lot |game=Cloudy with a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Cloudy with a Chance of Meatballs 2 (Jul 12, 2013 prototype)&lt;br /&gt;
|titlescreen=Cloudy2_0712_Title.png&lt;br /&gt;
|builddate=Jul 12, 2013&lt;br /&gt;
|buildname=musketeer_ds_CHEATS_1552_rev2343&amp;lt;br&amp;gt;musketeer_ds_SHIP_1552_rev2343&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Bird on Wheels&lt;br /&gt;
|releasedby=Bird on Wheels&lt;br /&gt;
|filereleasedate=October 4, 2025&lt;br /&gt;
|origin_type=Developer HDD&lt;br /&gt;
|origin_files=1P_Cloudy2_DS_Weekly_2013-07-12.srl&amp;lt;br&amp;gt;NTCNE00.SRL&lt;br /&gt;
|origin_lot=1st Playable Productions Lot&lt;br /&gt;
|game=Cloudy with a Chance of Meatballs 2&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 24, 2013}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Cloudy with a Chance of Meatballs 2 (Jul 12, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Cloudy with a Chance of Meatballs 2 for the Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date displayed on the main menu.&lt;br /&gt;
* Contains both cheat and ship builds.&lt;br /&gt;
* Debug menu accessible by holding down L and using the d-pad to select options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Cloudy with a Chance of Meatballs 2}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0712_Title.png&amp;diff=147744</id>
		<title>File:Cloudy2 0712 Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0712_Title.png&amp;diff=147744"/>
		<updated>2025-10-05T22:30:40Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jul_12,_2013_prototype).7z&amp;diff=147743</id>
		<title>File:Cloudy with a Chance of Meatballs 2 (Jul 12, 2013 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jul_12,_2013_prototype).7z&amp;diff=147743"/>
		<updated>2025-10-05T22:30:40Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=1st_Playable_Productions_Lot&amp;diff=147741</id>
		<title>1st Playable Productions Lot</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=1st_Playable_Productions_Lot&amp;diff=147741"/>
		<updated>2025-10-05T22:18:59Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In September 2025, 10 hard drives pulled from PCs/servers used at 1st Playable Productions were acquired and dumped. These drives contain builds, documents, and source code for various 1st Playable Productions projects ranging from 2005 to 2017.&lt;br /&gt;
&lt;br /&gt;
== Cloudy with a Chance of Meatballs 2 ==&lt;br /&gt;
The entire project archive for Cloudy with a Chance of Meatballs 2 for DS/3DS was present on one of the drives, containing every milestone build provided to the publisher, design documents, source code, and more. Additionally, one of the build servers contained early source code and builds for DS/3DS.&lt;br /&gt;
&lt;br /&gt;
{{#ask:&lt;br /&gt;
 [[Has origin lot::1st Playable Productions Lot]]&lt;br /&gt;
 [[Has game::Cloudy with a Chance of Meatballs 2]] &lt;br /&gt;
 |?Has build date=Date&lt;br /&gt;
 |?Has build_name&lt;br /&gt;
 |limit=112&lt;br /&gt;
 |sort=Has build date&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jul_7,_2013_prototype)&amp;diff=147738</id>
		<title>Cloudy with a Chance of Meatballs 2 (Jul 7, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jul_7,_2013_prototype)&amp;diff=147738"/>
		<updated>2025-10-05T22:05:46Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Created page with &amp;quot;{{Prototype |Page name=Cloudy with a Chance of Meatballs 2 (Jul 7, 2013 prototype) |titlescreen=Cloudy2_0707_Title.png |builddate=Jul 7, 2013 |buildname=musketeer_ds_CHEATS_1480_rev2229&amp;lt;br&amp;gt;musketeer_ds_SHIP_1480_rev2229 |status=Released |dumper=Bird on Wheels |releasedby=Bird on Wheels |filereleasedate=October 4, 2025 |origin_type=Developer HDD |origin_files=1P_Cloudy2_DS_Weekly_2013-07-07.srl&amp;lt;br&amp;gt;NTCNE00.SRL |origin_lot=1st Playable Productions Lot |game=Cloudy with a Ch...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Cloudy with a Chance of Meatballs 2 (Jul 7, 2013 prototype)&lt;br /&gt;
|titlescreen=Cloudy2_0707_Title.png&lt;br /&gt;
|builddate=Jul 7, 2013&lt;br /&gt;
|buildname=musketeer_ds_CHEATS_1480_rev2229&amp;lt;br&amp;gt;musketeer_ds_SHIP_1480_rev2229&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Bird on Wheels&lt;br /&gt;
|releasedby=Bird on Wheels&lt;br /&gt;
|filereleasedate=October 4, 2025&lt;br /&gt;
|origin_type=Developer HDD&lt;br /&gt;
|origin_files=1P_Cloudy2_DS_Weekly_2013-07-07.srl&amp;lt;br&amp;gt;NTCNE00.SRL&lt;br /&gt;
|origin_lot=1st Playable Productions Lot&lt;br /&gt;
|game=Cloudy with a Chance of Meatballs 2&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 24, 2013}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Cloudy with a Chance of Meatballs 2 (Jul 7, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Cloudy with a Chance of Meatballs 2 for the Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date displayed on the main menu.&lt;br /&gt;
* Debug menu accessible by holding down L and using the d-pad to select options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Cloudy with a Chance of Meatballs 2}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jul_7,_2013_prototype).7z&amp;diff=147737</id>
		<title>File:Cloudy with a Chance of Meatballs 2 (Jul 7, 2013 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jul_7,_2013_prototype).7z&amp;diff=147737"/>
		<updated>2025-10-05T22:05:07Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0707_Title.png&amp;diff=147736</id>
		<title>File:Cloudy2 0707 Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0707_Title.png&amp;diff=147736"/>
		<updated>2025-10-05T22:05:06Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jul_2,_2013_prototype)&amp;diff=147735</id>
		<title>Cloudy with a Chance of Meatballs 2 (Jul 2, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jul_2,_2013_prototype)&amp;diff=147735"/>
		<updated>2025-10-05T21:54:56Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Created page with &amp;quot;{{Prototype |Page name=Cloudy with a Chance of Meatballs 2 (Jul 2, 2013 prototype) |titlescreen=Cloudy2_0702_Title.png |builddate=Jul 2, 2013 |buildname=musketeer_ds_NOEE_CHEATS_9_rev2150&amp;lt;br&amp;gt;musketeer_ds_NOEE_SHIP_9_rev2150 |status=Released |dumper=Bird on Wheels |releasedby=Bird on Wheels |filereleasedate=October 4, 2025 |origin_type=Developer HDD |origin_files=1P_Cloudy2_DS_Weekly_NOEE_2013-07-02.srl&amp;lt;br&amp;gt;NTCNP00.SRL |origin_lot=1st Playable Productions Lot |game=Cloudy...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Cloudy with a Chance of Meatballs 2 (Jul 2, 2013 prototype)&lt;br /&gt;
|titlescreen=Cloudy2_0702_Title.png&lt;br /&gt;
|builddate=Jul 2, 2013&lt;br /&gt;
|buildname=musketeer_ds_NOEE_CHEATS_9_rev2150&amp;lt;br&amp;gt;musketeer_ds_NOEE_SHIP_9_rev2150&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Bird on Wheels&lt;br /&gt;
|releasedby=Bird on Wheels&lt;br /&gt;
|filereleasedate=October 4, 2025&lt;br /&gt;
|origin_type=Developer HDD&lt;br /&gt;
|origin_files=1P_Cloudy2_DS_Weekly_NOEE_2013-07-02.srl&amp;lt;br&amp;gt;NTCNP00.SRL&lt;br /&gt;
|origin_lot=1st Playable Productions Lot&lt;br /&gt;
|game=Cloudy with a Chance of Meatballs 2&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 24, 2013}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Cloudy with a Chance of Meatballs 2 (Jul 2, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Cloudy with a Chance of Meatballs 2 for the Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date displayed on the main menu.&lt;br /&gt;
* Contains both a cheats and shipping build.&lt;br /&gt;
* Debug menu accessible by holding down L and using the d-pad to select options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Cloudy with a Chance of Meatballs 2}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jul_2,_2013_prototype).7z&amp;diff=147734</id>
		<title>File:Cloudy with a Chance of Meatballs 2 (Jul 2, 2013 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy_with_a_Chance_of_Meatballs_2_(Jul_2,_2013_prototype).7z&amp;diff=147734"/>
		<updated>2025-10-05T21:53:38Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0702_Title.png&amp;diff=147733</id>
		<title>File:Cloudy2 0702 Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0702_Title.png&amp;diff=147733"/>
		<updated>2025-10-05T21:53:38Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jul_3,_2013_prototype)&amp;diff=147732</id>
		<title>Cloudy with a Chance of Meatballs 2 (Jul 3, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Cloudy_with_a_Chance_of_Meatballs_2_(Jul_3,_2013_prototype)&amp;diff=147732"/>
		<updated>2025-10-05T21:48:46Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: Created page with &amp;quot;{{Prototype |Page name=Cloudy with a Chance of Meatballs 2 (Jul 3, 2013 prototype) |titlescreen=Cloudy2_0703_Title.png |builddate=Jul 3, 2013 |buildname=rev: 2180 YUKON@2013-07-03 10:50 |status=Released |dumper=Bird on Wheels |releasedby=Bird on Wheels |filereleasedate=October 4, 2025 |origin_type=Developer HDD |origin_files=main.srl |origin_lot=1st Playable Productions Lot |game=Cloudy with a Chance of Meatballs 2 |system=Nintendo DS |genre=Action-adventure |release_dat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Cloudy with a Chance of Meatballs 2 (Jul 3, 2013 prototype)&lt;br /&gt;
|titlescreen=Cloudy2_0703_Title.png&lt;br /&gt;
|builddate=Jul 3, 2013&lt;br /&gt;
|buildname=rev: 2180 YUKON@2013-07-03 10:50&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Bird on Wheels&lt;br /&gt;
|releasedby=Bird on Wheels&lt;br /&gt;
|filereleasedate=October 4, 2025&lt;br /&gt;
|origin_type=Developer HDD&lt;br /&gt;
|origin_files=main.srl&lt;br /&gt;
|origin_lot=1st Playable Productions Lot&lt;br /&gt;
|game=Cloudy with a Chance of Meatballs 2&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 24, 2013}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Cloudy with a Chance of Meatballs 2 (May 31, 2013 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Cloudy with a Chance of Meatballs 2 for the Nintendo DS.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build date displayed on the main menu.&lt;br /&gt;
* Debug menu accessible by holding down L and using the d-pad to select options.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Cloudy with a Chance of Meatballs 2}}}}&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0703_Title.png&amp;diff=147731</id>
		<title>File:Cloudy2 0703 Title.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Cloudy2_0703_Title.png&amp;diff=147731"/>
		<updated>2025-10-05T21:48:30Z</updated>

		<summary type="html">&lt;p&gt;Mrpinball64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mrpinball64</name></author>
	</entry>
</feed>