<?xml version="1.0"?>
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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nex</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nex"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Nex"/>
	<updated>2026-04-04T18:24:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Whiplash_(Jan_25,_2004_prototype)&amp;diff=158636</id>
		<title>Whiplash (Jan 25, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Whiplash_(Jan_25,_2004_prototype)&amp;diff=158636"/>
		<updated>2026-02-22T01:38:12Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Whiplash (Jan 25, 2004 prototype)}}&lt;br /&gt;
{{Prototype&lt;br /&gt;
|titlescreen=WhiplashMenu-2026-02-21-19-19-22.png&lt;br /&gt;
|Page name=Whiplash (Jan 25, 2004 prototype)&lt;br /&gt;
|builddate=Jan 25, 2004&lt;br /&gt;
|buildname=Whiplash&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=empyreal&lt;br /&gt;
|origin_type=Review Disc&lt;br /&gt;
|game=Whiplash&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Action-Adventure, Platform&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 18,2003}} {{RegionDate|EU|Mar 5, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Whiplash Review Disc (ES01703E-EST - 25-1-2004).7z&lt;br /&gt;
}}&lt;br /&gt;
EU Review Disc for Original Xbox, Dated 2 months before EU release.&lt;br /&gt;
==Notes==&lt;br /&gt;
Identical to release except from &#039;default.xbe&#039; seems to have a miniscule difference at offset 0x00128A10 when compared in a hex editor&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PXL 20260218 133013033.MP.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Whiplash}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Rising_(Feb_1,_2006_prototype)&amp;diff=156855</id>
		<title>Dead Rising (Feb 1, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Rising_(Feb_1,_2006_prototype)&amp;diff=156855"/>
		<updated>2026-02-01T18:14:19Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead Rising (Feb 1, 2006 prototype)&lt;br /&gt;
|builddate=Feb 1, 2006 00:05:35&lt;br /&gt;
|buildname=Las Vegas demo&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=STiP0&lt;br /&gt;
|filereleasedate=February 1, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Dead Rising Ver 0.50 Xenon サンプル USA No. 1064 2006/03/09 作成 Capcom&lt;br /&gt;
|game=Dead Rising&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Rising (Feb 1, 2006 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype version of &#039;&#039;&#039;Dead Rising&#039;&#039;&#039; for the Xbox 360, commonly referred to as &amp;quot;Pre-E3&amp;quot; or the &amp;quot;50% Build&amp;quot; which predates the final game by 5 months.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Created as a Demo for journalists in Las Vegas. &lt;br /&gt;
* It takes you on a journey from the Security Room to The Supermarket, where you must acquire Brad&#039;s medicine. &lt;br /&gt;
* This version has countless differences from the retail version of Dead Rising. &lt;br /&gt;
* Textures, models, sounds, effects, and everything in-between is all completely different. &lt;br /&gt;
* This build is generally highly unstable&lt;br /&gt;
* This release will includes two optional patches to improve the stability of this build. These patches aim to rectify issues in the code that can cause the game to crash extremely often. It also aims to remove any time limits to provide a more limitless and enjoyable experience. The patches can be found in the [Patch] folder.&lt;br /&gt;
* It is strongly recommended to play this game on genuine Xbox 360 hardware.&lt;br /&gt;
* This demo takes a little while to launch&lt;br /&gt;
* The debug menu can be accessed by simultaneously pressing Left Bumper, Right Bumper, Left Stick, Right Stick&lt;br /&gt;
* The initial release consists of the files from the DVD, a raw redump of the disc will be made in the future&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=160&amp;gt;&lt;br /&gt;
dead_rising_1.png&lt;br /&gt;
dead_rising_2.png&lt;br /&gt;
dead_rising_3.png&lt;br /&gt;
dead_rising_4.png&lt;br /&gt;
dead_rising_5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
dead_rising_dvd.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* STiP0, Freako, Drahcir for contributing to this release&lt;br /&gt;
* Special thanks to Pokisal, 8tey, Trishy, Xanxu (Patch testing)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Rising}}&lt;br /&gt;
{{Navbox prototype|Dead Rising Remaster}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Rising_(Feb_1,_2006_prototype)&amp;diff=156854</id>
		<title>Dead Rising (Feb 1, 2006 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Rising_(Feb_1,_2006_prototype)&amp;diff=156854"/>
		<updated>2026-02-01T18:13:57Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead Rising (Feb 1, 2006 prototype)&lt;br /&gt;
|builddate=Feb 1, 2006 00:05:35&lt;br /&gt;
|buildname=Las Vegas demo&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=STiP0&lt;br /&gt;
|filereleasedate=February 1, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Dead Rising Ver 0.50 Xenon サンプル USA No. 1064 2006/03/09 作成 Capcom&lt;br /&gt;
|game=Dead Rising&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Rising (Feb 1, 2006 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype version of &#039;&#039;&#039;Dead Rising&#039;&#039;&#039; for the Xbox 360, commonly referred to as &amp;quot;Pre-E3&amp;quot; or the &amp;quot;50% Build&amp;quot; which predates the final game by 5 months.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Created as a Demo for journalists in Las Vegas. &lt;br /&gt;
* It takes you on a journey from the Security Room to The Supermarket, where you must acquire Brad&#039;s medicine. &lt;br /&gt;
* This version has countless differences from the retail version of Dead Rising. &lt;br /&gt;
* Textures, models, sounds, effects, and everything in-between is all completely different. &lt;br /&gt;
* This build is generally highly unstable&lt;br /&gt;
* This release will includes two optional patches to improve the stability of this build. These patches aim to rectify issues in the code that can cause the game to crash extremely often. It also aims to remove any time limits to provide a more limitless and enjoyable experience. The patches can be found in the [Patch] folder.&lt;br /&gt;
* It is strongly recommended to play this game on genuine Xbox 360 hardware.&lt;br /&gt;
* This demo takes a little while to launch&lt;br /&gt;
* The debug menu can be accessed by simultaneously pressing Left Bumper, Right Bumper, Left Stick, Right Stick&lt;br /&gt;
* The initial release consists of the files from the DVD, a raw redump of the disc will be made in the future&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=160&amp;gt;&lt;br /&gt;
dead_rising_1.png&lt;br /&gt;
dead_rising_2.png&lt;br /&gt;
dead_rising_3.png&lt;br /&gt;
dead_rising_4.png&lt;br /&gt;
dead_rising_5.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
dead_rising_dvd.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* STiP0, Freako, Drahcir for contributing to this release&lt;br /&gt;
* Special thanks to Pokisal, 8tey, Trishy, Xanxu (Patch testing)&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Rising}}&lt;br /&gt;
{{Navbox prototype|Dead Rising Remaster}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spider-Man_(New_Level_Soft)_(July_27,_1998_prototype)&amp;diff=156391</id>
		<title>Spider-Man (New Level Soft) (July 27, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spider-Man_(New_Level_Soft)_(July_27,_1998_prototype)&amp;diff=156391"/>
		<updated>2026-01-26T00:09:21Z</updated>

		<summary type="html">&lt;p&gt;Nex: uhhhh I cant make this work actually&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spider-Man (New Level Soft) (July 27, 1998 prototype)&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Billscat-socks&lt;br /&gt;
|builddate=July 27, 1998&lt;br /&gt;
|filedumpdate=Jan 24, 2026&lt;br /&gt;
|filereleasedate=Jan 24, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Spider-Man (New Level Soft)&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
|news_page=News/Beavis_and_Butt-Head_do_Hollywood &lt;br /&gt;
}}&lt;br /&gt;
{{Download|file=Spider-Man (New Level Soft) (July 27, 1998 prototype) (bad dump).zip}}&lt;br /&gt;
A prototype of the unreleased Spider-Man from New Level Soft for the Sony PlayStation.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery heights=160&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to [[Billscat-socks]] for writing the article and playing it on stream.&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spider-Man_(New_Level_Soft)_(July_27,_1998_prototype)&amp;diff=156390</id>
		<title>Spider-Man (New Level Soft) (July 27, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spider-Man_(New_Level_Soft)_(July_27,_1998_prototype)&amp;diff=156390"/>
		<updated>2026-01-26T00:06:43Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spider-Man (New Level Soft) (July 27, 1998 prototype)&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Billscat-socks&lt;br /&gt;
|builddate=July 27, 1998&lt;br /&gt;
|filedumpdate=Jan 24, 2026&lt;br /&gt;
|filereleasedate=Jan 24, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Spider-Man (New Level Soft)&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
|news_page=News/Beavis_and_Butt-Head_do_Hollywood &lt;br /&gt;
}}&lt;br /&gt;
{{Download|file=Spider-Man (New Level Soft) (July 27, 1998 prototype) (bad dump).zip}}&lt;br /&gt;
A prototype of the unreleased Spider-Man from New Level Soft for the Sony PlayStation.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery heights=160&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to [[Billscat-socks]] for writing the article and playing it on stream.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spider-Man (New Level Soft)}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Devil_Kings_(Apr_29,_2005_prototype)&amp;diff=155814</id>
		<title>Devil Kings (Apr 29, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Devil_Kings_(Apr_29,_2005_prototype)&amp;diff=155814"/>
		<updated>2026-01-19T16:54:37Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Devil Kings (Apr 29, 2005 prototype)&lt;br /&gt;
|titlescreen=DevilKingsE3_Titlescreen.png&lt;br /&gt;
|builddate=Apr 29, 2005 12:45:54 &lt;br /&gt;
|buildname=Preview E3 ver. 2005&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Devil Kings Preview E3 ver 2005.04.29 Master&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Devil Kings&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Hack &#039;n Slay&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jun 10, 2005 }} {{RegionDate|EU|Oct 29, 2005 }} {{RegionDate|US|Aug 23, 2005 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Jul 21, 2005 }} {{RegionDate|EU|Feb 3, 2006 }} {{RegionDate|US|Oct 12, 2005 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DevilKingsApr292005prototype&lt;br /&gt;
|file=Devil Kings (Apr 29, 2005 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Devil Kings for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*The E3 titlescreen uses a different theme&lt;br /&gt;
*The E3 character selection looks entirely different&lt;br /&gt;
*Different HUD&lt;br /&gt;
*Devil King is the only playable character&lt;br /&gt;
*Devil King has slightly different animations&lt;br /&gt;
*Theres only 1 playable stage&lt;br /&gt;
*When starting the game it plays an Trailer&lt;br /&gt;
*The E3 pause menu looks different&lt;br /&gt;
*After finishing the stage the game will go back to the titlescreen&lt;br /&gt;
*Character dialouge fade-ins look different&lt;br /&gt;
*Mission objective UI looks different&lt;br /&gt;
*Combo meters look different&lt;br /&gt;
*Many sound effects are different&lt;br /&gt;
*The boss character introduction looks different&lt;br /&gt;
*The E3 mode can be disabled, this will make the entire game available&lt;br /&gt;
*Based on an unfinished version of Sengoku Basara&lt;br /&gt;
*FMVs are incomplete&lt;br /&gt;
*Disabling the E3 mode will reveal that the entire game is still in japanese and pretty much just an unfinished version of Sengoku Basara&lt;br /&gt;
*The mission select screen looks different when compared to Sengoku Basara&lt;br /&gt;
*ELF has symbols&lt;br /&gt;
*Debug functionality has been almost completley stripped&lt;br /&gt;
*Miscellaneous Notes:&lt;br /&gt;
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
**Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Disabling E3 mode==&lt;br /&gt;
The following  cheat will disable the E3 mode of the game, however it has to be noted that due to a bug its not possible to progress beyond the first stage.&amp;lt;br&amp;gt;&lt;br /&gt;
Create a file with the name &amp;quot;EDE440B0.pnach&amp;quot;, insert the contents below into it and place it in the cheats folder of PCXS2:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
comment=Devil Kings E3 (by SolidSnake11)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
comment=disable e3 &amp;lt;br&amp;gt;&lt;br /&gt;
patch=1,EE,D1CEF0FC,extended,3c040400&amp;lt;br&amp;gt;&lt;br /&gt;
patch=1,EE,21CEF0FC,extended,3c040000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:DevilKingsE3 Titlescreen.png|E3 Titlescreen&lt;br /&gt;
File:DevilKingsE3 Selection.png| E3 Character Selection&lt;br /&gt;
File:DevilKingsE3 Controls.png|Controls&lt;br /&gt;
File:DevilKingsE3 Gameplay1.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 Gameplay2.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 Gameplay3.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 E3End.png|Video shown after beating the E3 Version&lt;br /&gt;
File:DevilKingsE3Unlocked Intro.png|Unfinished Intro FMV&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay1.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay2.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay3.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay4.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|Disc front&lt;br /&gt;
File:PS2 - Devil Kings E3 Ver 05-04-29.jpeg|Disc front (copy).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.bin|type=File|date=2020-06-10 10:34:47|size=1772879872|crc32=218A6389|md5=b24c06c761f1d4dbddb34ed89805cc28|sha1=8d3b277bf537387b79688306eca3921431f9686e|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.cue|type=File|date=2020-06-10 10:13:23|size=116|crc32=A1C4D2AC|md5=32345a4b75d6e528f6d84d2f9cb8040f|sha1=7e9fc4b6db4200f6b1527a2346d8ca89e576c4bb|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|type=File|date=2020-06-13 12:01:21|size=1649529|crc32=BAB4D8D3|md5=8412a96147dd53a42dcf9b0b1677bcdb|sha1=9adbc46cde8d5e9220e2feed3b65360c71b7252c|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Devil Kings}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Devil_Kings_(Apr_29,_2005_prototype)&amp;diff=155813</id>
		<title>Devil Kings (Apr 29, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Devil_Kings_(Apr_29,_2005_prototype)&amp;diff=155813"/>
		<updated>2026-01-19T16:54:11Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Devil Kings (Apr 29, 2005 prototype)&lt;br /&gt;
|titlescreen=DevilKingsE3_Titlescreen.png&lt;br /&gt;
|builddate=Apr 29, 2005 12:45:54 &lt;br /&gt;
|buildname=Preview E3 ver. 2005&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Devil Kings Preview E3 ver 2005.04.29 Master&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Devil Kings&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Hack &#039;n Slay&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jun 10, 2005 }} {{RegionDate|EU|Oct 29, 2005 }} {{RegionDate|US|Aug 23, 2005 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Jul 21, 2005 }} {{RegionDate|EU|Feb 3, 2006 }} {{RegionDate|US|Oct 12, 2005 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DevilKingsApr292005prototype&lt;br /&gt;
|file=Devil Kings (Apr 29, 2005 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Devil Kings for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*The E3 titlescreen uses a different theme&lt;br /&gt;
*The E3 character selection looks entirely different&lt;br /&gt;
*Different HUD&lt;br /&gt;
*Devil King is the only playable character&lt;br /&gt;
*Devil King has slightly different animations&lt;br /&gt;
*Theres only 1 playable stage&lt;br /&gt;
*When starting the game it plays an Trailer&lt;br /&gt;
*The E3 pause menu looks different&lt;br /&gt;
*After finishing the stage the game will go back to the titlescreen&lt;br /&gt;
*Character dialouge fade-ins look different&lt;br /&gt;
*Mission objective UI looks different&lt;br /&gt;
*Combo meters look different&lt;br /&gt;
*Many sound effects are different&lt;br /&gt;
*The boss character introduction looks different&lt;br /&gt;
*The E3 mode can be disabled, this will make the entire game available&lt;br /&gt;
*Based on an unfinished version of Sengoku Basara&lt;br /&gt;
*FMVs are incomplete&lt;br /&gt;
*Disabling the E3 mode will reveal that the entire game is still in japanese and pretty much just an unfinished version of Sengoku Basara&lt;br /&gt;
*The mission select screen looks different when compared to Sengoku Basara&lt;br /&gt;
*ELF has symbols&lt;br /&gt;
*Debug functionality has been almost completley stripped&lt;br /&gt;
*Miscellaneous Notes:&lt;br /&gt;
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
**Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Disabling E3 mode==&lt;br /&gt;
The following  cheat will disable the E3 mode of the game, however it has to be noted that due to a bug its not possible to progress beyond the first stage.&amp;lt;br&amp;gt;&lt;br /&gt;
Create a file with the name &amp;quot;EDE440B0.pnach&amp;quot;, insert the contents below into it and place move it into the cheats folder of PCXS2:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
comment=Devil Kings E3 (by SolidSnake11)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
comment=disable e3 &amp;lt;br&amp;gt;&lt;br /&gt;
patch=1,EE,D1CEF0FC,extended,3c040400&amp;lt;br&amp;gt;&lt;br /&gt;
patch=1,EE,21CEF0FC,extended,3c040000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:DevilKingsE3 Titlescreen.png|E3 Titlescreen&lt;br /&gt;
File:DevilKingsE3 Selection.png| E3 Character Selection&lt;br /&gt;
File:DevilKingsE3 Controls.png|Controls&lt;br /&gt;
File:DevilKingsE3 Gameplay1.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 Gameplay2.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 Gameplay3.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 E3End.png|Video shown after beating the E3 Version&lt;br /&gt;
File:DevilKingsE3Unlocked Intro.png|Unfinished Intro FMV&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay1.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay2.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay3.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay4.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|Disc front&lt;br /&gt;
File:PS2 - Devil Kings E3 Ver 05-04-29.jpeg|Disc front (copy).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.bin|type=File|date=2020-06-10 10:34:47|size=1772879872|crc32=218A6389|md5=b24c06c761f1d4dbddb34ed89805cc28|sha1=8d3b277bf537387b79688306eca3921431f9686e|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.cue|type=File|date=2020-06-10 10:13:23|size=116|crc32=A1C4D2AC|md5=32345a4b75d6e528f6d84d2f9cb8040f|sha1=7e9fc4b6db4200f6b1527a2346d8ca89e576c4bb|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|type=File|date=2020-06-13 12:01:21|size=1649529|crc32=BAB4D8D3|md5=8412a96147dd53a42dcf9b0b1677bcdb|sha1=9adbc46cde8d5e9220e2feed3b65360c71b7252c|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Devil Kings}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Devil_Kings_(Apr_29,_2005_prototype)&amp;diff=155812</id>
		<title>Devil Kings (Apr 29, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Devil_Kings_(Apr_29,_2005_prototype)&amp;diff=155812"/>
		<updated>2026-01-19T16:53:45Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Devil Kings (Apr 29, 2005 prototype)&lt;br /&gt;
|titlescreen=DevilKingsE3_Titlescreen.png&lt;br /&gt;
|builddate=Apr 29, 2005 12:45:54 &lt;br /&gt;
|buildname=Preview E3 ver. 2005&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Devil Kings Preview E3 ver 2005.04.29 Master&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Devil Kings&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Hack &#039;n Slay&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jun 10, 2005 }} {{RegionDate|EU|Oct 29, 2005 }} {{RegionDate|US|Aug 23, 2005 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Jul 21, 2005 }} {{RegionDate|EU|Feb 3, 2006 }} {{RegionDate|US|Oct 12, 2005 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DevilKingsApr292005prototype&lt;br /&gt;
|file=Devil Kings (Apr 29, 2005 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Devil Kings for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*The E3 titlescreen uses a different theme&lt;br /&gt;
*The E3 character selection looks entirely different&lt;br /&gt;
*Different HUD&lt;br /&gt;
*Devil King is the only playable character&lt;br /&gt;
*Devil King has slightly different animations&lt;br /&gt;
*Theres only 1 playable stage&lt;br /&gt;
*When starting the game it plays an Trailer&lt;br /&gt;
*The E3 pause menu looks different&lt;br /&gt;
*After finishing the stage the game will go back to the titlescreen&lt;br /&gt;
*Character dialouge fade-ins look different&lt;br /&gt;
*Mission objective UI looks different&lt;br /&gt;
*Combo meters look different&lt;br /&gt;
*Many sound effects are different&lt;br /&gt;
*The boss character introduction looks different&lt;br /&gt;
*The E3 mode can be disabled, this will make the entire game available&lt;br /&gt;
*Based on an unfinished version of Sengoku Basara&lt;br /&gt;
*FMVs are incomplete&lt;br /&gt;
*Disabling the E3 mode will reveal that the entire game is still in japanese and pretty much just an unfinished version of Sengoku Basara&lt;br /&gt;
*The mission select screen looks different when compared to Sengoku Basara&lt;br /&gt;
*ELF has symbols&lt;br /&gt;
*Debug functionality has been almost completley stripped&lt;br /&gt;
*Miscellaneous Notes:&lt;br /&gt;
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
**Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Disabling E3 mode==&lt;br /&gt;
The following  cheat will disable the E3 mode of the game, however it has to be noted that due to a bug its not possible to progress beyond the first stage.&lt;br /&gt;
Create a file with the name &amp;quot;EDE440B0.pnach&amp;quot;, insert the contents below into it and place move it into the cheats folder of PCXS2:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
comment=Devil Kings E3 (by SolidSnake11)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
comment=disable e3 &amp;lt;br&amp;gt;&lt;br /&gt;
patch=1,EE,D1CEF0FC,extended,3c040400&amp;lt;br&amp;gt;&lt;br /&gt;
patch=1,EE,21CEF0FC,extended,3c040000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:DevilKingsE3 Titlescreen.png|E3 Titlescreen&lt;br /&gt;
File:DevilKingsE3 Selection.png| E3 Character Selection&lt;br /&gt;
File:DevilKingsE3 Controls.png|Controls&lt;br /&gt;
File:DevilKingsE3 Gameplay1.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 Gameplay2.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 Gameplay3.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 E3End.png|Video shown after beating the E3 Version&lt;br /&gt;
File:DevilKingsE3Unlocked Intro.png|Unfinished Intro FMV&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay1.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay2.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay3.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay4.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|Disc front&lt;br /&gt;
File:PS2 - Devil Kings E3 Ver 05-04-29.jpeg|Disc front (copy).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.bin|type=File|date=2020-06-10 10:34:47|size=1772879872|crc32=218A6389|md5=b24c06c761f1d4dbddb34ed89805cc28|sha1=8d3b277bf537387b79688306eca3921431f9686e|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.cue|type=File|date=2020-06-10 10:13:23|size=116|crc32=A1C4D2AC|md5=32345a4b75d6e528f6d84d2f9cb8040f|sha1=7e9fc4b6db4200f6b1527a2346d8ca89e576c4bb|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|type=File|date=2020-06-13 12:01:21|size=1649529|crc32=BAB4D8D3|md5=8412a96147dd53a42dcf9b0b1677bcdb|sha1=9adbc46cde8d5e9220e2feed3b65360c71b7252c|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Devil Kings}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Devil_Kings_(Apr_29,_2005_prototype)&amp;diff=155811</id>
		<title>Devil Kings (Apr 29, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Devil_Kings_(Apr_29,_2005_prototype)&amp;diff=155811"/>
		<updated>2026-01-19T16:50:33Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Devil Kings (Apr 29, 2005 prototype)&lt;br /&gt;
|titlescreen=DevilKingsE3_Titlescreen.png&lt;br /&gt;
|builddate=Apr 29, 2005 12:45:54 &lt;br /&gt;
|buildname=Preview E3 ver. 2005&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Devil Kings Preview E3 ver 2005.04.29 Master&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Devil Kings&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Hack &#039;n Slay&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jun 10, 2005 }} {{RegionDate|EU|Oct 29, 2005 }} {{RegionDate|US|Aug 23, 2005 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Jul 21, 2005 }} {{RegionDate|EU|Feb 3, 2006 }} {{RegionDate|US|Oct 12, 2005 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DevilKingsApr292005prototype&lt;br /&gt;
|file=Devil Kings (Apr 29, 2005 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Devil Kings for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*The E3 titlescreen uses a different theme&lt;br /&gt;
*The E3 character selection looks entirely different&lt;br /&gt;
*Different HUD&lt;br /&gt;
*Devil King is the only playable character&lt;br /&gt;
*Devil King has slightly different animations&lt;br /&gt;
*Theres only 1 playable stage&lt;br /&gt;
*When starting the game it plays an Trailer&lt;br /&gt;
*The E3 pause menu looks different&lt;br /&gt;
*After finishing the stage the game will go back to the titlescreen&lt;br /&gt;
*Character dialouge fade-ins look different&lt;br /&gt;
*Mission objective UI looks different&lt;br /&gt;
*Combo meters look different&lt;br /&gt;
*Many sound effects are different&lt;br /&gt;
*The boss character introduction looks different&lt;br /&gt;
*The E3 mode can be disabled, this will make the entire game available&lt;br /&gt;
*Based on an unfinished version of Sengoku Basara&lt;br /&gt;
*FMVs are incomplete&lt;br /&gt;
*Disabling the E3 mode will reveal that the entire game is still in japanese and pretty much just an unfinished version of Sengoku Basara&lt;br /&gt;
*The mission select screen looks different when compared to Sengoku Basara&lt;br /&gt;
*ELF has symbols&lt;br /&gt;
*Debug functionality has been almost completley stripped&lt;br /&gt;
*Miscellaneous Notes:&lt;br /&gt;
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
**Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Cheat Codes==&lt;br /&gt;
The following  cheat will disable the E3 mode of the game, however it has to be noted that due to a bug its not possible to progress beyond the first stage.&lt;br /&gt;
Create a file with the name &amp;quot;EDE440B0.pnach&amp;quot;, insert the contents below into it and place move it into the cheats folder of PCXS2:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;comment=Devil Kings E3 (by SolidSnake11)&lt;br /&gt;
&lt;br /&gt;
comment=disable e3 &lt;br /&gt;
patch=1,EE,D1CEF0FC,extended,3c040400&lt;br /&gt;
patch=1,EE,21CEF0FC,extended,3c040000&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:DevilKingsE3 Titlescreen.png|E3 Titlescreen&lt;br /&gt;
File:DevilKingsE3 Selection.png| E3 Character Selection&lt;br /&gt;
File:DevilKingsE3 Controls.png|Controls&lt;br /&gt;
File:DevilKingsE3 Gameplay1.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 Gameplay2.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 Gameplay3.png|Gameplay of the E3 Stage&lt;br /&gt;
File:DevilKingsE3 E3End.png|Video shown after beating the E3 Version&lt;br /&gt;
File:DevilKingsE3Unlocked Intro.png|Unfinished Intro FMV&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay1.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay2.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay3.png|Gameplay&lt;br /&gt;
File:DevilKingsE3Unlocked Gameplay4.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|Disc front&lt;br /&gt;
File:PS2 - Devil Kings E3 Ver 05-04-29.jpeg|Disc front (copy).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.bin|type=File|date=2020-06-10 10:34:47|size=1772879872|crc32=218A6389|md5=b24c06c761f1d4dbddb34ed89805cc28|sha1=8d3b277bf537387b79688306eca3921431f9686e|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.cue|type=File|date=2020-06-10 10:13:23|size=116|crc32=A1C4D2AC|md5=32345a4b75d6e528f6d84d2f9cb8040f|sha1=7e9fc4b6db4200f6b1527a2346d8ca89e576c4bb|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|type=File|date=2020-06-13 12:01:21|size=1649529|crc32=BAB4D8D3|md5=8412a96147dd53a42dcf9b0b1677bcdb|sha1=9adbc46cde8d5e9220e2feed3b65360c71b7252c|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Devil Kings}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/Far_Cry/Leftover_2002_Far_Cry_Data&amp;diff=150393</id>
		<title>Assets/Far Cry/Leftover 2002 Far Cry Data</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/Far_Cry/Leftover_2002_Far_Cry_Data&amp;diff=150393"/>
		<updated>2025-11-08T02:17:00Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|titlescreen=FC2002_Folder.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Modern Vintage Gamer&lt;br /&gt;
|filereleasedate=November 3, 2025&lt;br /&gt;
|origin_type=Xbox Development Kit DVT3&lt;br /&gt;
|game=Far Cry&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Leftover 2002 Far Cry Data.7z&lt;br /&gt;
}}&lt;br /&gt;
A folder dump containing leftover data of Far Cry from 2002.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Originates from [https://archive.org/details/hdd_20250428 this HDD image.]&lt;br /&gt;
*This folder dump was recovered in a rather unusual way. It was found on a deleted DVT3 partition of a Xbox Development Kit that appears to have had a recovery disc ran on it at some point.&lt;br /&gt;
*The data is presented as-is and has not been thoroughly checked to account for any files that may have been overwritten by the DVT4 cache partitions.&lt;br /&gt;
*Contains data for the levels tdm8vlad, tdm10vlad, tdm14vlad, TESTY, TESTY_MULT, and VALLEY.&lt;br /&gt;
*The &#039;&#039;docs&#039;&#039; folder contains an assortment of developer documents that range from 2001 to 2002.&lt;br /&gt;
*An additional folder is included for other leftover data found on the deleted partition.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Far Cry}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Elder_Scrolls_IV:_Oblivion_(DLC_Horse_Armor_Pack_A_prototype)&amp;diff=146914</id>
		<title>The Elder Scrolls IV: Oblivion (DLC Horse Armor Pack A prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Elder_Scrolls_IV:_Oblivion_(DLC_Horse_Armor_Pack_A_prototype)&amp;diff=146914"/>
		<updated>2025-09-21T12:05:07Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Elder Scrolls IV: Oblivion (DLC Horse Armor Pack A prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=2008&lt;br /&gt;
|origin_type=Devnet&lt;br /&gt;
|origin_files=2958&lt;br /&gt;
|origin_lot=Sony Devnet 2008 Databreach&lt;br /&gt;
|game=The Elder Scrolls IV: Oblivion&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action, Role-Playing&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
&lt;br /&gt;
A DLC prototype of &#039;&#039;&#039;The Elder Scrolls IV: Oblivion&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is NPXX00012.&lt;br /&gt;
* The pkg contains two files, DLCHORSEARMORBSA.EDAT and DLCHORSEARMORESP.EDAT. They are similar to [[The Elder Scrolls IV: Oblivion (DLC Horse Armor Pack B prototype)]] except that the beginning of the files is different. The files are encrypted.&lt;br /&gt;
* This DLC was never released on PS3, only on XBOX 360 &amp;amp; PC.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Elder Scrolls IV: Oblivion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Elder_Scrolls_IV:_Oblivion_(DLC_Horse_Armor_Pack_B_prototype)&amp;diff=146913</id>
		<title>The Elder Scrolls IV: Oblivion (DLC Horse Armor Pack B prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Elder_Scrolls_IV:_Oblivion_(DLC_Horse_Armor_Pack_B_prototype)&amp;diff=146913"/>
		<updated>2025-09-21T12:04:57Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Elder Scrolls IV: Oblivion (DLC Horse Armor Pack B prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=2008&lt;br /&gt;
|origin_type=Devnet&lt;br /&gt;
|origin_files=&amp;lt;p&amp;gt;2956&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;2957&amp;lt;/p&amp;gt;&lt;br /&gt;
|origin_lot=Sony Devnet 2008 Databreach&lt;br /&gt;
|game=The Elder Scrolls IV: Oblivion&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action, Role-Playing&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
&lt;br /&gt;
A DLC prototype of &#039;&#039;&#039;The Elder Scrolls IV: Oblivion&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Unlike [[The Elder Scrolls IV: Oblivion (DLC Horse Armor Pack A prototype)]], this dlc is made up of two edat files outside of a pkg. They are similar to the other DLC but there are differences in the first few bytes. The files are encrypted.&lt;br /&gt;
* This DLC was never released on PS3, only on XBOX 360 &amp;amp; PC.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Elder Scrolls IV: Oblivion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Elder_Scrolls_IV:_Oblivion_(DLC_Horse_Armor_Pack_C_prototype)&amp;diff=146912</id>
		<title>The Elder Scrolls IV: Oblivion (DLC Horse Armor Pack C prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Elder_Scrolls_IV:_Oblivion_(DLC_Horse_Armor_Pack_C_prototype)&amp;diff=146912"/>
		<updated>2025-09-21T12:04:46Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=The Elder Scrolls IV: Oblivion (DLC Horse Armor Pack C prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=2008&lt;br /&gt;
|origin_type=Devnet&lt;br /&gt;
|origin_files=&amp;lt;p&amp;gt;2953&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;2954&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;2955&amp;lt;/p&amp;gt;&lt;br /&gt;
|origin_lot=Sony Devnet 2008 Databreach&lt;br /&gt;
|game=The Elder Scrolls IV: Oblivion&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action, Role-Playing&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
&lt;br /&gt;
A DLC prototype of &#039;&#039;&#039;The Elder Scrolls IV: Oblivion&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is a decrypted version of the files from the other DLCs.&lt;br /&gt;
* 2955 is a txt file and appears to be related to this DLC. It is possible to know that the serial is NPXX00012.&lt;br /&gt;
* This DLC was never released on PS3, only on XBOX 360 &amp;amp; PC.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|The Elder Scrolls IV: Oblivion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Lord_of_the_Rings:_The_Fellowship_of_the_Ring_(Jul_11,_2002_prototype)&amp;diff=145355</id>
		<title>Lord of the Rings: The Fellowship of the Ring (Jul 11, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Lord_of_the_Rings:_The_Fellowship_of_the_Ring_(Jul_11,_2002_prototype)&amp;diff=145355"/>
		<updated>2025-08-10T21:51:45Z</updated>

		<summary type="html">&lt;p&gt;Nex: images don&amp;#039;t exist&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Lord of the Rings: The Fellowship of the Ring (Jul 11, 2002 prototype)&lt;br /&gt;
|titlescreen=fello711_title.png&lt;br /&gt;
|builddate=Jul 11, 2002 06:08:00 &lt;br /&gt;
|buildname=FELLO711&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=Used as padding inside of the Jul 18, 2002 prototype.&lt;br /&gt;
|origin_labels=Fello711.000&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Lord of the Rings: The Fellowship of the Ring&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Adventure&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Nov 15, 2002 }} {{RegionDate|US|Sep 15, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Nov 15, 2002 }} {{RegionDate|US|Oct 15, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/LordoftheRingsTheFellowshipoftheRingJul112002prototype&lt;br /&gt;
|file=Lord of the Rings - The Fellowship of the Ring (Jul 11, 2002 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Lord of the Rings: The Fellowship of the Ring for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Was found as a dummy file inside the Jul 18, 2002 prototype.&lt;br /&gt;
* Has debug information shown on screen&lt;br /&gt;
* A debug menu can be opened with R3, to switch pages press square&lt;br /&gt;
* The titlescreen is different&lt;br /&gt;
* All levels are present however in an very buggy and incomplete state&lt;br /&gt;
* Theres no music&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
fello711_title.png|Titlescreen&lt;br /&gt;
fello711_select.png|Level select&lt;br /&gt;
fello711_pause.png|Pause menu&lt;br /&gt;
fello711_quest.png|Quest Menu&lt;br /&gt;
fello711_Debug1.png|Information debug menu&lt;br /&gt;
fello711_Debug2.png|RFL cheats debug menu&lt;br /&gt;
fello711_Debug3.png|Teleport debug menu&lt;br /&gt;
fello711_Gameplay1.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PS2 - Fellowship of the Ring Preview 8-9-02.jpeg|Disc front (source of the files).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=FELLO711.ISO|type=File|date=2002-07-12 13:08:00|size=932249600|crc32=07D7DAF1|md5=aeee9a8e85317a4541329d9f70569e9c|sha1=ea2331d15e9af65a32e2395718a5d95f17f2cbd2|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Lord of the Rings: The Fellowship of the Ring}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/Croc_2/Characters&amp;diff=145171</id>
		<title>Assets/Croc 2/Characters</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/Croc_2/Characters&amp;diff=145171"/>
		<updated>2025-08-06T17:55:33Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=croc 2 characters disc.jpg&lt;br /&gt;
|dumper=AMSNL&lt;br /&gt;
|releasedby=AMSNL&lt;br /&gt;
|game=Croc 2&lt;br /&gt;
|filereleasedate=August 5, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|origin_labels=Croc 2 Characters&lt;br /&gt;
|genre=Platform&lt;br /&gt;
|final_builddate={{RegionDate|JP|Jul 15, 1999 }} {{RegionDate|EU|Jul 13, 1999 }} {{RegionDate|US|Jul 1, 1999 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Sep 2, 1999 }} {{RegionDate|EU|Jul 13, 1999 }} {{RegionDate|US|Jun 30, 1999 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Croc 2 Dev files AMSNL.7z&lt;br /&gt;
}}&lt;br /&gt;
A disc with character renders for &#039;&#039;Croc 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The disc is HFS formatted. It is recommend to open the disc image with IsoBuster.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Croc 2}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Deathtrap_Dungeon_(Jan_7,_1998_prototype)&amp;diff=140249</id>
		<title>Deathtrap Dungeon (Jan 7, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Deathtrap_Dungeon_(Jan_7,_1998_prototype)&amp;diff=140249"/>
		<updated>2025-05-18T11:31:48Z</updated>

		<summary type="html">&lt;p&gt;Nex: Nex moved page Deathtrap Dungeon (Jan 7, 1998 prototype) to Ian Livingstone&amp;#039;s Deathtrap Dungeon (Jan 7, 1998 prototype): Move build to same naming scheme&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ian Livingstone&#039;s Deathtrap Dungeon (Jan 7, 1998 prototype)]]&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ian_Livingstone%27s_Deathtrap_Dungeon_(Jan_7,_1998_prototype)&amp;diff=140248</id>
		<title>Ian Livingstone&#039;s Deathtrap Dungeon (Jan 7, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ian_Livingstone%27s_Deathtrap_Dungeon_(Jan_7,_1998_prototype)&amp;diff=140248"/>
		<updated>2025-05-18T11:31:47Z</updated>

		<summary type="html">&lt;p&gt;Nex: Nex moved page Deathtrap Dungeon (Jan 7, 1998 prototype) to Ian Livingstone&amp;#039;s Deathtrap Dungeon (Jan 7, 1998 prototype): Move build to same naming scheme&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Deathtrap Dungeon (Jan 7, 1998 prototype).png&lt;br /&gt;
|Page name=Ian Livingstone&#039;s Deathtrap Dungeon (Jan 7, 1998 prototype)&lt;br /&gt;
|builddate=Jan 7, 1998 17:00:46&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=MoonDog&lt;br /&gt;
|releasedby=MoonDog&lt;br /&gt;
|filereleasedate=May 28, 2019&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Ian Livingstone&#039;s Deathtrap Dungeon&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|EU|Feb 26, 1998}} {{RegionDate|US|Feb 26, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 19, 1998}} {{RegionDate|EU|Apr 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Deathtrap Dungeon (Jan 7, 1998 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Deathtrap Dungeon for the Sony PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
* A debugger is enabled.&lt;br /&gt;
* Controller 1:&lt;br /&gt;
** START (on controller 2) + SELECT - Spawn to camera location&lt;br /&gt;
** TRIANGLE - Move camera forward&lt;br /&gt;
** X - Move camera backward&lt;br /&gt;
* Controller 2:&lt;br /&gt;
** START - Free camera mode&lt;br /&gt;
** SELECT - Receive all weapons.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://assembler-games.com/threads/deathtrap-dungeon-playstation-beta-1-7-98.71026/ Original release thread on ASSEMBlerGames.] [http://archive.is/9iTsW (Archive)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ian Livingstone&#039;s Deathtrap Dungeon}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Ian_Livingstone%27s_Deathtrap_Dungeon_(Jan_7,_1998_prototype)&amp;diff=140246</id>
		<title>Ian Livingstone&#039;s Deathtrap Dungeon (Jan 7, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Ian_Livingstone%27s_Deathtrap_Dungeon_(Jan_7,_1998_prototype)&amp;diff=140246"/>
		<updated>2025-05-18T11:30:49Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Deathtrap Dungeon (Jan 7, 1998 prototype)&lt;br /&gt;
|builddate=Jan 7, 1998 17:00:46&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|titlescreen=Deathtrap Dungeon (Jan 7, 1998 prototype).png&lt;br /&gt;
|dumper=MoonDog&lt;br /&gt;
|releasedby=MoonDog&lt;br /&gt;
|filereleasedate=May 28, 2019&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Ian Livingstone&#039;s Deathtrap Dungeon&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|EU|Feb 26, 1998}} {{RegionDate|US|Feb 26, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 19, 1998}} {{RegionDate|EU|Apr 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Deathtrap Dungeon (Jan 7, 1998 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Deathtrap Dungeon for the Sony PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
* A debugger is enabled.&lt;br /&gt;
* Controller 1:&lt;br /&gt;
** START (on controller 2) + SELECT - Spawn to camera location&lt;br /&gt;
** TRIANGLE - Move camera forward&lt;br /&gt;
** X - Move camera backward&lt;br /&gt;
* Controller 2:&lt;br /&gt;
** START - Free camera mode&lt;br /&gt;
** SELECT - Receive all weapons.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://assembler-games.com/threads/deathtrap-dungeon-playstation-beta-1-7-98.71026/ Original release thread on ASSEMBlerGames.] [http://archive.is/9iTsW (Archive)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Ian Livingstone&#039;s Deathtrap Dungeon}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Slave_Zero_(Jan_4,_1999_demo)&amp;diff=136301</id>
		<title>Slave Zero (Jan 4, 1999 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Slave_Zero_(Jan_4,_1999_demo)&amp;diff=136301"/>
		<updated>2025-03-09T15:17:45Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Config 10lR5SGWIi.png&lt;br /&gt;
|Page name=Slave Zero (Jan 4, 1999 demo)&lt;br /&gt;
|builddate=Jan 4, 1999&lt;br /&gt;
|buildname=Pre-Alpha Demo&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Slave Zero&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Slave Zero (Jan 4, 1999 demo).7z&lt;br /&gt;
}}&lt;br /&gt;
A pre-alpha demo of Slave Zero that was distributed via gaming magazines at the time.&lt;br /&gt;
==Notes==&lt;br /&gt;
* To start it on Windows 10 install nGlide and set the exe to Windows 98 Compatibility mode&lt;br /&gt;
* Setting &amp;quot;Show Options&amp;quot; to 1 in SZoptions.ini will open a configuration screen before starting the game&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Prototype Footer|{{Navbox prototype|Slave Zero}}}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Slave_Zero_(Jan_4,_1999_demo).7z&amp;diff=136300</id>
		<title>File:Slave Zero (Jan 4, 1999 demo).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Slave_Zero_(Jan_4,_1999_demo).7z&amp;diff=136300"/>
		<updated>2025-03-09T15:17:29Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Slave_Zero_(Jan_4,_1999_demo)&amp;diff=136299</id>
		<title>Slave Zero (Jan 4, 1999 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Slave_Zero_(Jan_4,_1999_demo)&amp;diff=136299"/>
		<updated>2025-03-09T15:16:15Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Slave Zero (Jan 4, 1999 demo)&lt;br /&gt;
|titlescreen=Config 10lR5SGWIi.png&lt;br /&gt;
|builddate=Jan 4, 1999&lt;br /&gt;
|buildname=Pre-Alpha Demo&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Slave Zero&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A pre-alpha demo of Slave Zero that was distributed via gaming magazines at the time. &lt;br /&gt;
==Notes==&lt;br /&gt;
* To start it on Windows 10 install nGlide and set the exe to Windows 98 Compatibility mode&lt;br /&gt;
* Setting &amp;quot;Show Options&amp;quot; to 1 in SZoptions.ini will open a configuration screen before starting the game&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Prototype Footer|{{Navbox prototype|Slave Zero}}}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Slave_Zero_(Jan_4,_1999_demo)&amp;diff=136298</id>
		<title>Slave Zero (Jan 4, 1999 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Slave_Zero_(Jan_4,_1999_demo)&amp;diff=136298"/>
		<updated>2025-03-09T15:15:24Z</updated>

		<summary type="html">&lt;p&gt;Nex: Created page with &amp;quot;{{Prototype |Page name=Slave Zero (Jan 4, 1999 demo) |builddate=Jan 4, 1999 |buildname=Pre-Alpha Demo |status=Released |game=Slave Zero |system=PC |unreleased=No }} {{Download}} A pre-alpha demo of Slave Zero that was distributed via gaming magazines at the time.  ==Notes== * To start it on Windows 10 install nGlide and set the exe to Windows 98 Compatibility mode  * Setting &amp;quot;Show Options&amp;quot; to 1 in SZoptions.ini will open a configuration screen before starting the game  {...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Slave Zero (Jan 4, 1999 demo)&lt;br /&gt;
|builddate=Jan 4, 1999&lt;br /&gt;
|buildname=Pre-Alpha Demo&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Slave Zero&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A pre-alpha demo of Slave Zero that was distributed via gaming magazines at the time. &lt;br /&gt;
==Notes==&lt;br /&gt;
* To start it on Windows 10 install nGlide and set the exe to Windows 98 Compatibility mode&lt;br /&gt;
* Setting &amp;quot;Show Options&amp;quot; to 1 in SZoptions.ini will open a configuration screen before starting the game&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Prototype Footer|{{Navbox prototype|Slave Zero}}}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Config_10lR5SGWIi.png&amp;diff=136297</id>
		<title>File:Config 10lR5SGWIi.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Config_10lR5SGWIi.png&amp;diff=136297"/>
		<updated>2025-03-09T15:13:55Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Dusted_Archive&amp;diff=136286</id>
		<title>The Dusted Archive</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Dusted_Archive&amp;diff=136286"/>
		<updated>2025-03-09T01:47:34Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A preservation project dedicated to researching and preserving selected old video game titles.&amp;lt;br&amp;gt;&lt;br /&gt;
Website: https://thedustedarchives.com/&lt;br /&gt;
&lt;br /&gt;
{{User stats|The_Dusted_Archive}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=The_Dusted_Archive&amp;diff=136285</id>
		<title>The Dusted Archive</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=The_Dusted_Archive&amp;diff=136285"/>
		<updated>2025-03-09T01:47:14Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A preservation project dedicated to researching and preserving selected old video game titles.&lt;br /&gt;
Website: https://thedustedarchives.com/&lt;br /&gt;
&lt;br /&gt;
{{User stats|The_Dusted_Archive}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=MDK_(Jan_14,_1997_prototype)&amp;diff=136284</id>
		<title>MDK (Jan 14, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=MDK_(Jan_14,_1997_prototype)&amp;diff=136284"/>
		<updated>2025-03-09T01:33:59Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=MDK (Jan 14, 1997 prototype)&lt;br /&gt;
|builddate=Jan 14, 1997&lt;br /&gt;
|buildname=MDK INTERNAL &#039;PRE-DEMO&#039; BETA JAN 14 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hallfiry&lt;br /&gt;
|releasedby=Hallfiry&lt;br /&gt;
|filedumpdate=March 17, 2012&lt;br /&gt;
|filereleasedate=March 17, 2012&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=MDK&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=MDK (Jan 14, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
An internal demo of MDK by Shiny Entertainment.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains 2 levels instead of 1 compared to the officially released demos&lt;br /&gt;
* Has debugging features&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* https://www.betaarchive.com/forum/viewtopic.php?p=288104#p288104&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|MDK}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=MDK_(Jan_14,_1997_prototype)&amp;diff=136283</id>
		<title>MDK (Jan 14, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=MDK_(Jan_14,_1997_prototype)&amp;diff=136283"/>
		<updated>2025-03-09T01:32:25Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=MDK (Jan 14, 1997 prototype)&lt;br /&gt;
|builddate=Jan 14, 1997&lt;br /&gt;
|buildname=MDK INTERNAL &#039;PRE-DEMO&#039; BETA JAN 14 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hallfiry&lt;br /&gt;
|releasedby=Hallfiry&lt;br /&gt;
|filedumpdate=March 17, 2012&lt;br /&gt;
|filereleasedate=March 17, 2012&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=MDK&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=MDK (Jan 14, 1997 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A internal demo of MDK by Shiny Entertainment.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains 2 levels instead of 1 like the demos which have been released officially&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* https://www.betaarchive.com/forum/viewtopic.php?p=288104#p288104&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=MDK_(Jan_14,_1997_prototype)&amp;diff=136282</id>
		<title>MDK (Jan 14, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=MDK_(Jan_14,_1997_prototype)&amp;diff=136282"/>
		<updated>2025-03-09T01:31:34Z</updated>

		<summary type="html">&lt;p&gt;Nex: Created page with &amp;quot;{{Prototype |Page name=MDK (Jan 14, 1997 prototype) |builddate=Jan 14, 1997 |buildname=MDK INTERNAL &amp;#039;PRE-DEMO&amp;#039; BETA JAN 14 1997 |status=Released |dumper=Hallfiry |releasedby=Hallfiry |filedumpdate=March 17, 2012 |filereleasedate=March 17, 2012 |origin_type=CD-R |game=MDK |system=PC |unreleased=No }} {{Download}} A internal demo of MDK by Shiny Entertainment. ==Notes== * Contains 2 levels instead of 1 like the demos which have been released officially  ==See also== * http...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=MDK (Jan 14, 1997 prototype)&lt;br /&gt;
|builddate=Jan 14, 1997&lt;br /&gt;
|buildname=MDK INTERNAL &#039;PRE-DEMO&#039; BETA JAN 14 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hallfiry&lt;br /&gt;
|releasedby=Hallfiry&lt;br /&gt;
|filedumpdate=March 17, 2012&lt;br /&gt;
|filereleasedate=March 17, 2012&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=MDK&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A internal demo of MDK by Shiny Entertainment.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains 2 levels instead of 1 like the demos which have been released officially&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* https://www.betaarchive.com/forum/viewtopic.php?p=288104#p288104&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:MDK_(Jan_14,_1997_prototype).7z&amp;diff=136281</id>
		<title>File:MDK (Jan 14, 1997 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:MDK_(Jan_14,_1997_prototype).7z&amp;diff=136281"/>
		<updated>2025-03-09T01:30:19Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Tenchu_Z_(May_31,_2007_demo)&amp;diff=136189</id>
		<title>Tenchu Z (May 31, 2007 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Tenchu_Z_(May_31,_2007_demo)&amp;diff=136189"/>
		<updated>2025-03-05T20:32:18Z</updated>

		<summary type="html">&lt;p&gt;Nex: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|Page name=Tenchu Z (May 31, 2007 demo)&lt;br /&gt;
|builddate=May 31, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Xbox LIVE Marketplace&lt;br /&gt;
|origin_files=2A45A224086E49752D3A828FAF9400F1CE3DCC8046&lt;br /&gt;
|game=Tenchu Z&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 28, 2007}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 5, 2006}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Tenchu Z (May 31, 2007 demo).zip&lt;br /&gt;
}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Tenchu Z&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Using the February 7, 2025 build of Xenia Canary, it is possible to at least get to the main menu.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Tenchu Z}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135673</id>
		<title>Armalion (Dec 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135673"/>
		<updated>2025-02-28T01:00:45Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion kGhPeHftVH.png&lt;br /&gt;
|Page name=Armalion (Dec 11, 2001 prototype)&lt;br /&gt;
|builddate=Dec 11, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Dec 11, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Believed to be the final build&lt;br /&gt;
* After the developer ikarion went bankrupt, the developer Ascaron bought the assets of the game from the insolvency mass and repurposed it into the german ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;Sv3MQbOPavo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135672</id>
		<title>Armalion (Sep 20, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135672"/>
		<updated>2025-02-28T01:00:29Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion de gDjv3f0wL6.png &lt;br /&gt;
|Page name=Armalion (Sep 20, 2001 prototype)&lt;br /&gt;
|builddate=Sep 20, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Sep 20 2001 at 18:26:54&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Sep 20, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* After the developer ikarion went bankrupt, the developer Ascaron bought the assets of the game from the insolvency mass and repurposed it into the german ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;nLGZCQ7AJPQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135671</id>
		<title>Armalion (Sep 20, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135671"/>
		<updated>2025-02-28T00:33:38Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion de gDjv3f0wL6.png &lt;br /&gt;
|Page name=Armalion (Sep 20, 2001 prototype)&lt;br /&gt;
|builddate=Sep 20, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Sep 20 2001 at 18:26:54&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Sep 20, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* After the developer ikarion went bankcrupt, the developer Ascaron bought the assets of the game from the insolvency mass and repurposed it into the german ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;nLGZCQ7AJPQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135670</id>
		<title>Armalion (Sep 20, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135670"/>
		<updated>2025-02-27T21:57:29Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Armalion (Sep 20, 2001 prototype)&lt;br /&gt;
|builddate=Sep 20, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Sep 20 2001 at 18:26:54&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Sep 20, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* After the developer ikarion went bankcrupt, the developer Ascaron bought the assets of the game from the insolvency mass and repurposed it into the german ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;nLGZCQ7AJPQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135669</id>
		<title>Armalion (Dec 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135669"/>
		<updated>2025-02-27T21:57:15Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion kGhPeHftVH.png&lt;br /&gt;
|Page name=Armalion (Dec 11, 2001 prototype)&lt;br /&gt;
|builddate=Dec 11, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Dec 11, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Believed to be the final build&lt;br /&gt;
* After the developer ikarion went bankcrupt, the developer Ascaron bought the assets of the game from the insolvency mass and repurposed it into the german ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;Sv3MQbOPavo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135668</id>
		<title>Armalion (Dec 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135668"/>
		<updated>2025-02-27T21:56:16Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion kGhPeHftVH.png&lt;br /&gt;
|Page name=Armalion (Dec 11, 2001 prototype)&lt;br /&gt;
|builddate=Dec 11, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Dec 11, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Believed to be the final build&lt;br /&gt;
* After the developer ikarion went bankcrupt, the developer Ascaron bought its leftovers to create one of the most recognizable german videogames, SACRED&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;Sv3MQbOPavo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135667</id>
		<title>Armalion (Dec 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135667"/>
		<updated>2025-02-27T21:55:53Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion kGhPeHftVH.png&lt;br /&gt;
|Page name=Armalion (Dec 11, 2001 prototype)&lt;br /&gt;
|builddate=Dec 11, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Dec 11, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Believed to be the final build&lt;br /&gt;
* A cancelled videogame from the &amp;quot;The Dark Eye&amp;quot; Universe. After the developer ikarion went bankcrupt, the developer ascaron bought its leftovers to create one of the most recognizable german videogames, SACRED&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;Sv3MQbOPavo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135666</id>
		<title>Armalion (Sep 20, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135666"/>
		<updated>2025-02-27T21:53:21Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Armalion (Sep 20, 2001 prototype)&lt;br /&gt;
|builddate=Sep 20, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Sep 20 2001 at 18:26:54&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Sep 20, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* After the cancellation of the game, the company Ascaron Entertainment acquired the assets from the insolvency of the studio and repurposed it into the ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;nLGZCQ7AJPQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Armalion_(Sep_20,_2001_prototype).7z&amp;diff=135665</id>
		<title>File:Armalion (Sep 20, 2001 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Armalion_(Sep_20,_2001_prototype).7z&amp;diff=135665"/>
		<updated>2025-02-27T21:52:48Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135664</id>
		<title>Armalion (Sep 20, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135664"/>
		<updated>2025-02-27T21:39:56Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Armalion (Sep 20, 2001 prototype)&lt;br /&gt;
|builddate=Sep 20, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Sep 20 2001 at 18:26:54&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* After the cancellation of the game, the company Ascaron Entertainment acquired the assets from the insolvency of the studio and repurposed it into the ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;nLGZCQ7AJPQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135663</id>
		<title>Armalion (Dec 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135663"/>
		<updated>2025-02-27T21:22:25Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion kGhPeHftVH.png&lt;br /&gt;
|Page name=Armalion (Dec 11, 2001 prototype)&lt;br /&gt;
|builddate=Dec 11, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Dec 11, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Believed to be the final build&lt;br /&gt;
* After the cancellation of the game, the company Ascaron Entertainment acquired the assets from the insolvency of the studio and repurposed it into the ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;Sv3MQbOPavo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135662</id>
		<title>Armalion (Dec 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135662"/>
		<updated>2025-02-27T21:20:11Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion kGhPeHftVH.png&lt;br /&gt;
|Page name=Armalion (Dec 11, 2001 prototype)&lt;br /&gt;
|builddate=Dec 11, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Dec 11, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Believed to be the final build&lt;br /&gt;
* After the cancellation of the game, the company Ascaron Entertainment acquired the assets from the insolvency of the studio and repurposed it into the ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;Sv3MQbOPavo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Armalion}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135661</id>
		<title>Armalion (Sep 20, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Sep_20,_2001_prototype)&amp;diff=135661"/>
		<updated>2025-02-27T21:18:58Z</updated>

		<summary type="html">&lt;p&gt;Nex: Created page with &amp;quot;{{Prototype |Page name=Armalion (Sep 20, 2001 prototype) |builddate=Sep 20, 2001 |buildname=Armalion v0.22ß Compiled on Sep 20 2001 at 18:26:54 |status=Released |dumper=Anonymous |releasedby=The Dusted Archive |filereleasedate=February 27, 2025 |origin_type=CD-R |game=Armalion |system=PC |genre=RPG |unreleased=Yes }} {{Download}} A prototype of the unreleased DSA Armalion for Windows. ==Notes== * After the cancellation of the game, the company Ascaron Entertainment acqu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Armalion (Sep 20, 2001 prototype)&lt;br /&gt;
|builddate=Sep 20, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Sep 20 2001 at 18:26:54&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* After the cancellation of the game, the company Ascaron Entertainment acquired the assets from the insolvency of the studio and repurposed it into the ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;nLGZCQ7AJPQ&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|* Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Armalion_de_gDjv3f0wL6.png&amp;diff=135660</id>
		<title>File:Armalion de gDjv3f0wL6.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Armalion_de_gDjv3f0wL6.png&amp;diff=135660"/>
		<updated>2025-02-27T21:05:07Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135659</id>
		<title>Armalion (Dec 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135659"/>
		<updated>2025-02-27T21:03:34Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion kGhPeHftVH.png&lt;br /&gt;
|Page name=Armalion (Dec 11, 2001 prototype)&lt;br /&gt;
|builddate=Dec 11, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Dec 11, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Believed to be the final build&lt;br /&gt;
* After the cancellation of the game, the company Ascaron Entertainment acquired the assets from the insolvency of the studio and repurposed it into the ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;Sv3MQbOPavo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135658</id>
		<title>Armalion (Dec 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135658"/>
		<updated>2025-02-27T21:03:10Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Armalion kGhPeHftVH.png&lt;br /&gt;
|Page name=Armalion (Dec 11, 2001 prototype)&lt;br /&gt;
|builddate=Dec 11, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Armalion (Dec 11, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Believed to be the final build&lt;br /&gt;
* After the cancellation of the game, the company Ascaron Entertainment acquired the assets from the insolvency of the studio and repurposed it into the ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;7c5QQw-33R0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Monsterized!_(Dec_27,_1995_prototype)&amp;diff=135657</id>
		<title>Monsterized! (Dec 27, 1995 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Monsterized!_(Dec_27,_1995_prototype)&amp;diff=135657"/>
		<updated>2025-02-27T21:02:58Z</updated>

		<summary type="html">&lt;p&gt;Nex: I&amp;#039;m stupid.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=6 scr01.jpg&lt;br /&gt;
|Page name=Monsterized! (Dec 27, 1995 prototype)&lt;br /&gt;
|builddate=Dec 27, 1995&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=January 19, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=29/12/95 MONSTERIZED!&lt;br /&gt;
|game=Monsterized!&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Point &amp;amp; Click Adventure&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Monsterized! (Dec 27, 1995 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A very late prototype of an unreleased german Point &amp;amp; Click adventure.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Confirmed to work on Windows 95 &amp;amp; Windows 98&lt;br /&gt;
* Nothing about this game has ever been publically revealed except a one page special in a german gaming magazine (PC Games, Issue No.38 11/95)&lt;br /&gt;
* The game is basically content complete and can be played from start to finish, although theres still bugs here and there and some dialogue lines and sound effects were not implemented yet&lt;br /&gt;
* Game files hint at the existence of a demo version which has yet to be found&lt;br /&gt;
* The game&#039;s executable, EXEC4WIN, has a list of symbols starting at 0x40869.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;7c5QQw-33R0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Full context &amp;amp; research can be found on the page on which it has been released: https://thedustedarchives.com/monsterized-news/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Monsterized!}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Monsterized!_(Dec_27,_1995_prototype)&amp;diff=135656</id>
		<title>Monsterized! (Dec 27, 1995 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Monsterized!_(Dec_27,_1995_prototype)&amp;diff=135656"/>
		<updated>2025-02-27T21:02:01Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=6 scr01.jpg&lt;br /&gt;
|Page name=Monsterized! (Dec 27, 1995 prototype)&lt;br /&gt;
|builddate=Dec 27, 1995&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=January 19, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=29/12/95 MONSTERIZED!&lt;br /&gt;
|game=Monsterized!&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Point &amp;amp; Click Adventure&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Monsterized! (Dec 27, 1995 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A very late prototype of an unreleased german Point &amp;amp; Click adventure.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Confirmed to work on Windows 95 &amp;amp; Windows 98&lt;br /&gt;
* Nothing about this game has ever been publically revealed except a one page special in a german gaming magazine (PC Games, Issue No.38 11/95)&lt;br /&gt;
* The game is basically content complete and can be played from start to finish, although theres still bugs here and there and some dialogue lines and sound effects were not implemented yet&lt;br /&gt;
* Game files hint at the existence of a demo version which has yet to be found&lt;br /&gt;
* The game&#039;s executable, EXEC4WIN, has a list of symbols starting at 0x40869.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;352&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;Sv3MQbOPavo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Full context &amp;amp; research can be found on the page on which it has been released: https://thedustedarchives.com/monsterized-news/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Monsterized!}}}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135654</id>
		<title>Armalion (Dec 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Armalion_(Dec_11,_2001_prototype)&amp;diff=135654"/>
		<updated>2025-02-27T21:00:10Z</updated>

		<summary type="html">&lt;p&gt;Nex: Created page with &amp;quot;{{Prototype |Page name=Armalion (Dec 11, 2001 prototype) |builddate=Dec 11, 2001 |buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03 |status=Released |dumper=Anonymous |releasedby=The Dusted Archive |filereleasedate=February 27, 2025 |origin_type=CD-R |game=Armalion |system=PC |genre=RPG |unreleased=Yes }} {{Download}} A prototype of the unreleased DSA Armalion for Windows. ==Notes== * Believed to be the final build  * After the cancellation of the game, the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Armalion (Dec 11, 2001 prototype)&lt;br /&gt;
|builddate=Dec 11, 2001&lt;br /&gt;
|buildname=Armalion v0.22ß Compiled on Dec 11 2001 at 13:27:03&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=The Dusted Archive&lt;br /&gt;
|filereleasedate=February 27, 2025&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Armalion&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=RPG&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of the unreleased DSA Armalion for Windows.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Believed to be the final build&lt;br /&gt;
* After the cancellation of the game, the company Ascaron Entertainment acquired the assets from the insolvency of the studio and repurposed it into the ARPG Sacred&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://youtu.be/Sv3MQbOPavo?feature=shared&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* Learn more about the development history of the game and what became of it aswell as other related research here: https://thedustedarchives.com/saving-armalion/&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Armalion_(Dec_11,_2001_prototype).7z&amp;diff=135653</id>
		<title>File:Armalion (Dec 11, 2001 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Armalion_(Dec_11,_2001_prototype).7z&amp;diff=135653"/>
		<updated>2025-02-27T20:58:04Z</updated>

		<summary type="html">&lt;p&gt;Nex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nex</name></author>
	</entry>
</feed>