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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RashFaustinho</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RashFaustinho"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/RashFaustinho"/>
	<updated>2026-06-05T00:13:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jul_18,_2011_prototype)&amp;diff=92501</id>
		<title>Dragon Ball Z: Ultimate Tenkaichi (Jul 18, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jul_18,_2011_prototype)&amp;diff=92501"/>
		<updated>2023-06-08T15:26:03Z</updated>

		<summary type="html">&lt;p&gt;RashFaustinho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dragon Ball Z: Ultimate Tenkaichi (Jul 18, 2011 prototype)&lt;br /&gt;
|builddate=Jul 18, 2011&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Dragon Ball Z: Ultimate Tenkaichi&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 8, 2011}} {{RegionDate|US|Oct 25, 2011}} {{RegionDate|EU|Oct 28, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dragon Ball Z - Ultimate Tenkaichi (Jul 18, 2011 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dragon Ball Z: Ultimate Tenkaichi for the Sony PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notable Differences==&lt;br /&gt;
Some notes regarding this beta:&lt;br /&gt;
&lt;br /&gt;
*The AI is broken, it&#039;s like you&#039;re playing &amp;quot;Very Easy&amp;quot;, but it will win a LOT of contrasts (even if the main menu setting is &amp;quot;very hard&amp;quot;)&lt;br /&gt;
*The AI refuses to launch super attacks&lt;br /&gt;
*Triangle combos have a final combo animation which isn&#039;t in the final game. This is the only final combo animation for triangle combos, unlike in the final game where there are 5 of them (neutral and 4 directions)&lt;br /&gt;
*Teleport timing during teleport clashes is so damn strict, it&#039;s crazy how precise you need to be&lt;br /&gt;
*Square final combo animation is the same as triangle up final combo animation in retail game&lt;br /&gt;
*Square combos animations are overall different, and it looks very poorly done compared to retail&lt;br /&gt;
*Triangle combos also feel a little different, especially the cameras&lt;br /&gt;
*Nameck is broken. The first destruction of the arena isn&#039;t properly coded, the opposing enemy might end up beneath the floor due to bad coordinates&lt;br /&gt;
*Sometimes you might end up inside water for no reason when you fight on Nameck&lt;br /&gt;
*Rush Special Attacks don&#039;t launch the opponent away. Instead you&#039;ll INSTANTLY be placed in contact mode, no matter what happened in the rush animation&lt;br /&gt;
*If you defeat the enemy with a Special Attack and you destroy the arena in the process, you will first see the cutscene of the arena destruction and then, only after that, the battle will end (this doesn&#039;t happen in the final, rightfully so because it looks silly)&lt;br /&gt;
*Some stuff in Story Mode is not finished. Due to this, if you&#039;re not careful while navigating the mode, you might trap yourself in a self-replicating fight (you can still quit to the main menu, but you cannot exit the fight and thus you cannot explore story mode any further - Luckily, save data is shared with retail, so all you have to do is open retail and change timeline period)&lt;br /&gt;
*All anime cutscenes are missing and replaced with the generic Shenron summon animation&lt;br /&gt;
*A lot of portraits in story mode are missing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Ultimate Tenkaichi}}}}&lt;/div&gt;</summary>
		<author><name>RashFaustinho</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jul_18,_2011_prototype)&amp;diff=92500</id>
		<title>Dragon Ball Z: Ultimate Tenkaichi (Jul 18, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jul_18,_2011_prototype)&amp;diff=92500"/>
		<updated>2023-06-08T15:25:28Z</updated>

		<summary type="html">&lt;p&gt;RashFaustinho: Notable Differences&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dragon Ball Z: Ultimate Tenkaichi (Jul 18, 2011 prototype)&lt;br /&gt;
|builddate=Jul 18, 2011&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|game=Dragon Ball Z: Ultimate Tenkaichi&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 8, 2011}} {{RegionDate|US|Oct 25, 2011}} {{RegionDate|EU|Oct 28, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dragon Ball Z - Ultimate Tenkaichi (Jul 18, 2011 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dragon Ball Z: Ultimate Tenkaichi for the Sony PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notable Differences ==&lt;br /&gt;
Some notes regarding this beta:&lt;br /&gt;
&lt;br /&gt;
* The AI is broken, it&#039;s like you&#039;re playing &amp;quot;Very Easy&amp;quot;, but it will win a LOT of contrasts (if you&#039;re wondering, the main menu setting was &amp;quot;very hard&amp;quot;)&lt;br /&gt;
* The AI refuses to launch super attacks&lt;br /&gt;
* Triangle combos have a final combo animation which isn&#039;t in the final game. This is the only final combo animation for triangle combos, unlike in the final game where there are 5 of them (neutral and 4 directions)&lt;br /&gt;
* Teleport timing during teleport clashes is so damn strict, it&#039;s crazy how precise you need to be&lt;br /&gt;
* Square final combo animation is the same as triangle up final combo animation in retail game&lt;br /&gt;
* Square combos animations are overall different, and it looks very poorly done compared to retail&lt;br /&gt;
* Triangle combos also feel a little different, especially the cameras&lt;br /&gt;
* Nameck is broken. The first destruction of the arena isn&#039;t properly coded, the opposing enemy might end up beneath the floor due to bad coordinates&lt;br /&gt;
* Sometimes you might end up inside water for no reason when you fight on Nameck&lt;br /&gt;
* Rush Special Attacks don&#039;t launch the opponent away. Instead you&#039;ll INSTANTLY be placed in contact mode, no matter what happened in the rush animation&lt;br /&gt;
* If you defeat the enemy with a Special Attack and you destroy the arena in the process, you will first see the cutscene of the arena destruction and then, only after that, the battle will end (this doesn&#039;t happen in the final, rightfully so because it looks silly)&lt;br /&gt;
* Some stuff in Story Mode is not finished. Due to this, if you&#039;re not careful while navigating the mode, you might trap yourself in a self-replicating fight (you can still quit to the main menu, but you cannot exit the fight and thus you cannot explore story mode any further - Luckily, save data is shared with retail, so all you have to do is open retail and change timeline period)&lt;br /&gt;
* All anime cutscenes are missing and replaced with the generic Shenron summon animation&lt;br /&gt;
* A lot of portraits in story mode are missing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Ultimate Tenkaichi}}}}&lt;/div&gt;</summary>
		<author><name>RashFaustinho</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Budokai_Tenkaichi_3_(Jul_1,_2007_PlayStation_2_prototype)&amp;diff=67372</id>
		<title>Dragon Ball Z: Budokai Tenkaichi 3 (Jul 1, 2007 PlayStation 2 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Budokai_Tenkaichi_3_(Jul_1,_2007_PlayStation_2_prototype)&amp;diff=67372"/>
		<updated>2021-10-19T12:00:19Z</updated>

		<summary type="html">&lt;p&gt;RashFaustinho: Mispelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Dragon Ball Z: Budokai Tenkaichi 3 (Jul 1, 2007 prototype)&lt;br /&gt;
|titlescreen=DBZTenkaichi3-Jul01Preview-Title.png&lt;br /&gt;
|builddate=Jul 1, 2007 16:57:29 &lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Dragonball Z Tenkaichi 3 for Print Preview&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Dragon Ball Z: Budokai Tenkaichi 3&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Aug 21, 2007 }} {{RegionDate|EU|Sep 18, 2007 }} {{RegionDate|US|Sep 6, 2007 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Oct 4, 2007 }} {{RegionDate|EU|Sep 18, 2007 }} {{RegionDate|US|Nov 13, 2007 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DragonBallZBudokaiTenkaichi3Jul12007prototype&lt;br /&gt;
|file=Dragon Ball Z - Budokai Tenkaichi 3 (Jul 1, 2007 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dragon Ball Z: Budokai Tenkaichi 3 for the PlayStation 2&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*An NTSC preview build from around seven weeks before the final game.&lt;br /&gt;
*There is no pre-title intro video.&lt;br /&gt;
*Only the versus mode is present - as soon as you press start on the title screen, you&#039;re taken to the character selection menu.&lt;br /&gt;
*There were minor tweaks made to some of the character names (e.g. &amp;quot;Mid.&amp;quot; was changed to &amp;quot;Mid&amp;quot;).&lt;br /&gt;
*The map select screen looks a bit incomplete.&lt;br /&gt;
*The only options upon completing a round are to fight again or to return to the character select screen.&lt;br /&gt;
*The entire game is hidden in this disc, including all characters and all other modes, but these are locked behind the &amp;quot;Preview&amp;quot; restrictions (such as the incomplete roster selection or the inability to go to any other mode than Versus)&lt;br /&gt;
*Has many similarities to the [[tcrf:Proto:Dragon_Ball_Z:_Budokai_Tenkaichi_3_(PlayStation_2,_Wii)|NTSC J July 11, 2007]] Prototype despite it being from a different region&lt;br /&gt;
*Miscellaneous Notes:&lt;br /&gt;
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
**Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-Title.png|Title screen&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-1.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-2.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-3.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-4.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-5.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-6.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-7.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Dragonball Z Tenkaichi 3 for Print Preview.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Dragonball Z Tenkaichi 3 for Print Preview.bin|type=File|date=2020-06-10 12:31:49|size=2962882560|crc32=F34798B0|md5=b98704bc5b64edc28598e0f3b2b37632|sha1=935f276e06f94c60950cd1bebde517ae19a31e6a|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Dragonball Z Tenkaichi 3 for Print Preview.cue|type=File|date=2020-06-10 11:31:42|size=114|crc32=D2138AA9|md5=ff71ac915214fbf88423766e181a8319|sha1=0ce9b64723befe663bf161ddcb17ea1e604e9508|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Dragonball Z Tenkaichi 3 for Print Preview.jpeg|type=File|date=2020-06-13 12:06:41|size=1064872|crc32=F1EF7213|md5=2d0356c76acfa11cf654369b39171d91|sha1=36c832d5e5be9d9c75a2d68b956d25519e80f23b|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Budokai Tenkaichi 3}}}}&lt;/div&gt;</summary>
		<author><name>RashFaustinho</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Budokai_Tenkaichi_3_(Jul_1,_2007_PlayStation_2_prototype)&amp;diff=67371</id>
		<title>Dragon Ball Z: Budokai Tenkaichi 3 (Jul 1, 2007 PlayStation 2 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dragon_Ball_Z:_Budokai_Tenkaichi_3_(Jul_1,_2007_PlayStation_2_prototype)&amp;diff=67371"/>
		<updated>2021-10-19T08:19:43Z</updated>

		<summary type="html">&lt;p&gt;RashFaustinho: Added some details regarding the contents of the disc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Dragon Ball Z: Budokai Tenkaichi 3 (Jul 1, 2007 prototype)&lt;br /&gt;
|titlescreen=DBZTenkaichi3-Jul01Preview-Title.png&lt;br /&gt;
|builddate=Jul 1, 2007 16:57:29 &lt;br /&gt;
|buildname=Preview&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Dragonball Z Tenkaichi 3 for Print Preview&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Dragon Ball Z: Budokai Tenkaichi 3&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Aug 21, 2007 }} {{RegionDate|EU|Sep 18, 2007 }} {{RegionDate|US|Sep 6, 2007 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Oct 4, 2007 }} {{RegionDate|EU|Sep 18, 2007 }} {{RegionDate|US|Nov 13, 2007 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DragonBallZBudokaiTenkaichi3Jul12007prototype&lt;br /&gt;
|file=Dragon Ball Z - Budokai Tenkaichi 3 (Jul 1, 2007 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dragon Ball Z: Budokai Tenkaichi 3 for the PlayStation 2&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*An NTSC preview build from around seven weeks before the final game.&lt;br /&gt;
*There is no pre-title intro video.&lt;br /&gt;
*Only the versus mode is present - as soon as you press start on the title screen, you&#039;re taken to the character selection menu.&lt;br /&gt;
*There were minor tweaks made to some of the character names (e.g. &amp;quot;Mid.&amp;quot; was changed to &amp;quot;Mid&amp;quot;).&lt;br /&gt;
*The map select screen looks a bit incomplete.&lt;br /&gt;
*The only options upon completing a round are to fight again or to return to the character select screen.&lt;br /&gt;
*The entire game is hidden in this disc, including all characters and all other modes, but are locked behind the &amp;quot;Preview&amp;quot; restrictions (such as the incomplete roster selection or the inability to go to any other mode than Versus)&lt;br /&gt;
*Has many similarities to the [[tcrf:Proto:Dragon_Ball_Z:_Budokai_Tenkaichi_3_(PlayStation_2,_Wii)|NTSC J July 11, 2007]] Prototype despite it being from a different region&lt;br /&gt;
*Miscellaneous Notes:&lt;br /&gt;
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
**Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-Title.png|Title screen&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-1.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-2.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-3.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-4.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-5.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-6.png|Gameplay&lt;br /&gt;
File:DBZTenkaichi3-Jul01Preview-7.png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Dragonball Z Tenkaichi 3 for Print Preview.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Dragonball Z Tenkaichi 3 for Print Preview.bin|type=File|date=2020-06-10 12:31:49|size=2962882560|crc32=F34798B0|md5=b98704bc5b64edc28598e0f3b2b37632|sha1=935f276e06f94c60950cd1bebde517ae19a31e6a|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Dragonball Z Tenkaichi 3 for Print Preview.cue|type=File|date=2020-06-10 11:31:42|size=114|crc32=D2138AA9|md5=ff71ac915214fbf88423766e181a8319|sha1=0ce9b64723befe663bf161ddcb17ea1e604e9508|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Dragonball Z Tenkaichi 3 for Print Preview.jpeg|type=File|date=2020-06-13 12:06:41|size=1064872|crc32=F1EF7213|md5=2d0356c76acfa11cf654369b39171d91|sha1=36c832d5e5be9d9c75a2d68b956d25519e80f23b|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Budokai Tenkaichi 3}}}}&lt;/div&gt;</summary>
		<author><name>RashFaustinho</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:RashFaustinho&amp;diff=67370</id>
		<title>User:RashFaustinho</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:RashFaustinho&amp;diff=67370"/>
		<updated>2021-10-19T07:43:29Z</updated>

		<summary type="html">&lt;p&gt;RashFaustinho: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>RashFaustinho</name></author>
	</entry>
</feed>