<?xml version="1.0"?>
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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rezdj</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rezdj"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Rezdj"/>
	<updated>2026-04-26T12:17:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Guilty_Gear_2:_Overture_(Oct_23,_2007_Prototype)&amp;diff=157346</id>
		<title>Guilty Gear 2: Overture (Oct 23, 2007 Prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Guilty_Gear_2:_Overture_(Oct_23,_2007_Prototype)&amp;diff=157346"/>
		<updated>2026-02-06T14:28:14Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Guilty Gear 2: Overture (Oct 23, 2007 Prototype)&lt;br /&gt;
|builddate=Oct 23 2007 10:43:51&lt;br /&gt;
|titlescreen=GuiltyGearOct23 title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Guilty Gear 2: Overture&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=RTS&lt;br /&gt;
|final_builddate={{RegionDate|JP|Nov 5, 2007 }} {{RegionDate|EU|Aug 4, 2009 }} {{RegionDate|US|Sep 1, 2008 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 29, 2007}} {{RegionDate|EU|Sept 25, 2009}} {{RegionDate|US|Oct 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Guilty Gear 2 (2007-10-23).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Guilty Gear 2: Overture&#039;&#039;&#039; for the Microsoft Xbox 360.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Guilty Gear 2: Overture}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=156829</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=156829"/>
		<updated>2026-02-01T08:07:38Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/doa-4-e-3-fri-sep-30-20.22.19-2005&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted.&lt;br /&gt;
* The disc also has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Sep_8,_2000_prototype)&amp;diff=156821</id>
		<title>Dead or Alive 2 (Sep 8, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Sep_8,_2000_prototype)&amp;diff=156821"/>
		<updated>2026-01-31T18:33:43Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 2 (Sep 8, 2000 prototype)&lt;br /&gt;
|builddate=Sep 8, 2000&lt;br /&gt;
|titlescreen=Amarec20210317-002328.png&lt;br /&gt;
|buildname=Preview Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=dizzzy&lt;br /&gt;
|releasedby=dizzzy&lt;br /&gt;
|origin=DVD-R&lt;br /&gt;
|origin_label=DEAD OR ALIVE 2 - HARDCORE 18/09/00 Preview Version &lt;br /&gt;
|filereleasedate=July 7, 2018&lt;br /&gt;
|game=DOA2: Hardcore&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 3, 2000}} {{RegionDate|EU|Oct 17, 2000}} {{RegionDate|JP|Nov 7, 2000}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2000}} {{RegionDate|EU|Dec 15, 2000}} {{RegionDate|JP|Dec 14, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 2 (Sep 8, 2000 prototype).zip&lt;br /&gt;
|external=https://archive.org/download/sony_playstation2_d_part1/Dead%20or%20Alive%202%20%28Europe%29%20%28Beta%29.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Dead or Alive 2 Hardcore for the PlayStation 2.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Works fine on Hardware, but will not boot normally on PCSX2. Use the cheats provided in the PNACH section of the page.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable (in PCSX2): No (as of January 31,2026).  Yes ((with .Pnach file) 31-01-2026)&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
==PCSX2 PNACH==&lt;br /&gt;
Create a file named &amp;quot;SCES-50003_1B01F26D.pnach&amp;quot; put it in the &amp;quot;cheats&amp;quot; folder and paste inside the following content:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;comment=PAL-E Dead or Alive 2 Hardcore (Sep 8, 2000 prototype)&lt;br /&gt;
&lt;br /&gt;
comment=SCES_500.03&lt;br /&gt;
&lt;br /&gt;
comment==================================&lt;br /&gt;
&lt;br /&gt;
comment=PCSX2 CRASH FIX&lt;br /&gt;
&lt;br /&gt;
patch=1,EE,202A2FCC,extended,24060000&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|DOA2: Hardcore}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=DOA2:_Hardcore_(Oct_1,_2000_prototype)&amp;diff=156820</id>
		<title>DOA2: Hardcore (Oct 1, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=DOA2:_Hardcore_(Oct_1,_2000_prototype)&amp;diff=156820"/>
		<updated>2026-01-31T18:33:40Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=DOA2: Hardcore (Oct 1, 2000 prototype)&lt;br /&gt;
|titlescreen=amarec20210317-002328.png&lt;br /&gt;
|builddate=Oct 1, 2000 16:57:12 &lt;br /&gt;
|buildname=2000-10-01 1.11&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (CloneCD)&lt;br /&gt;
|origin_labels=Dead or Alive 2 Hardcore 2000-10-1 1.11&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=DOA2: Hardcore&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Nov 7, 2000 }} {{RegionDate|EU|Oct 17, 2000 }} {{RegionDate|US|Oct 3, 2000 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 14, 2000 }} {{RegionDate|EU|Oct 17, 2000 }} {{RegionDate|US|Oct 25, 2000 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DOA2HardcoreOct12000prototype&lt;br /&gt;
|file=DOA2 - Hardcore (Oct 1, 2000 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of DOA2: Hardcore for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Built just two days before the US final.&lt;br /&gt;
* Works fine on Hardware, but will not boot normally on PCSX2. Use the cheats provided in the PNACH section of the page.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable (in PCSX2): No (as of October 06,2025 &amp;lt;!----March 17, 2021---&amp;gt;). Yes ((with .Pnach file) 31-01-2026)&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
==PCSX2 PNACH==&lt;br /&gt;
Create a file named &amp;quot;SLUS-20071_0B3A117B.pnach&amp;quot; put it in the &amp;quot;cheats&amp;quot; folder and paste inside the following content:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;comment=NTSC-U Dead or Alive 2 Hardcore (Oct 1, 2000 prototype)&lt;br /&gt;
&lt;br /&gt;
comment=SLUS_200.71&lt;br /&gt;
&lt;br /&gt;
comment==================================&lt;br /&gt;
&lt;br /&gt;
comment=PCSX2 CRASH FIX&lt;br /&gt;
&lt;br /&gt;
patch=1,EE,202B0674,extended,24060000&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
amarec20210317-002328.png&lt;br /&gt;
amarec20210317-002334.png&lt;br /&gt;
amarec20210317-002428.png&lt;br /&gt;
amarec20210317-002450.png&lt;br /&gt;
amarec20210317-002538.png&lt;br /&gt;
amarec20210317-002626.png&lt;br /&gt;
amarec20210317-002708.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PS2 - Dead or Alive 2 Hardcore 2000-10-1 1.11.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Dead or Alive 2 Hardcore 2000-10-1 1.11.iso|type=File|date=2020-05-11 23:44:32|size=4674486272|crc32=05BD618E|md5=64e88bad8261b970a177d9061c6ce178|sha1=a4d3d703c75c7606531baa28ce9d4581ab5a602b|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Dead or Alive 2 Hardcore 2000-10-1 1.11.jpeg|type=File|date=2020-05-21 15:38:38|size=1390782|crc32=0622C685|md5=230c5ac2d2b4ebe91d18f282777bbc84|sha1=ff74ae30f84ab5a7a24c157dbd7b741f8186b60a|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|DOA2: Hardcore}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:Rezdj&amp;diff=156588</id>
		<title>User:Rezdj</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:Rezdj&amp;diff=156588"/>
		<updated>2026-01-27T08:32:41Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Search me on TCRF ! &amp;lt;!--You will be (rightfully) horrified--&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Lego_Harry_Potter:_Years_1-4_(prototype)&amp;diff=156587</id>
		<title>Lego Harry Potter: Years 1-4 (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Lego_Harry_Potter:_Years_1-4_(prototype)&amp;diff=156587"/>
		<updated>2026-01-27T08:04:37Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: last image&amp;#039;s size&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Screenshot 2026-01-26 161429.png&lt;br /&gt;
|Page name=Lego Harry Potter: Years 1-4 (prototype)&lt;br /&gt;
|builddate=July 31, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=RogueOrange&lt;br /&gt;
|releasedby=RogueOrange&lt;br /&gt;
|filedumpdate=January 18, 2026&lt;br /&gt;
|filereleasedate=January 26, 2026&lt;br /&gt;
|origin_type=EPROM&lt;br /&gt;
|origin_labels=64k, LHP Harry Potter 31/07/2010 years 1-4&lt;br /&gt;
|origin_eproms=1, 64k&lt;br /&gt;
|origin_board=00007FC2&lt;br /&gt;
|origin_files=LEGOHP_BLHPWR_00.nds&lt;br /&gt;
|origin_dumpmethod=GodMode9, Nintendo 2DS&lt;br /&gt;
|origin_ownership=GamingLegend64 (???- 01/17/2026), Rogue Orange (01/17/2026 - Present)&lt;br /&gt;
|game=Lego Harry Potter: Years 1-4&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|NA|June 25, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LegoHP.rar&lt;br /&gt;
}}&lt;br /&gt;
Featured here, is a debug-prototype of Lego Harry Potter: Years 1-4 by TellTale Games, which is dated July 31, 2010, over a month after the game&#039;s June 25, 2010 release in North America.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Features a Debug Menu which includes Locations, Bonus, Character Customisation, Test Levels, Cheats, and the option to show Debug Info on screen.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Screenshot_2026-01-26_161429.png]]&lt;br /&gt;
[[File:Screenshot_2026-01-26_161516.png]]&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://youtu.be/eweeEr9wMFw&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&lt;br /&gt;
* LEGOHP_BLHPWR_00.nds&lt;br /&gt;
* LEGOHP_BLHPWR_00.sav&lt;br /&gt;
* LEGOHP_BLHPWR_00.txt&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
[[File:G_jLV0hW0AAETCf.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Apr_28,_2005_prototype)&amp;diff=154335</id>
		<title>WipEout Pure (Apr 28, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Apr_28,_2005_prototype)&amp;diff=154335"/>
		<updated>2026-01-01T13:21:35Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WipEout Pure (Apr 28, 2005 prototype)&lt;br /&gt;
|titlescreen=WipEout Pure (Feb 8, 2005 prototype).png&lt;br /&gt;
|builddate=Apr 28, 2005 14:45:20&lt;br /&gt;
|buildname=Wipeout Pure UCAS-40012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ioannis Mantzoros&lt;br /&gt;
|releasedby=Ioannis Mantzoros&lt;br /&gt;
|filereleasedate=September 15, 2025&lt;br /&gt;
|origin_type=UMD&lt;br /&gt;
|origin_labels=Wipeout Pure UCAS-40012&lt;br /&gt;
|origin_files=UCAS-40012.ISO&lt;br /&gt;
|origin_dumpmethod=umdimagecreator&lt;br /&gt;
|origin_ownership=Ioannis Mantzoros&lt;br /&gt;
|origin_lot=Ioannis personal collection&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Futuristic Racing&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=WipEout Pure (Apr 28, 2005 prototype)&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Asia) (Pre-Production) -UCAS-40012-.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout Pure&#039;&#039;&#039; for the Sony PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is UCAS40012 (AS Region).&lt;br /&gt;
* It is possible to reach the main menu at least in version 1.18.1 of ppsspp.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
* Game is emulatable: Yes (as of Sep 15, 2025)&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:UCAS-40012.jpg|UMD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154332</id>
		<title>WipEout Pure (Dec 2, 2004 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154332"/>
		<updated>2026-01-01T12:21:41Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{demo&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 demo)&lt;br /&gt;
|builddate=Dec 2, 2004 13:30:13&lt;br /&gt;
|buildname=Pre-Beta Demo Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MysteriousCube&lt;br /&gt;
|releasedby=MysteriousCube&lt;br /&gt;
|filereleasedate=July 26, 2020&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=SONY SCE CAMBRIDGE 2009&lt;br /&gt;
|origin_files=Wipeout Pure-prerelease_demo.iso&lt;br /&gt;
|origin_lot=SCE Cambridge 2009 Backup Disc&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 demo).7z&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:WipEout_Pure/December_2,_2004_prototype}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
This demo build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Demo Version&amp;quot; on the loading screens, was found on a QA archive disc alongside prototype builds of [[LittleBigPlanet (Jun 29, 2009 prototype)|LittleBigPlanet]] and [[MediEvil: Resurrection (Mar 18, 2005 prototype)|MediEvil: Resurrection]].&lt;br /&gt;
&lt;br /&gt;
The demo offers three Single Race tracks (Vineta K, Sinucit, and Sagarmatha) and one Zone Mode track (Coridon 12).&lt;br /&gt;
&lt;br /&gt;
* There is no music on the main menu.&lt;br /&gt;
* Pre-race countdown and post-race UI are more simplistic looking.&lt;br /&gt;
*This is a demo version of [[WipEout Pure (Dec 2, 2004 prototype)|this prototype]]&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
* Game is emulatable: Yes (as of May 23, 2024)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 SingleRace Loading.png|Single Race - Loading Screen&lt;br /&gt;
File:WipEoutPure 2004-12-02 VinetaK.png|Single Race - Vineta K&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sinucit.png|Single Race - Sinucit&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sagarmatha.png|Single Race - Sagarmatha&lt;br /&gt;
File:WipEoutPure 2004-12-02 Coridon12.png|Zone - Coridon 12&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154331</id>
		<title>WipEout Pure (Dec 2, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154331"/>
		<updated>2026-01-01T12:21:39Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{prototype&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 prototype)&lt;br /&gt;
|builddate=Dec 2, 2004 13:23:32&lt;br /&gt;
|buildname=Pre-Beta Full Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=UMD&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 full).7z&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:WipEout_Pure/December_2,_2004_prototype}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Full Version&amp;quot; on the loading screens.&lt;br /&gt;
&lt;br /&gt;
*This is the full version of [[WipEout Pure (Dec 2, 2004 demo)|this demo]].&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 Full.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/29830/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154203</id>
		<title>WipEout Pure (Dec 2, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154203"/>
		<updated>2025-12-31T17:39:07Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{prototype&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 prototype)&lt;br /&gt;
|builddate=Dec 2, 2004 13:23:32&lt;br /&gt;
|buildname=Pre-Beta Full Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=UMD&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 full).7z&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Full Version&amp;quot; on the loading screens.&lt;br /&gt;
&lt;br /&gt;
*This is the full version of [[WipEout Pure (Dec 2, 2004 demo)|this demo]].&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 Full.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/29830/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154202</id>
		<title>WipEout Pure (Dec 2, 2004 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154202"/>
		<updated>2025-12-31T17:38:46Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: forgot the star&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{demo&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 demo)&lt;br /&gt;
|builddate=Dec 2, 2004 13:30:13&lt;br /&gt;
|buildname=Pre-Beta Demo Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MysteriousCube&lt;br /&gt;
|releasedby=MysteriousCube&lt;br /&gt;
|filereleasedate=July 26, 2020&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=SONY SCE CAMBRIDGE 2009&lt;br /&gt;
|origin_files=Wipeout Pure-prerelease_demo.iso&lt;br /&gt;
|origin_lot=SCE Cambridge 2009 Backup Disc&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 demo).7z&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
This demo build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Demo Version&amp;quot; on the loading screens, was found on a QA archive disc alongside prototype builds of [[LittleBigPlanet (Jun 29, 2009 prototype)|LittleBigPlanet]] and [[MediEvil: Resurrection (Mar 18, 2005 prototype)|MediEvil: Resurrection]].&lt;br /&gt;
&lt;br /&gt;
The demo offers three Single Race tracks (Vineta K, Sinucit, and Sagarmatha) and one Zone Mode track (Coridon 12).&lt;br /&gt;
&lt;br /&gt;
* There is no music on the main menu.&lt;br /&gt;
* Pre-race countdown and post-race UI are more simplistic looking.&lt;br /&gt;
*This is a demo version of [[WipEout Pure (Dec 2, 2004 prototype)|this prototype]]&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
* Game is emulatable: Yes (as of May 23, 2024)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 SingleRace Loading.png|Single Race - Loading Screen&lt;br /&gt;
File:WipEoutPure 2004-12-02 VinetaK.png|Single Race - Vineta K&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sinucit.png|Single Race - Sinucit&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sagarmatha.png|Single Race - Sagarmatha&lt;br /&gt;
File:WipEoutPure 2004-12-02 Coridon12.png|Zone - Coridon 12&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154201</id>
		<title>WipEout Pure (Dec 2, 2004 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154201"/>
		<updated>2025-12-31T17:38:25Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{demo&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 demo)&lt;br /&gt;
|builddate=Dec 2, 2004 13:30:13&lt;br /&gt;
|buildname=Pre-Beta Demo Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MysteriousCube&lt;br /&gt;
|releasedby=MysteriousCube&lt;br /&gt;
|filereleasedate=July 26, 2020&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=SONY SCE CAMBRIDGE 2009&lt;br /&gt;
|origin_files=Wipeout Pure-prerelease_demo.iso&lt;br /&gt;
|origin_lot=SCE Cambridge 2009 Backup Disc&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 demo).7z&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
This demo build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Demo Version&amp;quot; on the loading screens, was found on a QA archive disc alongside prototype builds of [[LittleBigPlanet (Jun 29, 2009 prototype)|LittleBigPlanet]] and [[MediEvil: Resurrection (Mar 18, 2005 prototype)|MediEvil: Resurrection]].&lt;br /&gt;
&lt;br /&gt;
The demo offers three Single Race tracks (Vineta K, Sinucit, and Sagarmatha) and one Zone Mode track (Coridon 12).&lt;br /&gt;
&lt;br /&gt;
* There is no music on the main menu.&lt;br /&gt;
* Pre-race countdown and post-race UI are more simplistic looking.&lt;br /&gt;
This is a demo version of [[WipEout Pure (Dec 2, 2004 prototype)|this prototype]]&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
* Game is emulatable: Yes (as of May 23, 2024)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 SingleRace Loading.png|Single Race - Loading Screen&lt;br /&gt;
File:WipEoutPure 2004-12-02 VinetaK.png|Single Race - Vineta K&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sinucit.png|Single Race - Sinucit&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sagarmatha.png|Single Race - Sagarmatha&lt;br /&gt;
File:WipEoutPure 2004-12-02 Coridon12.png|Zone - Coridon 12&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154198</id>
		<title>WipEout Pure (Dec 2, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154198"/>
		<updated>2025-12-31T17:37:12Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{prototype&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 prototype)&lt;br /&gt;
|builddate=Dec 2, 2004 13:23:32&lt;br /&gt;
|buildname=Pre-Beta Full Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=UMD&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 full).7z&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Full Version&amp;quot; on the loading screens.&lt;br /&gt;
&lt;br /&gt;
This is the full version of [[WipEout Pure (Dec 2, 2004 demo)|this demo]].&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 Full.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/29830/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=154069</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=154069"/>
		<updated>2025-12-29T17:06:39Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/doa-4-e-3-fri-sep-30-20.22.19-2005&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted.&lt;br /&gt;
* The disc has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=153843</id>
		<title>Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=153843"/>
		<updated>2025-12-26T15:09:30Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)&lt;br /&gt;
|titlescreen=Dead_or_Alive_1_Ultimate-1012-Title.PNG&lt;br /&gt;
|builddate=Oct 12, 2004&lt;br /&gt;
|buildname=Ver.1012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 2, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Ver.1012, DIVISION E, TECMO Team NINJA&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead or Alive 1 Ultimate&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 9, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/DeadOrAlive1Ultimate20041012&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of &#039;&#039;Dead or Alive 1 Ultimate&#039;&#039; for the Xbox from 2004-10-12.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Signed for use on an XDK or debug kit.&lt;br /&gt;
* The embedded build date for default.xbe is identical to the NTSC release version (2004-09-16). However, the Doa1.xbe from the NTSC release is dated 2004-10-09 21:43:23, and DOA2.xbe is dated 2004-10-07 19:23:52 (in both cases, earlier than this prototype, which has 2004-10-12 embedded in both of those binaries). Additionally, the following files in the DOA2 folder differ between the prototype and NTSC release: cg01.afs, cg02.afs, cg03.afs, cg04.afs, cg05.afs, cg06.afs, datahdd.afs, DOA_G4.sfd. In most of these cases, the files are much smaller on the prototype disc, and contain different data.&lt;br /&gt;
** The cg0x.afs (where x goes from 1 to 6) contains duplicates of the background as placeholder images except for a few images coming from Xtreme in cg06.afs that seems to be final.&lt;br /&gt;
** The DOA_G4.sfd contains only the ending sequence.&lt;br /&gt;
&lt;br /&gt;
* Emulatable : yes (xemu &amp;amp; cxbx)&lt;br /&gt;
**To play Dead or alive 2 Ultimate, rename Doa1.txt to DOA2.txt and select DOA2.xbe&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-01.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-02.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-03.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-04.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_or_Alive_1_Ultimate-1012-Disc-Small.PNG|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://archive.org/details/DeadOrAlive1Ultimate20041012 Original release page on Archive.org.]&lt;br /&gt;
* [http://redump.org/disc/59405/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 1 Ultimate}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=153245</id>
		<title>Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=153245"/>
		<updated>2025-12-25T17:50:15Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)&lt;br /&gt;
|titlescreen=Dead_or_Alive_1_Ultimate-1012-Title.PNG&lt;br /&gt;
|builddate=Oct 12, 2004&lt;br /&gt;
|buildname=Ver.1012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 2, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Ver.1012, DIVISION E, TECMO Team NINJA&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead or Alive 1 Ultimate&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 9, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/DeadOrAlive1Ultimate20041012&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of &#039;&#039;Dead or Alive 1 Ultimate&#039;&#039; for the Xbox from 2004-10-12.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Signed for use on an XDK or debug kit.&lt;br /&gt;
* The embedded build date for default.xbe is identical to the NTSC release version (2004-09-16). However, the Doa1.xbe from the NTSC release is dated 2004-10-09 21:43:23, and DOA2.xbe is dated 2004-10-07 19:23:52 (in both cases, earlier than this prototype, which has 2004-10-12 embedded in both of those binaries). Additionally, the following files in the DOA2 folder differ between the prototype and NTSC release: cg01.afs, cg02.afs, cg03.afs, cg04.afs, cg05.afs, cg06.afs, datahdd.afs, DOA_G4.sfd. In most of these cases, the files are much smaller on the prototype disc, and contain different data.&lt;br /&gt;
** The cg0x.afs (where x goes from 1 to 6) contains duplicates of the background as placeholder images except for a few images coming from Xtreme in cg06.afs that seems to be final.&lt;br /&gt;
** The DOA_G4.sfd contains only the ending sequence.&lt;br /&gt;
&lt;br /&gt;
* Emulatable : yes (xemu &amp;amp; cxbx)&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-01.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-02.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-03.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-04.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_or_Alive_1_Ultimate-1012-Disc-Small.PNG|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://archive.org/details/DeadOrAlive1Ultimate20041012 Original release page on Archive.org.]&lt;br /&gt;
* [http://redump.org/disc/59405/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 1 Ultimate}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=153042</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=153042"/>
		<updated>2025-12-23T13:12:55Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted.&lt;br /&gt;
* The disc has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=150421</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=150421"/>
		<updated>2025-11-08T13:32:59Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: I&amp;#039;m an idiot!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted.&lt;br /&gt;
* The disc has content from the E3 of the previous years both for games and stuff like excel tables.&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=149869</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=149869"/>
		<updated>2025-11-03T19:01:37Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted, it won&#039;t boot without modification.&lt;br /&gt;
* The disc has content from the E3 of the previous years both for games and stuff like excel tables.&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Talk:EA_TECH_Launcher_(v3.3.1)&amp;diff=148897</id>
		<title>Talk:EA TECH Launcher (v3.3.1)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Talk:EA_TECH_Launcher_(v3.3.1)&amp;diff=148897"/>
		<updated>2025-10-28T09:11:15Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* What is this supposed to be ? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is this supposed to be ? ==&lt;br /&gt;
&lt;br /&gt;
What is this supposed to be ?&lt;br /&gt;
&lt;br /&gt;
An equivalent to [[EA PS3 Launcher (Sep 20, 2012)|this]] ?&lt;br /&gt;
&lt;br /&gt;
[[User:Rezdj|Rezdj]] ([[User talk:Rezdj|talk]]) 09:11, October 28, 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Talk:EA_TECH_Launcher_(v3.3.1)&amp;diff=148896</id>
		<title>Talk:EA TECH Launcher (v3.3.1)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Talk:EA_TECH_Launcher_(v3.3.1)&amp;diff=148896"/>
		<updated>2025-10-28T09:09:30Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=EA_TECH_Launcher_(v3.3.1)&amp;diff=148895</id>
		<title>EA TECH Launcher (v3.3.1)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=EA_TECH_Launcher_(v3.3.1)&amp;diff=148895"/>
		<updated>2025-10-28T09:09:17Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=EA TECH Launcher (v3.3.1)&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=EA TECH Launcher&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=EA TECH Launcher (v3.3.1) UP0001-EBNG00000_00-HDDBOOTEBUILD003.zip&lt;br /&gt;
}}&lt;br /&gt;
A version of &#039;&#039;&#039;EA Tech Launcher&#039;&#039;&#039; for Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Original filename: EA TECH Launcher (v3.3.1) UP0001-EBNG00000_00-HDDBOOTEBUILD003.pkg&lt;br /&gt;
&lt;br /&gt;
*TROPDIR is based on Need for Speed The Run&#039;s&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to [https://hiddenpalace.org/FrostWolf FrostWolf] for preserving and making this build available on the Wiki!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|EA TECH Launcher}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Mar_4,_2002_prototype)&amp;diff=148701</id>
		<title>Dead or Alive 3 (Mar 4, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Mar_4,_2002_prototype)&amp;diff=148701"/>
		<updated>2025-10-26T21:01:39Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 3 (Mar 4, 2002 prototype)&lt;br /&gt;
|builddate=Mar 4, 2002&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Dead or Alive 3 (Mar 4, 2002 prototype) title.png&lt;br /&gt;
|game=Dead or Alive 3&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Feb 8, 2002}} {{RegionDate|EU|Feb 14, 2002}} {{RegionDate|US|Oct 26, 2001}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 22, 2002}} {{RegionDate|US|Nov 15, 2001}} {{RegionDate|EU|Mar 14, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 3 (Demo 2002-03-04).rar&lt;br /&gt;
}}&lt;br /&gt;
A demo of Dead or Alive 3 for the Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Demo build.&lt;br /&gt;
* Booster disk, only difference is in the .xbe when compared with a version of it released in magazines (Like OXM).&lt;br /&gt;
Emulatable : yes (cxbx) &amp;amp; no (xemu &amp;lt;!---retail booster disk does work from a demo disk and it is extremely close, there might be some error on my part when transforming to a .xiso---&amp;gt;)&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 3}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Jun_11,_2000_prototype)&amp;diff=147857</id>
		<title>Dead or Alive 2 (Jun 11, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Jun_11,_2000_prototype)&amp;diff=147857"/>
		<updated>2025-10-07T22:00:12Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */ what the bug does&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 2 (Jun 11, 2000 prototype)&lt;br /&gt;
|builddate=Jun 11, 2000 22:36:47&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=Jan 18, 2017&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|titlescreen=Dreamcast-Dead or Alive 2-title.png&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|origin_labels=0.81 00/6/12 TECMO&lt;br /&gt;
|origin_lot=Duffy&#039;s Dreamcast Collection&lt;br /&gt;
|origin_dumpmethod=DreamShell&lt;br /&gt;
|game=Dead or Alive 2&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Aug 29, 2000}} {{RegionDate|US|Apr 6, 2000}} {{RegionDate|EU|Jun 25, 2000}}&lt;br /&gt;
|release_date={{RegionDate|JP|Sep 28, 2000}} {{RegionDate|US|Feb 29, 2000}} {{RegionDate|EU|Jul 14, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 2 (Jun 11, 2000 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of Dead or Alive 2 for the Sega Dreamcast.&lt;br /&gt;
==Notes==&lt;br /&gt;
* There is a bug when loading the game if you have a second controller connected, the game will crash after the character select.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:DEAD OR ALIVE 2 (Jun 11, 2000 prototype).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
[http://archive.is/vwoZp View the original release thread here.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 2}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Sep_8,_2000_prototype)&amp;diff=147782</id>
		<title>Dead or Alive 2 (Sep 8, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Sep_8,_2000_prototype)&amp;diff=147782"/>
		<updated>2025-10-06T19:37:14Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 2 (Sep 8, 2000 prototype)&lt;br /&gt;
|builddate=Sep 8, 2000&lt;br /&gt;
|titlescreen=Amarec20210317-002328.png&lt;br /&gt;
|buildname=Preview Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=dizzzy&lt;br /&gt;
|releasedby=dizzzy&lt;br /&gt;
|origin=DVD-R&lt;br /&gt;
|origin_label=DEAD OR ALIVE 2 - HARDCORE 18/09/00 Preview Version &lt;br /&gt;
|filereleasedate=July 7, 2018&lt;br /&gt;
|game=DOA2: Hardcore&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 3, 2000}} {{RegionDate|EU|Oct 17, 2000}} {{RegionDate|JP|Nov 7, 2000}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2000}} {{RegionDate|EU|Dec 15, 2000}} {{RegionDate|JP|Dec 14, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 2 (Sep 8, 2000 prototype).zip&lt;br /&gt;
|external=https://archive.org/download/sony_playstation2_d_part1/Dead%20or%20Alive%202%20%28Europe%29%20%28Beta%29.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Dead or Alive 2 for the PlayStation 2.&lt;br /&gt;
&lt;br /&gt;
Game is emulatable (in PCSX2): No (as of October 06, 2025)&lt;br /&gt;
{{Navbox prototype|DOA2: Hardcore}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=DOA2:_Hardcore_(Oct_1,_2000_prototype)&amp;diff=147781</id>
		<title>DOA2: Hardcore (Oct 1, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=DOA2:_Hardcore_(Oct_1,_2000_prototype)&amp;diff=147781"/>
		<updated>2025-10-06T19:35:09Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=DOA2: Hardcore (Oct 1, 2000 prototype)&lt;br /&gt;
|titlescreen=amarec20210317-002328.png&lt;br /&gt;
|builddate=Oct 1, 2000 16:57:12 &lt;br /&gt;
|buildname=2000-10-01 1.11&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (CloneCD)&lt;br /&gt;
|origin_labels=Dead or Alive 2 Hardcore 2000-10-1 1.11&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=DOA2: Hardcore&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Nov 7, 2000 }} {{RegionDate|EU|Oct 17, 2000 }} {{RegionDate|US|Oct 3, 2000 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 14, 2000 }} {{RegionDate|EU|Oct 17, 2000 }} {{RegionDate|US|Oct 25, 2000 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DOA2HardcoreOct12000prototype&lt;br /&gt;
|file=DOA2 - Hardcore (Oct 1, 2000 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of DOA2: Hardcore for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Built just two days before the US final.&lt;br /&gt;
* Will not boot on PCSX2. Works fine on hardware.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable (in PCSX2): No (as of October 06,2025 &amp;lt;!----March 17, 2021---&amp;gt;).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
amarec20210317-002328.png&lt;br /&gt;
amarec20210317-002334.png&lt;br /&gt;
amarec20210317-002428.png&lt;br /&gt;
amarec20210317-002450.png&lt;br /&gt;
amarec20210317-002538.png&lt;br /&gt;
amarec20210317-002626.png&lt;br /&gt;
amarec20210317-002708.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PS2 - Dead or Alive 2 Hardcore 2000-10-1 1.11.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Dead or Alive 2 Hardcore 2000-10-1 1.11.iso|type=File|date=2020-05-11 23:44:32|size=4674486272|crc32=05BD618E|md5=64e88bad8261b970a177d9061c6ce178|sha1=a4d3d703c75c7606531baa28ce9d4581ab5a602b|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Dead or Alive 2 Hardcore 2000-10-1 1.11.jpeg|type=File|date=2020-05-21 15:38:38|size=1390782|crc32=0622C685|md5=230c5ac2d2b4ebe91d18f282777bbc84|sha1=ff74ae30f84ab5a7a24c157dbd7b741f8186b60a|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|DOA2: Hardcore}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=147596</id>
		<title>Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=147596"/>
		<updated>2025-10-02T08:05:08Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)&lt;br /&gt;
|titlescreen=Dead_or_Alive_1_Ultimate-1012-Title.PNG&lt;br /&gt;
|builddate=Oct 12, 2004&lt;br /&gt;
|buildname=Ver.1012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 2, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Ver.1012, DIVISION E, TECMO Team NINJA&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead or Alive 1 Ultimate&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 9, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of &#039;&#039;Dead or Alive 1 Ultimate&#039;&#039; for the Xbox from 2004-10-12.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Signed for use on an XDK or debug kit.&lt;br /&gt;
* The embedded build date for default.xbe is identical to the NTSC release version (2004-09-16). However, the Doa1.xbe from the NTSC release is dated 2004-10-09 21:43:23, and DOA2.xbe is dated 2004-10-07 19:23:52 (in both cases, earlier than this prototype, which has 2004-10-12 embedded in both of those binaries). Additionally, the following files in the DOA2 folder differ between the prototype and NTSC release: cg01.afs, cg02.afs, cg03.afs, cg04.afs, cg05.afs, cg06.afs, datahdd.afs, DOA_G4.sfd. In most of these cases, the files are much smaller on the prototype disc, and contain different data.&lt;br /&gt;
** The cg0x.afs (where x goes from 1 to 6) contains duplicates of the background as placeholder images except for a few images coming from Xtreme in cg06.afs that seems to be final.&lt;br /&gt;
** The DOA_G4.sfd contains only the ending sequence.&lt;br /&gt;
&lt;br /&gt;
* Emulatable : yes (xemu &amp;amp; cxbx)&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-01.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-02.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-03.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-04.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_or_Alive_1_Ultimate-1012-Disc-Small.PNG|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://archive.org/details/DeadOrAlive1Ultimate20041012 Original release page on Archive.org.]&lt;br /&gt;
* [http://redump.org/disc/59405/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 1 Ultimate}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=147595</id>
		<title>Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=147595"/>
		<updated>2025-10-02T07:38:23Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)&lt;br /&gt;
|titlescreen=Dead_or_Alive_1_Ultimate-1012-Title.PNG&lt;br /&gt;
|builddate=Oct 12, 2004&lt;br /&gt;
|buildname=Ver.1012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 2, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Ver.1012, DIVISION E, TECMO Team NINJA&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead or Alive 1 Ultimate&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 9, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of &#039;&#039;Dead or Alive 1 Ultimate&#039;&#039; for the Xbox from 2004-10-12.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Signed for use on an XDK or debug kit.&lt;br /&gt;
* The embedded build date for default.xbe is identical to the NTSC release version (2004-09-16). However, the Doa1.xbe from the NTSC release is dated 2004-10-09 21:43:23, and DOA2.xbe is dated 2004-10-07 19:23:52 (in both cases, earlier than this prototype, which has 2004-10-12 embedded in both of those binaries). Additionally, the following files in the DOA2 folder differ between the prototype and NTSC release: cg01.afs, cg02.afs, cg03.afs, cg04.afs, cg05.afs, cg06.afs, datahdd.afs, DOA_G4.sfd. In most of these cases, the files are much smaller on the prototype disc, and contain different data.&lt;br /&gt;
** The cg0x.afs (where x goes from 1 to 6) contains duplicates of the background as placeholder images except for a few images coming from Xtreme in cg06.afs that seems to be final.&lt;br /&gt;
** The DOA_G4.sfd contains only the ending sequence.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-01.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-02.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-03.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-04.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_or_Alive_1_Ultimate-1012-Disc-Small.PNG|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://archive.org/details/DeadOrAlive1Ultimate20041012 Original release page on Archive.org.]&lt;br /&gt;
* [http://redump.org/disc/59405/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 1 Ultimate}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Jan_27,_2000_prototype)&amp;diff=146999</id>
		<title>Dead or Alive 2 (Jan 27, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Jan_27,_2000_prototype)&amp;diff=146999"/>
		<updated>2025-09-24T13:42:53Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */small clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 2 (Jan 27, 2000 prototype)&lt;br /&gt;
|titlescreen=Dead or Alive 2 (2).png&lt;br /&gt;
|builddate=Jan 27, 2000 07:48:34 &lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=September 18, 2021&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|origin_dumpmethod=Dreamcast ([[Dreamcast SD Rip]] v1.1)&lt;br /&gt;
|origin_labels=Dead or Alive 2&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Dead or Alive 2&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Aug 29, 2000 }} {{RegionDate|EU|Jun 25, 2000 }} {{RegionDate|US|Mar 6, 2000 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Sep 28, 2000 }} {{RegionDate|EU|May 26, 2000}} {{RegionDate|US|Feb 29, 2000 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DeadorAlive2Jan272000prototype&lt;br /&gt;
|file=Dead or Alive 2 (Jan 27, 2000 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 2 for the Dreamcast.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates final US build (the first available retail build) by almost two months.&lt;br /&gt;
* Similar to one of the demo build present in a magazine (for example : same prototype mixes of a few music tracks ) but unrestricted.&lt;br /&gt;
* Executable information:&lt;br /&gt;
** Executable Name: /1ST_READ.BIN&lt;br /&gt;
** Executable checksum (MD5): c105c59895c953ee8346dee701389e1d&lt;br /&gt;
** Executable timestamp: 2000-01-27 07:48:34&lt;br /&gt;
* Header Information (IP.BIN):&lt;br /&gt;
** Header - Title: DEAD OR ALIVE 2(DEBUG ONLY JAPAN &amp;amp; USA)&lt;br /&gt;
** Header - Release Date: 20000127&lt;br /&gt;
** Header - Region: JU&lt;br /&gt;
** Header - Device Info: 03D4 GD-ROM1/1&lt;br /&gt;
** Header - Product Version: V0.800&lt;br /&gt;
** Header - Maker ID: SEGA LC-T-00&lt;br /&gt;
** Header - Product Number: 61000000&lt;br /&gt;
* Volume Information:&lt;br /&gt;
** Volume Identifier: SAMPLE_GAME_TITLE&lt;br /&gt;
** Volume Set Identifier: SAMPLE_GAME_TITLE&lt;br /&gt;
** Volume Creation Date: 2000-01-27 07:48:34&lt;br /&gt;
** Volume Modification Date: 2000-01-27 07:48:34&lt;br /&gt;
** Last Modified File (if not available, then executable was the last modified file): &lt;br /&gt;
** Last Modified File Checksum (MD5): &lt;br /&gt;
** Last Modified File Time Stamp: &lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (as of September 12, 2021).&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
Dead or Alive 2 (1).png&lt;br /&gt;
Dead or Alive 2 (2).png&lt;br /&gt;
Dead or Alive 2 (3).png&lt;br /&gt;
Dead or Alive 2 (4).png&lt;br /&gt;
Dead or Alive 2 (5).png&lt;br /&gt;
Dead or Alive 2 (6).png&lt;br /&gt;
Dead or Alive 2 (7).png&lt;br /&gt;
Dead or Alive 2 (8).png&lt;br /&gt;
Dead or Alive 2 (9).png&lt;br /&gt;
Dead or Alive 2 (10).png&lt;br /&gt;
Dead or Alive 2 (11).png&lt;br /&gt;
Dead or Alive 2 (12).png&lt;br /&gt;
Dead or Alive 2 (13).png&lt;br /&gt;
Dead or Alive 2 (14).png&lt;br /&gt;
Dead or Alive 2 (15).png&lt;br /&gt;
Dead or Alive 2 (16).png&lt;br /&gt;
Dead or Alive 2 (17).png&lt;br /&gt;
Dead or Alive 2 (18).png&lt;br /&gt;
Dead or Alive 2 (19).png&lt;br /&gt;
Dead or Alive 2 (20).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Dead or Alive 2.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=ip.bin|type=File|date=2021-01-12 08:52:30|size=32768|crc32=0F7F47FC|md5=48820e6f671d85d2b4a675062978e46e|sha1=8d954450e87a5f0e8e1b553b97cc419eba6ef694|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=track01.bin|type=File|date=2021-01-12 08:52:31|size=1058400|crc32=819F6F79|md5=2792c69f1aa51dda52ce0ca9be7266a7|sha1=84b06dc1ae7d30897d9fa158c871b814abbff467|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=track03.bin|type=File|date=2021-01-12 09:17:59|size=1185760800|crc32=913D58CC|md5=64d920e779e32d129665561e0fa97f93|sha1=783db89f69206e9e29c24e6ec623a9a8e6d7e205|comment=}}&lt;br /&gt;
{{filelistentry |i=4|icon=file|indent=0|filename=Dead or Alive 2.jpeg|type=File|date=2021-03-27 13:17:53|size=2017519|crc32=91D5A1A5|md5=6d7f35e0d5d8c3ba9875117d9ccc9b05|sha1=678c1d9330e32b62d70724f025aad1bb8e6de6ca|comment=}}&lt;br /&gt;
{{filelistentry |i=5|icon=file|indent=0|filename=disc.gdi|type=File|date=2021-01-12 08:52:28|size=87|crc32=468C1495|md5=346fea58ab1a55c577138c5b04319157|sha1=980036e44ad9d694ea1699cd05c86ccd0c894c47|comment=}}&lt;br /&gt;
{{filelistentry |i=6|icon=file|indent=0|filename=track02.raw|type=File|date=2021-01-12 08:52:33|size=1237152|crc32=48FFF429|md5=87af6d21a8b10aeffb90874118531e29|sha1=b0d28980a64765c022b4b3e47244aad32a345270|comment=}}&lt;br /&gt;
{{filelistentry |i=7|icon=file|indent=0|filename=info.txt|type=File|date=2021-01-12 08:52:29|size=185|crc32=00196EBD|md5=35f2ecb3ebe9d9605d4ff508ad16ac46|sha1=139e7f6365f6dd2b57ab8f35ab55878d5de7d5d7|comment=}}&lt;br /&gt;
{{filelistentry |i=8|icon=file|indent=0|filename=track.txt|type=File|date=2021-01-12 08:52:30|size=262|crc32=2A720AF1|md5=4966f22ebf3ef7631af9b17b34d4fc66|sha1=643078ab5a7dcd41a39860f03a2680fb5e139ca3|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 2}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Jan_27,_2000_prototype)&amp;diff=146998</id>
		<title>Dead or Alive 2 (Jan 27, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Jan_27,_2000_prototype)&amp;diff=146998"/>
		<updated>2025-09-24T09:24:12Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 2 (Jan 27, 2000 prototype)&lt;br /&gt;
|titlescreen=Dead or Alive 2 (2).png&lt;br /&gt;
|builddate=Jan 27, 2000 07:48:34 &lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=September 18, 2021&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|origin_dumpmethod=Dreamcast ([[Dreamcast SD Rip]] v1.1)&lt;br /&gt;
|origin_labels=Dead or Alive 2&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Dead or Alive 2&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Aug 29, 2000 }} {{RegionDate|EU|Jun 25, 2000 }} {{RegionDate|US|Mar 6, 2000 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Sep 28, 2000 }} {{RegionDate|EU|May 26, 2000}} {{RegionDate|US|Feb 29, 2000 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DeadorAlive2Jan272000prototype&lt;br /&gt;
|file=Dead or Alive 2 (Jan 27, 2000 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 2 for the Dreamcast.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates final US build (the first available retail build) by almost two months.&lt;br /&gt;
* similar to one of the demo build present in a magazine (same beta mixes for example) &lt;br /&gt;
* Executable information:&lt;br /&gt;
** Executable Name: /1ST_READ.BIN&lt;br /&gt;
** Executable checksum (MD5): c105c59895c953ee8346dee701389e1d&lt;br /&gt;
** Executable timestamp: 2000-01-27 07:48:34&lt;br /&gt;
* Header Information (IP.BIN):&lt;br /&gt;
** Header - Title: DEAD OR ALIVE 2(DEBUG ONLY JAPAN &amp;amp; USA)&lt;br /&gt;
** Header - Release Date: 20000127&lt;br /&gt;
** Header - Region: JU&lt;br /&gt;
** Header - Device Info: 03D4 GD-ROM1/1&lt;br /&gt;
** Header - Product Version: V0.800&lt;br /&gt;
** Header - Maker ID: SEGA LC-T-00&lt;br /&gt;
** Header - Product Number: 61000000&lt;br /&gt;
* Volume Information:&lt;br /&gt;
** Volume Identifier: SAMPLE_GAME_TITLE&lt;br /&gt;
** Volume Set Identifier: SAMPLE_GAME_TITLE&lt;br /&gt;
** Volume Creation Date: 2000-01-27 07:48:34&lt;br /&gt;
** Volume Modification Date: 2000-01-27 07:48:34&lt;br /&gt;
** Last Modified File (if not available, then executable was the last modified file): &lt;br /&gt;
** Last Modified File Checksum (MD5): &lt;br /&gt;
** Last Modified File Time Stamp: &lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (as of September 12, 2021).&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
Dead or Alive 2 (1).png&lt;br /&gt;
Dead or Alive 2 (2).png&lt;br /&gt;
Dead or Alive 2 (3).png&lt;br /&gt;
Dead or Alive 2 (4).png&lt;br /&gt;
Dead or Alive 2 (5).png&lt;br /&gt;
Dead or Alive 2 (6).png&lt;br /&gt;
Dead or Alive 2 (7).png&lt;br /&gt;
Dead or Alive 2 (8).png&lt;br /&gt;
Dead or Alive 2 (9).png&lt;br /&gt;
Dead or Alive 2 (10).png&lt;br /&gt;
Dead or Alive 2 (11).png&lt;br /&gt;
Dead or Alive 2 (12).png&lt;br /&gt;
Dead or Alive 2 (13).png&lt;br /&gt;
Dead or Alive 2 (14).png&lt;br /&gt;
Dead or Alive 2 (15).png&lt;br /&gt;
Dead or Alive 2 (16).png&lt;br /&gt;
Dead or Alive 2 (17).png&lt;br /&gt;
Dead or Alive 2 (18).png&lt;br /&gt;
Dead or Alive 2 (19).png&lt;br /&gt;
Dead or Alive 2 (20).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Dead or Alive 2.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=ip.bin|type=File|date=2021-01-12 08:52:30|size=32768|crc32=0F7F47FC|md5=48820e6f671d85d2b4a675062978e46e|sha1=8d954450e87a5f0e8e1b553b97cc419eba6ef694|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=track01.bin|type=File|date=2021-01-12 08:52:31|size=1058400|crc32=819F6F79|md5=2792c69f1aa51dda52ce0ca9be7266a7|sha1=84b06dc1ae7d30897d9fa158c871b814abbff467|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=track03.bin|type=File|date=2021-01-12 09:17:59|size=1185760800|crc32=913D58CC|md5=64d920e779e32d129665561e0fa97f93|sha1=783db89f69206e9e29c24e6ec623a9a8e6d7e205|comment=}}&lt;br /&gt;
{{filelistentry |i=4|icon=file|indent=0|filename=Dead or Alive 2.jpeg|type=File|date=2021-03-27 13:17:53|size=2017519|crc32=91D5A1A5|md5=6d7f35e0d5d8c3ba9875117d9ccc9b05|sha1=678c1d9330e32b62d70724f025aad1bb8e6de6ca|comment=}}&lt;br /&gt;
{{filelistentry |i=5|icon=file|indent=0|filename=disc.gdi|type=File|date=2021-01-12 08:52:28|size=87|crc32=468C1495|md5=346fea58ab1a55c577138c5b04319157|sha1=980036e44ad9d694ea1699cd05c86ccd0c894c47|comment=}}&lt;br /&gt;
{{filelistentry |i=6|icon=file|indent=0|filename=track02.raw|type=File|date=2021-01-12 08:52:33|size=1237152|crc32=48FFF429|md5=87af6d21a8b10aeffb90874118531e29|sha1=b0d28980a64765c022b4b3e47244aad32a345270|comment=}}&lt;br /&gt;
{{filelistentry |i=7|icon=file|indent=0|filename=info.txt|type=File|date=2021-01-12 08:52:29|size=185|crc32=00196EBD|md5=35f2ecb3ebe9d9605d4ff508ad16ac46|sha1=139e7f6365f6dd2b57ab8f35ab55878d5de7d5d7|comment=}}&lt;br /&gt;
{{filelistentry |i=8|icon=file|indent=0|filename=track.txt|type=File|date=2021-01-12 08:52:30|size=262|crc32=2A720AF1|md5=4966f22ebf3ef7631af9b17b34d4fc66|sha1=643078ab5a7dcd41a39860f03a2680fb5e139ca3|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 2}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Apr_10,_2007_prototype)&amp;diff=146790</id>
		<title>WipEout HD (Apr 10, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Apr_10,_2007_prototype)&amp;diff=146790"/>
		<updated>2025-09-19T08:50:48Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WipEout HD (Apr 10, 2007 prototype)&lt;br /&gt;
|builddate=Apr 10, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|titlescreen=Wipeout HD Pre-Alpha TitleScreen.png&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|Sep 25, 2008}} {{RegionDate|EU|Sep 25, 2008}} {{RegionDate|JP|Oct 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout HD (Pre-Alpha, April 10 2007).rar&lt;br /&gt;
|external=https://archive.org/details/wipeout-hd-pre-alpha-april-2007&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:WipEout_HD/April_10th,_2007_prototype}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Pre-Alpha build, still uses sounds from WipEout Pulse and only have 2 tracks to play on&lt;br /&gt;
* Pause menu is lifted from Pulse&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Most_Wanted_2012_(May_31,_2012_prototype)&amp;diff=146603</id>
		<title>Need for Speed: Most Wanted 2012 (May 31, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Most_Wanted_2012_(May_31,_2012_prototype)&amp;diff=146603"/>
		<updated>2025-09-16T16:43:14Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: small stuff i noticed in the files&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=MW-title5.png&lt;br /&gt;
|Page name=Need for Speed: Most Wanted 2012 (May 31, 2012 prototype)&lt;br /&gt;
|builddate=May 31, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Dans34&lt;br /&gt;
|releasedby=Dans34&lt;br /&gt;
|filereleasedate=February 9, 2019&lt;br /&gt;
|origin_type=Devkit HDD&lt;br /&gt;
|origin_labels=Geldy&lt;br /&gt;
|origin_dumpmethod=FTP&lt;br /&gt;
|game=Need for Speed: Most Wanted (2012)&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2012}} {{RegionDate|EU|November 2, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Need for Speed - Most Wanted 2012 (May 31, 2012 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Need for Speed: Most Wanted 2012&#039;&#039;&#039;, dated May 31, 2012, several months before the game&#039;s release.&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is still possible to play this build online with minor patching.&lt;br /&gt;
* Often mislabeled as May 5, 2012.&lt;br /&gt;
* This is not an E3 Build.&lt;br /&gt;
* Pressing SELECT button in main menu opens up a demo configuration menu.&lt;br /&gt;
* comes with EA PS3 Launcher 2.3.6&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;640&amp;quot; widths=&amp;quot;480&amp;quot;&amp;gt;&lt;br /&gt;
File:demo_config.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Most Wanted (2012)}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wipeout_3_(Aug_3,_1999_prototype)&amp;diff=146538</id>
		<title>Wipeout 3 (Aug 3, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wipeout_3_(Aug_3,_1999_prototype)&amp;diff=146538"/>
		<updated>2025-09-15T15:44:47Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WipEout 3 (August 3, 1999 review prototype)&lt;br /&gt;
|titlescreen=wipeout3reviewtitle.png&lt;br /&gt;
|builddate=May 27, 1999 13:32:29&lt;br /&gt;
|buildname=WIPEOUT 3 - PSX NTSC - 03/08/99 - V3.7 - PSYGNOSIS - REVIEW&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ioannis Mantzoros&lt;br /&gt;
|releasedby=Ioannis Mantzoros&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=WIPEOUT 3 - PSX NTSC - 03/08/99 - V3.7 - PSYGNOSIS - REVIEW&lt;br /&gt;
|origin_dumpmethod=CloneCD&lt;br /&gt;
|origin_ownership=Ioannis Mantzoros&lt;br /&gt;
|origin_lot=Ioannis personal collection.&lt;br /&gt;
|game=WipEout 3&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|JP|Dec 21, 1999}} {{RegionDate|EU|Jul 26, 1999}} {{RegionDate|US|Jul 27, 1999}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 3, 2000}} {{RegionDate|EU|Jan 1, 1999}} {{RegionDate|US|Aug 31, 1999}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout_3_(Aug_3,_1999_prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A review prototype of Wipeout 3 for Sony PlayStation.&lt;br /&gt;
==Notes==&lt;br /&gt;
Disc contains red screen but unlocked fully without blue, red or green screen for playing on debugging console or ePSXe emulator.&lt;br /&gt;
Also libcrypt was removed for Pal systems.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
ePSXe - Enhanced PSX emulator 3_11_2020 12_06_48 PM.png&lt;br /&gt;
ePSXe - Enhanced PSX emulator 3_11_2020 12_06_50 PM.png&lt;br /&gt;
ePSXe - Enhanced PSX emulator 3_10_2020 7_09_56 AM (1).png&lt;br /&gt;
ePSXe - Enhanced PSX emulator 3_11_2020 12_07_14 PM (1).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;File:Wipeout 3 (August 3, 1999 review prototype).jpg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Wipeout 3 review.png|400px]]&lt;br /&gt;
[[File:Wipeout 3 date.png|400px]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout 3}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=EA_PS3_Launcher_(May_10,_2012)&amp;diff=146535</id>
		<title>EA PS3 Launcher (May 10, 2012)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=EA_PS3_Launcher_(May_10,_2012)&amp;diff=146535"/>
		<updated>2025-09-14T15:47:29Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */ capitalization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=EA PS3 Launcher (May 10, 2012)&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=EA PS3 Launcher&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
|builddate=May 10, 2012 17:54:47&lt;br /&gt;
|buildname=v2.3.5.&lt;br /&gt;
}}&lt;br /&gt;
A EA PS3 Launcher for Playstation 3.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Launcher (v2.3.5) EP0000-NPXX00207_00-0000000000000001.zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is NPXX00207.&lt;br /&gt;
* This launcher is known to have been used to run builds of Burnout Paradise, Need for Speed Hot Pursuit 2010 and Need for Speed Most Wanted 2012.&lt;br /&gt;
* This launcher has ftp client support, thus allowing the ability to download builds from the devkit. This feature is no longer functional due to the fact that it no longer connects to EA&#039;s servers.&lt;br /&gt;
* Original filename: Launcher (v2.3.5) EP0000-NPXX00207_00-0000000000000001.pkg&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|EA PS3 Launcher}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=EA_PS3_Launcher_(Sep_20,_2012)&amp;diff=146534</id>
		<title>EA PS3 Launcher (Sep 20, 2012)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=EA_PS3_Launcher_(Sep_20,_2012)&amp;diff=146534"/>
		<updated>2025-09-14T15:45:39Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */ capitalization + small stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=EA PS3 Launcher (Sep 20, 2012)&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Damien&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Playstation 3 DevKit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=EA PS3 Launcher&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
|builddate=Sep 20, 2012 14:24:38&lt;br /&gt;
|buildname=v2.3.8.&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Launcher (v2.3.8) EP0000-NPXX00207 00-0000000000000001.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Download|file=PS3_Launcher_v.2.3.8._Version_2_(UP0001-NPXX00207_00-0000111122223333-1_cfw;dev_).zip|title=If you use CFW/DEV/EMU, use this}}&lt;br /&gt;
{{Download|file=PS3_Launcher_v.2.3.8._Version_3_(UP0001-NPXX00207_00-0000111122223333-1_hen).zip|title=If you use HEN use this}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;EA PS3 Launcher&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is NPXX00207.&lt;br /&gt;
* This launcher is known to have been used to run builds of Burnout Paradise, Need for Speed Hot Pursuit 2010 and Need for Speed Most Wanted 2012. Some builds of said games are available here too ! &lt;br /&gt;
** It can be useful if used in rpcs3 to run development builds of the games mentioned above.&lt;br /&gt;
* This launcher has ftp client support, thus allowing the ability to download builds from the devkit. This feature is no longer functional due to the fact that it no longer connects to EA&#039;s servers.&lt;br /&gt;
* The 2nd and 3rd download links are modified versions&lt;br /&gt;
* Original filename: Launcher (v2.3.8) EP0000-NPXX00207_00-0000000000000001.pkg&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to [https://hiddenpalace.org/FrostWolf FrostWolf] for preserving and making this build available on the Wiki!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|EA PS3 Launcher}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Oct_14,_2001_prototype)&amp;diff=145949</id>
		<title>Dead or Alive 3 (Oct 14, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Oct_14,_2001_prototype)&amp;diff=145949"/>
		<updated>2025-08-26T19:47:17Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=DOA20011014 TitleScreen.png&lt;br /&gt;
|Page name=Please rename me (1591223166)&lt;br /&gt;
|builddate=Oct 14, 2001 17:04:04&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ngrst183&lt;br /&gt;
|releasedby=ngrst183&lt;br /&gt;
|filereleasedate=May 29, 2020&lt;br /&gt;
|origin_type=Xbox Dev Kit&lt;br /&gt;
|game=Dead or Alive 3&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Feb 8, 2002}} {{RegionDate|EU|Feb 14, 2002}} {{RegionDate|US|Oct 26, 2001}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 22, 2002}} {{RegionDate|US|Nov 15, 2001}} {{RegionDate|EU|Mar 14, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 3 (Oct 14, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 3 for the Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Debug enabled however nothing is reported to xbWatson.&lt;br /&gt;
* Installs to the HDD.&lt;br /&gt;
* Region locked to &#039;North America (1)&#039;&lt;br /&gt;
&lt;br /&gt;
* emulatable:  Yes (cxbx &amp;amp; ((xemu) if transformed as .xiso))&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/dead-or-alive-3-debug-build.2353/ Original thread on ObscureGamers.com.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 3}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Oct_14,_2001_prototype)&amp;diff=145948</id>
		<title>Dead or Alive 3 (Oct 14, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Oct_14,_2001_prototype)&amp;diff=145948"/>
		<updated>2025-08-26T19:45:45Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=DOA20011014 TitleScreen.png&lt;br /&gt;
|Page name=Please rename me (1591223166)&lt;br /&gt;
|builddate=Oct 14, 2001 17:04:04&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ngrst183&lt;br /&gt;
|releasedby=ngrst183&lt;br /&gt;
|filereleasedate=May 29, 2020&lt;br /&gt;
|origin_type=Xbox Dev Kit&lt;br /&gt;
|game=Dead or Alive 3&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Feb 8, 2002}} {{RegionDate|EU|Feb 14, 2002}} {{RegionDate|US|Oct 26, 2001}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 22, 2002}} {{RegionDate|US|Nov 15, 2001}} {{RegionDate|EU|Mar 14, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 3 (Oct 14, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 3 for the Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Debug enabled however nothing is reported to xbWatson.&lt;br /&gt;
* Installs to the HDD.&lt;br /&gt;
* Region locked to &#039;North America (1)&#039;&lt;br /&gt;
&lt;br /&gt;
* emulatable:  Yes (cxbx)&lt;br /&gt;
               Yes ((xemu) when transformed as .xiso)&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/dead-or-alive-3-debug-build.2353/ Original thread on ObscureGamers.com.]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 3}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Mar_4,_2002_prototype)&amp;diff=145947</id>
		<title>Dead or Alive 3 (Mar 4, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Mar_4,_2002_prototype)&amp;diff=145947"/>
		<updated>2025-08-26T19:43:53Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: small corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 3 (Mar 4, 2002 prototype)&lt;br /&gt;
|builddate=Mar 4, 2002&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Dead or Alive 3 (Mar 4, 2002 prototype) title.png&lt;br /&gt;
|game=Dead or Alive 3&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Feb 8, 2002}} {{RegionDate|EU|Feb 14, 2002}} {{RegionDate|US|Oct 26, 2001}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 22, 2002}} {{RegionDate|US|Nov 15, 2001}} {{RegionDate|EU|Mar 14, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 3 (Demo 2002-03-04).rar&lt;br /&gt;
}}&lt;br /&gt;
A demo of Dead or Alive 3 for the Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Demo build.&lt;br /&gt;
* Booster disk &amp;lt;!---(or a version of it I&#039;m not certain)--&amp;gt;&lt;br /&gt;
emulatable : yes (cxbx) no (xemu &amp;lt;!---retail booster disk does work and it is extremely close, there might be some error on my part when transforming to a .xiso---&amp;gt;)&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 3}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Mar_4,_2002_prototype)&amp;diff=145780</id>
		<title>Dead or Alive 3 (Mar 4, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Mar_4,_2002_prototype)&amp;diff=145780"/>
		<updated>2025-08-24T17:54:55Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 3 (Mar 4, 2002 prototype)&lt;br /&gt;
|builddate=Mar 4, 2002&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Dead or Alive 3 (Mar 4, 2002 prototype) title.png&lt;br /&gt;
|game=Dead or Alive 3&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Feb 8, 2002}} {{RegionDate|EU|Feb 14, 2002}} {{RegionDate|US|Oct 26, 2001}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 22, 2002}} {{RegionDate|US|Nov 15, 2001}} {{RegionDate|EU|Mar 14, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 3 (Demo 2002-03-04).rar&lt;br /&gt;
}}&lt;br /&gt;
A demo of Dead or Alive 3 for the Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Demo build.&lt;br /&gt;
* Booster disk &amp;lt;!---(or a version of it idk)--&amp;gt;&lt;br /&gt;
emulatable : yes (cxbx (as it&#039;s not in .xiso by default when downloaded&amp;lt;!--xemu highly probable--&amp;gt;))&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 3}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Mar_4,_2002_prototype)&amp;diff=145779</id>
		<title>Dead or Alive 3 (Mar 4, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_or_Alive_3_(Mar_4,_2002_prototype)&amp;diff=145779"/>
		<updated>2025-08-24T17:20:32Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: doa 3 booster disk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 3 (Mar 4, 2002 prototype)&lt;br /&gt;
|builddate=Mar 4, 2002&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Dead or Alive 3 (Mar 4, 2002 prototype) title.png&lt;br /&gt;
|game=Dead or Alive 3&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Feb 8, 2002}} {{RegionDate|EU|Feb 14, 2002}} {{RegionDate|US|Oct 26, 2001}}&lt;br /&gt;
|release_date={{RegionDate|JP|Feb 22, 2002}} {{RegionDate|US|Nov 15, 2001}} {{RegionDate|EU|Mar 14, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 3 (Demo 2002-03-04).rar&lt;br /&gt;
}}&lt;br /&gt;
A demo of Dead or Alive 3 for the Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Demo build.&lt;br /&gt;
* Booster disk &amp;lt;!---(or a version of it idk)--&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 3}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Mar_5,_2008_prototype)&amp;diff=145505</id>
		<title>WipEout HD (Mar 5, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Mar_5,_2008_prototype)&amp;diff=145505"/>
		<updated>2025-08-17T11:10:10Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WipEout HD (Mar 5, 2008 prototype)&lt;br /&gt;
|builddate=Mar 5, 2008 11:40:48&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|Sep 25, 2008}} {{RegionDate|EU|Sep 25, 2008}} {{RegionDate|JP|Oct 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD (Mar 5, 2008 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is NPEA00058.&lt;br /&gt;
* The build date was based on the date that was in the executable (it may not be accurate).&lt;br /&gt;
* This build has the zone mode that got the game delayed.&lt;br /&gt;
* Only the ships that were present in WipEout Pulse are playable.&lt;br /&gt;
* Reverse variants of the tracks were added after this build.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Apr_10,_2007_prototype)&amp;diff=145503</id>
		<title>WipEout HD (Apr 10, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Apr_10,_2007_prototype)&amp;diff=145503"/>
		<updated>2025-08-16T17:39:42Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WipEout HD (Apr 10, 2007 prototype)&lt;br /&gt;
|builddate=Apr 10, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|Sep 25, 2008}} {{RegionDate|EU|Sep 25, 2008}} {{RegionDate|JP|Oct 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD (Apr 10, 2007 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/wipeout-hd-pre-alpha-april-2007&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Pre-Alpha build, still uses sounds from WipEout Pulse and only have 2 tracks to play on&lt;br /&gt;
* Pause menu is lifted from Pulse&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Apr_10,_2007_prototype)&amp;diff=145502</id>
		<title>WipEout HD (Apr 10, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Apr_10,_2007_prototype)&amp;diff=145502"/>
		<updated>2025-08-16T17:36:49Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WipEout HD (Apr 10, 2007 prototype)&lt;br /&gt;
|builddate=Apr 10, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|Sep 25, 2008}} {{RegionDate|EU|Sep 25, 2008}} {{RegionDate|JP|Oct 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD (Apr 10, 2007 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
Pre-Alpha build, still uses sounds from WipEout Pure and only have 2 tracks to play on&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Apr_10,_2007_prototype)&amp;diff=145501</id>
		<title>WipEout HD (Apr 10, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Apr_10,_2007_prototype)&amp;diff=145501"/>
		<updated>2025-08-16T17:34:02Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: Created page with &amp;quot;{{Prototype |Page name=WipEout HD (Mar 5, 2008 prototype) |builddate=Mar 5, 2008 11:40:48 |status=Released |game=WipEout HD |system=PlayStation 3 |genre=Racing |release_date={{RegionDate|US|Sep 25, 2008}} {{RegionDate|EU|Sep 25, 2008}} {{RegionDate|JP|Oct 29, 2008}} |unreleased=No }} {{Download |file=WipEout HD (Mar 5, 2008 prototype).zip }} A prototype of &amp;#039;&amp;#039;&amp;#039;WipEout HD&amp;#039;&amp;#039;&amp;#039; for the Playstation 3. ==Notes== Pre-Alpha build, still uses sounds from WipEout Pure and only have...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WipEout HD (Mar 5, 2008 prototype)&lt;br /&gt;
|builddate=Mar 5, 2008 11:40:48&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|Sep 25, 2008}} {{RegionDate|EU|Sep 25, 2008}} {{RegionDate|JP|Oct 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD (Mar 5, 2008 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
Pre-Alpha build, still uses sounds from WipEout Pure and only have 2 tracks to play on&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Mar_5,_2008_prototype)&amp;diff=145500</id>
		<title>WipEout HD (Mar 5, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_HD_(Mar_5,_2008_prototype)&amp;diff=145500"/>
		<updated>2025-08-16T17:09:59Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: zone mode&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WipEout HD (Mar 5, 2008 prototype)&lt;br /&gt;
|builddate=Mar 5, 2008 11:40:48&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|Sep 25, 2008}} {{RegionDate|EU|Sep 25, 2008}} {{RegionDate|JP|Oct 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD (Mar 5, 2008 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is NPEA00058.&lt;br /&gt;
* The build date was based on the date that was in the executable (it may not be accurate).&lt;br /&gt;
* this build has the zone mode that got the game delayed.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=WipEout_Pulse_(May_4,_2007_prototype)&amp;diff=144778</id>
		<title>WipEout Pulse (May 4, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=WipEout_Pulse_(May_4,_2007_prototype)&amp;diff=144778"/>
		<updated>2025-07-28T09:33:15Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: adding future TCRF link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Titlepulse.png&lt;br /&gt;
|builddate=May 4, 2007 3:56:30&lt;br /&gt;
|buildname=Wipeout Pulse internal May 2007 DVD&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ioannis Mantzoros&lt;br /&gt;
|releasedby=Ioannis Mantzoros&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=DVD-ROM&lt;br /&gt;
|origin_labels=WipEout Pulse INTERNAL May 2007 PAL DVD&lt;br /&gt;
|origin_files=MY_DISC.ISO&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|origin_ownership=Ioannis Mantzoros&lt;br /&gt;
|origin_lot=Ioannis personal collection.&lt;br /&gt;
|game=WipEout Pulse&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Nov 6, 2007}}&lt;br /&gt;
|release_date={{RegionDate|AS|Dec 13, 2007}} {{RegionDate|EU|Dec 14, 2007}} {{RegionDate|US|Feb 12, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|pagename=WipEout Pulse (May 4, 2007 prototype)&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pulse (May 4, 2007 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:WipEout Pulse (PlayStation Portable)/WipEout Pulse (May 4, 2007 prototype)}}&lt;br /&gt;
An early alpha internal prototype of WipEout Pulse for PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Different textures, minor race campaing selection, work in progress stages, different menu screen, different logo ready...go! on in-game, similar internal code with PAL final version and voices from Wipeout Pure in game.&lt;br /&gt;
*This prototype was preserved from a debug PSP DVD-ROM. To play it in an emulator, extract the USER_L0.IMG file from the ISO and rename it with a .ISO extension.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_37_59 πμ (1).png|Loading&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_38_08 πμ.png|Title screen&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_38_36 πμ.png|Main menu&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_38_52 πμ.png|Race campaign&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_39_09 πμ.png|Team select&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_40_00 πμ (3).png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Wipeout_Pulse_internal.png|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DEFAULTSORT:WipEout Pulse (May 4, 2007 prototype)}}&lt;br /&gt;
{{DEFAULTSORT:WipEout Pulse (May 4, 2007 prototype)}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pulse}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mario_%26_Sonic_at_the_Olympic_Winter_Games_(Aug_19,_2009_prototype)&amp;diff=140455</id>
		<title>Mario &amp; Sonic at the Olympic Winter Games (Aug 19, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mario_%26_Sonic_at_the_Olympic_Winter_Games_(Aug_19,_2009_prototype)&amp;diff=140455"/>
		<updated>2025-05-20T18:58:58Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: the link was for Jul 8, 2009 prototype (gamescom one), hiddenpalace link is dead but at least it&amp;#039;s the right one. the external link to internet archive does work though.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Mario &amp;amp; Sonic at the Olympic Winter Games (Aug 19, 2009 prototype) title.png&lt;br /&gt;
|buildname=Print Review&lt;br /&gt;
|builddate=Aug 19, 2009 11:53:04&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|origin_type=RVT-R disc&lt;br /&gt;
|origin_labels=Published by SEGA®&amp;lt;br&amp;gt;Mario &amp;amp; Sonic at the Olympic Winter Games&amp;lt;br&amp;gt;PRINT 5 October ONLINE&amp;lt;br&amp;gt;EMBARGOED UNTIL 24th SEPTEMBER 2009&amp;lt;br&amp;gt;PRINT REVIEW CODE&lt;br /&gt;
|game=Mario &amp;amp; Sonic at the Olympic Winter Games&lt;br /&gt;
|system=Nintendo Wii&lt;br /&gt;
|genre=Sports&lt;br /&gt;
|release_date={{RegionDate|US|Oct 13, 2009}} {{RegionDate|EU|Oct 15, 2009}} {{RegionDate|AU|Oct 16, 2009}} {{RegionDate|JP|Nov 5, 2009}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mario &amp;amp; Sonic at the Olympic Winter Games (Aug 19, 2009 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/MSatOWG-20099819&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Mario &amp;amp; Sonic at the Olympic Winter Games for the Nintendo Wii.&lt;br /&gt;
==Notes==&lt;br /&gt;
*No differences noted but there are some in the executable file.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=240&amp;gt;&lt;br /&gt;
M&amp;amp;SReview.png|Original disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Mario &amp;amp; Sonic at the Olympic Winter Games}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:Rezdj&amp;diff=139969</id>
		<title>User:Rezdj</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:Rezdj&amp;diff=139969"/>
		<updated>2025-05-10T21:09:29Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: lulz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;br /&gt;
Search me on TCRF ! &amp;lt;!--You will be (rightfully) horrified--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User_talk:Rezdj&amp;diff=139968</id>
		<title>User talk:Rezdj</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User_talk:Rezdj&amp;diff=139968"/>
		<updated>2025-05-10T21:07:52Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: Wow, I exist !&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Most_Wanted_2012_(Jan_25,_2013_prototype)&amp;diff=139564</id>
		<title>Need for Speed: Most Wanted 2012 (Jan 25, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Most_Wanted_2012_(Jan_25,_2013_prototype)&amp;diff=139564"/>
		<updated>2025-05-03T20:59:29Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: TCRF link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=MW-title7.png&lt;br /&gt;
|Page name=Need for Speed: Most Wanted 2012 (Jan 25, 2013 prototype)&lt;br /&gt;
|builddate=Jan 25, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ObscureGamers&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Devkit HDD&lt;br /&gt;
|origin_labels=HAWAII FINAL_PS3&lt;br /&gt;
|origin_dumpmethod=FTP&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Need for Speed: Most Wanted (2012)&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|Oct 30, 2012}} {{RegionDate|EU|November 2, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Need for Speed - Most Wanted 2012 (Jan 25, 2013 prototype).7z&lt;br /&gt;
|external=https://mega.nz/folder/u18FCRpQ#mQoqpPz_vAi5JgJeGhxoZA/folder/L4FSRboQ&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:Need for Speed: Most Wanted (2012)/HAWAII 2013 (Jan 25, 2013)}}&lt;br /&gt;
A post-launch prototype update for Need for Speed: Most Wanted 2012, dated January 25, 2013.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Update can be used with files from the retail BLES01659 release.&lt;br /&gt;
* Original filename: Hawaii_2013_OGFIX (Jan 25, 2013) [This build is patched as was incomplete when found].rar + MW 2013 (Jan 25, 2013 original files as found, use fixed version named Hawaii_2013_OGFIX please) BLES01659.rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Most Wanted (2012)}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
</feed>