<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rezdj</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rezdj"/>
	<link rel="alternate" type="text/html" href="https://hiddenpalace.org/Special:Contributions/Rezdj"/>
	<updated>2026-10-10T22:52:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_(Jan_21,_1998_demo)&amp;diff=177165</id>
		<title>Dead or Alive (Jan 21, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_(Jan_21,_1998_demo)&amp;diff=177165"/>
		<updated>2026-10-06T11:39:03Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: For some reason it was never mentionned on hidden palace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|titlescreen=DOA_PS-TD001.png&lt;br /&gt;
|builddate=Jan 21, 1998 &lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=&lt;br /&gt;
|releasedby=&lt;br /&gt;
|filereleasedate=&lt;br /&gt;
|origin_labels=&lt;br /&gt;
|origin_disc_type=&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_dumpmethod=&lt;br /&gt;
|origin_ownership=&lt;br /&gt;
|origin_lot=&lt;br /&gt;
|game=Dead or Alive&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Feb 4, 1998}} {{RegionDate|US|Feb 28, 1998}} {{RegionDate|EU|May 28, 1998}}&lt;br /&gt;
|release_date={{RegionDate|JP|Mar 12, 1998}} {{RegionDate|US|Mar 31, 1998}} {{RegionDate|EU|Jul 1, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive (Jan 21, 1998 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A Demo of Dead or Alive for the Sony PlayStation. Used as a trade demo.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://redump.info/disc/47882&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=176573</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=176573"/>
		<updated>2026-09-28T07:41:19Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: Great suggestion suggestion from Ryu Highabusa&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Doa4e3title.png&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Working build (only contains the working prototype) :&lt;br /&gt;
{{Download&lt;br /&gt;
|file=DOA4 360 e3 Dev Build Demo.7z|title=Seemingly Fixed Version&lt;br /&gt;
}}&lt;br /&gt;
Corrupt build (with E3 related stuff), external link contains both corrupt and working version of the build:&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/doa-4-e-3-fri-sep-30-20.22.19-2005&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted, a seemingly fixed version using retail assets has been posted.&lt;br /&gt;
* The disc also has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
* [https://github.com/xenia-canary/game-patches/blob/main/patches/544307D1%20-%20DEAD%20OR%20ALIVE%204%20(PROTOTYPE).patch.toml Xenia Patch]&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Doa4e3menu.png&lt;br /&gt;
Doa4e3fight.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=176572</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=176572"/>
		<updated>2026-09-28T07:19:21Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: maybe clearer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Doa4e3title.png&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
Corrupt build (with E3 related stuff), external link contains both corrupt and working version of the build:&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/doa-4-e-3-fri-sep-30-20.22.19-2005&lt;br /&gt;
}}&lt;br /&gt;
Working build (only contains the working prototype) :&lt;br /&gt;
{{Download&lt;br /&gt;
|file=DOA4 360 e3 Dev Build Demo.7z|title=Seemingly Fixed Version&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted, a seemingly fixed version using retail assets has been posted.&lt;br /&gt;
* The disc also has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
* [https://github.com/xenia-canary/game-patches/blob/main/patches/544307D1%20-%20DEAD%20OR%20ALIVE%204%20(PROTOTYPE).patch.toml Xenia Patch]&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Doa4e3menu.png&lt;br /&gt;
Doa4e3fight.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=176568</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=176568"/>
		<updated>2026-09-28T06:38:42Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Doa4e3title.png&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/doa-4-e-3-fri-sep-30-20.22.19-2005&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=DOA4 360 e3 Dev Build Demo.7z|title=Seemingly Fixed Version&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted, a seemingly fixed version using retail assets has been posted.&lt;br /&gt;
* The disc also has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
* [https://github.com/xenia-canary/game-patches/blob/main/patches/544307D1%20-%20DEAD%20OR%20ALIVE%204%20(PROTOTYPE).patch.toml Xenia Patch]&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Doa4e3menu.png&lt;br /&gt;
Doa4e3fight.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pulse_(May_4,_2007_prototype)&amp;diff=176290</id>
		<title>WipEout Pulse (May 4, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pulse_(May_4,_2007_prototype)&amp;diff=176290"/>
		<updated>2026-09-19T09:44:33Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Titlepulse.png&lt;br /&gt;
|builddate=May 4, 2007 3:56:30&lt;br /&gt;
|buildname=Wipeout Pulse internal May 2007 DVD&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ioannis Mantzoros&lt;br /&gt;
|releasedby=Ioannis Mantzoros&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=DVD-ROM&lt;br /&gt;
|origin_labels=WipEout Pulse INTERNAL May 2007 PAL DVD&lt;br /&gt;
|origin_disc_type=PlayStation Portable Internal&lt;br /&gt;
|origin_files=MY_DISC.ISO&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|origin_ownership=Ioannis Mantzoros&lt;br /&gt;
|origin_lot=Ioannis personal collection.&lt;br /&gt;
|game=WipEout Pulse&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Nov 6, 2007}}&lt;br /&gt;
|release_date={{RegionDate|AS|Dec 13, 2007}} {{RegionDate|EU|Dec 14, 2007}} {{RegionDate|US|Feb 12, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|pagename=WipEout Pulse (May 4, 2007 prototype)&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pulse (May 4, 2007 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:WipEout Pulse (PlayStation Portable)/May_4,_2007_prototype}}&lt;br /&gt;
An early alpha internal prototype of WipEout Pulse for PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Different textures, minor race campaing selection, work in progress stages, different menu screen, different logo ready...go! on in-game, similar internal code with PAL final version and voices from Wipeout Pure in game.&lt;br /&gt;
*This prototype was preserved from a debug PSP DVD-ROM. To play it in an emulator, extract the USER_L0.IMG file from the ISO and rename it with a .ISO extension.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_37_59 πμ (1).png|Loading&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_38_08 πμ.png|Title screen&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_38_36 πμ.png|Main menu&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_38_52 πμ.png|Race campaign&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_39_09 πμ.png|Team select&lt;br /&gt;
PPSSPP Gold v1.13.1 2_9_2022 7_40_00 πμ (3).png|Gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Wipeout_Pulse_internal.png|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DEFAULTSORT:WipEout Pulse (May 4, 2007 prototype)}}&lt;br /&gt;
{{DEFAULTSORT:WipEout Pulse (May 4, 2007 prototype)}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pulse}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pulse_(May_31,_2007_prototype)&amp;diff=176289</id>
		<title>WipEout Pulse (May 31, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pulse_(May_31,_2007_prototype)&amp;diff=176289"/>
		<updated>2026-09-19T09:42:20Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WipEout Pulse (May 31, 2007 prototype).png&lt;br /&gt;
|Page name=WipEout Pulse (May 31, 2007 prototype)&lt;br /&gt;
|builddate=May 31, 2007&lt;br /&gt;
|buildname=0.02&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=defor&lt;br /&gt;
|filedumpdate=February 1, 2009&lt;br /&gt;
|game=WipEout Pulse&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Nov 6, 2007}}&lt;br /&gt;
|release_date={{RegionDate|AS|Dec 13, 2007}} {{RegionDate|EU|Dec 14, 2007}} {{RegionDate|US|Feb 12, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout Pulse (May 31, 2007 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:WipEout_Pulse_(PlayStation_Portable)/May_31,_2007_prototype}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout Pulse&#039;&#039;&#039; for the Playstation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is UCES00465 (EU Region).&lt;br /&gt;
* It is possible to reach the main menu at least in version 1.18.1 of ppsspp.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://redump.info/disc/5852/ Redump entry];&lt;br /&gt;
* [https://umdatabase.net/view.php?id=7D526E16 UMDatabase entry].&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pulse}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pulse_(Aug_31,_2007_prototype)&amp;diff=176288</id>
		<title>WipEout Pulse (Aug 31, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pulse_(Aug_31,_2007_prototype)&amp;diff=176288"/>
		<updated>2026-09-19T09:42:16Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=WipEout Pulse (Aug 31, 2007 prototype).png&lt;br /&gt;
|Page name=WipEout Pulse (Aug 31, 2007 prototype)&lt;br /&gt;
|builddate=Aug 31, 2007&lt;br /&gt;
|buildname=0.07&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=AlMagno, defor, michal99, diego-rbb-93&lt;br /&gt;
|filedumpdate=December 23, 2008&lt;br /&gt;
|game=WipEout Pulse&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Nov 6, 2007}}&lt;br /&gt;
|release_date={{RegionDate|AS|Dec 13, 2007}} {{RegionDate|EU|Dec 14, 2007}} {{RegionDate|US|Feb 12, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout Pulse (Aug 31, 2007 prototype).zip&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:WipEout_Pulse_(PlayStation_Portable)/August_31,_2007_prototype}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout Pulse&#039;&#039;&#039; for the Playstation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is UCES00465 (EU Region).&lt;br /&gt;
* Review Build.&lt;br /&gt;
* It is possible to reach the main menu at least in version 1.18.1 of ppsspp.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://redump.info/disc/5565/ Redump entry];&lt;br /&gt;
* [https://umdatabase.net/view.php?id=72F72D30 UMDatabase entry].&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pulse}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=174888</id>
		<title>WipEout HD (Aug 21, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=174888"/>
		<updated>2026-09-03T07:41:32Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Wipeout HD Leipzig DEMO Main Menu.png&lt;br /&gt;
|Page name=WipEout HD (Leipzig Convention prototype)&lt;br /&gt;
|builddate=Aug 21, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filedumpdate=July 13, 2026&lt;br /&gt;
|filereleasedate=July 13, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PREVIEW WipEout(R) HD&amp;lt;br/&amp;gt;Leipzig Games Convention DEMO&amp;lt;br/&amp;gt;This demo is based on pre-alpha code.&amp;lt;br/&amp;gt;All visuals, animation, sound effects and&amp;lt;br/&amp;gt;game features &amp;amp; overall content&amp;lt;br/&amp;gt;are work in progress.&amp;lt;br/&amp;gt;&#039;&#039;&#039;October 2007&#039;&#039;&#039;&lt;br /&gt;
|origin_disc_type=PlayStation 3 Preview&lt;br /&gt;
|origin_dumpmethod=MPF&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD Leipzig Convention DEMO.7z&lt;br /&gt;
}}&lt;br /&gt;
A Preview prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Included is the front cover what describe says.&lt;br /&gt;
* SIXAXIS is not implemented yet.&lt;br /&gt;
* Differences Unknown.&lt;br /&gt;
* Title Id is NPEA00057 and ICON0.PNG is different compared to later builds. Contrarily to the april 10th build, it lacks a PIC1.PNG.&lt;br /&gt;
* Not packed in .psarc yet.&lt;br /&gt;
* Pure/Pulse&#039;s cheatcode seem to have been deactivated by now.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Wipeout HD Leipzig DEMO Disc front.png|Disc front.&lt;br /&gt;
File:Wipeout HD Leipzig DEMO front cover.png|Front cover.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Apr_17,_2012_prototype)&amp;diff=174887</id>
		<title>Reign of Thunder (Apr 17, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Apr_17,_2012_prototype)&amp;diff=174887"/>
		<updated>2026-09-03T07:24:19Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rot v7 main menu.png&lt;br /&gt;
|Page name=Reign of Thunder (Apr 17, 2012 prototype)&lt;br /&gt;
|builddate=Apr 17, 2012 07:11:35&lt;br /&gt;
|buildname=REIGN OF THUNDER 27.0.3.73&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=September 2, 2026&lt;br /&gt;
|origin_lot=Steam2 Content Server&lt;br /&gt;
|game=Reign of Thunder&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of unreleased &amp;lt;b&amp;gt;Reign of Thunder&amp;lt;/b&amp;gt; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Corresponds to version 8 of depots 105201 and 105202 in Steam2 Content Server lot.&lt;br /&gt;
* Requires a Steam Emu to run.&lt;br /&gt;
* Has 2 executables: &amp;quot;Thunder - Release.exe&amp;quot; and &amp;quot;Thunder.exe&amp;quot; (developer executable).&lt;br /&gt;
* This build is unplayable, as there is no mech loadouts for the player on either executable, which means that the player simply cannot spawn in after starting a match.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reign of Thunder}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Apr_9,_2012_prototype)&amp;diff=174886</id>
		<title>Reign of Thunder (Apr 9, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Apr_9,_2012_prototype)&amp;diff=174886"/>
		<updated>2026-09-03T07:24:04Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rot v7 main menu.png&lt;br /&gt;
|Page name=Reign of Thunder (Apr 09, 2012 prototype)&lt;br /&gt;
|builddate=Apr 09, 2012 15:39:48&lt;br /&gt;
|buildname=REIGN OF THUNDER 27.0.3.24&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=September 2, 2026&lt;br /&gt;
|origin_lot=Steam2 Content Server&lt;br /&gt;
|game=Reign of Thunder&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of unreleased &amp;lt;b&amp;gt;Reign of Thunder&amp;lt;/b&amp;gt; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Corresponds to version 7 of depots 105201 and 105202 in Steam2 Content Server lot.&lt;br /&gt;
* Requires a Steam Emu to run.&lt;br /&gt;
* Has 2 executables: &amp;quot;Thunder - Release.exe&amp;quot; and &amp;quot;Thunder.exe&amp;quot; (developer executable).&lt;br /&gt;
* Both executables only have 2 maps in the lobby.&lt;br /&gt;
* Both executables can be used to play offline with Bots.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reign of Thunder}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_28,_2012_prototype)&amp;diff=174885</id>
		<title>Reign of Thunder (Mar 28, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_28,_2012_prototype)&amp;diff=174885"/>
		<updated>2026-09-03T07:23:51Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rot v4 main menu.png&lt;br /&gt;
|Page name=Reign of Thunder (Mar 28, 2012 prototype)&lt;br /&gt;
|builddate=Mar 28, 2012 19:16:11&lt;br /&gt;
|buildname=REIGN OF THUNDER 27.0.2.127&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=September 2, 2026&lt;br /&gt;
|origin_lot=Steam2 Content Server&lt;br /&gt;
|game=Reign of Thunder&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of unreleased &amp;lt;b&amp;gt;Reign of Thunder&amp;lt;/b&amp;gt; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Corresponds to version 6 of depots 105201 and 105202 in Steam2 Content Server lot.&lt;br /&gt;
* Requires a Steam Emu to run.&lt;br /&gt;
* Has 3 executables: &amp;quot;Thunder - Final.exe&amp;quot;, &amp;quot;Thunder - Release.exe&amp;quot; and &amp;quot;Thunder.exe&amp;quot; (developer executable).&lt;br /&gt;
* As this build is a Milestone build, developer executable only has access to 2 maps in the lobby, while the Final .exe has access to all of them.&lt;br /&gt;
* This build is currently unplayable, as both the developer and Final .exe have no player collision, and Release .exe crashes with a Havok assert.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reign of Thunder}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_26,_2012_prototype)&amp;diff=174884</id>
		<title>Reign of Thunder (Mar 26, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_26,_2012_prototype)&amp;diff=174884"/>
		<updated>2026-09-03T07:23:36Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rot v4 main menu.png&lt;br /&gt;
|Page name=Reign of Thunder (Mar 26, 2012 prototype)&lt;br /&gt;
|builddate=Mar 26, 2012 07:09:03&lt;br /&gt;
|buildname=REIGN OF THUNDER 27.0.2.120&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=September 1, 2026&lt;br /&gt;
|origin_lot=Steam2 Content Server&lt;br /&gt;
|game=Reign of Thunder&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Thunder 0326 exe fix.7z&lt;br /&gt;
|title=Fixed developer executable for the build&lt;br /&gt;
}}&lt;br /&gt;
A prototype of unreleased &amp;lt;b&amp;gt;Reign of Thunder&amp;lt;/b&amp;gt; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Corresponds to version 5 of depots 105201 and 105202 in Steam2 Content Server lot.&lt;br /&gt;
* Requires a Steam Emu to run.&lt;br /&gt;
* Has 3 executables: &amp;quot;Thunder - Final.exe&amp;quot;, &amp;quot;Thunder - Release.exe&amp;quot; and &amp;quot;Thunder.exe&amp;quot; (developer executable).&lt;br /&gt;
* As this build is a Milestone build, developer executable only has access to 2 maps in the lobby, while the Final .exe has access to all of them.&lt;br /&gt;
* This build is unplayable with Final .exe and Release .exe as the first one has no player collision, and the second crashes with a Havok assert.&lt;br /&gt;
* The build can be played with a fixed developer executable, however.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Lilpoop for patching the Havok check in developer executable.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reign of Thunder}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_16,_2012_prototype)&amp;diff=174883</id>
		<title>Reign of Thunder (Mar 16, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_16,_2012_prototype)&amp;diff=174883"/>
		<updated>2026-09-03T07:23:24Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rot v4 main menu.png&lt;br /&gt;
|Page name=Reign of Thunder (Mar 16, 2012 prototype)&lt;br /&gt;
|builddate=Mar 16, 2012 14:53:42&lt;br /&gt;
|buildname=REIGN OF THUNDER 27.0.2.69&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=August 31, 2026&lt;br /&gt;
|origin_lot=Steam2 Content Server&lt;br /&gt;
|game=Reign of Thunder&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Thunder 0316 exe fix.7z&lt;br /&gt;
|title=Fixed developer executable for the build&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Thunder 0316 dev exe all maps.7z&lt;br /&gt;
|title=Developer executable with all maps unlocked}}&lt;br /&gt;
A prototype of unreleased &amp;lt;b&amp;gt;Reign of Thunder&amp;lt;/b&amp;gt; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Corresponds to version 4 of depots 105201 and 105202 in Steam2 Content Server lot.&lt;br /&gt;
* Requires a Steam Emu to run.&lt;br /&gt;
* Has 3 executables: &amp;quot;Thunder - Final.exe&amp;quot;, &amp;quot;Thunder - Release.exe&amp;quot; and &amp;quot;Thunder.exe&amp;quot; (developer executable).&lt;br /&gt;
* &amp;quot;Thunder - Release.exe&amp;quot; is seemingly a copy of developer executable.&lt;br /&gt;
* As this build is a Milestone build, developer executable only has access to 2 maps in the lobby, while the Final .exe has access to all of them.&lt;br /&gt;
* The build can be played with a developer executable that had the Havok assert crash patched.&lt;br /&gt;
* Additional developer executable patched to unlock all maps is available.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Lilpoop for patching the Havok check in developer executable, as well as for making a developer executable with all maps unlocked.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reign of Thunder}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_14,_2012_prototype)&amp;diff=174882</id>
		<title>Reign of Thunder (Mar 14, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_14,_2012_prototype)&amp;diff=174882"/>
		<updated>2026-09-03T07:23:12Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rot v1 main menu.png&lt;br /&gt;
|Page name=Reign of Thunder (Mar 14, 2012 prototype)&lt;br /&gt;
|builddate=Mar 14, 2012 15:51:49&lt;br /&gt;
|buildname=PROJECT: THUNDER 27.0.2.50&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=August 31, 2026&lt;br /&gt;
|origin_lot=Steam2 Content Server&lt;br /&gt;
|game=Reign of Thunder&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Thunder_0314_exe_fix.7z&lt;br /&gt;
|title=Fixed developer executable for the build&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Thunder_0314_dev_exe_all_maps.rar&lt;br /&gt;
|title=Developer executable with all maps unlocked}}&lt;br /&gt;
A prototype of unreleased &amp;lt;b&amp;gt;Reign of Thunder&amp;lt;/b&amp;gt; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Corresponds to version 3 of depots 105201 and 105202 in Steam2 Content Server lot.&lt;br /&gt;
* Requires a Steam Emu to run.&lt;br /&gt;
* Has 2 executables: &amp;quot;Thunder - Final.exe&amp;quot; and &amp;quot;Thunder.exe&amp;quot; (developer executable).&lt;br /&gt;
* As this build is a Milestone build, developer executable only has access to 2 maps in the lobby, while the Final .exe has access to all of them.&lt;br /&gt;
* The build can be played with a developer executable that had the Havok assert crash patched.&lt;br /&gt;
* Additional developer executable patched to unlock all maps is available.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Lilpoop for patching the Havok check in developer executable, as well as for making a developer executable with all maps unlocked.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reign of Thunder}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_06,_2012_prototype)&amp;diff=174881</id>
		<title>Reign of Thunder (Mar 06, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Mar_06,_2012_prototype)&amp;diff=174881"/>
		<updated>2026-09-03T07:22:50Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rot v1 main menu.png&lt;br /&gt;
|Page name=Reign of Thunder (Mar 06, 2012 prototype)&lt;br /&gt;
|builddate=Mar 06, 2012 15:09:29&lt;br /&gt;
|buildname=PROJECT: THUNDER 27.0.2.4&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=August 31, 2026&lt;br /&gt;
|origin_lot=Steam2 Content Server&lt;br /&gt;
|game=Reign of Thunder&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Thunder0603 exe fix.rar&lt;br /&gt;
|title=Fixed developer executable for the build&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Thunder 0306 dev exe all maps.7z&lt;br /&gt;
|title=Developer executable with all maps unlocked}}&lt;br /&gt;
A prototype of unreleased &amp;lt;b&amp;gt;Reign of Thunder&amp;lt;/b&amp;gt; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Corresponds to version 2 of depots 105201 and 105202 in Steam2 Content Server lot.&lt;br /&gt;
* Requires a Steam Emu to run.&lt;br /&gt;
* Has 2 executables: &amp;quot;Thunder - Final.exe&amp;quot; and &amp;quot;Thunder.exe&amp;quot; (developer executable).&lt;br /&gt;
* As this build is a Milestone build, developer executable only has access to 2 maps in the lobby, while the Final .exe has access to all of them.&lt;br /&gt;
* Unplayable on Final .exe, as it has the same issue as Feb 28, 2012 prototype (no player collision).&lt;br /&gt;
* A patched developer executable allows to play the game without crashes due to Havok assert.&lt;br /&gt;
* Additional developer executable patched to unlock all maps is available.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Lilpoop for patching the Havok check in developer executable, as well as for making a developer executable with all maps unlocked.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reign of Thunder}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(February_28,_2012_prototype)&amp;diff=174880</id>
		<title>Reign of Thunder (February 28, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(February_28,_2012_prototype)&amp;diff=174880"/>
		<updated>2026-09-03T07:22:39Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Rot v1 main menu.png&lt;br /&gt;
|Page name=Reign of Thunder (Feb 28, 2012 prototype)&lt;br /&gt;
|builddate=Feb 28, 2012 18:50:08&lt;br /&gt;
|buildname=PROJECT: THUNDER 27.0.0.990&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=August 31, 2026&lt;br /&gt;
|origin_lot=Steam2 Content Server&lt;br /&gt;
|game=Reign of Thunder&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Reign of Thunder (Beta 02-28-2012) patched exe.rar&lt;br /&gt;
|title=Reign of Thunder 02-28-2012 patched developer executable}}&lt;br /&gt;
A prototype of unreleased &amp;lt;b&amp;gt;Reign of Thunder&amp;lt;/b&amp;gt; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Corresponds to version 1 of depots 105201 and 105202 in Steam2 Content Server lot.&lt;br /&gt;
* Requires a Steam Emu to run.&lt;br /&gt;
* Has 2 executables: &amp;quot;Thunder - Final.exe&amp;quot; and &amp;quot;Thunder.exe&amp;quot; (developer executable).&lt;br /&gt;
* &amp;quot;Final&amp;quot; .exe is unusable, as it loads all the levels without player collision, which means that player will be falling through the level geometry infinitely.&lt;br /&gt;
* Unlike Feb 08 build, developer executable here is also unusable as it crashes the game with an assert citing &amp;quot;expired/wrong Havok Key Code&amp;quot;. This, however, can be fixed with a patched executable that disables the check.&lt;br /&gt;
* Unlike Feb 08 build, this build reuses FEAR 3 settings menus.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Rot v1 main menu.png|Main menu&lt;br /&gt;
File:Rot v1 havok assert.png|Havok assert that makes unpatched developer .exe unusable&lt;br /&gt;
File:Rot v1 fear3 settings.png|FEAR 3 settings menu in the build&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Lilpoop for patching the Havok check in developer executable.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reign of Thunder}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Feb_08,_2012_prototype)&amp;diff=174879</id>
		<title>Reign of Thunder (Feb 08, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Reign_of_Thunder_(Feb_08,_2012_prototype)&amp;diff=174879"/>
		<updated>2026-09-03T07:21:45Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Reign of Thunder v0 menu.png&lt;br /&gt;
|Page name=Reign of Thunder (Feb 08, 2012 prototype)&lt;br /&gt;
|builddate=Feb 08, 2012 17:57:04&lt;br /&gt;
|buildname=PROJECT: THUNDER 27.0.0.851&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=August 30, 2026&lt;br /&gt;
|origin_lot=Steam2 Content Server&lt;br /&gt;
|game=Reign of Thunder&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of unreleased &amp;lt;b&amp;gt;Reign of Thunder&amp;lt;/b&amp;gt; for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Earliest available version of an unreleased F2P Mech game that was to be made by Day 1 Studios (the devs of MechAssault) prior to their acquisition by Wargaming.&lt;br /&gt;
* Corresponds to version 0 of depots 105201 and 105202 in Steam2 Content Server lot.&lt;br /&gt;
* Requires a Steam Emu to run.&lt;br /&gt;
* Has 2 executables: &amp;quot;Thunder - Final.exe&amp;quot; and &amp;quot;Thunder.exe&amp;quot; (developer executable).&lt;br /&gt;
* &amp;quot;Final&amp;quot; .exe is unusable, as it loads all the levels without graphics.&lt;br /&gt;
* Developer executable allows to play the game, as long as the player skips through errors related to missing assets.&lt;br /&gt;
* Build has a few levels to play on, some of them with working bot AI.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
File:Reign of Thunder v0 menu.png|Main menu&lt;br /&gt;
File:Rot asset error.png|Asset error&lt;br /&gt;
File:Rot_v0_mp_lobby.png|MP Lobby&lt;br /&gt;
File:Rot bot gameplay.png|Bot gameplay&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Reign of Thunder}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=170027</id>
		<title>WipEout HD (Aug 21, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=170027"/>
		<updated>2026-07-23T11:20:26Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Wipeout HD Leipzig DEMO Main Menu.png&lt;br /&gt;
|Page name=WipEout HD (Leipzig Convention prototype)&lt;br /&gt;
|builddate=Aug 21, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filedumpdate=July 13, 2026&lt;br /&gt;
|filereleasedate=July 13, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PREVIEW WipEout(R) HD&amp;lt;br/&amp;gt;Leipzig Games Convention DEMO&amp;lt;br/&amp;gt;This demo is based on pre-alpha code.&amp;lt;br/&amp;gt;All visuals, animation, sound effects and&amp;lt;br/&amp;gt;game features &amp;amp; overall content&amp;lt;br/&amp;gt;are work in progress.&amp;lt;br/&amp;gt;&#039;&#039;&#039;October 2007&#039;&#039;&#039;&lt;br /&gt;
|origin_disc_type=PlayStation 3 Preview&lt;br /&gt;
|origin_dumpmethod=MPF&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD Leipzig Convention DEMO.7z&lt;br /&gt;
}}&lt;br /&gt;
A Preview prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Included is the front cover what describe says.&lt;br /&gt;
* SIXAXIS is not implemented yet.&lt;br /&gt;
* Differences Unknown.&lt;br /&gt;
* Title Id is NPEA00057 and ICON0.PNG is different compared to later builds. Contrarily to the april 10th build, it lacks a PIC1.PNG.&lt;br /&gt;
* Not packed in .psarc yet.&lt;br /&gt;
* Pure/Pulse code seem to have been deactivated by now&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Wipeout HD Leipzig DEMO Disc front.png|Disc front.&lt;br /&gt;
File:Wipeout HD Leipzig DEMO front cover.png|Front cover.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=170026</id>
		<title>WipEout HD (Aug 21, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=170026"/>
		<updated>2026-07-23T10:41:28Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Wipeout HD Leipzig DEMO Main Menu.png&lt;br /&gt;
|Page name=WipEout HD (Leipzig Convention prototype)&lt;br /&gt;
|builddate=Aug 21, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filedumpdate=July 13, 2026&lt;br /&gt;
|filereleasedate=July 13, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PREVIEW WipEout(R) HD&amp;lt;br/&amp;gt;Leipzig Games Convention DEMO&amp;lt;br/&amp;gt;This demo is based on pre-alpha code.&amp;lt;br/&amp;gt;All visuals, animation, sound effects and&amp;lt;br/&amp;gt;game features &amp;amp; overall content&amp;lt;br/&amp;gt;are work in progress.&amp;lt;br/&amp;gt;&#039;&#039;&#039;October 2007&#039;&#039;&#039;&lt;br /&gt;
|origin_disc_type=PlayStation 3 Preview&lt;br /&gt;
|origin_dumpmethod=MPF&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD Leipzig Convention DEMO.7z&lt;br /&gt;
}}&lt;br /&gt;
A Preview prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Included is the front cover what describe says.&lt;br /&gt;
* SIXAXIS is not implemented yet.&lt;br /&gt;
* Differences Unknown.&lt;br /&gt;
* Title Id is NPEA00057 and ICON0.PNG is different compared to later builds. Contrarily to the april 10th build, it lacks a PIC1.PNG.&lt;br /&gt;
* Not packed in .psarc yet.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Wipeout HD Leipzig DEMO Disc front.png|Disc front.&lt;br /&gt;
File:Wipeout HD Leipzig DEMO front cover.png|Front cover.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=170025</id>
		<title>WipEout HD (Aug 21, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=170025"/>
		<updated>2026-07-23T10:22:03Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Wipeout HD Leipzig DEMO Main Menu.png&lt;br /&gt;
|Page name=WipEout HD (Leipzig Convention prototype)&lt;br /&gt;
|builddate=Aug 21, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filedumpdate=July 13, 2026&lt;br /&gt;
|filereleasedate=July 13, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PREVIEW WipEout(R) HD&amp;lt;br/&amp;gt;Leipzig Games Convention DEMO&amp;lt;br/&amp;gt;This demo is based on pre-alpha code.&amp;lt;br/&amp;gt;All visuals, animation, sound effects and&amp;lt;br/&amp;gt;game features &amp;amp; overall content&amp;lt;br/&amp;gt;are work in progress.&amp;lt;br/&amp;gt;&#039;&#039;&#039;October 2007&#039;&#039;&#039;&lt;br /&gt;
|origin_disc_type=PlayStation 3 Preview&lt;br /&gt;
|origin_dumpmethod=MPF&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD Leipzig Convention DEMO.7z&lt;br /&gt;
}}&lt;br /&gt;
A Preview prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Included is the front cover what describe says.&lt;br /&gt;
* SIXAXIS is not implemented yet.&lt;br /&gt;
* Differences Unknown.&lt;br /&gt;
* Title Id is NPEA00057 and ICON0.PNG is different. Contrarily to the april 10th build, it lacks a PIC1.PNG.&lt;br /&gt;
* Not packed in .psarc yet.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Wipeout HD Leipzig DEMO Disc front.png|Disc front.&lt;br /&gt;
File:Wipeout HD Leipzig DEMO front cover.png|Front cover.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=170024</id>
		<title>WipEout HD (Aug 21, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_HD_(Aug_21,_2007_prototype)&amp;diff=170024"/>
		<updated>2026-07-23T10:21:00Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Wipeout HD Leipzig DEMO Main Menu.png&lt;br /&gt;
|Page name=WipEout HD (Leipzig Convention prototype)&lt;br /&gt;
|builddate=Aug 21, 2007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filedumpdate=July 13, 2026&lt;br /&gt;
|filereleasedate=July 13, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PREVIEW WipEout(R) HD&amp;lt;br/&amp;gt;Leipzig Games Convention DEMO&amp;lt;br/&amp;gt;This demo is based on pre-alpha code.&amp;lt;br/&amp;gt;All visuals, animation, sound effects and&amp;lt;br/&amp;gt;game features &amp;amp; overall content&amp;lt;br/&amp;gt;are work in progress.&amp;lt;br/&amp;gt;&#039;&#039;&#039;October 2007&#039;&#039;&#039;&lt;br /&gt;
|origin_disc_type=PlayStation 3 Preview&lt;br /&gt;
|origin_dumpmethod=MPF&lt;br /&gt;
|game=WipEout HD&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=WipEout HD Leipzig Convention DEMO.7z&lt;br /&gt;
}}&lt;br /&gt;
A Preview prototype of &#039;&#039;&#039;WipEout HD&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Included is the front cover what describe says.&lt;br /&gt;
* SIXAXIS is not implemented yet.&lt;br /&gt;
* Differences Unknown.&lt;br /&gt;
* Title Id is NPEA00057 and ICON0.PNG is different. Contrarily to the april 10th build, it lacks a PIC1.PNG.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Wipeout HD Leipzig DEMO Disc front.png|Disc front.&lt;br /&gt;
File:Wipeout HD Leipzig DEMO front cover.png|Front cover.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout HD}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Wipeout_Omega_Collection_(May_3,_2017_Kiosk_demo)&amp;diff=170023</id>
		<title>Wipeout Omega Collection (May 3, 2017 Kiosk demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Wipeout_Omega_Collection_(May_3,_2017_Kiosk_demo)&amp;diff=170023"/>
		<updated>2026-07-23T09:34:55Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wipeout Omega Collection (May 3, 2017 Kiosk demo)&lt;br /&gt;
|builddate=May 3, 2017&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Scirvir&lt;br /&gt;
|releasedby=Scirvir&lt;br /&gt;
|filereleasedate=February 27, 2024&lt;br /&gt;
|game=Wipeout Omega Collection&lt;br /&gt;
|system=PlayStation 4&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|Jun 6, 2017}} {{RegionDate|EU|Jun 7, 2017}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
&lt;br /&gt;
A demo build of &#039;&#039;&#039;Wipeout Omega Collection&#039;&#039;&#039; for the Playstation 4.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is CUSA08788 (EU Region).&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|&lt;br /&gt;
{{Navbox prototype|Wipeout 2048}}&lt;br /&gt;
{{Navbox prototype|WipEout HD}}&lt;br /&gt;
{{Navbox prototype|Wipeout Omega Collection}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=165771</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=165771"/>
		<updated>2026-06-15T14:54:33Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Doa4e3title.png&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/doa-4-e-3-fri-sep-30-20.22.19-2005&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=DOA4 360 e3 Dev Build Demo.7z|title=Seemingly Fixed Version&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted, a seemingly fixed version using retail assets has been posted.&lt;br /&gt;
* The disc also has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Doa4e3menu.png&lt;br /&gt;
Doa4e3fight.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Quake_(Aug_19,_1997_prototype)&amp;diff=161981</id>
		<title>Quake (Aug 19, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Quake_(Aug_19,_1997_prototype)&amp;diff=161981"/>
		<updated>2026-05-02T09:03:19Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: Link to other Quake protos by adding the navbox of the other protos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=QSS65970819_TitleScreen.png&lt;br /&gt;
|Page name=Quake (Aug 19, 1997 prototype)&lt;br /&gt;
|builddate=Aug 19, 1997&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=vbt&lt;br /&gt;
|releasedby=SegaXtreme, vbt&lt;br /&gt;
|filedumpdate=April 16, 2025&lt;br /&gt;
|filereleasedate=March 25, 2026&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Quake 819 65%&lt;br /&gt;
|origin_dumpmethod=Plextor PX-708A (Redumper v2025.04.15 build_549)&lt;br /&gt;
|origin_ownership=vbt (2025-Present)&lt;br /&gt;
|game=Quake&lt;br /&gt;
|system=Sega Saturn&lt;br /&gt;
|genre=	First-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Oct 24, 1997 }} {{RegionDate|US|Nov 19, 1997 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Oct 24, 1997 }} {{RegionDate|US|Oct 31, 1997 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Quake - 65% Sega Saturn Port (Aug 19, 1997 Prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A 65% build of Sega Saturn port of Quake with a version number of &amp;quot;v0.819&amp;quot;.&lt;br /&gt;
==Notes==&lt;br /&gt;
Has a build date of Aug 19, 1997, so it&#039;s around three and a half months before the final retail Sega Saturn release.&lt;br /&gt;
&lt;br /&gt;
To enter cheat codes, pause and then select &#039;&#039;&#039;Options&#039;&#039;&#039;. Highlight one of the items below and press &#039;&#039;&#039;L+R+C&#039;&#039;&#039; to activate a cheat effect:&lt;br /&gt;
* &#039;&#039;&#039;Customize Controls&#039;&#039;&#039;: Paul mode (invincibility)&lt;br /&gt;
* &#039;&#039;&#039;Reset To Defaults&#039;&#039;&#039;: All weapons&lt;br /&gt;
* &#039;&#039;&#039;Music Volume&#039;&#039;&#039; : Restore health&lt;br /&gt;
* &#039;&#039;&#039;Sound Volume&#039;&#039;&#039;:  All runes&lt;br /&gt;
* &#039;&#039;&#039;Lookspring&#039;&#039;&#039;: Frame rate counter&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:QSS65970819_LevelSelect.png&lt;br /&gt;
File:QSS65970819_Loading.png&lt;br /&gt;
File:QSS65970819_TitleScreen.png&lt;br /&gt;
File:QSS65970819_MainMenu.png&lt;br /&gt;
File:QSS65970819_Level.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Quake - Sega Saturn 9708019 Prototype - Disc.jpg|Disc&lt;br /&gt;
SegaXtreme_DD2QuakeDreamknight.png|Disc Collection from SegaXtreme&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Huge thanks to the contributors:&lt;br /&gt;
&lt;br /&gt;
Bo Bayles, Cerbero, fafling, Frogbull, ndiddy, Pinchy, Tongara, Wesker and vbt&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://segaxtreme.net/threads/probably-an-april-fools.38171/ Original Release Thread on SegaXtreme]&lt;br /&gt;
&lt;br /&gt;
[https://32bits.substack.com/p/under-the-microscope-quake-v0819/ &amp;quot;Under the microscope: Quake v0.819 (Saturn)&amp;quot; Article on Bo Bayles&#039; &amp;quot;Rings of Saturn&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
[https://www.segasaturnshiro.com/2026/03/27/early-prototypes-of-quake-fantastep-dumped/ &amp;quot;SEGA SATURN, SHIRO!&amp;quot; News Article about the Proto]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Quake}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Sega_GT_2002_(Christmas_Version)&amp;diff=161980</id>
		<title>Sega GT 2002 (Christmas Version)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Sega_GT_2002_(Christmas_Version)&amp;diff=161980"/>
		<updated>2026-05-02T08:48:01Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|Page name=Sega GT 2002 (Christmas Version) (Demo Build)&lt;br /&gt;
|builddate={{RegionDate|EU|Oct 24, 2002}}&lt;br /&gt;
&amp;lt;!--|buildname=Sega GT 2002 (Christmas Version)--&amp;gt;&lt;br /&gt;
|status=Released&lt;br /&gt;
&amp;lt;!---|dumper=The Hell Tuner--&amp;gt;&lt;br /&gt;
&amp;lt;!---|filedumpdate=April 25, 2026&lt;br /&gt;
|filereleasedate=October 24, 2002--&amp;gt;&lt;br /&gt;
|origin_type=DVD-ROM&lt;br /&gt;
|origin_demo_disc=Official Xbox Magazine Demo Disc 14 &lt;br /&gt;
|origin_dumpmethod=IsoBuster&lt;br /&gt;
|game=Sega GT 2002 (Christmas Version)&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|titlescreen=Sega GT 2002 (Christmas Version)-title.jpg&lt;br /&gt;
|final_builddate=&lt;br /&gt;
|release_date={{RegionDate|EU|Sep 03, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Sega GT 2002 Holiday Drive.rar&lt;br /&gt;
}}&lt;br /&gt;
A SEGA GT 2002 Demo Build available in the American OXM #14 (January 2003), this demo was playable in the demo disc along with many other games in Demo. &lt;br /&gt;
&lt;br /&gt;
This game offer three different cars to use in this Christmas themed version :&lt;br /&gt;
* Mustang GT350 &lt;br /&gt;
* 1969 Dodge Charger &lt;br /&gt;
And an otherwise unseen car which is only available in this Demo Build called :&lt;br /&gt;
* Groundeffect A.K.I.O&lt;br /&gt;
&lt;br /&gt;
Only one track is available in this Demo.&lt;br /&gt;
&lt;br /&gt;
This demo is also called as Sega GT 2002 Holiday Drive.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Sega GT 2002}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Sega_GT_2002_(Christmas_Version)_(Demo_From_OXM-title.png&amp;diff=161979</id>
		<title>File:Sega GT 2002 (Christmas Version) (Demo From OXM-title.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Sega_GT_2002_(Christmas_Version)_(Demo_From_OXM-title.png&amp;diff=161979"/>
		<updated>2026-05-02T08:45:53Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: Rezdj moved page File:Sega GT 2002 (Christmas Version) (Demo From OXM-title.png to File:Sega GT 2002 (Christmas Version)-title.jpg: renamed the page but not the image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Sega GT 2002 (Christmas Version)-title.jpg]]&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Sega_GT_2002_(Christmas_Version)-title.jpg&amp;diff=161978</id>
		<title>File:Sega GT 2002 (Christmas Version)-title.jpg</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Sega_GT_2002_(Christmas_Version)-title.jpg&amp;diff=161978"/>
		<updated>2026-05-02T08:45:53Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: Rezdj moved page File:Sega GT 2002 (Christmas Version) (Demo From OXM-title.png to File:Sega GT 2002 (Christmas Version)-title.jpg: renamed the page but not the image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Sega_GT_2002_(Christmas_Version)_(Demo_From_OXM&amp;diff=161940</id>
		<title>Sega GT 2002 (Christmas Version) (Demo From OXM</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Sega_GT_2002_(Christmas_Version)_(Demo_From_OXM&amp;diff=161940"/>
		<updated>2026-05-01T20:47:07Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: Rezdj moved page Sega GT 2002 (Christmas Version) (Demo From OXM to Sega GT 2002 (Christmas Version)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sega GT 2002 (Christmas Version)]]&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Sega_GT_2002_(Christmas_Version)&amp;diff=161939</id>
		<title>Sega GT 2002 (Christmas Version)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Sega_GT_2002_(Christmas_Version)&amp;diff=161939"/>
		<updated>2026-05-01T20:47:07Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: Rezdj moved page Sega GT 2002 (Christmas Version) (Demo From OXM to Sega GT 2002 (Christmas Version)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|Page name=Sega GT 2002 (Christmas Version) (Demo Build)&lt;br /&gt;
|builddate={{RegionDate|EU|Oct 24, 2002}}&lt;br /&gt;
&amp;lt;!--|buildname=Sega GT 2002 (Christmas Version)--&amp;gt;&lt;br /&gt;
|status=Released&lt;br /&gt;
&amp;lt;!---|dumper=The Hell Tuner--&amp;gt;&lt;br /&gt;
&amp;lt;!---|filedumpdate=April 25, 2026&lt;br /&gt;
|filereleasedate=October 24, 2002--&amp;gt;&lt;br /&gt;
|origin_type=DVD-ROM&lt;br /&gt;
|origin_demo_disc=Official Xbox Magazine Demo Disc 14 &lt;br /&gt;
|origin_dumpmethod=IsoBuster&lt;br /&gt;
|game=Sega GT 2002 (Christmas Version)&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate=&lt;br /&gt;
|release_date={{RegionDate|EU|Sep 03, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Sega GT 2002 Holiday Drive.rar&lt;br /&gt;
}}&lt;br /&gt;
A SEGA GT 2002 Demo Build available in the American OXM #14 (January 2003), this demo was playable in the demo disc along with many other games in Demo. &lt;br /&gt;
&lt;br /&gt;
This game offer three different cars to use in this Christmas themed version :&lt;br /&gt;
* Mustang GT350 &lt;br /&gt;
* 1969 Dodge Charger &lt;br /&gt;
And an otherwise unseen car which is only available in this Demo Build called :&lt;br /&gt;
* Groundeffect A.K.I.O&lt;br /&gt;
&lt;br /&gt;
Only one track is available in this Demo.&lt;br /&gt;
&lt;br /&gt;
This demo is also called as Sega GT 2002 Holiday Drive.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Sega GT 2002}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Sega_GT_2002_(Christmas_Version)&amp;diff=161937</id>
		<title>Sega GT 2002 (Christmas Version)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Sega_GT_2002_(Christmas_Version)&amp;diff=161937"/>
		<updated>2026-05-01T20:44:32Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: the comments are for stuff i&amp;#039;m not sure work for demos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|Page name=Sega GT 2002 (Christmas Version) (Demo Build)&lt;br /&gt;
|builddate={{RegionDate|EU|Oct 24, 2002}}&lt;br /&gt;
&amp;lt;!--|buildname=Sega GT 2002 (Christmas Version)--&amp;gt;&lt;br /&gt;
|status=Released&lt;br /&gt;
&amp;lt;!---|dumper=The Hell Tuner--&amp;gt;&lt;br /&gt;
&amp;lt;!---|filedumpdate=April 25, 2026&lt;br /&gt;
|filereleasedate=October 24, 2002--&amp;gt;&lt;br /&gt;
|origin_type=DVD-ROM&lt;br /&gt;
|origin_demo_disc=Official Xbox Magazine Demo Disc 14 &lt;br /&gt;
|origin_dumpmethod=IsoBuster&lt;br /&gt;
|game=Sega GT 2002 (Christmas Version)&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate=&lt;br /&gt;
|release_date={{RegionDate|EU|Sep 03, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Sega GT 2002 Holiday Drive.rar&lt;br /&gt;
}}&lt;br /&gt;
A SEGA GT 2002 Demo Build available in the American OXM #14 (January 2003), this demo was playable in the demo disc along with many other games in Demo. &lt;br /&gt;
&lt;br /&gt;
This game offer three different cars to use in this Christmas themed version :&lt;br /&gt;
* Mustang GT350 &lt;br /&gt;
* 1969 Dodge Charger &lt;br /&gt;
And an otherwise unseen car which is only available in this Demo Build called :&lt;br /&gt;
* Groundeffect A.K.I.O&lt;br /&gt;
&lt;br /&gt;
Only one track is available in this Demo.&lt;br /&gt;
&lt;br /&gt;
This demo is also called as Sega GT 2002 Holiday Drive.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|Sega GT 2002}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Guilty_Gear_2:_Overture_(Oct_23,_2007_Prototype)&amp;diff=157346</id>
		<title>Guilty Gear 2: Overture (Oct 23, 2007 Prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Guilty_Gear_2:_Overture_(Oct_23,_2007_Prototype)&amp;diff=157346"/>
		<updated>2026-02-06T14:28:14Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Guilty Gear 2: Overture (Oct 23, 2007 Prototype)&lt;br /&gt;
|builddate=Oct 23 2007 10:43:51&lt;br /&gt;
|titlescreen=GuiltyGearOct23 title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Raw Dump from Dev Kit HDD&lt;br /&gt;
|game=Guilty Gear 2: Overture&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=RTS&lt;br /&gt;
|final_builddate={{RegionDate|JP|Nov 5, 2007 }} {{RegionDate|EU|Aug 4, 2009 }} {{RegionDate|US|Sep 1, 2008 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 29, 2007}} {{RegionDate|EU|Sept 25, 2009}} {{RegionDate|US|Oct 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Guilty Gear 2 (2007-10-23).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Guilty Gear 2: Overture&#039;&#039;&#039; for the Microsoft Xbox 360.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Guilty Gear 2: Overture}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=156829</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=156829"/>
		<updated>2026-02-01T08:07:38Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/doa-4-e-3-fri-sep-30-20.22.19-2005&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted.&lt;br /&gt;
* The disc also has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Sep_8,_2000_prototype)&amp;diff=156821</id>
		<title>Dead or Alive 2 (Sep 8, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_2_(Sep_8,_2000_prototype)&amp;diff=156821"/>
		<updated>2026-01-31T18:33:43Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 2 (Sep 8, 2000 prototype)&lt;br /&gt;
|builddate=Sep 8, 2000&lt;br /&gt;
|titlescreen=Amarec20210317-002328.png&lt;br /&gt;
|buildname=Preview Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=dizzzy&lt;br /&gt;
|releasedby=dizzzy&lt;br /&gt;
|origin=DVD-R&lt;br /&gt;
|origin_label=DEAD OR ALIVE 2 - HARDCORE 18/09/00 Preview Version &lt;br /&gt;
|filereleasedate=July 7, 2018&lt;br /&gt;
|game=DOA2: Hardcore&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 3, 2000}} {{RegionDate|EU|Oct 17, 2000}} {{RegionDate|JP|Nov 7, 2000}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 25, 2000}} {{RegionDate|EU|Dec 15, 2000}} {{RegionDate|JP|Dec 14, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 2 (Sep 8, 2000 prototype).zip&lt;br /&gt;
|external=https://archive.org/download/sony_playstation2_d_part1/Dead%20or%20Alive%202%20%28Europe%29%20%28Beta%29.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of Dead or Alive 2 Hardcore for the PlayStation 2.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Works fine on Hardware, but will not boot normally on PCSX2. Use the cheats provided in the PNACH section of the page.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable (in PCSX2): No (as of January 31,2026).  Yes ((with .Pnach file) 31-01-2026)&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
==PCSX2 PNACH==&lt;br /&gt;
Create a file named &amp;quot;SCES-50003_1B01F26D.pnach&amp;quot; put it in the &amp;quot;cheats&amp;quot; folder and paste inside the following content:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;comment=PAL-E Dead or Alive 2 Hardcore (Sep 8, 2000 prototype)&lt;br /&gt;
&lt;br /&gt;
comment=SCES_500.03&lt;br /&gt;
&lt;br /&gt;
comment==================================&lt;br /&gt;
&lt;br /&gt;
comment=PCSX2 CRASH FIX&lt;br /&gt;
&lt;br /&gt;
patch=1,EE,202A2FCC,extended,24060000&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|DOA2: Hardcore}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=DOA2:_Hardcore_(Oct_1,_2000_prototype)&amp;diff=156820</id>
		<title>DOA2: Hardcore (Oct 1, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=DOA2:_Hardcore_(Oct_1,_2000_prototype)&amp;diff=156820"/>
		<updated>2026-01-31T18:33:40Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=DOA2: Hardcore (Oct 1, 2000 prototype)&lt;br /&gt;
|titlescreen=amarec20210317-002328.png&lt;br /&gt;
|builddate=Oct 1, 2000 16:57:12 &lt;br /&gt;
|buildname=2000-10-01 1.11&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (CloneCD)&lt;br /&gt;
|origin_labels=Dead or Alive 2 Hardcore 2000-10-1 1.11&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=DOA2: Hardcore&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|JP|Nov 7, 2000 }} {{RegionDate|EU|Oct 17, 2000 }} {{RegionDate|US|Oct 3, 2000 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Dec 14, 2000 }} {{RegionDate|EU|Oct 17, 2000 }} {{RegionDate|US|Oct 25, 2000 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/DOA2HardcoreOct12000prototype&lt;br /&gt;
|file=DOA2 - Hardcore (Oct 1, 2000 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of DOA2: Hardcore for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Built just two days before the US final.&lt;br /&gt;
* Works fine on Hardware, but will not boot normally on PCSX2. Use the cheats provided in the PNACH section of the page.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable (in PCSX2): No (as of October 06,2025 &amp;lt;!----March 17, 2021---&amp;gt;). Yes ((with .Pnach file) 31-01-2026)&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
==PCSX2 PNACH==&lt;br /&gt;
Create a file named &amp;quot;SLUS-20071_0B3A117B.pnach&amp;quot; put it in the &amp;quot;cheats&amp;quot; folder and paste inside the following content:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;comment=NTSC-U Dead or Alive 2 Hardcore (Oct 1, 2000 prototype)&lt;br /&gt;
&lt;br /&gt;
comment=SLUS_200.71&lt;br /&gt;
&lt;br /&gt;
comment==================================&lt;br /&gt;
&lt;br /&gt;
comment=PCSX2 CRASH FIX&lt;br /&gt;
&lt;br /&gt;
patch=1,EE,202B0674,extended,24060000&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
amarec20210317-002328.png&lt;br /&gt;
amarec20210317-002334.png&lt;br /&gt;
amarec20210317-002428.png&lt;br /&gt;
amarec20210317-002450.png&lt;br /&gt;
amarec20210317-002538.png&lt;br /&gt;
amarec20210317-002626.png&lt;br /&gt;
amarec20210317-002708.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PS2 - Dead or Alive 2 Hardcore 2000-10-1 1.11.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Dead or Alive 2 Hardcore 2000-10-1 1.11.iso|type=File|date=2020-05-11 23:44:32|size=4674486272|crc32=05BD618E|md5=64e88bad8261b970a177d9061c6ce178|sha1=a4d3d703c75c7606531baa28ce9d4581ab5a602b|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Dead or Alive 2 Hardcore 2000-10-1 1.11.jpeg|type=File|date=2020-05-21 15:38:38|size=1390782|crc32=0622C685|md5=230c5ac2d2b4ebe91d18f282777bbc84|sha1=ff74ae30f84ab5a7a24c157dbd7b741f8186b60a|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|DOA2: Hardcore}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=User:Rezdj&amp;diff=156588</id>
		<title>User:Rezdj</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=User:Rezdj&amp;diff=156588"/>
		<updated>2026-01-27T08:32:41Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Search me on TCRF ! &amp;lt;!--You will be (rightfully) horrified--&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LEGO_Harry_Potter:_Years_1-4_(Mar_28,_2010_prototype)&amp;diff=156587</id>
		<title>LEGO Harry Potter: Years 1-4 (Mar 28, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LEGO_Harry_Potter:_Years_1-4_(Mar_28,_2010_prototype)&amp;diff=156587"/>
		<updated>2026-01-27T08:04:37Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: last image&amp;#039;s size&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Screenshot 2026-01-26 161429.png&lt;br /&gt;
|Page name=Lego Harry Potter: Years 1-4 (prototype)&lt;br /&gt;
|builddate=July 31, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=RogueOrange&lt;br /&gt;
|releasedby=RogueOrange&lt;br /&gt;
|filedumpdate=January 18, 2026&lt;br /&gt;
|filereleasedate=January 26, 2026&lt;br /&gt;
|origin_type=EPROM&lt;br /&gt;
|origin_labels=64k, LHP Harry Potter 31/07/2010 years 1-4&lt;br /&gt;
|origin_eproms=1, 64k&lt;br /&gt;
|origin_board=00007FC2&lt;br /&gt;
|origin_files=LEGOHP_BLHPWR_00.nds&lt;br /&gt;
|origin_dumpmethod=GodMode9, Nintendo 2DS&lt;br /&gt;
|origin_ownership=GamingLegend64 (???- 01/17/2026), Rogue Orange (01/17/2026 - Present)&lt;br /&gt;
|game=Lego Harry Potter: Years 1-4&lt;br /&gt;
|system=Nintendo DS&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|release_date={{RegionDate|NA|June 25, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LegoHP.rar&lt;br /&gt;
}}&lt;br /&gt;
Featured here, is a debug-prototype of Lego Harry Potter: Years 1-4 by TellTale Games, which is dated July 31, 2010, over a month after the game&#039;s June 25, 2010 release in North America.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Features a Debug Menu which includes Locations, Bonus, Character Customisation, Test Levels, Cheats, and the option to show Debug Info on screen.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Screenshot_2026-01-26_161429.png]]&lt;br /&gt;
[[File:Screenshot_2026-01-26_161516.png]]&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://youtu.be/eweeEr9wMFw&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&lt;br /&gt;
* LEGOHP_BLHPWR_00.nds&lt;br /&gt;
* LEGOHP_BLHPWR_00.sav&lt;br /&gt;
* LEGOHP_BLHPWR_00.txt&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
[[File:G_jLV0hW0AAETCf.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Apr_28,_2005_prototype)&amp;diff=154335</id>
		<title>WipEout Pure (Apr 28, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Apr_28,_2005_prototype)&amp;diff=154335"/>
		<updated>2026-01-01T13:21:35Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=WipEout Pure (Apr 28, 2005 prototype)&lt;br /&gt;
|titlescreen=WipEout Pure (Feb 8, 2005 prototype).png&lt;br /&gt;
|builddate=Apr 28, 2005 14:45:20&lt;br /&gt;
|buildname=Wipeout Pure UCAS-40012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ioannis Mantzoros&lt;br /&gt;
|releasedby=Ioannis Mantzoros&lt;br /&gt;
|filereleasedate=September 15, 2025&lt;br /&gt;
|origin_type=UMD&lt;br /&gt;
|origin_labels=Wipeout Pure UCAS-40012&lt;br /&gt;
|origin_files=UCAS-40012.ISO&lt;br /&gt;
|origin_dumpmethod=umdimagecreator&lt;br /&gt;
|origin_ownership=Ioannis Mantzoros&lt;br /&gt;
|origin_lot=Ioannis personal collection&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Futuristic Racing&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=WipEout Pure (Apr 28, 2005 prototype)&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Asia) (Pre-Production) -UCAS-40012-.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;WipEout Pure&#039;&#039;&#039; for the Sony PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is UCAS40012 (AS Region).&lt;br /&gt;
* It is possible to reach the main menu at least in version 1.18.1 of ppsspp.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
* Game is emulatable: Yes (as of Sep 15, 2025)&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:UCAS-40012.jpg|UMD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154332</id>
		<title>WipEout Pure (Dec 2, 2004 demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154332"/>
		<updated>2026-01-01T12:21:41Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{demo&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 demo)&lt;br /&gt;
|builddate=Dec 2, 2004 13:30:13&lt;br /&gt;
|buildname=Pre-Beta Demo Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MysteriousCube&lt;br /&gt;
|releasedby=MysteriousCube&lt;br /&gt;
|filereleasedate=July 26, 2020&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=SONY SCE CAMBRIDGE 2009&lt;br /&gt;
|origin_files=Wipeout Pure-prerelease_demo.iso&lt;br /&gt;
|origin_lot=SCE Cambridge 2009 Backup Disc&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 demo).7z&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:WipEout_Pure/December_2,_2004_prototype}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
This demo build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Demo Version&amp;quot; on the loading screens, was found on a QA archive disc alongside prototype builds of [[LittleBigPlanet (Jun 29, 2009 prototype)|LittleBigPlanet]] and [[MediEvil: Resurrection (Mar 18, 2005 prototype)|MediEvil: Resurrection]].&lt;br /&gt;
&lt;br /&gt;
The demo offers three Single Race tracks (Vineta K, Sinucit, and Sagarmatha) and one Zone Mode track (Coridon 12).&lt;br /&gt;
&lt;br /&gt;
* There is no music on the main menu.&lt;br /&gt;
* Pre-race countdown and post-race UI are more simplistic looking.&lt;br /&gt;
*This is a demo version of [[WipEout Pure (Dec 2, 2004 prototype)|this prototype]]&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
* Game is emulatable: Yes (as of May 23, 2024)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 SingleRace Loading.png|Single Race - Loading Screen&lt;br /&gt;
File:WipEoutPure 2004-12-02 VinetaK.png|Single Race - Vineta K&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sinucit.png|Single Race - Sinucit&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sagarmatha.png|Single Race - Sagarmatha&lt;br /&gt;
File:WipEoutPure 2004-12-02 Coridon12.png|Zone - Coridon 12&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154331</id>
		<title>WipEout Pure (Dec 2, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154331"/>
		<updated>2026-01-01T12:21:39Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{prototype&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 prototype)&lt;br /&gt;
|builddate=Dec 2, 2004 13:23:32&lt;br /&gt;
|buildname=Pre-Beta Full Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=UMD&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 full).7z&lt;br /&gt;
}}&lt;br /&gt;
{{Tcrf link|Proto:WipEout_Pure/December_2,_2004_prototype}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Full Version&amp;quot; on the loading screens.&lt;br /&gt;
&lt;br /&gt;
*This is the full version of [[WipEout Pure (Dec 2, 2004 demo)|this demo]].&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 Full.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/29830/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154203</id>
		<title>WipEout Pure (Dec 2, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154203"/>
		<updated>2025-12-31T17:39:07Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{prototype&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 prototype)&lt;br /&gt;
|builddate=Dec 2, 2004 13:23:32&lt;br /&gt;
|buildname=Pre-Beta Full Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=UMD&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 full).7z&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Full Version&amp;quot; on the loading screens.&lt;br /&gt;
&lt;br /&gt;
*This is the full version of [[WipEout Pure (Dec 2, 2004 demo)|this demo]].&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 Full.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/29830/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154202</id>
		<title>WipEout Pure (Dec 2, 2004 demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154202"/>
		<updated>2025-12-31T17:38:46Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: forgot the star&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{demo&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 demo)&lt;br /&gt;
|builddate=Dec 2, 2004 13:30:13&lt;br /&gt;
|buildname=Pre-Beta Demo Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MysteriousCube&lt;br /&gt;
|releasedby=MysteriousCube&lt;br /&gt;
|filereleasedate=July 26, 2020&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=SONY SCE CAMBRIDGE 2009&lt;br /&gt;
|origin_files=Wipeout Pure-prerelease_demo.iso&lt;br /&gt;
|origin_lot=SCE Cambridge 2009 Backup Disc&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 demo).7z&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
This demo build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Demo Version&amp;quot; on the loading screens, was found on a QA archive disc alongside prototype builds of [[LittleBigPlanet (Jun 29, 2009 prototype)|LittleBigPlanet]] and [[MediEvil: Resurrection (Mar 18, 2005 prototype)|MediEvil: Resurrection]].&lt;br /&gt;
&lt;br /&gt;
The demo offers three Single Race tracks (Vineta K, Sinucit, and Sagarmatha) and one Zone Mode track (Coridon 12).&lt;br /&gt;
&lt;br /&gt;
* There is no music on the main menu.&lt;br /&gt;
* Pre-race countdown and post-race UI are more simplistic looking.&lt;br /&gt;
*This is a demo version of [[WipEout Pure (Dec 2, 2004 prototype)|this prototype]]&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
* Game is emulatable: Yes (as of May 23, 2024)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 SingleRace Loading.png|Single Race - Loading Screen&lt;br /&gt;
File:WipEoutPure 2004-12-02 VinetaK.png|Single Race - Vineta K&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sinucit.png|Single Race - Sinucit&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sagarmatha.png|Single Race - Sagarmatha&lt;br /&gt;
File:WipEoutPure 2004-12-02 Coridon12.png|Zone - Coridon 12&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154201</id>
		<title>WipEout Pure (Dec 2, 2004 demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_demo)&amp;diff=154201"/>
		<updated>2025-12-31T17:38:25Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{demo&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 demo)&lt;br /&gt;
|builddate=Dec 2, 2004 13:30:13&lt;br /&gt;
|buildname=Pre-Beta Demo Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MysteriousCube&lt;br /&gt;
|releasedby=MysteriousCube&lt;br /&gt;
|filereleasedate=July 26, 2020&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=SONY SCE CAMBRIDGE 2009&lt;br /&gt;
|origin_files=Wipeout Pure-prerelease_demo.iso&lt;br /&gt;
|origin_lot=SCE Cambridge 2009 Backup Disc&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 demo).7z&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
==Notes==&lt;br /&gt;
This demo build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Demo Version&amp;quot; on the loading screens, was found on a QA archive disc alongside prototype builds of [[LittleBigPlanet (Jun 29, 2009 prototype)|LittleBigPlanet]] and [[MediEvil: Resurrection (Mar 18, 2005 prototype)|MediEvil: Resurrection]].&lt;br /&gt;
&lt;br /&gt;
The demo offers three Single Race tracks (Vineta K, Sinucit, and Sagarmatha) and one Zone Mode track (Coridon 12).&lt;br /&gt;
&lt;br /&gt;
* There is no music on the main menu.&lt;br /&gt;
* Pre-race countdown and post-race UI are more simplistic looking.&lt;br /&gt;
This is a demo version of [[WipEout Pure (Dec 2, 2004 prototype)|this prototype]]&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
* Game is emulatable: Yes (as of May 23, 2024)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 SingleRace Loading.png|Single Race - Loading Screen&lt;br /&gt;
File:WipEoutPure 2004-12-02 VinetaK.png|Single Race - Vineta K&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sinucit.png|Single Race - Sinucit&lt;br /&gt;
File:WipEoutPure 2004-12-02 Sagarmatha.png|Single Race - Sagarmatha&lt;br /&gt;
File:WipEoutPure 2004-12-02 Coridon12.png|Zone - Coridon 12&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154198</id>
		<title>WipEout Pure (Dec 2, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=WipEout_Pure_(Dec_2,_2004_prototype)&amp;diff=154198"/>
		<updated>2025-12-31T17:37:12Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{prototype&lt;br /&gt;
|titlescreen=WipEoutPure 2004-12-02 Title.png&lt;br /&gt;
|Page name=WipEout Pure (Dec 2, 2004 prototype)&lt;br /&gt;
|builddate=Dec 2, 2004 13:23:32&lt;br /&gt;
|buildname=Pre-Beta Full Version&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=UMD&lt;br /&gt;
|game=WipEout Pure&lt;br /&gt;
|system=PlayStation Portable&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Feb 24, 2005}} {{RegionDate|JP|Mar 16, 2005}} {{RegionDate|EU|Jun 29, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Mar 24, 2005}} {{RegionDate|JP|Apr 7, 2005}} {{RegionDate|EU|Sep 1, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wipeout Pure (Dec 2, 2004 full).7z&lt;br /&gt;
}}&lt;br /&gt;
A late prototype of WipEout Pure for the Sony PlayStation Portable.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This build of WipEout Pure, referred to as a &amp;quot;Pre-Beta Full Version&amp;quot; on the loading screens.&lt;br /&gt;
&lt;br /&gt;
This is the full version of [[WipEout Pure (Dec 2, 2004 demo)|this demo]].&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:WipEoutPure 2004-12-02 Full.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/29830/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|WipEout Pure}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=154069</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=154069"/>
		<updated>2025-12-29T17:06:39Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/doa-4-e-3-fri-sep-30-20.22.19-2005&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted.&lt;br /&gt;
* The disc has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=153843</id>
		<title>Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=153843"/>
		<updated>2025-12-26T15:09:30Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)&lt;br /&gt;
|titlescreen=Dead_or_Alive_1_Ultimate-1012-Title.PNG&lt;br /&gt;
|builddate=Oct 12, 2004&lt;br /&gt;
|buildname=Ver.1012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 2, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Ver.1012, DIVISION E, TECMO Team NINJA&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead or Alive 1 Ultimate&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 9, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/DeadOrAlive1Ultimate20041012&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of &#039;&#039;Dead or Alive 1 Ultimate&#039;&#039; for the Xbox from 2004-10-12.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Signed for use on an XDK or debug kit.&lt;br /&gt;
* The embedded build date for default.xbe is identical to the NTSC release version (2004-09-16). However, the Doa1.xbe from the NTSC release is dated 2004-10-09 21:43:23, and DOA2.xbe is dated 2004-10-07 19:23:52 (in both cases, earlier than this prototype, which has 2004-10-12 embedded in both of those binaries). Additionally, the following files in the DOA2 folder differ between the prototype and NTSC release: cg01.afs, cg02.afs, cg03.afs, cg04.afs, cg05.afs, cg06.afs, datahdd.afs, DOA_G4.sfd. In most of these cases, the files are much smaller on the prototype disc, and contain different data.&lt;br /&gt;
** The cg0x.afs (where x goes from 1 to 6) contains duplicates of the background as placeholder images except for a few images coming from Xtreme in cg06.afs that seems to be final.&lt;br /&gt;
** The DOA_G4.sfd contains only the ending sequence.&lt;br /&gt;
&lt;br /&gt;
* Emulatable : yes (xemu &amp;amp; cxbx)&lt;br /&gt;
**To play Dead or alive 2 Ultimate, rename Doa1.txt to DOA2.txt and select DOA2.xbe&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-01.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-02.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-03.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-04.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_or_Alive_1_Ultimate-1012-Disc-Small.PNG|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://archive.org/details/DeadOrAlive1Ultimate20041012 Original release page on Archive.org.]&lt;br /&gt;
* [http://redump.org/disc/59405/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 1 Ultimate}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=153245</id>
		<title>Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_1_Ultimate_(Oct_12,_2004_prototype)&amp;diff=153245"/>
		<updated>2025-12-25T17:50:15Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)&lt;br /&gt;
|titlescreen=Dead_or_Alive_1_Ultimate-1012-Title.PNG&lt;br /&gt;
|builddate=Oct 12, 2004&lt;br /&gt;
|buildname=Ver.1012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 2, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Ver.1012, DIVISION E, TECMO Team NINJA&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead or Alive 1 Ultimate&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 9, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 1 Ultimate (Oct 12, 2004 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/DeadOrAlive1Ultimate20041012&lt;br /&gt;
}}&lt;br /&gt;
A prototype build of &#039;&#039;Dead or Alive 1 Ultimate&#039;&#039; for the Xbox from 2004-10-12.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Signed for use on an XDK or debug kit.&lt;br /&gt;
* The embedded build date for default.xbe is identical to the NTSC release version (2004-09-16). However, the Doa1.xbe from the NTSC release is dated 2004-10-09 21:43:23, and DOA2.xbe is dated 2004-10-07 19:23:52 (in both cases, earlier than this prototype, which has 2004-10-12 embedded in both of those binaries). Additionally, the following files in the DOA2 folder differ between the prototype and NTSC release: cg01.afs, cg02.afs, cg03.afs, cg04.afs, cg05.afs, cg06.afs, datahdd.afs, DOA_G4.sfd. In most of these cases, the files are much smaller on the prototype disc, and contain different data.&lt;br /&gt;
** The cg0x.afs (where x goes from 1 to 6) contains duplicates of the background as placeholder images except for a few images coming from Xtreme in cg06.afs that seems to be final.&lt;br /&gt;
** The DOA_G4.sfd contains only the ending sequence.&lt;br /&gt;
&lt;br /&gt;
* Emulatable : yes (xemu &amp;amp; cxbx)&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-01.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-02.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-03.PNG&lt;br /&gt;
File:Dead_or_Alive_1_Ultimate-1012-Game-04.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_or_Alive_1_Ultimate-1012-Disc-Small.PNG|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://archive.org/details/DeadOrAlive1Ultimate20041012 Original release page on Archive.org.]&lt;br /&gt;
* [http://redump.org/disc/59405/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead or Alive 1 Ultimate}}}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=153042</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=153042"/>
		<updated>2025-12-23T13:12:55Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted.&lt;br /&gt;
* The disc has content from the E3 of the previous years thought it&#039;s only stuff related to the event (presentation scripts, budgets, presentations images (incuding for dead or alive Ultimate (when it was still called Online), activities ideas, renders, screenshots, letters...) &amp;lt;!--which on it&#039;s own is interesting to get insight on how E3 worked--&amp;gt; and not other prototypes.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=150421</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=150421"/>
		<updated>2025-11-08T13:32:59Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: I&amp;#039;m an idiot!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted.&lt;br /&gt;
* The disc has content from the E3 of the previous years both for games and stuff like excel tables.&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=149869</id>
		<title>Dead or Alive 4 (Sep 30, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Dead_or_Alive_4_(Sep_30,_2005_prototype)&amp;diff=149869"/>
		<updated>2025-11-03T19:01:37Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead or Alive 4 (Sep 30, 2005 prototype)&lt;br /&gt;
|builddate=2005-09-30 12:22:19&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|titlescreen=Dead or Alive 4 (Sep 30, 2005 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Dead or Alive 4&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 21, 2005}}&lt;br /&gt;
|release_date={{RegionDate|US|Dec 29, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead or Alive 4 (Sep 30, 2005 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Dead or Alive 4 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by almost 3 months.&lt;br /&gt;
* Original filename: DOA4 E3 Fri Sep 30 20.22.19 2005.rar&lt;br /&gt;
* This build extremely corrupted, it won&#039;t boot without modification.&lt;br /&gt;
* The disc has content from the E3 of the previous years both for games and stuff like excel tables.&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead or Alive 4}}&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Talk:EA_TECH_Launcher_(v3.3.1)&amp;diff=148897</id>
		<title>Talk:EA TECH Launcher (v3.3.1)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Talk:EA_TECH_Launcher_(v3.3.1)&amp;diff=148897"/>
		<updated>2025-10-28T09:11:15Z</updated>

		<summary type="html">&lt;p&gt;Rezdj: /* What is this supposed to be ? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is this supposed to be ? ==&lt;br /&gt;
&lt;br /&gt;
What is this supposed to be ?&lt;br /&gt;
&lt;br /&gt;
An equivalent to [[EA PS3 Launcher (Sep 20, 2012)|this]] ?&lt;br /&gt;
&lt;br /&gt;
[[User:Rezdj|Rezdj]] ([[User talk:Rezdj|talk]]) 09:11, October 28, 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Rezdj</name></author>
	</entry>
</feed>