<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RiderSynth</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RiderSynth"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/RiderSynth"/>
	<updated>2026-04-09T07:15:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User_talk:RiderSynth&amp;diff=91817</id>
		<title>User talk:RiderSynth</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User_talk:RiderSynth&amp;diff=91817"/>
		<updated>2023-05-16T13:53:05Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User_talk:RiderSynth&amp;diff=85586</id>
		<title>User talk:RiderSynth</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User_talk:RiderSynth&amp;diff=85586"/>
		<updated>2023-02-12T21:24:47Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Created page with &amp;quot;==Nickname change== I want to change my current nickname to RiderSynth.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Nickname change==&lt;br /&gt;
I want to change my current nickname to RiderSynth.&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=81146</id>
		<title>Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=81146"/>
		<updated>2022-11-30T08:32:48Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)&lt;br /&gt;
|titlescreen=disc1.jpg&lt;br /&gt;
|builddate=Jul 3, 2002 11:25:31&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=3li.Luc&lt;br /&gt;
|releasedby=3li.Luc&lt;br /&gt;
|filereleasedate=April 24, 2022&lt;br /&gt;
|origin_type=DVD-ROM&lt;br /&gt;
|origin_labels=SLUS-20362; SKU# 14444; *RS-0000016069-P2-003*; Chris Lee&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Aug 7, 2002 }} {{RegionDate|US|Aug 5, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Oct 25, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ps-2-need-for-speed-hot-pursuit-2-proto-a-1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Need_for_Speed:_Hot_Pursuit_2_(PlayStation_2)}}&lt;br /&gt;
* Compiled a month before the final builds.&lt;br /&gt;
* NTSC version.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (PCSX2) (as of July 13, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
gs_20220614015950_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020056_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020203_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020241_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020300_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020326_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020340_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020425_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.iso|type=File|date=2022-04-25 02:54:49|size=2746724352|crc32=AE3D82E5|md5=9E0866D5D38B6851B73E1A442CB10FA4|sha1=F72E3B9F081BBFFF73F6DBFF2EFBDAA1670AA301|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Synthaez for researching this prototype! And a huge thanks to 3li.Luc that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=81131</id>
		<title>Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=81131"/>
		<updated>2022-11-30T07:31:25Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Changed disc image and some data.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)&lt;br /&gt;
|titlescreen=disc1.jpg&lt;br /&gt;
|builddate=Jul 3, 2002 11:25:31&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=3li.Luc&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=April 24, 2022&lt;br /&gt;
|origin_type=DVD-ROM&lt;br /&gt;
|origin_labels=SLUS-20362; SKU# 14444; *RS-0000016069-P2-003*; Chris Lee&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Aug 7, 2002 }} {{RegionDate|US|Aug 5, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Oct 25, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ps-2-need-for-speed-hot-pursuit-2-proto-a-1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Need_for_Speed:_Hot_Pursuit_2_(PlayStation_2)}}&lt;br /&gt;
* Compiled a month before the final builds.&lt;br /&gt;
* NTSC version.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (PCSX2) (as of July 13, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
gs_20220614015950_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020056_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020203_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020241_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020300_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020326_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020340_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020425_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.iso|type=File|date=2022-04-25 02:54:49|size=2746724352|crc32=AE3D82E5|md5=9E0866D5D38B6851B73E1A442CB10FA4|sha1=F72E3B9F081BBFFF73F6DBFF2EFBDAA1670AA301|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Synthaez for researching this prototype! And a huge thanks to 3li.Luc that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=81130</id>
		<title>Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=81130"/>
		<updated>2022-11-30T07:26:25Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)&lt;br /&gt;
|titlescreen=gs_20220614015443_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
|builddate=Jul 3, 2002 11:25:31&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=3li.Luc&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=April 24, 2022&lt;br /&gt;
|origin_type=DVD-ROM&lt;br /&gt;
|origin_labels=SLUS-20362; SKU# 14444; *RS-0000016069-P2-003*; Chris Lee&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Aug 7, 2002 }} {{RegionDate|US|Aug 5, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Oct 25, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ps-2-need-for-speed-hot-pursuit-2-proto-a-1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Need_for_Speed:_Hot_Pursuit_2_(PlayStation_2)}}&lt;br /&gt;
* Compiled a month before the final builds.&lt;br /&gt;
* NTSC version.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (PCSX2) (as of July 13, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
gs_20220614015950_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020056_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020203_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020241_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020300_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020326_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020340_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020425_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.iso|type=File|date=2022-04-25 02:54:49|size=2746724352|crc32=AE3D82E5|md5=9E0866D5D38B6851B73E1A442CB10FA4|sha1=F72E3B9F081BBFFF73F6DBFF2EFBDAA1670AA301|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Synthaez for researching this prototype! And a huge thanks to 3li.Luc that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=81129</id>
		<title>Colin McRae Rally 2.0 (May 2, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=81129"/>
		<updated>2022-11-30T07:14:10Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2.0 (May 2, 2000 prototype)&lt;br /&gt;
|titlescreen=CMR MAY22000 1.png&lt;br /&gt;
|builddate=May 2, 2000&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=November 30, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2.0&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|May 10, 2000}} {{RegionDate|US|Oct 5, 2000}}&lt;br /&gt;
|release_date={{RegionDate|EU|Jul 7, 2000}} {{RegionDate|US|Dec 5, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Colin McRae Rally 2.0 (May 2, 2000 prototype).7z&lt;br /&gt;
|external=https://www.mediafire.com/folder/3nlw3udbqipkb/SLES&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2.0 for the Sony PlayStation (PAL version). Built eight days before the release version.&lt;br /&gt;
&lt;br /&gt;
The available dump in it&#039;s current state shows severe corruption in at least the second half, due to the poor condition the source disc is in.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Colin_McRae_Rally_2.0_(PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
*This build utilizes dongle protection. It has not been bypassed as of now.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR MAY22000 1.png|Legal screen&lt;br /&gt;
File:CMR MAY22000 2.png|Dongle check&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:RRally2disc.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Colin McRae Rally 2.0}}}}&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=SLES_02605.mdf|type=File|date=2021-11-30|size=650842416|crc32=98EC23FB|md5=798C38959ACFC338C4263C86E99C484C|sha1=3E99B1DF524EA2E25DCD8F5BEDCA406B3928E8E2|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=SLES_02605.mds|type=File|date=2021-11-30|size=340036|crc32=ED37DB5C|md5=62ADB8DBD58FFA3EA01818DB32C6520B|sha1=BA195F328A3102E124D8B10B695DBEEEBA441879|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=RRally2disc.jpeg|type=File|date=2021-12-07|size=4958347|crc32=18234306|md5=289C788BDC8DC76E15DAC04038A50856|sha1=724052C54B8D0A6273B61C294663C69555D0AE7F|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Hamm Mann that allowed for this release to happen and for researching this prototype!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=81128</id>
		<title>Colin McRae Rally 2.0 (May 2, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=81128"/>
		<updated>2022-11-30T07:13:02Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2.0 (May 2, 2000 prototype)&lt;br /&gt;
|titlescreen=CMR MAY22000 1.png&lt;br /&gt;
|builddate=May 2, 2000&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=November 30, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2.0&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|May 10, 2000}} {{RegionDate|US|Oct 5, 2000}}&lt;br /&gt;
|release_date={{RegionDate|EU|Jul 7, 2000}} {{RegionDate|US|Dec 5, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Colin McRae Rally 2.0 (May 2, 2000 prototype).7z&lt;br /&gt;
|external=https://www.mediafire.com/folder/3nlw3udbqipkb/SLES&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2.0 for the Sony PlayStation (PAL version). Built eight days before the release version.&lt;br /&gt;
&lt;br /&gt;
The available dump in it&#039;s current state shows severe corruption in at least the second half, due to the poor condition the source disc is in.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Colin_McRae_Rally_2.0_(PlayStation)}&lt;br /&gt;
&lt;br /&gt;
*This build utilizes dongle protection. It has not been bypassed as of now.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR MAY22000 1.png|Legal screen&lt;br /&gt;
File:CMR MAY22000 2.png|Dongle check&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:RRally2disc.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Colin McRae Rally 2.0}}}}&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=SLES_02605.mdf|type=File|date=2021-11-30|size=650842416|crc32=98EC23FB|md5=798C38959ACFC338C4263C86E99C484C|sha1=3E99B1DF524EA2E25DCD8F5BEDCA406B3928E8E2|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=SLES_02605.mds|type=File|date=2021-11-30|size=340036|crc32=ED37DB5C|md5=62ADB8DBD58FFA3EA01818DB32C6520B|sha1=BA195F328A3102E124D8B10B695DBEEEBA441879|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=RRally2disc.jpeg|type=File|date=2021-12-07|size=4958347|crc32=18234306|md5=289C788BDC8DC76E15DAC04038A50856|sha1=724052C54B8D0A6273B61C294663C69555D0AE7F|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Hamm Mann that allowed for this release to happen and for researching this prototype!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=81127</id>
		<title>Colin McRae Rally 2.0 (May 2, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=81127"/>
		<updated>2022-11-30T07:06:55Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2.0 (May 2, 2000 prototype)&lt;br /&gt;
|titlescreen=CMR MAY22000 1.png&lt;br /&gt;
|builddate=May 2, 2000&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=November 30, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2.0&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|May 10, 2000}} {{RegionDate|US|Oct 5, 2000}}&lt;br /&gt;
|release_date={{RegionDate|EU|Jul 7, 2000}} {{RegionDate|US|Dec 5, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Colin McRae Rally 2.0 (May 2, 2000 prototype).7z&lt;br /&gt;
|external=https://www.mediafire.com/folder/3nlw3udbqipkb/SLES&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2.0 for the Sony PlayStation (PAL version). Built eight days before the release version.&lt;br /&gt;
&lt;br /&gt;
The available dump in it&#039;s current state shows severe corruption in at least the second half, due to the poor condition the source disc is in.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Colin_McRae_Rally_2.0_(PlayStation)}&lt;br /&gt;
&lt;br /&gt;
*This build utilizes dongle protection. It has not been bypassed as of now.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR MAY22000 1.png|Legal screen&lt;br /&gt;
File:CMR MAY22000 2.png|Dongle check&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:RRally2disc.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Colin McRae Rally 2.0}}}}&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=SLES_02605.mdf|type=File|date=2021-11-30|size=650842416|crc32=98EC23FB|md5=798C38959ACFC338C4263C86E99C484C|sha1=3E99B1DF524EA2E25DCD8F5BEDCA406B3928E8E2|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=SLES_02605.mds|type=File|date=2021-11-30|size=340036|crc32=ED37DB5C|md5=62ADB8DBD58FFA3EA01818DB32C6520B|sha1=BA195F328A3102E124D8B10B695DBEEEBA441879|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=RRally2disc.jpeg|type=File|date=2021-12-07|size=4958347|crc32=18234306|md5=289C788BDC8DC76E15DAC04038A50856|sha1=724052C54B8D0A6273B61C294663C69555D0AE7F|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Hamm Mann that allowed for this release to happen and for researching this prototype!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2005_(Jul_29,_2004_prototype)&amp;diff=81126</id>
		<title>Colin McRae Rally 2005 (Jul 29, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2005_(Jul_29,_2004_prototype)&amp;diff=81126"/>
		<updated>2022-11-30T07:04:02Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Files */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2005 (Jul 29, 2004 prototype)&lt;br /&gt;
|titlescreen=CMR2005_JUL29_03.jpg&lt;br /&gt;
|builddate=Jul 29, 2004&lt;br /&gt;
|buildname=Review Code&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=September 8, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=ImgBurn&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2005&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Aug 2, 2004}}&lt;br /&gt;
|release_date={{RegionDate|EU|Sep 24, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Colin McRae Rally 2005 (Jul 29, 2004 prototype).7z&lt;br /&gt;
|external=https://www.mediafire.com/folder/qub1bnsuovgn9/CODEMASTERS&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2005 for the Sony PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Built a few days before the final release version.&lt;br /&gt;
*The game can normally only be accessed by entering a password, you were able to fetch from the Codemasters press website by entering the code presented in the password screen. The code would change with every new game boot, rending a previously entered correct password invalid. To bypass this, follow one of the instructions presented in the text file in the download link.&lt;br /&gt;
*The default ride height for the Audi Quattro used to be slightly higher.&lt;br /&gt;
*Codes for the &amp;quot;Bonus&amp;quot; cheats can be generated using this Python Script https://github.com/Nenkai/GameCheat-Unlockers/tree/main/CMR2005CheatGen&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR2005 JUL29 01.jpg|Password screen&lt;br /&gt;
File:CMR2005 JUL29 02.jpg|Loading&lt;br /&gt;
File:CMR2005 JUL29 03.jpg|Main menu&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR2005 JUL29REV FRONT.jpg|Disc front&lt;br /&gt;
File:CMR2005 JUL29REV BACK.jpg|Disc back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=CODEMASTERS.iso|type=File|date=2021-09-08|size=4284020736|crc32=81270F79|md5=3E51902521DF5297D223ECEB70C201B9|sha1=D2CAEF0070B7DF0EB0613D7F0F78545CB47877ED|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=CODEMASTERS.dvd|type=File|date=2021-09-08|size=11|crc32=97BAF9BE|md5=0817771B1BA63727D3C8C68A3F21258D|sha1=5C68560A9DED6DAAA8C4E81F61FB248E506BB739|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=CMR2005_JUL29REV_BACK.jpg|type=File|date=2021-11-08|size=169409|crc32=2FF57DDA|md5=37259207F248908A7464B4E90704E41B|sha1=62B7D13CFF67040CC73575B86B36B26FC3DECCC3|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=CMR2005_JUL29REV_FRONT.jpg|type=File|date=2021-11-08|size=184422|crc32=10D0C0F4|md5=9DCB5F7EF174AB235F6A02D2424467E9|sha1=9CFF0412ABF3CE46283F3D93771C8FA1F7240155|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=ReadMe.txt|type=File|date=2021-11-08|size=408|crc32=2E55354E|md5=B30DBEA6070AB8124CBA0C1F66C60CDA|sha1=AFF08E30E1EBA6E3993700604FFDD36CABD08419|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Special thanks to VeritasDL for cracking the password screen. And a huge thanks to Hamm Mann that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.ebay.co.uk/itm/Colin-McRae-Rally-2005-ULTRA-RARE-Review-Code-Prototype-Debug-PS2-/133822609530 The original eBay listing.] [https://archive.md/cw0fw (Archive)]{{Navbox prototype|Colin McRae Rally 2005}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2005_(Jul_29,_2004_prototype)&amp;diff=81005</id>
		<title>Colin McRae Rally 2005 (Jul 29, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2005_(Jul_29,_2004_prototype)&amp;diff=81005"/>
		<updated>2022-11-25T06:21:22Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2005 (Jul 29, 2004 prototype)&lt;br /&gt;
|titlescreen=CMR2005_JUL29_03.jpg&lt;br /&gt;
|builddate=Jul 29, 2004&lt;br /&gt;
|buildname=Review Code&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=September 8, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=ImgBurn&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2005&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|Aug 2, 2004}}&lt;br /&gt;
|release_date={{RegionDate|EU|Sep 24, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Colin McRae Rally 2005 (Jul 29, 2004 prototype).7z&lt;br /&gt;
|external=https://www.mediafire.com/folder/qub1bnsuovgn9/CODEMASTERS&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2005 for the Sony PlayStation 2. Built a few days before the final release version.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The game can normally only be accessed by entering a password, you were able to fetch from the Codemasters press website by entering the code presented in the password screen. The code would change with every new game boot, rending a previously entered correct password invalid. To bypass this, follow one of the instructions presented in the text file in the download link.&lt;br /&gt;
*The default ride height for the Audi Quattro used to be slightly higher.&lt;br /&gt;
*Codes for the &amp;quot;Bonus&amp;quot; cheats can be generated using this Python Script https://github.com/Nenkai/GameCheat-Unlockers/tree/main/CMR2005CheatGen&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR2005 JUL29 01.jpg|Password screen&lt;br /&gt;
File:CMR2005 JUL29 02.jpg|Loading&lt;br /&gt;
File:CMR2005 JUL29 03.jpg|Main menu&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR2005 JUL29REV FRONT.jpg|Disc front&lt;br /&gt;
File:CMR2005 JUL29REV BACK.jpg|Disc back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=CODEMASTERS.iso|type=File|date=2021-09-08|size=4284020736|crc32=81270F79|md5=3E51902521DF5297D223ECEB70C201B9|sha1=D2CAEF0070B7DF0EB0613D7F0F78545CB47877ED|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=CODEMASTERS.dvd|type=File|date=2021-09-08|size=11|crc32=97BAF9BE|md5=0817771B1BA63727D3C8C68A3F21258D|sha1=5C68560A9DED6DAAA8C4E81F61FB248E506BB739|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=CMR2005_JUL29REV_BACK.jpg|type=File|date=2021-11-08|size=169409|crc32=2FF57DDA|md5=37259207F248908A7464B4E90704E41B|sha1=62B7D13CFF67040CC73575B86B36B26FC3DECCC3|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=CMR2005_JUL29REV_FRONT.jpg|type=File|date=2021-11-08|size=184422|crc32=10D0C0F4|md5=9DCB5F7EF174AB235F6A02D2424467E9|sha1=9CFF0412ABF3CE46283F3D93771C8FA1F7240155|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Special thanks to VeritasDL for cracking the password screen. And a huge thanks to Hamm Mann that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.ebay.co.uk/itm/Colin-McRae-Rally-2005-ULTRA-RARE-Review-Code-Prototype-Debug-PS2-/133822609530 The original eBay listing.] [https://archive.md/cw0fw (Archive)]{{Navbox prototype|Colin McRae Rally 2005}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Colin_McRae_Rally_2005_(Jul_29,_2004_prototype).7z&amp;diff=81004</id>
		<title>File:Colin McRae Rally 2005 (Jul 29, 2004 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Colin_McRae_Rally_2005_(Jul_29,_2004_prototype).7z&amp;diff=81004"/>
		<updated>2022-11-25T06:21:11Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2005_(Jul_29,_2004_prototype)&amp;diff=80713</id>
		<title>Colin McRae Rally 2005 (Jul 29, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2005_(Jul_29,_2004_prototype)&amp;diff=80713"/>
		<updated>2022-11-22T10:11:20Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Files&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2005 (Jul 29, 2004 prototype)&lt;br /&gt;
|titlescreen=CMR2005_JUL29_03.jpg&lt;br /&gt;
|builddate=Jul 29, 2004&lt;br /&gt;
|buildname=Review Code&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=September 8, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=ImgBurn&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2005&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|EU|Sep 24, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|final_builddate={{RegionDate|EU|Aug 2, 2004}}}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://www.mediafire.com/folder/qub1bnsuovgn9/CODEMASTERS&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2005 for the Sony PlayStation 2. Built a few days before the final release version.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*The game can normally only be accessed by entering a password, you were able to fetch from the Codemasters press website by entering the code presented in the password screen. The code would change with every new game boot, rending a previously entered correct password invalid. To bypass this, follow one of the instructions presented in the text file in the download link.&lt;br /&gt;
*The default ride height for the Audi Quattro used to be slightly higher.&lt;br /&gt;
*Codes for the &amp;quot;Bonus&amp;quot; cheats can be generated using this Python Script https://github.com/Nenkai/GameCheat-Unlockers/tree/main/CMR2005CheatGen&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR2005 JUL29 01.jpg|Password screen&lt;br /&gt;
File:CMR2005 JUL29 02.jpg|Loading&lt;br /&gt;
File:CMR2005 JUL29 03.jpg|Main menu&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR2005 JUL29REV FRONT.jpg|Disc front&lt;br /&gt;
File:CMR2005 JUL29REV BACK.jpg|Disc back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=CODEMASTERS.iso|type=File|date=2021-09-08|size=4284020736|crc32=81270F79|md5=3E51902521DF5297D223ECEB70C201B9|sha1=D2CAEF0070B7DF0EB0613D7F0F78545CB47877ED|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=CODEMASTERS.dvd|type=File|date=2021-09-08|size=11|crc32=97BAF9BE|md5=0817771B1BA63727D3C8C68A3F21258D|sha1=5C68560A9DED6DAAA8C4E81F61FB248E506BB739|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=CMR2005_JUL29REV_BACK.jpg|type=File|date=2021-11-08|size=169409|crc32=2FF57DDA|md5=37259207F248908A7464B4E90704E41B|sha1=62B7D13CFF67040CC73575B86B36B26FC3DECCC3|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=CMR2005_JUL29REV_FRONT.jpg|type=File|date=2021-11-08|size=184422|crc32=10D0C0F4|md5=9DCB5F7EF174AB235F6A02D2424467E9|sha1=9CFF0412ABF3CE46283F3D93771C8FA1F7240155|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Special thanks to VeritasDL for cracking the password screen. And a huge thanks to Hamm Mann that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[https://www.ebay.co.uk/itm/Colin-McRae-Rally-2005-ULTRA-RARE-Review-Code-Prototype-Debug-PS2-/133822609530 The original eBay listing.] [https://archive.md/cw0fw (Archive)]{{Navbox prototype|Colin McRae Rally 2005}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=80712</id>
		<title>Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=80712"/>
		<updated>2022-11-22T08:51:37Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)&lt;br /&gt;
|titlescreen=gs_20220614015443_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
|builddate=Jul 3, 2002 11:25:31&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=3li.Luc&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=April 24, 2022&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Aug 7, 2002 }} {{RegionDate|US|Aug 5, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Oct 25, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ps-2-need-for-speed-hot-pursuit-2-proto-a-1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Need_for_Speed:_Hot_Pursuit_2_(PlayStation_2)}}&lt;br /&gt;
* Compiled a month before the final builds.&lt;br /&gt;
* NTSC version.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (PCSX2) (as of July 13, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
gs_20220614015950_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020056_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020203_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020241_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020300_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020326_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020340_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020425_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.iso|type=File|date=2022-04-25 02:54:49|size=2746724352|crc32=AE3D82E5|md5=9E0866D5D38B6851B73E1A442CB10FA4|sha1=F72E3B9F081BBFFF73F6DBFF2EFBDAA1670AA301|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Synthaez for researching this prototype! And a huge thanks to 3li.Luc that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80288</id>
		<title>Colin McRae Rally 2.0 (May 2, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80288"/>
		<updated>2022-10-23T19:19:24Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Files info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2.0 (May 2, 2000 prototype)&lt;br /&gt;
|titlescreen=CMR MAY22000 1.png&lt;br /&gt;
|builddate=May 2, 2000&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=November 30, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2.0&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|May 10, 2000}} {{RegionDate|US|Oct 5, 2000}}&lt;br /&gt;
|release_date={{RegionDate|EU|Jul 7, 2000}} {{RegionDate|US|Dec 5, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Colin McRae Rally 2.0 (May 2, 2000 prototype).7z&lt;br /&gt;
|external=https://www.mediafire.com/folder/3nlw3udbqipkb/SLES&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2.0 for the Sony PlayStation (PAL version). Built eight days before the release version.&lt;br /&gt;
&lt;br /&gt;
The available dump in it&#039;s current state shows severe corruption in at least the second half, due to the poor condition the source disc is in.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Proto:Colin_McRae_Rally_2.0_(PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
*This build utilizes dongle protection. It has not been bypassed as of now.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR MAY22000 1.png|Legal screen&lt;br /&gt;
File:CMR MAY22000 2.png|Dongle check&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:RRally2disc.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Colin McRae Rally 2.0}}}}&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=SLES_02605.mdf|type=File|date=2021-11-30|size=650842416|crc32=98EC23FB|md5=798C38959ACFC338C4263C86E99C484C|sha1=3E99B1DF524EA2E25DCD8F5BEDCA406B3928E8E2|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=SLES_02605.mds|type=File|date=2021-11-30|size=340036|crc32=ED37DB5C|md5=62ADB8DBD58FFA3EA01818DB32C6520B|sha1=BA195F328A3102E124D8B10B695DBEEEBA441879|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=RRally2disc.jpeg|type=File|date=2021-12-07|size=4958347|crc32=18234306|md5=289C788BDC8DC76E15DAC04038A50856|sha1=724052C54B8D0A6273B61C294663C69555D0AE7F|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Hamm Mann that allowed for this release to happen and for researching this prototype!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80287</id>
		<title>Colin McRae Rally 2.0 (May 2, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80287"/>
		<updated>2022-10-23T18:15:35Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2.0 (May 2, 2000 prototype)&lt;br /&gt;
|titlescreen=CMR MAY22000 1.png&lt;br /&gt;
|builddate=May 2, 2000&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=November 30, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2.0&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|EU|May 10, 2000}} {{RegionDate|US|Oct 5, 2000}}&lt;br /&gt;
|release_date={{RegionDate|EU|Jul 7, 2000}} {{RegionDate|US|Dec 5, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Colin McRae Rally 2.0 (May 2, 2000 prototype).7z&lt;br /&gt;
|external=https://www.mediafire.com/folder/3nlw3udbqipkb/SLES&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2.0 for the Sony PlayStation (PAL version). Built eight days before the release version.&lt;br /&gt;
&lt;br /&gt;
The available dump in it&#039;s current state shows severe corruption in at least the second half, due to the poor condition the source disc is in.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Proto:Colin_McRae_Rally_2.0_(PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
*This build utilizes dongle protection. It has not been bypassed as of now.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR MAY22000 1.png|Legal screen&lt;br /&gt;
File:CMR MAY22000 2.png|Dongle check&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:RRally2disc.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Colin McRae Rally 2.0}}}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Hamm Mann that allowed for this release to happen and for researching this prototype!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Colin_McRae_Rally_2.0_(May_2,_2000_prototype).7z&amp;diff=80286</id>
		<title>File:Colin McRae Rally 2.0 (May 2, 2000 prototype).7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Colin_McRae_Rally_2.0_(May_2,_2000_prototype).7z&amp;diff=80286"/>
		<updated>2022-10-23T18:15:17Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80285</id>
		<title>Colin McRae Rally 2.0 (May 2, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80285"/>
		<updated>2022-10-23T17:17:01Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2.0 (May 2, 2000 prototype)&lt;br /&gt;
|titlescreen=CMR MAY22000 1.png&lt;br /&gt;
|builddate=May 2, 2000&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=November 30, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2.0&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|EU|Jul 7, 2000}} {{RegionDate|US|Dec 5, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|final_builddate={{RegionDate|EU|May 10, 2000}} {{RegionDate|US|Oct 5, 2000}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://www.mediafire.com/folder/3nlw3udbqipkb/SLES&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2.0 for the Sony PlayStation (PAL version). Built eight days before the release version.&lt;br /&gt;
&lt;br /&gt;
The available dump in it&#039;s current state shows severe corruption in at least the second half, due to the poor condition the source disc is in.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Proto:Colin_McRae_Rally_2.0_(PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
*This build utilizes dongle protection. It has not been bypassed as of now.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR MAY22000 1.png|Legal screen&lt;br /&gt;
File:CMR MAY22000 2.png|Dongle check&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:RRally2disc.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Colin McRae Rally 2.0}}}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Hamm Mann that allowed for this release to happen and for researching this prototype!&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80284</id>
		<title>Colin McRae Rally 2.0 (May 2, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80284"/>
		<updated>2022-10-23T17:02:32Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Acknowledgments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2.0 (May 2, 2000 prototype)&lt;br /&gt;
|titlescreen=CMR MAY22000 1.png&lt;br /&gt;
|builddate=May 2, 2000&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=November 30, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2.0&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|EU|Jul 7, 2000}} {{RegionDate|US|Dec 5, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|final_builddate={{RegionDate|EU|May 10, 2000}} {{RegionDate|US|Oct 5, 2000}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://www.mediafire.com/folder/3nlw3udbqipkb/SLES&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2.0 for the Sony PlayStation. Built eight days before the release version.&lt;br /&gt;
&lt;br /&gt;
The available dump in it&#039;s current state shows severe corruption in at least the second half, due to the poor condition the source disc is in.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Proto:Colin_McRae_Rally_2.0_(PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
*This build utilizes dongle protection. It has not been bypassed as of now.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR MAY22000 1.png|Legal screen&lt;br /&gt;
File:CMR MAY22000 2.png|Dongle check&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:RRally2disc.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Colin McRae Rally 2.0}}}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Hamm Mann that allowed for this release to happen and for researching this prototype!&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80283</id>
		<title>Colin McRae Rally 2.0 (May 2, 2000 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Colin_McRae_Rally_2.0_(May_2,_2000_prototype)&amp;diff=80283"/>
		<updated>2022-10-23T17:00:51Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Added TCRF Link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Colin McRae Rally 2.0 (May 2, 2000 prototype)&lt;br /&gt;
|titlescreen=CMR MAY22000 1.png&lt;br /&gt;
|builddate=May 2, 2000&lt;br /&gt;
|buildname=Review&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Hamm Mann&lt;br /&gt;
|releasedby=Hamm Mann&lt;br /&gt;
|filereleasedate=November 30, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_ownership=Hamm Mann&lt;br /&gt;
|game=Colin McRae Rally 2.0&lt;br /&gt;
|system=PlayStation&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|EU|Jul 7, 2000}} {{RegionDate|US|Dec 5, 2000}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|final_builddate={{RegionDate|EU|May 10, 2000}} {{RegionDate|US|Oct 5, 2000}}&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://www.mediafire.com/folder/3nlw3udbqipkb/SLES&lt;br /&gt;
}}&lt;br /&gt;
A review build of Colin McRae Rally 2.0 for the Sony PlayStation. Built eight days before the release version.&lt;br /&gt;
&lt;br /&gt;
The available dump in it&#039;s current state shows severe corruption in at least the second half, due to the poor condition the source disc is in.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Proto:Colin_McRae_Rally_2.0_(PlayStation)}}&lt;br /&gt;
&lt;br /&gt;
*This build utilizes dongle protection. It has not been bypassed as of now.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:CMR MAY22000 1.png|Legal screen&lt;br /&gt;
File:CMR MAY22000 2.png|Dongle check&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:RRally2disc.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Colin McRae Rally 2.0}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=80282</id>
		<title>Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=80282"/>
		<updated>2022-10-23T16:14:45Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Notes */ Fixed TCRF Link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)&lt;br /&gt;
|titlescreen=gs_20220614015443_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
|builddate=Jul 3, 2002 11:25:31&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=3li.Luc&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=April 24, 2022&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Aug 7, 2002 }} {{RegionDate|US|Aug 5, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Oct 25, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ps-2-need-for-speed-hot-pursuit-2-proto-a-1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Need_for_Speed:_Hot_Pursuit_2_(PlayStation_2)}}&lt;br /&gt;
* Compiled a month before the final builds.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (PCSX2) (as of July 13, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
gs_20220614015950_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020056_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020203_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020241_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020300_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020326_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020340_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020425_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.iso|type=File|date=2022-04-25 02:54:49|size=2746724352|crc32=AE3D82E5|md5=9E0866D5D38B6851B73E1A442CB10FA4|sha1=F72E3B9F081BBFFF73F6DBFF2EFBDAA1670AA301|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Synthaez for researching this prototype! And a huge thanks to 3li.Luc that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=SpyHunter_(May_15,_2001_prototype)&amp;diff=78140</id>
		<title>SpyHunter (May 15, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=SpyHunter_(May_15,_2001_prototype)&amp;diff=78140"/>
		<updated>2022-07-11T16:02:28Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Added menu screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=SpyHunter (May 15, 2001 prototype)&lt;br /&gt;
|titlescreen=spyhuntere32001_title.png&lt;br /&gt;
|builddate=May 15, 2001 19:40:04&lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Spy Hunter E3 2001&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=SpyHunter&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|JP|Mar 6, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Aug 5, 2001 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Apr 25, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Sep 24, 2001 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=SpyHunter (May 15, 2001 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/SpyHunterMay152001prototype&lt;br /&gt;
}}&lt;br /&gt;
A prototype of SpyHunter for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
*This is a demo that was built for E3 2001.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*Contains three dummy files instead of just one. &#039;&#039;&#039;JUNK.JNK&#039;&#039;&#039; and &#039;&#039;&#039;JUNK2.JNK&#039;&#039;&#039; are leftover files from January 16, 2001, while &#039;&#039;&#039;JUNK3.JNK&#039;&#039;&#039; is a leftover copy of &#039;&#039;MENU.PCK&#039;&#039; from February 13, 2001.&lt;br /&gt;
*The title screen and the level loading screen are different.&lt;br /&gt;
*The first, second, fourth and sixth levels are unlocked by default. All available levels have a timer set for nine minutes, while the same levels have different timers in the final.&lt;br /&gt;
*The &#039;&#039;&#039;Locked Keys&#039;&#039;&#039; level is named &#039;&#039;&#039;White Rabbit&#039;&#039;&#039; in this build.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menu differences&#039;&#039;&#039;:&lt;br /&gt;
*Menu titles at top right are using more dark color.&lt;br /&gt;
*Objectives counter also shows overall objectives count.&lt;br /&gt;
*The &amp;quot;Agent&amp;quot; and &amp;quot;Objectives&amp;quot; titles are colored yellow instead of blue.&lt;br /&gt;
*The profile menu is stylized differently: it lacks &amp;quot;back&amp;quot; icon, and shows another name of level.&lt;br /&gt;
*Another saving messagebox.&lt;br /&gt;
*Different &amp;quot;Nav&amp;quot; icon, despite other d-pad buttons also usable.&lt;br /&gt;
*Dossier menu shows a bit less objectives for later levels, and also some levels names were slightly changed.&lt;br /&gt;
*Controller options slightly differs.&lt;br /&gt;
*The cheats menu is stylized differently, and using another time limits.&lt;br /&gt;
*The Music player uses at top right &amp;quot;songs&amp;quot; title instead of &amp;quot;music player&amp;quot;.&lt;br /&gt;
*Music and movie players don&#039;t show &amp;quot;Nav&amp;quot; icon.&lt;br /&gt;
*The Movie player using another movie names.&lt;br /&gt;
*The menu that appears at the end of a level is designed differently.&lt;br /&gt;
*The menu that appears when level loading also looks different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*The player will not be able to save progress. Instead the game creates a dummy save slot that only works for the current gameplay session&lt;br /&gt;
*All accessible levels have differences.&lt;br /&gt;
*Weapon van/boat uses green markers instead of blue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cinematic differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INTRO.PSS&#039;&#039;&#039;, &#039;&#039;&#039;MBACK.IPU&#039;&#039;&#039;, &#039;&#039;&#039;SPY_KW2.PSS&#039;&#039;&#039;, and &#039;&#039;&#039;SPY_PA1.PSS&#039;&#039;&#039; are identical to the final versions.&lt;br /&gt;
*&#039;&#039;&#039;SPY_GE1.PSS&#039;&#039;&#039; is finalized, but was rendered with a higher bitrate.&lt;br /&gt;
*&#039;&#039;&#039;M_LOGO.PSS&#039;&#039;&#039; has a different variant of the Midway Home Entertainment logo.&lt;br /&gt;
*&#039;&#039;&#039;PEILOGO.PSS&#039;&#039;&#039; has finalized video, but the audio is missing.&lt;br /&gt;
*&#039;&#039;&#039;SPY_ENG.PSS&#039;&#039;&#039; has a small portion with unfinished animation.&lt;br /&gt;
*&#039;&#039;&#039;SPY_FR1.PSS&#039;&#039;&#039; has finalized audio, but the video portion is unfinished.&lt;br /&gt;
*&#039;&#039;&#039;SPY_FR2.PSS&#039;&#039;&#039; has only first few seconds of a partially finalized render, but the rest of it is an animatic that lacks audio.&lt;br /&gt;
*&#039;&#039;&#039;SPY_GE2.PSS&#039;&#039;&#039; shows the same scene as in the final build, but contains a faster car transformation animation and lacks the water splash effect. &lt;br /&gt;
**The transformation scene has the &amp;quot;white&amp;quot; version of the car, while the ending shows the &amp;quot;black&amp;quot; version of the car for some reason.&lt;br /&gt;
*&#039;&#039;&#039;SPY_KW1.PSS&#039;&#039;&#039; is mostly identical to the final version, but the car engine sound is quieter.&lt;br /&gt;
*&#039;&#039;&#039;SPY_ME2.PSS&#039;&#039;&#039; is mostly an animatic. The explosive has a different design and is shown at a different angle.&lt;br /&gt;
*&#039;&#039;&#039;SPY_VE1.PSS&#039;&#039;&#039; is missing water effects, uses the second variant of the car, and has a different camera angle at the end.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PA2.PSS&#039;&#039;&#039;, &#039;&#039;&#039;SPY_VE2.PSS&#039;&#039;&#039;, &#039;&#039;&#039;SPY_PG1.PSS&#039;&#039;&#039;, and &#039;&#039;&#039;SPY_PG2.PSS&#039;&#039;&#039; have issues with frame flickering.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PA2.PSS&#039;&#039;&#039; shows the car with opened weapons.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PG1.PSS&#039;&#039;&#039; uses a different car engine sound.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PG~1.ORI&#039;&#039;&#039; is an unfinished version of &#039;&#039;&#039;SPY_PG2.PSS&#039;&#039;&#039; from April 3, 2001.  The car rides on another side of road and the frames also flicker.&lt;br /&gt;
*The rest of the cinematics from the final build are missing, likely due to them not being added yet.&lt;br /&gt;
*Some cinematics in this build appear very noisy.&lt;br /&gt;
*Most movies listed in the Movie Player will not be able to be played. It appears that only the intro cinematics work.&lt;br /&gt;
*The game will crash if a cinematic is played more than once, likely due to a bug involving memory allocation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music Differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*Some music is absent from the soundtrack.&lt;br /&gt;
*&amp;quot;Spy Hunter Theme&amp;quot; in this build was renamed to &amp;quot;Spy Hunter Theme 2&amp;quot; in the final.&lt;br /&gt;
&lt;br /&gt;
Miscellaneous Notes:&lt;br /&gt;
&lt;br /&gt;
*Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
*Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Spyhuntere32001 title.png&lt;br /&gt;
File:SpyHunterProfileMenuE3.png&lt;br /&gt;
File:SpyHunterKeyboardE3.png&lt;br /&gt;
File:SpyHunterSaveConfirmationDialogE3.png&lt;br /&gt;
File:SpyHunterSavingMessageBoxE3.png&lt;br /&gt;
File:SpyHunterMainMenuE3.png&lt;br /&gt;
File:SpyHunterDossierE3.png&lt;br /&gt;
File:SpyHunterCheatsE3.png&lt;br /&gt;
File:SpyHunterMoviePlayerE3.png&lt;br /&gt;
File:SpyHunterMusicPlayerE3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Spy Hunter E3 2001.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.bin|type=File|date=2020-11-09 15:45:48|size=641261040|crc32=601324AB|md5=4666294ba4863b19b7c4bec7a2ffef12|sha1=c5513f6ecc4ff8d1486d02cc5dd3c8e985dfa64d|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.cue|type=File|date=2020-11-09 15:45:49|size=90|crc32=8051A82A|md5=145cddd5ead4716435ad30485256bca9|sha1=171eeb1264f2e4cbdc698ab9ba5f99a001deb279|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.jpeg|type=File|date=2021-03-14 11:43:49|size=919388|crc32=1963CF62|md5=2ce50d4631cfdeb7c493d014e8c8f5e2|sha1=1567dc316ff7ab95bea43fc120b021537c69eef5|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|SpyHunter}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterMusicPlayerE3.png&amp;diff=78139</id>
		<title>File:SpyHunterMusicPlayerE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterMusicPlayerE3.png&amp;diff=78139"/>
		<updated>2022-07-11T15:57:04Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: MusicPlayer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
MusicPlayer&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterMoviePlayerE3.png&amp;diff=78138</id>
		<title>File:SpyHunterMoviePlayerE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterMoviePlayerE3.png&amp;diff=78138"/>
		<updated>2022-07-11T15:56:40Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: MoviePlayer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
MoviePlayer&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterMainMenuE3.png&amp;diff=78137</id>
		<title>File:SpyHunterMainMenuE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterMainMenuE3.png&amp;diff=78137"/>
		<updated>2022-07-11T15:56:12Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Main Menu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Main Menu&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterKeyboardE3.png&amp;diff=78136</id>
		<title>File:SpyHunterKeyboardE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterKeyboardE3.png&amp;diff=78136"/>
		<updated>2022-07-11T15:55:20Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Keyboard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Keyboard&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterSavingMessageBoxE3.png&amp;diff=78135</id>
		<title>File:SpyHunterSavingMessageBoxE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterSavingMessageBoxE3.png&amp;diff=78135"/>
		<updated>2022-07-11T15:52:28Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Saving MessageBox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Saving MessageBox&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterSaveConfirmationDialogE3.png&amp;diff=78134</id>
		<title>File:SpyHunterSaveConfirmationDialogE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterSaveConfirmationDialogE3.png&amp;diff=78134"/>
		<updated>2022-07-11T15:52:01Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Save Confirmation Dialog&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Save Confirmation Dialog&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterProfileMenuE3.png&amp;diff=78133</id>
		<title>File:SpyHunterProfileMenuE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterProfileMenuE3.png&amp;diff=78133"/>
		<updated>2022-07-11T15:51:10Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
Profile Menu&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterProfileMenuE3.png&amp;diff=78132</id>
		<title>File:SpyHunterProfileMenuE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterProfileMenuE3.png&amp;diff=78132"/>
		<updated>2022-07-11T15:50:46Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Dossier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Dossier&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterDossierE3.png&amp;diff=78131</id>
		<title>File:SpyHunterDossierE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterDossierE3.png&amp;diff=78131"/>
		<updated>2022-07-11T15:50:17Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Dossier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Dossier&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:SpyHunterCheatsE3.png&amp;diff=78130</id>
		<title>File:SpyHunterCheatsE3.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:SpyHunterCheatsE3.png&amp;diff=78130"/>
		<updated>2022-07-11T15:49:46Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Cheats Menu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Cheats Menu&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=SpyHunter_(May_15,_2001_prototype)&amp;diff=78129</id>
		<title>SpyHunter (May 15, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=SpyHunter_(May_15,_2001_prototype)&amp;diff=78129"/>
		<updated>2022-07-11T15:42:36Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=SpyHunter (May 15, 2001 prototype)&lt;br /&gt;
|titlescreen=spyhuntere32001_title.png&lt;br /&gt;
|builddate=May 15, 2001 19:40:04 &lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Spy Hunter E3 2001&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=SpyHunter&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|JP|Mar 6, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Aug 5, 2001 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Apr 25, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Sep 24, 2001 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/SpyHunterMay152001prototype&lt;br /&gt;
|file=SpyHunter (May 15, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of SpyHunter for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*This is a demo that was built for E3 2001.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*Contains three dummy files instead of just one. &#039;&#039;&#039;JUNK.JNK&#039;&#039;&#039; and &#039;&#039;&#039;JUNK2.JNK&#039;&#039;&#039; are leftover files from January 16, 2001, while &#039;&#039;&#039;JUNK3.JNK&#039;&#039;&#039; is a leftover copy of &#039;&#039;MENU.PCK&#039;&#039; from February 13, 2001.&lt;br /&gt;
*The title screen and the level loading screen are different.&lt;br /&gt;
*The first, second, fourth and sixth levels are unlocked by default. All available levels have a timer set for nine minutes, while the same levels have different timers in the final.&lt;br /&gt;
*The &#039;&#039;&#039;Locked Keys&#039;&#039;&#039; level is named &#039;&#039;&#039;White Rabbit&#039;&#039;&#039; in this build.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menu differences&#039;&#039;&#039;:&lt;br /&gt;
*Menu titles at top right are using more dark color.&lt;br /&gt;
*Objectives counter also shows overall objectives count.&lt;br /&gt;
*The &amp;quot;Agent&amp;quot; and &amp;quot;Objectives&amp;quot; titles are colored yellow instead of blue.&lt;br /&gt;
*The profile menu is stylized differently: it lacks &amp;quot;back&amp;quot; icon, and shows another name of level.&lt;br /&gt;
*Another saving messagebox.&lt;br /&gt;
*Different &amp;quot;Nav&amp;quot; icon, despite other d-pad buttons also usable.&lt;br /&gt;
*Dossier menu shows a bit less objectives for later levels, and also some levels names were slightly changed.&lt;br /&gt;
*Controller options slightly differs.&lt;br /&gt;
*The cheats menu is stylized differently, and using another time limits.&lt;br /&gt;
*The Music player uses at top right &amp;quot;songs&amp;quot; title instead of &amp;quot;music player&amp;quot;.&lt;br /&gt;
*Music and movie players don&#039;t show &amp;quot;Nav&amp;quot; icon.&lt;br /&gt;
*The Movie player using another movie names.&lt;br /&gt;
*The menu that appears at the end of a level is designed differently.&lt;br /&gt;
*The menu that appears when level loading also looks different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*The player will not be able to save progress. Instead the game creates a dummy save slot that only works for the current gameplay session&lt;br /&gt;
*All accessible levels have differences.&lt;br /&gt;
*Weapon van/boat uses green markers instead of blue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cinematic differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INTRO.PSS&#039;&#039;&#039;, &#039;&#039;&#039;MBACK.IPU&#039;&#039;&#039;, &#039;&#039;&#039;SPY_KW2.PSS&#039;&#039;&#039;, and &#039;&#039;&#039;SPY_PA1.PSS&#039;&#039;&#039; are identical to the final versions.&lt;br /&gt;
*&#039;&#039;&#039;SPY_GE1.PSS&#039;&#039;&#039; is finalized, but was rendered with a higher bitrate.&lt;br /&gt;
*&#039;&#039;&#039;M_LOGO.PSS&#039;&#039;&#039; has a different variant of the Midway Home Entertainment logo.&lt;br /&gt;
*&#039;&#039;&#039;PEILOGO.PSS&#039;&#039;&#039; has finalized video, but the audio is missing.&lt;br /&gt;
*&#039;&#039;&#039;SPY_ENG.PSS&#039;&#039;&#039; has a small portion with unfinished animation.&lt;br /&gt;
*&#039;&#039;&#039;SPY_FR1.PSS&#039;&#039;&#039; has finalized audio, but the video portion is unfinished.&lt;br /&gt;
*&#039;&#039;&#039;SPY_FR2.PSS&#039;&#039;&#039; has only first few seconds of a partially finalized render, but the rest of it is an animatic that lacks audio.&lt;br /&gt;
*&#039;&#039;&#039;SPY_GE2.PSS&#039;&#039;&#039; shows the same scene as in the final build, but contains a faster car transformation animation and lacks the water splash effect. &lt;br /&gt;
**The transformation scene has the &amp;quot;white&amp;quot; version of the car, while the ending shows the &amp;quot;black&amp;quot; version of the car for some reason.&lt;br /&gt;
*&#039;&#039;&#039;SPY_KW1.PSS&#039;&#039;&#039; is mostly identical to the final version, but the car engine sound is quieter.&lt;br /&gt;
*&#039;&#039;&#039;SPY_ME2.PSS&#039;&#039;&#039; is mostly an animatic. The explosive has a different design and is shown at a different angle.&lt;br /&gt;
*&#039;&#039;&#039;SPY_VE1.PSS&#039;&#039;&#039; is missing water effects, uses the second variant of the car, and has a different camera angle at the end.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PA2.PSS&#039;&#039;&#039;, &#039;&#039;&#039;SPY_VE2.PSS&#039;&#039;&#039;, &#039;&#039;&#039;SPY_PG1.PSS&#039;&#039;&#039;, and &#039;&#039;&#039;SPY_PG2.PSS&#039;&#039;&#039; have issues with frame flickering.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PA2.PSS&#039;&#039;&#039; shows the car with opened weapons.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PG1.PSS&#039;&#039;&#039; uses a different car engine sound.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PG~1.ORI&#039;&#039;&#039; is an unfinished version of &#039;&#039;&#039;SPY_PG2.PSS&#039;&#039;&#039; from April 3, 2001.  The car rides on another side of road and the frames also flicker.&lt;br /&gt;
*The rest of the cinematics from the final build are missing, likely due to them not being added yet.&lt;br /&gt;
*Some cinematics in this build appear very noisy.&lt;br /&gt;
*Most movies listed in the Movie Player will not be able to be played. It appears that only the intro cinematics work.&lt;br /&gt;
*The game will crash if a cinematic is played more than once, likely due to a bug involving memory allocation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music Differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*Some music is absent from the soundtrack.&lt;br /&gt;
*&amp;quot;Spy Hunter Theme&amp;quot; in this build was renamed to &amp;quot;Spy Hunter Theme 2&amp;quot; in the final.&lt;br /&gt;
&lt;br /&gt;
Miscellaneous Notes:&lt;br /&gt;
&lt;br /&gt;
*Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
*Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Spyhuntere32001 title.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Spy Hunter E3 2001.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.bin|type=File|date=2020-11-09 15:45:48|size=641261040|crc32=601324AB|md5=4666294ba4863b19b7c4bec7a2ffef12|sha1=c5513f6ecc4ff8d1486d02cc5dd3c8e985dfa64d|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.cue|type=File|date=2020-11-09 15:45:49|size=90|crc32=8051A82A|md5=145cddd5ead4716435ad30485256bca9|sha1=171eeb1264f2e4cbdc698ab9ba5f99a001deb279|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.jpeg|type=File|date=2021-03-14 11:43:49|size=919388|crc32=1963CF62|md5=2ce50d4631cfdeb7c493d014e8c8f5e2|sha1=1567dc316ff7ab95bea43fc120b021537c69eef5|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|SpyHunter}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=SpyHunter_(May_15,_2001_prototype)&amp;diff=78128</id>
		<title>SpyHunter (May 15, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=SpyHunter_(May_15,_2001_prototype)&amp;diff=78128"/>
		<updated>2022-07-11T14:06:07Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=SpyHunter (May 15, 2001 prototype)&lt;br /&gt;
|titlescreen=spyhuntere32001_title.png&lt;br /&gt;
|builddate=May 15, 2001 19:40:04 &lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Spy Hunter E3 2001&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=SpyHunter&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|JP|Mar 6, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Aug 5, 2001 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Apr 25, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Sep 24, 2001 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/SpyHunterMay152001prototype&lt;br /&gt;
|file=SpyHunter (May 15, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of SpyHunter for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*This is a demo that was built for E3 2001.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*Contains three dummy files instead of just one. &#039;&#039;&#039;JUNK.JNK&#039;&#039;&#039; and &#039;&#039;&#039;JUNK2.JNK&#039;&#039;&#039; are leftover files from January 16, 2001, while &#039;&#039;&#039;JUNK3.JNK&#039;&#039;&#039; is a leftover copy of &#039;&#039;MENU.PCK&#039;&#039; from February 13, 2001.&lt;br /&gt;
*The title screen and the level loading screen are different.&lt;br /&gt;
*The first, second, fourth and sixth levels are unlocked by default. All available levels have a timer set for nine minutes, while the same levels have different timers in the final.&lt;br /&gt;
*The &#039;&#039;&#039;Locked Keys&#039;&#039;&#039; level is named &#039;&#039;&#039;White Rabbit&#039;&#039;&#039; in this build.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menu differences&#039;&#039;&#039;:&lt;br /&gt;
*Menu titles at top right are using more dark color.&lt;br /&gt;
*Objectives counter also shows overall objectives count.&lt;br /&gt;
*The &amp;quot;Agent&amp;quot; and &amp;quot;Objectives&amp;quot; titles are colored yellow instead of blue.&lt;br /&gt;
*The profile menu is stylized differently: it lacks &amp;quot;back&amp;quot; icon, and shows another name of level.&lt;br /&gt;
*Another saving messagebox.&lt;br /&gt;
*Different &amp;quot;Nav&amp;quot; icon, despite other d-pad buttons also usable.&lt;br /&gt;
*Dossier menu shows a bit less objectives for later levels, and also some levels names were slightly changed.&lt;br /&gt;
*Controller options slightly differs.&lt;br /&gt;
*The cheats menu is stylized differently, and using another time limits.&lt;br /&gt;
*The Music player uses at top right &amp;quot;songs&amp;quot; title instead of &amp;quot;music player&amp;quot;.&lt;br /&gt;
*Music and movie players don&#039;t show &amp;quot;Nav&amp;quot; icon.&lt;br /&gt;
*The Movie player using another movie names.&lt;br /&gt;
*The menu that appears at the end of a level is designed differently.&lt;br /&gt;
*The menu that appears when level loading also looks different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*The player will not be able to save progress. Instead the game creates a dummy save slot that only works for the current gameplay session&lt;br /&gt;
*All accessible levels have differences.&lt;br /&gt;
*Weapon van/boat uses green markers instead of blue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cinematic differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INTRO.PSS&#039;&#039;&#039;, &#039;&#039;&#039;MBACK.IPU&#039;&#039;&#039;, &#039;&#039;&#039;SPY_KW2.PSS&#039;&#039;&#039;, and &#039;&#039;&#039;SPY_PA1.PSS&#039;&#039;&#039; are identical to the final versions.&lt;br /&gt;
*&#039;&#039;&#039;SPY_GE1.PSS&#039;&#039;&#039; is finalized, but was rendered with a higher bitrate.&lt;br /&gt;
*&#039;&#039;&#039;M_LOGO.PSS&#039;&#039;&#039; has a different variant of the Midway Home Entertainment logo.&lt;br /&gt;
*&#039;&#039;&#039;PEILOGO.PSS&#039;&#039;&#039; has finalized video, but the audio is missing.&lt;br /&gt;
*&#039;&#039;&#039;SPY_ENG.PSS&#039;&#039;&#039; has a small portion with unfinished animation.&lt;br /&gt;
*&#039;&#039;&#039;SPY_FR1.PSS&#039;&#039;&#039; has finalized audio, but the video portion is unfinished.&lt;br /&gt;
*&#039;&#039;&#039;SPY_FR2.PSS&#039;&#039;&#039; has only first few seconds of a partially finalized render, but the rest of it is an animatic that lacks audio.&lt;br /&gt;
*&#039;&#039;&#039;SPY_GE2.PSS&#039;&#039;&#039; shows the same scene as in the final build, but contains a faster car transformation animation and lacks the water splash effect. &lt;br /&gt;
**The transformation scene has the &amp;quot;white&amp;quot; version of the car, while the ending shows the &amp;quot;black&amp;quot; version of the car for some reason.&lt;br /&gt;
*&#039;&#039;&#039;SPY_KW1.PSS&#039;&#039;&#039; is mostly identical to the final version, but the car engine sound is quieter.&lt;br /&gt;
*&#039;&#039;&#039;SPY_ME2.PSS&#039;&#039;&#039; is mostly an animatic. The explosive has a different design and is shown at a different angle.&lt;br /&gt;
*&#039;&#039;&#039;SPY_VE1.PSS&#039;&#039;&#039; is missing water effects, uses the second variant of the car, and has a different camera angle at the end.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PA2.PSS&#039;&#039;&#039;, &#039;&#039;&#039;SPY_VE2.PSS&#039;&#039;&#039;, &#039;&#039;&#039;SPY_PG1.PSS&#039;&#039;&#039;, and &#039;&#039;&#039;SPY_PG2.PSS&#039;&#039;&#039; have issues with frame flickering.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PA2.PSS&#039;&#039;&#039; shows the car with opened weapons.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PG1.PSS&#039;&#039;&#039; uses a different car engine sound.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PG~1.ORI&#039;&#039;&#039; is an unfinished version of &#039;&#039;&#039;SPY_PG2.PSS&#039;&#039;&#039; from April 3, 2001.  The car rides on another side of road and the frames also flicker.&lt;br /&gt;
*The rest of the cinematics from the final build are missing, likely due to them not being added yet.&lt;br /&gt;
*Some cinematics in this build appear very noisy.&lt;br /&gt;
*Most movies listed in the Movie Player will not be able to be played. It appears that only the intro cinematics work.&lt;br /&gt;
*The game will crash if a cinematic is played more than once, likely due to a bug involving memory allocation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music Differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*Some music is absent from the soundtrack.&lt;br /&gt;
*&amp;quot;Spy Hunter Theme&amp;quot; in this build was renamed to &amp;quot;Spy Hunter Theme 2&amp;quot; in the final.&lt;br /&gt;
&lt;br /&gt;
Miscellaneous Notes:&lt;br /&gt;
&lt;br /&gt;
*Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
*Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Spyhuntere32001 title.png|[[File:SpyHunterE3 - Profile menu.png|center|thumb|Profile menu]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Spy Hunter E3 2001.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.bin|type=File|date=2020-11-09 15:45:48|size=641261040|crc32=601324AB|md5=4666294ba4863b19b7c4bec7a2ffef12|sha1=c5513f6ecc4ff8d1486d02cc5dd3c8e985dfa64d|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.cue|type=File|date=2020-11-09 15:45:49|size=90|crc32=8051A82A|md5=145cddd5ead4716435ad30485256bca9|sha1=171eeb1264f2e4cbdc698ab9ba5f99a001deb279|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.jpeg|type=File|date=2021-03-14 11:43:49|size=919388|crc32=1963CF62|md5=2ce50d4631cfdeb7c493d014e8c8f5e2|sha1=1567dc316ff7ab95bea43fc120b021537c69eef5|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|SpyHunter}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=SpyHunter_(May_15,_2001_prototype)&amp;diff=78125</id>
		<title>SpyHunter (May 15, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=SpyHunter_(May_15,_2001_prototype)&amp;diff=78125"/>
		<updated>2022-07-10T10:11:20Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Japan final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=SpyHunter (May 15, 2001 prototype)&lt;br /&gt;
|titlescreen=spyhuntere32001_title.png&lt;br /&gt;
|builddate=May 15, 2001 19:40:04 &lt;br /&gt;
|buildname=E3&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Spy Hunter E3 2001&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=SpyHunter&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|JP|Mar 6, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Aug 5, 2001 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Apr 25, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Sep 24, 2001 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/SpyHunterMay152001prototype&lt;br /&gt;
|file=SpyHunter (May 15, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of SpyHunter for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*This is a demo that was built for E3 2001.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*Contains three dummy files instead of just one. &#039;&#039;&#039;JUNK.JNK&#039;&#039;&#039; and &#039;&#039;&#039;JUNK2.JNK&#039;&#039;&#039; are leftover files from January 16, 2001, while &#039;&#039;&#039;JUNK3.JNK&#039;&#039;&#039; is a leftover copy of &#039;&#039;MENU.PCK&#039;&#039; from February 13, 2001.&lt;br /&gt;
*The title screen and the level loading screen are different.&lt;br /&gt;
*The profile menu is stylized differently.&lt;br /&gt;
*The menu that appears at the end of a level is designed differently.&lt;br /&gt;
*The &amp;quot;Agent&amp;quot; and &amp;quot;Objectives&amp;quot; titles are colored yellow instead of blue.&lt;br /&gt;
*The first, second, fourth and sixth levels are unlocked by default. All available levels have a timer set for nine minutes, while the same levels have different timers in the final.&lt;br /&gt;
*The &#039;&#039;&#039;Locked Keys&#039;&#039;&#039; level is named &#039;&#039;&#039;White Rabbit&#039;&#039;&#039; in this build.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*The player will not be able to save progress. Instead the game creates a dummy save slot that only works for the current gameplay session.&lt;br /&gt;
*Weapon van/boat uses green markers instead of blue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cinematic differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;INTRO.PSS&#039;&#039;&#039;, &#039;&#039;&#039;MBACK.IPU&#039;&#039;&#039;, &#039;&#039;&#039;SPY_KW2.PSS&#039;&#039;&#039;, and &#039;&#039;&#039;SPY_PA1.PSS&#039;&#039;&#039; are identical to the final versions.&lt;br /&gt;
*&#039;&#039;&#039;SPY_GE1.PSS&#039;&#039;&#039; is finalized, but was rendered with a higher bitrate.&lt;br /&gt;
*&#039;&#039;&#039;M_LOGO.PSS&#039;&#039;&#039; has a different variant of the Midway Home Entertainment logo.&lt;br /&gt;
*&#039;&#039;&#039;PEILOGO.PSS&#039;&#039;&#039; has finalized video, but the audio is missing.&lt;br /&gt;
*&#039;&#039;&#039;SPY_ENG.PSS&#039;&#039;&#039; has a small portion with unfinished animation.&lt;br /&gt;
*&#039;&#039;&#039;SPY_FR1.PSS&#039;&#039;&#039; has finalized audio, but the video portion is unfinished.&lt;br /&gt;
*&#039;&#039;&#039;SPY_FR2.PSS&#039;&#039;&#039; has only first few seconds of a partially finalized render, but the rest of it is an animatic that lacks audio.&lt;br /&gt;
*&#039;&#039;&#039;SPY_GE2.PSS&#039;&#039;&#039; shows the same scene as in the final build, but contains a faster car transformation animation and lacks the water splash effect. &lt;br /&gt;
**The transformation scene has the &amp;quot;white&amp;quot; version of the car, while the ending shows the &amp;quot;black&amp;quot; version of the car for some reason.&lt;br /&gt;
*&#039;&#039;&#039;SPY_KW1.PSS&#039;&#039;&#039; is mostly identical to the final version, but the car engine sound is quieter.&lt;br /&gt;
*&#039;&#039;&#039;SPY_ME2.PSS&#039;&#039;&#039; is mostly an animatic. The explosive has a different design and is shown at a different angle.&lt;br /&gt;
*&#039;&#039;&#039;SPY_VE1.PSS&#039;&#039;&#039; is missing water effects, uses the second variant of the car, and has a different camera angle at the end.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PA2.PSS&#039;&#039;&#039;, &#039;&#039;&#039;SPY_VE2.PSS&#039;&#039;&#039;, &#039;&#039;&#039;SPY_PG1.PSS&#039;&#039;&#039;, and &#039;&#039;&#039;SPY_PG2.PSS&#039;&#039;&#039; have issues with frame flickering.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PA2.PSS&#039;&#039;&#039; shows the car with opened weapons.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PG1.PSS&#039;&#039;&#039; uses a different car engine sound.&lt;br /&gt;
*&#039;&#039;&#039;SPY_PG~1.ORI&#039;&#039;&#039; is an unfinished version of &#039;&#039;&#039;SPY_PG2.PSS&#039;&#039;&#039; from April 3, 2001.  The car rides on another side of road and the frames also flicker.&lt;br /&gt;
*The rest of the cinematics from the final build are missing, likely due to them not being added yet.&lt;br /&gt;
*Some cinematics in this build appear very noisy.&lt;br /&gt;
*Most movies listed in the Movie Player will not be able to be played. It appears that only the intro cinematics work.&lt;br /&gt;
*The game will crash if a cinematic is played more than once, likely due to a bug involving memory allocation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Music Differences&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*Some music is absent from the soundtrack.&lt;br /&gt;
*&amp;quot;Spy Hunter Theme&amp;quot; in this build was renamed to &amp;quot;Spy Hunter Theme 2&amp;quot; in the final.&lt;br /&gt;
&lt;br /&gt;
Miscellaneous Notes:&lt;br /&gt;
&lt;br /&gt;
*Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
*Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Spyhuntere32001 title.png|[[File:SpyHunterE3 - Profile menu.png|center|thumb|Profile menu]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Spy Hunter E3 2001.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.bin|type=File|date=2020-11-09 15:45:48|size=641261040|crc32=601324AB|md5=4666294ba4863b19b7c4bec7a2ffef12|sha1=c5513f6ecc4ff8d1486d02cc5dd3c8e985dfa64d|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.cue|type=File|date=2020-11-09 15:45:49|size=90|crc32=8051A82A|md5=145cddd5ead4716435ad30485256bca9|sha1=171eeb1264f2e4cbdc698ab9ba5f99a001deb279|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Spy Hunter E3 2001.jpeg|type=File|date=2021-03-14 11:43:49|size=919388|crc32=1963CF62|md5=2ce50d4631cfdeb7c493d014e8c8f5e2|sha1=1567dc316ff7ab95bea43fc120b021537c69eef5|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|SpyHunter}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=SpyHunter_(Jul_22,_2001_prototype)&amp;diff=78124</id>
		<title>SpyHunter (Jul 22, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=SpyHunter_(Jul_22,_2001_prototype)&amp;diff=78124"/>
		<updated>2022-07-10T09:32:54Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Japan final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=SpyHunter (Jul 22, 2001 prototype)&lt;br /&gt;
|titlescreen=spyhunterprevoct_title.png&lt;br /&gt;
|builddate=Jul 22, 2001 14:32:32 &lt;br /&gt;
|buildname=Prev Oct&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Spy Hunter Prev Oct&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=SpyHunter&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|JP|Mar 6, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Aug 5, 2001 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Apr 25, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Sep 24, 2001 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/SpyHunterJul222001prototype&lt;br /&gt;
|file=SpyHunter (Jul 22, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of SpyHunter for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*Build roughly a month before the final US build&lt;br /&gt;
*No visible changes from final build.&lt;br /&gt;
*Miscellaneous Notes:&lt;br /&gt;
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
**Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Cinematic differences==&lt;br /&gt;
&lt;br /&gt;
*SPY_DEMO.PSS looks like  final version, but footage in video has a lower sizes and strange white line at top, when this video from final build has slightly bigger sizes and doesn&#039;t contain white bar.&lt;br /&gt;
*SPY_CRE.PSS is the same to final version, but has some moving blue lines in background.&lt;br /&gt;
*Another cinematics are indentical to final.&lt;br /&gt;
&lt;br /&gt;
==Other differences==&lt;br /&gt;
&lt;br /&gt;
*Executable has some changes.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
File:Spyhunterprevoct title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:PS2 - Spy Hunter Prev Oct.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Spy Hunter Prev Oct.bin|type=File|date=2020-11-09 17:28:37|size=1954283520|crc32=07D29D5A|md5=f7dcaca4408009fed3c19e8b5fd73489|sha1=b4b5ec77e539957be0af3d8d9b007385b0693ad0|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Spy Hunter Prev Oct.cue|type=File|date=2020-11-09 17:28:38|size=91|crc32=51581220|md5=a9d52c38db951c0084ddea88aee74705|sha1=39ddd5ce24dad09e21d2ad3849a10fa22845672e|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Spy Hunter Prev Oct.jpeg|type=File|date=2021-03-14 11:43:49|size=849035|crc32=341E9808|md5=c6777fce32c953b7968f8d9b3a04115f|sha1=c066a8e8fafa91873b3c9785451df1b64207fb60|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
*[https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|SpyHunter}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=SpyHunter_(Jul_22,_2001_prototype)&amp;diff=78066</id>
		<title>SpyHunter (Jul 22, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=SpyHunter_(Jul_22,_2001_prototype)&amp;diff=78066"/>
		<updated>2022-07-09T21:58:24Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Cinematic differences&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=SpyHunter (Jul 22, 2001 prototype)&lt;br /&gt;
|titlescreen=spyhunterprevoct_title.png&lt;br /&gt;
|builddate=Jul 22, 2001 14:32:32 &lt;br /&gt;
|buildname=Prev Oct&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=March 20, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO)&lt;br /&gt;
|origin_labels=Spy Hunter Prev Oct&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=SpyHunter&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Aug 5, 2001 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Apr 25, 2002 }} {{RegionDate|EU|Sep 20, 2001 }} {{RegionDate|US|Sep 24, 2001 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/SpyHunterJul222001prototype&lt;br /&gt;
|file=SpyHunter (Jul 22, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of SpyHunter for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Build roughly a month before the final US build&lt;br /&gt;
* No visible changes from final build.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
==Cinematic differences==&lt;br /&gt;
* SPY_DEMO.PSS looks like  final version, but footage in video has a lower sizes and strange white line at top, when this video from final build has slightly bigger sizes and doesn&#039;t contain white bar.&lt;br /&gt;
* SPY_CRE.PSS is the same to final version, but has some moving blue lines in background.&lt;br /&gt;
* Another cinematics are indentical to final.&lt;br /&gt;
==Other differences==&lt;br /&gt;
* Executable has some changes.&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
spyhunterprevoct_title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
PS2 - Spy Hunter Prev Oct.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Spy Hunter Prev Oct.bin|type=File|date=2020-11-09 17:28:37|size=1954283520|crc32=07D29D5A|md5=f7dcaca4408009fed3c19e8b5fd73489|sha1=b4b5ec77e539957be0af3d8d9b007385b0693ad0|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Spy Hunter Prev Oct.cue|type=File|date=2020-11-09 17:28:38|size=91|crc32=51581220|md5=a9d52c38db951c0084ddea88aee74705|sha1=39ddd5ce24dad09e21d2ad3849a10fa22845672e|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Spy Hunter Prev Oct.jpeg|type=File|date=2021-03-14 11:43:49|size=849035|crc32=341E9808|md5=c6777fce32c953b7968f8d9b3a04115f|sha1=c066a8e8fafa91873b3c9785451df1b64207fb60|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]]&lt;br /&gt;
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|SpyHunter}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=77676</id>
		<title>Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=77676"/>
		<updated>2022-06-13T23:12:30Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)&lt;br /&gt;
|titlescreen=gs_20220614015443_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
|builddate=Jul 3, 2002 11:25:31&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=3li.Luc&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=April 24, 2022&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Aug 7, 2002 }} {{RegionDate|US|Aug 5, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Oct 25, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ps-2-need-for-speed-hot-pursuit-2-proto-a-1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Proto:Need_for_Speed:_Hot_Pursuit_2}}&lt;br /&gt;
* Compiled a month before the final builds.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (PCSX2) (as of July 13, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
gs_20220614015950_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020056_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020203_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020241_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020300_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020326_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020340_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
gs_20220614020425_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.iso|type=File|date=2022-04-25 02:54:49|size=2746724352|crc32=AE3D82E5|md5=9E0866D5D38B6851B73E1A442CB10FA4|sha1=F72E3B9F081BBFFF73F6DBFF2EFBDAA1670AA301|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Synthaez for researching this prototype! And a huge thanks to 3li.Luc that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020425_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77675</id>
		<title>File:Gs 20220614020425 Need for Speed - Hot Pursuit 2 SLUS-20362.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020425_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77675"/>
		<updated>2022-06-13T23:09:45Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020340_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77674</id>
		<title>File:Gs 20220614020340 Need for Speed - Hot Pursuit 2 SLUS-20362.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020340_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77674"/>
		<updated>2022-06-13T23:09:31Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020300_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77673</id>
		<title>File:Gs 20220614020300 Need for Speed - Hot Pursuit 2 SLUS-20362.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020300_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77673"/>
		<updated>2022-06-13T23:09:15Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020326_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77672</id>
		<title>File:Gs 20220614020326 Need for Speed - Hot Pursuit 2 SLUS-20362.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020326_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77672"/>
		<updated>2022-06-13T23:09:01Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020241_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77671</id>
		<title>File:Gs 20220614020241 Need for Speed - Hot Pursuit 2 SLUS-20362.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020241_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77671"/>
		<updated>2022-06-13T23:08:40Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020203_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77670</id>
		<title>File:Gs 20220614020203 Need for Speed - Hot Pursuit 2 SLUS-20362.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020203_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77670"/>
		<updated>2022-06-13T23:08:25Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020056_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77669</id>
		<title>File:Gs 20220614020056 Need for Speed - Hot Pursuit 2 SLUS-20362.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Gs_20220614020056_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77669"/>
		<updated>2022-06-13T23:08:10Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Gs_20220614015950_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77668</id>
		<title>File:Gs 20220614015950 Need for Speed - Hot Pursuit 2 SLUS-20362.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Gs_20220614015950_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77668"/>
		<updated>2022-06-13T23:07:46Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=77667</id>
		<title>Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=77667"/>
		<updated>2022-06-13T22:57:10Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)&lt;br /&gt;
|titlescreen=gs_20220614015443_Need for Speed - Hot Pursuit 2_SLUS-20362.png&lt;br /&gt;
|builddate=Jul 3, 2002 11:25:31&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=3li.Luc&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=April 24, 2022&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Aug 7, 2002 }} {{RegionDate|US|Aug 5, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Oct 25, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ps-2-need-for-speed-hot-pursuit-2-proto-a-1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Proto:Need_for_Speed:_Hot_Pursuit_2}}&lt;br /&gt;
* Compiled a month before the final builds.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (PCSX2) (as of July 13, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.iso|type=File|date=2022-04-25 02:54:49|size=2746724352|crc32=AE3D82E5|md5=9E0866D5D38B6851B73E1A442CB10FA4|sha1=F72E3B9F081BBFFF73F6DBFF2EFBDAA1670AA301|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Synthaez for researching this prototype! And a huge thanks to 3li.Luc that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Gs_20220614015443_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77666</id>
		<title>File:Gs 20220614015443 Need for Speed - Hot Pursuit 2 SLUS-20362.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Gs_20220614015443_Need_for_Speed_-_Hot_Pursuit_2_SLUS-20362.png&amp;diff=77666"/>
		<updated>2022-06-13T22:57:03Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Aug_16,_2002_prototype)&amp;diff=77665</id>
		<title>Need for Speed: Hot Pursuit 2 (Aug 16, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Aug_16,_2002_prototype)&amp;diff=77665"/>
		<updated>2022-06-13T22:47:18Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Notes */  Add TCRF link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Aug 16, 2002 prototype)&lt;br /&gt;
|titlescreen=Xbox - Need For Speed Hot Pursuit (3).png&lt;br /&gt;
|builddate=Aug 16, 2002 20:11:42 &lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=September 18, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=PLEXTOR DVDR PX-716UF 1.11 03/23/07 15:10 (PowerISO)&lt;br /&gt;
|origin_labels=Need For Speed Hot Pursuit&lt;br /&gt;
|origin_lot=Project Deluge&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Aug 23, 2002 }} {{RegionDate|US|Aug 23, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Oct 5, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/NeedforSpeedHotPursuit2Aug162002prototype&lt;br /&gt;
|file=Need for Speed - Hot Pursuit 2 (Aug 16, 2002 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Proto:Need_for_Speed:_Hot_Pursuit_2}}&lt;br /&gt;
* Compiled a week before the final builds.&lt;br /&gt;
* Review build.&lt;br /&gt;
* XBE information:&lt;br /&gt;
** Internal Name: NFS Hot Pursuit 2&lt;br /&gt;
** Maker ID and Product Number: EA-40&lt;br /&gt;
** Executable Name: default.xbe&lt;br /&gt;
** Executable checksum (MD5): 82757fbda04be42efc7500ce2b96ec41&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (Xemu) (as of September 12, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (1).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (2).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (3).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (4).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (5).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (6).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (7).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (8).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (9).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (10).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (11).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (12).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (13).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (14).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (15).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (16).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (17).png&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit (18).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Xbox - Need For Speed Hot Pursuit.jpeg|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=Xbox - Need For Speed Hot Pursuit.bin|type=File|date=2020-08-08 06:17:23|size=3919720448|crc32=1FDCE8DB|md5=e56ea290be952b263eadf19957ff2742|sha1=3ff5847331c352c301f2353f47e19ae476a0b801|comment=}}&lt;br /&gt;
{{filelistentry |i=2|icon=file|indent=0|filename=Xbox - Need For Speed Hot Pursuit.cue|type=File|date=2020-08-08 06:17:23|size=99|crc32=217D2CB1|md5=e4256cbca62324a20109c2dda3a7e0eb|sha1=762b50af7778202c15474e0ea50256c792493eab|comment=}}&lt;br /&gt;
{{filelistentry |i=3|icon=file|indent=0|filename=Xbox - Need For Speed Hot Pursuit.jpeg|type=File|date=2021-04-09 22:17:12|size=1665331|crc32=0D77C5B1|md5=acf48abd7d308f8d5b86c887bb52a5c3|sha1=7405ea5969cbb18e1500bfc1301bd67405404534|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=77664</id>
		<title>Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=77664"/>
		<updated>2022-06-13T22:46:20Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)&lt;br /&gt;
|builddate=Jul 3, 2002 11:25:31&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=3li.Luc&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=April 24, 2022&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Aug 7, 2002 }} {{RegionDate|US|Aug 5, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Oct 25, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ps-2-need-for-speed-hot-pursuit-2-proto-a-1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Proto:Need_for_Speed:_Hot_Pursuit_2}}&lt;br /&gt;
* Compiled a month before the final builds.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (PCSX2) (as of July 13, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.iso|type=File|date=2022-04-25 02:54:49|size=2746724352|crc32=AE3D82E5|md5=9E0866D5D38B6851B73E1A442CB10FA4|sha1=F72E3B9F081BBFFF73F6DBFF2EFBDAA1670AA301|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Synthaez for researching this prototype! And a huge thanks to 3li.Luc that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=77663</id>
		<title>Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Hot_Pursuit_2_(Jul_3,_2002_prototype)&amp;diff=77663"/>
		<updated>2022-06-13T20:48:26Z</updated>

		<summary type="html">&lt;p&gt;RiderSynth: Fixed link to prototype&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Need for Speed: Hot Pursuit 2 (Jul 3, 2002 prototype)&lt;br /&gt;
|builddate=Jul 3, 2002 11:25:31&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=3li.Luc&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=April 24, 2022&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56&lt;br /&gt;
|game=Need for Speed: Hot Pursuit 2&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|final_builddate={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Aug 7, 2002 }} {{RegionDate|US|Aug 5, 2002 }}&lt;br /&gt;
|release_date={{RegionDate|Jp|Unreleased }} {{RegionDate|EU|Oct 25, 2002}} {{RegionDate|US|Oct 2, 2002 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ps-2-need-for-speed-hot-pursuit-2-proto-a-1.56.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Need for Speed: Hot Pursuit 2 for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Compiled a month before the final builds.&lt;br /&gt;
* Miscellaneous Notes:&lt;br /&gt;
** Game is emulatable: Yes (PCSX2) (as of July 13, 2021).&lt;br /&gt;
** Game contains dongle protection: No.&lt;br /&gt;
&lt;br /&gt;
==Files==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{filelist|&lt;br /&gt;
{{filelistentry |i=1|icon=file|indent=0|filename=PS2-Need_For_Speed_Hot_Pursuit_2_PROTO_A1.56.iso|type=File|date=2022-04-25 02:54:49|size=2746724352|crc32=AE3D82E5|md5=9E0866D5D38B6851B73E1A442CB10FA4|sha1=F72E3B9F081BBFFF73F6DBFF2EFBDAA1670AA301|comment=}}&lt;br /&gt;
|date=yes}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Synthaez for researching this prototype! And a huge thanks to 3li.Luc that allowed for this release to happen!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Need for Speed: Hot Pursuit 2}}}}&lt;/div&gt;</summary>
		<author><name>RiderSynth</name></author>
	</entry>
</feed>