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	<id>https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=S73G</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=S73G"/>
	<link rel="alternate" type="text/html" href="https://hiddenpalace.org/Special:Contributions/S73G"/>
	<updated>2026-10-14T17:55:39Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Oct_22,_1999_prototype)&amp;diff=169132</id>
		<title>Halo: Combat Evolved (Oct 22, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Oct_22,_1999_prototype)&amp;diff=169132"/>
		<updated>2026-07-12T03:06:32Z</updated>

		<summary type="html">&lt;p&gt;S73G: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Halo-logo.png&lt;br /&gt;
|Page name=Halo: Combat Evolved (Oct 22, 1999 prototype)&lt;br /&gt;
|builddate=Oct 22 1999 00:03:26&lt;br /&gt;
|buildname=Speartest&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ske7ch, S73G&lt;br /&gt;
|releasedby=Ske7ch, S73G&lt;br /&gt;
|filedumpdate=July 11, 2026&lt;br /&gt;
|filereleasedate=December 26, 2024&lt;br /&gt;
|origin_labels=2024 Halo Digsite leak&lt;br /&gt;
|origin_files=Speartest&lt;br /&gt;
|game=Halo: Combat Evolved&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|Xbox NTSC|Oct 12, 2001}} {{RegionDate|PC JP|Sep 22, 2003}} {{RegionDate|PC IT|Sep 12, 2003}} {{RegionDate|PC FR|Sep 12, 2003}} {{RegionDate|PC EU|Sep 8, 2003}} {{RegionDate|PC US|Sep 8, 2003}}&lt;br /&gt;
|release_date={{RegionDate|Xbox US|Nov 15, 2001}} {{RegionDate|Xbox EU|Mar 14, 2002}} {{RegionDate|PC JP|Oct-Nov 2003}} {{RegionDate|PC IT|Oct 10, 2003}} {{RegionDate|PC FR|Oct 10, 2003}} {{RegionDate|PC US|Sep 30, 2003}} {{RegionDate|PC EU|Oct 10, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
The earliest available build of Halo, dated to October 22, 1999. This build is a ported playable demo based on the prior build showcased at Macworld 1999. &lt;br /&gt;
Requires the D3D9.dll file from an instance of &amp;quot;dgvoodoo&amp;quot; to operate on modern Windows operating systems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Speartest is a playable demo that differs from the build at Macworld. The Macwrold build was limited in its functionality, and was designed to be simply showcased in a commercialized format, as well aa having a handful of screenshots at the time created using in game functions to accomplish this.&lt;br /&gt;
&lt;br /&gt;
Speartest contains all of the files in the local folder, more can be viewed though. Running guerillabeta -&amp;gt; files -&amp;gt; split all. This will give you all of the files in the local folder, and a majority of the files can be examined through the same exe to give you a deeper understanding of their tags. &lt;br /&gt;
&lt;br /&gt;
The files themselves all contain headers for guerillabeta itself, but they are all rasterized using DirectX 9 Software on 32bit Win98 OS. This is why the file D3D9.dll is needed from dgvoodoo, as the dll wrapper is able to act as though it was rasterizing through DirectX 9. &lt;br /&gt;
&lt;br /&gt;
The original formats of the bitmaps were .tif (tiff) files, converted to bitmaps and visualized as mipmaps; models were made using 3D Studio Max 2.5 and were one of its formats, only to be converted to .x with Direct 3D. Though no file extensions exist that allow one to know this.&lt;br /&gt;
&lt;br /&gt;
More information will be added here and in the Cutting Room Floor page of this build of Halo by me (S73G/James) in the future.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Halo: Combat Evolved}}&lt;br /&gt;
{{Navbox prototype|Halo: Combat Evolved Anniversary}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Oct_22,_1999_prototype)&amp;diff=169130</id>
		<title>Halo: Combat Evolved (Oct 22, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Oct_22,_1999_prototype)&amp;diff=169130"/>
		<updated>2026-07-12T02:49:02Z</updated>

		<summary type="html">&lt;p&gt;S73G: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Halo-logo.png&lt;br /&gt;
|Page name=Halo: Combat Evolved (Oct 22, 1999 prototype)&lt;br /&gt;
|builddate=Oct 22 1999 00:03:26&lt;br /&gt;
|buildname=Speartest&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ske7ch, S73G&lt;br /&gt;
|releasedby=Ske7ch, S73G&lt;br /&gt;
|filedumpdate=July 11, 2026&lt;br /&gt;
|filereleasedate=December 26, 2024&lt;br /&gt;
|origin_labels=2024 Halo Digsite leak&lt;br /&gt;
|origin_files=Speartest&lt;br /&gt;
|game=Halo: Combat Evolved&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|Xbox NTSC|Oct 12, 2001}} {{RegionDate|PC JP|Sep 22, 2003}} {{RegionDate|PC IT|Sep 12, 2003}} {{RegionDate|PC FR|Sep 12, 2003}} {{RegionDate|PC EU|Sep 8, 2003}} {{RegionDate|PC US|Sep 8, 2003}}&lt;br /&gt;
|release_date={{RegionDate|Xbox US|Nov 15, 2001}} {{RegionDate|Xbox EU|Mar 14, 2002}} {{RegionDate|PC JP|Oct-Nov 2003}} {{RegionDate|PC IT|Oct 10, 2003}} {{RegionDate|PC FR|Oct 10, 2003}} {{RegionDate|PC US|Sep 30, 2003}} {{RegionDate|PC EU|Oct 10, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Halo Combat Evolved &#039;Speartest&#039; (Oct.22 1999).zip&lt;br /&gt;
}}&lt;br /&gt;
The earliest available build of Halo, dated to October 22, 1999. This build is a ported playable demo based on the prior build showcased at Macworld 1999. &lt;br /&gt;
Requires the D3D9.dll file from an instance of &amp;quot;dgvoodoo&amp;quot; to operate on modern Windows operating systems.&lt;br /&gt;
&lt;br /&gt;
(DISCLAIMER: Any files present that show a more recent date accessed were only viewed under a hex editor for a short period of time. No altercations have been made to any of the files since initially discovered)&lt;br /&gt;
==Notes==&lt;br /&gt;
Speartest is a playable demo that differs from the build at Macworld. The Macwrold build was limited in its functionality, and was designed to be simply showcased in a commercialized format, as well aa having a handful of screenshots at the time created using in game functions to accomplish this.&lt;br /&gt;
&lt;br /&gt;
Speartest contains all of the files in the local folder, more can be viewed though. Running guerillabeta -&amp;gt; files -&amp;gt; split all. This will give you all of the files in the local folder, and a majority of the files can be examined through the same exe to give you a deeper understanding of their tags. &lt;br /&gt;
&lt;br /&gt;
The files themselves all contain headers for guerillabeta itself, but they are all rasterized using DirectX 9 Software on 32bit Win98 OS. This is why the file D3D9.dll is needed from dgvoodoo, as the dll wrapper is able to act as though it was rasterizing through DirectX 9. &lt;br /&gt;
&lt;br /&gt;
The original formats of the bitmaps were .tif (tiff) files, converted to bitmaps and visualized as mipmaps; models were made using 3D Studio Max 2.5 and were one of its formats, only to be converted to .x with Direct 3D. Though no file extensions exist that allow one to know this.&lt;br /&gt;
&lt;br /&gt;
More information will be added here and in the Cutting Room Floor page of this build of Halo by me (S73G/James) in the future.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Halo: Combat Evolved}}&lt;br /&gt;
{{Navbox prototype|Halo: Combat Evolved Anniversary}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Oct_22,_1999_prototype)&amp;diff=169129</id>
		<title>Halo: Combat Evolved (Oct 22, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Oct_22,_1999_prototype)&amp;diff=169129"/>
		<updated>2026-07-12T02:46:41Z</updated>

		<summary type="html">&lt;p&gt;S73G: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Halo: Combat Evolved (Oct 22, 1999 prototype)&lt;br /&gt;
|builddate=Oct 22 1999 00:03:26&lt;br /&gt;
|buildname=Speartest&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ske7ch, S73G&lt;br /&gt;
|releasedby=Ske7ch, S73G&lt;br /&gt;
|filedumpdate=July 11, 2026&lt;br /&gt;
|filereleasedate=December 26, 2024&lt;br /&gt;
|origin_labels=2024 Halo Digsite leak&lt;br /&gt;
|origin_files=Speartest&lt;br /&gt;
|game=Halo: Combat Evolved&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|Xbox NTSC|Oct 12, 2001}} {{RegionDate|PC JP|Sep 22, 2003}} {{RegionDate|PC IT|Sep 12, 2003}} {{RegionDate|PC FR|Sep 12, 2003}} {{RegionDate|PC EU|Sep 8, 2003}} {{RegionDate|PC US|Sep 8, 2003}}&lt;br /&gt;
|release_date={{RegionDate|Xbox US|Nov 15, 2001}} {{RegionDate|Xbox EU|Mar 14, 2002}} {{RegionDate|PC JP|Oct-Nov 2003}} {{RegionDate|PC IT|Oct 10, 2003}} {{RegionDate|PC FR|Oct 10, 2003}} {{RegionDate|PC US|Sep 30, 2003}} {{RegionDate|PC EU|Oct 10, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Halo Combat Evolved &#039;Speartest&#039; (Oct.22 1999).zip&lt;br /&gt;
}}&lt;br /&gt;
The earliest available build of Halo, dated to October 22, 1999. This build is a ported playable demo based on the prior build showcased at Macworld 1999. &lt;br /&gt;
Requires the D3D9.dll file from an instance of &amp;quot;dgvoodoo&amp;quot; to operate on modern Windows operating systems.&lt;br /&gt;
&lt;br /&gt;
(DISCLAIMER: Any files present that show a more recent date accessed were only viewed under a hex editor for a short period of time. No altercations have been made to any of the files since initially discovered)&lt;br /&gt;
==Notes==&lt;br /&gt;
Speartest is a playable demo that differs from the build at Macworld. The Macwrold build was limited in its functionality, and was designed to be simply showcased in a commercialized format, as well aa having a handful of screenshots at the time created using in game functions to accomplish this.&lt;br /&gt;
&lt;br /&gt;
Speartest contains all of the files in the local folder, more can be viewed though. Running guerillabeta -&amp;gt; files -&amp;gt; split all. This will give you all of the files in the local folder, and a majority of the files can be examined through the same exe to give you a deeper understanding of their tags. &lt;br /&gt;
&lt;br /&gt;
The files themselves all contain headers for guerillabeta itself, but they are all rasterized using DirectX 9 Software on 32bit Win98 OS. This is why the file D3D9.dll is needed from dgvoodoo, as the dll wrapper is able to act as though it was rasterizing through DirectX 9. &lt;br /&gt;
&lt;br /&gt;
The original formats of the bitmaps were .tif (tiff) files, converted to bitmaps and visualized as mipmaps; models were made using 3D Studio Max 2.5 and were one of its formats, only to be converted to .x with Direct 3D. Though no file extensions exist that allow one to know this.&lt;br /&gt;
&lt;br /&gt;
More information will be added here and in the Cutting Room Floor page of this build of Halo by me (S73G/James) in the future.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Halo: Combat Evolved}}&lt;br /&gt;
{{Navbox prototype|Halo: Combat Evolved Anniversary}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Halo_Combat_Evolved_%27Speartest%27_(Oct.22_1999).zip&amp;diff=169128</id>
		<title>File:Halo Combat Evolved &#039;Speartest&#039; (Oct.22 1999).zip</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Halo_Combat_Evolved_%27Speartest%27_(Oct.22_1999).zip&amp;diff=169128"/>
		<updated>2026-07-12T02:46:04Z</updated>

		<summary type="html">&lt;p&gt;S73G: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Oct_22,_1999_prototype)&amp;diff=169127</id>
		<title>Halo: Combat Evolved (Oct 22, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Oct_22,_1999_prototype)&amp;diff=169127"/>
		<updated>2026-07-12T02:42:25Z</updated>

		<summary type="html">&lt;p&gt;S73G: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Halo: Combat Evolved (Oct 22, 1999 prototype)&lt;br /&gt;
|builddate=Oct 22 1999 00:03:26&lt;br /&gt;
|buildname=Speartest&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Ske7ch, S73G&lt;br /&gt;
|releasedby=Ske7ch, S73G&lt;br /&gt;
|filedumpdate=July 11, 2026&lt;br /&gt;
|filereleasedate=December 26, 2024&lt;br /&gt;
|origin_labels=2024 Halo Digsite leak&lt;br /&gt;
|origin_files=Speartest&lt;br /&gt;
|game=Halo: Combat Evolved&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|Xbox NTSC|Oct 12, 2001}} {{RegionDate|PC JP|Sep 22, 2003}} {{RegionDate|PC IT|Sep 12, 2003}} {{RegionDate|PC FR|Sep 12, 2003}} {{RegionDate|PC EU|Sep 8, 2003}} {{RegionDate|PC US|Sep 8, 2003}}&lt;br /&gt;
|release_date={{RegionDate|Xbox US|Nov 15, 2001}} {{RegionDate|Xbox EU|Mar 14, 2002}} {{RegionDate|PC JP|Oct-Nov 2003}} {{RegionDate|PC IT|Oct 10, 2003}} {{RegionDate|PC FR|Oct 10, 2003}} {{RegionDate|PC US|Sep 30, 2003}} {{RegionDate|PC EU|Oct 10, 2003}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
The earliest available build of Halo, dated to October 22, 1999. This build is a ported playable demo based on the prior build showcased at Macworld 1999. &lt;br /&gt;
Requires the D3D9.dll file from an instance of &amp;quot;dgvoodoo&amp;quot; to operate on modern Windows operating systems.&lt;br /&gt;
&lt;br /&gt;
(DISCLAIMER: Any files present that show a more recent date accessed were only viewed under a hex editor for a short period of time. No altercations have been made to any of the files since initially discovered)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Speartest is a playable demo that differs from the build at Macworld. The Macwrold build was limited in its functionality, and was designed to be simply showcased in a commercialized format, as well aa having a handful of screenshots at the time created using in game functions to accomplish this.&lt;br /&gt;
Speartest contains all of the files in the local folder, more can be viewed though. Running guerillabeta -&amp;gt; files -&amp;gt; split all. This will give you all of the files in the local folder, and a majority of the files can be examined through the same exe to give you a deeper understanding of their tags. &lt;br /&gt;
The files themselves all contain headers for guerillabeta itself, but they are all rasterized using DirectX 9 Software on 32bit Win98 OS. This is why the file D3D9.dll is needed from dgvoodoo, as the dll wrapper is able to act as though it was rasterizing through DirectX 9. &lt;br /&gt;
The original formats of the bitmaps were .tif (tiff) files, converted to bitmaps and visualized as mipmaps; models were made using 3D Studio Max 2.5 and were one of its formats, only to be converted to .x with Direct 3D. Though no file extensions exist that allow one to know this.&lt;br /&gt;
More information will be added here and in the Cutting Room Floor page of this build of Halo by me (S73G/James) in the future.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Halo: Combat Evolved}}&lt;br /&gt;
{{Navbox prototype|Halo: Combat Evolved Anniversary}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Halo_Combat_Evolved_%27Speartest%27_Build_(Oct.22_1999).zip&amp;diff=169126</id>
		<title>File:Halo Combat Evolved &#039;Speartest&#039; Build (Oct.22 1999).zip</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Halo_Combat_Evolved_%27Speartest%27_Build_(Oct.22_1999).zip&amp;diff=169126"/>
		<updated>2026-07-12T02:20:47Z</updated>

		<summary type="html">&lt;p&gt;S73G: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Halo_%27Speartest%27_Build_(Oct.22_1999).zip&amp;diff=169125</id>
		<title>File:Halo &#039;Speartest&#039; Build (Oct.22 1999).zip</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Halo_%27Speartest%27_Build_(Oct.22_1999).zip&amp;diff=169125"/>
		<updated>2026-07-12T02:20:04Z</updated>

		<summary type="html">&lt;p&gt;S73G: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Halo_%27Speartest%27_Build_(Oct.12_1999).zip&amp;diff=169124</id>
		<title>File:Halo &#039;Speartest&#039; Build (Oct.12 1999).zip</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Halo_%27Speartest%27_Build_(Oct.12_1999).zip&amp;diff=169124"/>
		<updated>2026-07-12T02:17:47Z</updated>

		<summary type="html">&lt;p&gt;S73G: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Halo-logo.png&amp;diff=169123</id>
		<title>File:Halo-logo.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Halo-logo.png&amp;diff=169123"/>
		<updated>2026-07-12T02:15:02Z</updated>

		<summary type="html">&lt;p&gt;S73G: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=User:S73G&amp;diff=169122</id>
		<title>User:S73G</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=User:S73G&amp;diff=169122"/>
		<updated>2026-07-12T01:21:55Z</updated>

		<summary type="html">&lt;p&gt;S73G: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>S73G</name></author>
	</entry>
</feed>