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	<id>https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=STR8Homez</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=STR8Homez"/>
	<link rel="alternate" type="text/html" href="https://hiddenpalace.org/Special:Contributions/STR8Homez"/>
	<updated>2026-10-03T08:15:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Call_of_Duty_Black_Ops_II_(Nov_5,_2012_DLC_Nuketown_Zombies_prototype).zip&amp;diff=172863</id>
		<title>File:Call of Duty Black Ops II (Nov 5, 2012 DLC Nuketown Zombies prototype).zip</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Call_of_Duty_Black_Ops_II_(Nov_5,_2012_DLC_Nuketown_Zombies_prototype).zip&amp;diff=172863"/>
		<updated>2026-08-16T08:59:22Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Delete notice on the download&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete|This is the same as the Nuketown Zombies DLC on Steam.}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_II_(Nov_5,_2012_DLC_Nuketown_Zombies_prototype)&amp;diff=172862</id>
		<title>Call of Duty: Black Ops II (Nov 5, 2012 DLC Nuketown Zombies prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_II_(Nov_5,_2012_DLC_Nuketown_Zombies_prototype)&amp;diff=172862"/>
		<updated>2026-08-16T08:58:45Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Figured out that this is the same as retail.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete|This is the same as the Nuketown Zombies DLC on Steam.}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Apr_13,_2015_debug_build)&amp;diff=172549</id>
		<title>LittleBigPlanet 3 (Apr 13, 2015 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Apr_13,_2015_debug_build)&amp;diff=172549"/>
		<updated>2026-08-12T21:35:50Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet3 title.png&lt;br /&gt;
|Page name=LittleBigPlanet 3 (Apr 13, 2015 prototype)&lt;br /&gt;
|builddate=Apr 13, 2015&lt;br /&gt;
|buildname=r667975&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=March 29, 2019&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (Apr 13, 2015 debug build).rar&lt;br /&gt;
|external=https://archive.org/download/LittleBigPlanet3Apr132015NPEA00515/LittleBigPlanet%203%20%28Apr%2013%2C%202015%20NPEA00515%29.rar&lt;br /&gt;
}}{{Download|file=LBP3 Apr 13, 2015 RPCS3 Patch|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A post-release debug build of LittleBigPlanet 3 for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPEA00515 (EU Region).&lt;br /&gt;
*Dated 6 months after the final build.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
**This debug menu includes an exclusive favourites feature that lets you select any debug option as a favourite.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Contains early versions of the Journey Home and Back to the Future DLC level kits, predating them by over 2 months and over 6 months, respectively.&lt;br /&gt;
*Development/cut assets for the game, including those that were stripped from the retail release, can be found in this build.&lt;br /&gt;
*Level link tweak menus instantly crash the game.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
===Boot Notes===&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet_3_(PlayStation_3)/Revision_667975}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Jun_23,_2014_prototype)&amp;diff=172548</id>
		<title>LittleBigPlanet 3 (Jun 23, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Jun_23,_2014_prototype)&amp;diff=172548"/>
		<updated>2026-08-12T21:35:15Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP3-Jun-23-2014-Pod.png&lt;br /&gt;
|Page name=LittleBigPlanet 3 (Jun 23, 2014 prototype)&lt;br /&gt;
|builddate=Jun 23 2014&lt;br /&gt;
|buildname=r598404&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=mementomori&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=PlayStation 3 Test Kit HDD&lt;br /&gt;
|origin_dumpmethod=HDDRawCopy + RStudio&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (Jun 23, 2014 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/LBP3_r598404&lt;br /&gt;
}}{{Download|file=LBP3 Jun 23, 2014 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPEA00516 (EU Region).&lt;br /&gt;
*Dated almost 4 months before the final build.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Also known as &amp;quot;Pre-Beta 3&amp;quot; in the community.&lt;br /&gt;
*By default, the game has Press Demo Mode enabled, therefore not allowing you to open your Popit. The mode needs to be disabled from the debug menu.&lt;br /&gt;
*Original filename: LittleBigPlanet 3 (Jun 23, 2014 EP9000-NPEA00516_00-GLITTLEBIG000001).pkg&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
===Boot Notes===&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(May_1,_2014_prototype)&amp;diff=172547</id>
		<title>LittleBigPlanet 3 (May 1, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(May_1,_2014_prototype)&amp;diff=172547"/>
		<updated>2026-08-12T21:34:42Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet3 title.png&lt;br /&gt;
|Page name=LittleBigPlanet 3 (May 1, 2014 prototype)&lt;br /&gt;
|builddate=May 1 2014&lt;br /&gt;
|buildname=r579459&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=March 29, 2019&lt;br /&gt;
|origin_type=PlayStation 3 Test Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (May 1, 2014 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/LittleBigPlanet3May012014BCES01663&lt;br /&gt;
}}{{Download|file=LBP3 May 1, 2014 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES01663 (EU Region).&lt;br /&gt;
*Dated over 5 months before the final build.&lt;br /&gt;
*Also known as the &amp;quot;Pre-Beta 2&amp;quot; in the community.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
===Boot Notes===&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet_3_(PlayStation_3)/Revision_579459}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Mar_31,_2014_prototype)&amp;diff=172546</id>
		<title>LittleBigPlanet 3 (Mar 31, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Mar_31,_2014_prototype)&amp;diff=172546"/>
		<updated>2026-08-12T21:34:24Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet3 title.png&lt;br /&gt;
|Page name=Please rename me (1678668611)&lt;br /&gt;
|builddate=Mar 31 2014 18:40:17&lt;br /&gt;
|buildname=LBP3_r570012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|filereleasedate=January 26, 2019&lt;br /&gt;
|origin_type=PlayStation 3 Test Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (Mar 31, 2014 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/LBP3_r570012&lt;br /&gt;
}}{{Download|file=LBP3 Mar 31, 2014 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the Sony PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES01663 (EU Region).&lt;br /&gt;
*Dated over 7 months before the final build.&lt;br /&gt;
*Also known as the &amp;quot;Pre-Beta 1&amp;quot; by the community, due to the fact it is one of three prototypes to have surfaced publicly, which is dated after the [[LittleBigPlanet 3 (Sep 7, 2013 prototype)]], but before the [[LittleBigPlanet 3 (Aug 6, 2014 prototype)]].&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Different introduction and many levels at an unfinished state in the story mode.&lt;br /&gt;
*When you spawn in the pod in this prototype, Sackboy will automatically use the Pod Computer.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
===Boot Notes===&lt;br /&gt;
&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet 3 (PlayStation 3)/LBP3_r570012}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Nov_18,_2013_prototype)&amp;diff=172545</id>
		<title>LittleBigPlanet 3 (Nov 18, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Nov_18,_2013_prototype)&amp;diff=172545"/>
		<updated>2026-08-12T21:33:56Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP3 2013-11-18 Screenshot Pod.png&lt;br /&gt;
|Page name=LittleBigPlanet 3 (Nov 18, 2013 prototype)&lt;br /&gt;
|builddate=Nov 18, 2013 05:04:43&lt;br /&gt;
|buildname=LBP3_r534715&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Damien&lt;br /&gt;
|releasedby=Imagisphere, ObscureGamers&lt;br /&gt;
|filedumpdate=February 5, 2025&lt;br /&gt;
|filereleasedate=February 7, 2025&lt;br /&gt;
|origin_type=PlayStation 3 Dev Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (Nov 18, 2013 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/EP9000-BCES01663_00-NOV-18-2013-050443}}&lt;br /&gt;
{{Download|external=https://archive.org/details/lbp-3-alpha-november-rpcs3-patch&lt;br /&gt;
|title=RPCS3 Patches By Maguarkwo}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES01663 (EU Region).&lt;br /&gt;
*Dated about 11 months before the final build, and exactly one year before the game&#039;s North American release.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*The game features more developed versions of the levels seen in the [[LittleBigPlanet 3 (Sep 7, 2013 prototype)|September 7, 2013 prototype]], with the addition of character-specific prototype levels and an early iteration of Bunkum Lagoon.&lt;br /&gt;
*A handful of levels that would go on to appear in the final game (namely Needlepoint Peaks, Crumbling Crypts, Go Loco, and Masque Maker&#039;s Tower) are present with varying degrees of polish.&lt;br /&gt;
*An early version of Swoop with different flight mechanics is present, replacing the long-necked avian character from the previous build.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*The game is prone to running out of memory and crashing in certain situations. It occurs more often on PS3 than RPCS3 due to the limited the RAM on PS3.&lt;br /&gt;
**In RPCS3&#039;s config, there is an option in the Advanced Tab called &amp;quot;Debug Console Mode&amp;quot; that increases usable memory.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
*Game is emulatable (In RPCS3): Yes (as of February 8, 2025) with patches.&lt;br /&gt;
&lt;br /&gt;
=== Boot Notes ===&lt;br /&gt;
&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== RPCS3 Boot Notes ===&lt;br /&gt;
&lt;br /&gt;
*In order to run the build with these patches on RPCS3, you will need to delete &#039;&#039;&#039;data.edat&#039;&#039;&#039; from &#039;&#039;&#039;USRDIR&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{tcrf link|Proto:LittleBigPlanet 3 (PlayStation 3)/LBP3_r534715}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Damien from Obscure Gamers for purchasing the kits and preserving their contents. A huge thanks to everyone who donated to the fundraiser that made this release possible.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Sep_7,_2013_prototype)&amp;diff=172544</id>
		<title>LittleBigPlanet 3 (Sep 7, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Sep_7,_2013_prototype)&amp;diff=172544"/>
		<updated>2026-08-12T21:33:12Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP3 2013-09-07 Screenshot Pod.png&lt;br /&gt;
|builddate=Sep 7, 2013&lt;br /&gt;
|buildname=LBP3_r513946&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=hellfire&lt;br /&gt;
|filereleasedate=February 2018&lt;br /&gt;
|origin_type=Development Kit&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (Sep 7, 2013 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/LittleBigPlanet3AlphaLBP3R513946}}&lt;br /&gt;
{{Download|file=LBP3 Sep 7, 2013 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES01663 (EU Region).&lt;br /&gt;
*Dated a year and over a month before the final build. &lt;br /&gt;
*Contains a drastically different iteration of the story, alongside with it many assets that would end up scrapped or unused by the final build.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Development assets for LittleBigPlanet 1 and 2 unique to this build can be found in the files.&lt;br /&gt;
*Every option in the pod&#039;s main menu except for Adventure button isn&#039;t selectable and therefore, the game has to be manually patched to remove the restriction.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
=== Boot Notes ===&lt;br /&gt;
*If you are unable to boot into this build on RPCS3, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet 3 (PlayStation 3)/LBP3 r513946}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Aug_6,_2014_debug_build)&amp;diff=172543</id>
		<title>LittleBigPlanet 2 (Aug 6, 2014 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Aug_6,_2014_debug_build)&amp;diff=172543"/>
		<updated>2026-08-12T21:31:44Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet 2 August 6 2014 Pod.png&lt;br /&gt;
|Page name=LittleBigPlanet 2 (August 6th, 2014 debug build)&lt;br /&gt;
|builddate=Aug 6 2014 15:49:56&lt;br /&gt;
|buildname=2014.08.06.002&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Damien&lt;br /&gt;
|releasedby=Imagisphere&lt;br /&gt;
|filedumpdate=October 16, 2025&lt;br /&gt;
|filereleasedate=October 16, 2025&lt;br /&gt;
|origin_type=PlayStation 3 Dev Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 2 (Aug 6th, 2014 debug build).7z}}&lt;br /&gt;
{{Download|file=LBP2_August_6th,2014_RPCS3_Patch.7z|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 2&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPEA00324 (EU Region).&lt;br /&gt;
*Dated 6 days after the final update.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*Audio stutters for a few seconds every once in a while. &lt;br /&gt;
**During that period of time, text characters may also have a delay when trying to load in while audio is stuttering.&lt;br /&gt;
*Online functionality works flawlessly with people running the retail game.&lt;br /&gt;
**Some debug functions may cause diverges due to issues synchronizing them to everyone else in the lobby.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*This build does not have the LittleBigPlanet 2 Cross Controller installation package.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Damien from Protopia for dumping the kit and preserving the contents. Thanks to the contributors to the fundraiser that made this release possible.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Oct_1,_2013_debug_build)&amp;diff=172542</id>
		<title>LittleBigPlanet 2 (Oct 1, 2013 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Oct_1,_2013_debug_build)&amp;diff=172542"/>
		<updated>2026-08-12T21:31:18Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet2 title.png&lt;br /&gt;
|Page name=LittleBigPlanet 2 (Oct 1, 2013 debug build)&lt;br /&gt;
|builddate=Oct 1 2013&lt;br /&gt;
|buildname=r520229&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=March 29, 2019&lt;br /&gt;
|origin_type=PlayStation 3 Test Kit HDD&lt;br /&gt;
|origin_dumpmethod=HDDRawCopy + RStudio&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 2 (Oct 1, 2013 debug build).rar&lt;br /&gt;
|external=https://archive.org/details/LittleBigPlanet2Oct012013BCES00850}}&lt;br /&gt;
A debug build of LittleBigPlanet 2 for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES00850 (EU Region).&lt;br /&gt;
*Contains pre-release content for the DC Comics Level Kit DLC.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
* To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Based off of game version 1.26.&lt;br /&gt;
*Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*This build does not have the LittleBigPlanet 2 Cross Controller installation package.&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet_2/Revision_520229}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Jul_22,_2013_debug_build)&amp;diff=172541</id>
		<title>LittleBigPlanet 2 (Jul 22, 2013 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Jul_22,_2013_debug_build)&amp;diff=172541"/>
		<updated>2026-08-12T21:30:30Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet2 title.png&lt;br /&gt;
|Page name=LittleBigPlanet 2 (Jul 22, 2013 debug build)&lt;br /&gt;
|builddate=Jul 22, 2013 02:49:02&lt;br /&gt;
|buildname=Justice League Demo&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Damien&lt;br /&gt;
|releasedby=Imagisphere, ObscureGamers&lt;br /&gt;
|filedumpdate=February 5, 2025&lt;br /&gt;
|filereleasedate=February 8, 2025&lt;br /&gt;
|origin_type=PlayStation 3 Dev Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Jul 22, 2013 debug build).zip}}&lt;br /&gt;
{{Download|file=LBP2 DC Comics 2 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A debug build of LittleBigPlanet 2 for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES00850 (EU Region).&lt;br /&gt;
*Dated about five months before the release of the DC Comics Premium Level Kit, this build presents itself as a demo created for Gamescom 2013. Players are taken through an early version of &#039;A Chemical Overreaction&#039; (and its preceding Hero Cape tutorial) and get a glimpse at the Watchtower hub level. Attempting to take the third transport tube to &#039;Ice Cold In Alaska&#039; presents them with a &amp;quot;thanks for playing&amp;quot; message before kicking them back to the Pod.&lt;br /&gt;
*Debugging features are enabled by default. Although the Settings menu has been stripped back and does not contain a Debug Settings button like other builds, alternative methods of accessing the debug menu (such as pressing L2 + R2 + Start, or connecting a USB keyboard and pressing F8) still work.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*This build does not have the LittleBigPlanet 2 Cross Controller installation package.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
* Game is emulatable: Yes (as of February 10, 2025) with patches.&lt;br /&gt;
&lt;br /&gt;
=== RPCS3 Boot Notes ===&lt;br /&gt;
&lt;br /&gt;
* In order to run the build with these patches on RPCS3, you will need to delete &#039;&#039;&#039;data.edat&#039;&#039;&#039; from &#039;&#039;&#039;USRDIR&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;5gAxs6vXUD0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Damien from Obscure Gamers for purchasing the kits and preserving their contents. A huge thanks to everyone who donated to the fundraiser that made this release possible.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Jul_10,_2013_debug_build)&amp;diff=172540</id>
		<title>LittleBigPlanet 2 (Jul 10, 2013 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Jul_10,_2013_debug_build)&amp;diff=172540"/>
		<updated>2026-08-12T21:30:00Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dccomics gamescom13 pod logo.png&lt;br /&gt;
|Page name=LittleBigPlanet 2 (Jul 10, 2013 debug build)&lt;br /&gt;
|builddate=Jul 10 2013 02:18:21&lt;br /&gt;
|buildname=N/A&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Imagisphere&lt;br /&gt;
|filedumpdate=August 29, 2025&lt;br /&gt;
|filereleasedate=September 24, 2025&lt;br /&gt;
|origin_type=PlayStation 3 Dev Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Jul 10, 2013 prototype).7z}}&lt;br /&gt;
A debug build of &#039;&#039;&#039;LittleBigPlanet 2&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES00850 (EU Region).&lt;br /&gt;
&lt;br /&gt;
*Based on the cancelled Gamescom 2013 build for the DC Comics Premium Level Kit.&lt;br /&gt;
*Debugging features are enabled by default. Although the Settings menu has been stripped back and does not contain a Debug Settings button like other builds, alternative methods of accessing the debug menu (such as pressing L2 + R2 + Start, or connecting a USB keyboard and pressing F8) still work.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Level link tweak menus let you select both the early DC Comics levels and DLC levels.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*This build does not have the LittleBigPlanet 2 Cross Controller installation package.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;HwJuVtkKvF8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Apr_29,_2013_debug_build)&amp;diff=172539</id>
		<title>LittleBigPlanet 2 (Apr 29, 2013 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Apr_29,_2013_debug_build)&amp;diff=172539"/>
		<updated>2026-08-12T21:29:04Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet2 title.png&lt;br /&gt;
|builddate=April 29th, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|filereleasedate=January 26, 2019&lt;br /&gt;
|origin_type=PlayStation 3 Development Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 2 (Apr 29, 2013 debug build).zip&lt;br /&gt;
|external=https://archive.org/details/EP9000BCES0085000GLITTLEBIG000001A0123V0100RE}}&lt;br /&gt;
A debug build of &#039;&#039;&#039;LittleBigPlanet 2&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES00850 (EU Region).&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
* To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Contains an extremely early revision of the DC Comics Level Kit DLC, predating its release by almost a year.&lt;br /&gt;
*Based off of game version 1.23.&lt;br /&gt;
*Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*This build does not have the LittleBigPlanet 2 Cross Controller installation package.&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;5scFcZLhb0E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;BgPOBdpstXU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;OQ5WyQYDxTo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=172538</id>
		<title>LittleBigPlanet 2 (May 18, 2011 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=172538"/>
		<updated>2026-08-12T21:28:07Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Cheat codes note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP2_Beta_br2_r58094.jpg&lt;br /&gt;
|Page name=LittleBigPlanet 2 (Beta)&lt;br /&gt;
|builddate=May 18 2011 16:06:26&lt;br /&gt;
|buildname=br2_r58094&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=KeRbDoG&lt;br /&gt;
|releasedby=KeRbDoG&lt;br /&gt;
|filedumpdate=November 17, 2025&lt;br /&gt;
|filereleasedate=November 19, 2025&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|origin_dumpmethod=ImgBurn Image&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 2 (Beta br2 r58094).7z}}{{Download|file=LBP2 May 18 2011 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
A debug build of LittleBigPlanet 2 for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES00850 (EU Region).&lt;br /&gt;
*A selection of video files and the PS3UPDAT.PUP file are corrupted in the ISO therefore, a redump is necessary.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
*Cheat codes can be entered by holding down L1 + L2 + R1 + R2. Cheat codes can be found on the web debug menu.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*Early version of the LittleBigPlanet 2 Move Pack DLC in the files.&lt;br /&gt;
*TROPHY.TRP contains early trophy data for Move Pack&lt;br /&gt;
*Based off of an early version of patch 1.04.&lt;br /&gt;
*Timestamps on each file listed in blurayguids.map is fairly accurate to when they were added in the files throughout LittleBigPlanet 2&#039;s development starting from June 4, 2010 and up to this build which isn&#039;t normally the case with any other LittleBigPlanet build.&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:BO2Nov152011_BO1_Menu.png&amp;diff=170454</id>
		<title>File:BO2Nov152011 BO1 Menu.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:BO2Nov152011_BO1_Menu.png&amp;diff=170454"/>
		<updated>2026-07-29T08:25:49Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: STR8Homez uploaded a new version of File:BO2Nov152011 BO1 Menu.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BO1 menu leftover in the november 15th build&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_II_(Nov_15,_2011_Prototype)&amp;diff=170453</id>
		<title>Call of Duty: Black Ops II (Nov 15, 2011 Prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_II_(Nov_15,_2011_Prototype)&amp;diff=170453"/>
		<updated>2026-07-29T08:07:35Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Xenia exclusive crashes are no longer an issue on the latest version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=CoDBOII-GreenlightMP-TitleScreen.png&lt;br /&gt;
|Page name=Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype)&lt;br /&gt;
|builddate=Tue Nov 15, 2011&lt;br /&gt;
|buildname=T6_greenlight_mp&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Xbox 360 DevKit HDD&lt;br /&gt;
|game=Call of Duty: Black Ops II&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 13, 2012}} {{RegionDate|US|Nov 13, 2012}} {{RegionDate|EU|Nov 13, 2012}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Black Ops II (1039668 2011-11-15).rar}}&lt;br /&gt;
{{Download|file=SoManyGreenlightPatches-BO2-Nov2011.zip|title=Greenlight Patches}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;Call of Duty: Black Ops II&#039;&#039;&#039; for the Microsoft Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Build is 363 days before release.&lt;br /&gt;
*There are left-over files for other maps Multiplayer maps, Campaign and  Zombies, no map files however.&lt;br /&gt;
&lt;br /&gt;
==Patches==&lt;br /&gt;
*There are a couple of patches required to play this build&lt;br /&gt;
*Even though these patches state they remove the whitelist, they &#039;&#039;&#039;do not&#039;&#039;&#039;.&lt;br /&gt;
*They do patch a few Create a Class (CaC) things though.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
&lt;br /&gt;
===General:===&lt;br /&gt;
&lt;br /&gt;
*The build is titled: &#039;&#039;&#039;Greenlight&#039;&#039;&#039;. Indicating it was for &amp;lt;u&amp;gt;green-lighting Black Ops II&amp;lt;/u&amp;gt; and showcasing the &amp;lt;u&amp;gt;Multiplayer portion&amp;lt;/u&amp;gt; to &#039;&#039;&#039;ATVI&#039;&#039;&#039; higher-ups. This is backed up by the build being gutted of &amp;quot;unfinished&amp;quot; maps.&lt;br /&gt;
*Build is mostly stable. There are also some &amp;lt;u&amp;gt;random glitches&amp;lt;/u&amp;gt; within the menus but not often.&lt;br /&gt;
&lt;br /&gt;
===Campaign:===&lt;br /&gt;
*It is not fully playable. &#039;&#039;&#039;Frontend&#039;&#039;&#039; is the only level. It is from &#039;&#039;&#039;BO1&#039;&#039;&#039;, the only notable change is the FF size being smaller, because &#039;&#039;&#039;Treyarch&#039;&#039;&#039; moved most textures into &#039;&#039;&#039;frontend.ipak&#039;&#039;&#039;.&lt;br /&gt;
*List of all maps that were in this build:&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;afghanistan&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;ai_locomotion&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;ai_traversal&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;challenge_bloodbath&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;challenge_crossfire&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;frontend&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;karma&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;karma_2&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;khe_sanh&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;la_1&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;la_1b&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;la_2&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;module_covernodes&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;panama&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;panama_2&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;panama_3&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;pow&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;so_narrative2_frontend&#039;&#039;&#039; (not really a level, more like a helper FF for Frontend)&lt;br /&gt;
#&#039;&#039;&#039;so_war_mp_dockside_war&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;yemen&#039;&#039;&#039;&lt;br /&gt;
*You need a &#039;&#039;&#039;default.bik&#039;&#039;&#039; in your root folder to properly boot up Campaign. I also suggest copying over &#039;&#039;&#039;treyarch.bik&#039;&#039;&#039; to get a proper boot-up movie, however this is not needed.&lt;br /&gt;
*In the &amp;quot;Mission Select&amp;quot; LUI menu, you are presented with a very early version of the class setup. It is very basic and features weapons in set of columns and rows.&lt;br /&gt;
*&#039;&#039;&#039;Frontend&#039;&#039;&#039; does work as intended, though in some cases it can &amp;lt;u&amp;gt;crash or throw script errors&amp;lt;/u&amp;gt;.&lt;br /&gt;
*The monitors do not work properly as &#039;&#039;&#039;int_screens.bik&#039;&#039;&#039; is missing from &#039;&#039;&#039;frontend.ff&#039;&#039;&#039;.&lt;br /&gt;
*On &#039;&#039;&#039;default.xex&#039;&#039;&#039; or &#039;&#039;&#039;default_cheats.xex&#039;&#039;&#039;, if you are idle for more than &amp;lt;u&amp;gt;3-5 minutes&amp;lt;/u&amp;gt; the game can crash. This doesn&#039;t happen on &#039;&#039;&#039;CoDSP.exe&#039;&#039;&#039;&lt;br /&gt;
*Standing up will crash the game due to &amp;lt;u&amp;gt;missing terminal.ff&amp;lt;/u&amp;gt;, however you can just copy over &#039;&#039;&#039;BO1&#039;&#039;&#039;&#039;s version to fix it.&lt;br /&gt;
*If you can stand up, the terminal works fine. All commands work on it.&lt;br /&gt;
*There is a bug in the LUI menus where no buttons will show, you can just reload LUI to fix this.&lt;br /&gt;
*A few of the BO1 menus can cause crashes but that&#039;s because of &amp;lt;u&amp;gt;missing profile data&amp;lt;/u&amp;gt;.&lt;br /&gt;
*The &#039;&#039;&#039;Zombies&#039;&#039;&#039; menus work fine without any issues. You can even use the &#039;&#039;&#039;terminal&#039;&#039;&#039; to unlock &#039;&#039;&#039;Five&#039;&#039;&#039; and &#039;&#039;&#039;Dead Ops Arcade&#039;&#039;&#039;.&lt;br /&gt;
*List of game-types:&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Campaign&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Zombies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Multiplayer:===&lt;br /&gt;
*&#039;&#039;&#039;Yemen&#039;&#039;&#039; (&#039;&#039;&#039;mp_socotra&#039;&#039;&#039;) and &#039;&#039;&#039;Aftermath&#039;&#039;&#039; (&#039;&#039;&#039;mp_la&#039;&#039;&#039;) are the only &amp;lt;u&amp;gt;left-over and playable&amp;lt;/u&amp;gt; maps. They are both in early stages too.&lt;br /&gt;
*List of all maps that were in this build:&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;mp_array&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;mp_carrier&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_cracked&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;mp_cruise&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_dockside&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_drone&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_la&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_la_bc&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;mp_labc&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;mp_mountain&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;mp_nightclub&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_nuked&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;mp_overflow&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_pier&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_raid&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_standoff&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_socotra&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;mp_t6_weapontest&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;mp_t6_wpn_prototype&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;mp_weapontest&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;mp_yemen&#039;&#039;&#039;&lt;br /&gt;
*Multiplayer is fully playable.&lt;br /&gt;
*There are early renditions of BO2 Weapons mixed with some BO1 assets/sounds.&lt;br /&gt;
*Perks and Kill-streaks are a mess but showcase some cut/early content.&lt;br /&gt;
*Some notable Kill-streaks:&lt;br /&gt;
&lt;br /&gt;
#Shrike - &#039;&#039;Remote controlled quad rotor drone strapped with explosives.&#039;&#039;&lt;br /&gt;
#Eagle Over-Watch  - &#039;&#039;Get personal air support from a Eagle Over-Watch&#039;&#039;&lt;br /&gt;
#Satellite Recon (Early Orbital VSAT) - &#039;&#039;Shows both enemy position and direction on the mini-map. Cannot be shot down.&#039;&#039;&lt;br /&gt;
#Assault Helicopter (Likely an early Stealth Chopper) - &#039;&#039;Call in a Viper Assault Helicopter.&#039;&#039;&lt;br /&gt;
#Switchblades - &#039;&#039;Call in a swarm of lethal mini-drones that search and destroy enemies.&#039;&#039;&lt;br /&gt;
#Gunship - ??&lt;br /&gt;
#The Guardian turret was named &#039;&#039;&#039;H.P.M.&#039;&#039;&#039; (High Powered Microwave turret) early on.&lt;br /&gt;
#Hell-Storm Missile was named &#039;&#039;&#039;Cruise Missile&#039;&#039;&#039;&lt;br /&gt;
#X-47 Pegasus (Early version of Lodestar) - Lase missile targets remotely from the X-47 Pegasus.&lt;br /&gt;
*List of game-modes:&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;TEAM DEATHMATCH&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;HARDCORE TEAM DEATHMATCH&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;PURE TEAM DEATHMATCH&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;CLASSIC TEAM DEATHMATCH&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;FREE-FOR-ALL&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;HARDCORE FREE FOR ALL&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;SEARCH &amp;amp; DESTROY&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;HARDCORE SEARCH &amp;amp; DESTROY&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;HEADQUARTERS&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;HARDCORE HQ&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;DOMINATION&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;SABOTAGE&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;DEMOLITION&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;GROUND WAR&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;CAPTURE THE FLAG&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;HARDCORE CTF&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;ONE IN THE CHAMBER&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;STICKS AND STONES&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;GUN GAME&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;SHARPSHOOTER&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*List of categories:&lt;br /&gt;
#&#039;&#039;&#039;GREENLIGHT&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;BAREBONES&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;HARDCORE&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;QA&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;DEV&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;DEDICATED&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;ANTE UP&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;WEEKEND GAMBLER&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;HIGH ROLLER&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*List of playlists:&lt;br /&gt;
#&#039;&#039;&#039;Team Deathmatch&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Mercenary&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Domination&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Demolition&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Headquarters&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Capture The Flag&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;Search &amp;amp; Destroy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Zombies:&#039;&#039;&#039;===&lt;br /&gt;
*The only remnants are: &amp;lt;u&amp;gt;menus, a few sound banks, textures, online wad&#039;s, game-type and core scripts&amp;lt;/u&amp;gt; for the mode found in &#039;&#039;&#039;scriptsrc.clump&#039;&#039;&#039;.&lt;br /&gt;
*To open the Zombies menu, type &amp;quot;zm&amp;quot; into the developer console. LUI must be disabled for it to open (lui_enabled 0).&lt;br /&gt;
*Zombies is not playable, even on an existing map like &#039;&#039;&#039;Yemen&#039;&#039;&#039;. Scripts are missing.&lt;br /&gt;
*List of all maps that were in this build:&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;mp_zombie_temp&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;, which was turned into &#039;&#039;&#039;zm_transit&#039;&#039;&#039;)&lt;br /&gt;
#&#039;&#039;&#039;zm_prototype&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;zm_prototype&#039;&#039;&#039; description: &#039;&#039;&amp;quot;Zombies co-op mode on Nacht der Untoten. Players: 2-4&amp;quot;.&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;zm_factory&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;zm_factory&#039;&#039;&#039; description: &#039;&#039;&amp;quot;Zombies co-op mode on Der Riese. Players: 2-4&amp;quot;.&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;zm_moon&#039;&#039;&#039; (&amp;lt;u&amp;gt;test-map&amp;lt;/u&amp;gt;)&lt;br /&gt;
#&#039;&#039;&#039;zm_moon&#039;&#039;&#039; description: &#039;&#039;&amp;quot;Zombies co-op mode on Moon. Players: 2-4&amp;quot;.&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;zm_transit&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;zm_meat&#039;&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;zm_hub_test&#039;&#039;&#039; &amp;lt;u&amp;gt;(test-map)&amp;lt;/u&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;zm_hub_test&#039;&#039;&#039; description: &#039;&#039;&amp;quot;Zombies co-op mode on Hub Test. Players: 2-4&amp;quot;.&#039;&#039;&lt;br /&gt;
#&#039;&#039;&#039;zm_hub_test&#039;&#039;&#039; had the meat preview icon. &amp;quot;&#039;&#039;icon preview_zm_meat&amp;quot;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*List of game-types and information about them:&lt;br /&gt;
#&#039;&#039;&#039;ZClassic&#039;&#039;&#039; - Classic Zombies&lt;br /&gt;
#&#039;&#039;&#039;ZClassic&#039;&#039;&#039; description: &#039;&#039;&amp;quot;Fight for the survival of your team against the horde of the undead.&amp;quot;&#039;&#039;.&lt;br /&gt;
#&#039;&#039;&#039;ZSurvival&#039;&#039;&#039; - (a stripped down version of Team Deathmatch for Zombies) does exist and will try to execute various zombie scripts that do not exist, thus making it unplayable.&lt;br /&gt;
#&#039;&#039;&#039;ZSurvival&#039;&#039;&#039; description: &#039;&#039;&amp;quot;Fight for the survival of your team against the horde of the undead.&amp;quot;&#039;&#039;.&lt;br /&gt;
#&#039;&#039;&#039;ZSurvival&#039;&#039;&#039; used the &#039;&#039;&amp;lt;u&amp;gt;playlist_coop_zombie&amp;lt;/u&amp;gt;&#039;&#039; icon for it&#039;s playlist. Even if you patch the game to force the mode to load, 9/10 it will freeze on the loading screen due to missing scripts &#039;&#039;&#039;and&#039;&#039;&#039; because you are trying to play a mode on a map that doesn&#039;t support it.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:New BO2 Menu.png|Campaign menu (LUI enabled).&lt;br /&gt;
File:NewBO2 Mission List.png|The BO2 Menu&#039;s Mission list. Features some key missions but not all. They are not accessible.&lt;br /&gt;
File:BO2Menu MissionClassWeaponSelect.png|BO2 Menu&#039;s Campaign Class selection. Very basic but has all the functionality of release. Every weapon is in columns and rows.&lt;br /&gt;
File:NewBO2 Pre-MissionClassSetup.png|BO2 Menu&#039;s Campaign Class setup. Very basic but has all the functionality of release. Start does not work.&lt;br /&gt;
File:BO2Nov152011 BO1 Menu.png|Campaign menu (LUI disabled).&lt;br /&gt;
File:MP LUI Main Menu.png|Multiplayer menu (LUI enabled).&lt;br /&gt;
File:MapSelectScreenBO2.png|Map Selection screen for Multiplayer.&lt;br /&gt;
File:MP Map Select.png|Class screen for Multiplayer.&lt;br /&gt;
File:T6 greenlight mp la.png|Aftermath (mp_la)&lt;br /&gt;
File:Greenlight MP Yemen Map.png|Yemen (mp_socotra)&lt;br /&gt;
File:Zombies.png|Zombies menu.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Navbox prototype|Call of Duty: Black Ops II}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(USA_QA_Patch_Data_1.02_prototype)&amp;diff=169500</id>
		<title>Call of Duty: Black Ops (USA QA Patch Data 1.02 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(USA_QA_Patch_Data_1.02_prototype)&amp;diff=169500"/>
		<updated>2026-07-17T19:27:05Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: STR8Homez moved page Call of Duty: Black Ops (USA QA Patch Data 1.02 prototype) to Call of Duty: Black Ops (Oct 28, 2010 USA QA Patch Data 1.02): Build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Call of Duty: Black Ops (Oct 28, 2010 USA QA Patch Data 1.02)]]&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_28,_2010_USA_QA_Patch_Data_1.02)&amp;diff=169499</id>
		<title>Call of Duty: Black Ops (Oct 28, 2010 USA QA Patch Data 1.02)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_28,_2010_USA_QA_Patch_Data_1.02)&amp;diff=169499"/>
		<updated>2026-07-17T19:27:05Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: STR8Homez moved page Call of Duty: Black Ops (USA QA Patch Data 1.02 prototype) to Call of Duty: Black Ops (Oct 28, 2010 USA QA Patch Data 1.02): Build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Black Ops (USA QA Patch Data 1.02 prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Sep 29, 2010&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 9, 2010}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Black Ops (USA QA Patch Data 1.02 prototype).zip}}&lt;br /&gt;
A Patch Data prototype of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BLUS30591.&lt;br /&gt;
*Although the retail Patch Data seems to be lost, this Patch Data probably has a different hash compared to the retail version and there are probably no differences in the files when extracted.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Black Ops}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(PAL_QA_Patch_Data_1.02_prototype)&amp;diff=169498</id>
		<title>Call of Duty: Black Ops (PAL QA Patch Data 1.02 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(PAL_QA_Patch_Data_1.02_prototype)&amp;diff=169498"/>
		<updated>2026-07-17T19:26:50Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: STR8Homez moved page Call of Duty: Black Ops (PAL QA Patch Data 1.02 prototype) to Call of Duty: Black Ops (Oct 28, 2010 PAL QA Patch Data 1.02): Build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Call of Duty: Black Ops (Oct 28, 2010 PAL QA Patch Data 1.02)]]&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_28,_2010_PAL_QA_Patch_Data_1.02)&amp;diff=169497</id>
		<title>Call of Duty: Black Ops (Oct 28, 2010 PAL QA Patch Data 1.02)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_28,_2010_PAL_QA_Patch_Data_1.02)&amp;diff=169497"/>
		<updated>2026-07-17T19:26:50Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: STR8Homez moved page Call of Duty: Black Ops (PAL QA Patch Data 1.02 prototype) to Call of Duty: Black Ops (Oct 28, 2010 PAL QA Patch Data 1.02): Build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Black Ops (PAL QA Patch Data 1.02 prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Sep 29, 2010&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 9, 2010}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Black Ops (PAL QA Patch Data 1.02 prototype).zip}}&lt;br /&gt;
A Patch Data prototype of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BLES01031.&lt;br /&gt;
*Although the retail Patch Data seems to be lost, this Patch Data probably has a different hash compared to the retail version and there are probably no differences in the files when extracted.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Black Ops}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(USA_QA_Patch_Data_1.01_prototype)&amp;diff=169496</id>
		<title>Call of Duty: Black Ops (USA QA Patch Data 1.01 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(USA_QA_Patch_Data_1.01_prototype)&amp;diff=169496"/>
		<updated>2026-07-17T19:26:04Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: STR8Homez moved page Call of Duty: Black Ops (USA QA Patch Data 1.01 prototype) to Call of Duty: Black Ops (Oct 23 2010 USA QA Patch Data 1.01): Build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Call of Duty: Black Ops (Oct 23 2010 USA QA Patch Data 1.01)]]&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_23_2010_USA_QA_Patch_Data_1.01)&amp;diff=169495</id>
		<title>Call of Duty: Black Ops (Oct 23 2010 USA QA Patch Data 1.01)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_23_2010_USA_QA_Patch_Data_1.01)&amp;diff=169495"/>
		<updated>2026-07-17T19:26:04Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: STR8Homez moved page Call of Duty: Black Ops (USA QA Patch Data 1.01 prototype) to Call of Duty: Black Ops (Oct 23 2010 USA QA Patch Data 1.01): Build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Black Ops (USA QA Patch Data 1.01 prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Sep 29, 2010&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 9, 2010}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Black Ops (USA QA Patch Data 1.01 prototype).zip}}&lt;br /&gt;
A Patch Data prototype of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BLUS30591.&lt;br /&gt;
*Although the retail Patch Data seems to be lost, this Patch Data probably has a different hash compared to the retail version and there are probably no differences in the files when extracted.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Black Ops}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(PAL_QA_Patch_Data_1.01_prototype)&amp;diff=169494</id>
		<title>Call of Duty: Black Ops (PAL QA Patch Data 1.01 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(PAL_QA_Patch_Data_1.01_prototype)&amp;diff=169494"/>
		<updated>2026-07-17T19:24:56Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: STR8Homez moved page Call of Duty: Black Ops (PAL QA Patch Data 1.01 prototype) to Call of Duty: Black Ops (Oct 23, 2010 PAL 1.01 QA Patch Data): Build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Call of Duty: Black Ops (Oct 23, 2010 PAL 1.01 QA Patch Data)]]&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_23,_2010_PAL_1.01_QA_Patch_Data)&amp;diff=169493</id>
		<title>Call of Duty: Black Ops (Oct 23, 2010 PAL 1.01 QA Patch Data)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_23,_2010_PAL_1.01_QA_Patch_Data)&amp;diff=169493"/>
		<updated>2026-07-17T19:24:56Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: STR8Homez moved page Call of Duty: Black Ops (PAL QA Patch Data 1.01 prototype) to Call of Duty: Black Ops (Oct 23, 2010 PAL 1.01 QA Patch Data): Build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Black Ops (PAL QA Patch Data 1.01 prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 9, 2010}}&lt;br /&gt;
|final_builddate=Sep 29, 2010&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Black Ops (PAL QA Patch Data 1.01 prototype).zip}}&lt;br /&gt;
A Patch Data prototype of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BLES01035.&lt;br /&gt;
*Although the retail Patch Data seems to be lost, this Patch Data probably has a different hash compared to the retail version and there are probably no differences in the files when extracted.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Black Ops}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_World_at_War_(Jun_3,_2009_Multiplayer_demo)&amp;diff=169492</id>
		<title>Call of Duty: World at War (Jun 3, 2009 Multiplayer demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_World_at_War_(Jun_3,_2009_Multiplayer_demo)&amp;diff=169492"/>
		<updated>2026-07-17T19:14:57Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Final build date. Build dates found in EBOOTs are based on when the build was compiled.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|titlescreen=Call of Duty World at War (Jun 3, 2009 Multiplayer demo).png&lt;br /&gt;
|Page name=Call of Duty: World at War (Jun 3, 2009 Multiplayer demo)&lt;br /&gt;
|builddate=Jun 3, 2009&lt;br /&gt;
|buildname=1.00&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: World at War&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 27, 2008}}&lt;br /&gt;
|release_date={{RegionDate|RU|Nov 20, 2008}} {{RegionDate|US|Nov 11, 2008}} {{RegionDate|EU|Nov 14, 2008}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty World at War (Jun 3, 2009 Multiplayer demo).zip}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Call of Duty: World at War&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPUB90133 (USA region).&lt;br /&gt;
{{Navbox prototype|Call of Duty: World at War}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_World_at_War_(Aug_2,_2009_Patch_Data_prototype)&amp;diff=169491</id>
		<title>Call of Duty: World at War (Aug 2, 2009 Patch Data prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_World_at_War_(Aug_2,_2009_Patch_Data_prototype)&amp;diff=169491"/>
		<updated>2026-07-17T19:08:09Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: World at War (Aug 2, 2009 Patch Data prototype)&lt;br /&gt;
|builddate=Aug 2, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Call of Duty: World at War&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 27, 2008}}&lt;br /&gt;
|release_date={{RegionDate|RU|Nov 20, 2008}} {{RegionDate|US|Nov 11, 2008}} {{RegionDate|EU|Nov 14, 2008}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty World at War (PATCH DATA BLES00354) Aug 2, 2009.rar}}&lt;br /&gt;
An prototype of &#039;&#039;Call of Duty: World at War&#039;&#039; for the Sony Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Patch Data.&lt;br /&gt;
*Contains differences in file sizes.&lt;br /&gt;
*It contains some additional files, namely one called &amp;quot;USRDIR.rar&amp;quot; which contains some files with an hour difference between the files of this patch.&lt;br /&gt;
*Original filename: Call of Duty World at War (PATCH DATA BLES00354).rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases! Thanks also to FrostWolf for preserving and making this build available on the Wiki!&lt;br /&gt;
{{Navbox prototype|Call of Duty: World at War}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Mar_18,_2014_USA_Multiplayer_demo)&amp;diff=169490</id>
		<title>Call of Duty: Ghosts (Mar 18, 2014 USA Multiplayer demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Mar_18,_2014_USA_Multiplayer_demo)&amp;diff=169490"/>
		<updated>2026-07-17T19:03:59Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|Page name=Call of Duty: Ghosts (Mar 18, 2014 USA Multiplayer demo)&lt;br /&gt;
|builddate=Mar 18, 2014 21:36:56&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 14, 2013}}&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Ghosts (Mar 18, 2014 USA Multiplayer demo).zip}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPUB91004.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Ghosts}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Mar_18,_2014_EU_Multiplayer_demo)&amp;diff=169489</id>
		<title>Call of Duty: Ghosts (Mar 18, 2014 EU Multiplayer demo)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Ghosts_(Mar_18,_2014_EU_Multiplayer_demo)&amp;diff=169489"/>
		<updated>2026-07-17T19:03:06Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Demo&lt;br /&gt;
|Page name=Call of Duty: Ghosts (Mar 18, 2014 EU Multiplayer demo)&lt;br /&gt;
|builddate=Mar 18, 2014 21:36:56&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Ghosts&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 14, 2013}}&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 5, 2013}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Ghosts (Mar 18, 2014 EU Multiplayer demo).zip}}&lt;br /&gt;
A demo build of &#039;&#039;&#039;Call of Duty: Ghosts&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPEB90534.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Ghosts}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Modern_Warfare_2_(Dec_21,_2009_Patch_Data_prototype)&amp;diff=169488</id>
		<title>Call of Duty: Modern Warfare 2 (Dec 21, 2009 Patch Data prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Modern_Warfare_2_(Dec_21,_2009_Patch_Data_prototype)&amp;diff=169488"/>
		<updated>2026-07-17T19:00:50Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Modern Warfare 2 (Dec 21, 2009 Patch Data prototype)&lt;br /&gt;
|builddate=Dec 21, 2009&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=imagisphere&lt;br /&gt;
|releasedby=imagisphere&lt;br /&gt;
|filereleasedate=October 21, 2025&lt;br /&gt;
|origin_type=Playstation 3 DevKit HDD&lt;br /&gt;
|game=Call of Duty: Modern Warfare 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=FPS&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 19 2009}}&lt;br /&gt;
|release_date={{RegionDate|JP|Nov 10, 2009}} {{RegionDate|US|Nov 10, 2009}} {{RegionDate|EU|Nov 10, 2009}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Call of Duty Modern Warfare 2 (Dec 21, 2009 Patch Data prototype).zip}}&lt;br /&gt;
A Patch Data prototype of &#039;&#039;&#039;Call of Duty: Modern Warfare 2&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BLES00683 (UK Region).&lt;br /&gt;
*The build date was based on the most recent file modification date.&lt;br /&gt;
*It was found on the hdd &amp;quot;00-27450032-0055125-DECHA00A&amp;quot;.&lt;br /&gt;
*This corresponds to patch 01.07. Considering that the executables are the same size but have different hashes, it&#039;s likely they are just signed debug executables (but unlikely to have debug stuff). The PARAM.SFO is also different, but it&#039;s irrelevant.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Modern Warfare 2}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_28,_2010_USA_QA_Patch_Data_1.02)&amp;diff=169428</id>
		<title>Call of Duty: Black Ops (Oct 28, 2010 USA QA Patch Data 1.02)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_28,_2010_USA_QA_Patch_Data_1.02)&amp;diff=169428"/>
		<updated>2026-07-17T06:26:08Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Black Ops (USA QA Patch Data 1.02 prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Sep 29, 2010&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 9, 2010}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Black Ops (USA QA Patch Data 1.02 prototype).zip}}&lt;br /&gt;
A Patch Data prototype of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BLUS30591.&lt;br /&gt;
*Although the retail Patch Data seems to be lost, this Patch Data probably has a different hash compared to the retail version and there are probably no differences in the files when extracted.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Black Ops}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_23_2010_USA_QA_Patch_Data_1.01)&amp;diff=169427</id>
		<title>Call of Duty: Black Ops (Oct 23 2010 USA QA Patch Data 1.01)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_23_2010_USA_QA_Patch_Data_1.01)&amp;diff=169427"/>
		<updated>2026-07-17T06:25:31Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Black Ops (USA QA Patch Data 1.01 prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Sep 29, 2010&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 9, 2010}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Black Ops (USA QA Patch Data 1.01 prototype).zip}}&lt;br /&gt;
A Patch Data prototype of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BLUS30591.&lt;br /&gt;
*Although the retail Patch Data seems to be lost, this Patch Data probably has a different hash compared to the retail version and there are probably no differences in the files when extracted.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Black Ops}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_28,_2010_PAL_QA_Patch_Data_1.02)&amp;diff=169426</id>
		<title>Call of Duty: Black Ops (Oct 28, 2010 PAL QA Patch Data 1.02)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_28,_2010_PAL_QA_Patch_Data_1.02)&amp;diff=169426"/>
		<updated>2026-07-17T06:24:43Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Black Ops (PAL QA Patch Data 1.02 prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Sep 29, 2010&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 9, 2010}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Black Ops (PAL QA Patch Data 1.02 prototype).zip}}&lt;br /&gt;
A Patch Data prototype of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BLES01031.&lt;br /&gt;
*Although the retail Patch Data seems to be lost, this Patch Data probably has a different hash compared to the retail version and there are probably no differences in the files when extracted.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Black Ops}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_23,_2010_PAL_1.01_QA_Patch_Data)&amp;diff=169425</id>
		<title>Call of Duty: Black Ops (Oct 23, 2010 PAL 1.01 QA Patch Data)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Call_of_Duty:_Black_Ops_(Oct_23,_2010_PAL_1.01_QA_Patch_Data)&amp;diff=169425"/>
		<updated>2026-07-17T06:23:41Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Final build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Call of Duty: Black Ops (PAL QA Patch Data 1.01 prototype)&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=PSN&lt;br /&gt;
|game=Call of Duty: Black Ops&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 9, 2010}}&lt;br /&gt;
|final_builddate=Sep 29, 2010&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=Call of Duty Black Ops (PAL QA Patch Data 1.01 prototype).zip}}&lt;br /&gt;
A Patch Data prototype of &#039;&#039;&#039;Call of Duty: Black Ops&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BLES01035.&lt;br /&gt;
*Although the retail Patch Data seems to be lost, this Patch Data probably has a different hash compared to the retail version and there are probably no differences in the files when extracted.&lt;br /&gt;
{{Navbox prototype|Call of Duty: Black Ops}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Sackboy%27s_Prehistoric_Moves_(Jul_28,_2010_prototype)&amp;diff=169401</id>
		<title>Sackboy&#039;s Prehistoric Moves (Jul 28, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Sackboy%27s_Prehistoric_Moves_(Jul_28,_2010_prototype)&amp;diff=169401"/>
		<updated>2026-07-16T17:18:34Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Added another note. Added italics to directories.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Sackboybigmovesplash.png&lt;br /&gt;
|Page name=Sackboy&#039;s Prehistoric Moves (Jul 28, 2010 prototype)&lt;br /&gt;
|builddate=Jul 28 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=MysteriousCube, mementomori&lt;br /&gt;
|filereleasedate=April 21, 2021&lt;br /&gt;
|origin_type=PlayStation 3 Dev Kit HDD&lt;br /&gt;
|origin_lot=Dreamiverse Mega Release 2021&lt;br /&gt;
|game=Sackboy&#039;s Prehistoric Moves&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|release_date={{RegionDate|US|Dec 14, 2010}} {{RegionDate|EU|Dec 8, 2010}}&lt;br /&gt;
|unreleased=No|final_builddate={{RegionDate|US|Nov 10, 2010}}}}&lt;br /&gt;
{{Download|file=Sackboy&#039;s Prehistoric Moves (Jul 28, 2010 prototype).zip}}&lt;br /&gt;
A prototype of Sackboy&#039;s Prehistoric Moves for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPEA00243 (EU Region).&lt;br /&gt;
*Dated about 4 months before final build.&lt;br /&gt;
*This build uses a working title: &amp;quot;LittleBigPlanet Sackboy&#039;s Big Move&amp;quot;.&lt;br /&gt;
*Debug menu can be accessed with the pause menu or by pressing L2 + R2 + Start&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Stores gamedata differently than other builds, the data being stored in the USRDIR folder rather than data.farc.&lt;br /&gt;
*The pod menu is fully accessible in this build unlike the final game.&lt;br /&gt;
*Create mode is accessible in this build.&lt;br /&gt;
*Contains revisions of the levels for the game and some unused test levels. Some development assets from the original LittleBigPlanet can be found, including a previously lost background of Midgar from Final Fantasy VII.&lt;br /&gt;
*Contains a folder in blurayguids.map labelled &amp;quot;art&amp;quot;. This folder was used for the engine&#039;s real-time compiler called &amp;quot;[https://archive.org/details/Little_Big_World_Technical_Art_Doc_V8-AUGUST-15-2007/page/22/mode/2up| PS3 Pusher]&amp;quot;. None of the files in that folder exist due to them being stored on a computer (likely in &amp;lt;i&amp;gt;C:/dev/craftworld&amp;lt;/i&amp;gt;) separate from the PS3 devkit that this build came from.&lt;br /&gt;
**Most of the files have a date of March 22, 2010.&lt;br /&gt;
**&amp;lt;i&amp;gt;art/audio/gibberish/rdkf&amp;lt;/i&amp;gt; houses files for scrapped Rag Doll Kung Fu gibberish voices intended for its DLC pack for the original LittleBigPlanet.&lt;br /&gt;
**&amp;lt;i&amp;gt;art/slides&amp;lt;/i&amp;gt; has a bunch of image files. The intended purpose for this folder or these image files are completely unknown.&lt;br /&gt;
**&amp;lt;i&amp;gt;art/home_data&amp;lt;/i&amp;gt; holds files that are likely this build&#039;s boot properties and metadata of the game for the XMB.&lt;br /&gt;
*keys.trans located in &amp;lt;i&amp;gt;gamedata/language&amp;lt;/i&amp;gt; has LAMS keys for LittleBigPlanet 2 language data.&lt;br /&gt;
{{Tcrf link|Proto:Sackboy&#039;s Prehistoric Moves/Sackboy&#039;s Big Move 2010.07.26}}&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
*Special thanks to &#039;&#039;&#039;Chunky104, theclashingfritz (Prince Frizzy), Trevir (cellomonster), Ben Brown (HFMiles/hellfire2345), and RZXspyro&#039;&#039;&#039; for assisting with researching these builds.&lt;br /&gt;
{{Navbox prototype|Sackboy&#039;s Prehistoric Moves}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=ModNation_Racers_(Aug_27,_2009_prototype)&amp;diff=169070</id>
		<title>ModNation Racers (Aug 27, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=ModNation_Racers_(Aug_27,_2009_prototype)&amp;diff=169070"/>
		<updated>2026-07-11T04:04:07Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Modnation Racers (Aug 27, 2009 prototype)&lt;br /&gt;
|builddate=Aug 27, 2009&lt;br /&gt;
|buildname=Internal&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=MasterGamer423&lt;br /&gt;
|releasedby=MasterGamer423&lt;br /&gt;
|filedumpdate=July 6, 2026&lt;br /&gt;
|filereleasedate=July 7, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Modnation Racers September 2009&lt;br /&gt;
|origin_disc_type=PlayStation 3 Internal&lt;br /&gt;
|origin_dumpmethod=Redumper&lt;br /&gt;
|game=ModNation Racers&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Kart racing&lt;br /&gt;
|final_builddate={{RegionDate|US|Apr 5, 2010}}&lt;br /&gt;
|release_date={{RegionDate|AU|May 20, 2010}} {{RegionDate|EU|May 21, 2010}} {{RegionDate|US|May 25, 2010}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Modnation Racers (Sep 2009 prototype).7z}}&lt;br /&gt;
An Internal prototype of &#039;&#039;&#039;ModNation Racers&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:ModNation_Racers_(PlayStation_3)/August_27_2009_Alpha}}&lt;br /&gt;
*Dated 8 months before the final build.&lt;br /&gt;
*Build date is the timestamp on the package, may not be exact.&lt;br /&gt;
*Title ID is NPWR00300, which is the Trophy ID for the final game.&lt;br /&gt;
*Editing UserOptions.xml and setting &amp;quot;EnableCologneDemo&amp;quot; from true to false will put the build into a retail mode.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Modnation Racers Internal.png|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|ModNation Racers}}}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=167483</id>
		<title>LittleBigPlanet 2 (May 18, 2011 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=167483"/>
		<updated>2026-06-25T02:50:04Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: RPCS3 Patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP2_Beta_br2_r58094.jpg&lt;br /&gt;
|Page name=LittleBigPlanet 2 (Beta)&lt;br /&gt;
|builddate=May 18 2011 16:06:26&lt;br /&gt;
|buildname=br2_r58094&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=KeRbDoG&lt;br /&gt;
|releasedby=KeRbDoG&lt;br /&gt;
|filedumpdate=November 17, 2025&lt;br /&gt;
|filereleasedate=November 19, 2025&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|origin_dumpmethod=ImgBurn Image&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Beta br2 r58094).7z}}&lt;br /&gt;
{{Download|file=LBP2 May 18 2011 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
A debug build of LittleBigPlanet 2 for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES00850 (EU Region).&lt;br /&gt;
*A selection of video files and the PS3UPDAT.PUP file are corrupted in the ISO therefore, a redump is necessary.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*Early version of the LittleBigPlanet 2 Move Pack DLC in the files.&lt;br /&gt;
*TROPHY.TRP contains early trophy data for Move Pack&lt;br /&gt;
*Based off of an early version of patch 1.04.&lt;br /&gt;
*Timestamps on each file listed in blurayguids.map is fairly accurate to when they were added in the files throughout LittleBigPlanet 2&#039;s development starting from June 4, 2010 and up to this build which isn&#039;t normally the case with any other LittleBigPlanet build.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:LBP2_May_18_2011_RPCS3_Patch.zip&amp;diff=167482</id>
		<title>File:LBP2 May 18 2011 RPCS3 Patch.zip</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:LBP2_May_18_2011_RPCS3_Patch.zip&amp;diff=167482"/>
		<updated>2026-06-25T02:48:15Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Apr_13,_2015_debug_build)&amp;diff=167479</id>
		<title>LittleBigPlanet 3 (Apr 13, 2015 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Apr_13,_2015_debug_build)&amp;diff=167479"/>
		<updated>2026-06-24T23:08:52Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Debug character camera notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet3 title.png&lt;br /&gt;
|Page name=LittleBigPlanet 3 (Apr 13, 2015 prototype)&lt;br /&gt;
|builddate=Apr 13, 2015&lt;br /&gt;
|buildname=r667975&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=March 29, 2019&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (Apr 13, 2015 debug build).rar&lt;br /&gt;
|external=https://archive.org/download/LittleBigPlanet3Apr132015NPEA00515/LittleBigPlanet%203%20%28Apr%2013%2C%202015%20NPEA00515%29.rar&lt;br /&gt;
}}{{Download|file=LBP3 Apr 13, 2015 RPCS3 Patch|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A post-release debug build of LittleBigPlanet 3 for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPEA00515 (EU Region).&lt;br /&gt;
*Dated 6 months after the final build.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
**This debug menu includes an exclusive favourites feature that lets you select any debug option as a favourite.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Contains early versions of the Journey Home and Back to the Future DLC level kits, predating them by over 2 months and over 6 months, respectively.&lt;br /&gt;
*Development/cut assets for the game, including those that were stripped from the retail release, can be found in this build.&lt;br /&gt;
*Level link tweak menus instantly crash the game.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
===Boot Notes===&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet_3_(PlayStation_3)/Revision_667975}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Jun_23,_2014_prototype)&amp;diff=167477</id>
		<title>LittleBigPlanet 3 (Jun 23, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Jun_23,_2014_prototype)&amp;diff=167477"/>
		<updated>2026-06-24T23:07:43Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Debug character camera notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP3-Jun-23-2014-Pod.png&lt;br /&gt;
|Page name=LittleBigPlanet 3 (Jun 23, 2014 prototype)&lt;br /&gt;
|builddate=Jun 23 2014&lt;br /&gt;
|buildname=r598404&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=mementomori&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=PlayStation 3 Test Kit HDD&lt;br /&gt;
|origin_dumpmethod=HDDRawCopy + RStudio&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (Jun 23, 2014 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/LBP3_r598404&lt;br /&gt;
}}{{Download|file=LBP3 Jun 23, 2014 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPEA00516 (EU Region).&lt;br /&gt;
*Dated almost 4 months before the final build.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Also known as &amp;quot;Pre-Beta 3&amp;quot; in the community.&lt;br /&gt;
*By default, the game has Press Demo Mode enabled, therefore not allowing you to open your Popit. The mode needs to be disabled from the debug menu.&lt;br /&gt;
*Original filename: LittleBigPlanet 3 (Jun 23, 2014 EP9000-NPEA00516_00-GLITTLEBIG000001).pkg&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
===Boot Notes===&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(May_1,_2014_prototype)&amp;diff=167476</id>
		<title>LittleBigPlanet 3 (May 1, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(May_1,_2014_prototype)&amp;diff=167476"/>
		<updated>2026-06-24T23:06:49Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Debug character camera notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet3 title.png&lt;br /&gt;
|Page name=LittleBigPlanet 3 (May 1, 2014 prototype)&lt;br /&gt;
|builddate=May 1 2014&lt;br /&gt;
|buildname=r579459&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=March 29, 2019&lt;br /&gt;
|origin_type=PlayStation 3 Test Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (May 1, 2014 prototype).rar&lt;br /&gt;
|external=https://archive.org/details/LittleBigPlanet3May012014BCES01663&lt;br /&gt;
}}{{Download|file=LBP3 May 1, 2014 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES01663 (EU Region).&lt;br /&gt;
*Dated over 5 months before the final build.&lt;br /&gt;
*Also known as the &amp;quot;Pre-Beta 2&amp;quot; in the community.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
===Boot Notes===&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet_3_(PlayStation_3)/Revision_579459}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Mar_31,_2014_prototype)&amp;diff=167475</id>
		<title>LittleBigPlanet 3 (Mar 31, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Mar_31,_2014_prototype)&amp;diff=167475"/>
		<updated>2026-06-24T23:05:52Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Debug character camera notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet3 title.png&lt;br /&gt;
|Page name=Please rename me (1678668611)&lt;br /&gt;
|builddate=Mar 31 2014 18:40:17&lt;br /&gt;
|buildname=LBP3_r570012&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|filereleasedate=January 26, 2019&lt;br /&gt;
|origin_type=PlayStation 3 Test Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download|file=LittleBigPlanet 3 (Mar 31, 2014 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/LBP3_r570012&lt;br /&gt;
}}{{Download|file=LBP3 Mar 31, 2014 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the Sony PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES01663 (EU Region).&lt;br /&gt;
*Dated over 7 months before the final build.&lt;br /&gt;
*Also known as the &amp;quot;Pre-Beta 1&amp;quot; by the community, due to the fact it is one of three prototypes to have surfaced publicly, which is dated after the [[LittleBigPlanet 3 (Sep 7, 2013 prototype)]], but before the [[LittleBigPlanet 3 (Aug 6, 2014 prototype)]].&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Different introduction and many levels at an unfinished state in the story mode.&lt;br /&gt;
*When you spawn in the pod in this prototype, Sackboy will automatically use the Pod Computer.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
===Boot Notes===&lt;br /&gt;
&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet 3 (PlayStation 3)/LBP3_r570012}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Nov_18,_2013_prototype)&amp;diff=167474</id>
		<title>LittleBigPlanet 3 (Nov 18, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Nov_18,_2013_prototype)&amp;diff=167474"/>
		<updated>2026-06-24T23:04:32Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Debug character camera notes. Rewrote memory error note.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP3 2013-11-18 Screenshot Pod.png&lt;br /&gt;
|Page name=LittleBigPlanet 3 (Nov 18, 2013 prototype)&lt;br /&gt;
|builddate=Nov 18, 2013 05:04:43&lt;br /&gt;
|buildname=LBP3_r534715&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Damien&lt;br /&gt;
|releasedby=Imagisphere, ObscureGamers&lt;br /&gt;
|filedumpdate=February 5, 2025&lt;br /&gt;
|filereleasedate=February 7, 2025&lt;br /&gt;
|origin_type=PlayStation 3 Dev Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 3 (Nov 18, 2013 prototype).zip&lt;br /&gt;
|external=https://archive.org/details/EP9000-BCES01663_00-NOV-18-2013-050443}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/lbp-3-alpha-november-rpcs3-patch&lt;br /&gt;
|title=RPCS3 Patches By Maguarkwo}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES01663 (EU Region).&lt;br /&gt;
*Dated about 11 months before the final build, and exactly one year before the game&#039;s North American release.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*The game features more developed versions of the levels seen in the [[LittleBigPlanet 3 (Sep 7, 2013 prototype)|September 7, 2013 prototype]], with the addition of character-specific prototype levels and an early iteration of Bunkum Lagoon.&lt;br /&gt;
*A handful of levels that would go on to appear in the final game (namely Needlepoint Peaks, Crumbling Crypts, Go Loco, and Masque Maker&#039;s Tower) are present with varying degrees of polish.&lt;br /&gt;
*An early version of Swoop with different flight mechanics is present, replacing the long-necked avian character from the previous build.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*The game is prone to running out of memory and crashing in certain situations. It occurs more often on PS3 than RPCS3 due to the limited the RAM on PS3.&lt;br /&gt;
**In RPCS3&#039;s config, there is an option in the Advanced Tab called &amp;quot;Debug Console Mode&amp;quot; that increases usable memory.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Notes===&lt;br /&gt;
*Game is emulatable (In RPCS3): Yes (as of February 8, 2025) with patches.&lt;br /&gt;
&lt;br /&gt;
=== Boot Notes ===&lt;br /&gt;
&lt;br /&gt;
*If you are unable to boot into this build, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== RPCS3 Boot Notes ===&lt;br /&gt;
&lt;br /&gt;
*In order to run the build with these patches on RPCS3, you will need to delete &#039;&#039;&#039;data.edat&#039;&#039;&#039; from &#039;&#039;&#039;USRDIR&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{tcrf link|Proto:LittleBigPlanet 3 (PlayStation 3)/LBP3_r534715}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Damien from Obscure Gamers for purchasing the kits and preserving their contents. A huge thanks to everyone who donated to the fundraiser that made this release possible.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 3}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Sep_7,_2013_prototype)&amp;diff=167473</id>
		<title>LittleBigPlanet 3 (Sep 7, 2013 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_3_(Sep_7,_2013_prototype)&amp;diff=167473"/>
		<updated>2026-06-24T23:00:05Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Debug character camera notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP3 2013-09-07 Screenshot Pod.png&lt;br /&gt;
|builddate=Sep 7, 2013&lt;br /&gt;
|buildname=LBP3_r513946&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|releasedby=hellfire&lt;br /&gt;
|filereleasedate=February 2018&lt;br /&gt;
|origin_type=Development Kit&lt;br /&gt;
|game=LittleBigPlanet 3&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|EU|Oct 13, 2014}} {{RegionDate|US|Oct 13, 2014}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 18, 2014}} {{RegionDate|EU|Nov 26, 2014}} {{RegionDate|AUS|Nov 26, 2014}} {{RegionDate|UK|Nov 28, 2014}} {{RegionDate|JP|Dec 4, 2014}}&lt;br /&gt;
|unreleased=No}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 3 (Sep 7, 2013 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/LittleBigPlanet3AlphaLBP3R513946}}&lt;br /&gt;
{{Download|file=LBP3 Sep 7, 2013 RPCS3 Patch.zip|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 3&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is BCES01663 (EU Region).&lt;br /&gt;
*Dated a year and over a month before the final build. &lt;br /&gt;
*Contains a drastically different iteration of the story, alongside with it many assets that would end up scrapped or unused by the final build.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Development assets for LittleBigPlanet 1 and 2 unique to this build can be found in the files.&lt;br /&gt;
*Every option in the pod&#039;s main menu except for Adventure button isn&#039;t selectable and therefore, the game has to be manually patched to remove the restriction.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
&lt;br /&gt;
=== Boot Notes ===&lt;br /&gt;
&lt;br /&gt;
* If you are unable to boot into this build on RPCS3, delete &#039;&#039;wws_crashreport_uploader.self&#039;&#039; which is located in &#039;&#039;USRDIR/gamedata/data&#039;&#039;.&lt;br /&gt;
{{Tcrf link|Proto:LittleBigPlanet 3 (PlayStation 3)/LBP3 r513946}}&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 3}}}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Aug_6,_2014_debug_build)&amp;diff=167472</id>
		<title>LittleBigPlanet 2 (Aug 6, 2014 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Aug_6,_2014_debug_build)&amp;diff=167472"/>
		<updated>2026-06-24T22:58:10Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Customize character camera note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet 2 August 6 2014 Pod.png&lt;br /&gt;
|Page name=LittleBigPlanet 2 (August 6th, 2014 debug build)&lt;br /&gt;
|builddate=Aug 6 2014 15:49:56&lt;br /&gt;
|buildname=2014.08.06.002&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Damien&lt;br /&gt;
|releasedby=Imagisphere&lt;br /&gt;
|filedumpdate=October 16, 2025&lt;br /&gt;
|filereleasedate=October 16, 2025&lt;br /&gt;
|origin_type=PlayStation 3 Dev Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Aug 6th, 2014 debug build).7z}}&lt;br /&gt;
{{Download|file=LBP2_August_6th,2014_RPCS3_Patch.7z|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 2&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The serial is NPEA00324 (EU Region).&lt;br /&gt;
*Dated 6 days after the final update.&lt;br /&gt;
*Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
*Audio stutters for a few seconds every once in a while. &lt;br /&gt;
**During that period of time, text characters may also have a delay when trying to load in while audio is stuttering.&lt;br /&gt;
*Online functionality works flawlessly with people running the retail game.&lt;br /&gt;
**Some debug functions may cause diverges due to issues synchronizing them to everyone else in the lobby.&lt;br /&gt;
*There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
**To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
*Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
*Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
*This build does not have the LittleBigPlanet 2 Cross Controller installation package.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Damien from Protopia for dumping the kit and preserving the contents. Thanks to the contributors to the fundraiser that made this release possible.&lt;br /&gt;
&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet/Asset_Disc&amp;diff=167323</id>
		<title>Assets/LittleBigPlanet/Asset Disc</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet/Asset_Disc&amp;diff=167323"/>
		<updated>2026-06-23T22:00:51Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Previous edit was broken&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet/Asset Disc&lt;br /&gt;
|titlescreen=LBPAssetDiscScaaan.jpg&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=Cut Into Fourteen Pieces&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=LittleBigPlanet Asset Disc&lt;br /&gt;
|origin_files=LittleBigPlanet (Europe) (En,Fr,De,Es,It) (Asset Disc).iso&lt;br /&gt;
|game=LittleBigPlanet 2; LittleBigPlanet PS Vita; LittleBigPlanet Karting&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet Press Kit (2012).zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
[[LittleBigPlanet Karting (Aug 1, 2012 prototype)|Contains a prototype of LittleBigPlanet Karting.]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet PS Vita}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet Karting}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet/Asset_Disc&amp;diff=167321</id>
		<title>Assets/LittleBigPlanet/Asset Disc</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet/Asset_Disc&amp;diff=167321"/>
		<updated>2026-06-23T21:58:28Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Added PS Vita platform&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet/Asset Disc&lt;br /&gt;
|titlescreen=LBPAssetDiscScaaan.jpg&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=Cut Into Fourteen Pieces&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=LittleBigPlanet Asset Disc&lt;br /&gt;
|origin_files=LittleBigPlanet (Europe) (En,Fr,De,Es,It) (Asset Disc).iso&lt;br /&gt;
|game=LittleBigPlanet 2; LittleBigPlanet PS Vita; LittleBigPlanet Karting&lt;br /&gt;
|system=PlayStation 3; PlayStation Vita&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet Press Kit (2012).zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
[[LittleBigPlanet Karting (Aug 1, 2012 prototype)|Contains a prototype of LittleBigPlanet Karting.]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet PS Vita}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet Karting}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet/Asset_Disc&amp;diff=167318</id>
		<title>Assets/LittleBigPlanet/Asset Disc</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Assets/LittleBigPlanet/Asset_Disc&amp;diff=167318"/>
		<updated>2026-06-23T21:55:40Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/LittleBigPlanet/Asset Disc&lt;br /&gt;
|titlescreen=LBPAssetDiscScaaan.jpg&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=Cut Into Fourteen Pieces&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=LittleBigPlanet Asset Disc&lt;br /&gt;
|origin_files=LittleBigPlanet (Europe) (En,Fr,De,Es,It) (Asset Disc).iso&lt;br /&gt;
|game=LittleBigPlanet 2; LittleBigPlanet PS Vita; LittleBigPlanet Karting&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet Press Kit (2012).zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
[[LittleBigPlanet Karting (Aug 1, 2012 prototype)|Contains a prototype of LittleBigPlanet Karting.]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet PS Vita}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet Karting}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=166171</id>
		<title>LittleBigPlanet 2 (May 18, 2011 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=166171"/>
		<updated>2026-06-17T22:16:51Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: More notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP2_Beta_br2_r58094.jpg&lt;br /&gt;
|Page name=LittleBigPlanet 2 (Beta)&lt;br /&gt;
|builddate=May 18 2011 16:06:26&lt;br /&gt;
|buildname=br2_r58094&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=KeRbDoG&lt;br /&gt;
|releasedby=KeRbDoG&lt;br /&gt;
|filedumpdate=November 17, 2025&lt;br /&gt;
|filereleasedate=November 19, 2025&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|origin_dumpmethod=ImgBurn Image&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Beta br2 r58094).7z&lt;br /&gt;
}}&lt;br /&gt;
A debug build of LittleBigPlanet 2 for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is BCES00850 (EU Region).&lt;br /&gt;
* A selection of video files and the PS3UPDAT.PUP file are corrupted in the ISO therefore, a redump is necessary.&lt;br /&gt;
* Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
* There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
** To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
* Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
* Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
** This can only be used if the Debug Camera is enabled.&lt;br /&gt;
* Early version of the LittleBigPlanet 2 Move Pack DLC in the files.&lt;br /&gt;
* TROPHY.TRP contains early trophy data for Move Pack&lt;br /&gt;
* Based off of an early version of patch 1.04.&lt;br /&gt;
* Timestamps on each file listed in blurayguids.map is fairly accurate to when they were added in the files throughout LittleBigPlanet 2&#039;s development starting from June 4, 2010 and up to this build which isn&#039;t normally the case with any other LittleBigPlanet build.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Apr_29,_2013_debug_build)&amp;diff=166168</id>
		<title>LittleBigPlanet 2 (Apr 29, 2013 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Apr_29,_2013_debug_build)&amp;diff=166168"/>
		<updated>2026-06-17T22:03:45Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: Fixed the webpage note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet2 title.png&lt;br /&gt;
|builddate=April 29th, 2013&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous&lt;br /&gt;
|filereleasedate=January 26, 2019&lt;br /&gt;
|origin_type=PlayStation 3 Development Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Apr 29, 2013 debug build).zip&lt;br /&gt;
|external=https://archive.org/details/EP9000BCES0085000GLITTLEBIG000001A0123V0100RE&lt;br /&gt;
}}&lt;br /&gt;
A debug build of &#039;&#039;&#039;LittleBigPlanet 2&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is BCES00850 (EU Region).&lt;br /&gt;
* Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
* There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP.&lt;br /&gt;
** To connect to it on RPCS3, you will need to type &amp;quot;127.0.0.1&amp;quot; into your browser.&lt;br /&gt;
* Contains an extremely early revision of the DC Comics Level Kit DLC, predating its release by almost a year.&lt;br /&gt;
* Based off of game version 1.23.&lt;br /&gt;
* Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
* Customize character view can be toggled by pressing L2 + R2 + O.&lt;br /&gt;
**This can only be used if the Debug Camera is enabled.&lt;br /&gt;
* This build does not have the LittleBigPlanet 2 Cross Controller installation package.&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;5scFcZLhb0E&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;BgPOBdpstXU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;OQ5WyQYDxTo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=166069</id>
		<title>LittleBigPlanet 2 (May 18, 2011 debug build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(May_18,_2011_debug_build)&amp;diff=166069"/>
		<updated>2026-06-17T08:01:18Z</updated>

		<summary type="html">&lt;p&gt;STR8Homez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LBP2_Beta_br2_r58094.jpg&lt;br /&gt;
|Page name=LittleBigPlanet 2 (Beta)&lt;br /&gt;
|builddate=May 18 2011 16:06:26&lt;br /&gt;
|buildname=br2_r58094&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=KeRbDoG&lt;br /&gt;
|releasedby=KeRbDoG&lt;br /&gt;
|filedumpdate=November 17, 2025&lt;br /&gt;
|filereleasedate=November 19, 2025&lt;br /&gt;
|origin_type=BD-R&lt;br /&gt;
|origin_dumpmethod=ImgBurn Image&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Beta br2 r58094).7z&lt;br /&gt;
}}&lt;br /&gt;
A debug build of LittleBigPlanet 2 for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is BCES00850 (EU Region).&lt;br /&gt;
* A selection of video files and the PS3UPDAT.PUP file are corrupted in the ISO therefore, a redump is necessary.&lt;br /&gt;
* Contains debug functionality.&lt;br /&gt;
* Early version of the LittleBigPlanet 2 Move Pack DLC in the files.&lt;br /&gt;
* TROPHY.TRP contains early trophy data for Move Pack&lt;br /&gt;
* Timestamps on each file listed in blurayguids.map is fairly accurate to when they were added in the files throughout LittleBigPlanet 2&#039;s development starting from June 4, 2010 and up to this build which isn&#039;t normally the case with any other LittleBigPlanet build.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}&lt;br /&gt;
{{Navbox prototype|LittleBigPlanet 2: Cross Controller}}}}&lt;/div&gt;</summary>
		<author><name>STR8Homez</name></author>
	</entry>
</feed>