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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Starfrost</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Starfrost"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Starfrost"/>
	<updated>2026-04-04T14:52:39Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160361</id>
		<title>Grand Theft Auto IV (Nov 23, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160361"/>
		<updated>2026-03-28T18:51:53Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Undo revision 160360 by Starfrost (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data&lt;br /&gt;
|titlescreen=Grand Theft Auto IV Leftover Nov 23, 2007 Data.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=March 28, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit&lt;br /&gt;
|game=Grand Theft Auto IV&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 31, 2008}}&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Grand Theft Auto IV&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Grand Theft Auto IV Leftover Nov 23, 2007 Data.zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roughly 95% intact. The files in the &amp;quot;movies&amp;quot; folder, the &amp;quot;common&amp;quot; folder, and the xbox360.rpf file no longer exist in the devkit.&lt;br /&gt;
* The build name is 78, while the retail EU version is 118.&lt;br /&gt;
* audio.rpf and common.rpf were extracted via hex while componentpeds.img was degrafmented.&lt;br /&gt;
* The xex file has a dongle, run &amp;quot;GTA4Final_xenon_patched.xex,&amp;quot; which is a modified version of the original.&lt;br /&gt;
* Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* [https://hiddenpalace.org/User:Colek Colek] for removing the dongle.&lt;br /&gt;
* [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] for extracting the audio.rpf and common.rpf and repairing the componentpeds.img&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://discord.gg/w7wwSrug Rockstar Games Archive Server Invite]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto IV}}&lt;br /&gt;
{{Navbox prototype|Grand Theft Auto: Episodes from Liberty City}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160360</id>
		<title>Grand Theft Auto IV (Nov 23, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160360"/>
		<updated>2026-03-28T18:44:41Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data&lt;br /&gt;
|titlescreen=Grand Theft Auto IV Leftover Nov 23, 2007 Data.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=March 28, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit&lt;br /&gt;
|game=Grand Theft Auto IV&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 31, 2008}}&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Grand Theft Auto IV&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Grand Theft Auto IV Leftover Nov 23, 2007 Data.zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roughly 95% intact. The files in the &amp;quot;movies&amp;quot; folder, the &amp;quot;common&amp;quot; folder (the &amp;quot;data&amp;quot; subfolder with the game&#039;s scripts is intact), and the xbox360.rpf file no longer exist in the devkit.&lt;br /&gt;
* The build name is 78, while the retail EU version is 118.&lt;br /&gt;
* audio.rpf and common.rpf were extracted via hex while componentpeds.img was degrafmented.&lt;br /&gt;
* The xex file has a dongle, run &amp;quot;GTA4Final_xenon_patched.xex,&amp;quot; which is a modified version of the original.&lt;br /&gt;
* Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* [https://hiddenpalace.org/User:Colek Colek] for removing the dongle.&lt;br /&gt;
* [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] for extracting the audio.rpf and common.rpf and repairing the componentpeds.img&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://discord.gg/w7wwSrug Rockstar Games Archive Server Invite]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto IV}}&lt;br /&gt;
{{Navbox prototype|Grand Theft Auto: Episodes from Liberty City}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160354</id>
		<title>Grand Theft Auto IV (Nov 23, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160354"/>
		<updated>2026-03-28T17:03:05Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data&lt;br /&gt;
|titlescreen=Grand Theft Auto IV Leftover Nov 23, 2007 Data.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=March 28, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit&lt;br /&gt;
|game=Grand Theft Auto IV&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 31, 2008}}&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Grand Theft Auto IV&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Grand Theft Auto IV Leftover Nov 23, 2007 Data.zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roughly 95% intact. The files in the &amp;quot;movies&amp;quot; folder, the &amp;quot;common&amp;quot; folder, and the xbox360.rpf file no longer exist in the devkit.&lt;br /&gt;
* audio.rpf and common.rpf were extracted via hex while componentpeds.img was degrafmented.&lt;br /&gt;
* The xex file has a dongle, run &amp;quot;GTA4Final_xenon_patched.xex,&amp;quot; which is a modified version of the original.&lt;br /&gt;
* Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* [https://hiddenpalace.org/User:Colek Colek] for removing the dongle.&lt;br /&gt;
* [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] for extracting the audio.rpf and common.rpf and repairing the componentpeds.img&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://discord.gg/w7wwSrug Rockstar Games Archive Server]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto IV}}&lt;br /&gt;
{{Navbox prototype|Grand Theft Auto: Episodes from Liberty City}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160353</id>
		<title>Grand Theft Auto IV (Nov 23, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160353"/>
		<updated>2026-03-28T17:02:44Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data&lt;br /&gt;
|titlescreen=Grand Theft Auto IV Leftover Nov 23, 2007 Data.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=March 28, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit&lt;br /&gt;
|game=Grand Theft Auto IV&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|final_builddate=Mar 31, 2008&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Grand Theft Auto IV&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Grand Theft Auto IV Leftover Nov 23, 2007 Data.zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roughly 95% intact. The files in the &amp;quot;movies&amp;quot; folder, the &amp;quot;common&amp;quot; folder, and the xbox360.rpf file no longer exist in the devkit.&lt;br /&gt;
* audio.rpf and common.rpf were extracted via hex while componentpeds.img was degrafmented.&lt;br /&gt;
* The xex file has a dongle, run &amp;quot;GTA4Final_xenon_patched.xex,&amp;quot; which is a modified version of the original.&lt;br /&gt;
* Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* [https://hiddenpalace.org/User:Colek Colek] for removing the dongle.&lt;br /&gt;
* [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] for extracting the audio.rpf and common.rpf and repairing the componentpeds.img&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://discord.gg/w7wwSrug Rockstar Games Archive Server]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto IV}}&lt;br /&gt;
{{Navbox prototype|Grand Theft Auto: Episodes from Liberty City}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160351</id>
		<title>Grand Theft Auto IV (Nov 23, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160351"/>
		<updated>2026-03-28T17:02:25Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data&lt;br /&gt;
|titlescreen=Grand Theft Auto IV Leftover Nov 23, 2007 Data.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=March 28, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit&lt;br /&gt;
|game=Grand Theft Auto IV&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|finalbuild_date=Mar 31, 2008&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Grand Theft Auto IV&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Grand Theft Auto IV Leftover Nov 23, 2007 Data.zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roughly 95% intact. The files in the &amp;quot;movies&amp;quot; folder, the &amp;quot;common&amp;quot; folder, and the xbox360.rpf file no longer exist in the devkit.&lt;br /&gt;
* audio.rpf and common.rpf were extracted via hex while componentpeds.img was degrafmented.&lt;br /&gt;
* The xex file has a dongle, run &amp;quot;GTA4Final_xenon_patched.xex,&amp;quot; which is a modified version of the original.&lt;br /&gt;
* Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* [https://hiddenpalace.org/User:Colek Colek] for removing the dongle.&lt;br /&gt;
* [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] for extracting the audio.rpf and common.rpf and repairing the componentpeds.img&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto IV}}&lt;br /&gt;
{{Navbox prototype|Grand Theft Auto: Episodes from Liberty City}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160350</id>
		<title>Grand Theft Auto IV (Nov 23, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160350"/>
		<updated>2026-03-28T17:02:18Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data&lt;br /&gt;
|titlescreen=Grand Theft Auto IV Leftover Nov 23, 2007 Data.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=March 28, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit&lt;br /&gt;
|game=Grand Theft Auto IV&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|finalbuild=Mar 31, 2008&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Grand Theft Auto IV&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Grand Theft Auto IV Leftover Nov 23, 2007 Data.zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roughly 95% intact. The files in the &amp;quot;movies&amp;quot; folder, the &amp;quot;common&amp;quot; folder, and the xbox360.rpf file no longer exist in the devkit.&lt;br /&gt;
* audio.rpf and common.rpf were extracted via hex while componentpeds.img was degrafmented.&lt;br /&gt;
* The xex file has a dongle, run &amp;quot;GTA4Final_xenon_patched.xex,&amp;quot; which is a modified version of the original.&lt;br /&gt;
* Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* [https://hiddenpalace.org/User:Colek Colek] for removing the dongle.&lt;br /&gt;
* [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] for extracting the audio.rpf and common.rpf and repairing the componentpeds.img&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto IV}}&lt;br /&gt;
{{Navbox prototype|Grand Theft Auto: Episodes from Liberty City}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Assets/Grand_Theft_Auto_IV/Leftover_Nov_23,_2007_Data&amp;diff=160349</id>
		<title>Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Assets/Grand_Theft_Auto_IV/Leftover_Nov_23,_2007_Data&amp;diff=160349"/>
		<updated>2026-03-28T16:57:04Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data to Grand Theft Auto IV (Nov 23, 2007 prototype): mostly intact, probably repairable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Grand Theft Auto IV (Nov 23, 2007 prototype)]]&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160348</id>
		<title>Grand Theft Auto IV (Nov 23, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160348"/>
		<updated>2026-03-28T16:57:03Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data to Grand Theft Auto IV (Nov 23, 2007 prototype): mostly intact, probably repairable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data&lt;br /&gt;
|titlescreen=Grand Theft Auto IV Leftover Nov 23, 2007 Data.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=March 28, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit&lt;br /&gt;
|game=Grand Theft Auto IV&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Grand Theft Auto IV&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Grand Theft Auto IV Leftover Nov 23, 2007 Data.zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roughly 95% intact. The files in the &amp;quot;movies&amp;quot; folder, the &amp;quot;common&amp;quot; folder, and the xbox360.rpf file no longer exist in the devkit.&lt;br /&gt;
* audio.rpf and common.rpf were extracted via hex while componentpeds.img was degrafmented.&lt;br /&gt;
* The xex file has a dongle, run &amp;quot;GTA4Final_xenon_patched.xex,&amp;quot; which is a modified version of the original.&lt;br /&gt;
* Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* [https://hiddenpalace.org/User:Colek Colek] for removing the dongle.&lt;br /&gt;
* [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] for extracting the audio.rpf and common.rpf and repairing the componentpeds.img&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto IV}}&lt;br /&gt;
{{Navbox prototype|Grand Theft Auto: Episodes from Liberty City}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160346</id>
		<title>Grand Theft Auto IV (Nov 23, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_IV_(Nov_23,_2007_prototype)&amp;diff=160346"/>
		<updated>2026-03-28T16:54:17Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Assets&lt;br /&gt;
|Page name=Assets/Grand Theft Auto IV/Leftover Nov 23, 2007 Data&lt;br /&gt;
|titlescreen=Grand Theft Auto IV Leftover Nov 23, 2007 Data.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=janthemanwlj&lt;br /&gt;
|releasedby=janthemanwlj&lt;br /&gt;
|filereleasedate=March 28, 2026&lt;br /&gt;
|origin_type=Xbox 360 Test Kit&lt;br /&gt;
|game=Grand Theft Auto IV&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Apr 29, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Grand Theft Auto IV&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Grand Theft Auto IV Leftover Nov 23, 2007 Data.zip&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Roughly 95% intact. The files in the &amp;quot;movies&amp;quot; folder, the &amp;quot;common&amp;quot; folder, and the xbox360.rpf file no longer exist in the devkit.&lt;br /&gt;
* audio.rpf and common.rpf were extracted via hex while componentpeds.img was degrafmented.&lt;br /&gt;
* The xex file has a dongle, run &amp;quot;GTA4Final_xenon_patched.xex,&amp;quot; which is a modified version of the original.&lt;br /&gt;
* Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
* [https://hiddenpalace.org/User:Colek Colek] for removing the dongle.&lt;br /&gt;
* [https://hiddenpalace.org/User:Funtimeandrefoxy funtimeandrefoxy] for extracting the audio.rpf and common.rpf and repairing the componentpeds.img&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto IV}}&lt;br /&gt;
{{Navbox prototype|Grand Theft Auto: Episodes from Liberty City}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Rock_Band_3_(Mar_16th,_2010_prototype)&amp;diff=159801</id>
		<title>Rock Band 3 (Mar 16th, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Rock_Band_3_(Mar_16th,_2010_prototype)&amp;diff=159801"/>
		<updated>2026-03-11T23:40:33Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page Rock Band 3 (Mar 16th, 2010 prototype) to Rock Band 3 (Mar 16, 2010 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Rock Band 3 (Mar 16, 2010 prototype)]]&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Rock_Band_3_(Mar_16,_2010_prototype)&amp;diff=159800</id>
		<title>Rock Band 3 (Mar 16, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Rock_Band_3_(Mar_16,_2010_prototype)&amp;diff=159800"/>
		<updated>2026-03-11T23:40:33Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page Rock Band 3 (Mar 16th, 2010 prototype) to Rock Band 3 (Mar 16, 2010 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=RABA69_2024-03-24_15-41-24.png&lt;br /&gt;
|Page name=Rock Band 3 (Mar 16, 2010 prototype)&lt;br /&gt;
|builddate=Mar 16, 2010&lt;br /&gt;
|buildname=Build: 100316_B&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=ihatecompvir&lt;br /&gt;
|releasedby=MiloHax&lt;br /&gt;
|filedumpdate=February 17, 2024&lt;br /&gt;
|filereleasedate=February 17, 2024&lt;br /&gt;
|origin_type=RVT-H&lt;br /&gt;
|origin_dumpmethod=RVT-H Tool&lt;br /&gt;
|game=Rock Band 3&lt;br /&gt;
|system=Nintendo Wii&lt;br /&gt;
|genre=Rhythm&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 24, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Oct 26, 2010}} {{RegionDate|EU|Oct 28, 2010}} {{RegionDate|AU|Oct 29, 2010}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download|file=Rock_Band_3_(Mar_16,_2010_prototype).7z}}&lt;br /&gt;
An early prototype of &#039;&#039;Rock Band 3&#039;&#039; for Nintendo Wii.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Requires 128mb MEM2 ram.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Rock Band 3}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Forza_Motorsport_(Jan_12,_2005_prototype)&amp;diff=156784</id>
		<title>Forza Motorsport (Jan 12, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Forza_Motorsport_(Jan_12,_2005_prototype)&amp;diff=156784"/>
		<updated>2026-01-30T22:36:07Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Forza Motorsport (Jan 12, 2005 prototype)&lt;br /&gt;
|builddate=Jan 12, 2005&lt;br /&gt;
|buildname=1.05.01.12.49570&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=DarkGabbz&lt;br /&gt;
|releasedby=DarkGabbz&lt;br /&gt;
|releeasedate=January 30, 2026&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Forza Motorsport&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|May 3, 2005}} {{RegionDate|EU|May 13, 2005}}&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 28, 2005}} {{RegionDate|EU|Mar 28, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MIRROR TO WIKI!!!! --&amp;gt;&lt;br /&gt;
A prototype of Forza Motorsport for the Microsoft Xbox.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* To open the debug menu, hold down both analog sticks and push the L+R triggers at the same time.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Forza Motorsport}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Forza_Motorsport_(Jan_12,_2005_prototype)&amp;diff=156783</id>
		<title>Forza Motorsport (Jan 12, 2005 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Forza_Motorsport_(Jan_12,_2005_prototype)&amp;diff=156783"/>
		<updated>2026-01-30T22:35:59Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Created page with &amp;quot;{{Prototype |Page name=Forza Motorsport (Jan 12, 2005 prototype) |builddate=Jan 12, 2005 |buildname=1.05.01.12.49570 |status=Released |dumper=DarkGabbz |releasedby=DarkGabbz |releeasedate=January 30, 2026 |origin_type=Dev Kit HDD |game=Forza Motorsport |system=Xbox |genre=Racing |release_date={{RegionDate|US|May 3, 2005}} {{RegionDate|EU|May 13, 2005}} |final_builddate={{RegionDate|US|Mar 28, 2005}} {{RegionDate|EU|Mar 28, 2005}} |unreleased=No }}  &amp;lt;!-- MIRROR TO WIKI!!!...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Forza Motorsport (Jan 12, 2005 prototype)&lt;br /&gt;
|builddate=Jan 12, 2005&lt;br /&gt;
|buildname=1.05.01.12.49570&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=DarkGabbz&lt;br /&gt;
|releasedby=DarkGabbz&lt;br /&gt;
|releeasedate=January 30, 2026&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Forza Motorsport&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Racing&lt;br /&gt;
|release_date={{RegionDate|US|May 3, 2005}} {{RegionDate|EU|May 13, 2005}}&lt;br /&gt;
|final_builddate={{RegionDate|US|Mar 28, 2005}} {{RegionDate|EU|Mar 28, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MIRROR TO WIKI!!!! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A prototype of Forza Motorsport for the Microsoft Xbox.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* To open the debug menu, hold down both analog sticks and push the L+R triggers at the same time.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Forza Motorsport}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Incoming_(Jan_26,_1998_prototype)&amp;diff=155257</id>
		<title>Incoming (Jan 26, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Incoming_(Jan_26,_1998_prototype)&amp;diff=155257"/>
		<updated>2026-01-13T13:58:26Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
  &lt;br /&gt;
{{Prototype&lt;br /&gt;
|Page name=Incoming (Aug 5, 1999 prototype)&lt;br /&gt;
|titlescreen=Incoming-Title.png&lt;br /&gt;
|builddate=Jan 26, 1998 18:20:52&lt;br /&gt;
|buildname=Version 42 (Optimised for RIVA 128 &amp;amp; Voodoo 2)&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=Anakin94&lt;br /&gt;
|filereleasedate=February 2, 2020&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|origin_labels=Incoming&lt;br /&gt;
|game=Incoming&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=Shooter&lt;br /&gt;
|final_builddate=Feb 24, 1998 15:40:04&lt;br /&gt;
|release_date={{RegionDate|EU|Mar 23, 1998}} {{RegionDate|US|Jul 9, 1998}} {{RegionDate|US|Nov 30, 1999 }}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/incoming_riva128&lt;br /&gt;
|file=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;Incoming&#039;&#039;&#039; for the PC.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build was mislabeled as a final release, however it predates all known builds of the game.&lt;br /&gt;
* Optimized for the NVIDIA RIVA 128 and 3dfx Voodoo 2 graphics cards. (Uses DirectX 5.0)&lt;br /&gt;
* Interestingly, the disc ring is dated 1 April 1998 and is professionally printed. This makes how this older build ended up on this disc unknown. &lt;br /&gt;
* The uploader speculated that it was some kind of OEM bundle (possibly with an nVIDIA RIVA 128 graphics card). However, it has a strange and probably internal version number (&amp;quot;version 42 levels&amp;quot;) and is translated into French. This may mean this build was sent to a French-language gaming magazine or similar publication. Most likely, the graphics card optimization is simply to advise whoever received the disc on the correct setup to use. &lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Incoming-1998-01-26.png|Disc front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==Files==&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Incoming}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Fallout:_Brotherhood_of_Steel_(Dec_2_2003)_(prototype)_(prototype)&amp;diff=155255</id>
		<title>Fallout: Brotherhood of Steel (Dec 2 2003) (prototype) (prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Fallout:_Brotherhood_of_Steel_(Dec_2_2003)_(prototype)_(prototype)&amp;diff=155255"/>
		<updated>2026-01-13T11:55:16Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page Fallout: Brotherhood of Steel (Dec 2 2003) (prototype) (prototype) to Fallout: Brotherhood of Steel (Dec 2, 2003 prototype): how&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fallout: Brotherhood of Steel (Dec 2, 2003 prototype)]]&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Fallout:_Brotherhood_of_Steel_(Dec_2,_2003_prototype)&amp;diff=155254</id>
		<title>Fallout: Brotherhood of Steel (Dec 2, 2003 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Fallout:_Brotherhood_of_Steel_(Dec_2,_2003_prototype)&amp;diff=155254"/>
		<updated>2026-01-13T11:55:16Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page Fallout: Brotherhood of Steel (Dec 2 2003) (prototype) (prototype) to Fallout: Brotherhood of Steel (Dec 2, 2003 prototype): how&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Screenshot (952).png&lt;br /&gt;
|Page name=Fallout: Brotherhood of Steel (Dec 2 2003) (prototype) (prototype)&lt;br /&gt;
|builddate=Dec 2, 2003&lt;br /&gt;
|releasedby=TriangleCity&lt;br /&gt;
|game=Fallout: Brotherhood of Steel (Dec 2 2003) (prototype)&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|US|Oct 1, 2003}} {{RegionDate|EU|Nov 30, 2003}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 13, 2004}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=Fallout: Brotherhood Of Steel&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A UK Press Copy build of Fallout: Brotherhood of Steel. The files are strangely dated December 1st, 2003, 2 months after the launch version&#039;s last modification. There are a few noticeable differences.&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:FalloutBOSFileDiff.png]]&lt;br /&gt;
&lt;br /&gt;
==Disc contents==&lt;br /&gt;
[[File:Press_Copy.png]]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_19,_1992_prototype)&amp;diff=155253</id>
		<title>Wolfenstein 3D: Spear of Destiny (Aug 19, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_19,_1992_prototype)&amp;diff=155253"/>
		<updated>2026-01-13T11:54:42Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D: Spear of Destiny (Aug 19, 1992 prototype)&lt;br /&gt;
|builddate=Aug 19, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 18, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;Wolfenstein 3D: Spear of Destiny&#039;&#039; for IBM PC (MS-DOS). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Approximately two and a half months into development.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D: Spear of Destiny}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_1,_1992_prototype)&amp;diff=155252</id>
		<title>Wolfenstein 3D: Spear of Destiny (Aug 1, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_1,_1992_prototype)&amp;diff=155252"/>
		<updated>2026-01-13T11:54:34Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D: Spear of Destiny (Aug 1, 1992 prototype)&lt;br /&gt;
|builddate=Aug 1, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 18, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;Wolfenstein 3D: Spear of Destiny&#039;&#039; for IBM PC (MS-DOS). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Approximately two months into development.&lt;br /&gt;
* Placeholder title screen &amp;quot;shabbed together in 5 minutes&amp;quot;.&lt;br /&gt;
* Placeholder end of game screen.&lt;br /&gt;
* Comes with readme. &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D: Spear of Destiny}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_1,_1992_prototype)&amp;diff=155251</id>
		<title>Wolfenstein 3D: Spear of Destiny (Aug 1, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_1,_1992_prototype)&amp;diff=155251"/>
		<updated>2026-01-13T11:54:20Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D: Spear of Destiny (Aug 1, 1992 prototype)&lt;br /&gt;
|builddate=Aug 1, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 18, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;Wolfenstein 3D: Spear of Destiny&#039;&#039; for IBM PC (MS-DOS). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Approximately two months into development.&lt;br /&gt;
* Placeholder title screen &amp;quot;shabbed together in 5 minutes&amp;quot;.&lt;br /&gt;
* Placeholder end of game screen.&lt;br /&gt;
* Comes with readme. &lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D:_Spear_of_Destiny_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D: Spear of Destiny}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_19,_1992_prototype)&amp;diff=155250</id>
		<title>Wolfenstein 3D: Spear of Destiny (Aug 19, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_19,_1992_prototype)&amp;diff=155250"/>
		<updated>2026-01-13T11:54:07Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Created page with &amp;quot;{{Prototype |Page name=Wolfenstein 3D: Spear of Destiny (Aug 19, 1992 prototype) |builddate=Aug 19, 1992 |buildname= |status=Released |game=Wolfenstein 3D |system=PC |genre=Action, First-Person Shooter |release_date={{RegionDate|WW|Sep 18, 1992}} |unreleased=No }}  A prototype of &amp;#039;&amp;#039;Wolfenstein 3D: Spear of Destiny&amp;#039;&amp;#039; for IBM PC (MS-DOS).    ==Notes== * Approximately two and a half months into development.  {{Tcrf link|Proto:Wolfenstein_3D:_Spear_of_Destiny_(DOS)}}  ==See...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D: Spear of Destiny (Aug 19, 1992 prototype)&lt;br /&gt;
|builddate=Aug 19, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 18, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;Wolfenstein 3D: Spear of Destiny&#039;&#039; for IBM PC (MS-DOS). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Approximately two and a half months into development.&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D:_Spear_of_Destiny_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D: Spear of Destiny}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_1,_1992_prototype)&amp;diff=155249</id>
		<title>Wolfenstein 3D: Spear of Destiny (Aug 1, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_1,_1992_prototype)&amp;diff=155249"/>
		<updated>2026-01-13T11:53:29Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D: Spear of Destiny (Aug 1, 1992 prototype)&lt;br /&gt;
|builddate=Aug 1, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 18, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;Wolfenstein 3D: Spear of Destiny&#039;&#039; for IBM PC (MS-DOS). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Approximately two months into development.&lt;br /&gt;
* Placeholder title screen &amp;quot;shabbed together in 5 minutes&amp;quot;.&lt;br /&gt;
* Placeholder end of game screen.&lt;br /&gt;
* Comes with readme. &lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D:_Spear_of_Destiny_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_1,_1992_prototype)&amp;diff=155248</id>
		<title>Wolfenstein 3D: Spear of Destiny (Aug 1, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D:_Spear_of_Destiny_(Aug_1,_1992_prototype)&amp;diff=155248"/>
		<updated>2026-01-13T11:53:15Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Created page with &amp;quot;{{Prototype |Page name=Wolfenstein 3D: Spear of Destiny (Aug 1, 1992 prototype) |builddate=Aug 1, 1992 |buildname= |status=Released |game=Wolfenstein 3D |system=PC |genre=Action, First-Person Shooter |release_date={{RegionDate|WW|Sep 18, 1992}} |unreleased=No }}  A prototype of &amp;#039;&amp;#039;Wolfenstein 3D: Spear of Destiny&amp;#039;&amp;#039; for IBM PC (MS-DOS).    ==Notes== * Approximately two months into development. * Placeholder title screen &amp;quot;shabbed together in 5 minutes&amp;quot;. * Placeholder end of...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D: Spear of Destiny (Aug 1, 1992 prototype)&lt;br /&gt;
|builddate=Aug 1, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Sep 18, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;Wolfenstein 3D: Spear of Destiny&#039;&#039; for IBM PC (MS-DOS). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Approximately two months into development.&lt;br /&gt;
* Placeholder title screen &amp;quot;shabbed together in 5 minutes&amp;quot;.&lt;br /&gt;
* Placeholder end of game screen.&lt;br /&gt;
* Comes with readme. &lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D:_Spear_of_Destiny(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_13,_1992_prototype)&amp;diff=155247</id>
		<title>Wolfenstein 3D (Apr 13, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_13,_1992_prototype)&amp;diff=155247"/>
		<updated>2026-01-13T11:50:30Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 13, 1992 prototype)&lt;br /&gt;
|builddate=Apr 13, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155246</id>
		<title>Wolfenstein 3D (Mar 14, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155246"/>
		<updated>2026-01-13T11:50:24Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Mar 14, 1992 prototype)&lt;br /&gt;
|builddate=Mar 14, 1992&lt;br /&gt;
|buildname=Alpha&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein 3D (Apr 1992).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_14,_1992_prototype)&amp;diff=155245</id>
		<title>Wolfenstein 3D (May 14, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_14,_1992_prototype)&amp;diff=155245"/>
		<updated>2026-01-13T11:50:18Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 13, 1992 prototype)&lt;br /&gt;
|builddate=Apr 13, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of the first three episodes of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_30,_1992_prototype)&amp;diff=155244</id>
		<title>Wolfenstein 3D (May 30, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_30,_1992_prototype)&amp;diff=155244"/>
		<updated>2026-01-13T11:50:11Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 13, 1992 prototype)&lt;br /&gt;
|builddate=Apr 13, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of all 6 episodes of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Late_WL1_prototype)&amp;diff=155243</id>
		<title>Wolfenstein 3D (Late WL1 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Late_WL1_prototype)&amp;diff=155243"/>
		<updated>2026-01-13T11:49:32Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Created page with &amp;quot;{{Prototype |Page name=Wolfenstein 3D (Apr 13, 1992 prototype) |builddate= |buildname= |status=Released |game=Wolfenstein 3D |system=PC |genre=Action, First-Person Shooter |release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}} |unreleased=No }}  A late prototype of the first episode of Wolfenstein 3D for DOS - most likely compiled around late April of 1992.  ==Notes==  {{Tcrf link|Proto:W...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 13, 1992 prototype)&lt;br /&gt;
|builddate=&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A late prototype of the first episode of Wolfenstein 3D for DOS - most likely compiled around late April of 1992. &lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_14,_1992_prototype)&amp;diff=155242</id>
		<title>Wolfenstein 3D (May 14, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_14,_1992_prototype)&amp;diff=155242"/>
		<updated>2026-01-13T11:48:17Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 13, 1992 prototype)&lt;br /&gt;
|builddate=Apr 13, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of the first three episodes of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_30,_1992_prototype)&amp;diff=155241</id>
		<title>Wolfenstein 3D (May 30, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_30,_1992_prototype)&amp;diff=155241"/>
		<updated>2026-01-13T11:48:03Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Created page with &amp;quot;{{Prototype |Page name=Wolfenstein 3D (Apr 13, 1992 prototype) |builddate=Apr 13, 1992 |buildname= |status=Released |game=Wolfenstein 3D |system=PC |genre=Action, First-Person Shooter |release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}} |unreleased=No }}  A prototype of all 6 episodes of &amp;#039;&amp;#039;&amp;#039;Wolfenstein 3D&amp;#039;&amp;#039;&amp;#039; for PC (DOS). ==Notes==  {{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}  ==Acknowledg...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 13, 1992 prototype)&lt;br /&gt;
|builddate=Apr 13, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of all 6 episodes of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_14,_1992_prototype)&amp;diff=155240</id>
		<title>Wolfenstein 3D (May 14, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(May_14,_1992_prototype)&amp;diff=155240"/>
		<updated>2026-01-13T11:47:20Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Created page with &amp;quot;{{Prototype |Page name=Wolfenstein 3D (Apr 13, 1992 prototype) |builddate=Apr 13, 1992 |buildname= |status=Released |game=Wolfenstein 3D |system=PC |genre=Action, First-Person Shooter |release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}} |unreleased=No }}  A prototype of episodes 2 &amp;amp; 3 of &amp;#039;&amp;#039;&amp;#039;Wolfenstein 3D&amp;#039;&amp;#039;&amp;#039; for PC (DOS). ==Notes==  {{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}  ==Acknowledg...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 13, 1992 prototype)&lt;br /&gt;
|builddate=Apr 13, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of episodes 2 &amp;amp; 3 of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_13,_1992_prototype)&amp;diff=155239</id>
		<title>Wolfenstein 3D (Apr 13, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_13,_1992_prototype)&amp;diff=155239"/>
		<updated>2026-01-13T11:46:22Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 13, 1992 prototype)&lt;br /&gt;
|builddate=Apr 13, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155238</id>
		<title>Wolfenstein 3D (Mar 14, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155238"/>
		<updated>2026-01-13T11:46:07Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Mar 14, 1992 prototype)&lt;br /&gt;
|builddate=Mar 14, 1992&lt;br /&gt;
|buildname=Alpha&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}} {{RegionDate|WW Episode 2-3|Jun 1, 1992}} {{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein 3D (Apr 1992).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155237</id>
		<title>Wolfenstein 3D (Mar 14, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155237"/>
		<updated>2026-01-13T11:45:39Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Mar 14, 1992 prototype)&lt;br /&gt;
|builddate=Mar 14, 1992&lt;br /&gt;
|buildname=Alpha&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}}&lt;br /&gt;
{{RegionDate|WW Episode 2-3|Jun 1, 1992}}&lt;br /&gt;
{{RegionDate|WW Episode 4-6|Jun 22, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein 3D (Apr 1992).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155236</id>
		<title>Wolfenstein 3D (Mar 14, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155236"/>
		<updated>2026-01-13T11:45:24Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Mar 14, 1992 prototype)&lt;br /&gt;
|builddate=Mar 14, 1992&lt;br /&gt;
|buildname=Alpha&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW Episode 1|May 5, 1992}}&lt;br /&gt;
{{RegionDate|WW Episode 2-3|Jun 1, 1992]}&lt;br /&gt;
{{RegionDate|WW Episode 4-6|Jun 22, 1992]}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein 3D (Apr 1992).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_13,_1992_prototype)&amp;diff=155235</id>
		<title>Wolfenstein 3D (Apr 13, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_13,_1992_prototype)&amp;diff=155235"/>
		<updated>2026-01-13T11:43:12Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 13, 1992 prototype)&lt;br /&gt;
|builddate=Apr 13, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|May 5, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_13,_1992_prototype)&amp;diff=155234</id>
		<title>Wolfenstein 3D (Apr 13, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_13,_1992_prototype)&amp;diff=155234"/>
		<updated>2026-01-13T11:43:02Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Created page with &amp;quot;{{Prototype |Page name=Wolfenstein 3D (Mar 14, 1992 prototype) |builddate=Apr 13, 1992 |buildname= |status=Released |game=Wolfenstein 3D |system=PC |genre=Action, First-Person Shooter |release_date={{RegionDate|WW|May 5, 1992}} |unreleased=No }}  A prototype of &amp;#039;&amp;#039;&amp;#039;Wolfenstein 3D&amp;#039;&amp;#039;&amp;#039; for PC (DOS). ==Notes==  {{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}  ==Acknowledgments== Thanks to bosshunter for making this build available to me for preservation on the wiki.  ==See also== *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Mar 14, 1992 prototype)&lt;br /&gt;
|builddate=Apr 13, 1992&lt;br /&gt;
|buildname=&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|May 5, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155233</id>
		<title>Wolfenstein 3D (Mar 14, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155233"/>
		<updated>2026-01-13T11:40:52Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Mar 14, 1992 prototype)&lt;br /&gt;
|builddate=Mar 14, 1992&lt;br /&gt;
|buildname=Alpha&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|May 5, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein 3D (Apr 1992).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_1992_prototype)&amp;diff=155124</id>
		<title>Wolfenstein 3D (Apr 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Apr_1992_prototype)&amp;diff=155124"/>
		<updated>2026-01-12T12:20:14Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page Wolfenstein 3D (Apr 1992 prototype) to Wolfenstein 3D (Mar 14, 1992 prototype): Another copy with more accurate dates was found. &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wolfenstein 3D (Mar 14, 1992 prototype)]]&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155123</id>
		<title>Wolfenstein 3D (Mar 14, 1992 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Wolfenstein_3D_(Mar_14,_1992_prototype)&amp;diff=155123"/>
		<updated>2026-01-12T12:20:14Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page Wolfenstein 3D (Apr 1992 prototype) to Wolfenstein 3D (Mar 14, 1992 prototype): Another copy with more accurate dates was found. &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Wolfenstein 3D (Apr 1992 prototype)&lt;br /&gt;
|builddate=Apr 1992&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Wolfenstein 3D&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action, First-Person Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|May 5, 1992}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Wolfenstein 3D (Apr 1992).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Wolfenstein 3D&#039;&#039;&#039; for PC (DOS).&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Wolfenstein_3D_(DOS)}}&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to bosshunter for making this build available to me for preservation on the wiki.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.betaarchive.com/database/view_release.php?uuid=ade897d3-b2ae-4b9e-9e2e-d2adb7efb46c BetaArchive entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Wolfenstein 3D}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154412</id>
		<title>Spore (Feb 19, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154412"/>
		<updated>2026-01-02T13:57:10Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spore (Feb 19, 2008 prototype)&lt;br /&gt;
|builddate=Feb 19, 2008&lt;br /&gt;
|buildname=Alpha 9.9&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hidden Palace&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=January 1, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Spore Alpha 9 9 02/19/2008&lt;br /&gt;
|game=Spore&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|system=PC&lt;br /&gt;
|final_builddate={{RegionDate|WW|Aug 5, 2008}}&lt;br /&gt;
|release_date={{RegionDate|AU|Sep 4, 2008}}{{RegionDate|EU|Sep 5, 2008}}{{RegionDate|JP|Sep 5, 2008}}{{RegionDate|US|Sep 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=News/Year_Of_Spore&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Spore (Feb 19, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A build of Spore dated Feb 19, 2008, six months before the final build, with numerous differences to the final and many debug tools.&lt;br /&gt;
&lt;br /&gt;
==Differences==&lt;br /&gt;
* Different intro scene&lt;br /&gt;
* Different menu design&lt;br /&gt;
* Entirely different loading screens&lt;br /&gt;
* Earlier logo and 2007 copyright date&lt;br /&gt;
* Cut feature in Tribal stage where you can change the colour and design of the hut&lt;br /&gt;
* Unused scenario editor, but most things crash the game&lt;br /&gt;
* Flora Editor, while present and unused in the final game, is less broken here (the flowers actually have models)&lt;br /&gt;
* &amp;quot;Planet Buster&amp;quot; weapon in Space stage actually destroys the planet rather than just leaving it &lt;br /&gt;
* Cut first person camera mode in Creature stage start cutscene&lt;br /&gt;
* Extensive UI and mechanical differences, especially in Civilisation and Space stages&lt;br /&gt;
* Different Space editor background&lt;br /&gt;
* Grox species is called &amp;quot;gRob&amp;quot;&lt;br /&gt;
* Options menu is unfinished with overlapping text&lt;br /&gt;
* Many typos in text&lt;br /&gt;
* Game uses developer paths -assets within packages are named rather than having hashes&lt;br /&gt;
* A development web server can be accessed via &amp;lt;code&amp;gt;localhost:8088&amp;lt;/code&amp;gt; while the game is running&lt;br /&gt;
* Cut terrain editor is present and working (later released in the expansion &#039;&#039;Spore: Galactic Adventures&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* SecuROM is enabled on the binary. &amp;lt;!-- link to repack --&amp;gt;&lt;br /&gt;
* Includes unstripped PDB symbols&lt;br /&gt;
* Installer conflicts with the Spore Creature Creator (based on a later June 2008 prototype), but not the final Spore&lt;br /&gt;
* Fairly unstable and likely to crash after a random amount of time; the Cell stage is the most stable, but stability decreases the further you get through the game.&lt;br /&gt;
* Extensive debug settings including both in-game and separate console windows, simulation control settings and developer cheats &lt;br /&gt;
* Includes a readme (largely a guide to debug setings)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Spore_(Feb_19,_2008_prototype)-title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spore}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154411</id>
		<title>Spore (Feb 19, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154411"/>
		<updated>2026-01-02T13:55:05Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spore (Feb 19, 2008 prototype)&lt;br /&gt;
|builddate=Feb 19, 2008&lt;br /&gt;
|buildname=Alpha 9.9&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hidden Palace&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=January 1, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Spore Alpha 9 9 02/19/2008&lt;br /&gt;
|game=Spore&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|system=PC&lt;br /&gt;
|final_builddate={{RegionDate|WW|Aug 5, 2008}}&lt;br /&gt;
|release_date={{RegionDate|AU|Sep 4, 2008}}{{RegionDate|EU|Sep 5, 2008}}{{RegionDate|JP|Sep 5, 2008}}{{RegionDate|US|Sep 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=News/Year_Of_Spore&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Spore (Feb 19, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A build of Spore dated Feb 19, 2008, six months before the final build, with numerous differences to the final and many debug tools.&lt;br /&gt;
&lt;br /&gt;
==Differences==&lt;br /&gt;
* Different intro scene&lt;br /&gt;
* Different menu design&lt;br /&gt;
* Entirely different loading screens&lt;br /&gt;
* Earlier logo and 2007 copyright date&lt;br /&gt;
* Cut feature in Tribal stage where you can change the colour and design of the hut&lt;br /&gt;
* Unused scenario editor, but most things crash the game&lt;br /&gt;
* Flora Editor, while present and unused in the final game, is less broken here (the flowers actually have models)&lt;br /&gt;
* &amp;quot;Planet Buster&amp;quot; weapon in Space stage actually destroys the planet rather than just leaving it &lt;br /&gt;
* Cut first person camera mode in Creature stage start cutscene&lt;br /&gt;
* Extensive UI and mechanical differences, especially in Civilisation and Space stages&lt;br /&gt;
* Different Space editor background&lt;br /&gt;
* Grox species is called &amp;quot;gRob&amp;quot;&lt;br /&gt;
* Many typos in text&lt;br /&gt;
* Game uses developer paths -assets within packages are named rather than having hashes&lt;br /&gt;
* A development web server can be accessed via &amp;lt;code&amp;gt;localhost:8088&amp;lt;/code&amp;gt; while the game is running&lt;br /&gt;
* Cut terrain editor is present and working (later released in the expansion &#039;&#039;Spore: Galactic Adventures&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* SecuROM is enabled on the binary. &amp;lt;!-- link to repack --&amp;gt;&lt;br /&gt;
* Includes unstripped PDB symbols&lt;br /&gt;
* Installer conflicts with the Spore Creature Creator (based on a later June 2008 prototype), but not the final Spore&lt;br /&gt;
* Fairly unstable and likely to crash after a random amount of time; the Cell stage is the most stable, but stability decreases the further you get through the game.&lt;br /&gt;
* Extensive debug settings including both in-game and separate console windows, simulation control settings and developer cheats &lt;br /&gt;
* Includes a readme (largely a guide to debug setings)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Spore_(Feb_19,_2008_prototype)-title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spore}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154410</id>
		<title>Spore (Feb 19, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154410"/>
		<updated>2026-01-02T13:53:59Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spore (Feb 19, 2008 prototype)&lt;br /&gt;
|builddate=Feb 19, 2008&lt;br /&gt;
|buildname=Alpha 9.9&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hidden Palace&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=January 1, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Spore Alpha 9 9 02/19/2008&lt;br /&gt;
|game=Spore&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|system=PC&lt;br /&gt;
|final_builddate={{RegionDate|WW|Aug 5, 2008}}&lt;br /&gt;
|release_date={{RegionDate|AU|Sep 4, 2008}}{{RegionDate|EU|Sep 5, 2008}}{{RegionDate|JP|Sep 5, 2008}}{{RegionDate|US|Sep 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=News/Year_Of_Spore&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Spore (Feb 19, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A build of Spore dated Feb 19, 2008, six months before the final build, with numerous differences to the final and many debug tools.&lt;br /&gt;
&lt;br /&gt;
==Differences==&lt;br /&gt;
* Different intro scene&lt;br /&gt;
* Different menu design&lt;br /&gt;
* Earlier logo and 2007 copyright date&lt;br /&gt;
* Cut feature in Tribal stage where you can change the colour and design of the hut&lt;br /&gt;
* Unused scenario editor, but most things crash the game&lt;br /&gt;
* Flora Editor, while present and unused in the final game, is less broken here (the flowers actually have models)&lt;br /&gt;
* &amp;quot;Planet Buster&amp;quot; weapon in Space stage actually destroys the planet rather than just leaving it &lt;br /&gt;
* Cut first person camera mode in Creature stage start cutscene&lt;br /&gt;
* Extensive UI and mechanical differences, especially in Civilisation and Space stages&lt;br /&gt;
* Different Space editor background&lt;br /&gt;
* Grox species is called &amp;quot;gRob&amp;quot;&lt;br /&gt;
* Many typos in text&lt;br /&gt;
* Game uses developer paths -assets within packages are named rather than having hashes&lt;br /&gt;
* A development web server can be accessed via &amp;lt;code&amp;gt;localhost:8088&amp;lt;/code&amp;gt; while the game is running&lt;br /&gt;
* Cut terrain editor is present and working (later released in the expansion &#039;&#039;Spore: Galactic Adventures&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* SecuROM is enabled on the binary. &amp;lt;!-- link to repack --&amp;gt;&lt;br /&gt;
* Includes unstripped PDB symbols&lt;br /&gt;
* Installer conflicts with the Spore Creature Creator (based on a later June 2008 prototype), but not the final Spore&lt;br /&gt;
* Fairly unstable and likely to crash after a random amount of time; the Cell stage is the most stable, but stability decreases the further you get through the game.&lt;br /&gt;
* Extensive debug settings including both in-game and separate console windows, simulation control settings and developer cheats &lt;br /&gt;
* Includes a readme (largely a guide to debug setings)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Spore_(Feb_19,_2008_prototype)-title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spore}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154409</id>
		<title>Spore (Feb 19, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154409"/>
		<updated>2026-01-02T13:53:30Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spore (Feb 19, 2008 prototype)&lt;br /&gt;
|builddate=Feb 19, 2008&lt;br /&gt;
|buildname=Alpha 9.9&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hidden Palace&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=January 1, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Spore Alpha 9 9 02/19/2008&lt;br /&gt;
|game=Spore&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|system=PC&lt;br /&gt;
|final_builddate={{RegionDate|WW|Aug 5, 2008}}&lt;br /&gt;
|release_date={{RegionDate|AU|Sep 4, 2008}}{{RegionDate|EU|Sep 5, 2008}}{{RegionDate|JP|Sep 5, 2008}}{{RegionDate|US|Sep 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=News/Year_Of_Spore&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Spore (Feb 19, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A build of Spore dated Feb 19, 2008, six months before the final build, with numerous differences to the final and many debug tools.&lt;br /&gt;
&lt;br /&gt;
==Differences==&lt;br /&gt;
* Different intro scene&lt;br /&gt;
* Different menu design&lt;br /&gt;
* Earlier logo and 2007 copyright date&lt;br /&gt;
* Cut feature in Tribal stage where you can change the colour and design of the hut&lt;br /&gt;
* Unused scenario editor, but most things crash the game&lt;br /&gt;
* Flora Editor, while present and unused in the final game, is less broken here (the flowers actually have models)&lt;br /&gt;
* &amp;quot;Planet Buster&amp;quot; weapon in Space stage actually destroys the planet rather than just leaving it &lt;br /&gt;
* Cut first person camera mode in Creature stage start cutscene&lt;br /&gt;
* Extensive UI and mechanical differences, especially in Civilisation and Space stages&lt;br /&gt;
* Different Space editor background&lt;br /&gt;
* Grox species is called &amp;quot;gRob&amp;quot;&lt;br /&gt;
* Many typos in text&lt;br /&gt;
* Game uses developer paths -assets within packages are named rather than having hashes&lt;br /&gt;
* Cut terrain editor is present and working (later released in the expansion &#039;&#039;Spore: Galactic Adventures&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* SecuROM is enabled on the binary. &amp;lt;!-- link to repack --&amp;gt;&lt;br /&gt;
* Includes unstripped PDB symbols&lt;br /&gt;
* Installer conflicts with the Spore Creature Creator (based on a later June 2008 prototype), but not the final Spore&lt;br /&gt;
* Fairly unstable and likely to crash after a random amount of time; the Cell stage is the most stable, but stability decreases the further you get through the game.&lt;br /&gt;
* Extensive debug settings including both in-game and separate console windows, simulation control settings and developer cheats &lt;br /&gt;
* Includes a readme (largely a guide to debug setings)&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Spore_(Feb_19,_2008_prototype)-title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spore}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154408</id>
		<title>Spore (Feb 19, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154408"/>
		<updated>2026-01-02T13:03:25Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spore (Feb 19, 2008 prototype)&lt;br /&gt;
|builddate=Feb 19, 2008&lt;br /&gt;
|buildname=Alpha 9.9&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hidden Palace&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=January 1, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Spore Alpha 9 9 02/19/2008&lt;br /&gt;
|game=Spore&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|system=PC&lt;br /&gt;
|final_builddate={{RegionDate|WW|Aug 5, 2008}}&lt;br /&gt;
|release_date={{RegionDate|AU|Sep 4, 2008}}{{RegionDate|EU|Sep 5, 2008}}{{RegionDate|JP|Sep 5, 2008}}{{RegionDate|US|Sep 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=News/Year_Of_Spore&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Spore (Feb 19, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A build of Spore dated Feb 19, 2008, six months before the final build, with numerous differences to the final and many debug tools.&lt;br /&gt;
&lt;br /&gt;
==Differences==&lt;br /&gt;
* Different intro scene&lt;br /&gt;
* Different menu design&lt;br /&gt;
* Earlier logo and 2007 copyright date&lt;br /&gt;
* Cut feature in Tribal stage where you can change the colour and design of the hut&lt;br /&gt;
* Unused scenario editor, but most things crash the game&lt;br /&gt;
* Flora Editor, while present and unused in the final game, is less broken here (the flowers actually have models)&lt;br /&gt;
* &amp;quot;Planet Buster&amp;quot; weapon in Space stage actually destroys the planet rather than just leaving it &lt;br /&gt;
* Cut first person camera mode in Creature stage start cutscene&lt;br /&gt;
* Extensive UI and mechanical differences, especially in Civilisation and Space stages&lt;br /&gt;
* Different Space editor background&lt;br /&gt;
* Grox species is called &amp;quot;gRob&amp;quot;&lt;br /&gt;
* Many typos in text&lt;br /&gt;
* Game uses developer paths -assets within packages are named rather than having hashes&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* SecuROM is enabled on the binary. &amp;lt;!-- link to repack --&amp;gt;&lt;br /&gt;
* Includes unstripped PDB symbols&lt;br /&gt;
* Installer conflicts with the Spore Creature Creator (based on a later June 2008 prototype), but not the final Spore&lt;br /&gt;
* Fairly unstable and likely to crash after a random amount of time; the Cell stage is the most stable, but stability decreases the further you get through the game.&lt;br /&gt;
* Extensive debug settings including both in-game and separate console windows, simulation control settings and developer cheats &lt;br /&gt;
* Includes a readme (largely a guide to debug setings)&lt;br /&gt;
* A debug menu or two&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Spore_(Feb_19,_2008_prototype)-title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spore}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154407</id>
		<title>Spore (Feb 19, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154407"/>
		<updated>2026-01-02T12:53:57Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spore (Feb 19, 2008 prototype)&lt;br /&gt;
|builddate=Feb 19, 2008&lt;br /&gt;
|buildname=Alpha 9.9&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hidden Palace&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=January 1, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Spore Alpha 9 9 02/19/2008&lt;br /&gt;
|game=Spore&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|system=PC&lt;br /&gt;
|final_builddate={{RegionDate|WW|Aug 5, 2008}}&lt;br /&gt;
|release_date={{RegionDate|AU|Sep 4, 2008}}{{RegionDate|EU|Sep 5, 2008}}{{RegionDate|JP|Sep 5, 2008}}{{RegionDate|US|Sep 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=News/Year_Of_Spore&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Spore (Feb 19, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A build of Spore dated Feb 19, 2008, six months before the final build, with numerous differences to the final and many debug tools.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* SecuROM is enabled on the binary. &amp;lt;!-- link to repack --&amp;gt;&lt;br /&gt;
* Includes unstripped PDB symbols&lt;br /&gt;
* Installer conflicts with the Spore Creature Creator (based on a later June 2008 prototype), but not the final Spore&lt;br /&gt;
&lt;br /&gt;
* A debug menu or two&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Spore_(Feb_19,_2008_prototype)-title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spore}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154406</id>
		<title>Spore (Feb 19, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Spore_(Feb_19,_2008_prototype)&amp;diff=154406"/>
		<updated>2026-01-02T12:51:05Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Spore (Feb 19, 2008 prototype)&lt;br /&gt;
|builddate=Feb 19, 2008&lt;br /&gt;
|buildname=Alpha 9.9&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Hidden Palace&lt;br /&gt;
|releasedby=Hidden Palace&lt;br /&gt;
|filereleasedate=January 1, 2026&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_labels=Spore Alpha 9 9 02/19/2008&lt;br /&gt;
|game=Spore&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|system=PC&lt;br /&gt;
|final_builddate={{RegionDate|WW|Aug 5, 2008}}&lt;br /&gt;
|release_date={{RegionDate|AU|Sep 4, 2008}}{{RegionDate|EU|Sep 5, 2008}}{{RegionDate|JP|Sep 5, 2008}}{{RegionDate|US|Sep 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
|news_page=News/Year_Of_Spore&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Spore (Feb 19, 2008 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A build of Spore dated Feb 19, 2008, six months before the final build, with numerous differences to the final and many debug tools.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* SecuROM is enabled on the binary. &amp;lt;!-- link to repack --&amp;gt;&lt;br /&gt;
* Includes unstripped PDB symbols&lt;br /&gt;
* Conflicts with the Spore Creature Creator (based on a later June 2008 prototype), but not the final Spore&lt;br /&gt;
&lt;br /&gt;
* A debug menu or two&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Spore_(Feb_19,_2008_prototype)-title.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Spore}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(August_6th,_2014)&amp;diff=154209</id>
		<title>LittleBigPlanet 2 (August 6th, 2014)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(August_6th,_2014)&amp;diff=154209"/>
		<updated>2025-12-31T17:56:35Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page LittleBigPlanet 2 (August 6th, 2014) to LittleBigPlanet 2 (Aug 6, 2014 build): ditto&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[LittleBigPlanet 2 (Aug 6, 2014 build)]]&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Aug_6,_2014_debug_build)&amp;diff=154208</id>
		<title>LittleBigPlanet 2 (Aug 6, 2014 debug build)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Aug_6,_2014_debug_build)&amp;diff=154208"/>
		<updated>2025-12-31T17:56:35Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page LittleBigPlanet 2 (August 6th, 2014) to LittleBigPlanet 2 (Aug 6, 2014 build): ditto&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet 2 August 6 2014 Pod.png&lt;br /&gt;
|Page name=LittleBigPlanet 2 (August 6th, 2014)&lt;br /&gt;
|builddate=Aug  6 2014time: 15:49:56&lt;br /&gt;
|buildname=2014.08.06.002&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Damien&lt;br /&gt;
|releasedby=Imagisphere&lt;br /&gt;
|filedumpdate=October 16, 2025&lt;br /&gt;
|filereleasedate=October 16, 2025&lt;br /&gt;
|origin_type=PlayStation 3 Dev Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 (Aug 6th, 2014).7z&lt;br /&gt;
}}&lt;br /&gt;
{{Download|file=LBP2_August_6th,2014_RPCS3_Patch.7z|title=RPCS3 Patch}}&lt;br /&gt;
&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 2&#039;&#039;&#039; for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is NPEA00324 (EU Region).&lt;br /&gt;
* Dated 6 days after the final update.&lt;br /&gt;
* Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
* Audio stutters for a few seconds every once in a while. &lt;br /&gt;
** During that period of time, text characters may also have a delay when trying to load in while audio is stuttering.&lt;br /&gt;
* Online functionality works flawlessly with people running the retail game.&lt;br /&gt;
* There is another extensive menu that can be accessed from the web browser on your PC by connecting to your PS3&#039;s IP. The page itself even being expanded from the one used in the [[LittleBigPlanet (May 19, 2010 prototype)]].&lt;br /&gt;
* Has some files unique to this build that isn&#039;t found in the final game which are mainly found in the data folder of blurayguids.map.&lt;br /&gt;
* Level link tweak menus let you select both story and DLC levels. Do expect massive lag on real hardware.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks to Damien from Protopia for dumping the kit and preserving the contents. Thanks to the contributors to the fundraiser that made this release possible.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(December_5th,_2010)&amp;diff=154205</id>
		<title>LittleBigPlanet 2 (December 5th, 2010)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(December_5th,_2010)&amp;diff=154205"/>
		<updated>2025-12-31T17:55:43Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page LittleBigPlanet 2 (December 5th, 2010) to LittleBigPlanet 2 (Dec 5, 2010 prototype): correct naming scheme&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[LittleBigPlanet 2 (Dec 5, 2010 prototype)]]&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Dec_5,_2010_prototype)&amp;diff=154204</id>
		<title>LittleBigPlanet 2 (Dec 5, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LittleBigPlanet_2_(Dec_5,_2010_prototype)&amp;diff=154204"/>
		<updated>2025-12-31T17:55:43Z</updated>

		<summary type="html">&lt;p&gt;Starfrost: Starfrost moved page LittleBigPlanet 2 (December 5th, 2010) to LittleBigPlanet 2 (Dec 5, 2010 prototype): correct naming scheme&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LittleBigPlanet 2 December 5 2010 Pod.png&lt;br /&gt;
|Page name=LittleBigPlanet 2 (December 5th, 2010)&lt;br /&gt;
|builddate=Dec 5th, 2011 11:07:22&lt;br /&gt;
|buildname=br2_beta_r54482&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=KeRbDoG&lt;br /&gt;
|releasedby=KeRbDoG&lt;br /&gt;
|filedumpdate=December 10, 2025&lt;br /&gt;
|filereleasedate=December 30, 2025&lt;br /&gt;
|origin_type=PlayStation 3 Dev Kit HDD&lt;br /&gt;
|game=LittleBigPlanet 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Puzzle-platformer&lt;br /&gt;
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|Dec 1, 2010}} {{RegionDate|US|Dec 1, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 18, 2011}} {{RegionDate|EU|Jan 19, 2011}} {{RegionDate|AUS|Jan 20, 2011}} {{RegionDate|UK|Jan 21, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LittleBigPlanet 2 Beta (Dec 5th, 2010).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;LittleBigPlanet 2&#039;&#039;&#039; Beta for the PlayStation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The serial is BCET70023 (EU Beta Region).&lt;br /&gt;
* Dated the same day as the final Beta update&lt;br /&gt;
* Debug menu can be accessed with the pause menu, pressing L2 + R2 + Start, or by pressing F8 on a keyboard.&lt;br /&gt;
* Features the entire game&#039;s story leftover in the files&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 2}}}}&lt;/div&gt;</summary>
		<author><name>Starfrost</name></author>
	</entry>
</feed>