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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thearcadestriker</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thearcadestriker"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Thearcadestriker"/>
	<updated>2026-04-09T01:06:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22523</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22523"/>
		<updated>2018-10-26T17:06:33Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: /* Videos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1996 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1996 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
*Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
*Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
*Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
*Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
*The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
*Main menu and continue screens are from Ultimate Mortal Kombat 3&lt;br /&gt;
&lt;br /&gt;
*The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
*Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
*Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
*The prototype ROM is 16MB/128mbit while the final one is 12MB/96mbit&lt;br /&gt;
&lt;br /&gt;
*There are much more animation frames present than the final version&lt;br /&gt;
&lt;br /&gt;
*There are more male voices present from UMK3 in the prototype&lt;br /&gt;
&lt;br /&gt;
*Rayden doesn&#039;t have his reverse lightning move&lt;br /&gt;
&lt;br /&gt;
*Noob Saibot&#039;s disabler special doesnt cause any control effects yet; only makes opponent flash&lt;br /&gt;
&lt;br /&gt;
*Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=w_y64xf9eCk&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22522</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22522"/>
		<updated>2018-10-26T17:04:14Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1996 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1996 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
*Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
*Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
*Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
*Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
*The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
*Main menu and continue screens are from Ultimate Mortal Kombat 3&lt;br /&gt;
&lt;br /&gt;
*The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
*Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
*Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
*The prototype ROM is 16MB/128mbit while the final one is 12MB/96mbit&lt;br /&gt;
&lt;br /&gt;
*There are much more animation frames present than the final version&lt;br /&gt;
&lt;br /&gt;
*There are more male voices present from UMK3 in the prototype&lt;br /&gt;
&lt;br /&gt;
*Rayden doesn&#039;t have his reverse lightning move&lt;br /&gt;
&lt;br /&gt;
*Noob Saibot&#039;s disabler special doesnt cause any control effects yet; only makes opponent flash&lt;br /&gt;
&lt;br /&gt;
*Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22521</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22521"/>
		<updated>2018-10-26T17:03:23Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: Thearcadestriker moved page Mortal Kombat Trilogy (May 13, 1995 prototype) to Mortal Kombat Trilogy (May 13, 1996 prototype): Fixing year of prototype&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1996 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1996 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Year of proto is actually 1996 instead of 1995 (was mistaken for some reason during the creation of the page)&lt;br /&gt;
&lt;br /&gt;
*Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
*Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
*Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
*Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
*Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
*The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
*Main menu and continue screens are from Ultimate Mortal Kombat 3&lt;br /&gt;
&lt;br /&gt;
*The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
*Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
*Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
*The prototype ROM is 16MB/128mbit while the final one is 12MB/96mbit&lt;br /&gt;
&lt;br /&gt;
*There are much more animation frames present than the final version&lt;br /&gt;
&lt;br /&gt;
*There are more male voices present from UMK3 in the prototype&lt;br /&gt;
&lt;br /&gt;
*Rayden doesn&#039;t have his reverse lightning move&lt;br /&gt;
&lt;br /&gt;
*Noob Saibot&#039;s disabler special doesnt cause any control effects yet; only makes opponent flash&lt;br /&gt;
&lt;br /&gt;
*Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1995_prototype)&amp;diff=22520</id>
		<title>Mortal Kombat Trilogy (May 13, 1995 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1995_prototype)&amp;diff=22520"/>
		<updated>2018-10-26T17:03:13Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: Thearcadestriker moved page Mortal Kombat Trilogy (May 13, 1995 prototype) to Mortal Kombat Trilogy (May 13, 1996 prototype): Fixing year of prototype&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mortal Kombat Trilogy (May 13, 1996 prototype)]]&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22519</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22519"/>
		<updated>2018-10-26T17:03:13Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: Thearcadestriker moved page Mortal Kombat Trilogy (May 13, 1995 prototype) to Mortal Kombat Trilogy (May 13, 1996 prototype): Fixing year of prototype&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1996 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1996 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Year of proto is actually 1996 instead of 1995 (was mistaken for some reason during the creation of the page)&lt;br /&gt;
&lt;br /&gt;
*Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
*Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
*Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
*Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
*Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
*The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
*Main menu and continue screens are from Ultimate Mortal Kombat 3&lt;br /&gt;
&lt;br /&gt;
*The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
*Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
*Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
*The prototype ROM is 16MB/128mbit while the final one is 12MB/96mbit&lt;br /&gt;
&lt;br /&gt;
*There are much more animation frames present than the final version&lt;br /&gt;
&lt;br /&gt;
*There are more male voices present from UMK3 in the prototype&lt;br /&gt;
&lt;br /&gt;
*Rayden doesn&#039;t have his reverse lightning move&lt;br /&gt;
&lt;br /&gt;
*Noob Saibot&#039;s disabler special doesnt cause any control effects yet; only makes opponent flash&lt;br /&gt;
&lt;br /&gt;
*Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22518</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22518"/>
		<updated>2018-10-26T17:00:50Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: /* Notes */  Added some more details; thanks to TehDrewsus for insight&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1996 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1996 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Year of proto is actually 1996 instead of 1995 (was mistaken for some reason during the creation of the page)&lt;br /&gt;
&lt;br /&gt;
*Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
*Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
*Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
*Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
*Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
*The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
*Main menu and continue screens are from Ultimate Mortal Kombat 3&lt;br /&gt;
&lt;br /&gt;
*The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
*Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
*Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
*The prototype ROM is 16MB/128mbit while the final one is 12MB/96mbit&lt;br /&gt;
&lt;br /&gt;
*There are much more animation frames present than the final version&lt;br /&gt;
&lt;br /&gt;
*There are more male voices present from UMK3 in the prototype&lt;br /&gt;
&lt;br /&gt;
*Rayden doesn&#039;t have his reverse lightning move&lt;br /&gt;
&lt;br /&gt;
*Noob Saibot&#039;s disabler special doesnt cause any control effects yet; only makes opponent flash&lt;br /&gt;
&lt;br /&gt;
*Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22516</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22516"/>
		<updated>2018-10-24T23:54:19Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1996 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1996 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Year of proto is actually 1996 instead of 1995 (was mistaken for some reason during the creation of the page)&lt;br /&gt;
&lt;br /&gt;
-Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
-Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
-Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
-Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
-Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
-The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
-Main menu resembles MK3/UMK3 and shows &amp;quot;KREDITS&amp;quot; at the center&lt;br /&gt;
&lt;br /&gt;
-The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
-Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
-Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
-Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22515</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22515"/>
		<updated>2018-10-24T23:52:45Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1996 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1996 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
-Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
-Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
-Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
-Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
-Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
-The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
-Main menu resembles MK3/UMK3 and shows &amp;quot;KREDITS&amp;quot; at the center&lt;br /&gt;
&lt;br /&gt;
-The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
-Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
-Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
-Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22514</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22514"/>
		<updated>2018-10-24T23:52:22Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1995 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1996 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
-Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
-Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
-Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
-Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
-Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
-The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
-Main menu resembles MK3/UMK3 and shows &amp;quot;KREDITS&amp;quot; at the center&lt;br /&gt;
&lt;br /&gt;
-The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
-Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
-Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
-Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22513</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22513"/>
		<updated>2018-10-24T23:51:55Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1995 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1995 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
-Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
-Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
-Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
-Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
-Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
-The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
-Main menu resembles MK3/UMK3 and shows &amp;quot;KREDITS&amp;quot; at the center&lt;br /&gt;
&lt;br /&gt;
-The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
-Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
-Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
-Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22512</id>
		<title>Mortal Kombat Trilogy (May 13, 1996 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Mortal_Kombat_Trilogy_(May_13,_1996_prototype)&amp;diff=22512"/>
		<updated>2018-10-24T17:22:10Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: Created page with &amp;quot;{{Prototype |Page name=Mortal Kombat Trilogy (May 13, 1995 prototype) |titlescreen=MKpr.png |builddate=May 13, 1995 02:56pm |status=Released |dumper=Anonymous Programmer |rele...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Mortal Kombat Trilogy (May 13, 1995 prototype)&lt;br /&gt;
|titlescreen=MKpr.png&lt;br /&gt;
|builddate=May 13, 1995 02:56pm&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Anonymous Programmer&lt;br /&gt;
|releasedby=Anonymous Programmer&lt;br /&gt;
|origin_type=Included in leaked game source; possibly compiled from source&lt;br /&gt;
|origin_files=mktril.rom&lt;br /&gt;
|game=Mortal Kombat Trilogy&lt;br /&gt;
|system=Nintendo 64&lt;br /&gt;
|genre=Fighting&lt;br /&gt;
|release_date=October 31, 1996&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Mortal Kombat Trilogy (May 13, 1995 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
-Scorpion doesnt have his foward teleport punch from final version&lt;br /&gt;
&lt;br /&gt;
-Unmasked and Masked Sub-Zero are both present and with their UMK3/CDMKT moveset each one, instead of the masked hybrid of both in the final N64 release&lt;br /&gt;
&lt;br /&gt;
-Smoke has a different main palette&lt;br /&gt;
&lt;br /&gt;
-Title screen and options menu backgrounds are different&lt;br /&gt;
&lt;br /&gt;
-Options/Attract music plays in Title Screen&lt;br /&gt;
&lt;br /&gt;
-The intro text from final seems to be absent&lt;br /&gt;
&lt;br /&gt;
-Main menu resembles MK3/UMK3 and shows &amp;quot;KREDITS&amp;quot; at the center&lt;br /&gt;
&lt;br /&gt;
-The Portal seems to be merged with The Pit II; Hornbuckle and Blaze also might appear in the background&lt;br /&gt;
&lt;br /&gt;
-Johnny Cage and Khameleon are absent&lt;br /&gt;
&lt;br /&gt;
-Initial animation in CSS seems to be slightly different&lt;br /&gt;
&lt;br /&gt;
-Probably there are more differences&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://www.youtube.com/watch?v=C7w7g1_gSMA&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
It was inside the files of a archive containing MKT N64 source code (possibly from the same prototype shown here); and said archive was in another one that also contained the source code for both MK3 PSX and PC ports. This archive was released on 4chan by a anonymous user, which claimed that got these from the original developer; and while it was out of nowhere (which would look a bit suspicious), the contents in the archive (including MKT N64 source) were confirmed as legitimate and functional.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
https://www.resetera.com/threads/mortal-kombat-3-ps1-pc-win95-and-mkt-n64-source-codes-released-on-4chan.76636/&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Mortal_Kombat_Trilogy_(May_13,_1995_prototype).rar&amp;diff=22511</id>
		<title>File:Mortal Kombat Trilogy (May 13, 1995 prototype).rar</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Mortal_Kombat_Trilogy_(May_13,_1995_prototype).rar&amp;diff=22511"/>
		<updated>2018-10-24T16:49:00Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: Mortal Kombat Trilogy N64 Prototype&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mortal Kombat Trilogy N64 Prototype&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:MKpr.png&amp;diff=22510</id>
		<title>File:MKpr.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:MKpr.png&amp;diff=22510"/>
		<updated>2018-10-24T16:23:09Z</updated>

		<summary type="html">&lt;p&gt;Thearcadestriker: Mortal Kombat Trilogy N64 Proto screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mortal Kombat Trilogy N64 Proto screenshot&lt;/div&gt;</summary>
		<author><name>Thearcadestriker</name></author>
	</entry>
</feed>