<?xml version="1.0"?>
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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Theuaredead%60</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Theuaredead%60"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Theuaredead%60"/>
	<updated>2026-04-12T08:00:04Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Team_Fortress_2_(The_Gaben_Beta)&amp;diff=160753</id>
		<title>Team Fortress 2 (The Gaben Beta)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Team_Fortress_2_(The_Gaben_Beta)&amp;diff=160753"/>
		<updated>2026-04-07T18:23:41Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Fake beta.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete|This is a leak of a fan project compiling the leaked source code. All maps and most models are fake. This is not a real prototype. The &amp;quot;Gaben&amp;quot; part is in reference to &amp;quot;TeamGaben&amp;quot; and not Gabe Newell.}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Oct_16,_1998_prototype)&amp;diff=125222</id>
		<title>Half-Life (Oct 16, 1998 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Oct_16,_1998_prototype)&amp;diff=125222"/>
		<updated>2024-10-21T12:54:03Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: As far as I can see, Chad was the only one involved with this one.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Oct 16, 1998 prototype)&lt;br /&gt;
|builddate=Oct 16, 1998&lt;br /&gt;
|buildname=Net Test 1&lt;br /&gt;
|titlescreen=Half-Life (Oct 19, 1998 prototype) title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Chad Jessup&lt;br /&gt;
|releasedby=Chad Jessup&lt;br /&gt;
|filedumpdate=October 19, 2024&lt;br /&gt;
|filereleasedate=October 19, 2024&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=10/16/98, Beta 9, Net Test 1&lt;br /&gt;
|origin_dumpmethod=USB DVD Player&lt;br /&gt;
|origin_ownership=Chad Jessup (as of October 19, 2024)&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate={{RegionDate|IT|Oct 29, 1998}} {{RegionDate|US|Nov 5, 1998}}&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://drive.google.com/drive/folders/1HmO_v1vglDIZmANDL16MKt28ym01eUXN&lt;br /&gt;
}}&lt;br /&gt;
A Half-Life prototype from October 16th, 1998 marked &amp;quot;Net Test 1&amp;quot;. It predates the gold release by just 20 days (a build from thirteen days later was released, seemingly by accident, in Italy). Despite this, it has quite a number of differences, even compared to the Net Test 2 build from three days later.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Half-Life (Windows)/Build 722 (Oct 16, 1998)}}&lt;br /&gt;
*Requires the host machine to be set to October 1998 in order to boot.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Hl1_nettest1_disc.jpg|Disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Jul_13,_2001_prototype)&amp;diff=110644</id>
		<title>Half-Life (Jul 13, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Jul_13,_2001_prototype)&amp;diff=110644"/>
		<updated>2024-03-04T18:53:16Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: There is no such thing as a July 13, 2001 build of Half-Life Dreamcast. This build is the May 23rd, 2001 build.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Half-Life (May 23, 2001 prototype)]]&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(May_23,_2001_prototype)&amp;diff=86404</id>
		<title>Half-Life (May 23, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(May_23,_2001_prototype)&amp;diff=86404"/>
		<updated>2023-02-28T22:14:34Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (May 23, 2001 prototype)&lt;br /&gt;
|titlescreen=Half-Life (May 23, 2001 prototype) title.png&lt;br /&gt;
|builddate=May 23, 2001 16:13:52&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=Xanadu&lt;br /&gt;
|filereleasedate=January 10, 2003&lt;br /&gt;
|origin_files=halflife-dcgold-xanadu.part01.rar, halflife-dcgold-xanadu.part02.rar, halflife-dcgold-xanadu.part03.rar, halflife-dcgold-xanadu.part04.rar, halflife-dcgold-xanadu.part05.rar, halflife-dcgold-xanadu.part06.rar, halflife-dcgold-xanadu.part07.rar, halflife-dcgold-xanadu.part08.rar, halflife-dcgold-xanadu.part09.rar, halflife-dcgold-xanadu.part10.rar, halflife-dcgold-xanadu.part11.rar, halflife-dcgold-xanadu.part12.rar, halflife-dcgold-xanadu.part13.rar, halflife-dcgold-xanadu.part14.rar, halflife-dcgold-xanadu.part15.rar, halflife-dcgold-xanadu.part16.rar&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/hldc-may-23-2001-prototype&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the unreleased port of Half-Life for the Sega Dreamcast.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in January 10th of 2003, Dreamcast scene group/member &amp;quot;Xanadu&amp;quot; released a build of Half-Life Dreamcast to the public. This build was compiled on May 23, 2001 and was made self-bootable on July 13, 2001.&lt;br /&gt;
&lt;br /&gt;
*This is the latest build of Half-Life Dreamcast available to the public. &lt;br /&gt;
*Origin of GD-R is unknown.&lt;br /&gt;
*Due to being a scene release, IP.BIN identifies the game as &amp;quot;Crazy Taxi.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:HLDC-May23-0000.png|Copyright Screen&lt;br /&gt;
File:Half-Life (May 23, 2001 prototype) title.png|Title Screen&lt;br /&gt;
File:HLDC-May23-0001.png|Main Menu&lt;br /&gt;
File:HLDC-May23-0002.png|Game Selection Menu&lt;br /&gt;
File:HLDC-May23-0003.png|Loading Screen&lt;br /&gt;
File:HLDC-May23-0004.png|Developer Console + Build Info&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;Xanadu Presents&lt;br /&gt;
&lt;br /&gt;
Title: Half Life *GOLD*&lt;br /&gt;
Platform: Dreamcast&lt;br /&gt;
Date: 01/10/2003&lt;br /&gt;
Format: Nero NRG (req. v5.5.10.0)&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
You know what Half Life is. No need for a summary.&lt;br /&gt;
&lt;br /&gt;
This is the FINAL GOLD version of Half-Life for the&lt;br /&gt;
greatest game console on the planet (still), the&lt;br /&gt;
Dreamcast!&lt;br /&gt;
&lt;br /&gt;
History/Notes:&lt;br /&gt;
No, this was never released. Gearbox wrote it off&lt;br /&gt;
as a loss instead of releasing this killer game.&lt;br /&gt;
&lt;br /&gt;
We aren&#039;t saying where we got this. But we KNOW it&lt;br /&gt;
is the real deal and have played it long enough to&lt;br /&gt;
feel confident releasing this.&lt;br /&gt;
&lt;br /&gt;
Anyway, enjoy the game that probably could have saved&lt;br /&gt;
the Dreamcast.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(May_10,_2001_prototype)&amp;diff=86403</id>
		<title>Half-Life (May 10, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(May_10,_2001_prototype)&amp;diff=86403"/>
		<updated>2023-02-28T22:10:34Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (May 15, 2001 prototype)&lt;br /&gt;
|titlescreen=Half-Life (May 23, 2001 prototype) title.png&lt;br /&gt;
|builddate=May 10, 2001 18:48:46&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|filereleasedate=February 27, 2023&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|origin_labels=HLDC 5/15/01&lt;br /&gt;
|origin_dumpmethod=Dreamcast SD Rip&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Half-Life (May 15, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of the unreleased port of Half-Life for the Sega Dreamcast.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Fp9PCJpWAAEWz9R.png|Developer Console + Build Info&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Fp9O1GwX0AAYLwT.png|GD-R front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Research on the prototype of Half Life Dreamcast (testimony of developers and journalist): https://en.sega-dreamcast-info-games-preservation.com/half-life-dreamcast-unreleased-sega&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(May_15,_2001_prototype)&amp;diff=86402</id>
		<title>Half-Life (May 15, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(May_15,_2001_prototype)&amp;diff=86402"/>
		<updated>2023-02-28T22:08:15Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Theuaredead` moved page Half-Life (May 15, 2001 prototype) to Half-Life (May 10, 2001 prototype): Internal version date is May 10th, 2001&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Half-Life (May 10, 2001 prototype)]]&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(May_10,_2001_prototype)&amp;diff=86401</id>
		<title>Half-Life (May 10, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(May_10,_2001_prototype)&amp;diff=86401"/>
		<updated>2023-02-28T22:08:15Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Theuaredead` moved page Half-Life (May 15, 2001 prototype) to Half-Life (May 10, 2001 prototype): Internal version date is May 10th, 2001&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (May 15, 2001 prototype)&lt;br /&gt;
|titlescreen=Half-Life (May 23, 2001 prototype) title.png&lt;br /&gt;
|builddate=May 15, 2001&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|filereleasedate=February 27, 2023&lt;br /&gt;
|origin_type=GD-R&lt;br /&gt;
|origin_labels=HLDC 5/15/01&lt;br /&gt;
|origin_dumpmethod=Dreamcast SD Rip&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=Dreamcast&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Half-Life (May 15, 2001 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A prototype of the unreleased port of Half-Life for the Sega Dreamcast.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Fp9PCJpWAAEWz9R.png|Developer Console + Build Info&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Fp9O1GwX0AAYLwT.png|GD-R front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
Research on the prototype of Half Life Dreamcast (testimony of developers and journalist): https://en.sega-dreamcast-info-games-preservation.com/half-life-dreamcast-unreleased-sega&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life:_Opposing_Force_(Oct_18,_1999_prototype)&amp;diff=84219</id>
		<title>Half-Life: Opposing Force (Oct 18, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life:_Opposing_Force_(Oct_18,_1999_prototype)&amp;diff=84219"/>
		<updated>2023-01-08T02:45:42Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Theuaredead` moved page Half-Life: Opposing Force (Oct 18, 1999 prototype) to Half-Life: Opposing Force (Oct 18, 1999 Press Demo) over redirect: The game is not a full build of OP4 and should not be lumped in with full prototypes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Half-Life: Opposing Force (Oct 18, 1999 Press Demo)]]&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life:_Opposing_Force_(Oct_18,_1999_Press_Demo)&amp;diff=84218</id>
		<title>Half-Life: Opposing Force (Oct 18, 1999 Press Demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life:_Opposing_Force_(Oct_18,_1999_Press_Demo)&amp;diff=84218"/>
		<updated>2023-01-08T02:45:42Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Theuaredead` moved page Half-Life: Opposing Force (Oct 18, 1999 prototype) to Half-Life: Opposing Force (Oct 18, 1999 Press Demo) over redirect: The game is not a full build of OP4 and should not be lumped in with full prototypes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life: Opposing Force (Oct 18, 1999 Press Demo)&lt;br /&gt;
|titlescreen=Half-Life Opposing Force (Oct 18, 1999 Press Demo) title.png&lt;br /&gt;
|builddate=Oct 18, 1999 09:29:43&lt;br /&gt;
|buildname=ofdemo&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Magic Nipples&lt;br /&gt;
|releasedby=Magic Nipples&lt;br /&gt;
|filereleasedate=September 10, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Half-Life: Opposing Force Press Build 10/20/99 Not for public distribution&lt;br /&gt;
|origin_dumpmethod=HL-DT-ST DVDRAM GH15F EG00 (ImgBurn)&lt;br /&gt;
|origin_ownership=august.gold (1999-2021), Magic Nipples (2021)&lt;br /&gt;
|game=Half-Life: Opposing Force&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
|final_builddate=Nov 3, 1999&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1999}} {{RegionDate|EU|Nov 29, 1999}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/ofdemo-oct-18-1999&lt;br /&gt;
}}&lt;br /&gt;
A late beta press demo build of Half-Life: Opposing Force for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link|Proto:Half-Life: Opposing Force/October 1999 Press Demo}}&lt;br /&gt;
This build was sent to the press to preview Half-Life: Opposing Force before release.&lt;br /&gt;
*This is build is older than the retail release by 17 days.&lt;br /&gt;
*Requires a retail install of Half-Life patched to 1.0.1.3 &lt;br /&gt;
*Contains various model, sound, and code differences.&lt;br /&gt;
*Multiplayer is disabled in the build, constantly returning the line &amp;quot;Multplayer games not allowed in this demo!&amp;quot;&lt;br /&gt;
*Ropes require you to press the use key on them to mount.&lt;br /&gt;
*The M249 holds 100 reserve ammo instead of the 50 it does in retail.&lt;br /&gt;
*Files pertaining to the ending and the Sniper Rifle have been replaced with dummy files.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;urxhOn_iWnM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube heights=&amp;quot;320&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;JNXAQFAjNPM&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Half-Life Opposing Force (Oct 18, 1999 Press Demo).png|CD-R.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
Thanks for Theuaredead` for initial discovery of the disc and release assistance.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life: Opposing Force}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_18,_1998_demo)&amp;diff=80625</id>
		<title>Half-Life (Sep 18, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_18,_1998_demo)&amp;diff=80625"/>
		<updated>2022-11-13T00:59:22Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Sep 18, 1998 demo)&lt;br /&gt;
|builddate=Sep 18, 1998 02:33:26&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/half-life-day-one-oem-day-o&lt;br /&gt;
}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The Server DLL has not been recompiled since September 10th, 1998 and the Client DLL has not been recompiled since September 8th, 1998&lt;br /&gt;
*The Menu strings have not been recompiled since September 10th, 1998&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_18,_1998_demo)&amp;diff=80624</id>
		<title>Half-Life (Sep 18, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_18,_1998_demo)&amp;diff=80624"/>
		<updated>2022-11-13T00:57:54Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Created page with &amp;quot;{{Prototype |Page name=Half-Life (Sep 18, 1998 demo) |game=Half-Life |unreleased=No }} {{Download}}  {{Prototype Footer}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Sep 18, 1998 demo)&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=80623</id>
		<title>Half-Life (Sep 27, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=80623"/>
		<updated>2022-11-13T00:56:02Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Sep 27, 1998 demo)&lt;br /&gt;
|builddate=Sep 27, 1998 17:32:00&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/half-life-day-one-oem&lt;br /&gt;
}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The Server DLL has not been recompiled since September 10th, 1998 and the Client DLL has not been recompiled since September 8th, 1998&lt;br /&gt;
*The Menu strings have not been recompiled since September 26th, 1998&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Shadow_Man_(Oct_5,_1999_prototype)&amp;diff=79904</id>
		<title>Shadow Man (Oct 5, 1999 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Shadow_Man_(Oct_5,_1999_prototype)&amp;diff=79904"/>
		<updated>2022-10-09T21:22:39Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Shadow Man came out on PC.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=ShadowMan setup.png&lt;br /&gt;
|builddate=Oct 5, 1999&lt;br /&gt;
|origin_lot=Duffy&#039;s Dreamcast Collection&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|filereleasedate=Apr 14, 2022&lt;br /&gt;
|origin_labels=SWD8N007&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Laurent&lt;br /&gt;
|releasedby=Laurent&lt;br /&gt;
|game=Shadow Man&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Action adventure&lt;br /&gt;
|unreleased=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/download/shadow-man-oct-05-1999-pc-prototype.-7z/SHADOW%20MAN%20%28Oct%2005%2C%201999%20PC%20prototype%29.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the PC port of &#039;&#039;Shadow Man&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
SHADOW 20MAN 20(Oct 2005 2C 201999 20PC 20prototype).jpg|CD-R&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
[https://en.sega-dreamcast-info-games-preservation.com/shadow-man-release-prototype-dreamcast-iso-gdi Release page.]&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Shadow Man}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(Jun_29,_2001_prototype)&amp;diff=79358</id>
		<title>Zoo Tycoon (Jun 29, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(Jun_29,_2001_prototype)&amp;diff=79358"/>
		<updated>2022-09-17T00:53:10Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoo Tycoon (Jun 29, 2001 prototype)&lt;br /&gt;
|builddate=Jun 29, 2001 15:59:24&lt;br /&gt;
|buildname=Beta 2 10.08.00.0001&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=March42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=August 21, 2022&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Zoo Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|release_date=Oct 17, 2001&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/download/zoo-tycoon-1-prototypes/Zoo%20Tycoon%201%20-%20Beta%202.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Zoo Tycoon for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The game installer is different from the retail release.&lt;br /&gt;
*Debug is enabled, it contains an additional debug executable and features within the config file.&lt;br /&gt;
*Contains developer mode.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Zoo-tycoon-beta-2-disc-front.jpg|CD-ROM&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zoo Tycoon}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79357</id>
		<title>Zoo Tycoon (May 10, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79357"/>
		<updated>2022-09-17T00:52:50Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Pretty sure these discs were mastered on real CDs, artwork does not look like a sticker and it has a mastering code.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoo Tycoon (May 10, 2001 prototype)&lt;br /&gt;
|titlescreen=ZooTycon Build10703 Title.jpg&lt;br /&gt;
|builddate=May 10, 2001 18:52:21&lt;br /&gt;
|buildname=Beta 1 10.07.00.0003&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=March_42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=August 21, 2022&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Zoo Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|release_date={{RegionDate|WW|Oct 17, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/download/zoo-tycoon-1-prototypes/Zoo%20Tycoon%201%20-%20Beta%201.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Zoo Tycoon for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The installer is extremely early and doesn’t feature the game’s title.&lt;br /&gt;
*Install folder contains multiple “test” zoo map files.&lt;br /&gt;
*Game assets aren’t compressed like the retail builds, but are instead just in zip files.&lt;br /&gt;
*Contains developer mode.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Zoo-tycoon-beta-1-disc-front.jpg|CD-ROM&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zoo Tycoon}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79356</id>
		<title>Zoo Tycoon (May 10, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79356"/>
		<updated>2022-09-17T00:51:37Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoo Tycoon (May 10, 2001 prototype)&lt;br /&gt;
|titlescreen=ZooTycon Build10703 Title.jpg&lt;br /&gt;
|builddate=May 10, 2001 18:52:21&lt;br /&gt;
|buildname=Beta 1 10.07.00.0003&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=March_42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=August 21, 2022&lt;br /&gt;
|origin_type=CD&lt;br /&gt;
|game=Zoo Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|release_date={{RegionDate|WW|Oct 17, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/download/zoo-tycoon-1-prototypes/Zoo%20Tycoon%201%20-%20Beta%201.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Zoo Tycoon for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The installer is extremely early and doesn’t feature the game’s title.&lt;br /&gt;
*Install folder contains multiple “test” zoo map files.&lt;br /&gt;
*Game assets aren’t compressed like the retail builds, but are instead just in zip files.&lt;br /&gt;
*Contains developer mode.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Zoo-tycoon-beta-1-disc-front.jpg|CD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zoo Tycoon}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(Jun_29,_2001_prototype)&amp;diff=79355</id>
		<title>Zoo Tycoon (Jun 29, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(Jun_29,_2001_prototype)&amp;diff=79355"/>
		<updated>2022-09-17T00:50:25Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoo Tycoon (Jun 29, 2001 prototype)&lt;br /&gt;
|builddate=Jun 29, 2001 15:59:24&lt;br /&gt;
|buildname=Beta 2 10.08.00.0001&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=March42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=August 21, 2022&lt;br /&gt;
|game=Zoo Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|release_date=Oct 17, 2001&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/download/zoo-tycoon-1-prototypes/Zoo%20Tycoon%201%20-%20Beta%202.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Zoo Tycoon for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The game installer is different from the retail release.&lt;br /&gt;
*Debug is enabled, it contains an additional debug executable and features within the config file.&lt;br /&gt;
*Contains developer mode.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Zoo-tycoon-beta-2-disc-front.jpg|CD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zoo Tycoon}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(Jun_29,_2001_prototype)&amp;diff=79354</id>
		<title>Zoo Tycoon (Jun 29, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(Jun_29,_2001_prototype)&amp;diff=79354"/>
		<updated>2022-09-17T00:49:26Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoo Tycoon (Jun 29, 2001 prototype)&lt;br /&gt;
|builddate=Jun 29, 2001 15:59:24&lt;br /&gt;
|buildname=Beta 2 10.08.00.0001&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=March42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=August 21, 2022&lt;br /&gt;
|game=Zoo Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|release_date=Oct 17, 2001&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/download/zoo-tycoon-1-prototypes/Zoo%20Tycoon%201%20-%20Beta%202.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Zoo Tycoon for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The game installer is different from the retail release.&lt;br /&gt;
*Debug is enabled, it contains an additional debug executable and features within the config file.&lt;br /&gt;
*Contains developer mode.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zoo Tycoon}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(Jun_29,_2001_prototype)&amp;diff=79353</id>
		<title>Zoo Tycoon (Jun 29, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(Jun_29,_2001_prototype)&amp;diff=79353"/>
		<updated>2022-09-17T00:48:59Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Created page with &amp;quot;{{Prototype |Page name=Zoo Tycoon (Jun 29, 2001 prototype) |builddate=Jun 29, 2001 15:59:24 |buildname=Beta 2 10.08.00.0001 |status=Released |dumper=March42 |releasedby=Forest...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoo Tycoon (Jun 29, 2001 prototype)&lt;br /&gt;
|builddate=Jun 29, 2001 15:59:24&lt;br /&gt;
|buildname=Beta 2 10.08.00.0001&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=March42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=August 21, 2022&lt;br /&gt;
|game=Zoo Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|release_date=Oct 17, 2001&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/download/zoo-tycoon-1-prototypes/Zoo%20Tycoon%201%20-%20Beta%202.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Zoo Tycoon for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The game installer is different from the retail release.&lt;br /&gt;
*Debug is enabled, it contains an additional debug executable and features within the config file.&lt;br /&gt;
*Contains developer mode.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79352</id>
		<title>Zoo Tycoon (May 10, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79352"/>
		<updated>2022-09-17T00:44:01Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoo Tycoon (May 10, 2001 prototype)&lt;br /&gt;
|titlescreen=ZooTycon Build10703 Title.jpg&lt;br /&gt;
|builddate=May 10, 2001 18:52:21&lt;br /&gt;
|buildname=Beta 1 10.07.00.0003&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=March_42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=August 21, 2022&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Zoo Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|release_date={{RegionDate|WW|Oct 17, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/download/zoo-tycoon-1-prototypes/Zoo%20Tycoon%201%20-%20Beta%201.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Zoo Tycoon for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The installer is extremely early and doesn’t feature the game’s title.&lt;br /&gt;
*Install folder contains multiple “test” zoo map files.&lt;br /&gt;
*Game assets aren’t compressed like the retail builds, but are instead just in zip files.&lt;br /&gt;
*Contains developer mode.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Zoo-tycoon-beta-1-disc-front.jpg|CD-R&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zoo Tycoon}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79350</id>
		<title>Zoo Tycoon (May 10, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79350"/>
		<updated>2022-09-17T00:40:24Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Transferring over to a proper build date page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoo Tycoon (May 10, 2001 prototype)&lt;br /&gt;
|titlescreen=ZooTycon Build10703 Title.jpg&lt;br /&gt;
|buildname=Beta 1 10.07.00.0003&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=March_42&lt;br /&gt;
|releasedby=Forest of Illusion&lt;br /&gt;
|filereleasedate=August 21, 2022&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|game=Zoo Tycoon&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=Simulation&lt;br /&gt;
|release_date={{RegionDate|WW|Oct 17, 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/download/zoo-tycoon-1-prototypes/Zoo%20Tycoon%201%20-%20Beta%201.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Zoo Tycoon for PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The installer is extremely early and doesn’t feature the game’s title.&lt;br /&gt;
*Install folder contains multiple “test” zoo map files.&lt;br /&gt;
*Game assets aren’t compressed like the retail builds, but are instead just in zip files.&lt;br /&gt;
*Contains developer mode.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Zoo-tycoon-beta-1-disc-front.jpg|CD-R&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Zoo Tycoon}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79349</id>
		<title>Zoo Tycoon (May 10, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Zoo_Tycoon_(May_10,_2001_prototype)&amp;diff=79349"/>
		<updated>2022-09-17T00:38:12Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Created page with &amp;quot;{{Prototype |Page name=Zoo Tycoon (May 10, 2001 prototype) |game=Zoo Tycoon |unreleased=No }} {{Download}}  {{Prototype Footer}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Zoo Tycoon (May 10, 2001 prototype)&lt;br /&gt;
|game=Zoo Tycoon&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Aug_16,_2001_prototype)&amp;diff=79313</id>
		<title>Half-Life (Aug 16, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Aug_16,_2001_prototype)&amp;diff=79313"/>
		<updated>2022-09-14T13:26:56Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Aug 16, 2001 prototype)&lt;br /&gt;
|builddate=Aug 16, 2001 14:22:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=(_Z_T_X_)&lt;br /&gt;
|filereleasedate=September 7, 2001&lt;br /&gt;
|origin_files=ztx-hl.001, ztx-hl.002, ztx-hl.003, ztx-hl.004, ztx-hl.005, ztx-hl.006, ztx-hl.007, ztx-hl.008, ztx-hl.009, ztx-hl.010, ztx-hl.011, ztx-hl.012, ztx-hl.013, ztx-hl.014, ztx-hl.015, ztx-hl.016, ztx-hl.017&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 28 2001}} {{RegionDate|US|Oct 19 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/half-life-beta-usa-ps-2-ztx&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Half-Life for the Sony PlayStation 2.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt; ****************************************************************&lt;br /&gt;
[                                                                ]&lt;br /&gt;
[                (_Z_T_X_)    L337   RIPPING                     ]&lt;br /&gt;
[                                                                ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
[  Game - Half Life			Files - ztx-hl.001 ]&lt;br /&gt;
[  Platform - PS2			Release Date - 9/7/01    ]&lt;br /&gt;
[  Format - CDRWin (.bin/cue)		Region - NTSC            ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
[ Release Notes -                                                ]&lt;br /&gt;
[	Who is the daddy of PS2 betas?  (_Z_T_X_) is!  Tonight   ]&lt;br /&gt;
[	we bring you Half Life for the PS2.  Over a month ahead  ]&lt;br /&gt;
[	of release this fine beta is 100% working with no mod    ]&lt;br /&gt;
[	and rocks the house!  All the modes are intact and       ]&lt;br /&gt;
[	co-op mode is the shite!  Enjoy this fine release from   ]&lt;br /&gt;
[	your favorite ripping group (_Z_T_X_)!                   ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
[ Please do not contact us asking for files as we do not have    ]&lt;br /&gt;
[ them.  We do this for fun and to help out the community.  Even ]&lt;br /&gt;
[ if some places do not recognize us we still like to help!      ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
[	greetz                                                   ]&lt;br /&gt;
[   -kalisto- -echelon- -static- -paradox- -eurasia- -tegvcd-    ]&lt;br /&gt;
[	-sbfxp-	     	   -tlx-		-nu team-        ]&lt;br /&gt;
[                                                                ]&lt;br /&gt;
[                                       (C) 2001 (_Z_T_X_)       ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Aug_16,_2001_prototype)&amp;diff=79312</id>
		<title>Half-Life (Aug 16, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Aug_16,_2001_prototype)&amp;diff=79312"/>
		<updated>2022-09-14T13:25:35Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Created page with &amp;quot;{{Prototype |Page name=Half-Life (Aug 16, 2001 prototype) |builddate=Aug 16, 2001 14:22:19 |status=Released, redump needed |releasedby=(_Z_T_X_) |filereleasedate=September 7,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Aug 16, 2001 prototype)&lt;br /&gt;
|builddate=Aug 16, 2001 14:22:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|releasedby=(_Z_T_X_)&lt;br /&gt;
|filereleasedate=September 7, 2001&lt;br /&gt;
|origin_files=ztx-hl.001, ztx-hl.002, ztx-hl.003, ztx-hl.004, ztx-hl.005, ztx-hl.006, ztx-hl.007, ztx-hl.008, ztx-hl.009, ztx-hl.010, ztx-hl.011, ztx-hl.012, ztx-hl.013, ztx-hl.014, ztx-hl.015, ztx-hl.016, ztx-hl.017&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|EU|Sep 28 2001}} {{RegionDate|US|Oct 19 2001}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/half-life-beta-usa-ps-2-ztx&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Half-Life for the Sony PlayStation 2.&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt; ****************************************************************&lt;br /&gt;
[                                                                ]&lt;br /&gt;
[                (_Z_T_X_)    L337   RIPPING                     ]&lt;br /&gt;
[                                                                ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
[  Game - Half Life			Files - ztx-hl.001 ]&lt;br /&gt;
[  Platform - PS2			Release Date - 9/7/01    ]&lt;br /&gt;
[  Format - CDRWin (.bin/cue)		Region - NTSC            ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
[ Release Notes -                                                ]&lt;br /&gt;
[	Who is the daddy of PS2 betas?  (_Z_T_X_) is!  Tonight   ]&lt;br /&gt;
[	we bring you Half Life for the PS2.  Over a month ahead  ]&lt;br /&gt;
[	of release this fine beta is 100% working with no mod    ]&lt;br /&gt;
[	and rocks the house!  All the modes are intact and       ]&lt;br /&gt;
[	co-op mode is the shite!  Enjoy this fine release from   ]&lt;br /&gt;
[	your favorite ripping group (_Z_T_X_)!                   ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
[ Please do not contact us asking for files as we do not have    ]&lt;br /&gt;
[ them.  We do this for fun and to help out the community.  Even ]&lt;br /&gt;
[ if some places do not recognize us we still like to help!      ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
[	greetz                                                   ]&lt;br /&gt;
[   -kalisto- -echelon- -static- -paradox- -eurasia- -tegvcd-    ]&lt;br /&gt;
[	-sbfxp-	     	   -tlx-		-nu team-        ]&lt;br /&gt;
[                                                                ]&lt;br /&gt;
[                                       (C) 2001 (_Z_T_X_)       ]&lt;br /&gt;
 ****************************************************************&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=79311</id>
		<title>Half-Life (Sep 27, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=79311"/>
		<updated>2022-09-14T13:10:13Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Sep 27, 1998 demo)&lt;br /&gt;
|builddate=Sep 27, 1998 17:32:00&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*The Server DLL has not been recompiled since September 10th, 1998 and the Client DLL has not been recompiled since September 8th, 1998&lt;br /&gt;
*The Menu strings have not been recompiled since September 26th, 1998&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Oct_26,_1998_demo)&amp;diff=79310</id>
		<title>Half-Life (Oct 26, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Oct_26,_1998_demo)&amp;diff=79310"/>
		<updated>2022-09-14T13:08:42Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Oct 26, 1998 demo)&lt;br /&gt;
|builddate=Oct 26, 1998 16:59:09&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/frag-master-inst&lt;br /&gt;
}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Server DLL has not been recompiled since September 10th, 1998 and the Client DLL has not been recompiled since September 8th, 1998&lt;br /&gt;
* The Menu strings have not been recompiled since September 30th, 1998&lt;br /&gt;
* The Software Renderer has not been recompiled since October 21, 1998.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Oct_26,_1998_demo)&amp;diff=79309</id>
		<title>Half-Life (Oct 26, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Oct_26,_1998_demo)&amp;diff=79309"/>
		<updated>2022-09-14T13:02:43Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Oct 26, 1998 demo)&lt;br /&gt;
|builddate=Oct 26, 1998 16:59:09&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/frag-master-inst&lt;br /&gt;
}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Oct_26,_1998_demo)&amp;diff=79308</id>
		<title>Half-Life (Oct 26, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Oct_26,_1998_demo)&amp;diff=79308"/>
		<updated>2022-09-14T13:02:32Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Created page with &amp;quot;{{Prototype |Page name=Half-Life (Oct 26, 1998 demo) |builddate=Oct 26, 1998 16:59:09 |status=Released, redump needed |origin_type=CD-ROM |game=Half-Life |system=PC |genre=Fir...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Oct 26, 1998 demo)&lt;br /&gt;
|builddate=Oct 26, 1998 16:59:09&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/frag-master-inst&lt;br /&gt;
}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=79307</id>
		<title>Half-Life (Sep 27, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=79307"/>
		<updated>2022-09-14T12:59:43Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Sep 27, 1998 demo)&lt;br /&gt;
|builddate=Sep 27, 1998 17:32:00&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=79306</id>
		<title>Half-Life (Sep 27, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=79306"/>
		<updated>2022-09-14T12:59:25Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Sep 27, 1998 demo)&lt;br /&gt;
|builddate=Sep 27, 1998 17:32:00&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
{{Prototype Footer{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=79305</id>
		<title>Half-Life (Sep 27, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_27,_1998_demo)&amp;diff=79305"/>
		<updated>2022-09-14T12:59:09Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Created page with &amp;quot;{{Prototype |Page name=Half-Life (Sep 27, 1998 demo) |builddate=Sep 27, 1998 17:32:00 |status=Released, redump needed |origin_type=CD-ROM |game=Half-Life |system=PC |genre=Fir...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Sep 27, 1998 demo)&lt;br /&gt;
|builddate=Sep 27, 1998 17:32:00&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_1,_1998_demo)&amp;diff=79304</id>
		<title>Half-Life (Sep 1, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_1,_1998_demo)&amp;diff=79304"/>
		<updated>2022-09-14T12:52:09Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Sep 1, 1998 demo)&lt;br /&gt;
|builddate=Sep 01, 1998 00:36:54&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Half-Life}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_1,_1998_demo)&amp;diff=79303</id>
		<title>Half-Life (Sep 1, 1998 demo)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Half-Life_(Sep_1,_1998_demo)&amp;diff=79303"/>
		<updated>2022-09-14T12:51:42Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: Created page with &amp;quot;{{Prototype |Page name=Half-Life (Sep 1, 1998 demo) |builddate=Sep 01, 1998 00:36:54 |status=Released |origin_type=CD-ROM |game=Half-Life |system=PC |genre=First-Person Shoote...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Half-Life (Sep 1, 1998 demo)&lt;br /&gt;
|builddate=Sep 01, 1998 00:36:54&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=CD-ROM&lt;br /&gt;
|game=Half-Life&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 5, 1998&lt;br /&gt;
|release_date={{RegionDate|US|Nov 19, 1998}} {{RegionDate|EU|Nov 27, 1998}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A demo build of Half-Life for the PC.&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78933</id>
		<title>Turok: Dinosaur Hunter (Jul 21, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78933"/>
		<updated>2022-08-19T00:05:54Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Jul 21, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png&lt;br /&gt;
|builddate=Jul 21, 1997 17:51:25&lt;br /&gt;
|buildname=Build 50&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=alMitE&lt;br /&gt;
|releasedby=3DfxWarez&lt;br /&gt;
|filereleasedate=August 19, 1997&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/turok-dinosaur-hunter-jul-21-1997-prototype&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in August 19th of 1997, scene group &amp;quot;3DfxWarez&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on July 21, 1997. The original warez release has not been found, but two repacks of it have been found.&lt;br /&gt;
*This is build is older than the retail release by 114 days.&lt;br /&gt;
*Build originates from 3DFX, likely as a build meant to improve driver support.&lt;br /&gt;
*This build does not require a disc drive to be installed on your PC.&lt;br /&gt;
*Unlike the final game, this build boots straight into the game.&lt;br /&gt;
*Lacks a copyright logo for Sculptured Software Inc.&lt;br /&gt;
*The Load Game Menu still refers to the N64&#039;s &amp;quot;Controller Pak,&amp;quot; whereas the final game calls it &amp;quot;Disk Access.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Jul21-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Jul21-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Jul21-0002.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Jul21-0003.png|Options Menu&lt;br /&gt;
File:Turok-Jul21-0004.png|Load Game Menu&lt;br /&gt;
File:Turok-Jul21-0005.png|Pause Menu&lt;br /&gt;
File:Turok-Jul21-0006.png|Quit Game Prompt&lt;br /&gt;
File:Turok-Jul21-0007.png|Debug On&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;                                                                             &lt;br /&gt;
    $$$$$$$$$$$$$$$$$ ,yb4²°y,         $   $                  $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$`   $$ ,ydP²°` $ `°²4b `°²Pby,,ydP²°` $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$     .b$  $&#039;      $   $ `      &#039;$$&#039;      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$       $$ $.      $   $        .$$.      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$,   $$ 4$,     $   $       ,$44$,     $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ &#039;²Pd,.²&#039;  `²4by, $   $   ,yd4²`  `²4by, $$$$$$$$$$$$$$$&lt;br /&gt;
                                     ─ $   $ ─                                   &lt;br /&gt;
                               ─ , $ $ ─                                     &lt;br /&gt;
    $$$$$ ,$&#039;    ,$&#039;    &#039;$,  ,yb&#039;` $ $ `°²4by, ,yb4²°²4by, ,yb4²°²4by, $$$$$$&lt;br /&gt;
    $$$$$ $$     $$      $$ ,$&#039;    $ $     `$$ $$`.b$b.`$$ $$`  ,$$∩   $$$$$$&lt;br /&gt;
    $$$$$ $$.    $$.    .$$ l$&amp;quot;&amp;quot;&amp;quot;&amp;quot; $ $      `4 $$             ,$$      $$$$$$&lt;br /&gt;
    $$$$$ `4$,  ,`4$,  ,$4` `l,    $ $         $$,     ,$$  ,4P²   ,$$ $$$$$$&lt;br /&gt;
    $$$$$   `²4y²` `²y4²`    `$.   $ $         &#039;²Pd,.,dP²&#039; &#039;²Pd,.,dP²&#039; $$$$$$&lt;br /&gt;
                                   $ $                           ─#3Dfxwarez─&lt;br /&gt;
&lt;br /&gt;
     ┌────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
  ┌┐────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
  ││   #3DfxWarez is proud to present: Turok: The Dinosaur Hunter Preview   ││&lt;br /&gt;
  └┘────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││  Supplied by  : alMitE              Release Date : 08/19/97             ││&lt;br /&gt;
 ││  Packaged by  : _Ned_               Release Type : action (1st person)  ││&lt;br /&gt;
 ││  Published by : Acclaim             Release Size : 1 x 13 MB            ││&lt;br /&gt;
 ││  Required     : Pentium/3Dfx/DirectX v5                                 ││&lt;br /&gt;
 └┘─────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
     └───────────────────────────────────────────────────────────────────┘&lt;br /&gt;
                                 Release Notes&lt;br /&gt;
&lt;br /&gt;
                           TUROK: THE DINOSAUR HUNTER&lt;br /&gt;
     &lt;br /&gt;
                         Private demo version issued to:&lt;br /&gt;
                                3DFX Interactive&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       #3DFXWAREZ brings you a tasty treat. It&#039;s not the full release but&lt;br /&gt;
       this is a fully working PRIVATE DEMO that hasn&#039;t been officially &lt;br /&gt;
       released yet. Anyhow, the hell with that cuz here it is for you to&lt;br /&gt;
       try out. It runs under D3D at this point and is very smooth with a&lt;br /&gt;
       3DFX card. &lt;br /&gt;
       &lt;br /&gt;
&lt;br /&gt;
                              Installation Notes&lt;br /&gt;
&lt;br /&gt;
       Only thing you need to do is extract with path (pkunzip -d) to any&lt;br /&gt;
       folder and run the turok.exe file. The game does however require&lt;br /&gt;
       DirectX v5 and will not run on DirectX v3 (tested). Check out the&lt;br /&gt;
       readme.txt for info on switches to add to enable such things as the&lt;br /&gt;
       mouse. Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
   ┌│  Greetings to all the groups out there, especially Backlash who has │┐&lt;br /&gt;
   ││  done an excellent job releasing stuff for the 3DFX scene! And to   ││&lt;br /&gt;
   ││  all the #3DfxWarez regulars: you know who you are, and you&#039;ve      ││&lt;br /&gt;
   ││                done a kick ass job supporting us.                   ││&lt;br /&gt;
   ││                                                                     ││&lt;br /&gt;
   ││  We are not an official release group, and have no intention to     ││&lt;br /&gt;
   ││  compete with the big groups. We simply provide releases for the    ││&lt;br /&gt;
   ││  3DFX scene when other groups fail to deliver. So don&#039;t bitch next  ││&lt;br /&gt;
   ││  time you see a beta release by us, because you know all the true   ││&lt;br /&gt;
   └│         die hard 3DFX gamers will be playing our shit. =)           │┘&lt;br /&gt;
    └─────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││                              Founders                                   ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                |Macman|   Swat   ]}oc   Stealth3D                       ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││                           Our Humble Ops                                ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││     O]}in    AtomicNed   TEG   Drac   DaxX  Jackal416   h0bbit          ││&lt;br /&gt;
 ││          [Flasher]    Fischy   Snatchy   The Myst   Hyralak             ││&lt;br /&gt;
 ││                 Steel    Arch Vile   BrYHuD   Gossamer                  ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││    Be sure to check out http://3dfxwarez.flum.org for news and info.    ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││    RugLand East         3Dfx Archive   Cable 7 GB     xxx.xxx.xxx.xxx   ││&lt;br /&gt;
 └│    RugLand West         3Dfx Archive   Cable 4 GB     xxx.xxx.xxx.xxx   │┘&lt;br /&gt;
  └─────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
 ┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 │    We&#039;re always on the lookout for suppliers of beta/final releases!      │&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
                    Last Updated by _Ned_/|Macman|: 08/19/97&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Turok-Jul21-0007.png&amp;diff=78932</id>
		<title>File:Turok-Jul21-0007.png</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Turok-Jul21-0007.png&amp;diff=78932"/>
		<updated>2022-08-19T00:05:35Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78931</id>
		<title>Turok: Dinosaur Hunter (Aug 12, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78931"/>
		<updated>2022-08-18T23:47:27Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Aug 12, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png&lt;br /&gt;
|builddate=Aug 12, 1997 17:35:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Demi Moore&lt;br /&gt;
|releasedby=Class&lt;br /&gt;
|filereleasedate=October 4, 1997&lt;br /&gt;
|origin_files=TUROK.RAR, TUROK.R00, TUROK.R01, TUROK.R02, TUROK.R03, TUROK.R04, TUROK.R05, TUROK.R06, TUROK.R07, TUROK.R08&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/turok-dinosaur-hunter-aug-12-1997-prototype&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in October 4th of 1997, scene group &amp;quot;Class&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on August 12, 1997.&lt;br /&gt;
*This is build is older than the retail release by 92 days.&lt;br /&gt;
*Like the final game, this build can not be ran without a disc drive installed to the computer.&lt;br /&gt;
*Unlike the final game, it will not tell you that you need a disc drive but will rather ask you to verify that no other application is using the disc drive.&lt;br /&gt;
*There are files dating around the time of the scene release. It is unknown if these are due to modifications from the scene group, hiccups with the install, or if Iguana, Acclaim, and/or Sculptured Software were developing those files without rebuilding the game.&lt;br /&gt;
*The button &amp;quot;Start Turok&amp;quot; on the splash does not work. You have to start the game via the File menu&#039;s &amp;quot;Start Turok&amp;quot; option.&lt;br /&gt;
*4 files detect a CRC fault in the original scene release when extracting with 7Zip, but do not error with WinRAR. &amp;quot;TUROKSND.11K&amp;quot; &amp;quot;TUROKSND.22K&amp;quot; &amp;quot;CARTDATA.DAT&amp;quot; &amp;quot;TEXTURES.DAT&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Aug12-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Aug12-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Aug12-0002.png|Sculptured Software Logo&lt;br /&gt;
File:Turok-Aug12-0003.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Aug12-0004.png|Options Menu&lt;br /&gt;
File:Turok-Aug12-0005.png|Load Game Menu&lt;br /&gt;
File:Turok-Aug12-0006.png|Pause Menu&lt;br /&gt;
File:Turok-Aug12-0007.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;      ▄&lt;br /&gt;
   ▀ ▀▓▀▀  ░░▄   ▀   ▄      ░                         ░      ▄▄&lt;br /&gt;
 ▄▓▀▄    ▄▓▀            ▄   ▒ ▄■ ▀   ▀ ■▄░░  ▄▄▀▀▄▄ ░░░░ ▄ ▀▀  ▀■ ▄░&lt;br /&gt;
▀▀   ▀░▄▀      ▄██▓▓▄    ▀■▄▓▀ ▄█▓▄      ▀■ ▀      ▀■▄░▀  ▄▄█▓▄         ▄▄▄▄&lt;br /&gt;
  ▀▓▄▄   ░▄▄▄▓█████▓▓▌▀▓▄▄    ▀ ▄ ▀██▄░      ▀▓▄▄    ▄▄▄▓█████▓▓▄ ▀▄▄▄▓██████▄&lt;br /&gt;
   ▄██████▓█▀▐█████▓▓▌ ▄███▄█▓▓▀ ▄███▓▓▀▄▄    ▄█████▓▓▀ ▐██████▓▓▌ ▐█▀▐█████▓▓▌&lt;br /&gt;
  ██████▓▓▀   ████▓▓▀▄█████▓▓▀ ▄████▓▓▌ ▐███▄▄ ▀██▓▓▓    ████▓▓▓▀ ▄▀   ████▓▓▀&lt;br /&gt;
░▐█████▓▓ ░░ ▐██▓▓▀ ▐█████▓▓▌ ████▀▀▀▀▀■ ████▓▓▄ ▀█▓▌ ░ ▐██▓▓▀▀ ▄█ ░░ ▐███▓▀  ░&lt;br /&gt;
 ██████▓▌   ▄▓▀▀▀ ▄ ▄████▓▓▓▌ ▀   ▄▄▄▄▄  ▐████▓▓▌ ▐█▓  ▄▓▀▀  ▄███▌  ■▄▓▀▀&lt;br /&gt;
▐█████▓▓▌  ▄▄▄▄▄█▓▌▐██████▓▓▌  ▄███▓▓▀ ▀▄▓█████▓▓ ▀▀▀▓▄▄▄▄     ▀▀▀▀■▄▄▄▄&lt;br /&gt;
▐██████▓▓  ▐█████▓▓ ▀██████▓▓ ▀███▓▓▌   ▄██████▓▌ ▄■  ▀███▓▓▓▄ ▄▄▄▀  ▐████▓▄&lt;br /&gt;
 ███████▓▓▄▀▓█████▓▓▄ ▄█████▓▓▄▄ ▀▀▓▌    ▀████▓▓ ▐▌    ▐███▓▓▓▌▐█    ████▓▓▓▌&lt;br /&gt;
  █████▓▓▀   ██████▀  ▐██████▀▀ ▄██▓▌      ▀██▀ ▄▓    ▄███▓▓▓▀▄█   ▄████▓▓▓▀&lt;br /&gt;
░  ▀███▀ ░░░  ▀██▀  ░░ ▀███▀  ▀█████▓▄ ░░ ▀▄▄ ▄██▀■▄▄████▓▓▀ ▀▀█▄▄▓████▀▀▀▒ ░░░&lt;br /&gt;
     ▀▌                  ▀     ░▀▀▀███▓▄    ▀▀▀    ▐▓▀▀▀          ▀▀▀     ░&lt;br /&gt;
      ▌                               ▒▀▀■▄       ▄▀&lt;br /&gt;
     ▐▓▄                              ░      ▀  ▀&lt;br /&gt;
      ▀   cH!pC/RiGOR&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                   Turok: Dinosaur Hunter (c) Acclaim                       ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
╠═════════════════════════════════════╦══════════════════════════════════════╣&lt;br /&gt;
║ Cracker  : The Binary Genital       ║ Release Date : October 4th, 1997     ║&lt;br /&gt;
║ Supplier : Demi Moore               ║ Oper. System : Windows 95            ║&lt;br /&gt;
║ Stripper : Ol&#039; Dirty Bastard        ║ Protection   : CD-Check              ║&lt;br /&gt;
║ Packager : The Binary Genital       ║ Game Type    : First Person Shooter  ║&lt;br /&gt;
╚═════════════════╦═══════════════════╩════════════════════╦═════════════════╝&lt;br /&gt;
                  ║ P133, 16MB RAM, 30HD, DirectX5, 3DFX!! ║&lt;br /&gt;
                  ╚════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                           oOo Release Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║ &lt;br /&gt;
║ Prepare yourself for gut-wrenching gameplay and terrifying combat...Turok: ║&lt;br /&gt;
║ Dinosaur Hunter shows no mercy.                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ FEATURES:                                                                  ║&lt;br /&gt;
║ 14 High-tech  Weapons: From the simple  Knife and  Tek-Bow  to  a  Grenade ║&lt;br /&gt;
║ Launcher, Pulse Rifle, Quad Rocket Launcher and Atomic Fusion Cannon.      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Enemies Programmed for Ferocity:Razortoothed raptors, Mounted Triceratops. ║&lt;br /&gt;
║ Artillery packing Pterodactyls. Alien Infantry.Hungrily searching for you. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Unprecedented Virtual Control: Move in any direction  in a fully 3D  world ║&lt;br /&gt;
║ with  the  ability to  aim  weapons 360  horizontally  with  more  than 90 ║&lt;br /&gt;
║ of vertical rotation.                                                      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Completely 3-dimensional  Graphics: Plants, vines, even  cobwebs  are  all ║&lt;br /&gt;
║ polygonal objects that can be viewed from any angle.                       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ State-of-the-art Particle Technology:The most realistic and varied special ║&lt;br /&gt;
║ effects ever seen  in a video  game. Bullets  ricochet. Trees explode into ║&lt;br /&gt;
║ flames and crash to the ground. Waterfalls boil with foam.                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok&#039;s Jungle  is  Alive: Monkeys  swing through the canopy, fish dart in ║&lt;br /&gt;
║ streams and wild boar forage through the forest.                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok Scales Sheer Surfaces: And swims underwater in true 3-D.             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Random WARP Fields. These transport Turok to ever-changing secret areas.   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Treacherous Traps. Swinging logs, spiked branches, and crushing  rockfalls ║&lt;br /&gt;
║ keep Turok on his toes.                                                    ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Pickups. Players pickup health, ammo and  weapons as  well  as  &amp;quot;Spiritual ║&lt;br /&gt;
║ Invincibility.&amp;quot;                                                            ║&lt;br /&gt;
╠════════════════════════════════════════════════════════════════════════════╣&lt;br /&gt;
║                           oOo Install Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║&lt;br /&gt;
║ Use WinRAR 2.0 or higher to unpack it, then run TUROK.EXE.                 ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             oOo Scene News oOo                             ║&lt;br /&gt;
║                                 ^^^^^^^^^^                                 ║&lt;br /&gt;
║ The recent  RAZOR.NFO  files  have been  full  of propoganda  and  twisted ║&lt;br /&gt;
║ explanations  of events, all for the sole  purpose of trying to make CLASS ║&lt;br /&gt;
║ look  &amp;quot;bad&amp;quot; and make  RAZOR look &amp;quot;good&amp;quot;.  RAZORs  story  changes about  as ║&lt;br /&gt;
║ often as  CLASS releases.  4 Months  ago they  were  denouncing  the  SPA, ║&lt;br /&gt;
║ while  today they  quote the  rules  the SPA set  up.  RAZOR wants you  to ║&lt;br /&gt;
║ believe CLASS  purposely released Postal in  the condition it was in, just ║&lt;br /&gt;
║ to laugh  at the end user when they  were unable to  play it.  RAZOR  also ║&lt;br /&gt;
║ made  it out as if CLASS  had no intention  of putting out a  fix, when in ║&lt;br /&gt;
║ fact a fix  for the  game had  been made, and  was still  being tested  to ║&lt;br /&gt;
║ prevent  any future fixes.  RAZOR  said CLASS took  too long to put  out a ║&lt;br /&gt;
║ fix (24 hours), yet  it took RAZOR  72 hours to  put  out a  fix  for  Red ║&lt;br /&gt;
║ Alert: Aftermath.                                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ RAZOR is  just feeding  you lies  everytime  you read  one of  their  .NFO ║&lt;br /&gt;
║ files.  The most  recent  lie is when  RAZOR stated  they would no  longer ║&lt;br /&gt;
║ &amp;quot;rag&amp;quot; in  their .NFO  files, which  lasted  about  1  release, or  1  week ║&lt;br /&gt;
║ depending on  how you look  at it.  RAZOR  also claims all  CLASS puts out ║&lt;br /&gt;
║ are sub par games  that do not work.  This could not be  further from  the ║&lt;br /&gt;
║ truth  and the  following  list  has been  compiled to  prove  just  that. ║&lt;br /&gt;
║ CLASS knows  this will not quiet the  mouths at RAZOR, but will  hopefully ║&lt;br /&gt;
║ remind the end user what has gone on in the games  scene recently  and who ║&lt;br /&gt;
║ has been bringing you the BEST PC games.                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * To keep the total number of releases even, only August &amp;amp; September      ║&lt;br /&gt;
║    were used for CLASS while all of 1997 was used for RAZOR.               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║CLASS                                                                       ║&lt;br /&gt;
║~~~~~                                                                       ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Nitro Racers (c) 3DO                                                      ║&lt;br /&gt;
║  Forbes Corporate Warrior (c) Simon &amp;amp; Schuster                             ║&lt;br /&gt;
║  XCar: Experimental Racing (c) Bethesda Softworks                          ║&lt;br /&gt;
║  Puzz 3D: The Notre Dame Cathedral (c) Hasbro Interactive                  ║&lt;br /&gt;
║  Imperialism (c) SSi                                                       ║&lt;br /&gt;
║  Lose Your Marbles (c) SegaSoft                                            ║&lt;br /&gt;
║  Avery Cardoza&#039;s 100 Slots (c) Cardoza Entertainment                       ║&lt;br /&gt;
║  NFL Legends 98 (c) Accolade                                               ║&lt;br /&gt;
║  Flight Simulator 98 (c) Microsoft                                         ║&lt;br /&gt;
║  Valderrama (c) Access Software                                            ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain *FINAL* (c) Activision                         ║&lt;br /&gt;
║  Real Genius (c) Pro One                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  7th Legion (c) Microprose                                                 ║&lt;br /&gt;
║  Jonah Lomu Rugby (c) Codemasters                                          ║&lt;br /&gt;
║  War, Inc. (c) Interactive Magic                                           ║&lt;br /&gt;
║  Rayman Designer (c) UbiSoft                                               ║&lt;br /&gt;
║  Beasts and Bumpkins (c) Electronic Arts                                   ║&lt;br /&gt;
║  Garfield: Caught in the Act (c) Sega PC                                   ║&lt;br /&gt;
║  Perfect Assassin (c) Grolier Interactive                                  ║&lt;br /&gt;
║  Hexen 2 (c) Activision                                                    ║&lt;br /&gt;
║  Hercules (c) Disney                                                       ║&lt;br /&gt;
║  Dark Reign (c) Activision                                                 ║&lt;br /&gt;
║  Blood: Plasma Pack (c) GT Interactive                                     ║&lt;br /&gt;
║  Black Diamond Ranch FPS Golf Course (c) Sierra                            ║&lt;br /&gt;
║  Sonic 3D (c) Sega PC                                                      ║&lt;br /&gt;
║  Earth 2140 (c) DirectSoft                                                 ║&lt;br /&gt;
║  Total Annihilation (c) GT Interactive                                     ║&lt;br /&gt;
║  Battleground 8: Prelude to Waterloo (c) TalonSoft                         ║&lt;br /&gt;
║  International Rally Championship (c) Europress                            ║&lt;br /&gt;
║  Forced Alliance (c) Ripcord Games                                         ║&lt;br /&gt;
║  Holiday Island (c) Ocean                                                  ║&lt;br /&gt;
║  NHL 98 (c) EA Sports                                                      ║&lt;br /&gt;
║  Postal (c) Ripcord Games - FIX                                            ║&lt;br /&gt;
║  Boggle (c) Hasbro Interactive                                             ║&lt;br /&gt;
║  Waterworld (c) Interplay - DOES NOT NEED SPEECH FIX FROM RAZOR            ║&lt;br /&gt;
║  Mageslayer (c) GT Interactive                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║Razor 1911                                                                  ║&lt;br /&gt;
║~~~~~~~~~~                                                                  ║&lt;br /&gt;
║ January 1997                                                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Into the Void (c) Playmates                                               ║&lt;br /&gt;
║  Rally Championship (c) Sega PC                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ February 1997                                                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  G Nome (c) 7th Level                                                      ║&lt;br /&gt;
║  Helicops (c) 7th Level                                                    ║&lt;br /&gt;
║  Street Racer (c) UbiSoft                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ March 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interstate 76 (c) Activision                                              ║&lt;br /&gt;
║  Jack Nicklaus 4 (c) Accolade                                              ║&lt;br /&gt;
║  MDK (c) Playmates - OVER THE 50 DISK LIMIT (58 Disks)                     ║&lt;br /&gt;
║  Project Paradise (c) Soft Enterprises                                     ║&lt;br /&gt;
║  Test Drive Offroad (c) Accolade                                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ April 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Sand Warriors *FINAL* (c) Gremlin                                         ║&lt;br /&gt;
║  Comanche 3 (c) Novalogic - OVER THE 50 DISK LIMIT (66 Disks)              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ May 1997                                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Deathmatch Maker (c) Virtus - ADDON NOT FROM MAKERS OF ORIGINAL GAME      ║&lt;br /&gt;
║  Star Trek: Generations (c) Microprose                                     ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ June 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Animal *WORKING* (c) Ocean                                                ║&lt;br /&gt;
║  Dungeon Keeper *FINAL* (c) Electronic Arts - BETA                         ║&lt;br /&gt;
║  EF 2000 (c) Ocean                                                         ║&lt;br /&gt;
║  Links LS 98 (c) Access Software                                           ║&lt;br /&gt;
║  LOTR2: Siege Pack (c) Sierra                                              ║&lt;br /&gt;
║  Tony Larussa Baseball 4 (c) Maxis                                         ║&lt;br /&gt;
║  War Gods (c) GT Interactive - DUPE OF CLS                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ July 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Aaron vs. Ruth (c) Mindscape                                              ║&lt;br /&gt;
║  Pacific General (c) Mindscape                                             ║&lt;br /&gt;
║  SU-27 Mission Disk (c) Mindscape                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Pete Sampras *FINAL* (c) Codemasters - DUPE OF CLS                        ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain (c) Activision - BETA                          ║&lt;br /&gt;
║  Mass Destruction (c) BMG Interactive                                      ║&lt;br /&gt;
║  Dark Colony (c) SSi                                                       ║&lt;br /&gt;
║  NHL Open Ice (c) GT Interactive                                           ║&lt;br /&gt;
║  Shadow Warrior (c) GT Interactive - FIX                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Man of War (c) Virgin                                                     ║&lt;br /&gt;
║  ABC Monday Night Football (c) ABC Interactive - NEEDS FIX FOR LEAGUE PLAY ║&lt;br /&gt;
║  Hexen 2 (c) Activision - DUPE OF CLS                                      ║&lt;br /&gt;
║  Starfleet Academy (c) Interplay                                           ║&lt;br /&gt;
║  Resident Evil (c) Virgin - DUPE OF PDM                                    ║&lt;br /&gt;
║  Red Alert: Aftermath (c) Virgin - FIX                                     ║&lt;br /&gt;
║  Age of Empires (c) Microsoft                                              ║&lt;br /&gt;
║  MTG: Spells of the Ancients (c) Microprose                                ║&lt;br /&gt;
║  World League Basketball (c) Mindscape Sports                              ║&lt;br /&gt;
║  Ignition (c) Virgin                                                       ║&lt;br /&gt;
║  Conquest Earth (c) Eidos                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║           C L A S S                               R A Z O R  1 9 1 1       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Totals in 2 Months (AUG &amp;amp; SEPT)           Totals in 9 Months (all of 1997) ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 RELEASES                               38 RELEASES                      ║&lt;br /&gt;
║  0 DUPES                                   4 DUPES                         ║&lt;br /&gt;
║  0 BETAS                                   2 BETAS                         ║&lt;br /&gt;
║  0 OVER THE DISK LIMIT                     2 OVER THE DISK LIMIT           ║&lt;br /&gt;
║  1 FIX                                     2 FIXES                         ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 LEGIT RELEASES                         30 LEGIT RELEASES                ║          &lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Numbers  do not  lie, RAZOR  however  does.  If you  were to  average  the ║&lt;br /&gt;
║ ratings from TRG of games released by both groups in August and September, ║&lt;br /&gt;
║ CLASS would have 72%  and RAZOR would have 75%  This  does no justice  for ║&lt;br /&gt;
║ the  claim RAZOR  makes about  CLASS releases  being  below par.  In fact, ║&lt;br /&gt;
║ CLASS won the &amp;quot;Game of the Month&amp;quot; in both months, and received the HIGHEST ║&lt;br /&gt;
║ rating ever  given by TRG (Total Annihilation [97%]) while  RAZOR received ║&lt;br /&gt;
║ the lowest rating ever (Man of War [25%]).                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ There are the facts, which is the complete opposite of what RAZOR preaches ║&lt;br /&gt;
║ to  you in  their .NFOs.  Upset?  Betrayed?  Just  plain  pissed off?  Let ║&lt;br /&gt;
║ them know how you feel about this via E-Mail (thepunish@razor1911.com)  He ║&lt;br /&gt;
║ will be GLAD to hear from you.                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ NOTE:  If you feel the  information provided is incorrect, E-Mail CLASS at ║&lt;br /&gt;
║ classpc@hotmail.com  and we will be  happy to clear  up any  confusion you ║&lt;br /&gt;
║ might have.  It takes a while for the RAZOR propoganda to leave the brain. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                              oOo WANTED oOo                                ║&lt;br /&gt;
║                                  ^^^^^^                                    ║&lt;br /&gt;
║  Due to the overwhelming amount of feedback we  got about artists, we are  ║&lt;br /&gt;
║  going  to try  this  again.  First,  we are looking  for people  who can  ║&lt;br /&gt;
║  supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,  ║&lt;br /&gt;
║  and Hard Drives.  If you think you are able to help out, contact us ASAP  ║&lt;br /&gt;
║  to be rewarded.  Second, we are looking for DEMO&#039;s (4k, 64k, even 4MB if  ║&lt;br /&gt;
║  they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene  ║&lt;br /&gt;
║  used to be tightly knit.  Today, you are lucky if anyone  knows what the  ║&lt;br /&gt;
║  DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene  ║&lt;br /&gt;
║  some much needed exposure, especially here  in the USA.  Lastly, we just  ║&lt;br /&gt;
║  wanted to thank everyone for all  the positive feedback we have received  ║&lt;br /&gt;
║  over the past few weeks.  It&#039;s nice to know our work is appreciated.  So  ║&lt;br /&gt;
║  if  can help us  out in  any way, don&#039;t delay, contact  us today at  the  ║&lt;br /&gt;
║  following E-Mail address:  skill@giblets.com                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             APPLICATION INFO                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interested in joining?  We are looking for  talented new members to help  ║&lt;br /&gt;
║  us fill the ranks!  If you  fall within any of the following categories,  ║&lt;br /&gt;
║  you might just be what we&#039;re looking for:                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for a software developer, distributor, or publisher!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you can supply unreleased games, utilities, or even hardware!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for an ISP, or other provider of shell accounts, etc!       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you feel that you have anything else that might be of value to us!   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║     NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.     ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             CONTACT INFO                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Should you wish to make contact with our members, we can easily be        ║&lt;br /&gt;
║  reached via this method...                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  E-Mail (USA&amp;amp;Europe):       classpc@hotmail.com or skill@giblets.com       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║   NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.   ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78930</id>
		<title>Turok: Dinosaur Hunter (Aug 12, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78930"/>
		<updated>2022-08-18T23:44:40Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Aug 12, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png&lt;br /&gt;
|builddate=Aug 12, 1997 17:35:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Demi Moore&lt;br /&gt;
|releasedby=Class&lt;br /&gt;
|filereleasedate=October 4, 1997&lt;br /&gt;
|origin_files=TUROK.RAR, TUROK.R00, TUROK.R01, TUROK.R02, TUROK.R03, TUROK.R04, TUROK.R05, TUROK.R06, TUROK.R07, TUROK.R08&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/turok-dinosaur-hunter-aug-12-1997-prototype&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in October 4th of 1997, scene group &amp;quot;Class&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on August 12, 1997.&lt;br /&gt;
*This is build is older than the retail release by 92 days.&lt;br /&gt;
*Like the final game, this build can not be ran without a disc drive installed to the computer.&lt;br /&gt;
*Unlike the final game, it will not tell you that you need a disc drive but will rather ask you to verify that no other application is using the disc drive.&lt;br /&gt;
*There are files dating around the time of the scene release. It is unknown if these are due to modifications from the scene group, hiccups with the install, or if Iguana, Acclaim, and/or Sculptured Software were developing those files without rebuilding the game.&lt;br /&gt;
*The button &amp;quot;Start Turok&amp;quot; on the splash does not work. You have to start the game via the File menu&#039;s &amp;quot;Start Turok&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Aug12-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Aug12-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Aug12-0002.png|Sculptured Software Logo&lt;br /&gt;
File:Turok-Aug12-0003.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Aug12-0004.png|Options Menu&lt;br /&gt;
File:Turok-Aug12-0005.png|Load Game Menu&lt;br /&gt;
File:Turok-Aug12-0006.png|Pause Menu&lt;br /&gt;
File:Turok-Aug12-0007.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;      ▄&lt;br /&gt;
   ▀ ▀▓▀▀  ░░▄   ▀   ▄      ░                         ░      ▄▄&lt;br /&gt;
 ▄▓▀▄    ▄▓▀            ▄   ▒ ▄■ ▀   ▀ ■▄░░  ▄▄▀▀▄▄ ░░░░ ▄ ▀▀  ▀■ ▄░&lt;br /&gt;
▀▀   ▀░▄▀      ▄██▓▓▄    ▀■▄▓▀ ▄█▓▄      ▀■ ▀      ▀■▄░▀  ▄▄█▓▄         ▄▄▄▄&lt;br /&gt;
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░▐█████▓▓ ░░ ▐██▓▓▀ ▐█████▓▓▌ ████▀▀▀▀▀■ ████▓▓▄ ▀█▓▌ ░ ▐██▓▓▀▀ ▄█ ░░ ▐███▓▀  ░&lt;br /&gt;
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▐█████▓▓▌  ▄▄▄▄▄█▓▌▐██████▓▓▌  ▄███▓▓▀ ▀▄▓█████▓▓ ▀▀▀▓▄▄▄▄     ▀▀▀▀■▄▄▄▄&lt;br /&gt;
▐██████▓▓  ▐█████▓▓ ▀██████▓▓ ▀███▓▓▌   ▄██████▓▌ ▄■  ▀███▓▓▓▄ ▄▄▄▀  ▐████▓▄&lt;br /&gt;
 ███████▓▓▄▀▓█████▓▓▄ ▄█████▓▓▄▄ ▀▀▓▌    ▀████▓▓ ▐▌    ▐███▓▓▓▌▐█    ████▓▓▓▌&lt;br /&gt;
  █████▓▓▀   ██████▀  ▐██████▀▀ ▄██▓▌      ▀██▀ ▄▓    ▄███▓▓▓▀▄█   ▄████▓▓▓▀&lt;br /&gt;
░  ▀███▀ ░░░  ▀██▀  ░░ ▀███▀  ▀█████▓▄ ░░ ▀▄▄ ▄██▀■▄▄████▓▓▀ ▀▀█▄▄▓████▀▀▀▒ ░░░&lt;br /&gt;
     ▀▌                  ▀     ░▀▀▀███▓▄    ▀▀▀    ▐▓▀▀▀          ▀▀▀     ░&lt;br /&gt;
      ▌                               ▒▀▀■▄       ▄▀&lt;br /&gt;
     ▐▓▄                              ░      ▀  ▀&lt;br /&gt;
      ▀   cH!pC/RiGOR&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                   Turok: Dinosaur Hunter (c) Acclaim                       ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
╠═════════════════════════════════════╦══════════════════════════════════════╣&lt;br /&gt;
║ Cracker  : The Binary Genital       ║ Release Date : October 4th, 1997     ║&lt;br /&gt;
║ Supplier : Demi Moore               ║ Oper. System : Windows 95            ║&lt;br /&gt;
║ Stripper : Ol&#039; Dirty Bastard        ║ Protection   : CD-Check              ║&lt;br /&gt;
║ Packager : The Binary Genital       ║ Game Type    : First Person Shooter  ║&lt;br /&gt;
╚═════════════════╦═══════════════════╩════════════════════╦═════════════════╝&lt;br /&gt;
                  ║ P133, 16MB RAM, 30HD, DirectX5, 3DFX!! ║&lt;br /&gt;
                  ╚════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                           oOo Release Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║ &lt;br /&gt;
║ Prepare yourself for gut-wrenching gameplay and terrifying combat...Turok: ║&lt;br /&gt;
║ Dinosaur Hunter shows no mercy.                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ FEATURES:                                                                  ║&lt;br /&gt;
║ 14 High-tech  Weapons: From the simple  Knife and  Tek-Bow  to  a  Grenade ║&lt;br /&gt;
║ Launcher, Pulse Rifle, Quad Rocket Launcher and Atomic Fusion Cannon.      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Enemies Programmed for Ferocity:Razortoothed raptors, Mounted Triceratops. ║&lt;br /&gt;
║ Artillery packing Pterodactyls. Alien Infantry.Hungrily searching for you. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Unprecedented Virtual Control: Move in any direction  in a fully 3D  world ║&lt;br /&gt;
║ with  the  ability to  aim  weapons 360  horizontally  with  more  than 90 ║&lt;br /&gt;
║ of vertical rotation.                                                      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Completely 3-dimensional  Graphics: Plants, vines, even  cobwebs  are  all ║&lt;br /&gt;
║ polygonal objects that can be viewed from any angle.                       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ State-of-the-art Particle Technology:The most realistic and varied special ║&lt;br /&gt;
║ effects ever seen  in a video  game. Bullets  ricochet. Trees explode into ║&lt;br /&gt;
║ flames and crash to the ground. Waterfalls boil with foam.                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok&#039;s Jungle  is  Alive: Monkeys  swing through the canopy, fish dart in ║&lt;br /&gt;
║ streams and wild boar forage through the forest.                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok Scales Sheer Surfaces: And swims underwater in true 3-D.             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Random WARP Fields. These transport Turok to ever-changing secret areas.   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Treacherous Traps. Swinging logs, spiked branches, and crushing  rockfalls ║&lt;br /&gt;
║ keep Turok on his toes.                                                    ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Pickups. Players pickup health, ammo and  weapons as  well  as  &amp;quot;Spiritual ║&lt;br /&gt;
║ Invincibility.&amp;quot;                                                            ║&lt;br /&gt;
╠════════════════════════════════════════════════════════════════════════════╣&lt;br /&gt;
║                           oOo Install Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║&lt;br /&gt;
║ Use WinRAR 2.0 or higher to unpack it, then run TUROK.EXE.                 ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             oOo Scene News oOo                             ║&lt;br /&gt;
║                                 ^^^^^^^^^^                                 ║&lt;br /&gt;
║ The recent  RAZOR.NFO  files  have been  full  of propoganda  and  twisted ║&lt;br /&gt;
║ explanations  of events, all for the sole  purpose of trying to make CLASS ║&lt;br /&gt;
║ look  &amp;quot;bad&amp;quot; and make  RAZOR look &amp;quot;good&amp;quot;.  RAZORs  story  changes about  as ║&lt;br /&gt;
║ often as  CLASS releases.  4 Months  ago they  were  denouncing  the  SPA, ║&lt;br /&gt;
║ while  today they  quote the  rules  the SPA set  up.  RAZOR wants you  to ║&lt;br /&gt;
║ believe CLASS  purposely released Postal in  the condition it was in, just ║&lt;br /&gt;
║ to laugh  at the end user when they  were unable to  play it.  RAZOR  also ║&lt;br /&gt;
║ made  it out as if CLASS  had no intention  of putting out a  fix, when in ║&lt;br /&gt;
║ fact a fix  for the  game had  been made, and  was still  being tested  to ║&lt;br /&gt;
║ prevent  any future fixes.  RAZOR  said CLASS took  too long to put  out a ║&lt;br /&gt;
║ fix (24 hours), yet  it took RAZOR  72 hours to  put  out a  fix  for  Red ║&lt;br /&gt;
║ Alert: Aftermath.                                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ RAZOR is  just feeding  you lies  everytime  you read  one of  their  .NFO ║&lt;br /&gt;
║ files.  The most  recent  lie is when  RAZOR stated  they would no  longer ║&lt;br /&gt;
║ &amp;quot;rag&amp;quot; in  their .NFO  files, which  lasted  about  1  release, or  1  week ║&lt;br /&gt;
║ depending on  how you look  at it.  RAZOR  also claims all  CLASS puts out ║&lt;br /&gt;
║ are sub par games  that do not work.  This could not be  further from  the ║&lt;br /&gt;
║ truth  and the  following  list  has been  compiled to  prove  just  that. ║&lt;br /&gt;
║ CLASS knows  this will not quiet the  mouths at RAZOR, but will  hopefully ║&lt;br /&gt;
║ remind the end user what has gone on in the games  scene recently  and who ║&lt;br /&gt;
║ has been bringing you the BEST PC games.                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * To keep the total number of releases even, only August &amp;amp; September      ║&lt;br /&gt;
║    were used for CLASS while all of 1997 was used for RAZOR.               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║CLASS                                                                       ║&lt;br /&gt;
║~~~~~                                                                       ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Nitro Racers (c) 3DO                                                      ║&lt;br /&gt;
║  Forbes Corporate Warrior (c) Simon &amp;amp; Schuster                             ║&lt;br /&gt;
║  XCar: Experimental Racing (c) Bethesda Softworks                          ║&lt;br /&gt;
║  Puzz 3D: The Notre Dame Cathedral (c) Hasbro Interactive                  ║&lt;br /&gt;
║  Imperialism (c) SSi                                                       ║&lt;br /&gt;
║  Lose Your Marbles (c) SegaSoft                                            ║&lt;br /&gt;
║  Avery Cardoza&#039;s 100 Slots (c) Cardoza Entertainment                       ║&lt;br /&gt;
║  NFL Legends 98 (c) Accolade                                               ║&lt;br /&gt;
║  Flight Simulator 98 (c) Microsoft                                         ║&lt;br /&gt;
║  Valderrama (c) Access Software                                            ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain *FINAL* (c) Activision                         ║&lt;br /&gt;
║  Real Genius (c) Pro One                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  7th Legion (c) Microprose                                                 ║&lt;br /&gt;
║  Jonah Lomu Rugby (c) Codemasters                                          ║&lt;br /&gt;
║  War, Inc. (c) Interactive Magic                                           ║&lt;br /&gt;
║  Rayman Designer (c) UbiSoft                                               ║&lt;br /&gt;
║  Beasts and Bumpkins (c) Electronic Arts                                   ║&lt;br /&gt;
║  Garfield: Caught in the Act (c) Sega PC                                   ║&lt;br /&gt;
║  Perfect Assassin (c) Grolier Interactive                                  ║&lt;br /&gt;
║  Hexen 2 (c) Activision                                                    ║&lt;br /&gt;
║  Hercules (c) Disney                                                       ║&lt;br /&gt;
║  Dark Reign (c) Activision                                                 ║&lt;br /&gt;
║  Blood: Plasma Pack (c) GT Interactive                                     ║&lt;br /&gt;
║  Black Diamond Ranch FPS Golf Course (c) Sierra                            ║&lt;br /&gt;
║  Sonic 3D (c) Sega PC                                                      ║&lt;br /&gt;
║  Earth 2140 (c) DirectSoft                                                 ║&lt;br /&gt;
║  Total Annihilation (c) GT Interactive                                     ║&lt;br /&gt;
║  Battleground 8: Prelude to Waterloo (c) TalonSoft                         ║&lt;br /&gt;
║  International Rally Championship (c) Europress                            ║&lt;br /&gt;
║  Forced Alliance (c) Ripcord Games                                         ║&lt;br /&gt;
║  Holiday Island (c) Ocean                                                  ║&lt;br /&gt;
║  NHL 98 (c) EA Sports                                                      ║&lt;br /&gt;
║  Postal (c) Ripcord Games - FIX                                            ║&lt;br /&gt;
║  Boggle (c) Hasbro Interactive                                             ║&lt;br /&gt;
║  Waterworld (c) Interplay - DOES NOT NEED SPEECH FIX FROM RAZOR            ║&lt;br /&gt;
║  Mageslayer (c) GT Interactive                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║Razor 1911                                                                  ║&lt;br /&gt;
║~~~~~~~~~~                                                                  ║&lt;br /&gt;
║ January 1997                                                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Into the Void (c) Playmates                                               ║&lt;br /&gt;
║  Rally Championship (c) Sega PC                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ February 1997                                                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  G Nome (c) 7th Level                                                      ║&lt;br /&gt;
║  Helicops (c) 7th Level                                                    ║&lt;br /&gt;
║  Street Racer (c) UbiSoft                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ March 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interstate 76 (c) Activision                                              ║&lt;br /&gt;
║  Jack Nicklaus 4 (c) Accolade                                              ║&lt;br /&gt;
║  MDK (c) Playmates - OVER THE 50 DISK LIMIT (58 Disks)                     ║&lt;br /&gt;
║  Project Paradise (c) Soft Enterprises                                     ║&lt;br /&gt;
║  Test Drive Offroad (c) Accolade                                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ April 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Sand Warriors *FINAL* (c) Gremlin                                         ║&lt;br /&gt;
║  Comanche 3 (c) Novalogic - OVER THE 50 DISK LIMIT (66 Disks)              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ May 1997                                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Deathmatch Maker (c) Virtus - ADDON NOT FROM MAKERS OF ORIGINAL GAME      ║&lt;br /&gt;
║  Star Trek: Generations (c) Microprose                                     ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ June 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Animal *WORKING* (c) Ocean                                                ║&lt;br /&gt;
║  Dungeon Keeper *FINAL* (c) Electronic Arts - BETA                         ║&lt;br /&gt;
║  EF 2000 (c) Ocean                                                         ║&lt;br /&gt;
║  Links LS 98 (c) Access Software                                           ║&lt;br /&gt;
║  LOTR2: Siege Pack (c) Sierra                                              ║&lt;br /&gt;
║  Tony Larussa Baseball 4 (c) Maxis                                         ║&lt;br /&gt;
║  War Gods (c) GT Interactive - DUPE OF CLS                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ July 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Aaron vs. Ruth (c) Mindscape                                              ║&lt;br /&gt;
║  Pacific General (c) Mindscape                                             ║&lt;br /&gt;
║  SU-27 Mission Disk (c) Mindscape                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Pete Sampras *FINAL* (c) Codemasters - DUPE OF CLS                        ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain (c) Activision - BETA                          ║&lt;br /&gt;
║  Mass Destruction (c) BMG Interactive                                      ║&lt;br /&gt;
║  Dark Colony (c) SSi                                                       ║&lt;br /&gt;
║  NHL Open Ice (c) GT Interactive                                           ║&lt;br /&gt;
║  Shadow Warrior (c) GT Interactive - FIX                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Man of War (c) Virgin                                                     ║&lt;br /&gt;
║  ABC Monday Night Football (c) ABC Interactive - NEEDS FIX FOR LEAGUE PLAY ║&lt;br /&gt;
║  Hexen 2 (c) Activision - DUPE OF CLS                                      ║&lt;br /&gt;
║  Starfleet Academy (c) Interplay                                           ║&lt;br /&gt;
║  Resident Evil (c) Virgin - DUPE OF PDM                                    ║&lt;br /&gt;
║  Red Alert: Aftermath (c) Virgin - FIX                                     ║&lt;br /&gt;
║  Age of Empires (c) Microsoft                                              ║&lt;br /&gt;
║  MTG: Spells of the Ancients (c) Microprose                                ║&lt;br /&gt;
║  World League Basketball (c) Mindscape Sports                              ║&lt;br /&gt;
║  Ignition (c) Virgin                                                       ║&lt;br /&gt;
║  Conquest Earth (c) Eidos                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║           C L A S S                               R A Z O R  1 9 1 1       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Totals in 2 Months (AUG &amp;amp; SEPT)           Totals in 9 Months (all of 1997) ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 RELEASES                               38 RELEASES                      ║&lt;br /&gt;
║  0 DUPES                                   4 DUPES                         ║&lt;br /&gt;
║  0 BETAS                                   2 BETAS                         ║&lt;br /&gt;
║  0 OVER THE DISK LIMIT                     2 OVER THE DISK LIMIT           ║&lt;br /&gt;
║  1 FIX                                     2 FIXES                         ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 LEGIT RELEASES                         30 LEGIT RELEASES                ║          &lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Numbers  do not  lie, RAZOR  however  does.  If you  were to  average  the ║&lt;br /&gt;
║ ratings from TRG of games released by both groups in August and September, ║&lt;br /&gt;
║ CLASS would have 72%  and RAZOR would have 75%  This  does no justice  for ║&lt;br /&gt;
║ the  claim RAZOR  makes about  CLASS releases  being  below par.  In fact, ║&lt;br /&gt;
║ CLASS won the &amp;quot;Game of the Month&amp;quot; in both months, and received the HIGHEST ║&lt;br /&gt;
║ rating ever  given by TRG (Total Annihilation [97%]) while  RAZOR received ║&lt;br /&gt;
║ the lowest rating ever (Man of War [25%]).                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ There are the facts, which is the complete opposite of what RAZOR preaches ║&lt;br /&gt;
║ to  you in  their .NFOs.  Upset?  Betrayed?  Just  plain  pissed off?  Let ║&lt;br /&gt;
║ them know how you feel about this via E-Mail (thepunish@razor1911.com)  He ║&lt;br /&gt;
║ will be GLAD to hear from you.                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ NOTE:  If you feel the  information provided is incorrect, E-Mail CLASS at ║&lt;br /&gt;
║ classpc@hotmail.com  and we will be  happy to clear  up any  confusion you ║&lt;br /&gt;
║ might have.  It takes a while for the RAZOR propoganda to leave the brain. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                              oOo WANTED oOo                                ║&lt;br /&gt;
║                                  ^^^^^^                                    ║&lt;br /&gt;
║  Due to the overwhelming amount of feedback we  got about artists, we are  ║&lt;br /&gt;
║  going  to try  this  again.  First,  we are looking  for people  who can  ║&lt;br /&gt;
║  supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,  ║&lt;br /&gt;
║  and Hard Drives.  If you think you are able to help out, contact us ASAP  ║&lt;br /&gt;
║  to be rewarded.  Second, we are looking for DEMO&#039;s (4k, 64k, even 4MB if  ║&lt;br /&gt;
║  they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene  ║&lt;br /&gt;
║  used to be tightly knit.  Today, you are lucky if anyone  knows what the  ║&lt;br /&gt;
║  DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene  ║&lt;br /&gt;
║  some much needed exposure, especially here  in the USA.  Lastly, we just  ║&lt;br /&gt;
║  wanted to thank everyone for all  the positive feedback we have received  ║&lt;br /&gt;
║  over the past few weeks.  It&#039;s nice to know our work is appreciated.  So  ║&lt;br /&gt;
║  if  can help us  out in  any way, don&#039;t delay, contact  us today at  the  ║&lt;br /&gt;
║  following E-Mail address:  skill@giblets.com                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             APPLICATION INFO                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interested in joining?  We are looking for  talented new members to help  ║&lt;br /&gt;
║  us fill the ranks!  If you  fall within any of the following categories,  ║&lt;br /&gt;
║  you might just be what we&#039;re looking for:                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for a software developer, distributor, or publisher!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you can supply unreleased games, utilities, or even hardware!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for an ISP, or other provider of shell accounts, etc!       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you feel that you have anything else that might be of value to us!   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║     NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.     ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             CONTACT INFO                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Should you wish to make contact with our members, we can easily be        ║&lt;br /&gt;
║  reached via this method...                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  E-Mail (USA&amp;amp;Europe):       classpc@hotmail.com or skill@giblets.com       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║   NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.   ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78929</id>
		<title>Turok: Dinosaur Hunter (Aug 12, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78929"/>
		<updated>2022-08-18T23:35:03Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Aug 12, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png&lt;br /&gt;
|builddate=Aug 12, 1997 17:35:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Demi Moore&lt;br /&gt;
|releasedby=Class&lt;br /&gt;
|filereleasedate=October 4, 1997&lt;br /&gt;
|origin_files=TUROK.RAR, TUROK.R00, TUROK.R01, TUROK.R02, TUROK.R03, TUROK.R04, TUROK.R05, TUROK.R06, TUROK.R07, TUROK.R08&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in October 4th of 1997, scene group &amp;quot;Class&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on August 12, 1997.&lt;br /&gt;
*This is build is older than the retail release by 92 days.&lt;br /&gt;
*Like the final game, this build can not be ran without a disc drive installed to the computer.&lt;br /&gt;
*Unlike the final game, it will not tell you that you need a disc drive but will rather ask you to verify that no other application is using the disc drive.&lt;br /&gt;
*There are files dating around the time of the scene release. It is unknown if these are due to modifications from the scene group, hiccups with the install, or if Iguana, Acclaim, and/or Sculptured Software were developing those files without rebuilding the game.&lt;br /&gt;
*The button &amp;quot;Start Turok&amp;quot; on the splash does not work. You have to start the game via the File menu&#039;s &amp;quot;Start Turok&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Aug12-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Aug12-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Aug12-0002.png|Sculptured Software Logo&lt;br /&gt;
File:Turok-Aug12-0003.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Aug12-0004.png|Options Menu&lt;br /&gt;
File:Turok-Aug12-0005.png|Load Game Menu&lt;br /&gt;
File:Turok-Aug12-0006.png|Pause Menu&lt;br /&gt;
File:Turok-Aug12-0007.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;      ▄&lt;br /&gt;
   ▀ ▀▓▀▀  ░░▄   ▀   ▄      ░                         ░      ▄▄&lt;br /&gt;
 ▄▓▀▄    ▄▓▀            ▄   ▒ ▄■ ▀   ▀ ■▄░░  ▄▄▀▀▄▄ ░░░░ ▄ ▀▀  ▀■ ▄░&lt;br /&gt;
▀▀   ▀░▄▀      ▄██▓▓▄    ▀■▄▓▀ ▄█▓▄      ▀■ ▀      ▀■▄░▀  ▄▄█▓▄         ▄▄▄▄&lt;br /&gt;
  ▀▓▄▄   ░▄▄▄▓█████▓▓▌▀▓▄▄    ▀ ▄ ▀██▄░      ▀▓▄▄    ▄▄▄▓█████▓▓▄ ▀▄▄▄▓██████▄&lt;br /&gt;
   ▄██████▓█▀▐█████▓▓▌ ▄███▄█▓▓▀ ▄███▓▓▀▄▄    ▄█████▓▓▀ ▐██████▓▓▌ ▐█▀▐█████▓▓▌&lt;br /&gt;
  ██████▓▓▀   ████▓▓▀▄█████▓▓▀ ▄████▓▓▌ ▐███▄▄ ▀██▓▓▓    ████▓▓▓▀ ▄▀   ████▓▓▀&lt;br /&gt;
░▐█████▓▓ ░░ ▐██▓▓▀ ▐█████▓▓▌ ████▀▀▀▀▀■ ████▓▓▄ ▀█▓▌ ░ ▐██▓▓▀▀ ▄█ ░░ ▐███▓▀  ░&lt;br /&gt;
 ██████▓▌   ▄▓▀▀▀ ▄ ▄████▓▓▓▌ ▀   ▄▄▄▄▄  ▐████▓▓▌ ▐█▓  ▄▓▀▀  ▄███▌  ■▄▓▀▀&lt;br /&gt;
▐█████▓▓▌  ▄▄▄▄▄█▓▌▐██████▓▓▌  ▄███▓▓▀ ▀▄▓█████▓▓ ▀▀▀▓▄▄▄▄     ▀▀▀▀■▄▄▄▄&lt;br /&gt;
▐██████▓▓  ▐█████▓▓ ▀██████▓▓ ▀███▓▓▌   ▄██████▓▌ ▄■  ▀███▓▓▓▄ ▄▄▄▀  ▐████▓▄&lt;br /&gt;
 ███████▓▓▄▀▓█████▓▓▄ ▄█████▓▓▄▄ ▀▀▓▌    ▀████▓▓ ▐▌    ▐███▓▓▓▌▐█    ████▓▓▓▌&lt;br /&gt;
  █████▓▓▀   ██████▀  ▐██████▀▀ ▄██▓▌      ▀██▀ ▄▓    ▄███▓▓▓▀▄█   ▄████▓▓▓▀&lt;br /&gt;
░  ▀███▀ ░░░  ▀██▀  ░░ ▀███▀  ▀█████▓▄ ░░ ▀▄▄ ▄██▀■▄▄████▓▓▀ ▀▀█▄▄▓████▀▀▀▒ ░░░&lt;br /&gt;
     ▀▌                  ▀     ░▀▀▀███▓▄    ▀▀▀    ▐▓▀▀▀          ▀▀▀     ░&lt;br /&gt;
      ▌                               ▒▀▀■▄       ▄▀&lt;br /&gt;
     ▐▓▄                              ░      ▀  ▀&lt;br /&gt;
      ▀   cH!pC/RiGOR&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                   Turok: Dinosaur Hunter (c) Acclaim                       ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
╠═════════════════════════════════════╦══════════════════════════════════════╣&lt;br /&gt;
║ Cracker  : The Binary Genital       ║ Release Date : October 4th, 1997     ║&lt;br /&gt;
║ Supplier : Demi Moore               ║ Oper. System : Windows 95            ║&lt;br /&gt;
║ Stripper : Ol&#039; Dirty Bastard        ║ Protection   : CD-Check              ║&lt;br /&gt;
║ Packager : The Binary Genital       ║ Game Type    : First Person Shooter  ║&lt;br /&gt;
╚═════════════════╦═══════════════════╩════════════════════╦═════════════════╝&lt;br /&gt;
                  ║ P133, 16MB RAM, 30HD, DirectX5, 3DFX!! ║&lt;br /&gt;
                  ╚════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                           oOo Release Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║ &lt;br /&gt;
║ Prepare yourself for gut-wrenching gameplay and terrifying combat...Turok: ║&lt;br /&gt;
║ Dinosaur Hunter shows no mercy.                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ FEATURES:                                                                  ║&lt;br /&gt;
║ 14 High-tech  Weapons: From the simple  Knife and  Tek-Bow  to  a  Grenade ║&lt;br /&gt;
║ Launcher, Pulse Rifle, Quad Rocket Launcher and Atomic Fusion Cannon.      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Enemies Programmed for Ferocity:Razortoothed raptors, Mounted Triceratops. ║&lt;br /&gt;
║ Artillery packing Pterodactyls. Alien Infantry.Hungrily searching for you. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Unprecedented Virtual Control: Move in any direction  in a fully 3D  world ║&lt;br /&gt;
║ with  the  ability to  aim  weapons 360  horizontally  with  more  than 90 ║&lt;br /&gt;
║ of vertical rotation.                                                      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Completely 3-dimensional  Graphics: Plants, vines, even  cobwebs  are  all ║&lt;br /&gt;
║ polygonal objects that can be viewed from any angle.                       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ State-of-the-art Particle Technology:The most realistic and varied special ║&lt;br /&gt;
║ effects ever seen  in a video  game. Bullets  ricochet. Trees explode into ║&lt;br /&gt;
║ flames and crash to the ground. Waterfalls boil with foam.                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok&#039;s Jungle  is  Alive: Monkeys  swing through the canopy, fish dart in ║&lt;br /&gt;
║ streams and wild boar forage through the forest.                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok Scales Sheer Surfaces: And swims underwater in true 3-D.             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Random WARP Fields. These transport Turok to ever-changing secret areas.   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Treacherous Traps. Swinging logs, spiked branches, and crushing  rockfalls ║&lt;br /&gt;
║ keep Turok on his toes.                                                    ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Pickups. Players pickup health, ammo and  weapons as  well  as  &amp;quot;Spiritual ║&lt;br /&gt;
║ Invincibility.&amp;quot;                                                            ║&lt;br /&gt;
╠════════════════════════════════════════════════════════════════════════════╣&lt;br /&gt;
║                           oOo Install Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║&lt;br /&gt;
║ Use WinRAR 2.0 or higher to unpack it, then run TUROK.EXE.                 ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             oOo Scene News oOo                             ║&lt;br /&gt;
║                                 ^^^^^^^^^^                                 ║&lt;br /&gt;
║ The recent  RAZOR.NFO  files  have been  full  of propoganda  and  twisted ║&lt;br /&gt;
║ explanations  of events, all for the sole  purpose of trying to make CLASS ║&lt;br /&gt;
║ look  &amp;quot;bad&amp;quot; and make  RAZOR look &amp;quot;good&amp;quot;.  RAZORs  story  changes about  as ║&lt;br /&gt;
║ often as  CLASS releases.  4 Months  ago they  were  denouncing  the  SPA, ║&lt;br /&gt;
║ while  today they  quote the  rules  the SPA set  up.  RAZOR wants you  to ║&lt;br /&gt;
║ believe CLASS  purposely released Postal in  the condition it was in, just ║&lt;br /&gt;
║ to laugh  at the end user when they  were unable to  play it.  RAZOR  also ║&lt;br /&gt;
║ made  it out as if CLASS  had no intention  of putting out a  fix, when in ║&lt;br /&gt;
║ fact a fix  for the  game had  been made, and  was still  being tested  to ║&lt;br /&gt;
║ prevent  any future fixes.  RAZOR  said CLASS took  too long to put  out a ║&lt;br /&gt;
║ fix (24 hours), yet  it took RAZOR  72 hours to  put  out a  fix  for  Red ║&lt;br /&gt;
║ Alert: Aftermath.                                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ RAZOR is  just feeding  you lies  everytime  you read  one of  their  .NFO ║&lt;br /&gt;
║ files.  The most  recent  lie is when  RAZOR stated  they would no  longer ║&lt;br /&gt;
║ &amp;quot;rag&amp;quot; in  their .NFO  files, which  lasted  about  1  release, or  1  week ║&lt;br /&gt;
║ depending on  how you look  at it.  RAZOR  also claims all  CLASS puts out ║&lt;br /&gt;
║ are sub par games  that do not work.  This could not be  further from  the ║&lt;br /&gt;
║ truth  and the  following  list  has been  compiled to  prove  just  that. ║&lt;br /&gt;
║ CLASS knows  this will not quiet the  mouths at RAZOR, but will  hopefully ║&lt;br /&gt;
║ remind the end user what has gone on in the games  scene recently  and who ║&lt;br /&gt;
║ has been bringing you the BEST PC games.                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * To keep the total number of releases even, only August &amp;amp; September      ║&lt;br /&gt;
║    were used for CLASS while all of 1997 was used for RAZOR.               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║CLASS                                                                       ║&lt;br /&gt;
║~~~~~                                                                       ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Nitro Racers (c) 3DO                                                      ║&lt;br /&gt;
║  Forbes Corporate Warrior (c) Simon &amp;amp; Schuster                             ║&lt;br /&gt;
║  XCar: Experimental Racing (c) Bethesda Softworks                          ║&lt;br /&gt;
║  Puzz 3D: The Notre Dame Cathedral (c) Hasbro Interactive                  ║&lt;br /&gt;
║  Imperialism (c) SSi                                                       ║&lt;br /&gt;
║  Lose Your Marbles (c) SegaSoft                                            ║&lt;br /&gt;
║  Avery Cardoza&#039;s 100 Slots (c) Cardoza Entertainment                       ║&lt;br /&gt;
║  NFL Legends 98 (c) Accolade                                               ║&lt;br /&gt;
║  Flight Simulator 98 (c) Microsoft                                         ║&lt;br /&gt;
║  Valderrama (c) Access Software                                            ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain *FINAL* (c) Activision                         ║&lt;br /&gt;
║  Real Genius (c) Pro One                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  7th Legion (c) Microprose                                                 ║&lt;br /&gt;
║  Jonah Lomu Rugby (c) Codemasters                                          ║&lt;br /&gt;
║  War, Inc. (c) Interactive Magic                                           ║&lt;br /&gt;
║  Rayman Designer (c) UbiSoft                                               ║&lt;br /&gt;
║  Beasts and Bumpkins (c) Electronic Arts                                   ║&lt;br /&gt;
║  Garfield: Caught in the Act (c) Sega PC                                   ║&lt;br /&gt;
║  Perfect Assassin (c) Grolier Interactive                                  ║&lt;br /&gt;
║  Hexen 2 (c) Activision                                                    ║&lt;br /&gt;
║  Hercules (c) Disney                                                       ║&lt;br /&gt;
║  Dark Reign (c) Activision                                                 ║&lt;br /&gt;
║  Blood: Plasma Pack (c) GT Interactive                                     ║&lt;br /&gt;
║  Black Diamond Ranch FPS Golf Course (c) Sierra                            ║&lt;br /&gt;
║  Sonic 3D (c) Sega PC                                                      ║&lt;br /&gt;
║  Earth 2140 (c) DirectSoft                                                 ║&lt;br /&gt;
║  Total Annihilation (c) GT Interactive                                     ║&lt;br /&gt;
║  Battleground 8: Prelude to Waterloo (c) TalonSoft                         ║&lt;br /&gt;
║  International Rally Championship (c) Europress                            ║&lt;br /&gt;
║  Forced Alliance (c) Ripcord Games                                         ║&lt;br /&gt;
║  Holiday Island (c) Ocean                                                  ║&lt;br /&gt;
║  NHL 98 (c) EA Sports                                                      ║&lt;br /&gt;
║  Postal (c) Ripcord Games - FIX                                            ║&lt;br /&gt;
║  Boggle (c) Hasbro Interactive                                             ║&lt;br /&gt;
║  Waterworld (c) Interplay - DOES NOT NEED SPEECH FIX FROM RAZOR            ║&lt;br /&gt;
║  Mageslayer (c) GT Interactive                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║Razor 1911                                                                  ║&lt;br /&gt;
║~~~~~~~~~~                                                                  ║&lt;br /&gt;
║ January 1997                                                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Into the Void (c) Playmates                                               ║&lt;br /&gt;
║  Rally Championship (c) Sega PC                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ February 1997                                                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  G Nome (c) 7th Level                                                      ║&lt;br /&gt;
║  Helicops (c) 7th Level                                                    ║&lt;br /&gt;
║  Street Racer (c) UbiSoft                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ March 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interstate 76 (c) Activision                                              ║&lt;br /&gt;
║  Jack Nicklaus 4 (c) Accolade                                              ║&lt;br /&gt;
║  MDK (c) Playmates - OVER THE 50 DISK LIMIT (58 Disks)                     ║&lt;br /&gt;
║  Project Paradise (c) Soft Enterprises                                     ║&lt;br /&gt;
║  Test Drive Offroad (c) Accolade                                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ April 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Sand Warriors *FINAL* (c) Gremlin                                         ║&lt;br /&gt;
║  Comanche 3 (c) Novalogic - OVER THE 50 DISK LIMIT (66 Disks)              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ May 1997                                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Deathmatch Maker (c) Virtus - ADDON NOT FROM MAKERS OF ORIGINAL GAME      ║&lt;br /&gt;
║  Star Trek: Generations (c) Microprose                                     ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ June 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Animal *WORKING* (c) Ocean                                                ║&lt;br /&gt;
║  Dungeon Keeper *FINAL* (c) Electronic Arts - BETA                         ║&lt;br /&gt;
║  EF 2000 (c) Ocean                                                         ║&lt;br /&gt;
║  Links LS 98 (c) Access Software                                           ║&lt;br /&gt;
║  LOTR2: Siege Pack (c) Sierra                                              ║&lt;br /&gt;
║  Tony Larussa Baseball 4 (c) Maxis                                         ║&lt;br /&gt;
║  War Gods (c) GT Interactive - DUPE OF CLS                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ July 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Aaron vs. Ruth (c) Mindscape                                              ║&lt;br /&gt;
║  Pacific General (c) Mindscape                                             ║&lt;br /&gt;
║  SU-27 Mission Disk (c) Mindscape                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Pete Sampras *FINAL* (c) Codemasters - DUPE OF CLS                        ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain (c) Activision - BETA                          ║&lt;br /&gt;
║  Mass Destruction (c) BMG Interactive                                      ║&lt;br /&gt;
║  Dark Colony (c) SSi                                                       ║&lt;br /&gt;
║  NHL Open Ice (c) GT Interactive                                           ║&lt;br /&gt;
║  Shadow Warrior (c) GT Interactive - FIX                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Man of War (c) Virgin                                                     ║&lt;br /&gt;
║  ABC Monday Night Football (c) ABC Interactive - NEEDS FIX FOR LEAGUE PLAY ║&lt;br /&gt;
║  Hexen 2 (c) Activision - DUPE OF CLS                                      ║&lt;br /&gt;
║  Starfleet Academy (c) Interplay                                           ║&lt;br /&gt;
║  Resident Evil (c) Virgin - DUPE OF PDM                                    ║&lt;br /&gt;
║  Red Alert: Aftermath (c) Virgin - FIX                                     ║&lt;br /&gt;
║  Age of Empires (c) Microsoft                                              ║&lt;br /&gt;
║  MTG: Spells of the Ancients (c) Microprose                                ║&lt;br /&gt;
║  World League Basketball (c) Mindscape Sports                              ║&lt;br /&gt;
║  Ignition (c) Virgin                                                       ║&lt;br /&gt;
║  Conquest Earth (c) Eidos                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║           C L A S S                               R A Z O R  1 9 1 1       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Totals in 2 Months (AUG &amp;amp; SEPT)           Totals in 9 Months (all of 1997) ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 RELEASES                               38 RELEASES                      ║&lt;br /&gt;
║  0 DUPES                                   4 DUPES                         ║&lt;br /&gt;
║  0 BETAS                                   2 BETAS                         ║&lt;br /&gt;
║  0 OVER THE DISK LIMIT                     2 OVER THE DISK LIMIT           ║&lt;br /&gt;
║  1 FIX                                     2 FIXES                         ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 LEGIT RELEASES                         30 LEGIT RELEASES                ║          &lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Numbers  do not  lie, RAZOR  however  does.  If you  were to  average  the ║&lt;br /&gt;
║ ratings from TRG of games released by both groups in August and September, ║&lt;br /&gt;
║ CLASS would have 72%  and RAZOR would have 75%  This  does no justice  for ║&lt;br /&gt;
║ the  claim RAZOR  makes about  CLASS releases  being  below par.  In fact, ║&lt;br /&gt;
║ CLASS won the &amp;quot;Game of the Month&amp;quot; in both months, and received the HIGHEST ║&lt;br /&gt;
║ rating ever  given by TRG (Total Annihilation [97%]) while  RAZOR received ║&lt;br /&gt;
║ the lowest rating ever (Man of War [25%]).                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ There are the facts, which is the complete opposite of what RAZOR preaches ║&lt;br /&gt;
║ to  you in  their .NFOs.  Upset?  Betrayed?  Just  plain  pissed off?  Let ║&lt;br /&gt;
║ them know how you feel about this via E-Mail (thepunish@razor1911.com)  He ║&lt;br /&gt;
║ will be GLAD to hear from you.                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ NOTE:  If you feel the  information provided is incorrect, E-Mail CLASS at ║&lt;br /&gt;
║ classpc@hotmail.com  and we will be  happy to clear  up any  confusion you ║&lt;br /&gt;
║ might have.  It takes a while for the RAZOR propoganda to leave the brain. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                              oOo WANTED oOo                                ║&lt;br /&gt;
║                                  ^^^^^^                                    ║&lt;br /&gt;
║  Due to the overwhelming amount of feedback we  got about artists, we are  ║&lt;br /&gt;
║  going  to try  this  again.  First,  we are looking  for people  who can  ║&lt;br /&gt;
║  supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,  ║&lt;br /&gt;
║  and Hard Drives.  If you think you are able to help out, contact us ASAP  ║&lt;br /&gt;
║  to be rewarded.  Second, we are looking for DEMO&#039;s (4k, 64k, even 4MB if  ║&lt;br /&gt;
║  they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene  ║&lt;br /&gt;
║  used to be tightly knit.  Today, you are lucky if anyone  knows what the  ║&lt;br /&gt;
║  DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene  ║&lt;br /&gt;
║  some much needed exposure, especially here  in the USA.  Lastly, we just  ║&lt;br /&gt;
║  wanted to thank everyone for all  the positive feedback we have received  ║&lt;br /&gt;
║  over the past few weeks.  It&#039;s nice to know our work is appreciated.  So  ║&lt;br /&gt;
║  if  can help us  out in  any way, don&#039;t delay, contact  us today at  the  ║&lt;br /&gt;
║  following E-Mail address:  skill@giblets.com                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             APPLICATION INFO                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interested in joining?  We are looking for  talented new members to help  ║&lt;br /&gt;
║  us fill the ranks!  If you  fall within any of the following categories,  ║&lt;br /&gt;
║  you might just be what we&#039;re looking for:                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for a software developer, distributor, or publisher!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you can supply unreleased games, utilities, or even hardware!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for an ISP, or other provider of shell accounts, etc!       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you feel that you have anything else that might be of value to us!   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║     NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.     ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             CONTACT INFO                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Should you wish to make contact with our members, we can easily be        ║&lt;br /&gt;
║  reached via this method...                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  E-Mail (USA&amp;amp;Europe):       classpc@hotmail.com or skill@giblets.com       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║   NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.   ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78928</id>
		<title>Turok: Dinosaur Hunter (Jul 21, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78928"/>
		<updated>2022-08-18T23:26:15Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Jul 21, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png&lt;br /&gt;
|builddate=Jul 21, 1997 17:51:25&lt;br /&gt;
|buildname=Build 50&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=alMitE&lt;br /&gt;
|releasedby=3DfxWarez&lt;br /&gt;
|filereleasedate=August 19, 1997&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://archive.org/details/turok-dinosaur-hunter-jul-21-1997-prototype&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in August 19th of 1997, scene group &amp;quot;3DfxWarez&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on July 21, 1997. The original warez release has not been found, but two repacks of it have been found.&lt;br /&gt;
*This is build is older than the retail release by 114 days.&lt;br /&gt;
*Build originates from 3DFX, likely as a build meant to improve driver support.&lt;br /&gt;
*This build does not require a disc drive to be installed on your PC.&lt;br /&gt;
*Unlike the final game, this build boots straight into the game.&lt;br /&gt;
*Lacks a copyright logo for Sculptured Software Inc.&lt;br /&gt;
*The Load Game Menu still refers to the N64&#039;s &amp;quot;Controller Pak,&amp;quot; whereas the final game calls it &amp;quot;Disk Access.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Jul21-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Jul21-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Jul21-0002.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Jul21-0003.png|Options Menu&lt;br /&gt;
File:Turok-Jul21-0004.png|Load Game Menu&lt;br /&gt;
File:Turok-Jul21-0005.png|Pause Menu&lt;br /&gt;
File:Turok-Jul21-0006.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;                                                                             &lt;br /&gt;
    $$$$$$$$$$$$$$$$$ ,yb4²°y,         $   $                  $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$`   $$ ,ydP²°` $ `°²4b `°²Pby,,ydP²°` $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$     .b$  $&#039;      $   $ `      &#039;$$&#039;      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$       $$ $.      $   $        .$$.      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$,   $$ 4$,     $   $       ,$44$,     $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ &#039;²Pd,.²&#039;  `²4by, $   $   ,yd4²`  `²4by, $$$$$$$$$$$$$$$&lt;br /&gt;
                                     ─ $   $ ─                                   &lt;br /&gt;
                               ─ , $ $ ─                                     &lt;br /&gt;
    $$$$$ ,$&#039;    ,$&#039;    &#039;$,  ,yb&#039;` $ $ `°²4by, ,yb4²°²4by, ,yb4²°²4by, $$$$$$&lt;br /&gt;
    $$$$$ $$     $$      $$ ,$&#039;    $ $     `$$ $$`.b$b.`$$ $$`  ,$$∩   $$$$$$&lt;br /&gt;
    $$$$$ $$.    $$.    .$$ l$&amp;quot;&amp;quot;&amp;quot;&amp;quot; $ $      `4 $$             ,$$      $$$$$$&lt;br /&gt;
    $$$$$ `4$,  ,`4$,  ,$4` `l,    $ $         $$,     ,$$  ,4P²   ,$$ $$$$$$&lt;br /&gt;
    $$$$$   `²4y²` `²y4²`    `$.   $ $         &#039;²Pd,.,dP²&#039; &#039;²Pd,.,dP²&#039; $$$$$$&lt;br /&gt;
                                   $ $                           ─#3Dfxwarez─&lt;br /&gt;
&lt;br /&gt;
     ┌────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
  ┌┐────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
  ││   #3DfxWarez is proud to present: Turok: The Dinosaur Hunter Preview   ││&lt;br /&gt;
  └┘────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││  Supplied by  : alMitE              Release Date : 08/19/97             ││&lt;br /&gt;
 ││  Packaged by  : _Ned_               Release Type : action (1st person)  ││&lt;br /&gt;
 ││  Published by : Acclaim             Release Size : 1 x 13 MB            ││&lt;br /&gt;
 ││  Required     : Pentium/3Dfx/DirectX v5                                 ││&lt;br /&gt;
 └┘─────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
     └───────────────────────────────────────────────────────────────────┘&lt;br /&gt;
                                 Release Notes&lt;br /&gt;
&lt;br /&gt;
                           TUROK: THE DINOSAUR HUNTER&lt;br /&gt;
     &lt;br /&gt;
                         Private demo version issued to:&lt;br /&gt;
                                3DFX Interactive&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       #3DFXWAREZ brings you a tasty treat. It&#039;s not the full release but&lt;br /&gt;
       this is a fully working PRIVATE DEMO that hasn&#039;t been officially &lt;br /&gt;
       released yet. Anyhow, the hell with that cuz here it is for you to&lt;br /&gt;
       try out. It runs under D3D at this point and is very smooth with a&lt;br /&gt;
       3DFX card. &lt;br /&gt;
       &lt;br /&gt;
&lt;br /&gt;
                              Installation Notes&lt;br /&gt;
&lt;br /&gt;
       Only thing you need to do is extract with path (pkunzip -d) to any&lt;br /&gt;
       folder and run the turok.exe file. The game does however require&lt;br /&gt;
       DirectX v5 and will not run on DirectX v3 (tested). Check out the&lt;br /&gt;
       readme.txt for info on switches to add to enable such things as the&lt;br /&gt;
       mouse. Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
   ┌│  Greetings to all the groups out there, especially Backlash who has │┐&lt;br /&gt;
   ││  done an excellent job releasing stuff for the 3DFX scene! And to   ││&lt;br /&gt;
   ││  all the #3DfxWarez regulars: you know who you are, and you&#039;ve      ││&lt;br /&gt;
   ││                done a kick ass job supporting us.                   ││&lt;br /&gt;
   ││                                                                     ││&lt;br /&gt;
   ││  We are not an official release group, and have no intention to     ││&lt;br /&gt;
   ││  compete with the big groups. We simply provide releases for the    ││&lt;br /&gt;
   ││  3DFX scene when other groups fail to deliver. So don&#039;t bitch next  ││&lt;br /&gt;
   ││  time you see a beta release by us, because you know all the true   ││&lt;br /&gt;
   └│         die hard 3DFX gamers will be playing our shit. =)           │┘&lt;br /&gt;
    └─────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││                              Founders                                   ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                |Macman|   Swat   ]}oc   Stealth3D                       ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││                           Our Humble Ops                                ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││     O]}in    AtomicNed   TEG   Drac   DaxX  Jackal416   h0bbit          ││&lt;br /&gt;
 ││          [Flasher]    Fischy   Snatchy   The Myst   Hyralak             ││&lt;br /&gt;
 ││                 Steel    Arch Vile   BrYHuD   Gossamer                  ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││    Be sure to check out http://3dfxwarez.flum.org for news and info.    ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││    RugLand East         3Dfx Archive   Cable 7 GB     xxx.xxx.xxx.xxx   ││&lt;br /&gt;
 └│    RugLand West         3Dfx Archive   Cable 4 GB     xxx.xxx.xxx.xxx   │┘&lt;br /&gt;
  └─────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
 ┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 │    We&#039;re always on the lookout for suppliers of beta/final releases!      │&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
                    Last Updated by _Ned_/|Macman|: 08/19/97&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78927</id>
		<title>Turok: Dinosaur Hunter (Jul 21, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78927"/>
		<updated>2022-08-18T23:12:40Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Jul 21, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png&lt;br /&gt;
|builddate=Jul 21, 1997 17:51:25&lt;br /&gt;
|buildname=Build 50&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=alMitE&lt;br /&gt;
|releasedby=3DfxWarez&lt;br /&gt;
|filereleasedate=August 19, 1997&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in August 19th of 1997, scene group &amp;quot;3DfxWarez&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on July 21, 1997. The original warez release has not been found, but two repacks of it have been found.&lt;br /&gt;
*This is build is older than the retail release by 114 days.&lt;br /&gt;
*Build originates from 3DFX, likely as a build meant to improve driver support.&lt;br /&gt;
*This build does not require a disc drive to be installed on your PC.&lt;br /&gt;
*Unlike the final game, this build boots straight into the game.&lt;br /&gt;
*Lacks a copyright logo for Sculptured Software Inc.&lt;br /&gt;
*The Load Game Menu still refers to the N64&#039;s &amp;quot;Controller Pak,&amp;quot; whereas the final game calls it &amp;quot;Disk Access.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Jul21-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Jul21-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Jul21-0002.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Jul21-0003.png|Options Menu&lt;br /&gt;
File:Turok-Jul21-0004.png|Load Game Menu&lt;br /&gt;
File:Turok-Jul21-0005.png|Pause Menu&lt;br /&gt;
File:Turok-Jul21-0006.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;                                                                             &lt;br /&gt;
    $$$$$$$$$$$$$$$$$ ,yb4²°y,         $   $                  $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$`   $$ ,ydP²°` $ `°²4b `°²Pby,,ydP²°` $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$     .b$  $&#039;      $   $ `      &#039;$$&#039;      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$       $$ $.      $   $        .$$.      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$,   $$ 4$,     $   $       ,$44$,     $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ &#039;²Pd,.²&#039;  `²4by, $   $   ,yd4²`  `²4by, $$$$$$$$$$$$$$$&lt;br /&gt;
                                     ─ $   $ ─                                   &lt;br /&gt;
                               ─ , $ $ ─                                     &lt;br /&gt;
    $$$$$ ,$&#039;    ,$&#039;    &#039;$,  ,yb&#039;` $ $ `°²4by, ,yb4²°²4by, ,yb4²°²4by, $$$$$$&lt;br /&gt;
    $$$$$ $$     $$      $$ ,$&#039;    $ $     `$$ $$`.b$b.`$$ $$`  ,$$∩   $$$$$$&lt;br /&gt;
    $$$$$ $$.    $$.    .$$ l$&amp;quot;&amp;quot;&amp;quot;&amp;quot; $ $      `4 $$             ,$$      $$$$$$&lt;br /&gt;
    $$$$$ `4$,  ,`4$,  ,$4` `l,    $ $         $$,     ,$$  ,4P²   ,$$ $$$$$$&lt;br /&gt;
    $$$$$   `²4y²` `²y4²`    `$.   $ $         &#039;²Pd,.,dP²&#039; &#039;²Pd,.,dP²&#039; $$$$$$&lt;br /&gt;
                                   $ $                           ─#3Dfxwarez─&lt;br /&gt;
&lt;br /&gt;
     ┌────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
  ┌┐────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
  ││   #3DfxWarez is proud to present: Turok: The Dinosaur Hunter Preview   ││&lt;br /&gt;
  └┘────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││  Supplied by  : alMitE              Release Date : 08/19/97             ││&lt;br /&gt;
 ││  Packaged by  : _Ned_               Release Type : action (1st person)  ││&lt;br /&gt;
 ││  Published by : Acclaim             Release Size : 1 x 13 MB            ││&lt;br /&gt;
 ││  Required     : Pentium/3Dfx/DirectX v5                                 ││&lt;br /&gt;
 └┘─────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
     └───────────────────────────────────────────────────────────────────┘&lt;br /&gt;
                                 Release Notes&lt;br /&gt;
&lt;br /&gt;
                           TUROK: THE DINOSAUR HUNTER&lt;br /&gt;
     &lt;br /&gt;
                         Private demo version issued to:&lt;br /&gt;
                                3DFX Interactive&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       #3DFXWAREZ brings you a tasty treat. It&#039;s not the full release but&lt;br /&gt;
       this is a fully working PRIVATE DEMO that hasn&#039;t been officially &lt;br /&gt;
       released yet. Anyhow, the hell with that cuz here it is for you to&lt;br /&gt;
       try out. It runs under D3D at this point and is very smooth with a&lt;br /&gt;
       3DFX card. &lt;br /&gt;
       &lt;br /&gt;
&lt;br /&gt;
                              Installation Notes&lt;br /&gt;
&lt;br /&gt;
       Only thing you need to do is extract with path (pkunzip -d) to any&lt;br /&gt;
       folder and run the turok.exe file. The game does however require&lt;br /&gt;
       DirectX v5 and will not run on DirectX v3 (tested). Check out the&lt;br /&gt;
       readme.txt for info on switches to add to enable such things as the&lt;br /&gt;
       mouse. Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
   ┌│  Greetings to all the groups out there, especially Backlash who has │┐&lt;br /&gt;
   ││  done an excellent job releasing stuff for the 3DFX scene! And to   ││&lt;br /&gt;
   ││  all the #3DfxWarez regulars: you know who you are, and you&#039;ve      ││&lt;br /&gt;
   ││                done a kick ass job supporting us.                   ││&lt;br /&gt;
   ││                                                                     ││&lt;br /&gt;
   ││  We are not an official release group, and have no intention to     ││&lt;br /&gt;
   ││  compete with the big groups. We simply provide releases for the    ││&lt;br /&gt;
   ││  3DFX scene when other groups fail to deliver. So don&#039;t bitch next  ││&lt;br /&gt;
   ││  time you see a beta release by us, because you know all the true   ││&lt;br /&gt;
   └│         die hard 3DFX gamers will be playing our shit. =)           │┘&lt;br /&gt;
    └─────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││                              Founders                                   ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                |Macman|   Swat   ]}oc   Stealth3D                       ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││                           Our Humble Ops                                ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││     O]}in    AtomicNed   TEG   Drac   DaxX  Jackal416   h0bbit          ││&lt;br /&gt;
 ││          [Flasher]    Fischy   Snatchy   The Myst   Hyralak             ││&lt;br /&gt;
 ││                 Steel    Arch Vile   BrYHuD   Gossamer                  ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││    Be sure to check out http://3dfxwarez.flum.org for news and info.    ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││    RugLand East         3Dfx Archive   Cable 7 GB     xxx.xxx.xxx.xxx   ││&lt;br /&gt;
 └│    RugLand West         3Dfx Archive   Cable 4 GB     xxx.xxx.xxx.xxx   │┘&lt;br /&gt;
  └─────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
 ┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 │    We&#039;re always on the lookout for suppliers of beta/final releases!      │&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
                    Last Updated by _Ned_/|Macman|: 08/19/97&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78926</id>
		<title>Turok: Dinosaur Hunter (Jul 21, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78926"/>
		<updated>2022-08-18T23:11:24Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Jul 21, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png&lt;br /&gt;
|builddate=Jul 21, 1997 17:51:25&lt;br /&gt;
|buildname=Build 50&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=alMitE&lt;br /&gt;
|releasedby=3DfxWarez&lt;br /&gt;
|filereleasedate=August 19, 1997&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in August 19th of 1997, scene group &amp;quot;3DfxWarez&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on July 21, 1997. The original warez release has not been found, but two repacks of it have been found.&lt;br /&gt;
*This is build is older than the retail release by 114 days.&lt;br /&gt;
*This build does not require a disc drive to be installed on your PC.&lt;br /&gt;
*Unlike the final game, this build boots straight into the game.&lt;br /&gt;
*Lacks a copyright logo for Sculptured Software Inc.&lt;br /&gt;
*The Load Game Menu still refers to the N64&#039;s &amp;quot;Controller Pak,&amp;quot; whereas the final game calls it &amp;quot;Disk Access.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Jul21-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Jul21-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Jul21-0002.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Jul21-0003.png|Options Menu&lt;br /&gt;
File:Turok-Jul21-0004.png|Load Game Menu&lt;br /&gt;
File:Turok-Jul21-0005.png|Pause Menu&lt;br /&gt;
File:Turok-Jul21-0006.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;                                                                             &lt;br /&gt;
    $$$$$$$$$$$$$$$$$ ,yb4²°y,         $   $                  $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$`   $$ ,ydP²°` $ `°²4b `°²Pby,,ydP²°` $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$     .b$  $&#039;      $   $ `      &#039;$$&#039;      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$       $$ $.      $   $        .$$.      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$,   $$ 4$,     $   $       ,$44$,     $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ &#039;²Pd,.²&#039;  `²4by, $   $   ,yd4²`  `²4by, $$$$$$$$$$$$$$$&lt;br /&gt;
                                     ─ $   $ ─                                   &lt;br /&gt;
                               ─ , $ $ ─                                     &lt;br /&gt;
    $$$$$ ,$&#039;    ,$&#039;    &#039;$,  ,yb&#039;` $ $ `°²4by, ,yb4²°²4by, ,yb4²°²4by, $$$$$$&lt;br /&gt;
    $$$$$ $$     $$      $$ ,$&#039;    $ $     `$$ $$`.b$b.`$$ $$`  ,$$∩   $$$$$$&lt;br /&gt;
    $$$$$ $$.    $$.    .$$ l$&amp;quot;&amp;quot;&amp;quot;&amp;quot; $ $      `4 $$             ,$$      $$$$$$&lt;br /&gt;
    $$$$$ `4$,  ,`4$,  ,$4` `l,    $ $         $$,     ,$$  ,4P²   ,$$ $$$$$$&lt;br /&gt;
    $$$$$   `²4y²` `²y4²`    `$.   $ $         &#039;²Pd,.,dP²&#039; &#039;²Pd,.,dP²&#039; $$$$$$&lt;br /&gt;
                                   $ $                           ─#3Dfxwarez─&lt;br /&gt;
&lt;br /&gt;
     ┌────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
  ┌┐────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
  ││   #3DfxWarez is proud to present: Turok: The Dinosaur Hunter Preview   ││&lt;br /&gt;
  └┘────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││  Supplied by  : alMitE              Release Date : 08/19/97             ││&lt;br /&gt;
 ││  Packaged by  : _Ned_               Release Type : action (1st person)  ││&lt;br /&gt;
 ││  Published by : Acclaim             Release Size : 1 x 13 MB            ││&lt;br /&gt;
 ││  Required     : Pentium/3Dfx/DirectX v5                                 ││&lt;br /&gt;
 └┘─────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
     └───────────────────────────────────────────────────────────────────┘&lt;br /&gt;
                                 Release Notes&lt;br /&gt;
&lt;br /&gt;
                           TUROK: THE DINOSAUR HUNTER&lt;br /&gt;
     &lt;br /&gt;
                         Private demo version issued to:&lt;br /&gt;
                                3DFX Interactive&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       #3DFXWAREZ brings you a tasty treat. It&#039;s not the full release but&lt;br /&gt;
       this is a fully working PRIVATE DEMO that hasn&#039;t been officially &lt;br /&gt;
       released yet. Anyhow, the hell with that cuz here it is for you to&lt;br /&gt;
       try out. It runs under D3D at this point and is very smooth with a&lt;br /&gt;
       3DFX card. &lt;br /&gt;
       &lt;br /&gt;
&lt;br /&gt;
                              Installation Notes&lt;br /&gt;
&lt;br /&gt;
       Only thing you need to do is extract with path (pkunzip -d) to any&lt;br /&gt;
       folder and run the turok.exe file. The game does however require&lt;br /&gt;
       DirectX v5 and will not run on DirectX v3 (tested). Check out the&lt;br /&gt;
       readme.txt for info on switches to add to enable such things as the&lt;br /&gt;
       mouse. Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
   ┌│  Greetings to all the groups out there, especially Backlash who has │┐&lt;br /&gt;
   ││  done an excellent job releasing stuff for the 3DFX scene! And to   ││&lt;br /&gt;
   ││  all the #3DfxWarez regulars: you know who you are, and you&#039;ve      ││&lt;br /&gt;
   ││                done a kick ass job supporting us.                   ││&lt;br /&gt;
   ││                                                                     ││&lt;br /&gt;
   ││  We are not an official release group, and have no intention to     ││&lt;br /&gt;
   ││  compete with the big groups. We simply provide releases for the    ││&lt;br /&gt;
   ││  3DFX scene when other groups fail to deliver. So don&#039;t bitch next  ││&lt;br /&gt;
   ││  time you see a beta release by us, because you know all the true   ││&lt;br /&gt;
   └│         die hard 3DFX gamers will be playing our shit. =)           │┘&lt;br /&gt;
    └─────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││                              Founders                                   ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                |Macman|   Swat   ]}oc   Stealth3D                       ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││                           Our Humble Ops                                ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││     O]}in    AtomicNed   TEG   Drac   DaxX  Jackal416   h0bbit          ││&lt;br /&gt;
 ││          [Flasher]    Fischy   Snatchy   The Myst   Hyralak             ││&lt;br /&gt;
 ││                 Steel    Arch Vile   BrYHuD   Gossamer                  ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││    Be sure to check out http://3dfxwarez.flum.org for news and info.    ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││    RugLand East         3Dfx Archive   Cable 7 GB     xxx.xxx.xxx.xxx   ││&lt;br /&gt;
 └│    RugLand West         3Dfx Archive   Cable 4 GB     xxx.xxx.xxx.xxx   │┘&lt;br /&gt;
  └─────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
 ┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 │    We&#039;re always on the lookout for suppliers of beta/final releases!      │&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
                    Last Updated by _Ned_/|Macman|: 08/19/97&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78925</id>
		<title>Turok: Dinosaur Hunter (Jul 21, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78925"/>
		<updated>2022-08-18T22:56:53Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Jul 21, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png&lt;br /&gt;
|builddate=Jul 21, 1997 17:51:25&lt;br /&gt;
|buildname=Build 50&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=alMitE&lt;br /&gt;
|releasedby=3DfxWarez&lt;br /&gt;
|filereleasedate=August 19, 1997&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in August 19th of 1997, scene group &amp;quot;3DfxWarez&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on July 21, 1997. There appears to be a slightly different leak that contains more files and keeps more the files intact, however no NFO can be found.&lt;br /&gt;
*This is build is older than the retail release by 114 days.&lt;br /&gt;
*This build does not require a disc drive to be installed on your PC.&lt;br /&gt;
*Unlike the final game, this build boots straight into the game.&lt;br /&gt;
*Lacks a copyright logo for Sculptured Software Inc.&lt;br /&gt;
*The Load Game Menu still refers to the N64&#039;s &amp;quot;Controller Pak,&amp;quot; whereas the final game calls it &amp;quot;Disk Access.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Jul21-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Jul21-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Jul21-0002.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Jul21-0003.png|Options Menu&lt;br /&gt;
File:Turok-Jul21-0004.png|Load Game Menu&lt;br /&gt;
File:Turok-Jul21-0005.png|Pause Menu&lt;br /&gt;
File:Turok-Jul21-0006.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;                                                                             &lt;br /&gt;
    $$$$$$$$$$$$$$$$$ ,yb4²°y,         $   $                  $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$`   $$ ,ydP²°` $ `°²4b `°²Pby,,ydP²°` $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$     .b$  $&#039;      $   $ `      &#039;$$&#039;      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$       $$ $.      $   $        .$$.      $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ $$,   $$ 4$,     $   $       ,$44$,     $$$$$$$$$$$$$$$&lt;br /&gt;
    $$$$$$$$$$$$$$$$$ &#039;²Pd,.²&#039;  `²4by, $   $   ,yd4²`  `²4by, $$$$$$$$$$$$$$$&lt;br /&gt;
                                     ─ $   $ ─                                   &lt;br /&gt;
                               ─ , $ $ ─                                     &lt;br /&gt;
    $$$$$ ,$&#039;    ,$&#039;    &#039;$,  ,yb&#039;` $ $ `°²4by, ,yb4²°²4by, ,yb4²°²4by, $$$$$$&lt;br /&gt;
    $$$$$ $$     $$      $$ ,$&#039;    $ $     `$$ $$`.b$b.`$$ $$`  ,$$∩   $$$$$$&lt;br /&gt;
    $$$$$ $$.    $$.    .$$ l$&amp;quot;&amp;quot;&amp;quot;&amp;quot; $ $      `4 $$             ,$$      $$$$$$&lt;br /&gt;
    $$$$$ `4$,  ,`4$,  ,$4` `l,    $ $         $$,     ,$$  ,4P²   ,$$ $$$$$$&lt;br /&gt;
    $$$$$   `²4y²` `²y4²`    `$.   $ $         &#039;²Pd,.,dP²&#039; &#039;²Pd,.,dP²&#039; $$$$$$&lt;br /&gt;
                                   $ $                           ─#3Dfxwarez─&lt;br /&gt;
&lt;br /&gt;
     ┌────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
  ┌┐────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
  ││   #3DfxWarez is proud to present: Turok: The Dinosaur Hunter Preview   ││&lt;br /&gt;
  └┘────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││  Supplied by  : alMitE              Release Date : 08/19/97             ││&lt;br /&gt;
 ││  Packaged by  : _Ned_               Release Type : action (1st person)  ││&lt;br /&gt;
 ││  Published by : Acclaim             Release Size : 1 x 13 MB            ││&lt;br /&gt;
 ││  Required     : Pentium/3Dfx/DirectX v5                                 ││&lt;br /&gt;
 └┘─────────────────────────────────────────────────────────────────────────└┘&lt;br /&gt;
     └───────────────────────────────────────────────────────────────────┘&lt;br /&gt;
                                 Release Notes&lt;br /&gt;
&lt;br /&gt;
                           TUROK: THE DINOSAUR HUNTER&lt;br /&gt;
     &lt;br /&gt;
                         Private demo version issued to:&lt;br /&gt;
                                3DFX Interactive&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       #3DFXWAREZ brings you a tasty treat. It&#039;s not the full release but&lt;br /&gt;
       this is a fully working PRIVATE DEMO that hasn&#039;t been officially &lt;br /&gt;
       released yet. Anyhow, the hell with that cuz here it is for you to&lt;br /&gt;
       try out. It runs under D3D at this point and is very smooth with a&lt;br /&gt;
       3DFX card. &lt;br /&gt;
       &lt;br /&gt;
&lt;br /&gt;
                              Installation Notes&lt;br /&gt;
&lt;br /&gt;
       Only thing you need to do is extract with path (pkunzip -d) to any&lt;br /&gt;
       folder and run the turok.exe file. The game does however require&lt;br /&gt;
       DirectX v5 and will not run on DirectX v3 (tested). Check out the&lt;br /&gt;
       readme.txt for info on switches to add to enable such things as the&lt;br /&gt;
       mouse. Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
   ┌│  Greetings to all the groups out there, especially Backlash who has │┐&lt;br /&gt;
   ││  done an excellent job releasing stuff for the 3DFX scene! And to   ││&lt;br /&gt;
   ││  all the #3DfxWarez regulars: you know who you are, and you&#039;ve      ││&lt;br /&gt;
   ││                done a kick ass job supporting us.                   ││&lt;br /&gt;
   ││                                                                     ││&lt;br /&gt;
   ││  We are not an official release group, and have no intention to     ││&lt;br /&gt;
   ││  compete with the big groups. We simply provide releases for the    ││&lt;br /&gt;
   ││  3DFX scene when other groups fail to deliver. So don&#039;t bitch next  ││&lt;br /&gt;
   ││  time you see a beta release by us, because you know all the true   ││&lt;br /&gt;
   └│         die hard 3DFX gamers will be playing our shit. =)           │┘&lt;br /&gt;
    └─────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
    ┌─────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 ┌┐─────────────────────────────────────────────────────────────────────────┌┐&lt;br /&gt;
 ││                              Founders                                   ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                |Macman|   Swat   ]}oc   Stealth3D                       ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││                           Our Humble Ops                                ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││     O]}in    AtomicNed   TEG   Drac   DaxX  Jackal416   h0bbit          ││&lt;br /&gt;
 ││          [Flasher]    Fischy   Snatchy   The Myst   Hyralak             ││&lt;br /&gt;
 ││                 Steel    Arch Vile   BrYHuD   Gossamer                  ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││                                                                         ││&lt;br /&gt;
 ││    Be sure to check out http://3dfxwarez.flum.org for news and info.    ││&lt;br /&gt;
 ││─────────────────────────────────────────────────────────────────────────││&lt;br /&gt;
 ││    RugLand East         3Dfx Archive   Cable 7 GB     xxx.xxx.xxx.xxx   ││&lt;br /&gt;
 └│    RugLand West         3Dfx Archive   Cable 4 GB     xxx.xxx.xxx.xxx   │┘&lt;br /&gt;
  └─────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
 ┌───────────────────────────────────────────────────────────────────────────┐&lt;br /&gt;
 │    We&#039;re always on the lookout for suppliers of beta/final releases!      │&lt;br /&gt;
 └───────────────────────────────────────────────────────────────────────────┘&lt;br /&gt;
&lt;br /&gt;
                    Last Updated by _Ned_/|Macman|: 08/19/97&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78924</id>
		<title>Turok: Dinosaur Hunter (Aug 12, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78924"/>
		<updated>2022-08-18T22:49:23Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Aug 12, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png&lt;br /&gt;
|builddate=Aug 12, 1997 17:35:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Demi Moore&lt;br /&gt;
|releasedby=Class&lt;br /&gt;
|filereleasedate=October 4, 1997&lt;br /&gt;
|origin_files=TUROK.RAR, TUROK.R00, TUROK.R01, TUROK.R02, TUROK.R03, TUROK.R04, TUROK.R05, TUROK.R06, TUROK.R07, TUROK.R08&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in October 4th of 1997, scene group &amp;quot;Class&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on August 12, 1997.&lt;br /&gt;
*This is build is older than the retail release by 92 days.&lt;br /&gt;
*Like the final game, this build can not be ran without a disc drive installed to the computer.&lt;br /&gt;
*Unlike the final game, it will not tell you that you need a disc drive but will rather ask you to verify that no other application is using the disc drive.&lt;br /&gt;
*The button &amp;quot;Start Turok&amp;quot; on the splash does not work. You have to start the game via the File menu&#039;s &amp;quot;Start Turok&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Aug12-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Aug12-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Aug12-0002.png|Sculptured Software Logo&lt;br /&gt;
File:Turok-Aug12-0003.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Aug12-0004.png|Options Menu&lt;br /&gt;
File:Turok-Aug12-0005.png|Load Game Menu&lt;br /&gt;
File:Turok-Aug12-0006.png|Pause Menu&lt;br /&gt;
File:Turok-Aug12-0007.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;      ▄&lt;br /&gt;
   ▀ ▀▓▀▀  ░░▄   ▀   ▄      ░                         ░      ▄▄&lt;br /&gt;
 ▄▓▀▄    ▄▓▀            ▄   ▒ ▄■ ▀   ▀ ■▄░░  ▄▄▀▀▄▄ ░░░░ ▄ ▀▀  ▀■ ▄░&lt;br /&gt;
▀▀   ▀░▄▀      ▄██▓▓▄    ▀■▄▓▀ ▄█▓▄      ▀■ ▀      ▀■▄░▀  ▄▄█▓▄         ▄▄▄▄&lt;br /&gt;
  ▀▓▄▄   ░▄▄▄▓█████▓▓▌▀▓▄▄    ▀ ▄ ▀██▄░      ▀▓▄▄    ▄▄▄▓█████▓▓▄ ▀▄▄▄▓██████▄&lt;br /&gt;
   ▄██████▓█▀▐█████▓▓▌ ▄███▄█▓▓▀ ▄███▓▓▀▄▄    ▄█████▓▓▀ ▐██████▓▓▌ ▐█▀▐█████▓▓▌&lt;br /&gt;
  ██████▓▓▀   ████▓▓▀▄█████▓▓▀ ▄████▓▓▌ ▐███▄▄ ▀██▓▓▓    ████▓▓▓▀ ▄▀   ████▓▓▀&lt;br /&gt;
░▐█████▓▓ ░░ ▐██▓▓▀ ▐█████▓▓▌ ████▀▀▀▀▀■ ████▓▓▄ ▀█▓▌ ░ ▐██▓▓▀▀ ▄█ ░░ ▐███▓▀  ░&lt;br /&gt;
 ██████▓▌   ▄▓▀▀▀ ▄ ▄████▓▓▓▌ ▀   ▄▄▄▄▄  ▐████▓▓▌ ▐█▓  ▄▓▀▀  ▄███▌  ■▄▓▀▀&lt;br /&gt;
▐█████▓▓▌  ▄▄▄▄▄█▓▌▐██████▓▓▌  ▄███▓▓▀ ▀▄▓█████▓▓ ▀▀▀▓▄▄▄▄     ▀▀▀▀■▄▄▄▄&lt;br /&gt;
▐██████▓▓  ▐█████▓▓ ▀██████▓▓ ▀███▓▓▌   ▄██████▓▌ ▄■  ▀███▓▓▓▄ ▄▄▄▀  ▐████▓▄&lt;br /&gt;
 ███████▓▓▄▀▓█████▓▓▄ ▄█████▓▓▄▄ ▀▀▓▌    ▀████▓▓ ▐▌    ▐███▓▓▓▌▐█    ████▓▓▓▌&lt;br /&gt;
  █████▓▓▀   ██████▀  ▐██████▀▀ ▄██▓▌      ▀██▀ ▄▓    ▄███▓▓▓▀▄█   ▄████▓▓▓▀&lt;br /&gt;
░  ▀███▀ ░░░  ▀██▀  ░░ ▀███▀  ▀█████▓▄ ░░ ▀▄▄ ▄██▀■▄▄████▓▓▀ ▀▀█▄▄▓████▀▀▀▒ ░░░&lt;br /&gt;
     ▀▌                  ▀     ░▀▀▀███▓▄    ▀▀▀    ▐▓▀▀▀          ▀▀▀     ░&lt;br /&gt;
      ▌                               ▒▀▀■▄       ▄▀&lt;br /&gt;
     ▐▓▄                              ░      ▀  ▀&lt;br /&gt;
      ▀   cH!pC/RiGOR&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                   Turok: Dinosaur Hunter (c) Acclaim                       ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
╠═════════════════════════════════════╦══════════════════════════════════════╣&lt;br /&gt;
║ Cracker  : The Binary Genital       ║ Release Date : October 4th, 1997     ║&lt;br /&gt;
║ Supplier : Demi Moore               ║ Oper. System : Windows 95            ║&lt;br /&gt;
║ Stripper : Ol&#039; Dirty Bastard        ║ Protection   : CD-Check              ║&lt;br /&gt;
║ Packager : The Binary Genital       ║ Game Type    : First Person Shooter  ║&lt;br /&gt;
╚═════════════════╦═══════════════════╩════════════════════╦═════════════════╝&lt;br /&gt;
                  ║ P133, 16MB RAM, 30HD, DirectX5, 3DFX!! ║&lt;br /&gt;
                  ╚════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                           oOo Release Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║ &lt;br /&gt;
║ Prepare yourself for gut-wrenching gameplay and terrifying combat...Turok: ║&lt;br /&gt;
║ Dinosaur Hunter shows no mercy.                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ FEATURES:                                                                  ║&lt;br /&gt;
║ 14 High-tech  Weapons: From the simple  Knife and  Tek-Bow  to  a  Grenade ║&lt;br /&gt;
║ Launcher, Pulse Rifle, Quad Rocket Launcher and Atomic Fusion Cannon.      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Enemies Programmed for Ferocity:Razortoothed raptors, Mounted Triceratops. ║&lt;br /&gt;
║ Artillery packing Pterodactyls. Alien Infantry.Hungrily searching for you. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Unprecedented Virtual Control: Move in any direction  in a fully 3D  world ║&lt;br /&gt;
║ with  the  ability to  aim  weapons 360  horizontally  with  more  than 90 ║&lt;br /&gt;
║ of vertical rotation.                                                      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Completely 3-dimensional  Graphics: Plants, vines, even  cobwebs  are  all ║&lt;br /&gt;
║ polygonal objects that can be viewed from any angle.                       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ State-of-the-art Particle Technology:The most realistic and varied special ║&lt;br /&gt;
║ effects ever seen  in a video  game. Bullets  ricochet. Trees explode into ║&lt;br /&gt;
║ flames and crash to the ground. Waterfalls boil with foam.                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok&#039;s Jungle  is  Alive: Monkeys  swing through the canopy, fish dart in ║&lt;br /&gt;
║ streams and wild boar forage through the forest.                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok Scales Sheer Surfaces: And swims underwater in true 3-D.             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Random WARP Fields. These transport Turok to ever-changing secret areas.   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Treacherous Traps. Swinging logs, spiked branches, and crushing  rockfalls ║&lt;br /&gt;
║ keep Turok on his toes.                                                    ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Pickups. Players pickup health, ammo and  weapons as  well  as  &amp;quot;Spiritual ║&lt;br /&gt;
║ Invincibility.&amp;quot;                                                            ║&lt;br /&gt;
╠════════════════════════════════════════════════════════════════════════════╣&lt;br /&gt;
║                           oOo Install Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║&lt;br /&gt;
║ Use WinRAR 2.0 or higher to unpack it, then run TUROK.EXE.                 ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             oOo Scene News oOo                             ║&lt;br /&gt;
║                                 ^^^^^^^^^^                                 ║&lt;br /&gt;
║ The recent  RAZOR.NFO  files  have been  full  of propoganda  and  twisted ║&lt;br /&gt;
║ explanations  of events, all for the sole  purpose of trying to make CLASS ║&lt;br /&gt;
║ look  &amp;quot;bad&amp;quot; and make  RAZOR look &amp;quot;good&amp;quot;.  RAZORs  story  changes about  as ║&lt;br /&gt;
║ often as  CLASS releases.  4 Months  ago they  were  denouncing  the  SPA, ║&lt;br /&gt;
║ while  today they  quote the  rules  the SPA set  up.  RAZOR wants you  to ║&lt;br /&gt;
║ believe CLASS  purposely released Postal in  the condition it was in, just ║&lt;br /&gt;
║ to laugh  at the end user when they  were unable to  play it.  RAZOR  also ║&lt;br /&gt;
║ made  it out as if CLASS  had no intention  of putting out a  fix, when in ║&lt;br /&gt;
║ fact a fix  for the  game had  been made, and  was still  being tested  to ║&lt;br /&gt;
║ prevent  any future fixes.  RAZOR  said CLASS took  too long to put  out a ║&lt;br /&gt;
║ fix (24 hours), yet  it took RAZOR  72 hours to  put  out a  fix  for  Red ║&lt;br /&gt;
║ Alert: Aftermath.                                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ RAZOR is  just feeding  you lies  everytime  you read  one of  their  .NFO ║&lt;br /&gt;
║ files.  The most  recent  lie is when  RAZOR stated  they would no  longer ║&lt;br /&gt;
║ &amp;quot;rag&amp;quot; in  their .NFO  files, which  lasted  about  1  release, or  1  week ║&lt;br /&gt;
║ depending on  how you look  at it.  RAZOR  also claims all  CLASS puts out ║&lt;br /&gt;
║ are sub par games  that do not work.  This could not be  further from  the ║&lt;br /&gt;
║ truth  and the  following  list  has been  compiled to  prove  just  that. ║&lt;br /&gt;
║ CLASS knows  this will not quiet the  mouths at RAZOR, but will  hopefully ║&lt;br /&gt;
║ remind the end user what has gone on in the games  scene recently  and who ║&lt;br /&gt;
║ has been bringing you the BEST PC games.                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * To keep the total number of releases even, only August &amp;amp; September      ║&lt;br /&gt;
║    were used for CLASS while all of 1997 was used for RAZOR.               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║CLASS                                                                       ║&lt;br /&gt;
║~~~~~                                                                       ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Nitro Racers (c) 3DO                                                      ║&lt;br /&gt;
║  Forbes Corporate Warrior (c) Simon &amp;amp; Schuster                             ║&lt;br /&gt;
║  XCar: Experimental Racing (c) Bethesda Softworks                          ║&lt;br /&gt;
║  Puzz 3D: The Notre Dame Cathedral (c) Hasbro Interactive                  ║&lt;br /&gt;
║  Imperialism (c) SSi                                                       ║&lt;br /&gt;
║  Lose Your Marbles (c) SegaSoft                                            ║&lt;br /&gt;
║  Avery Cardoza&#039;s 100 Slots (c) Cardoza Entertainment                       ║&lt;br /&gt;
║  NFL Legends 98 (c) Accolade                                               ║&lt;br /&gt;
║  Flight Simulator 98 (c) Microsoft                                         ║&lt;br /&gt;
║  Valderrama (c) Access Software                                            ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain *FINAL* (c) Activision                         ║&lt;br /&gt;
║  Real Genius (c) Pro One                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  7th Legion (c) Microprose                                                 ║&lt;br /&gt;
║  Jonah Lomu Rugby (c) Codemasters                                          ║&lt;br /&gt;
║  War, Inc. (c) Interactive Magic                                           ║&lt;br /&gt;
║  Rayman Designer (c) UbiSoft                                               ║&lt;br /&gt;
║  Beasts and Bumpkins (c) Electronic Arts                                   ║&lt;br /&gt;
║  Garfield: Caught in the Act (c) Sega PC                                   ║&lt;br /&gt;
║  Perfect Assassin (c) Grolier Interactive                                  ║&lt;br /&gt;
║  Hexen 2 (c) Activision                                                    ║&lt;br /&gt;
║  Hercules (c) Disney                                                       ║&lt;br /&gt;
║  Dark Reign (c) Activision                                                 ║&lt;br /&gt;
║  Blood: Plasma Pack (c) GT Interactive                                     ║&lt;br /&gt;
║  Black Diamond Ranch FPS Golf Course (c) Sierra                            ║&lt;br /&gt;
║  Sonic 3D (c) Sega PC                                                      ║&lt;br /&gt;
║  Earth 2140 (c) DirectSoft                                                 ║&lt;br /&gt;
║  Total Annihilation (c) GT Interactive                                     ║&lt;br /&gt;
║  Battleground 8: Prelude to Waterloo (c) TalonSoft                         ║&lt;br /&gt;
║  International Rally Championship (c) Europress                            ║&lt;br /&gt;
║  Forced Alliance (c) Ripcord Games                                         ║&lt;br /&gt;
║  Holiday Island (c) Ocean                                                  ║&lt;br /&gt;
║  NHL 98 (c) EA Sports                                                      ║&lt;br /&gt;
║  Postal (c) Ripcord Games - FIX                                            ║&lt;br /&gt;
║  Boggle (c) Hasbro Interactive                                             ║&lt;br /&gt;
║  Waterworld (c) Interplay - DOES NOT NEED SPEECH FIX FROM RAZOR            ║&lt;br /&gt;
║  Mageslayer (c) GT Interactive                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║Razor 1911                                                                  ║&lt;br /&gt;
║~~~~~~~~~~                                                                  ║&lt;br /&gt;
║ January 1997                                                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Into the Void (c) Playmates                                               ║&lt;br /&gt;
║  Rally Championship (c) Sega PC                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ February 1997                                                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  G Nome (c) 7th Level                                                      ║&lt;br /&gt;
║  Helicops (c) 7th Level                                                    ║&lt;br /&gt;
║  Street Racer (c) UbiSoft                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ March 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interstate 76 (c) Activision                                              ║&lt;br /&gt;
║  Jack Nicklaus 4 (c) Accolade                                              ║&lt;br /&gt;
║  MDK (c) Playmates - OVER THE 50 DISK LIMIT (58 Disks)                     ║&lt;br /&gt;
║  Project Paradise (c) Soft Enterprises                                     ║&lt;br /&gt;
║  Test Drive Offroad (c) Accolade                                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ April 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Sand Warriors *FINAL* (c) Gremlin                                         ║&lt;br /&gt;
║  Comanche 3 (c) Novalogic - OVER THE 50 DISK LIMIT (66 Disks)              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ May 1997                                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Deathmatch Maker (c) Virtus - ADDON NOT FROM MAKERS OF ORIGINAL GAME      ║&lt;br /&gt;
║  Star Trek: Generations (c) Microprose                                     ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ June 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Animal *WORKING* (c) Ocean                                                ║&lt;br /&gt;
║  Dungeon Keeper *FINAL* (c) Electronic Arts - BETA                         ║&lt;br /&gt;
║  EF 2000 (c) Ocean                                                         ║&lt;br /&gt;
║  Links LS 98 (c) Access Software                                           ║&lt;br /&gt;
║  LOTR2: Siege Pack (c) Sierra                                              ║&lt;br /&gt;
║  Tony Larussa Baseball 4 (c) Maxis                                         ║&lt;br /&gt;
║  War Gods (c) GT Interactive - DUPE OF CLS                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ July 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Aaron vs. Ruth (c) Mindscape                                              ║&lt;br /&gt;
║  Pacific General (c) Mindscape                                             ║&lt;br /&gt;
║  SU-27 Mission Disk (c) Mindscape                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Pete Sampras *FINAL* (c) Codemasters - DUPE OF CLS                        ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain (c) Activision - BETA                          ║&lt;br /&gt;
║  Mass Destruction (c) BMG Interactive                                      ║&lt;br /&gt;
║  Dark Colony (c) SSi                                                       ║&lt;br /&gt;
║  NHL Open Ice (c) GT Interactive                                           ║&lt;br /&gt;
║  Shadow Warrior (c) GT Interactive - FIX                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Man of War (c) Virgin                                                     ║&lt;br /&gt;
║  ABC Monday Night Football (c) ABC Interactive - NEEDS FIX FOR LEAGUE PLAY ║&lt;br /&gt;
║  Hexen 2 (c) Activision - DUPE OF CLS                                      ║&lt;br /&gt;
║  Starfleet Academy (c) Interplay                                           ║&lt;br /&gt;
║  Resident Evil (c) Virgin - DUPE OF PDM                                    ║&lt;br /&gt;
║  Red Alert: Aftermath (c) Virgin - FIX                                     ║&lt;br /&gt;
║  Age of Empires (c) Microsoft                                              ║&lt;br /&gt;
║  MTG: Spells of the Ancients (c) Microprose                                ║&lt;br /&gt;
║  World League Basketball (c) Mindscape Sports                              ║&lt;br /&gt;
║  Ignition (c) Virgin                                                       ║&lt;br /&gt;
║  Conquest Earth (c) Eidos                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║           C L A S S                               R A Z O R  1 9 1 1       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Totals in 2 Months (AUG &amp;amp; SEPT)           Totals in 9 Months (all of 1997) ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 RELEASES                               38 RELEASES                      ║&lt;br /&gt;
║  0 DUPES                                   4 DUPES                         ║&lt;br /&gt;
║  0 BETAS                                   2 BETAS                         ║&lt;br /&gt;
║  0 OVER THE DISK LIMIT                     2 OVER THE DISK LIMIT           ║&lt;br /&gt;
║  1 FIX                                     2 FIXES                         ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 LEGIT RELEASES                         30 LEGIT RELEASES                ║          &lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Numbers  do not  lie, RAZOR  however  does.  If you  were to  average  the ║&lt;br /&gt;
║ ratings from TRG of games released by both groups in August and September, ║&lt;br /&gt;
║ CLASS would have 72%  and RAZOR would have 75%  This  does no justice  for ║&lt;br /&gt;
║ the  claim RAZOR  makes about  CLASS releases  being  below par.  In fact, ║&lt;br /&gt;
║ CLASS won the &amp;quot;Game of the Month&amp;quot; in both months, and received the HIGHEST ║&lt;br /&gt;
║ rating ever  given by TRG (Total Annihilation [97%]) while  RAZOR received ║&lt;br /&gt;
║ the lowest rating ever (Man of War [25%]).                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ There are the facts, which is the complete opposite of what RAZOR preaches ║&lt;br /&gt;
║ to  you in  their .NFOs.  Upset?  Betrayed?  Just  plain  pissed off?  Let ║&lt;br /&gt;
║ them know how you feel about this via E-Mail (thepunish@razor1911.com)  He ║&lt;br /&gt;
║ will be GLAD to hear from you.                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ NOTE:  If you feel the  information provided is incorrect, E-Mail CLASS at ║&lt;br /&gt;
║ classpc@hotmail.com  and we will be  happy to clear  up any  confusion you ║&lt;br /&gt;
║ might have.  It takes a while for the RAZOR propoganda to leave the brain. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                              oOo WANTED oOo                                ║&lt;br /&gt;
║                                  ^^^^^^                                    ║&lt;br /&gt;
║  Due to the overwhelming amount of feedback we  got about artists, we are  ║&lt;br /&gt;
║  going  to try  this  again.  First,  we are looking  for people  who can  ║&lt;br /&gt;
║  supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,  ║&lt;br /&gt;
║  and Hard Drives.  If you think you are able to help out, contact us ASAP  ║&lt;br /&gt;
║  to be rewarded.  Second, we are looking for DEMO&#039;s (4k, 64k, even 4MB if  ║&lt;br /&gt;
║  they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene  ║&lt;br /&gt;
║  used to be tightly knit.  Today, you are lucky if anyone  knows what the  ║&lt;br /&gt;
║  DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene  ║&lt;br /&gt;
║  some much needed exposure, especially here  in the USA.  Lastly, we just  ║&lt;br /&gt;
║  wanted to thank everyone for all  the positive feedback we have received  ║&lt;br /&gt;
║  over the past few weeks.  It&#039;s nice to know our work is appreciated.  So  ║&lt;br /&gt;
║  if  can help us  out in  any way, don&#039;t delay, contact  us today at  the  ║&lt;br /&gt;
║  following E-Mail address:  skill@giblets.com                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             APPLICATION INFO                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interested in joining?  We are looking for  talented new members to help  ║&lt;br /&gt;
║  us fill the ranks!  If you  fall within any of the following categories,  ║&lt;br /&gt;
║  you might just be what we&#039;re looking for:                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for a software developer, distributor, or publisher!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you can supply unreleased games, utilities, or even hardware!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for an ISP, or other provider of shell accounts, etc!       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you feel that you have anything else that might be of value to us!   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║     NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.     ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             CONTACT INFO                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Should you wish to make contact with our members, we can easily be        ║&lt;br /&gt;
║  reached via this method...                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  E-Mail (USA&amp;amp;Europe):       classpc@hotmail.com or skill@giblets.com       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║   NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.   ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78923</id>
		<title>Turok: Dinosaur Hunter (Aug 12, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78923"/>
		<updated>2022-08-18T22:48:25Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Aug 12, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png&lt;br /&gt;
|builddate=Aug 12, 1997 17:35:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Demi Moore&lt;br /&gt;
|releasedby=CLASS&lt;br /&gt;
|filereleasedate=October 4, 1997&lt;br /&gt;
|origin_files=TUROK.RAR, TUROK.R00, TUROK.R01, TUROK.R02, TUROK.R03, TUROK.R04, TUROK.R05, TUROK.R06, TUROK.R07, TUROK.R08&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
Back in October 4th of 1997, scene group &amp;quot;Class&amp;quot; released a build of Turok: Dinosaur Hunter to the public. This build was compiled on August 12, 1997.&lt;br /&gt;
*This is build is older than the retail release by 92 days.&lt;br /&gt;
*Like the final game, this build can not be ran without a disc drive installed to the computer.&lt;br /&gt;
*Unlike the final game, it will not tell you that you need a disc drive but will rather ask you to verify that no other application is using the disc drive.&lt;br /&gt;
*The button &amp;quot;Start Turok&amp;quot; on the splash does not work. You have to start the game via the File menu&#039;s &amp;quot;Start Turok&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Aug12-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Aug12-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Aug12-0002.png|Sculptured Software Logo&lt;br /&gt;
File:Turok-Aug12-0003.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Aug12-0004.png|Options Menu&lt;br /&gt;
File:Turok-Aug12-0005.png|Load Game Menu&lt;br /&gt;
File:Turok-Aug12-0006.png|Pause Menu&lt;br /&gt;
File:Turok-Aug12-0007.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;      ▄&lt;br /&gt;
   ▀ ▀▓▀▀  ░░▄   ▀   ▄      ░                         ░      ▄▄&lt;br /&gt;
 ▄▓▀▄    ▄▓▀            ▄   ▒ ▄■ ▀   ▀ ■▄░░  ▄▄▀▀▄▄ ░░░░ ▄ ▀▀  ▀■ ▄░&lt;br /&gt;
▀▀   ▀░▄▀      ▄██▓▓▄    ▀■▄▓▀ ▄█▓▄      ▀■ ▀      ▀■▄░▀  ▄▄█▓▄         ▄▄▄▄&lt;br /&gt;
  ▀▓▄▄   ░▄▄▄▓█████▓▓▌▀▓▄▄    ▀ ▄ ▀██▄░      ▀▓▄▄    ▄▄▄▓█████▓▓▄ ▀▄▄▄▓██████▄&lt;br /&gt;
   ▄██████▓█▀▐█████▓▓▌ ▄███▄█▓▓▀ ▄███▓▓▀▄▄    ▄█████▓▓▀ ▐██████▓▓▌ ▐█▀▐█████▓▓▌&lt;br /&gt;
  ██████▓▓▀   ████▓▓▀▄█████▓▓▀ ▄████▓▓▌ ▐███▄▄ ▀██▓▓▓    ████▓▓▓▀ ▄▀   ████▓▓▀&lt;br /&gt;
░▐█████▓▓ ░░ ▐██▓▓▀ ▐█████▓▓▌ ████▀▀▀▀▀■ ████▓▓▄ ▀█▓▌ ░ ▐██▓▓▀▀ ▄█ ░░ ▐███▓▀  ░&lt;br /&gt;
 ██████▓▌   ▄▓▀▀▀ ▄ ▄████▓▓▓▌ ▀   ▄▄▄▄▄  ▐████▓▓▌ ▐█▓  ▄▓▀▀  ▄███▌  ■▄▓▀▀&lt;br /&gt;
▐█████▓▓▌  ▄▄▄▄▄█▓▌▐██████▓▓▌  ▄███▓▓▀ ▀▄▓█████▓▓ ▀▀▀▓▄▄▄▄     ▀▀▀▀■▄▄▄▄&lt;br /&gt;
▐██████▓▓  ▐█████▓▓ ▀██████▓▓ ▀███▓▓▌   ▄██████▓▌ ▄■  ▀███▓▓▓▄ ▄▄▄▀  ▐████▓▄&lt;br /&gt;
 ███████▓▓▄▀▓█████▓▓▄ ▄█████▓▓▄▄ ▀▀▓▌    ▀████▓▓ ▐▌    ▐███▓▓▓▌▐█    ████▓▓▓▌&lt;br /&gt;
  █████▓▓▀   ██████▀  ▐██████▀▀ ▄██▓▌      ▀██▀ ▄▓    ▄███▓▓▓▀▄█   ▄████▓▓▓▀&lt;br /&gt;
░  ▀███▀ ░░░  ▀██▀  ░░ ▀███▀  ▀█████▓▄ ░░ ▀▄▄ ▄██▀■▄▄████▓▓▀ ▀▀█▄▄▓████▀▀▀▒ ░░░&lt;br /&gt;
     ▀▌                  ▀     ░▀▀▀███▓▄    ▀▀▀    ▐▓▀▀▀          ▀▀▀     ░&lt;br /&gt;
      ▌                               ▒▀▀■▄       ▄▀&lt;br /&gt;
     ▐▓▄                              ░      ▀  ▀&lt;br /&gt;
      ▀   cH!pC/RiGOR&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                   Turok: Dinosaur Hunter (c) Acclaim                       ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
╠═════════════════════════════════════╦══════════════════════════════════════╣&lt;br /&gt;
║ Cracker  : The Binary Genital       ║ Release Date : October 4th, 1997     ║&lt;br /&gt;
║ Supplier : Demi Moore               ║ Oper. System : Windows 95            ║&lt;br /&gt;
║ Stripper : Ol&#039; Dirty Bastard        ║ Protection   : CD-Check              ║&lt;br /&gt;
║ Packager : The Binary Genital       ║ Game Type    : First Person Shooter  ║&lt;br /&gt;
╚═════════════════╦═══════════════════╩════════════════════╦═════════════════╝&lt;br /&gt;
                  ║ P133, 16MB RAM, 30HD, DirectX5, 3DFX!! ║&lt;br /&gt;
                  ╚════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                           oOo Release Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║ &lt;br /&gt;
║ Prepare yourself for gut-wrenching gameplay and terrifying combat...Turok: ║&lt;br /&gt;
║ Dinosaur Hunter shows no mercy.                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ FEATURES:                                                                  ║&lt;br /&gt;
║ 14 High-tech  Weapons: From the simple  Knife and  Tek-Bow  to  a  Grenade ║&lt;br /&gt;
║ Launcher, Pulse Rifle, Quad Rocket Launcher and Atomic Fusion Cannon.      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Enemies Programmed for Ferocity:Razortoothed raptors, Mounted Triceratops. ║&lt;br /&gt;
║ Artillery packing Pterodactyls. Alien Infantry.Hungrily searching for you. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Unprecedented Virtual Control: Move in any direction  in a fully 3D  world ║&lt;br /&gt;
║ with  the  ability to  aim  weapons 360  horizontally  with  more  than 90 ║&lt;br /&gt;
║ of vertical rotation.                                                      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Completely 3-dimensional  Graphics: Plants, vines, even  cobwebs  are  all ║&lt;br /&gt;
║ polygonal objects that can be viewed from any angle.                       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ State-of-the-art Particle Technology:The most realistic and varied special ║&lt;br /&gt;
║ effects ever seen  in a video  game. Bullets  ricochet. Trees explode into ║&lt;br /&gt;
║ flames and crash to the ground. Waterfalls boil with foam.                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok&#039;s Jungle  is  Alive: Monkeys  swing through the canopy, fish dart in ║&lt;br /&gt;
║ streams and wild boar forage through the forest.                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok Scales Sheer Surfaces: And swims underwater in true 3-D.             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Random WARP Fields. These transport Turok to ever-changing secret areas.   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Treacherous Traps. Swinging logs, spiked branches, and crushing  rockfalls ║&lt;br /&gt;
║ keep Turok on his toes.                                                    ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Pickups. Players pickup health, ammo and  weapons as  well  as  &amp;quot;Spiritual ║&lt;br /&gt;
║ Invincibility.&amp;quot;                                                            ║&lt;br /&gt;
╠════════════════════════════════════════════════════════════════════════════╣&lt;br /&gt;
║                           oOo Install Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║&lt;br /&gt;
║ Use WinRAR 2.0 or higher to unpack it, then run TUROK.EXE.                 ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             oOo Scene News oOo                             ║&lt;br /&gt;
║                                 ^^^^^^^^^^                                 ║&lt;br /&gt;
║ The recent  RAZOR.NFO  files  have been  full  of propoganda  and  twisted ║&lt;br /&gt;
║ explanations  of events, all for the sole  purpose of trying to make CLASS ║&lt;br /&gt;
║ look  &amp;quot;bad&amp;quot; and make  RAZOR look &amp;quot;good&amp;quot;.  RAZORs  story  changes about  as ║&lt;br /&gt;
║ often as  CLASS releases.  4 Months  ago they  were  denouncing  the  SPA, ║&lt;br /&gt;
║ while  today they  quote the  rules  the SPA set  up.  RAZOR wants you  to ║&lt;br /&gt;
║ believe CLASS  purposely released Postal in  the condition it was in, just ║&lt;br /&gt;
║ to laugh  at the end user when they  were unable to  play it.  RAZOR  also ║&lt;br /&gt;
║ made  it out as if CLASS  had no intention  of putting out a  fix, when in ║&lt;br /&gt;
║ fact a fix  for the  game had  been made, and  was still  being tested  to ║&lt;br /&gt;
║ prevent  any future fixes.  RAZOR  said CLASS took  too long to put  out a ║&lt;br /&gt;
║ fix (24 hours), yet  it took RAZOR  72 hours to  put  out a  fix  for  Red ║&lt;br /&gt;
║ Alert: Aftermath.                                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ RAZOR is  just feeding  you lies  everytime  you read  one of  their  .NFO ║&lt;br /&gt;
║ files.  The most  recent  lie is when  RAZOR stated  they would no  longer ║&lt;br /&gt;
║ &amp;quot;rag&amp;quot; in  their .NFO  files, which  lasted  about  1  release, or  1  week ║&lt;br /&gt;
║ depending on  how you look  at it.  RAZOR  also claims all  CLASS puts out ║&lt;br /&gt;
║ are sub par games  that do not work.  This could not be  further from  the ║&lt;br /&gt;
║ truth  and the  following  list  has been  compiled to  prove  just  that. ║&lt;br /&gt;
║ CLASS knows  this will not quiet the  mouths at RAZOR, but will  hopefully ║&lt;br /&gt;
║ remind the end user what has gone on in the games  scene recently  and who ║&lt;br /&gt;
║ has been bringing you the BEST PC games.                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * To keep the total number of releases even, only August &amp;amp; September      ║&lt;br /&gt;
║    were used for CLASS while all of 1997 was used for RAZOR.               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║CLASS                                                                       ║&lt;br /&gt;
║~~~~~                                                                       ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Nitro Racers (c) 3DO                                                      ║&lt;br /&gt;
║  Forbes Corporate Warrior (c) Simon &amp;amp; Schuster                             ║&lt;br /&gt;
║  XCar: Experimental Racing (c) Bethesda Softworks                          ║&lt;br /&gt;
║  Puzz 3D: The Notre Dame Cathedral (c) Hasbro Interactive                  ║&lt;br /&gt;
║  Imperialism (c) SSi                                                       ║&lt;br /&gt;
║  Lose Your Marbles (c) SegaSoft                                            ║&lt;br /&gt;
║  Avery Cardoza&#039;s 100 Slots (c) Cardoza Entertainment                       ║&lt;br /&gt;
║  NFL Legends 98 (c) Accolade                                               ║&lt;br /&gt;
║  Flight Simulator 98 (c) Microsoft                                         ║&lt;br /&gt;
║  Valderrama (c) Access Software                                            ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain *FINAL* (c) Activision                         ║&lt;br /&gt;
║  Real Genius (c) Pro One                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  7th Legion (c) Microprose                                                 ║&lt;br /&gt;
║  Jonah Lomu Rugby (c) Codemasters                                          ║&lt;br /&gt;
║  War, Inc. (c) Interactive Magic                                           ║&lt;br /&gt;
║  Rayman Designer (c) UbiSoft                                               ║&lt;br /&gt;
║  Beasts and Bumpkins (c) Electronic Arts                                   ║&lt;br /&gt;
║  Garfield: Caught in the Act (c) Sega PC                                   ║&lt;br /&gt;
║  Perfect Assassin (c) Grolier Interactive                                  ║&lt;br /&gt;
║  Hexen 2 (c) Activision                                                    ║&lt;br /&gt;
║  Hercules (c) Disney                                                       ║&lt;br /&gt;
║  Dark Reign (c) Activision                                                 ║&lt;br /&gt;
║  Blood: Plasma Pack (c) GT Interactive                                     ║&lt;br /&gt;
║  Black Diamond Ranch FPS Golf Course (c) Sierra                            ║&lt;br /&gt;
║  Sonic 3D (c) Sega PC                                                      ║&lt;br /&gt;
║  Earth 2140 (c) DirectSoft                                                 ║&lt;br /&gt;
║  Total Annihilation (c) GT Interactive                                     ║&lt;br /&gt;
║  Battleground 8: Prelude to Waterloo (c) TalonSoft                         ║&lt;br /&gt;
║  International Rally Championship (c) Europress                            ║&lt;br /&gt;
║  Forced Alliance (c) Ripcord Games                                         ║&lt;br /&gt;
║  Holiday Island (c) Ocean                                                  ║&lt;br /&gt;
║  NHL 98 (c) EA Sports                                                      ║&lt;br /&gt;
║  Postal (c) Ripcord Games - FIX                                            ║&lt;br /&gt;
║  Boggle (c) Hasbro Interactive                                             ║&lt;br /&gt;
║  Waterworld (c) Interplay - DOES NOT NEED SPEECH FIX FROM RAZOR            ║&lt;br /&gt;
║  Mageslayer (c) GT Interactive                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║Razor 1911                                                                  ║&lt;br /&gt;
║~~~~~~~~~~                                                                  ║&lt;br /&gt;
║ January 1997                                                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Into the Void (c) Playmates                                               ║&lt;br /&gt;
║  Rally Championship (c) Sega PC                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ February 1997                                                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  G Nome (c) 7th Level                                                      ║&lt;br /&gt;
║  Helicops (c) 7th Level                                                    ║&lt;br /&gt;
║  Street Racer (c) UbiSoft                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ March 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interstate 76 (c) Activision                                              ║&lt;br /&gt;
║  Jack Nicklaus 4 (c) Accolade                                              ║&lt;br /&gt;
║  MDK (c) Playmates - OVER THE 50 DISK LIMIT (58 Disks)                     ║&lt;br /&gt;
║  Project Paradise (c) Soft Enterprises                                     ║&lt;br /&gt;
║  Test Drive Offroad (c) Accolade                                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ April 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Sand Warriors *FINAL* (c) Gremlin                                         ║&lt;br /&gt;
║  Comanche 3 (c) Novalogic - OVER THE 50 DISK LIMIT (66 Disks)              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ May 1997                                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Deathmatch Maker (c) Virtus - ADDON NOT FROM MAKERS OF ORIGINAL GAME      ║&lt;br /&gt;
║  Star Trek: Generations (c) Microprose                                     ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ June 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Animal *WORKING* (c) Ocean                                                ║&lt;br /&gt;
║  Dungeon Keeper *FINAL* (c) Electronic Arts - BETA                         ║&lt;br /&gt;
║  EF 2000 (c) Ocean                                                         ║&lt;br /&gt;
║  Links LS 98 (c) Access Software                                           ║&lt;br /&gt;
║  LOTR2: Siege Pack (c) Sierra                                              ║&lt;br /&gt;
║  Tony Larussa Baseball 4 (c) Maxis                                         ║&lt;br /&gt;
║  War Gods (c) GT Interactive - DUPE OF CLS                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ July 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Aaron vs. Ruth (c) Mindscape                                              ║&lt;br /&gt;
║  Pacific General (c) Mindscape                                             ║&lt;br /&gt;
║  SU-27 Mission Disk (c) Mindscape                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Pete Sampras *FINAL* (c) Codemasters - DUPE OF CLS                        ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain (c) Activision - BETA                          ║&lt;br /&gt;
║  Mass Destruction (c) BMG Interactive                                      ║&lt;br /&gt;
║  Dark Colony (c) SSi                                                       ║&lt;br /&gt;
║  NHL Open Ice (c) GT Interactive                                           ║&lt;br /&gt;
║  Shadow Warrior (c) GT Interactive - FIX                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Man of War (c) Virgin                                                     ║&lt;br /&gt;
║  ABC Monday Night Football (c) ABC Interactive - NEEDS FIX FOR LEAGUE PLAY ║&lt;br /&gt;
║  Hexen 2 (c) Activision - DUPE OF CLS                                      ║&lt;br /&gt;
║  Starfleet Academy (c) Interplay                                           ║&lt;br /&gt;
║  Resident Evil (c) Virgin - DUPE OF PDM                                    ║&lt;br /&gt;
║  Red Alert: Aftermath (c) Virgin - FIX                                     ║&lt;br /&gt;
║  Age of Empires (c) Microsoft                                              ║&lt;br /&gt;
║  MTG: Spells of the Ancients (c) Microprose                                ║&lt;br /&gt;
║  World League Basketball (c) Mindscape Sports                              ║&lt;br /&gt;
║  Ignition (c) Virgin                                                       ║&lt;br /&gt;
║  Conquest Earth (c) Eidos                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║           C L A S S                               R A Z O R  1 9 1 1       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Totals in 2 Months (AUG &amp;amp; SEPT)           Totals in 9 Months (all of 1997) ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 RELEASES                               38 RELEASES                      ║&lt;br /&gt;
║  0 DUPES                                   4 DUPES                         ║&lt;br /&gt;
║  0 BETAS                                   2 BETAS                         ║&lt;br /&gt;
║  0 OVER THE DISK LIMIT                     2 OVER THE DISK LIMIT           ║&lt;br /&gt;
║  1 FIX                                     2 FIXES                         ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 LEGIT RELEASES                         30 LEGIT RELEASES                ║          &lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Numbers  do not  lie, RAZOR  however  does.  If you  were to  average  the ║&lt;br /&gt;
║ ratings from TRG of games released by both groups in August and September, ║&lt;br /&gt;
║ CLASS would have 72%  and RAZOR would have 75%  This  does no justice  for ║&lt;br /&gt;
║ the  claim RAZOR  makes about  CLASS releases  being  below par.  In fact, ║&lt;br /&gt;
║ CLASS won the &amp;quot;Game of the Month&amp;quot; in both months, and received the HIGHEST ║&lt;br /&gt;
║ rating ever  given by TRG (Total Annihilation [97%]) while  RAZOR received ║&lt;br /&gt;
║ the lowest rating ever (Man of War [25%]).                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ There are the facts, which is the complete opposite of what RAZOR preaches ║&lt;br /&gt;
║ to  you in  their .NFOs.  Upset?  Betrayed?  Just  plain  pissed off?  Let ║&lt;br /&gt;
║ them know how you feel about this via E-Mail (thepunish@razor1911.com)  He ║&lt;br /&gt;
║ will be GLAD to hear from you.                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ NOTE:  If you feel the  information provided is incorrect, E-Mail CLASS at ║&lt;br /&gt;
║ classpc@hotmail.com  and we will be  happy to clear  up any  confusion you ║&lt;br /&gt;
║ might have.  It takes a while for the RAZOR propoganda to leave the brain. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                              oOo WANTED oOo                                ║&lt;br /&gt;
║                                  ^^^^^^                                    ║&lt;br /&gt;
║  Due to the overwhelming amount of feedback we  got about artists, we are  ║&lt;br /&gt;
║  going  to try  this  again.  First,  we are looking  for people  who can  ║&lt;br /&gt;
║  supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,  ║&lt;br /&gt;
║  and Hard Drives.  If you think you are able to help out, contact us ASAP  ║&lt;br /&gt;
║  to be rewarded.  Second, we are looking for DEMO&#039;s (4k, 64k, even 4MB if  ║&lt;br /&gt;
║  they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene  ║&lt;br /&gt;
║  used to be tightly knit.  Today, you are lucky if anyone  knows what the  ║&lt;br /&gt;
║  DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene  ║&lt;br /&gt;
║  some much needed exposure, especially here  in the USA.  Lastly, we just  ║&lt;br /&gt;
║  wanted to thank everyone for all  the positive feedback we have received  ║&lt;br /&gt;
║  over the past few weeks.  It&#039;s nice to know our work is appreciated.  So  ║&lt;br /&gt;
║  if  can help us  out in  any way, don&#039;t delay, contact  us today at  the  ║&lt;br /&gt;
║  following E-Mail address:  skill@giblets.com                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             APPLICATION INFO                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interested in joining?  We are looking for  talented new members to help  ║&lt;br /&gt;
║  us fill the ranks!  If you  fall within any of the following categories,  ║&lt;br /&gt;
║  you might just be what we&#039;re looking for:                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for a software developer, distributor, or publisher!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you can supply unreleased games, utilities, or even hardware!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for an ISP, or other provider of shell accounts, etc!       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you feel that you have anything else that might be of value to us!   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║     NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.     ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             CONTACT INFO                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Should you wish to make contact with our members, we can easily be        ║&lt;br /&gt;
║  reached via this method...                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  E-Mail (USA&amp;amp;Europe):       classpc@hotmail.com or skill@giblets.com       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║   NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.   ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78922</id>
		<title>Turok: Dinosaur Hunter (Aug 12, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78922"/>
		<updated>2022-08-18T22:45:10Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Aug 12, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png&lt;br /&gt;
|builddate=Aug 12, 1997 17:35:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Demi Moore&lt;br /&gt;
|releasedby=CLASS&lt;br /&gt;
|filereleasedate=October 4, 1997&lt;br /&gt;
|origin_files=TUROK.RAR, TUROK.R00, TUROK.R01, TUROK.R02, TUROK.R03, TUROK.R04, TUROK.R05, TUROK.R06, TUROK.R07, TUROK.R08&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Like the final game, this build can not be ran without a disc drive installed to the computer.&lt;br /&gt;
*Unlike the final game, it will not tell you that you need a disc drive but will rather ask you to verify that no other application is using the disc drive.&lt;br /&gt;
*The button &amp;quot;Start Turok&amp;quot; on the splash does not work. You have to start the game via the File menu&#039;s &amp;quot;Start Turok&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Aug12-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Aug12-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Aug12-0002.png|Sculptured Software Logo&lt;br /&gt;
File:Turok-Aug12-0003.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Aug12-0004.png|Options Menu&lt;br /&gt;
File:Turok-Aug12-0005.png|Load Game Menu&lt;br /&gt;
File:Turok-Aug12-0006.png|Pause Menu&lt;br /&gt;
File:Turok-Aug12-0007.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;      ▄&lt;br /&gt;
   ▀ ▀▓▀▀  ░░▄   ▀   ▄      ░                         ░      ▄▄&lt;br /&gt;
 ▄▓▀▄    ▄▓▀            ▄   ▒ ▄■ ▀   ▀ ■▄░░  ▄▄▀▀▄▄ ░░░░ ▄ ▀▀  ▀■ ▄░&lt;br /&gt;
▀▀   ▀░▄▀      ▄██▓▓▄    ▀■▄▓▀ ▄█▓▄      ▀■ ▀      ▀■▄░▀  ▄▄█▓▄         ▄▄▄▄&lt;br /&gt;
  ▀▓▄▄   ░▄▄▄▓█████▓▓▌▀▓▄▄    ▀ ▄ ▀██▄░      ▀▓▄▄    ▄▄▄▓█████▓▓▄ ▀▄▄▄▓██████▄&lt;br /&gt;
   ▄██████▓█▀▐█████▓▓▌ ▄███▄█▓▓▀ ▄███▓▓▀▄▄    ▄█████▓▓▀ ▐██████▓▓▌ ▐█▀▐█████▓▓▌&lt;br /&gt;
  ██████▓▓▀   ████▓▓▀▄█████▓▓▀ ▄████▓▓▌ ▐███▄▄ ▀██▓▓▓    ████▓▓▓▀ ▄▀   ████▓▓▀&lt;br /&gt;
░▐█████▓▓ ░░ ▐██▓▓▀ ▐█████▓▓▌ ████▀▀▀▀▀■ ████▓▓▄ ▀█▓▌ ░ ▐██▓▓▀▀ ▄█ ░░ ▐███▓▀  ░&lt;br /&gt;
 ██████▓▌   ▄▓▀▀▀ ▄ ▄████▓▓▓▌ ▀   ▄▄▄▄▄  ▐████▓▓▌ ▐█▓  ▄▓▀▀  ▄███▌  ■▄▓▀▀&lt;br /&gt;
▐█████▓▓▌  ▄▄▄▄▄█▓▌▐██████▓▓▌  ▄███▓▓▀ ▀▄▓█████▓▓ ▀▀▀▓▄▄▄▄     ▀▀▀▀■▄▄▄▄&lt;br /&gt;
▐██████▓▓  ▐█████▓▓ ▀██████▓▓ ▀███▓▓▌   ▄██████▓▌ ▄■  ▀███▓▓▓▄ ▄▄▄▀  ▐████▓▄&lt;br /&gt;
 ███████▓▓▄▀▓█████▓▓▄ ▄█████▓▓▄▄ ▀▀▓▌    ▀████▓▓ ▐▌    ▐███▓▓▓▌▐█    ████▓▓▓▌&lt;br /&gt;
  █████▓▓▀   ██████▀  ▐██████▀▀ ▄██▓▌      ▀██▀ ▄▓    ▄███▓▓▓▀▄█   ▄████▓▓▓▀&lt;br /&gt;
░  ▀███▀ ░░░  ▀██▀  ░░ ▀███▀  ▀█████▓▄ ░░ ▀▄▄ ▄██▀■▄▄████▓▓▀ ▀▀█▄▄▓████▀▀▀▒ ░░░&lt;br /&gt;
     ▀▌                  ▀     ░▀▀▀███▓▄    ▀▀▀    ▐▓▀▀▀          ▀▀▀     ░&lt;br /&gt;
      ▌                               ▒▀▀■▄       ▄▀&lt;br /&gt;
     ▐▓▄                              ░      ▀  ▀&lt;br /&gt;
      ▀   cH!pC/RiGOR&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                   Turok: Dinosaur Hunter (c) Acclaim                       ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
╠═════════════════════════════════════╦══════════════════════════════════════╣&lt;br /&gt;
║ Cracker  : The Binary Genital       ║ Release Date : October 4th, 1997     ║&lt;br /&gt;
║ Supplier : Demi Moore               ║ Oper. System : Windows 95            ║&lt;br /&gt;
║ Stripper : Ol&#039; Dirty Bastard        ║ Protection   : CD-Check              ║&lt;br /&gt;
║ Packager : The Binary Genital       ║ Game Type    : First Person Shooter  ║&lt;br /&gt;
╚═════════════════╦═══════════════════╩════════════════════╦═════════════════╝&lt;br /&gt;
                  ║ P133, 16MB RAM, 30HD, DirectX5, 3DFX!! ║&lt;br /&gt;
                  ╚════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                           oOo Release Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║ &lt;br /&gt;
║ Prepare yourself for gut-wrenching gameplay and terrifying combat...Turok: ║&lt;br /&gt;
║ Dinosaur Hunter shows no mercy.                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ FEATURES:                                                                  ║&lt;br /&gt;
║ 14 High-tech  Weapons: From the simple  Knife and  Tek-Bow  to  a  Grenade ║&lt;br /&gt;
║ Launcher, Pulse Rifle, Quad Rocket Launcher and Atomic Fusion Cannon.      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Enemies Programmed for Ferocity:Razortoothed raptors, Mounted Triceratops. ║&lt;br /&gt;
║ Artillery packing Pterodactyls. Alien Infantry.Hungrily searching for you. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Unprecedented Virtual Control: Move in any direction  in a fully 3D  world ║&lt;br /&gt;
║ with  the  ability to  aim  weapons 360  horizontally  with  more  than 90 ║&lt;br /&gt;
║ of vertical rotation.                                                      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Completely 3-dimensional  Graphics: Plants, vines, even  cobwebs  are  all ║&lt;br /&gt;
║ polygonal objects that can be viewed from any angle.                       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ State-of-the-art Particle Technology:The most realistic and varied special ║&lt;br /&gt;
║ effects ever seen  in a video  game. Bullets  ricochet. Trees explode into ║&lt;br /&gt;
║ flames and crash to the ground. Waterfalls boil with foam.                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok&#039;s Jungle  is  Alive: Monkeys  swing through the canopy, fish dart in ║&lt;br /&gt;
║ streams and wild boar forage through the forest.                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok Scales Sheer Surfaces: And swims underwater in true 3-D.             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Random WARP Fields. These transport Turok to ever-changing secret areas.   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Treacherous Traps. Swinging logs, spiked branches, and crushing  rockfalls ║&lt;br /&gt;
║ keep Turok on his toes.                                                    ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Pickups. Players pickup health, ammo and  weapons as  well  as  &amp;quot;Spiritual ║&lt;br /&gt;
║ Invincibility.&amp;quot;                                                            ║&lt;br /&gt;
╠════════════════════════════════════════════════════════════════════════════╣&lt;br /&gt;
║                           oOo Install Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║&lt;br /&gt;
║ Use WinRAR 2.0 or higher to unpack it, then run TUROK.EXE.                 ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             oOo Scene News oOo                             ║&lt;br /&gt;
║                                 ^^^^^^^^^^                                 ║&lt;br /&gt;
║ The recent  RAZOR.NFO  files  have been  full  of propoganda  and  twisted ║&lt;br /&gt;
║ explanations  of events, all for the sole  purpose of trying to make CLASS ║&lt;br /&gt;
║ look  &amp;quot;bad&amp;quot; and make  RAZOR look &amp;quot;good&amp;quot;.  RAZORs  story  changes about  as ║&lt;br /&gt;
║ often as  CLASS releases.  4 Months  ago they  were  denouncing  the  SPA, ║&lt;br /&gt;
║ while  today they  quote the  rules  the SPA set  up.  RAZOR wants you  to ║&lt;br /&gt;
║ believe CLASS  purposely released Postal in  the condition it was in, just ║&lt;br /&gt;
║ to laugh  at the end user when they  were unable to  play it.  RAZOR  also ║&lt;br /&gt;
║ made  it out as if CLASS  had no intention  of putting out a  fix, when in ║&lt;br /&gt;
║ fact a fix  for the  game had  been made, and  was still  being tested  to ║&lt;br /&gt;
║ prevent  any future fixes.  RAZOR  said CLASS took  too long to put  out a ║&lt;br /&gt;
║ fix (24 hours), yet  it took RAZOR  72 hours to  put  out a  fix  for  Red ║&lt;br /&gt;
║ Alert: Aftermath.                                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ RAZOR is  just feeding  you lies  everytime  you read  one of  their  .NFO ║&lt;br /&gt;
║ files.  The most  recent  lie is when  RAZOR stated  they would no  longer ║&lt;br /&gt;
║ &amp;quot;rag&amp;quot; in  their .NFO  files, which  lasted  about  1  release, or  1  week ║&lt;br /&gt;
║ depending on  how you look  at it.  RAZOR  also claims all  CLASS puts out ║&lt;br /&gt;
║ are sub par games  that do not work.  This could not be  further from  the ║&lt;br /&gt;
║ truth  and the  following  list  has been  compiled to  prove  just  that. ║&lt;br /&gt;
║ CLASS knows  this will not quiet the  mouths at RAZOR, but will  hopefully ║&lt;br /&gt;
║ remind the end user what has gone on in the games  scene recently  and who ║&lt;br /&gt;
║ has been bringing you the BEST PC games.                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * To keep the total number of releases even, only August &amp;amp; September      ║&lt;br /&gt;
║    were used for CLASS while all of 1997 was used for RAZOR.               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║CLASS                                                                       ║&lt;br /&gt;
║~~~~~                                                                       ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Nitro Racers (c) 3DO                                                      ║&lt;br /&gt;
║  Forbes Corporate Warrior (c) Simon &amp;amp; Schuster                             ║&lt;br /&gt;
║  XCar: Experimental Racing (c) Bethesda Softworks                          ║&lt;br /&gt;
║  Puzz 3D: The Notre Dame Cathedral (c) Hasbro Interactive                  ║&lt;br /&gt;
║  Imperialism (c) SSi                                                       ║&lt;br /&gt;
║  Lose Your Marbles (c) SegaSoft                                            ║&lt;br /&gt;
║  Avery Cardoza&#039;s 100 Slots (c) Cardoza Entertainment                       ║&lt;br /&gt;
║  NFL Legends 98 (c) Accolade                                               ║&lt;br /&gt;
║  Flight Simulator 98 (c) Microsoft                                         ║&lt;br /&gt;
║  Valderrama (c) Access Software                                            ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain *FINAL* (c) Activision                         ║&lt;br /&gt;
║  Real Genius (c) Pro One                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  7th Legion (c) Microprose                                                 ║&lt;br /&gt;
║  Jonah Lomu Rugby (c) Codemasters                                          ║&lt;br /&gt;
║  War, Inc. (c) Interactive Magic                                           ║&lt;br /&gt;
║  Rayman Designer (c) UbiSoft                                               ║&lt;br /&gt;
║  Beasts and Bumpkins (c) Electronic Arts                                   ║&lt;br /&gt;
║  Garfield: Caught in the Act (c) Sega PC                                   ║&lt;br /&gt;
║  Perfect Assassin (c) Grolier Interactive                                  ║&lt;br /&gt;
║  Hexen 2 (c) Activision                                                    ║&lt;br /&gt;
║  Hercules (c) Disney                                                       ║&lt;br /&gt;
║  Dark Reign (c) Activision                                                 ║&lt;br /&gt;
║  Blood: Plasma Pack (c) GT Interactive                                     ║&lt;br /&gt;
║  Black Diamond Ranch FPS Golf Course (c) Sierra                            ║&lt;br /&gt;
║  Sonic 3D (c) Sega PC                                                      ║&lt;br /&gt;
║  Earth 2140 (c) DirectSoft                                                 ║&lt;br /&gt;
║  Total Annihilation (c) GT Interactive                                     ║&lt;br /&gt;
║  Battleground 8: Prelude to Waterloo (c) TalonSoft                         ║&lt;br /&gt;
║  International Rally Championship (c) Europress                            ║&lt;br /&gt;
║  Forced Alliance (c) Ripcord Games                                         ║&lt;br /&gt;
║  Holiday Island (c) Ocean                                                  ║&lt;br /&gt;
║  NHL 98 (c) EA Sports                                                      ║&lt;br /&gt;
║  Postal (c) Ripcord Games - FIX                                            ║&lt;br /&gt;
║  Boggle (c) Hasbro Interactive                                             ║&lt;br /&gt;
║  Waterworld (c) Interplay - DOES NOT NEED SPEECH FIX FROM RAZOR            ║&lt;br /&gt;
║  Mageslayer (c) GT Interactive                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║Razor 1911                                                                  ║&lt;br /&gt;
║~~~~~~~~~~                                                                  ║&lt;br /&gt;
║ January 1997                                                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Into the Void (c) Playmates                                               ║&lt;br /&gt;
║  Rally Championship (c) Sega PC                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ February 1997                                                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  G Nome (c) 7th Level                                                      ║&lt;br /&gt;
║  Helicops (c) 7th Level                                                    ║&lt;br /&gt;
║  Street Racer (c) UbiSoft                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ March 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interstate 76 (c) Activision                                              ║&lt;br /&gt;
║  Jack Nicklaus 4 (c) Accolade                                              ║&lt;br /&gt;
║  MDK (c) Playmates - OVER THE 50 DISK LIMIT (58 Disks)                     ║&lt;br /&gt;
║  Project Paradise (c) Soft Enterprises                                     ║&lt;br /&gt;
║  Test Drive Offroad (c) Accolade                                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ April 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Sand Warriors *FINAL* (c) Gremlin                                         ║&lt;br /&gt;
║  Comanche 3 (c) Novalogic - OVER THE 50 DISK LIMIT (66 Disks)              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ May 1997                                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Deathmatch Maker (c) Virtus - ADDON NOT FROM MAKERS OF ORIGINAL GAME      ║&lt;br /&gt;
║  Star Trek: Generations (c) Microprose                                     ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ June 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Animal *WORKING* (c) Ocean                                                ║&lt;br /&gt;
║  Dungeon Keeper *FINAL* (c) Electronic Arts - BETA                         ║&lt;br /&gt;
║  EF 2000 (c) Ocean                                                         ║&lt;br /&gt;
║  Links LS 98 (c) Access Software                                           ║&lt;br /&gt;
║  LOTR2: Siege Pack (c) Sierra                                              ║&lt;br /&gt;
║  Tony Larussa Baseball 4 (c) Maxis                                         ║&lt;br /&gt;
║  War Gods (c) GT Interactive - DUPE OF CLS                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ July 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Aaron vs. Ruth (c) Mindscape                                              ║&lt;br /&gt;
║  Pacific General (c) Mindscape                                             ║&lt;br /&gt;
║  SU-27 Mission Disk (c) Mindscape                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Pete Sampras *FINAL* (c) Codemasters - DUPE OF CLS                        ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain (c) Activision - BETA                          ║&lt;br /&gt;
║  Mass Destruction (c) BMG Interactive                                      ║&lt;br /&gt;
║  Dark Colony (c) SSi                                                       ║&lt;br /&gt;
║  NHL Open Ice (c) GT Interactive                                           ║&lt;br /&gt;
║  Shadow Warrior (c) GT Interactive - FIX                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Man of War (c) Virgin                                                     ║&lt;br /&gt;
║  ABC Monday Night Football (c) ABC Interactive - NEEDS FIX FOR LEAGUE PLAY ║&lt;br /&gt;
║  Hexen 2 (c) Activision - DUPE OF CLS                                      ║&lt;br /&gt;
║  Starfleet Academy (c) Interplay                                           ║&lt;br /&gt;
║  Resident Evil (c) Virgin - DUPE OF PDM                                    ║&lt;br /&gt;
║  Red Alert: Aftermath (c) Virgin - FIX                                     ║&lt;br /&gt;
║  Age of Empires (c) Microsoft                                              ║&lt;br /&gt;
║  MTG: Spells of the Ancients (c) Microprose                                ║&lt;br /&gt;
║  World League Basketball (c) Mindscape Sports                              ║&lt;br /&gt;
║  Ignition (c) Virgin                                                       ║&lt;br /&gt;
║  Conquest Earth (c) Eidos                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║           C L A S S                               R A Z O R  1 9 1 1       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Totals in 2 Months (AUG &amp;amp; SEPT)           Totals in 9 Months (all of 1997) ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 RELEASES                               38 RELEASES                      ║&lt;br /&gt;
║  0 DUPES                                   4 DUPES                         ║&lt;br /&gt;
║  0 BETAS                                   2 BETAS                         ║&lt;br /&gt;
║  0 OVER THE DISK LIMIT                     2 OVER THE DISK LIMIT           ║&lt;br /&gt;
║  1 FIX                                     2 FIXES                         ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 LEGIT RELEASES                         30 LEGIT RELEASES                ║          &lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Numbers  do not  lie, RAZOR  however  does.  If you  were to  average  the ║&lt;br /&gt;
║ ratings from TRG of games released by both groups in August and September, ║&lt;br /&gt;
║ CLASS would have 72%  and RAZOR would have 75%  This  does no justice  for ║&lt;br /&gt;
║ the  claim RAZOR  makes about  CLASS releases  being  below par.  In fact, ║&lt;br /&gt;
║ CLASS won the &amp;quot;Game of the Month&amp;quot; in both months, and received the HIGHEST ║&lt;br /&gt;
║ rating ever  given by TRG (Total Annihilation [97%]) while  RAZOR received ║&lt;br /&gt;
║ the lowest rating ever (Man of War [25%]).                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ There are the facts, which is the complete opposite of what RAZOR preaches ║&lt;br /&gt;
║ to  you in  their .NFOs.  Upset?  Betrayed?  Just  plain  pissed off?  Let ║&lt;br /&gt;
║ them know how you feel about this via E-Mail (thepunish@razor1911.com)  He ║&lt;br /&gt;
║ will be GLAD to hear from you.                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ NOTE:  If you feel the  information provided is incorrect, E-Mail CLASS at ║&lt;br /&gt;
║ classpc@hotmail.com  and we will be  happy to clear  up any  confusion you ║&lt;br /&gt;
║ might have.  It takes a while for the RAZOR propoganda to leave the brain. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                              oOo WANTED oOo                                ║&lt;br /&gt;
║                                  ^^^^^^                                    ║&lt;br /&gt;
║  Due to the overwhelming amount of feedback we  got about artists, we are  ║&lt;br /&gt;
║  going  to try  this  again.  First,  we are looking  for people  who can  ║&lt;br /&gt;
║  supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,  ║&lt;br /&gt;
║  and Hard Drives.  If you think you are able to help out, contact us ASAP  ║&lt;br /&gt;
║  to be rewarded.  Second, we are looking for DEMO&#039;s (4k, 64k, even 4MB if  ║&lt;br /&gt;
║  they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene  ║&lt;br /&gt;
║  used to be tightly knit.  Today, you are lucky if anyone  knows what the  ║&lt;br /&gt;
║  DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene  ║&lt;br /&gt;
║  some much needed exposure, especially here  in the USA.  Lastly, we just  ║&lt;br /&gt;
║  wanted to thank everyone for all  the positive feedback we have received  ║&lt;br /&gt;
║  over the past few weeks.  It&#039;s nice to know our work is appreciated.  So  ║&lt;br /&gt;
║  if  can help us  out in  any way, don&#039;t delay, contact  us today at  the  ║&lt;br /&gt;
║  following E-Mail address:  skill@giblets.com                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             APPLICATION INFO                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interested in joining?  We are looking for  talented new members to help  ║&lt;br /&gt;
║  us fill the ranks!  If you  fall within any of the following categories,  ║&lt;br /&gt;
║  you might just be what we&#039;re looking for:                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for a software developer, distributor, or publisher!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you can supply unreleased games, utilities, or even hardware!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for an ISP, or other provider of shell accounts, etc!       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you feel that you have anything else that might be of value to us!   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║     NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.     ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             CONTACT INFO                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Should you wish to make contact with our members, we can easily be        ║&lt;br /&gt;
║  reached via this method...                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  E-Mail (USA&amp;amp;Europe):       classpc@hotmail.com or skill@giblets.com       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║   NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.   ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78921</id>
		<title>Turok: Dinosaur Hunter (Aug 12, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78921"/>
		<updated>2022-08-18T22:42:30Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Aug 12, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png&lt;br /&gt;
|builddate=Aug 12, 1997 17:35:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=Demi Moore&lt;br /&gt;
|releasedby=CLASS&lt;br /&gt;
|filereleasedate=October 4, 1997&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Like the final game, this build can not be ran without a disc drive installed to the computer.&lt;br /&gt;
*Unlike the final game, it will not tell you that you need a disc drive but will rather ask you to verify that no other application is using the disc drive.&lt;br /&gt;
*The button &amp;quot;Start Turok&amp;quot; on the splash does not work. You have to start the game via the File menu&#039;s &amp;quot;Start Turok&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Aug12-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Aug12-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Aug12-0002.png|Sculptured Software Logo&lt;br /&gt;
File:Turok-Aug12-0003.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Aug12-0004.png|Options Menu&lt;br /&gt;
File:Turok-Aug12-0005.png|Load Game Menu&lt;br /&gt;
File:Turok-Aug12-0006.png|Pause Menu&lt;br /&gt;
File:Turok-Aug12-0007.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;pre class=&amp;quot;nfo&amp;quot;&amp;gt;      ▄&lt;br /&gt;
   ▀ ▀▓▀▀  ░░▄   ▀   ▄      ░                         ░      ▄▄&lt;br /&gt;
 ▄▓▀▄    ▄▓▀            ▄   ▒ ▄■ ▀   ▀ ■▄░░  ▄▄▀▀▄▄ ░░░░ ▄ ▀▀  ▀■ ▄░&lt;br /&gt;
▀▀   ▀░▄▀      ▄██▓▓▄    ▀■▄▓▀ ▄█▓▄      ▀■ ▀      ▀■▄░▀  ▄▄█▓▄         ▄▄▄▄&lt;br /&gt;
  ▀▓▄▄   ░▄▄▄▓█████▓▓▌▀▓▄▄    ▀ ▄ ▀██▄░      ▀▓▄▄    ▄▄▄▓█████▓▓▄ ▀▄▄▄▓██████▄&lt;br /&gt;
   ▄██████▓█▀▐█████▓▓▌ ▄███▄█▓▓▀ ▄███▓▓▀▄▄    ▄█████▓▓▀ ▐██████▓▓▌ ▐█▀▐█████▓▓▌&lt;br /&gt;
  ██████▓▓▀   ████▓▓▀▄█████▓▓▀ ▄████▓▓▌ ▐███▄▄ ▀██▓▓▓    ████▓▓▓▀ ▄▀   ████▓▓▀&lt;br /&gt;
░▐█████▓▓ ░░ ▐██▓▓▀ ▐█████▓▓▌ ████▀▀▀▀▀■ ████▓▓▄ ▀█▓▌ ░ ▐██▓▓▀▀ ▄█ ░░ ▐███▓▀  ░&lt;br /&gt;
 ██████▓▌   ▄▓▀▀▀ ▄ ▄████▓▓▓▌ ▀   ▄▄▄▄▄  ▐████▓▓▌ ▐█▓  ▄▓▀▀  ▄███▌  ■▄▓▀▀&lt;br /&gt;
▐█████▓▓▌  ▄▄▄▄▄█▓▌▐██████▓▓▌  ▄███▓▓▀ ▀▄▓█████▓▓ ▀▀▀▓▄▄▄▄     ▀▀▀▀■▄▄▄▄&lt;br /&gt;
▐██████▓▓  ▐█████▓▓ ▀██████▓▓ ▀███▓▓▌   ▄██████▓▌ ▄■  ▀███▓▓▓▄ ▄▄▄▀  ▐████▓▄&lt;br /&gt;
 ███████▓▓▄▀▓█████▓▓▄ ▄█████▓▓▄▄ ▀▀▓▌    ▀████▓▓ ▐▌    ▐███▓▓▓▌▐█    ████▓▓▓▌&lt;br /&gt;
  █████▓▓▀   ██████▀  ▐██████▀▀ ▄██▓▌      ▀██▀ ▄▓    ▄███▓▓▓▀▄█   ▄████▓▓▓▀&lt;br /&gt;
░  ▀███▀ ░░░  ▀██▀  ░░ ▀███▀  ▀█████▓▄ ░░ ▀▄▄ ▄██▀■▄▄████▓▓▀ ▀▀█▄▄▓████▀▀▀▒ ░░░&lt;br /&gt;
     ▀▌                  ▀     ░▀▀▀███▓▄    ▀▀▀    ▐▓▀▀▀          ▀▀▀     ░&lt;br /&gt;
      ▌                               ▒▀▀■▄       ▄▀&lt;br /&gt;
     ▐▓▄                              ░      ▀  ▀&lt;br /&gt;
      ▀   cH!pC/RiGOR&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                   Turok: Dinosaur Hunter (c) Acclaim                       ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
╠═════════════════════════════════════╦══════════════════════════════════════╣&lt;br /&gt;
║ Cracker  : The Binary Genital       ║ Release Date : October 4th, 1997     ║&lt;br /&gt;
║ Supplier : Demi Moore               ║ Oper. System : Windows 95            ║&lt;br /&gt;
║ Stripper : Ol&#039; Dirty Bastard        ║ Protection   : CD-Check              ║&lt;br /&gt;
║ Packager : The Binary Genital       ║ Game Type    : First Person Shooter  ║&lt;br /&gt;
╚═════════════════╦═══════════════════╩════════════════════╦═════════════════╝&lt;br /&gt;
                  ║ P133, 16MB RAM, 30HD, DirectX5, 3DFX!! ║&lt;br /&gt;
                  ╚════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                           oOo Release Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║ &lt;br /&gt;
║ Prepare yourself for gut-wrenching gameplay and terrifying combat...Turok: ║&lt;br /&gt;
║ Dinosaur Hunter shows no mercy.                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ FEATURES:                                                                  ║&lt;br /&gt;
║ 14 High-tech  Weapons: From the simple  Knife and  Tek-Bow  to  a  Grenade ║&lt;br /&gt;
║ Launcher, Pulse Rifle, Quad Rocket Launcher and Atomic Fusion Cannon.      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Enemies Programmed for Ferocity:Razortoothed raptors, Mounted Triceratops. ║&lt;br /&gt;
║ Artillery packing Pterodactyls. Alien Infantry.Hungrily searching for you. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Unprecedented Virtual Control: Move in any direction  in a fully 3D  world ║&lt;br /&gt;
║ with  the  ability to  aim  weapons 360  horizontally  with  more  than 90 ║&lt;br /&gt;
║ of vertical rotation.                                                      ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Completely 3-dimensional  Graphics: Plants, vines, even  cobwebs  are  all ║&lt;br /&gt;
║ polygonal objects that can be viewed from any angle.                       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ State-of-the-art Particle Technology:The most realistic and varied special ║&lt;br /&gt;
║ effects ever seen  in a video  game. Bullets  ricochet. Trees explode into ║&lt;br /&gt;
║ flames and crash to the ground. Waterfalls boil with foam.                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok&#039;s Jungle  is  Alive: Monkeys  swing through the canopy, fish dart in ║&lt;br /&gt;
║ streams and wild boar forage through the forest.                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Turok Scales Sheer Surfaces: And swims underwater in true 3-D.             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Random WARP Fields. These transport Turok to ever-changing secret areas.   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Treacherous Traps. Swinging logs, spiked branches, and crushing  rockfalls ║&lt;br /&gt;
║ keep Turok on his toes.                                                    ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Pickups. Players pickup health, ammo and  weapons as  well  as  &amp;quot;Spiritual ║&lt;br /&gt;
║ Invincibility.&amp;quot;                                                            ║&lt;br /&gt;
╠════════════════════════════════════════════════════════════════════════════╣&lt;br /&gt;
║                           oOo Install Notes oOo                            ║&lt;br /&gt;
║                               ^^^^^^^^^^^^^                                ║&lt;br /&gt;
║ Use WinRAR 2.0 or higher to unpack it, then run TUROK.EXE.                 ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             oOo Scene News oOo                             ║&lt;br /&gt;
║                                 ^^^^^^^^^^                                 ║&lt;br /&gt;
║ The recent  RAZOR.NFO  files  have been  full  of propoganda  and  twisted ║&lt;br /&gt;
║ explanations  of events, all for the sole  purpose of trying to make CLASS ║&lt;br /&gt;
║ look  &amp;quot;bad&amp;quot; and make  RAZOR look &amp;quot;good&amp;quot;.  RAZORs  story  changes about  as ║&lt;br /&gt;
║ often as  CLASS releases.  4 Months  ago they  were  denouncing  the  SPA, ║&lt;br /&gt;
║ while  today they  quote the  rules  the SPA set  up.  RAZOR wants you  to ║&lt;br /&gt;
║ believe CLASS  purposely released Postal in  the condition it was in, just ║&lt;br /&gt;
║ to laugh  at the end user when they  were unable to  play it.  RAZOR  also ║&lt;br /&gt;
║ made  it out as if CLASS  had no intention  of putting out a  fix, when in ║&lt;br /&gt;
║ fact a fix  for the  game had  been made, and  was still  being tested  to ║&lt;br /&gt;
║ prevent  any future fixes.  RAZOR  said CLASS took  too long to put  out a ║&lt;br /&gt;
║ fix (24 hours), yet  it took RAZOR  72 hours to  put  out a  fix  for  Red ║&lt;br /&gt;
║ Alert: Aftermath.                                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ RAZOR is  just feeding  you lies  everytime  you read  one of  their  .NFO ║&lt;br /&gt;
║ files.  The most  recent  lie is when  RAZOR stated  they would no  longer ║&lt;br /&gt;
║ &amp;quot;rag&amp;quot; in  their .NFO  files, which  lasted  about  1  release, or  1  week ║&lt;br /&gt;
║ depending on  how you look  at it.  RAZOR  also claims all  CLASS puts out ║&lt;br /&gt;
║ are sub par games  that do not work.  This could not be  further from  the ║&lt;br /&gt;
║ truth  and the  following  list  has been  compiled to  prove  just  that. ║&lt;br /&gt;
║ CLASS knows  this will not quiet the  mouths at RAZOR, but will  hopefully ║&lt;br /&gt;
║ remind the end user what has gone on in the games  scene recently  and who ║&lt;br /&gt;
║ has been bringing you the BEST PC games.                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * To keep the total number of releases even, only August &amp;amp; September      ║&lt;br /&gt;
║    were used for CLASS while all of 1997 was used for RAZOR.               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║CLASS                                                                       ║&lt;br /&gt;
║~~~~~                                                                       ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Nitro Racers (c) 3DO                                                      ║&lt;br /&gt;
║  Forbes Corporate Warrior (c) Simon &amp;amp; Schuster                             ║&lt;br /&gt;
║  XCar: Experimental Racing (c) Bethesda Softworks                          ║&lt;br /&gt;
║  Puzz 3D: The Notre Dame Cathedral (c) Hasbro Interactive                  ║&lt;br /&gt;
║  Imperialism (c) SSi                                                       ║&lt;br /&gt;
║  Lose Your Marbles (c) SegaSoft                                            ║&lt;br /&gt;
║  Avery Cardoza&#039;s 100 Slots (c) Cardoza Entertainment                       ║&lt;br /&gt;
║  NFL Legends 98 (c) Accolade                                               ║&lt;br /&gt;
║  Flight Simulator 98 (c) Microsoft                                         ║&lt;br /&gt;
║  Valderrama (c) Access Software                                            ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain *FINAL* (c) Activision                         ║&lt;br /&gt;
║  Real Genius (c) Pro One                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  7th Legion (c) Microprose                                                 ║&lt;br /&gt;
║  Jonah Lomu Rugby (c) Codemasters                                          ║&lt;br /&gt;
║  War, Inc. (c) Interactive Magic                                           ║&lt;br /&gt;
║  Rayman Designer (c) UbiSoft                                               ║&lt;br /&gt;
║  Beasts and Bumpkins (c) Electronic Arts                                   ║&lt;br /&gt;
║  Garfield: Caught in the Act (c) Sega PC                                   ║&lt;br /&gt;
║  Perfect Assassin (c) Grolier Interactive                                  ║&lt;br /&gt;
║  Hexen 2 (c) Activision                                                    ║&lt;br /&gt;
║  Hercules (c) Disney                                                       ║&lt;br /&gt;
║  Dark Reign (c) Activision                                                 ║&lt;br /&gt;
║  Blood: Plasma Pack (c) GT Interactive                                     ║&lt;br /&gt;
║  Black Diamond Ranch FPS Golf Course (c) Sierra                            ║&lt;br /&gt;
║  Sonic 3D (c) Sega PC                                                      ║&lt;br /&gt;
║  Earth 2140 (c) DirectSoft                                                 ║&lt;br /&gt;
║  Total Annihilation (c) GT Interactive                                     ║&lt;br /&gt;
║  Battleground 8: Prelude to Waterloo (c) TalonSoft                         ║&lt;br /&gt;
║  International Rally Championship (c) Europress                            ║&lt;br /&gt;
║  Forced Alliance (c) Ripcord Games                                         ║&lt;br /&gt;
║  Holiday Island (c) Ocean                                                  ║&lt;br /&gt;
║  NHL 98 (c) EA Sports                                                      ║&lt;br /&gt;
║  Postal (c) Ripcord Games - FIX                                            ║&lt;br /&gt;
║  Boggle (c) Hasbro Interactive                                             ║&lt;br /&gt;
║  Waterworld (c) Interplay - DOES NOT NEED SPEECH FIX FROM RAZOR            ║&lt;br /&gt;
║  Mageslayer (c) GT Interactive                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║Razor 1911                                                                  ║&lt;br /&gt;
║~~~~~~~~~~                                                                  ║&lt;br /&gt;
║ January 1997                                                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Into the Void (c) Playmates                                               ║&lt;br /&gt;
║  Rally Championship (c) Sega PC                                            ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ February 1997                                                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  G Nome (c) 7th Level                                                      ║&lt;br /&gt;
║  Helicops (c) 7th Level                                                    ║&lt;br /&gt;
║  Street Racer (c) UbiSoft                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ March 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interstate 76 (c) Activision                                              ║&lt;br /&gt;
║  Jack Nicklaus 4 (c) Accolade                                              ║&lt;br /&gt;
║  MDK (c) Playmates - OVER THE 50 DISK LIMIT (58 Disks)                     ║&lt;br /&gt;
║  Project Paradise (c) Soft Enterprises                                     ║&lt;br /&gt;
║  Test Drive Offroad (c) Accolade                                           ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ April 1997                                                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Sand Warriors *FINAL* (c) Gremlin                                         ║&lt;br /&gt;
║  Comanche 3 (c) Novalogic - OVER THE 50 DISK LIMIT (66 Disks)              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ May 1997                                                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Deathmatch Maker (c) Virtus - ADDON NOT FROM MAKERS OF ORIGINAL GAME      ║&lt;br /&gt;
║  Star Trek: Generations (c) Microprose                                     ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ June 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Animal *WORKING* (c) Ocean                                                ║&lt;br /&gt;
║  Dungeon Keeper *FINAL* (c) Electronic Arts - BETA                         ║&lt;br /&gt;
║  EF 2000 (c) Ocean                                                         ║&lt;br /&gt;
║  Links LS 98 (c) Access Software                                           ║&lt;br /&gt;
║  LOTR2: Siege Pack (c) Sierra                                              ║&lt;br /&gt;
║  Tony Larussa Baseball 4 (c) Maxis                                         ║&lt;br /&gt;
║  War Gods (c) GT Interactive - DUPE OF CLS                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ July 1997                                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Aaron vs. Ruth (c) Mindscape                                              ║&lt;br /&gt;
║  Pacific General (c) Mindscape                                             ║&lt;br /&gt;
║  SU-27 Mission Disk (c) Mindscape                                          ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ August 1997                                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Pete Sampras *FINAL* (c) Codemasters - DUPE OF CLS                        ║&lt;br /&gt;
║  Blood Omen: Legacy of Kain (c) Activision - BETA                          ║&lt;br /&gt;
║  Mass Destruction (c) BMG Interactive                                      ║&lt;br /&gt;
║  Dark Colony (c) SSi                                                       ║&lt;br /&gt;
║  NHL Open Ice (c) GT Interactive                                           ║&lt;br /&gt;
║  Shadow Warrior (c) GT Interactive - FIX                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ September 1997                                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Man of War (c) Virgin                                                     ║&lt;br /&gt;
║  ABC Monday Night Football (c) ABC Interactive - NEEDS FIX FOR LEAGUE PLAY ║&lt;br /&gt;
║  Hexen 2 (c) Activision - DUPE OF CLS                                      ║&lt;br /&gt;
║  Starfleet Academy (c) Interplay                                           ║&lt;br /&gt;
║  Resident Evil (c) Virgin - DUPE OF PDM                                    ║&lt;br /&gt;
║  Red Alert: Aftermath (c) Virgin - FIX                                     ║&lt;br /&gt;
║  Age of Empires (c) Microsoft                                              ║&lt;br /&gt;
║  MTG: Spells of the Ancients (c) Microprose                                ║&lt;br /&gt;
║  World League Basketball (c) Mindscape Sports                              ║&lt;br /&gt;
║  Ignition (c) Virgin                                                       ║&lt;br /&gt;
║  Conquest Earth (c) Eidos                                                  ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║           C L A S S                               R A Z O R  1 9 1 1       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Totals in 2 Months (AUG &amp;amp; SEPT)           Totals in 9 Months (all of 1997) ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 RELEASES                               38 RELEASES                      ║&lt;br /&gt;
║  0 DUPES                                   4 DUPES                         ║&lt;br /&gt;
║  0 BETAS                                   2 BETAS                         ║&lt;br /&gt;
║  0 OVER THE DISK LIMIT                     2 OVER THE DISK LIMIT           ║&lt;br /&gt;
║  1 FIX                                     2 FIXES                         ║&lt;br /&gt;
║ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ║&lt;br /&gt;
║ 36 LEGIT RELEASES                         30 LEGIT RELEASES                ║          &lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ Numbers  do not  lie, RAZOR  however  does.  If you  were to  average  the ║&lt;br /&gt;
║ ratings from TRG of games released by both groups in August and September, ║&lt;br /&gt;
║ CLASS would have 72%  and RAZOR would have 75%  This  does no justice  for ║&lt;br /&gt;
║ the  claim RAZOR  makes about  CLASS releases  being  below par.  In fact, ║&lt;br /&gt;
║ CLASS won the &amp;quot;Game of the Month&amp;quot; in both months, and received the HIGHEST ║&lt;br /&gt;
║ rating ever  given by TRG (Total Annihilation [97%]) while  RAZOR received ║&lt;br /&gt;
║ the lowest rating ever (Man of War [25%]).                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ There are the facts, which is the complete opposite of what RAZOR preaches ║&lt;br /&gt;
║ to  you in  their .NFOs.  Upset?  Betrayed?  Just  plain  pissed off?  Let ║&lt;br /&gt;
║ them know how you feel about this via E-Mail (thepunish@razor1911.com)  He ║&lt;br /&gt;
║ will be GLAD to hear from you.                                             ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║ NOTE:  If you feel the  information provided is incorrect, E-Mail CLASS at ║&lt;br /&gt;
║ classpc@hotmail.com  and we will be  happy to clear  up any  confusion you ║&lt;br /&gt;
║ might have.  It takes a while for the RAZOR propoganda to leave the brain. ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                              oOo WANTED oOo                                ║&lt;br /&gt;
║                                  ^^^^^^                                    ║&lt;br /&gt;
║  Due to the overwhelming amount of feedback we  got about artists, we are  ║&lt;br /&gt;
║  going  to try  this  again.  First,  we are looking  for people  who can  ║&lt;br /&gt;
║  supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,  ║&lt;br /&gt;
║  and Hard Drives.  If you think you are able to help out, contact us ASAP  ║&lt;br /&gt;
║  to be rewarded.  Second, we are looking for DEMO&#039;s (4k, 64k, even 4MB if  ║&lt;br /&gt;
║  they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene  ║&lt;br /&gt;
║  used to be tightly knit.  Today, you are lucky if anyone  knows what the  ║&lt;br /&gt;
║  DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene  ║&lt;br /&gt;
║  some much needed exposure, especially here  in the USA.  Lastly, we just  ║&lt;br /&gt;
║  wanted to thank everyone for all  the positive feedback we have received  ║&lt;br /&gt;
║  over the past few weeks.  It&#039;s nice to know our work is appreciated.  So  ║&lt;br /&gt;
║  if  can help us  out in  any way, don&#039;t delay, contact  us today at  the  ║&lt;br /&gt;
║  following E-Mail address:  skill@giblets.com                              ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             APPLICATION INFO                               ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Interested in joining?  We are looking for  talented new members to help  ║&lt;br /&gt;
║  us fill the ranks!  If you  fall within any of the following categories,  ║&lt;br /&gt;
║  you might just be what we&#039;re looking for:                                 ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for a software developer, distributor, or publisher!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you can supply unreleased games, utilities, or even hardware!        ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you work for an ISP, or other provider of shell accounts, etc!       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  * If you feel that you have anything else that might be of value to us!   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║     NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.     ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
╔════════════════════════════════════════════════════════════════════════════╗&lt;br /&gt;
║                             CONTACT INFO                                   ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  Should you wish to make contact with our members, we can easily be        ║&lt;br /&gt;
║  reached via this method...                                                ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║  E-Mail (USA&amp;amp;Europe):       classpc@hotmail.com or skill@giblets.com       ║&lt;br /&gt;
║                                                                            ║&lt;br /&gt;
║   NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.   ║&lt;br /&gt;
╚════════════════════════════════════════════════════════════════════════════╝&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78920</id>
		<title>Turok: Dinosaur Hunter (Jul 21, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78920"/>
		<updated>2022-08-18T22:35:03Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Jul 21, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png&lt;br /&gt;
|builddate=Jul 21, 1997 17:51:25&lt;br /&gt;
|buildname=Build 50&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*This build does not require a disc drive to be installed on your PC.&lt;br /&gt;
*Unlike the final game, this build boots straight into the game.&lt;br /&gt;
*Lacks a copyright logo for Sculptured Software Inc.&lt;br /&gt;
*The Load Game Menu still refers to the N64&#039;s &amp;quot;Controller Pak,&amp;quot; whereas the final game calls it &amp;quot;Disk Access.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Jul21-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Jul21-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Jul21-0002.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Jul21-0003.png|Options Menu&lt;br /&gt;
File:Turok-Jul21-0004.png|Load Game Menu&lt;br /&gt;
File:Turok-Jul21-0005.png|Pause Menu&lt;br /&gt;
File:Turok-Jul21-0006.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78919</id>
		<title>Turok: Dinosaur Hunter (Aug 12, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78919"/>
		<updated>2022-08-18T22:34:54Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Aug 12, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png&lt;br /&gt;
|builddate=Aug 12, 1997 17:35:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Like the final game, this build can not be ran without a disc drive installed to the computer.&lt;br /&gt;
*Unlike the final game, it will not tell you that you need a disc drive but will rather ask you to verify that no other application is using the disc drive.&lt;br /&gt;
*The button &amp;quot;Start Turok&amp;quot; on the splash does not work. You have to start the game via the File menu&#039;s &amp;quot;Start Turok&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Aug12-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Aug12-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Aug12-0002.png|Sculptured Software Logo&lt;br /&gt;
File:Turok-Aug12-0003.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Aug12-0004.png|Options Menu&lt;br /&gt;
File:Turok-Aug12-0005.png|Load Game Menu&lt;br /&gt;
File:Turok-Aug12-0006.png|Pause Menu&lt;br /&gt;
File:Turok-Aug12-0007.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Turok: Dinosaur Hunter}}}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78918</id>
		<title>Turok: Dinosaur Hunter (Jul 21, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Jul_21,_1997_prototype)&amp;diff=78918"/>
		<updated>2022-08-18T22:34:08Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Jul 21, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png&lt;br /&gt;
|builddate=Jul 21, 1997 17:51:25&lt;br /&gt;
|buildname=Build 50&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*This build does not require a disc drive to be installed on your PC.&lt;br /&gt;
*Unlike the final game, this build boots straight into the game.&lt;br /&gt;
*Lacks a copyright logo for Sculptured Software Inc.&lt;br /&gt;
*The Load Game Menu still refers to the N64&#039;s &amp;quot;Controller Pak,&amp;quot; whereas the final game calls it &amp;quot;Disk Access.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Jul21-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Jul21-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Jul21-0002.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Jul 21, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Jul21-0003.png|Options Menu&lt;br /&gt;
File:Turok-Jul21-0004.png|Load Game Menu&lt;br /&gt;
File:Turok-Jul21-0005.png|Pause Menu&lt;br /&gt;
File:Turok-Jul21-0006.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78917</id>
		<title>Turok: Dinosaur Hunter (Aug 12, 1997 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Turok:_Dinosaur_Hunter_(Aug_12,_1997_prototype)&amp;diff=78917"/>
		<updated>2022-08-18T22:30:31Z</updated>

		<summary type="html">&lt;p&gt;Theuaredead`: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Turok: Dinosaur Hunter (Aug 12, 1997 prototype)&lt;br /&gt;
|titlescreen=Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png&lt;br /&gt;
|builddate=Aug 12, 1997 17:35:19&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|game=Turok: Dinosaur Hunter&lt;br /&gt;
|system=PC&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
|final_builddate=Nov 12, 1997 02:41:35&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
A prototype of Turok: Dinosaur Hunter for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Like the final game, this build can not be ran without a disc drive installed to the computer.&lt;br /&gt;
*Unlike the final game, it will not tell you that you need a disc drive but will rather ask you to verify that no other application is using the disc drive.&lt;br /&gt;
*The button &amp;quot;Start Turok&amp;quot; on the splash does not work. You have to start the game via the File menu&#039;s &amp;quot;Start Turok&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
File:Turok-Aug12-0000.png|Copyright Screen&lt;br /&gt;
File:Turok-Aug12-0001.png|Acclaim Logo&lt;br /&gt;
File:Turok-Aug12-0002.png|Sculptured Software Logo&lt;br /&gt;
File:Turok-Aug12-0003.png|Iguana Logo&lt;br /&gt;
File:Turok Dinosaur Hunter (Aug 12, 1997 prototype) title.png|Main Menu&lt;br /&gt;
File:Turok-Aug12-0004.png|Options Menu&lt;br /&gt;
File:Turok-Aug12-0005.png|Load Game Menu&lt;br /&gt;
File:Turok-Aug12-0006.png|Pause Menu&lt;br /&gt;
File:Turok-Aug12-0007.png|Quit Game Prompt&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>Theuaredead`</name></author>
	</entry>
</feed>