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	<updated>2026-09-30T14:41:53Z</updated>
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	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176369</id>
		<title>Grand Theft Auto V (Oct 13, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176369"/>
		<updated>2026-09-21T11:09:11Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GTAVOct132014Title.png&lt;br /&gt;
|Page name=Grand Theft Auto V (Oct 13, 2014 prototype)&lt;br /&gt;
|builddate=Oct 13, 2014&lt;br /&gt;
|buildname=0.0.0.77; version 108&lt;br /&gt;
|status=Released&lt;br /&gt;
|filedumpdate=2022&lt;br /&gt;
|filereleasedate=September 18, 2026&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=Other&lt;br /&gt;
|genre=Shooter, Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Steam: Apr 10, 2015}}&lt;br /&gt;
|release_date={{RegionDate|US|Apr 14, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build predates the first Steam release by almost 6 months, the Rockstar Games Launcher version &#039;&#039;&#039;MAY&#039;&#039;&#039; be different.&lt;br /&gt;
* Build contains binaries and baked assets for all platforms.&lt;br /&gt;
* This build has a very early rendition of GTA VI&#039;s map.&lt;br /&gt;
** This early map rendition also proves that the Cayo Perico expansion was partially cut GTA VI content.&lt;br /&gt;
* This build contains assets for multiple cut DLC and main game content:&lt;br /&gt;
** This build has assets for a cut Liberty City expansion.&lt;br /&gt;
** This build contains assets for the cut Agent Trevor dlc.&lt;br /&gt;
* This build has debugging features.&lt;br /&gt;
* In order to run, the command-line parameter &amp;quot;-rootdir path&amp;quot; must be supplied, where &amp;quot;path&amp;quot; is the path to the &amp;quot;dev_ng&amp;quot; folder within the leaked build folder. A trailing slash must be added; &amp;quot;-noSocialClub&amp;quot; is also recommended.&lt;br /&gt;
** The GTA VI map can be accessed with the command-line parameter &#039;-level env_test&#039;, though to actually enter the map without crashing you need to manually modify the &#039;images.meta&#039; file located in &#039;build\common\data\levels\env_test&#039; to remove a reference to a file called &#039;des_fbowl.rpf&#039;.&lt;br /&gt;
* GTA5_NG QA Version 108, also version number 0.0.0.77.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
This build originates from the &#039;Build&#039; directory related to the 2022 leaks. This part of the leak was not publicly released by the original hacker and was instead sold to private buyers. An unknown private buyer ended up leaking this build on the four year anniversary of the 2022 leaks.&lt;br /&gt;
&lt;br /&gt;
Whilst this build originates from the 2022 leaks, this build is different from the September 16 2022 build documented in [https://hiddenpalace.org/Grand_Theft_Auto_V_(Sep_16,_2022_build) this article.]&lt;br /&gt;
&lt;br /&gt;
===Debug Controls===&lt;br /&gt;
There are multiple &#039;keyboards&#039; (&#039;Game&#039;, &#039;Marketing&#039;, &#039;Replay&#039; and &#039;Debug&#039;). To switch between the four different keyboards, use the shortcut &#039;TAB&#039;. &lt;br /&gt;
====Debug Keyboard====&amp;lt;!--Placeholder copied from some random guy.--&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Legend:&lt;br /&gt;
LCTRL -- Left control.&lt;br /&gt;
RCTRL -- Right control.&lt;br /&gt;
LALT - Left alt.&lt;br /&gt;
RALT - Right alt.&lt;br /&gt;
LSHIFT - Left shift&lt;br /&gt;
RSHIFT - Right shift.&lt;br /&gt;
&lt;br /&gt;
Debug Keybinds:&lt;br /&gt;
Backtick ---&amp;gt; Toggle scene information.&lt;br /&gt;
Ins (Numpad) ---&amp;gt; Remove debug screen information.&lt;br /&gt;
Del (Numpad) ---&amp;gt; Creates a copy of you.&lt;br /&gt;
Page up (Numpad) ---&amp;gt; Toggle CPU information.&lt;br /&gt;
CTRL + Del (Numpad) ---&amp;gt; Creates a copy of you and sets as your main.&lt;br /&gt;
CTRL + Num lock (Numpad) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
ALT + Enter (Numpad) ---&amp;gt; Fullscreen.&lt;br /&gt;
&lt;br /&gt;
Page up / Page down ---&amp;gt; Change game weather.&lt;br /&gt;
Scroll Lock ---&amp;gt; Appears &amp;quot;Streaming paused&amp;quot; message.&lt;br /&gt;
Break (Pause break) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
&lt;br /&gt;
A ---&amp;gt; Toggle AI display info variants.&lt;br /&gt;
B ---&amp;gt; Toggle render info.&lt;br /&gt;
D ---&amp;gt; Enable/Disable debug pad.&lt;br /&gt;
G ---&amp;gt; Teleport (mouse)&lt;br /&gt;
H ---&amp;gt; Health cheat&lt;br /&gt;
I ---&amp;gt; Show navmeshes&lt;br /&gt;
J ---&amp;gt; Skip to next segment of mission&lt;br /&gt;
N ---&amp;gt; Appears your character name in minimap and weird red sphere. (It&#039;s AI Walking).&lt;br /&gt;
O ---&amp;gt; Toggles minimap on the screen.&lt;br /&gt;
Q ---&amp;gt; Changes current character model.&lt;br /&gt;
R ---&amp;gt; Navigation info, ambient vehicle info&lt;br /&gt;
S ---&amp;gt; Reload shaders&lt;br /&gt;
U ---&amp;gt; Spawns a vehicle.&lt;br /&gt;
V ---&amp;gt; Invincibility&lt;br /&gt;
W ---&amp;gt; Gives a specific amount of all weapons in the game.&lt;br /&gt;
X ---&amp;gt; Toggles character clothes info.&lt;br /&gt;
Z ---&amp;gt; Mission Debug Menu&lt;br /&gt;
F1 ---&amp;gt; Toggle Peds/Cards/Objects/Physics instances and lights info.&lt;br /&gt;
F2 ---&amp;gt; AI Combat debug info.&lt;br /&gt;
F3 ---&amp;gt; Decrease Wanted Level&lt;br /&gt;
F5 ---&amp;gt; Teleports to random location.&lt;br /&gt;
F8 ---&amp;gt; FAMILY_CONTROLLER / PLAYER_SWITCH STATE INFORMATION&lt;br /&gt;
F9 ---&amp;gt; GAMEFLOW STATE INFORMATION&lt;br /&gt;
F10 ---&amp;gt; FRIEND_CONTROLLER STATE INFORMATION&lt;br /&gt;
F11 ---&amp;gt; RANDOM EVENTS DEBUG DISPLAY&lt;br /&gt;
F12 ---&amp;gt; SCRIPT METRICS DEBUG INFO.&lt;br /&gt;
&lt;br /&gt;
CTRL + A ---&amp;gt; Remove AI display info.&lt;br /&gt;
CTRL + B ---&amp;gt; Remove box modifier gui.&lt;br /&gt;
LCTRL + C ---&amp;gt; Get all available promotions.&lt;br /&gt;
RCTRL + C ---&amp;gt; Show prop hitboxes.&lt;br /&gt;
CTRL + D ---&amp;gt; Opens filter menu.&lt;br /&gt;
CTRL + F ---&amp;gt; Toggle prop/vehicle information like life ratio.&lt;br /&gt;
CTRL + G ---&amp;gt; #UNKNOWN&lt;br /&gt;
CTRL + I ---&amp;gt; Toggle mouse relative debug info.&lt;br /&gt;
Ctrl + N ---&amp;gt; Show player/vehicle tags.&lt;br /&gt;
Ctrl + P ---&amp;gt; Toggle information about promps and show character&#039;s hitbox.&lt;br /&gt;
Ctrl + T ---&amp;gt; Clear Mission trigger&lt;br /&gt;
Ctrl + U ---&amp;gt; Spawns or teleports a vehicle. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + W ---&amp;gt; Unlimited Ammo.&lt;br /&gt;
RCTRL + Right/Left arrow key ---&amp;gt; Increase/Decrease timescale.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Shift + C ---&amp;gt; Prop hitboxes.&lt;br /&gt;
Ctrl + Shift + H ---&amp;gt; Spawn a human.&lt;br /&gt;
Ctrl + Shift + R ---&amp;gt; Init telemetry. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + Shift + P ---&amp;gt; Spawns a car.&lt;br /&gt;
&lt;br /&gt;
ALT + A ---&amp;gt; Toggle vehicle information.&lt;br /&gt;
ALT + C ---&amp;gt; Cycle through Camera Debug Displays&lt;br /&gt;
ALT + G ---&amp;gt; Change game shader.&lt;br /&gt;
ALT + H ---&amp;gt; Toggle shader information.&lt;br /&gt;
ALT + M ---&amp;gt; Position zoom.&lt;br /&gt;
ALT + O ---&amp;gt; Toggle overdraw info.&lt;br /&gt;
ALT + T ---&amp;gt; Toggle texture view gui.&lt;br /&gt;
ALT + W ---&amp;gt; Show every prop&#039;s hitbox.&lt;br /&gt;
ALT + X ---&amp;gt; Removes power cables.&lt;br /&gt;
&lt;br /&gt;
SHIFT/CTRL + B ---&amp;gt; Toggle collision debug info.&lt;br /&gt;
SHIFT + H ---&amp;gt; Teleports to your house.&lt;br /&gt;
SHIFT + K ---&amp;gt; Kills the player.&lt;br /&gt;
SHIFT + O ---&amp;gt; Toggle Overview gui.&lt;br /&gt;
SHIFT + P ---&amp;gt; Change characters model in vehicle.&lt;br /&gt;
SHIFT + R ---&amp;gt; Toggle peds info.&lt;br /&gt;
SHIFT + T ---&amp;gt; Change trigger zone.&lt;br /&gt;
SHIFT + U ---&amp;gt; Spawns a vehicle and makes your driver auto.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Alt + I ---&amp;gt; Toggle weapon/inputs information.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176366</id>
		<title>Grand Theft Auto V (Oct 13, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176366"/>
		<updated>2026-09-20T23:27:32Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GTAVOct132014Title.png&lt;br /&gt;
|Page name=Grand Theft Auto V (Oct 13, 2014 prototype)&lt;br /&gt;
|builddate=Oct 13, 2014&lt;br /&gt;
|status=Released&lt;br /&gt;
|filedumpdate=2022&lt;br /&gt;
|filereleasedate=September 18, 2026&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=Other&lt;br /&gt;
|genre=Shooter, Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Steam: Apr 10, 2015}}&lt;br /&gt;
|release_date={{RegionDate|US|Apr 14, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build predates the first Steam release by almost 6 months, the Rockstar Games Launcher version &#039;&#039;&#039;MAY&#039;&#039;&#039; be different.&lt;br /&gt;
* Build contains binaries and baked assets for all platforms.&lt;br /&gt;
* This build has a very early rendition of GTA VI&#039;s map.&lt;br /&gt;
** This early map rendition also proves that the Cayo Perico expansion was partially cut GTA VI content.&lt;br /&gt;
* This build contains assets for multiple cut DLC and main game content:&lt;br /&gt;
** This build has assets for a cut Liberty City expansion.&lt;br /&gt;
** This build contains assets for the cut Agent Trevor dlc.&lt;br /&gt;
* This build has debugging features.&lt;br /&gt;
* In order to run, the command-line parameter &amp;quot;-rootdir path&amp;quot; must be supplied, where &amp;quot;path&amp;quot; is the path to the &amp;quot;dev_ng&amp;quot; folder within the leaked build folder. A trailing slash must be added; &amp;quot;-noSocialClub&amp;quot; is also recommended.&lt;br /&gt;
** The GTA VI map can be accessed with the command-line parameter &#039;-level env_test&#039;, though to actually enter the map without crashing you need to manually modify the &#039;images.meta&#039; file located in &#039;build\common\data\levels\env_test&#039; to remove a reference to a file called &#039;des_fbowl.rpf&#039;.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
This build originates from the &#039;Build&#039; directory related to the 2022 leaks. This part of the leak was not publicly released by the original hacker and was instead sold to private buyers. An unknown private buyer ended up leaking this build on the four year anniversary of the 2022 leaks.&lt;br /&gt;
&lt;br /&gt;
Whilst this build originates from the 2022 leaks, this build is different from the September 16 2022 build documented in [https://hiddenpalace.org/Grand_Theft_Auto_V_(Sep_16,_2022_build) this article.]&lt;br /&gt;
&lt;br /&gt;
===Debug Controls===&lt;br /&gt;
There are multiple &#039;keyboards&#039; (&#039;Game&#039;, &#039;Marketing&#039;, &#039;Replay&#039; and &#039;Debug&#039;). To switch between the four different keyboards, use the shortcut &#039;TAB&#039;. &lt;br /&gt;
====Debug Keyboard====&amp;lt;!--Placeholder copied from some random guy.--&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Legend:&lt;br /&gt;
LCTRL -- Left control.&lt;br /&gt;
RCTRL -- Right control.&lt;br /&gt;
LALT - Left alt.&lt;br /&gt;
RALT - Right alt.&lt;br /&gt;
LSHIFT - Left shift&lt;br /&gt;
RSHIFT - Right shift.&lt;br /&gt;
&lt;br /&gt;
Debug Keybinds:&lt;br /&gt;
Backtick ---&amp;gt; Toggle scene information.&lt;br /&gt;
Ins (Numpad) ---&amp;gt; Remove debug screen information.&lt;br /&gt;
Del (Numpad) ---&amp;gt; Creates a copy of you.&lt;br /&gt;
Page up (Numpad) ---&amp;gt; Toggle CPU information.&lt;br /&gt;
CTRL + Del (Numpad) ---&amp;gt; Creates a copy of you and sets as your main.&lt;br /&gt;
CTRL + Num lock (Numpad) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
ALT + Enter (Numpad) ---&amp;gt; Fullscreen.&lt;br /&gt;
&lt;br /&gt;
Page up / Page down ---&amp;gt; Change game weather.&lt;br /&gt;
Scroll Lock ---&amp;gt; Appears &amp;quot;Streaming paused&amp;quot; message.&lt;br /&gt;
Break (Pause break) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
&lt;br /&gt;
A ---&amp;gt; Toggle AI display info variants.&lt;br /&gt;
B ---&amp;gt; Toggle render info.&lt;br /&gt;
D ---&amp;gt; Enable/Disable debug pad.&lt;br /&gt;
G ---&amp;gt; Teleport (mouse)&lt;br /&gt;
H ---&amp;gt; Health cheat&lt;br /&gt;
I ---&amp;gt; Show navmeshes&lt;br /&gt;
J ---&amp;gt; Skip to next segment of mission&lt;br /&gt;
N ---&amp;gt; Appears your character name in minimap and weird red sphere. (It&#039;s AI Walking).&lt;br /&gt;
O ---&amp;gt; Toggles minimap on the screen.&lt;br /&gt;
Q ---&amp;gt; Changes current character model.&lt;br /&gt;
R ---&amp;gt; Navigation info, ambient vehicle info&lt;br /&gt;
S ---&amp;gt; Reload shaders&lt;br /&gt;
U ---&amp;gt; Spawns a vehicle.&lt;br /&gt;
V ---&amp;gt; Invincibility&lt;br /&gt;
W ---&amp;gt; Gives a specific amount of all weapons in the game.&lt;br /&gt;
X ---&amp;gt; Toggles character clothes info.&lt;br /&gt;
Z ---&amp;gt; Mission Debug Menu&lt;br /&gt;
F1 ---&amp;gt; Toggle Peds/Cards/Objects/Physics instances and lights info.&lt;br /&gt;
F2 ---&amp;gt; AI Combat debug info.&lt;br /&gt;
F3 ---&amp;gt; Decrease Wanted Level&lt;br /&gt;
F5 ---&amp;gt; Teleports to random location.&lt;br /&gt;
F8 ---&amp;gt; FAMILY_CONTROLLER / PLAYER_SWITCH STATE INFORMATION&lt;br /&gt;
F9 ---&amp;gt; GAMEFLOW STATE INFORMATION&lt;br /&gt;
F10 ---&amp;gt; FRIEND_CONTROLLER STATE INFORMATION&lt;br /&gt;
F11 ---&amp;gt; RANDOM EVENTS DEBUG DISPLAY&lt;br /&gt;
F12 ---&amp;gt; SCRIPT METRICS DEBUG INFO.&lt;br /&gt;
&lt;br /&gt;
CTRL + A ---&amp;gt; Remove AI display info.&lt;br /&gt;
CTRL + B ---&amp;gt; Remove box modifier gui.&lt;br /&gt;
LCTRL + C ---&amp;gt; Get all available promotions.&lt;br /&gt;
RCTRL + C ---&amp;gt; Show prop hitboxes.&lt;br /&gt;
CTRL + D ---&amp;gt; Opens filter menu.&lt;br /&gt;
CTRL + F ---&amp;gt; Toggle prop/vehicle information like life ratio.&lt;br /&gt;
CTRL + G ---&amp;gt; #UNKNOWN&lt;br /&gt;
CTRL + I ---&amp;gt; Toggle mouse relative debug info.&lt;br /&gt;
Ctrl + N ---&amp;gt; Show player/vehicle tags.&lt;br /&gt;
Ctrl + P ---&amp;gt; Toggle information about promps and show character&#039;s hitbox.&lt;br /&gt;
Ctrl + T ---&amp;gt; Clear Mission trigger&lt;br /&gt;
Ctrl + U ---&amp;gt; Spawns or teleports a vehicle. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + W ---&amp;gt; Unlimited Ammo.&lt;br /&gt;
RCTRL + Right/Left arrow key ---&amp;gt; Increase/Decrease timescale.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Shift + C ---&amp;gt; Prop hitboxes.&lt;br /&gt;
Ctrl + Shift + H ---&amp;gt; Spawn a human.&lt;br /&gt;
Ctrl + Shift + R ---&amp;gt; Init telemetry. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + Shift + P ---&amp;gt; Spawns a car.&lt;br /&gt;
&lt;br /&gt;
ALT + A ---&amp;gt; Toggle vehicle information.&lt;br /&gt;
ALT + C ---&amp;gt; Cycle through Camera Debug Displays&lt;br /&gt;
ALT + G ---&amp;gt; Change game shader.&lt;br /&gt;
ALT + H ---&amp;gt; Toggle shader information.&lt;br /&gt;
ALT + M ---&amp;gt; Position zoom.&lt;br /&gt;
ALT + O ---&amp;gt; Toggle overdraw info.&lt;br /&gt;
ALT + T ---&amp;gt; Toggle texture view gui.&lt;br /&gt;
ALT + W ---&amp;gt; Show every prop&#039;s hitbox.&lt;br /&gt;
ALT + X ---&amp;gt; Removes power cables.&lt;br /&gt;
&lt;br /&gt;
SHIFT/CTRL + B ---&amp;gt; Toggle collision debug info.&lt;br /&gt;
SHIFT + H ---&amp;gt; Teleports to your house.&lt;br /&gt;
SHIFT + K ---&amp;gt; Kills the player.&lt;br /&gt;
SHIFT + O ---&amp;gt; Toggle Overview gui.&lt;br /&gt;
SHIFT + P ---&amp;gt; Change characters model in vehicle.&lt;br /&gt;
SHIFT + R ---&amp;gt; Toggle peds info.&lt;br /&gt;
SHIFT + T ---&amp;gt; Change trigger zone.&lt;br /&gt;
SHIFT + U ---&amp;gt; Spawns a vehicle and makes your driver auto.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Alt + I ---&amp;gt; Toggle weapon/inputs information.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176364</id>
		<title>Grand Theft Auto V (Oct 13, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176364"/>
		<updated>2026-09-20T22:38:40Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: Info on the  command-line parameters.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GTAVOct132014Title.png&lt;br /&gt;
|Page name=Grand Theft Auto V (Oct 13, 2014 prototype)&lt;br /&gt;
|builddate=Oct 13, 2014&lt;br /&gt;
|status=Released&lt;br /&gt;
|filedumpdate=2022&lt;br /&gt;
|filereleasedate=September 18, 2026&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=Other&lt;br /&gt;
|genre=Shooter, Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Steam: Apr 10, 2015}}&lt;br /&gt;
|release_date={{RegionDate|US|Apr 14, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build predates the first Steam release by almost 6 months, the Rockstar Games Launcher version &#039;&#039;&#039;MAY&#039;&#039;&#039; be different.&lt;br /&gt;
* Build contains binaries and baked assets for all platforms.&lt;br /&gt;
* This build has a very early rendition of GTA VI&#039;s map.&lt;br /&gt;
** This early map rendition also proves that the Cayo Perico expansion was partially cut GTA VI content.&lt;br /&gt;
* This build contains assets for multiple cut DLC and main game content:&lt;br /&gt;
** This build has assets for a cut Liberty City expansion.&lt;br /&gt;
** This build contains assets for the cut Agent Trevor dlc.&lt;br /&gt;
* This build has debugging features.&lt;br /&gt;
* In order to run, the command-line parameter &amp;quot;-rootdir path&amp;quot; must be supplied, where &amp;quot;path&amp;quot; is the path to the &amp;quot;dev_ng&amp;quot; folder within the leaked build folder. A trailing slash must be added.&lt;br /&gt;
** The GTA VI map can be accessed with the command-line parameter &#039;-level env_test&#039;, though to actually enter the map without crashing you need to manually modify the &#039;images.meta&#039; file located in &#039;build\common\data\levels\env_test&#039; to remove a reference to a file called &#039;des_fbowl.rpf&#039;.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
This build originates from the &#039;Build&#039; directory related to the 2022 leaks. This part of the leak was not publicly released by the original hacker and was instead sold to private buyers. An unknown private buyer ended up leaking this build on the four year anniversary of the 2022 leaks.&lt;br /&gt;
&lt;br /&gt;
Whilst this build originates from the 2022 leaks, this build is different from the September 16 2022 build documented in [https://hiddenpalace.org/Grand_Theft_Auto_V_(Sep_16,_2022_build) this article.]&lt;br /&gt;
&lt;br /&gt;
===Debug Controls===&lt;br /&gt;
There are multiple &#039;keyboards&#039; (&#039;Game&#039;, &#039;Marketing&#039;, &#039;Replay&#039; and &#039;Debug&#039;). To switch between the four different keyboards, use the shortcut &#039;TAB&#039;. &lt;br /&gt;
====Debug Keyboard====&amp;lt;!--Placeholder copied from some random guy.--&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Legend:&lt;br /&gt;
LCTRL -- Left control.&lt;br /&gt;
RCTRL -- Right control.&lt;br /&gt;
LALT - Left alt.&lt;br /&gt;
RALT - Right alt.&lt;br /&gt;
LSHIFT - Left shift&lt;br /&gt;
RSHIFT - Right shift.&lt;br /&gt;
&lt;br /&gt;
Debug Keybinds:&lt;br /&gt;
Backtick ---&amp;gt; Toggle scene information.&lt;br /&gt;
Ins (Numpad) ---&amp;gt; Remove debug screen information.&lt;br /&gt;
Del (Numpad) ---&amp;gt; Creates a copy of you.&lt;br /&gt;
Page up (Numpad) ---&amp;gt; Toggle CPU information.&lt;br /&gt;
CTRL + Del (Numpad) ---&amp;gt; Creates a copy of you and sets as your main.&lt;br /&gt;
CTRL + Num lock (Numpad) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
ALT + Enter (Numpad) ---&amp;gt; Fullscreen.&lt;br /&gt;
&lt;br /&gt;
Page up / Page down ---&amp;gt; Change game weather.&lt;br /&gt;
Scroll Lock ---&amp;gt; Appears &amp;quot;Streaming paused&amp;quot; message.&lt;br /&gt;
Break (Pause break) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
&lt;br /&gt;
A ---&amp;gt; Toggle AI display info variants.&lt;br /&gt;
B ---&amp;gt; Toggle render info.&lt;br /&gt;
D ---&amp;gt; Enable/Disable debug pad.&lt;br /&gt;
G ---&amp;gt; Teleport (mouse)&lt;br /&gt;
H ---&amp;gt; Health cheat&lt;br /&gt;
I ---&amp;gt; Show navmeshes&lt;br /&gt;
J ---&amp;gt; Skip to next segment of mission&lt;br /&gt;
N ---&amp;gt; Appears your character name in minimap and weird red sphere. (It&#039;s AI Walking).&lt;br /&gt;
O ---&amp;gt; Toggles minimap on the screen.&lt;br /&gt;
Q ---&amp;gt; Changes current character model.&lt;br /&gt;
R ---&amp;gt; Navigation info, ambient vehicle info&lt;br /&gt;
S ---&amp;gt; Reload shaders&lt;br /&gt;
U ---&amp;gt; Spawns a vehicle.&lt;br /&gt;
V ---&amp;gt; Invincibility&lt;br /&gt;
W ---&amp;gt; Gives a specific amount of all weapons in the game.&lt;br /&gt;
X ---&amp;gt; Toggles character clothes info.&lt;br /&gt;
Z ---&amp;gt; Mission Debug Menu&lt;br /&gt;
F1 ---&amp;gt; Toggle Peds/Cards/Objects/Physics instances and lights info.&lt;br /&gt;
F2 ---&amp;gt; AI Combat debug info.&lt;br /&gt;
F3 ---&amp;gt; Decrease Wanted Level&lt;br /&gt;
F5 ---&amp;gt; Teleports to random location.&lt;br /&gt;
F8 ---&amp;gt; FAMILY_CONTROLLER / PLAYER_SWITCH STATE INFORMATION&lt;br /&gt;
F9 ---&amp;gt; GAMEFLOW STATE INFORMATION&lt;br /&gt;
F10 ---&amp;gt; FRIEND_CONTROLLER STATE INFORMATION&lt;br /&gt;
F11 ---&amp;gt; RANDOM EVENTS DEBUG DISPLAY&lt;br /&gt;
F12 ---&amp;gt; SCRIPT METRICS DEBUG INFO.&lt;br /&gt;
&lt;br /&gt;
CTRL + A ---&amp;gt; Remove AI display info.&lt;br /&gt;
CTRL + B ---&amp;gt; Remove box modifier gui.&lt;br /&gt;
LCTRL + C ---&amp;gt; Get all available promotions.&lt;br /&gt;
RCTRL + C ---&amp;gt; Show prop hitboxes.&lt;br /&gt;
CTRL + D ---&amp;gt; Opens filter menu.&lt;br /&gt;
CTRL + F ---&amp;gt; Toggle prop/vehicle information like life ratio.&lt;br /&gt;
CTRL + G ---&amp;gt; #UNKNOWN&lt;br /&gt;
CTRL + I ---&amp;gt; Toggle mouse relative debug info.&lt;br /&gt;
Ctrl + N ---&amp;gt; Show player/vehicle tags.&lt;br /&gt;
Ctrl + P ---&amp;gt; Toggle information about promps and show character&#039;s hitbox.&lt;br /&gt;
Ctrl + T ---&amp;gt; Clear Mission trigger&lt;br /&gt;
Ctrl + U ---&amp;gt; Spawns or teleports a vehicle. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + W ---&amp;gt; Unlimited Ammo.&lt;br /&gt;
RCTRL + Right/Left arrow key ---&amp;gt; Increase/Decrease timescale.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Shift + C ---&amp;gt; Prop hitboxes.&lt;br /&gt;
Ctrl + Shift + H ---&amp;gt; Spawn a human.&lt;br /&gt;
Ctrl + Shift + R ---&amp;gt; Init telemetry. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + Shift + P ---&amp;gt; Spawns a car.&lt;br /&gt;
&lt;br /&gt;
ALT + A ---&amp;gt; Toggle vehicle information.&lt;br /&gt;
ALT + C ---&amp;gt; Cycle through Camera Debug Displays&lt;br /&gt;
ALT + G ---&amp;gt; Change game shader.&lt;br /&gt;
ALT + H ---&amp;gt; Toggle shader information.&lt;br /&gt;
ALT + M ---&amp;gt; Position zoom.&lt;br /&gt;
ALT + O ---&amp;gt; Toggle overdraw info.&lt;br /&gt;
ALT + T ---&amp;gt; Toggle texture view gui.&lt;br /&gt;
ALT + W ---&amp;gt; Show every prop&#039;s hitbox.&lt;br /&gt;
ALT + X ---&amp;gt; Removes power cables.&lt;br /&gt;
&lt;br /&gt;
SHIFT/CTRL + B ---&amp;gt; Toggle collision debug info.&lt;br /&gt;
SHIFT + H ---&amp;gt; Teleports to your house.&lt;br /&gt;
SHIFT + K ---&amp;gt; Kills the player.&lt;br /&gt;
SHIFT + O ---&amp;gt; Toggle Overview gui.&lt;br /&gt;
SHIFT + P ---&amp;gt; Change characters model in vehicle.&lt;br /&gt;
SHIFT + R ---&amp;gt; Toggle peds info.&lt;br /&gt;
SHIFT + T ---&amp;gt; Change trigger zone.&lt;br /&gt;
SHIFT + U ---&amp;gt; Spawns a vehicle and makes your driver auto.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Alt + I ---&amp;gt; Toggle weapon/inputs information.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176361</id>
		<title>Grand Theft Auto V (Oct 13, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176361"/>
		<updated>2026-09-20T21:08:01Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: date correction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GTAVOct132014Title.png&lt;br /&gt;
|Page name=Grand Theft Auto V (Oct 13, 2014 prototype)&lt;br /&gt;
|builddate=Oct 13, 2014&lt;br /&gt;
|status=Released&lt;br /&gt;
|filedumpdate=2022&lt;br /&gt;
|filereleasedate=September 18, 2026&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=Other&lt;br /&gt;
|genre=Shooter, Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Steam: Apr 10, 2015}}&lt;br /&gt;
|release_date={{RegionDate|US|Apr 14, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build predates the first Steam release by almost 6 months, the Rockstar Games Launcher version &#039;&#039;&#039;MAY&#039;&#039;&#039; be different.&lt;br /&gt;
* Build contains binaries and baked assets for all platforms.&lt;br /&gt;
* This build has a very early rendition of GTA VI&#039;s map.&lt;br /&gt;
** This early map rendition also proves that the Cayo Perico expansion was partially cut GTA VI content.&lt;br /&gt;
* This build contains assets for multiple cut DLC and main game content:&lt;br /&gt;
** This build has assets for a cut Liberty City expansion.&lt;br /&gt;
** This build contains assets for the cut Agent Trevor dlc.&lt;br /&gt;
* This build has debugging features.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
This build originates from the &#039;Build&#039; directory related to the 2022 leaks. This part of the leak was not publicly released by the original hacker and was instead sold to private buyers. An unknown private buyer ended up leaking this build on the four year anniversary of the 2022 leaks.&lt;br /&gt;
&lt;br /&gt;
Whilst this build originates from the 2022 leaks, this build is different from the September 16 2022 build documented in [https://hiddenpalace.org/Grand_Theft_Auto_V_(Sep_16,_2022_build) this article.]&lt;br /&gt;
&lt;br /&gt;
===Debug Controls===&lt;br /&gt;
There are multiple &#039;keyboards&#039; (&#039;Game&#039;, &#039;Marketing&#039;, &#039;Replay&#039; and &#039;Debug&#039;). To switch between the four different keyboards, use the shortcut &#039;TAB&#039;. &lt;br /&gt;
====Debug Keyboard====&amp;lt;!--Placeholder copied from some random guy.--&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Legend:&lt;br /&gt;
LCTRL -- Left control.&lt;br /&gt;
RCTRL -- Right control.&lt;br /&gt;
LALT - Left alt.&lt;br /&gt;
RALT - Right alt.&lt;br /&gt;
LSHIFT - Left shift&lt;br /&gt;
RSHIFT - Right shift.&lt;br /&gt;
&lt;br /&gt;
Debug Keybinds:&lt;br /&gt;
Backtick ---&amp;gt; Toggle scene information.&lt;br /&gt;
Ins (Numpad) ---&amp;gt; Remove debug screen information.&lt;br /&gt;
Del (Numpad) ---&amp;gt; Creates a copy of you.&lt;br /&gt;
Page up (Numpad) ---&amp;gt; Toggle CPU information.&lt;br /&gt;
CTRL + Del (Numpad) ---&amp;gt; Creates a copy of you and sets as your main.&lt;br /&gt;
CTRL + Num lock (Numpad) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
ALT + Enter (Numpad) ---&amp;gt; Fullscreen.&lt;br /&gt;
&lt;br /&gt;
Page up / Page down ---&amp;gt; Change game weather.&lt;br /&gt;
Scroll Lock ---&amp;gt; Appears &amp;quot;Streaming paused&amp;quot; message.&lt;br /&gt;
Break (Pause break) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
&lt;br /&gt;
A ---&amp;gt; Toggle AI display info variants.&lt;br /&gt;
B ---&amp;gt; Toggle render info.&lt;br /&gt;
D ---&amp;gt; Enable/Disable debug pad.&lt;br /&gt;
G ---&amp;gt; Teleport (mouse)&lt;br /&gt;
H ---&amp;gt; Health cheat&lt;br /&gt;
I ---&amp;gt; Show navmeshes&lt;br /&gt;
J ---&amp;gt; Skip to next segment of mission&lt;br /&gt;
N ---&amp;gt; Appears your character name in minimap and weird red sphere. (It&#039;s AI Walking).&lt;br /&gt;
O ---&amp;gt; Toggles minimap on the screen.&lt;br /&gt;
Q ---&amp;gt; Changes current character model.&lt;br /&gt;
R ---&amp;gt; Navigation info, ambient vehicle info&lt;br /&gt;
S ---&amp;gt; Reload shaders&lt;br /&gt;
U ---&amp;gt; Spawns a vehicle.&lt;br /&gt;
V ---&amp;gt; Invincibility&lt;br /&gt;
W ---&amp;gt; Gives a specific amount of all weapons in the game.&lt;br /&gt;
X ---&amp;gt; Toggles character clothes info.&lt;br /&gt;
Z ---&amp;gt; Mission Debug Menu&lt;br /&gt;
F1 ---&amp;gt; Toggle Peds/Cards/Objects/Physics instances and lights info.&lt;br /&gt;
F2 ---&amp;gt; AI Combat debug info.&lt;br /&gt;
F3 ---&amp;gt; Decrease Wanted Level&lt;br /&gt;
F5 ---&amp;gt; Teleports to random location.&lt;br /&gt;
F8 ---&amp;gt; FAMILY_CONTROLLER / PLAYER_SWITCH STATE INFORMATION&lt;br /&gt;
F9 ---&amp;gt; GAMEFLOW STATE INFORMATION&lt;br /&gt;
F10 ---&amp;gt; FRIEND_CONTROLLER STATE INFORMATION&lt;br /&gt;
F11 ---&amp;gt; RANDOM EVENTS DEBUG DISPLAY&lt;br /&gt;
F12 ---&amp;gt; SCRIPT METRICS DEBUG INFO.&lt;br /&gt;
&lt;br /&gt;
CTRL + A ---&amp;gt; Remove AI display info.&lt;br /&gt;
CTRL + B ---&amp;gt; Remove box modifier gui.&lt;br /&gt;
LCTRL + C ---&amp;gt; Get all available promotions.&lt;br /&gt;
RCTRL + C ---&amp;gt; Show prop hitboxes.&lt;br /&gt;
CTRL + D ---&amp;gt; Opens filter menu.&lt;br /&gt;
CTRL + F ---&amp;gt; Toggle prop/vehicle information like life ratio.&lt;br /&gt;
CTRL + G ---&amp;gt; #UNKNOWN&lt;br /&gt;
CTRL + I ---&amp;gt; Toggle mouse relative debug info.&lt;br /&gt;
Ctrl + N ---&amp;gt; Show player/vehicle tags.&lt;br /&gt;
Ctrl + P ---&amp;gt; Toggle information about promps and show character&#039;s hitbox.&lt;br /&gt;
Ctrl + T ---&amp;gt; Clear Mission trigger&lt;br /&gt;
Ctrl + U ---&amp;gt; Spawns or teleports a vehicle. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + W ---&amp;gt; Unlimited Ammo.&lt;br /&gt;
RCTRL + Right/Left arrow key ---&amp;gt; Increase/Decrease timescale.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Shift + C ---&amp;gt; Prop hitboxes.&lt;br /&gt;
Ctrl + Shift + H ---&amp;gt; Spawn a human.&lt;br /&gt;
Ctrl + Shift + R ---&amp;gt; Init telemetry. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + Shift + P ---&amp;gt; Spawns a car.&lt;br /&gt;
&lt;br /&gt;
ALT + A ---&amp;gt; Toggle vehicle information.&lt;br /&gt;
ALT + C ---&amp;gt; Cycle through Camera Debug Displays&lt;br /&gt;
ALT + G ---&amp;gt; Change game shader.&lt;br /&gt;
ALT + H ---&amp;gt; Toggle shader information.&lt;br /&gt;
ALT + M ---&amp;gt; Position zoom.&lt;br /&gt;
ALT + O ---&amp;gt; Toggle overdraw info.&lt;br /&gt;
ALT + T ---&amp;gt; Toggle texture view gui.&lt;br /&gt;
ALT + W ---&amp;gt; Show every prop&#039;s hitbox.&lt;br /&gt;
ALT + X ---&amp;gt; Removes power cables.&lt;br /&gt;
&lt;br /&gt;
SHIFT/CTRL + B ---&amp;gt; Toggle collision debug info.&lt;br /&gt;
SHIFT + H ---&amp;gt; Teleports to your house.&lt;br /&gt;
SHIFT + K ---&amp;gt; Kills the player.&lt;br /&gt;
SHIFT + O ---&amp;gt; Toggle Overview gui.&lt;br /&gt;
SHIFT + P ---&amp;gt; Change characters model in vehicle.&lt;br /&gt;
SHIFT + R ---&amp;gt; Toggle peds info.&lt;br /&gt;
SHIFT + T ---&amp;gt; Change trigger zone.&lt;br /&gt;
SHIFT + U ---&amp;gt; Spawns a vehicle and makes your driver auto.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Alt + I ---&amp;gt; Toggle weapon/inputs information.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176360</id>
		<title>Grand Theft Auto V (Oct 13, 2014 prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Oct_13,_2014_prototype)&amp;diff=176360"/>
		<updated>2026-09-20T21:07:17Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: Corrected info, now formatted like a wiki article. Also added info on the debug controls.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=GTAVOct132014Title.png&lt;br /&gt;
|Page name=Grand Theft Auto V (Oct 13, 2014 prototype)&lt;br /&gt;
|builddate=Oct 13, 2014&lt;br /&gt;
|status=Released&lt;br /&gt;
|filedumpdate=2022&lt;br /&gt;
|filereleasedate=September 17, 2026&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=Other&lt;br /&gt;
|genre=Shooter, Action-Adventure&lt;br /&gt;
|final_builddate={{RegionDate|US|Steam: Apr 10, 2015}}&lt;br /&gt;
|release_date={{RegionDate|US|Apr 14, 2015}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build predates the first Steam release by almost 6 months, the Rockstar Games Launcher version &#039;&#039;&#039;MAY&#039;&#039;&#039; be different.&lt;br /&gt;
* Build contains binaries and baked assets for all platforms.&lt;br /&gt;
* This build has a very early rendition of GTA VI&#039;s map.&lt;br /&gt;
** This early map rendition also proves that the Cayo Perico expansion was partially cut GTA VI content.&lt;br /&gt;
* This build contains assets for multiple cut DLC and main game content:&lt;br /&gt;
** This build has assets for a cut Liberty City expansion.&lt;br /&gt;
** This build contains assets for the cut Agent Trevor dlc.&lt;br /&gt;
* This build has debugging features.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
This build originates from the &#039;Build&#039; directory related to the 2022 leaks. This part of the leak was not publicly released by the original hacker and was instead sold to private buyers. An unknown private buyer ended up leaking this build on the four year anniversary of the 2022 leaks.&lt;br /&gt;
&lt;br /&gt;
Whilst this build originates from the 2022 leaks, this build is different from the September 16 2022 build documented in [https://hiddenpalace.org/Grand_Theft_Auto_V_(Sep_16,_2022_build) this article.]&lt;br /&gt;
&lt;br /&gt;
===Debug Controls===&lt;br /&gt;
There are multiple &#039;keyboards&#039; (&#039;Game&#039;, &#039;Marketing&#039;, &#039;Replay&#039; and &#039;Debug&#039;). To switch between the four different keyboards, use the shortcut &#039;TAB&#039;. &lt;br /&gt;
====Debug Keyboard====&amp;lt;!--Placeholder copied from some random guy.--&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Legend:&lt;br /&gt;
LCTRL -- Left control.&lt;br /&gt;
RCTRL -- Right control.&lt;br /&gt;
LALT - Left alt.&lt;br /&gt;
RALT - Right alt.&lt;br /&gt;
LSHIFT - Left shift&lt;br /&gt;
RSHIFT - Right shift.&lt;br /&gt;
&lt;br /&gt;
Debug Keybinds:&lt;br /&gt;
Backtick ---&amp;gt; Toggle scene information.&lt;br /&gt;
Ins (Numpad) ---&amp;gt; Remove debug screen information.&lt;br /&gt;
Del (Numpad) ---&amp;gt; Creates a copy of you.&lt;br /&gt;
Page up (Numpad) ---&amp;gt; Toggle CPU information.&lt;br /&gt;
CTRL + Del (Numpad) ---&amp;gt; Creates a copy of you and sets as your main.&lt;br /&gt;
CTRL + Num lock (Numpad) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
ALT + Enter (Numpad) ---&amp;gt; Fullscreen.&lt;br /&gt;
&lt;br /&gt;
Page up / Page down ---&amp;gt; Change game weather.&lt;br /&gt;
Scroll Lock ---&amp;gt; Appears &amp;quot;Streaming paused&amp;quot; message.&lt;br /&gt;
Break (Pause break) ---&amp;gt; Freezes the game. (literally)&lt;br /&gt;
&lt;br /&gt;
A ---&amp;gt; Toggle AI display info variants.&lt;br /&gt;
B ---&amp;gt; Toggle render info.&lt;br /&gt;
D ---&amp;gt; Enable/Disable debug pad.&lt;br /&gt;
G ---&amp;gt; Teleport (mouse)&lt;br /&gt;
H ---&amp;gt; Health cheat&lt;br /&gt;
I ---&amp;gt; Show navmeshes&lt;br /&gt;
J ---&amp;gt; Skip to next segment of mission&lt;br /&gt;
N ---&amp;gt; Appears your character name in minimap and weird red sphere. (It&#039;s AI Walking).&lt;br /&gt;
O ---&amp;gt; Toggles minimap on the screen.&lt;br /&gt;
Q ---&amp;gt; Changes current character model.&lt;br /&gt;
R ---&amp;gt; Navigation info, ambient vehicle info&lt;br /&gt;
S ---&amp;gt; Reload shaders&lt;br /&gt;
U ---&amp;gt; Spawns a vehicle.&lt;br /&gt;
V ---&amp;gt; Invincibility&lt;br /&gt;
W ---&amp;gt; Gives a specific amount of all weapons in the game.&lt;br /&gt;
X ---&amp;gt; Toggles character clothes info.&lt;br /&gt;
Z ---&amp;gt; Mission Debug Menu&lt;br /&gt;
F1 ---&amp;gt; Toggle Peds/Cards/Objects/Physics instances and lights info.&lt;br /&gt;
F2 ---&amp;gt; AI Combat debug info.&lt;br /&gt;
F3 ---&amp;gt; Decrease Wanted Level&lt;br /&gt;
F5 ---&amp;gt; Teleports to random location.&lt;br /&gt;
F8 ---&amp;gt; FAMILY_CONTROLLER / PLAYER_SWITCH STATE INFORMATION&lt;br /&gt;
F9 ---&amp;gt; GAMEFLOW STATE INFORMATION&lt;br /&gt;
F10 ---&amp;gt; FRIEND_CONTROLLER STATE INFORMATION&lt;br /&gt;
F11 ---&amp;gt; RANDOM EVENTS DEBUG DISPLAY&lt;br /&gt;
F12 ---&amp;gt; SCRIPT METRICS DEBUG INFO.&lt;br /&gt;
&lt;br /&gt;
CTRL + A ---&amp;gt; Remove AI display info.&lt;br /&gt;
CTRL + B ---&amp;gt; Remove box modifier gui.&lt;br /&gt;
LCTRL + C ---&amp;gt; Get all available promotions.&lt;br /&gt;
RCTRL + C ---&amp;gt; Show prop hitboxes.&lt;br /&gt;
CTRL + D ---&amp;gt; Opens filter menu.&lt;br /&gt;
CTRL + F ---&amp;gt; Toggle prop/vehicle information like life ratio.&lt;br /&gt;
CTRL + G ---&amp;gt; #UNKNOWN&lt;br /&gt;
CTRL + I ---&amp;gt; Toggle mouse relative debug info.&lt;br /&gt;
Ctrl + N ---&amp;gt; Show player/vehicle tags.&lt;br /&gt;
Ctrl + P ---&amp;gt; Toggle information about promps and show character&#039;s hitbox.&lt;br /&gt;
Ctrl + T ---&amp;gt; Clear Mission trigger&lt;br /&gt;
Ctrl + U ---&amp;gt; Spawns or teleports a vehicle. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + W ---&amp;gt; Unlimited Ammo.&lt;br /&gt;
RCTRL + Right/Left arrow key ---&amp;gt; Increase/Decrease timescale.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Shift + C ---&amp;gt; Prop hitboxes.&lt;br /&gt;
Ctrl + Shift + H ---&amp;gt; Spawn a human.&lt;br /&gt;
Ctrl + Shift + R ---&amp;gt; Init telemetry. #PARTIALLYKNOWN&lt;br /&gt;
Ctrl + Shift + P ---&amp;gt; Spawns a car.&lt;br /&gt;
&lt;br /&gt;
ALT + A ---&amp;gt; Toggle vehicle information.&lt;br /&gt;
ALT + C ---&amp;gt; Cycle through Camera Debug Displays&lt;br /&gt;
ALT + G ---&amp;gt; Change game shader.&lt;br /&gt;
ALT + H ---&amp;gt; Toggle shader information.&lt;br /&gt;
ALT + M ---&amp;gt; Position zoom.&lt;br /&gt;
ALT + O ---&amp;gt; Toggle overdraw info.&lt;br /&gt;
ALT + T ---&amp;gt; Toggle texture view gui.&lt;br /&gt;
ALT + W ---&amp;gt; Show every prop&#039;s hitbox.&lt;br /&gt;
ALT + X ---&amp;gt; Removes power cables.&lt;br /&gt;
&lt;br /&gt;
SHIFT/CTRL + B ---&amp;gt; Toggle collision debug info.&lt;br /&gt;
SHIFT + H ---&amp;gt; Teleports to your house.&lt;br /&gt;
SHIFT + K ---&amp;gt; Kills the player.&lt;br /&gt;
SHIFT + O ---&amp;gt; Toggle Overview gui.&lt;br /&gt;
SHIFT + P ---&amp;gt; Change characters model in vehicle.&lt;br /&gt;
SHIFT + R ---&amp;gt; Toggle peds info.&lt;br /&gt;
SHIFT + T ---&amp;gt; Change trigger zone.&lt;br /&gt;
SHIFT + U ---&amp;gt; Spawns a vehicle and makes your driver auto.&lt;br /&gt;
&lt;br /&gt;
Ctrl + Alt + I ---&amp;gt; Toggle weapon/inputs information.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=176184</id>
		<title>Grand Theft Auto V (Sep 16, 2022 build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=176184"/>
		<updated>2026-09-17T11:03:45Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto V (prototype)&lt;br /&gt;
|builddate=2022&lt;br /&gt;
|buildname=1.0.2699.0&lt;br /&gt;
|releasedby=Lapsus$&lt;br /&gt;
|origin_files=GTAVSP&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of Grand Theft Auto V for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The prototype has to be manually compiled before using.&lt;br /&gt;
** The official building tools meant for this game version made by Rockstar were included in the source code leak.&lt;br /&gt;
** This prototype only includes the code and does not include any assets. To run this build you need to copy over assets from an official release.&lt;br /&gt;
* The prototype can be compiled into multiple different releases, though so far only the &#039;Debug&#039; release is known to work.&lt;br /&gt;
* Code is approximately from September 16, 2022.&lt;br /&gt;
* This version doesn&#039;t have the infamous texture bug in the Metro stations.&lt;br /&gt;
&lt;br /&gt;
===Debug Controls===&lt;br /&gt;
This build can be compiled as a &#039;Bank Release&#039; and as a &#039;Debug&#039; release after fixing some bugs and disabling Social Club.&lt;br /&gt;
&lt;br /&gt;
There are multiple &#039;keyboards&#039; (&#039;Game&#039;, &#039;Marketing&#039;, &#039;Replay&#039; and &#039;Debug&#039;). To switch between the four different keyboards, use the shortcut &#039;Left Control&#039; + &#039;TAB&#039;.&lt;br /&gt;
&lt;br /&gt;
====Debug Keyboard====&lt;br /&gt;
&amp;lt;!--Including the &#039;Nothing&#039; here so you know which ones I&#039;ve checked for general things like on-screen menu&#039;s.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;ESC&#039; (Escape) = Nothing.--&amp;gt;&lt;br /&gt;
* &#039;F1&#039; = Toggles an info screen about &#039;Peds&#039;, &#039;Cars&#039;, &#039;Random Cars&#039;, &#039;Objects&#039;, &#039;Physics instances&#039;, &#039;lights&#039; and &#039;script&#039;. &lt;br /&gt;
* &#039;F2&#039; = Toggles an info screen about NPC AI.&lt;br /&gt;
* &#039;F3&#039; = Triggers CHEAT4 (broken in this version).&lt;br /&gt;
* &#039;F4&#039; = Increases wanted level by one star and triggers CHEAT3 (broken in this version).&lt;br /&gt;
* &#039;F5&#039; = Seemingly reloads the entire game. Resetting the players wanted level.&lt;br /&gt;
* &#039;F6&#039; = Gives the player $5000.&lt;br /&gt;
&amp;lt;!--* &#039;F7&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;F8&#039; = Toggles an info screen about &#039;FAMILY_CONTROLLER STATE&#039; (things like Jimmy spawning outside of Michael&#039;s home&#039;) and gives info about the &#039;PLAYER_SWITCH STATE&#039;, which shows the switch scene for each character.&lt;br /&gt;
* &#039;F9&#039; = Toggles an info screen about activated missions and &#039;COMMUNICATION CONTROL&#039;.&lt;br /&gt;
* &#039;F10&#039; = Toggles an info screen about the friends system and status. The on-screen controls also allow you to change for example the status of the relationship between Michael and Franklin.&lt;br /&gt;
* &#039;F11&#039; = Toggles an info screen about random events. Showing which ones are currently active and which ones aren&#039;t.&lt;br /&gt;
* &#039;F12&#039; = Toggles an info screen about script performance.&lt;br /&gt;
&amp;lt;!--* &#039;PS&#039; = Unknown--&amp;gt;&lt;br /&gt;
* &#039;SL&#039; = Pauzes and unpauzes streaming, when streaming is disabled a text box will appear on screen saying that streaming is disabled.&lt;br /&gt;
* &#039;PB&#039; = Pauzes and unpauzes game.&lt;br /&gt;
* &#039;`&#039; = Does things in this order when pressed multiple times: shows an info screen about light, shows another info screen about lights (this time a pie chart) and then disables both.&lt;br /&gt;
&amp;lt;!--* &#039;1&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;2&#039; = Causes an error to pop up and breaks the game controls (cannot be fixed without a reboot).&lt;br /&gt;
&amp;lt;!--* &#039;3&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;4&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;5&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;6&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;7&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;8&#039; = Causes Michael and Jimmy to send the player a total of 14 text messages containing empty &#039;Vehicle:&#039;, &#039;Color:&#039; and &#039;Plate:&#039; parameters, alongside a location with an image of said location.&lt;br /&gt;
&amp;lt;!--* &#039;9&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;0&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;-&#039; = Visually decreases the in-game time by one hour. (The actual clock time stays the same).&lt;br /&gt;
* &#039;=&#039; = Visually increases the in-game time by one hour. (The actual clock time stays the same).&lt;br /&gt;
* &#039;backspace&#039; = Toggles weird random looking green shapes and pauses/unpauses the game.&lt;br /&gt;
&amp;lt;!--* &#039;INS&#039; (Insert) = Unknown.&lt;br /&gt;
* &#039;HM&#039; (Home) = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;Page Up/Down&#039; = Change Weather.&lt;br /&gt;
* &amp;lt;!--&#039;TAB&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;Q&#039; = Cycles between the three main characters. Their outfits are randomly selected.&lt;br /&gt;
* &#039;W&#039; = Gives all weapons with medium ammo. This includes online only and unused weapons.&lt;br /&gt;
&amp;lt;!--* &#039;E&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;R&#039; = Renders the paths NPC&#039;s can drive on and shows an info menu about NPC vehicles. Pressing R for a second time removes the path rendering and pressing R a third time removes the info menu.&lt;br /&gt;
* &#039;T&#039; = Spawns a weird red orb in the world at the cursors position. The actual purpose is unknown.&lt;br /&gt;
&amp;lt;!--* &#039;Y&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;U&#039; = Spawns Michael&#039;s personal vehicle next to the player with no modifications.&lt;br /&gt;
* &#039;I&#039; = Shows the ground that NPC&#039;s can walk on and shows the bounding boxes of props like fire hydrants that the NPC&#039;s walk around. Pressing the button a second time gets rid of the solid plane rendering of the NPC walk paths and pressing it a third time makes the path boxes render in the colours green, red and white. A fourth press makes some of the paths purple and a fifth press makes it black. The sixth press makes it purple again, a seventh makes it invisible again and the eight press disables all this buttons debug rendering.&lt;br /&gt;
* &#039;O&#039; = Toggles the mini-map.&lt;br /&gt;
&amp;lt;!--* &#039;P&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;[&#039; = Unknown.&lt;br /&gt;
* &#039;]&#039; = Unknown.&lt;br /&gt;
* &#039;\&#039; = Unknown.&lt;br /&gt;
* &#039;DEL&#039; = Unknown.&lt;br /&gt;
* &#039;END&#039; = Unknown.&lt;br /&gt;
* &#039;CAPS LOCK&#039; = Unknown.&lt;br /&gt;
* &#039;A&#039; = Unknown.&lt;br /&gt;
* &#039;S&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;D&#039; = Shows a popup saying &#039;HELP_DBGPADON missing&#039; and breaks game controls just like the &#039;2&#039; button.&lt;br /&gt;
* &#039;F&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;G&#039; = Shows the same red orb as the button &#039;T&#039;, but this time when you stop pressing the button you get teleported to the orbs position.&lt;br /&gt;
* &#039;H&#039; = Triggers CHEAT2 (broken in this version, supposed to warp the player to their safe-house).&lt;br /&gt;
* &#039;J&#039; = Makes a green label appear saying &#039;Nothing left to skip&#039;.&lt;br /&gt;
&amp;lt;!--* &#039;K&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;L&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;;&#039; = Toggles light effects like bloom, glow and shadows. Does not disable reflections though.&lt;br /&gt;
&amp;lt;!--* (&#039;) = Unknown.&lt;br /&gt;
* &#039;Enter&#039; = Unknown.&lt;br /&gt;
* &#039;Left Shift&#039; = Unknown.&lt;br /&gt;
* &#039;Z&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;X&#039; = Toggles an info screen about what clothing the player is wearing.&lt;br /&gt;
&amp;lt;!--* &#039;C&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;V&#039; = Gives the notification &#039;HELP_INVIN missing&#039; on first press and the message &#039;HELP_NOINVIN missing&#039; on second press.&lt;br /&gt;
* &#039;B&#039; = Shows multiple information screens about performance like FPS and the performance of rendering and scripts.&lt;br /&gt;
* &#039;N&#039; = Makes the same red orb as the button &#039;T&#039; appear and adds a label to the map showing the players character name.&lt;br /&gt;
* &#039;M&#039; = Makes a big black UI appear on screen, related to some debugging features that are seen working on the PS3/Xbox 360 debug builds of the game.&lt;br /&gt;
&amp;lt;!--* &#039;,&#039; = Unknown.&lt;br /&gt;
* &#039;.&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;/&#039; = Shows a table UI with the title &#039;Default Picker&#039;.&lt;br /&gt;
* &#039;Right Shift&#039; = Disables anti-aliasing when pressed down.&lt;br /&gt;
&amp;lt;!--* &#039;Left Control&#039; = Unknown.&lt;br /&gt;
* &#039;Windows Key&#039; = Unknown.&lt;br /&gt;
* &#039;Left Alt&#039; = Unknown.&lt;br /&gt;
* &#039;Space&#039; = Unknown.&lt;br /&gt;
* &#039;Right Alt&#039; = Unknown.&lt;br /&gt;
* &#039;FN&#039; (Function Key) = Unknown.&lt;br /&gt;
* &#039;Context Key&#039; = Unknown.&lt;br /&gt;
* &#039;Right Control&#039; = Unknown.&lt;br /&gt;
* &#039;Up Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Down Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Left Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Right Arrow&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;Shift&#039; + &#039;F2&#039; = Same as &#039;F2&#039;.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F8&#039; = Cycles through a bunch of different profilers.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F9&#039; = Changes the graph size of the previously mentioned profilers.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F10&#039; = Changes the graph size of the previously mentioned profilers.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F11&#039; = Toggles debug text about &#039;Drawlcalls&#039;.&lt;br /&gt;
* &#039;Shift&#039; + &#039;PS&#039; = Clears your clipboard.&lt;br /&gt;
* &#039;Shift&#039; + &#039;PB&#039; = Pauses and unpauses the game.&lt;br /&gt;
* &#039;Shift&#039; + &#039;R&#039; = Info screen about peds.&lt;br /&gt;
* &#039;Shift&#039; + &#039;T&#039; = Toggles through different &#039;Zone&#039; displays. Sadly these displays are broken and don&#039;t actually show.&lt;br /&gt;
* &#039;Shift&#039; + &#039;U&#039; = Spawns the player into an Obey Tailgater.&lt;br /&gt;
* &#039;Shift&#039; + &#039;I&#039; = Same as &#039;I&#039;.&lt;br /&gt;
* &#039;Shift&#039; + &#039;O&#039; = Toggles through a bunch of overviews that can be scrolled up and down on using the Up and Down keys. One of these overviews shows all debug keyboard shortcuts. This list is sadly incomplete with some entries missing info or being outdated.&lt;br /&gt;
* &#039;Control&#039; + &#039;S&#039; = Shows debug information for the world events that can occur at the position your looking at.&lt;br /&gt;
* &#039;Shift&#039; + &#039;S&#039; = VRAM allocation (usage) overview.&lt;br /&gt;
* &#039;Shift&#039; + &#039;B&#039; = Some weird overlay showing the in-game time accurate to the second and the date, which is set to the first of January 2011. Also shows an info box about light, player velocity, if a player is in an interior or exterior and the culling of map blips.&lt;br /&gt;
* &#039;Shift&#039; + &#039;.&#039; = Skips the currently playing radio song.&lt;br /&gt;
&lt;br /&gt;
====Marketing====&lt;br /&gt;
* &#039;O&#039; = Disables all UI.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175769</id>
		<title>Grand Theft Auto V (Sep 16, 2022 build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175769"/>
		<updated>2026-09-10T13:12:22Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto V (prototype)&lt;br /&gt;
|builddate=2022&lt;br /&gt;
|buildname=1.0.2699.0&lt;br /&gt;
|releasedby=Lapsus$&lt;br /&gt;
|origin_files=GTAVSP&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of Grand Theft Auto V for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The prototype has to be manually compiled before using.&lt;br /&gt;
** The official building tools meant for this game version made by Rockstar were included in the source code leak.&lt;br /&gt;
* The prototype can be compiled into multiple different releases, though so far only the &#039;Debug&#039; release is known to work.&lt;br /&gt;
* Code is approximately from September 16, 2022.&lt;br /&gt;
* This version doesn&#039;t have the infamous texture bug in the Metro stations.&lt;br /&gt;
&lt;br /&gt;
===Debug Controls===&lt;br /&gt;
This build can be compiled as a &#039;Bank Release&#039; and as a &#039;Debug&#039; release after fixing some bugs and disabling Social Club.&lt;br /&gt;
&lt;br /&gt;
There are multiple &#039;keyboards&#039; (&#039;Game&#039;, &#039;Marketing&#039;, &#039;Replay&#039; and &#039;Debug&#039;). To switch between the four different keyboards, use the shortcut &#039;Left Control&#039; + &#039;TAB&#039;.&lt;br /&gt;
&lt;br /&gt;
====Debug Keyboard====&lt;br /&gt;
&amp;lt;!--Including the &#039;Nothing&#039; here so you know which ones I&#039;ve checked for general things like on-screen menu&#039;s.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;ESC&#039; (Escape) = Nothing.--&amp;gt;&lt;br /&gt;
* &#039;F1&#039; = Toggles an info screen about &#039;Peds&#039;, &#039;Cars&#039;, &#039;Random Cars&#039;, &#039;Objects&#039;, &#039;Physics instances&#039;, &#039;lights&#039; and &#039;script&#039;. &lt;br /&gt;
* &#039;F2&#039; = Toggles an info screen about NPC AI.&lt;br /&gt;
* &#039;F3&#039; = Triggers CHEAT4 (broken in this version).&lt;br /&gt;
* &#039;F4&#039; = Increases wanted level by one star and triggers CHEAT3 (broken in this version).&lt;br /&gt;
* &#039;F5&#039; = Seemingly reloads the entire game. Resetting the players wanted level.&lt;br /&gt;
* &#039;F6&#039; = Gives the player $5000.&lt;br /&gt;
&amp;lt;!--* &#039;F7&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;F8&#039; = Toggles an info screen about &#039;FAMILY_CONTROLLER STATE&#039; (things like Jimmy spawning outside of Michael&#039;s home&#039;) and gives info about the &#039;PLAYER_SWITCH STATE&#039;, which shows the switch scene for each character.&lt;br /&gt;
* &#039;F9&#039; = Toggles an info screen about activated missions and &#039;COMMUNICATION CONTROL&#039;.&lt;br /&gt;
* &#039;F10&#039; = Toggles an info screen about the friends system and status. The on-screen controls also allow you to change for example the status of the relationship between Michael and Franklin.&lt;br /&gt;
* &#039;F11&#039; = Toggles an info screen about random events. Showing which ones are currently active and which ones aren&#039;t.&lt;br /&gt;
* &#039;F12&#039; = Toggles an info screen about script performance.&lt;br /&gt;
&amp;lt;!--* &#039;PS&#039; = Unknown--&amp;gt;&lt;br /&gt;
* &#039;SL&#039; = Pauzes and unpauzes streaming, when streaming is disabled a text box will appear on screen saying that streaming is disabled.&lt;br /&gt;
* &#039;PB&#039; = Pauzes and unpauzes game.&lt;br /&gt;
* &#039;`&#039; = Does things in this order when pressed multiple times: shows an info screen about light, shows another info screen about lights (this time a pie chart) and then disables both.&lt;br /&gt;
&amp;lt;!--* &#039;1&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;2&#039; = Causes an error to pop up and breaks the game controls (cannot be fixed without a reboot).&lt;br /&gt;
&amp;lt;!--* &#039;3&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;4&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;5&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;6&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;7&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;8&#039; = Causes Michael and Jimmy to send the player a total of 14 text messages containing empty &#039;Vehicle:&#039;, &#039;Color:&#039; and &#039;Plate:&#039; parameters, alongside a location with an image of said location.&lt;br /&gt;
&amp;lt;!--* &#039;9&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;0&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;-&#039; = Visually decreases the in-game time by one hour. (The actual clock time stays the same).&lt;br /&gt;
* &#039;=&#039; = Visually increases the in-game time by one hour. (The actual clock time stays the same).&lt;br /&gt;
* &#039;backspace&#039; = Toggles weird random looking green shapes and pauses/unpauses the game.&lt;br /&gt;
&amp;lt;!--* &#039;INS&#039; (Insert) = Unknown.&lt;br /&gt;
* &#039;HM&#039; (Home) = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;Page Up/Down&#039; = Change Weather.&lt;br /&gt;
* &amp;lt;!--&#039;TAB&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;Q&#039; = Cycles between the three main characters. Their outfits are randomly selected.&lt;br /&gt;
* &#039;W&#039; = Gives all weapons with medium ammo. This includes online only and unused weapons.&lt;br /&gt;
&amp;lt;!--* &#039;E&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;R&#039; = Renders the paths NPC&#039;s can drive on and shows an info menu about NPC vehicles. Pressing R for a second time removes the path rendering and pressing R a third time removes the info menu.&lt;br /&gt;
* &#039;T&#039; = Spawns a weird red orb in the world at the cursors position. The actual purpose is unknown.&lt;br /&gt;
&amp;lt;!--* &#039;Y&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;U&#039; = Spawns Michael&#039;s personal vehicle next to the player with no modifications.&lt;br /&gt;
* &#039;I&#039; = Shows the ground that NPC&#039;s can walk on and shows the bounding boxes of props like fire hydrants that the NPC&#039;s walk around. Pressing the button a second time gets rid of the solid plane rendering of the NPC walk paths and pressing it a third time makes the path boxes render in the colours green, red and white. A fourth press makes some of the paths purple and a fifth press makes it black. The sixth press makes it purple again, a seventh makes it invisible again and the eight press disables all this buttons debug rendering.&lt;br /&gt;
* &#039;O&#039; = Toggles the mini-map.&lt;br /&gt;
&amp;lt;!--* &#039;P&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;[&#039; = Unknown.&lt;br /&gt;
* &#039;]&#039; = Unknown.&lt;br /&gt;
* &#039;\&#039; = Unknown.&lt;br /&gt;
* &#039;DEL&#039; = Unknown.&lt;br /&gt;
* &#039;END&#039; = Unknown.&lt;br /&gt;
* &#039;CAPS LOCK&#039; = Unknown.&lt;br /&gt;
* &#039;A&#039; = Unknown.&lt;br /&gt;
* &#039;S&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;D&#039; = Shows a popup saying &#039;HELP_DBGPADON missing&#039; and breaks game controls just like the &#039;2&#039; button.&lt;br /&gt;
* &#039;F&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;G&#039; = Shows the same red orb as the button &#039;T&#039;, but this time when you stop pressing the button you get teleported to the orbs position.&lt;br /&gt;
* &#039;H&#039; = Triggers CHEAT2 (broken in this version, supposed to warp the player to their safe-house).&lt;br /&gt;
* &#039;J&#039; = Makes a green label appear saying &#039;Nothing left to skip&#039;.&lt;br /&gt;
&amp;lt;!--* &#039;K&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;L&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;;&#039; = Toggles light effects like bloom, glow and shadows. Does not disable reflections though.&lt;br /&gt;
&amp;lt;!--* (&#039;) = Unknown.&lt;br /&gt;
* &#039;Enter&#039; = Unknown.&lt;br /&gt;
* &#039;Left Shift&#039; = Unknown.&lt;br /&gt;
* &#039;Z&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;X&#039; = Toggles an info screen about what clothing the player is wearing.&lt;br /&gt;
&amp;lt;!--* &#039;C&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;V&#039; = Gives the notification &#039;HELP_INVIN missing&#039; on first press and the message &#039;HELP_NOINVIN missing&#039; on second press.&lt;br /&gt;
* &#039;B&#039; = Shows multiple information screens about performance like FPS and the performance of rendering and scripts.&lt;br /&gt;
* &#039;N&#039; = Makes the same red orb as the button &#039;T&#039; appear and adds a label to the map showing the players character name.&lt;br /&gt;
* &#039;M&#039; = Makes a big black UI appear on screen, related to some debugging features that are seen working on the PS3/Xbox 360 debug builds of the game.&lt;br /&gt;
&amp;lt;!--* &#039;,&#039; = Unknown.&lt;br /&gt;
* &#039;.&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;/&#039; = Shows a table UI with the title &#039;Default Picker&#039;.&lt;br /&gt;
* &#039;Right Shift&#039; = Disables anti-aliasing when pressed down.&lt;br /&gt;
&amp;lt;!--* &#039;Left Control&#039; = Unknown.&lt;br /&gt;
* &#039;Windows Key&#039; = Unknown.&lt;br /&gt;
* &#039;Left Alt&#039; = Unknown.&lt;br /&gt;
* &#039;Space&#039; = Unknown.&lt;br /&gt;
* &#039;Right Alt&#039; = Unknown.&lt;br /&gt;
* &#039;FN&#039; (Function Key) = Unknown.&lt;br /&gt;
* &#039;Context Key&#039; = Unknown.&lt;br /&gt;
* &#039;Right Control&#039; = Unknown.&lt;br /&gt;
* &#039;Up Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Down Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Left Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Right Arrow&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;Shift&#039; + &#039;F2&#039; = Same as &#039;F2&#039;.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F8&#039; = Cycles through a bunch of different profilers.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F9&#039; = Changes the graph size of the previously mentioned profilers.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F10&#039; = Changes the graph size of the previously mentioned profilers.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F11&#039; = Toggles debug text about &#039;Drawlcalls&#039;.&lt;br /&gt;
* &#039;Shift&#039; + &#039;PS&#039; = Clears your clipboard.&lt;br /&gt;
* &#039;Shift&#039; + &#039;PB&#039; = Pauses and unpauses the game.&lt;br /&gt;
* &#039;Shift&#039; + &#039;R&#039; = Info screen about peds.&lt;br /&gt;
* &#039;Shift&#039; + &#039;T&#039; = Toggles through different &#039;Zone&#039; displays. Sadly these displays are broken and don&#039;t actually show.&lt;br /&gt;
* &#039;Shift&#039; + &#039;U&#039; = Spawns the player into an Obey Tailgater.&lt;br /&gt;
* &#039;Shift&#039; + &#039;I&#039; = Same as &#039;I&#039;.&lt;br /&gt;
* &#039;Shift&#039; + &#039;O&#039; = Toggles through a bunch of overviews that can be scrolled up and down on using the Up and Down keys. One of these overviews shows all debug keyboard shortcuts. This list is sadly incomplete with some entries missing info or being outdated.&lt;br /&gt;
* &#039;Control&#039; + &#039;S&#039; = Shows debug information for the world events that can occur at the position your looking at.&lt;br /&gt;
* &#039;Shift&#039; + &#039;S&#039; = VRAM allocation (usage) overview.&lt;br /&gt;
* &#039;Shift&#039; + &#039;B&#039; = Some weird overlay showing the in-game time accurate to the second and the date, which is set to the first of January 2011. Also shows an info box about light, player velocity, if a player is in an interior or exterior and the culling of map blips.&lt;br /&gt;
* &#039;Shift&#039; + &#039;.&#039; = Skips the currently playing radio song.&lt;br /&gt;
&lt;br /&gt;
====Marketing====&lt;br /&gt;
* &#039;O&#039; = Disables all UI.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175768</id>
		<title>Grand Theft Auto V (Sep 16, 2022 build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175768"/>
		<updated>2026-09-10T13:04:29Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: More controls.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto V (prototype)&lt;br /&gt;
|builddate=2022&lt;br /&gt;
|buildname=1.0.2699.0&lt;br /&gt;
|releasedby=Lapsus$&lt;br /&gt;
|origin_files=GTAVSP&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of Grand Theft Auto V for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The prototype has to be manually compiled before using.&lt;br /&gt;
** The official building tools meant for this game version made by Rockstar were included in the source code leak.&lt;br /&gt;
* The prototype can be compiled into multiple different releases, though so far only the &#039;Debug&#039; release is known to work.&lt;br /&gt;
* Code is approximately from September 16, 2022.&lt;br /&gt;
&lt;br /&gt;
===Debug Controls===&lt;br /&gt;
This build can be compiled as a &#039;Bank Release&#039; and as a &#039;Debug&#039; release after fixing some bugs and disabling Social Club.&lt;br /&gt;
&lt;br /&gt;
There are multiple &#039;keyboards&#039; (&#039;Game&#039;, &#039;Marketing&#039;, &#039;Replay&#039; and &#039;Debug&#039;). To switch between the four different keyboards, use the shortcut &#039;Left Control&#039; + &#039;TAB&#039;.&lt;br /&gt;
&lt;br /&gt;
====Debug Keyboard====&lt;br /&gt;
&amp;lt;!--Including the &#039;Nothing&#039; here so you know which ones I&#039;ve checked for general things like on-screen menu&#039;s.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;ESC&#039; (Escape) = Nothing.--&amp;gt;&lt;br /&gt;
* &#039;F1&#039; = Toggles an info screen about &#039;Peds&#039;, &#039;Cars&#039;, &#039;Random Cars&#039;, &#039;Objects&#039;, &#039;Physics instances&#039;, &#039;lights&#039; and &#039;script&#039;. &lt;br /&gt;
* &#039;F2&#039; = Toggles an info screen about NPC AI.&lt;br /&gt;
* &#039;F3&#039; = Triggers CHEAT4 (broken in this version).&lt;br /&gt;
* &#039;F4&#039; = Increases wanted level by one star and triggers CHEAT3 (broken in this version).&lt;br /&gt;
* &#039;F5&#039; = Seemingly reloads the entire game. Resetting the players wanted level.&lt;br /&gt;
* &#039;F6&#039; = Gives the player $5000.&lt;br /&gt;
&amp;lt;!--* &#039;F7&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;F8&#039; = Toggles an info screen about &#039;FAMILY_CONTROLLER STATE&#039; (things like Jimmy spawning outside of Michael&#039;s home&#039;) and gives info about the &#039;PLAYER_SWITCH STATE&#039;, which shows the switch scene for each character.&lt;br /&gt;
* &#039;F9&#039; = Toggles an info screen about activated missions and &#039;COMMUNICATION CONTROL&#039;.&lt;br /&gt;
* &#039;F10&#039; = Toggles an info screen about the friends system and status. The on-screen controls also allow you to change for example the status of the relationship between Michael and Franklin.&lt;br /&gt;
* &#039;F11&#039; = Toggles an info screen about random events. Showing which ones are currently active and which ones aren&#039;t.&lt;br /&gt;
* &#039;F12&#039; = Toggles an info screen about script performance.&lt;br /&gt;
&amp;lt;!--* &#039;PS&#039; = Unknown--&amp;gt;&lt;br /&gt;
* &#039;SL&#039; = Pauzes and unpauzes streaming, when streaming is disabled a text box will appear on screen saying that streaming is disabled.&lt;br /&gt;
* &#039;PB&#039; = Pauzes and unpauzes game.&lt;br /&gt;
* &#039;`&#039; = Does things in this order when pressed multiple times: shows an info screen about light, shows another info screen about lights (this time a pie chart) and then disables both.&lt;br /&gt;
&amp;lt;!--* &#039;1&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;2&#039; = Causes an error to pop up and breaks the game controls (cannot be fixed without a reboot).&lt;br /&gt;
&amp;lt;!--* &#039;3&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;4&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;5&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;6&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;7&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;8&#039; = Causes Michael and Jimmy to send the player a total of 14 text messages containing empty &#039;Vehicle:&#039;, &#039;Color:&#039; and &#039;Plate:&#039; parameters, alongside a location with an image of said location.&lt;br /&gt;
&amp;lt;!--* &#039;9&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;0&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;-&#039; = Visually decreases the in-game time by one hour. (The actual clock time stays the same).&lt;br /&gt;
* &#039;=&#039; = Visually increases the in-game time by one hour. (The actual clock time stays the same).&lt;br /&gt;
* &#039;backspace&#039; = Toggles weird random looking green shapes and pauses/unpauses the game.&lt;br /&gt;
&amp;lt;!--* &#039;INS&#039; (Insert) = Unknown.&lt;br /&gt;
* &#039;HM&#039; (Home) = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;Page Up/Down&#039; = Change Weather.&lt;br /&gt;
* &amp;lt;!--&#039;TAB&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;Q&#039; = Cycles between the three main characters. Their outfits are randomly selected.&lt;br /&gt;
* &#039;W&#039; = Gives all weapons with medium ammo. This includes online only and unused weapons.&lt;br /&gt;
&amp;lt;!--* &#039;E&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;R&#039; = Renders the paths NPC&#039;s can drive on and shows an info menu about NPC vehicles. Pressing R for a second time removes the path rendering and pressing R a third time removes the info menu.&lt;br /&gt;
* &#039;T&#039; = Spawns a weird red orb in the world at the cursors position. The actual purpose is unknown.&lt;br /&gt;
&amp;lt;!--* &#039;Y&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;U&#039; = Spawns Michael&#039;s personal vehicle next to the player with no modifications.&lt;br /&gt;
* &#039;I&#039; = Shows the ground that NPC&#039;s can walk on and shows the bounding boxes of props like fire hydrants that the NPC&#039;s walk around. Pressing the button a second time gets rid of the solid plane rendering of the NPC walk paths and pressing it a third time makes the path boxes render in the colours green, red and white. A fourth press makes some of the paths purple and a fifth press makes it black. The sixth press makes it purple again, a seventh makes it invisible again and the eight press disables all this buttons debug rendering.&lt;br /&gt;
* &#039;O&#039; = Toggles the mini-map.&lt;br /&gt;
&amp;lt;!--* &#039;P&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;[&#039; = Unknown.&lt;br /&gt;
* &#039;]&#039; = Unknown.&lt;br /&gt;
* &#039;\&#039; = Unknown.&lt;br /&gt;
* &#039;DEL&#039; = Unknown.&lt;br /&gt;
* &#039;END&#039; = Unknown.&lt;br /&gt;
* &#039;CAPS LOCK&#039; = Unknown.&lt;br /&gt;
* &#039;A&#039; = Unknown.&lt;br /&gt;
* &#039;S&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;D&#039; = Shows a popup saying &#039;HELP_DBGPADON missing&#039; and breaks game controls just like the &#039;2&#039; button.&lt;br /&gt;
* &#039;F&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;G&#039; = Shows the same red orb as the button &#039;T&#039;, but this time when you stop pressing the button you get teleported to the orbs position.&lt;br /&gt;
* &#039;H&#039; = Triggers CHEAT2 (broken in this version, supposed to warp the player to their safe-house).&lt;br /&gt;
* &#039;J&#039; = Makes a green label appear saying &#039;Nothing left to skip&#039;.&lt;br /&gt;
&amp;lt;!--* &#039;K&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;L&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;;&#039; = Toggles light effects like bloom, glow and shadows. Does not disable reflections though.&lt;br /&gt;
&amp;lt;!--* (&#039;) = Unknown.&lt;br /&gt;
* &#039;Enter&#039; = Unknown.&lt;br /&gt;
* &#039;Left Shift&#039; = Unknown.&lt;br /&gt;
* &#039;Z&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;X&#039; = Toggles an info screen about what clothing the player is wearing.&lt;br /&gt;
&amp;lt;!--* &#039;C&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;V&#039; = Gives the notification &#039;HELP_INVIN missing&#039; on first press and the message &#039;HELP_NOINVIN missing&#039; on second press.&lt;br /&gt;
* &#039;B&#039; = Shows multiple information screens about performance like FPS and the performance of rendering and scripts.&lt;br /&gt;
* &#039;N&#039; = Makes the same red orb as the button &#039;T&#039; appear and adds a label to the map showing the players character name.&lt;br /&gt;
* &#039;M&#039; = Makes a big black UI appear on screen, related to some debugging features that are seen working on the PS3/Xbox 360 debug builds of the game.&lt;br /&gt;
&amp;lt;!--* &#039;,&#039; = Unknown.&lt;br /&gt;
* &#039;.&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;/&#039; = Shows a table UI with the title &#039;Default Picker&#039;.&lt;br /&gt;
* &#039;Right Shift&#039; = Disables anti-aliasing when pressed down.&lt;br /&gt;
&amp;lt;!--* &#039;Left Control&#039; = Unknown.&lt;br /&gt;
* &#039;Windows Key&#039; = Unknown.&lt;br /&gt;
* &#039;Left Alt&#039; = Unknown.&lt;br /&gt;
* &#039;Space&#039; = Unknown.&lt;br /&gt;
* &#039;Right Alt&#039; = Unknown.&lt;br /&gt;
* &#039;FN&#039; (Function Key) = Unknown.&lt;br /&gt;
* &#039;Context Key&#039; = Unknown.&lt;br /&gt;
* &#039;Right Control&#039; = Unknown.&lt;br /&gt;
* &#039;Up Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Down Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Left Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Right Arrow&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;Shift&#039; + &#039;F2&#039; = Same as &#039;F2&#039;.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F8&#039; = Cycles through a bunch of different profilers.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F9&#039; = Changes the graph size of the previously mentioned profilers.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F10&#039; = Changes the graph size of the previously mentioned profilers.&lt;br /&gt;
* &#039;Shift&#039; + &#039;F11&#039; = Toggles debug text about &#039;Drawlcalls&#039;.&lt;br /&gt;
* &#039;Shift&#039; + &#039;PS&#039; = Clears your clipboard.&lt;br /&gt;
* &#039;Shift&#039; + &#039;PB&#039; = Pauses and unpauses the game.&lt;br /&gt;
* &#039;Shift&#039; + &#039;R&#039; = Info screen about peds.&lt;br /&gt;
* &#039;Shift&#039; + &#039;T&#039; = Toggles through different &#039;Zone&#039; displays. Sadly these displays are broken and don&#039;t actually show.&lt;br /&gt;
* &#039;Shift&#039; + &#039;U&#039; = Spawns the player into an Obey Tailgater.&lt;br /&gt;
* &#039;Shift&#039; + &#039;I&#039; = Same as &#039;I&#039;.&lt;br /&gt;
* &#039;Shift&#039; + &#039;O&#039; = Toggles through a bunch of overviews that can be scrolled up and down on using the Up and Down keys. One of these overviews shows all debug keyboard shortcuts. This list is sadly incomplete with some entries missing info or being outdated.&lt;br /&gt;
* &#039;Control&#039; + &#039;S&#039; = Shows debug information for the world events that can occur at the position your looking at.&lt;br /&gt;
* &#039;Shift&#039; + &#039;S&#039; = VRAM allocation (usage) overview.&lt;br /&gt;
* &#039;Shift&#039; + &#039;B&#039; = Some weird overlay showing the in-game time accurate to the second and the date, which is set to the first of January 2011. Also shows an info box about light, player velocity, if a player is in an interior or exterior and the culling of map blips.&lt;br /&gt;
* &#039;Shift&#039; + &#039;.&#039; = Skips the currently playing radio song.&lt;br /&gt;
&lt;br /&gt;
====Marketing====&lt;br /&gt;
* &#039;O&#039; = Disables all UI.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=File:Grand_Theft_Auto_V_(Sep_16,_2022_build)-title.png&amp;diff=175767</id>
		<title>File:Grand Theft Auto V (Sep 16, 2022 build)-title.png</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=File:Grand_Theft_Auto_V_(Sep_16,_2022_build)-title.png&amp;diff=175767"/>
		<updated>2026-09-10T12:44:39Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175766</id>
		<title>Grand Theft Auto V (Sep 16, 2022 build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175766"/>
		<updated>2026-09-10T12:41:39Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: Info about debug controls.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto V (prototype)&lt;br /&gt;
|builddate=2022&lt;br /&gt;
|buildname=1.0.2699.0&lt;br /&gt;
|releasedby=Lapsus$&lt;br /&gt;
|origin_files=GTAVSP&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of Grand Theft Auto V for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The prototype has to be manually compiled before using.&lt;br /&gt;
** The official building tools meant for this game version made by Rockstar were included in the source code leak.&lt;br /&gt;
* The prototype can be compiled into multiple different releases, though so far only the &#039;Debug&#039; release is known to work.&lt;br /&gt;
* Code is approximately from September 16, 2022.&lt;br /&gt;
&lt;br /&gt;
===Debug Controls===&lt;br /&gt;
This build can be compiled as a &#039;Bank Release&#039; and as a &#039;Debug&#039; release after fixing some bugs and disabling Social Club.&lt;br /&gt;
&lt;br /&gt;
There are multiple &#039;keyboards&#039; (&#039;Game&#039;, &#039;Marketing&#039;, &#039;Replay&#039; and &#039;Debug&#039;). To switch between the four different keyboards, use the shortcut &#039;Left Control&#039; + &#039;TAB&#039;.&lt;br /&gt;
&lt;br /&gt;
====Debug Keyboard====&lt;br /&gt;
&amp;lt;!--Including the &#039;Nothing&#039; here so you know which ones I&#039;ve checked for general things like on-screen menu&#039;s.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;ESC&#039; (Escape) = Nothing.--&amp;gt;&lt;br /&gt;
* &#039;F1&#039; = Toggles an info screen about &#039;Peds&#039;, &#039;Cars&#039;, &#039;Random Cars&#039;, &#039;Objects&#039;, &#039;Physics instances&#039;, &#039;lights&#039; and &#039;script&#039;. &lt;br /&gt;
* &#039;F2&#039; = Toggles an info screen about NPC AI.&lt;br /&gt;
* &#039;F3&#039; = Triggers CHEAT4 (broken in this version).&lt;br /&gt;
* &#039;F4&#039; = Increases wanted level by one star and triggers CHEAT3 (broken in this version).&lt;br /&gt;
* &#039;F5&#039; = Seemingly reloads the entire game. Resetting the players wanted level.&lt;br /&gt;
* &#039;F6&#039; = Gives the player $5000.&lt;br /&gt;
&amp;lt;!--* &#039;F7&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;F8&#039; = Toggles an info screen about &#039;FAMILY_CONTROLLER STATE&#039; (things like Jimmy spawning outside of Michael&#039;s home&#039;) and gives info about the &#039;PLAYER_SWITCH STATE&#039;, which shows the switch scene for each character.&lt;br /&gt;
* &#039;F9&#039; = Toggles an info screen about activated missions and &#039;COMMUNICATION CONTROL&#039;.&lt;br /&gt;
* &#039;F10&#039; = Toggles an info screen about the friends system and status. The on-screen controls also allow you to change for example the status of the relationship between Michael and Franklin.&lt;br /&gt;
* &#039;F11&#039; = Toggles an info screen about random events. Showing which ones are currently active and which ones aren&#039;t.&lt;br /&gt;
* &#039;F12&#039; = Toggles an info screen about script performance.&lt;br /&gt;
&amp;lt;!--* &#039;PS&#039; = Unknown--&amp;gt;&lt;br /&gt;
* &#039;SL&#039; = Pauzes and unpauzes streaming, when streaming is disabled a text box will appear on screen saying that streaming is disabled.&lt;br /&gt;
* &#039;PB&#039; = Pauzes and unpauzes game.&lt;br /&gt;
* &#039;`&#039; = Does things in this order when pressed multiple times: shows an info screen about light, shows another info screen about lights (this time a pie chart) and then disables both.&lt;br /&gt;
&amp;lt;!--* &#039;1&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;2&#039; = Causes an error to pop up and breaks the game controls (cannot be fixed without a reboot).&lt;br /&gt;
&amp;lt;!--* &#039;3&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;4&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;5&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;6&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;7&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;8&#039; = Causes Michael and Jimmy to send the player a total of 14 text messages containing empty &#039;Vehicle:&#039;, &#039;Color:&#039; and &#039;Plate:&#039; parameters, alongside a location with an image of said location.&lt;br /&gt;
&amp;lt;!--* &#039;9&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;0&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;-&#039; = Visually decreases the in-game time by one hour. (The actual clock time stays the same).&lt;br /&gt;
* &#039;=&#039; = Visually increases the in-game time by one hour. (The actual clock time stays the same).&lt;br /&gt;
* &#039;backspace&#039; = Toggles weird random looking green shapes and pauses/unpauses the game.&lt;br /&gt;
&amp;lt;!--* &#039;INS&#039; (Insert) = Unknown.&lt;br /&gt;
* &#039;HM&#039; (Home) = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;Page Up/Down&#039; = Change Weather.&lt;br /&gt;
* &amp;lt;!--&#039;TAB&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;Q&#039; = Cycles between the three main characters. Their outfits are randomly selected.&lt;br /&gt;
* &#039;W&#039; = Gives all weapons with medium ammo. This includes online only and unused weapons.&lt;br /&gt;
&amp;lt;!--* &#039;E&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;R&#039; = Renders the paths NPC&#039;s can drive on and shows an info menu about NPC vehicles. Pressing R for a second time removes the path rendering and pressing R a third time removes the info menu.&lt;br /&gt;
* &#039;T&#039; = Spawns a weird red orb in the world at the cursors position. The actual purpose is unknown.&lt;br /&gt;
&amp;lt;!--* &#039;Y&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;U&#039; = Spawns Michael&#039;s personal vehicle next to the player with no modifications.&lt;br /&gt;
* &#039;I&#039; = Shows the ground that NPC&#039;s can walk on and shows the bounding boxes of props like fire hydrants that the NPC&#039;s walk around. Pressing the button a second time gets rid of the solid plane rendering of the NPC walk paths and pressing it a third time makes the path boxes render in the colours green, red and white. A fourth press makes some of the paths purple and a fifth press makes it black. The sixth press makes it purple again, a seventh makes it invisible again and the eight press disables all this buttons debug rendering.&lt;br /&gt;
* &#039;O&#039; = Toggles the mini-map.&lt;br /&gt;
&amp;lt;!--* &#039;P&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;[&#039; = Unknown.&lt;br /&gt;
* &#039;]&#039; = Unknown.&lt;br /&gt;
* &#039;\&#039; = Unknown.&lt;br /&gt;
* &#039;DEL&#039; = Unknown.&lt;br /&gt;
* &#039;END&#039; = Unknown.&lt;br /&gt;
* &#039;CAPS LOCK&#039; = Unknown.&lt;br /&gt;
* &#039;A&#039; = Unknown.&lt;br /&gt;
* &#039;S&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;D&#039; = Shows a popup saying &#039;HELP_DBGPADON missing&#039; and breaks game controls just like the &#039;2&#039; button.&lt;br /&gt;
* &#039;F&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;G&#039; = Shows the same red orb as the button &#039;T&#039;, but this time when you stop pressing the button you get teleported to the orbs position.&lt;br /&gt;
* &#039;H&#039; = Triggers CHEAT2 (broken in this version, supposed to warp the player to their safe-house).&lt;br /&gt;
* &#039;J&#039; = Makes a green label appear saying &#039;Nothing left to skip&#039;.&lt;br /&gt;
&amp;lt;!--* &#039;K&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&amp;lt;!--* &#039;L&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;;&#039; = Toggles light effects like bloom, glow and shadows. Does not disable reflections though.&lt;br /&gt;
&amp;lt;!--* (&#039;) = Unknown.&lt;br /&gt;
* &#039;Enter&#039; = Unknown.&lt;br /&gt;
* &#039;Left Shift&#039; = Unknown.&lt;br /&gt;
* &#039;Z&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;X&#039; = Toggles an info screen about what clothing the player is wearing.&lt;br /&gt;
&amp;lt;!--* &#039;C&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;V&#039; = Gives the notification &#039;HELP_INVIN missing&#039; on first press and the message &#039;HELP_NOINVIN missing&#039; on second press.&lt;br /&gt;
* &#039;B&#039; = Shows multiple information screens about performance like FPS and the performance of rendering and scripts.&lt;br /&gt;
* &#039;N&#039; = Makes the same red orb as the button &#039;T&#039; appear and adds a label to the map showing the players character name.&lt;br /&gt;
* &#039;M&#039; = Makes a big black UI appear on screen, related to some debugging features that are seen working on the PS3/Xbox 360 debug builds of the game.&lt;br /&gt;
&amp;lt;!--* &#039;,&#039; = Unknown.&lt;br /&gt;
* &#039;.&#039; = Unknown.--&amp;gt;&lt;br /&gt;
* &#039;/&#039; = Shows a table UI with the title &#039;Default Picker&#039;.&lt;br /&gt;
* &#039;Right Shift&#039; = Disables anti-aliasing when pressed down.&lt;br /&gt;
&amp;lt;!--* &#039;Left Control&#039; = Unknown.&lt;br /&gt;
* &#039;Windows Key&#039; = Unknown.&lt;br /&gt;
* &#039;Left Alt&#039; = Unknown.&lt;br /&gt;
* &#039;Space&#039; = Unknown.&lt;br /&gt;
* &#039;Right Alt&#039; = Unknown.&lt;br /&gt;
* &#039;FN&#039; (Function Key) = Unknown.&lt;br /&gt;
* &#039;Context Key&#039; = Unknown.&lt;br /&gt;
* &#039;Right Control&#039; = Unknown.&lt;br /&gt;
* &#039;Up Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Down Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Left Arrow&#039; = Unknown.&lt;br /&gt;
* &#039;Right Arrow&#039; = Unknown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;Control&#039; + &#039;S&#039; = Shows debug information for the world events that can occur at the position your looking at.&lt;br /&gt;
* &#039;Shift&#039; + &#039;S&#039; = VRAM allocation (usage) overview.&lt;br /&gt;
* &#039;Shift&#039; + &#039;B&#039; = Some weird overlay showing the in-game time accurate to the second and the date, which is set to the first of January 2011. Also shows an info box about light, player velocity, if a player is in an interior or exterior and the culling of map blips.&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175761</id>
		<title>Grand Theft Auto V (Sep 16, 2022 build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175761"/>
		<updated>2026-09-10T10:37:03Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto V (prototype)&lt;br /&gt;
|builddate=2022&lt;br /&gt;
|buildname=1.0.2699.0&lt;br /&gt;
|releasedby=Lapsus$&lt;br /&gt;
|origin_files=GTAVSP&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of Grand Theft Auto V for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The prototype has to be manually compiled before using.&lt;br /&gt;
** The official building tools meant for this game version made by Rockstar were included in the source code leak.&lt;br /&gt;
* The prototype can be compiled into multiple different releases, though so far only the &#039;Debug&#039; release is known to work.&lt;br /&gt;
* Code is approximately from September 16, 2022.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175703</id>
		<title>Grand Theft Auto V (Sep 16, 2022 build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175703"/>
		<updated>2026-09-09T14:19:40Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto V (prototype)&lt;br /&gt;
|builddate=2022&lt;br /&gt;
|buildname=1.0.2699.0&lt;br /&gt;
|releasedby=Lapsus$&lt;br /&gt;
|origin_files=GTAVSP&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of Grand Theft Auto V for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The prototype has to be manually compiled before using.&lt;br /&gt;
** The official building tools meant for this game version made by Rockstar were included in the source code leak.&lt;br /&gt;
* The prototype can be compiled into multiple different releases, though so far only the &#039;Debug&#039; release is known to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(prototype)&amp;diff=175702</id>
		<title>Grand Theft Auto V (prototype)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(prototype)&amp;diff=175702"/>
		<updated>2026-09-09T14:19:15Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: ThijsDeGamer moved page Grand Theft Auto V (prototype) to Grand Theft Auto V (2022 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Grand Theft Auto V (2022 prototype)]]&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175701</id>
		<title>Grand Theft Auto V (Sep 16, 2022 build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175701"/>
		<updated>2026-09-09T14:19:15Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: ThijsDeGamer moved page Grand Theft Auto V (prototype) to Grand Theft Auto V (2022 prototype)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto V (prototype)&lt;br /&gt;
|builddate=2022&lt;br /&gt;
|buildname=1.0.2699.0&lt;br /&gt;
|releasedby=Lapsus$&lt;br /&gt;
|origin_files=GTAVSP&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of Grand Theft Auto V for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The prototype has to be manually compiled before using.&lt;br /&gt;
** The official building tools meant for this game version made by Rockstar were included in the source code leak.&lt;br /&gt;
* The prototype can be compiled into multiple different releases, though so far only the &#039;Debug&#039; release is known to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175700</id>
		<title>Grand Theft Auto V (Sep 16, 2022 build)</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=Grand_Theft_Auto_V_(Sep_16,_2022_build)&amp;diff=175700"/>
		<updated>2026-09-09T14:18:55Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: Created page with &amp;quot;{{Prototype |Page name=Grand Theft Auto V (prototype) |builddate=2022 |buildname=1.0.2699.0 |releasedby=Lapsus$ |origin_files=GTAVSP |game=Grand Theft Auto V |system=PC |unreleased=No }} {{Download}} {{DoNotUpload}}  A prototype of Grand Theft Auto V for the PC. ==Notes== * The prototype has to be manually compiled before using.  ** The official building tools meant for this game version made by Rockstar were included in the source code leak.  * The prototype can be comp...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Grand Theft Auto V (prototype)&lt;br /&gt;
|builddate=2022&lt;br /&gt;
|buildname=1.0.2699.0&lt;br /&gt;
|releasedby=Lapsus$&lt;br /&gt;
|origin_files=GTAVSP&lt;br /&gt;
|game=Grand Theft Auto V&lt;br /&gt;
|system=PC&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download}}&lt;br /&gt;
{{DoNotUpload}}&lt;br /&gt;
A prototype of Grand Theft Auto V for the PC.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The prototype has to be manually compiled before using.&lt;br /&gt;
** The official building tools meant for this game version made by Rockstar were included in the source code leak.&lt;br /&gt;
* The prototype can be compiled into multiple different releases, though so far only the &#039;Debug&#039; release is known to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Grand Theft Auto V}}}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=User:ThijsDeGamer&amp;diff=174789</id>
		<title>User:ThijsDeGamer</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=User:ThijsDeGamer&amp;diff=174789"/>
		<updated>2026-09-02T19:28:18Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Also active on [https://tcrf.net/User:ThijsDeGamer TCRF].&lt;br /&gt;
&lt;br /&gt;
{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=User:ThijsDeGamer&amp;diff=174788</id>
		<title>User:ThijsDeGamer</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=User:ThijsDeGamer&amp;diff=174788"/>
		<updated>2026-09-02T19:28:05Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;br /&gt;
Also active on [https://tcrf.net/User:ThijsDeGamer TCRF].&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
	<entry>
		<id>https://hiddenpalace.org/w/index.php?title=User:ThijsDeGamer&amp;diff=174787</id>
		<title>User:ThijsDeGamer</title>
		<link rel="alternate" type="text/html" href="https://hiddenpalace.org/w/index.php?title=User:ThijsDeGamer&amp;diff=174787"/>
		<updated>2026-09-02T19:27:20Z</updated>

		<summary type="html">&lt;p&gt;ThijsDeGamer: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>ThijsDeGamer</name></author>
	</entry>
</feed>