<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tokisaki</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tokisaki"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/Tokisaki"/>
	<updated>2026-05-14T11:23:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Destroy_All_Humans!_(Mar_12,_2004_prototype)&amp;diff=83838</id>
		<title>Destroy All Humans! (Mar 12, 2004 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Destroy_All_Humans!_(Mar_12,_2004_prototype)&amp;diff=83838"/>
		<updated>2023-01-02T01:05:21Z</updated>

		<summary type="html">&lt;p&gt;Tokisaki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Destroy All Humans! (Mar 12, 2004 prototype)&lt;br /&gt;
|titlescreen=DestroyAllHumansMarch12_TitleScreen.png&lt;br /&gt;
|builddate=Mar 12, 2004 00:00:27&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=aden34&lt;br /&gt;
|releasedby=aden34&lt;br /&gt;
|origin_type=XDK Hard Drive&lt;br /&gt;
|game=Destroy All Humans!&lt;br /&gt;
|system=Xbox&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|final_builddate={{RegionDate|EU|May 4, 2005}} {{RegionDate|US|May 4, 2005}}&lt;br /&gt;
|release_date={{RegionDate|EU|Jun 24, 2005}} {{RegionDate|US|Jun 21, 2005}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Destroy All Humans (March 12, 2004 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Destroy All Humans! for the Microsoft Xbox.&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Tcrf link| Proto:Destroy_All_Humans!_(2005)}}&lt;br /&gt;
* This build appears to only work properly on a debug kit or on emulators.&lt;br /&gt;
* Seems to be compiled shortly after the developers fully transitioned to Havok, though the build is still early.&lt;br /&gt;
* Selecting the &amp;quot;intro&amp;quot; option from the Pandemic Launcher will play an intro animation and jump to the main menu.&lt;br /&gt;
* Only Rockwell, Santa Modesta, Area 42, and Union Town are available in this build.&lt;br /&gt;
* The levels are closer to how they looked in build footage from late 2003.&lt;br /&gt;
* Area 42 is a mostly empty sandbox at this point in development.&lt;br /&gt;
* Many graphical elements have completely different designs.&lt;br /&gt;
* Most, if not all of the audio are placeholders.&lt;br /&gt;
* The Anal Probe (Brain Bug) is unavailable.&lt;br /&gt;
* There is a debug menu that can be accessed by pressing the back button on the Xbox controller.&lt;br /&gt;
* Selecting THQ Video Demo Mission or E3 Mission on the debug menu will start extra missions if Union Town is loaded.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DestroyAllHumansMarch12_1.png&lt;br /&gt;
File:DestroyAllHumansMarch12_2.png&lt;br /&gt;
File:DestroyAllHumansMarch12_3.png&lt;br /&gt;
File:DestroyAllHumansMarch12_4.png&lt;br /&gt;
File:DestroyAllHumansMarch12_5.png&lt;br /&gt;
File:DestroyAllHumansMarch12_6.png&lt;br /&gt;
File:DestroyAllHumansMarch12_7.png&lt;br /&gt;
File:DestroyAllHumansMarch12_8.png&lt;br /&gt;
File:DestroyAllHumansMarch12_9.png&lt;br /&gt;
File:DestroyAllHumansMarch12_10.png&lt;br /&gt;
File:DestroyAllHumansMarch12_11.png&lt;br /&gt;
File:DestroyAllHumansMarch12_12.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[https://www.obscuregamers.com/threads/battlefront-build-03-13-04-lucasarts-hdd-image.2548/ Original release thread on ObscureGamers.]&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;fIvn_SbPEL0&amp;amp;t&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Destroy All Humans!}}}}&lt;/div&gt;</summary>
		<author><name>Tokisaki</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Scooby-Doo!:_Night_of_100_Frights_(Jun_11,_2001_prototype)&amp;diff=83837</id>
		<title>Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Scooby-Doo!:_Night_of_100_Frights_(Jun_11,_2001_prototype)&amp;diff=83837"/>
		<updated>2023-01-02T00:59:29Z</updated>

		<summary type="html">&lt;p&gt;Tokisaki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype)&lt;br /&gt;
|titlescreen=ScoobyDooNOHFJun112001 1.png&lt;br /&gt;
|builddate=Jun 11, 2001 20:24:29&lt;br /&gt;
|buildname=20% - MEM&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Superg&lt;br /&gt;
|releasedby=superg&lt;br /&gt;
|filereleasedate=June 18, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Scooby 6/11/01&amp;lt;br&amp;gt; (20% - MEM)&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Scooby-Doo!: Night of 100 Frights&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased}} {{RegionDate|EU|Jul 12, 2002}} {{RegionDate|US|Apr 13, 2002}}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased}} {{RegionDate|EU|Aug 16, 2002}} {{RegionDate|US|May 22, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Scooby-Doo! Night of 100 Frights (USA) (Beta 2).7z&lt;br /&gt;
|external=https://archive.org/download/Scooby-Doo_Night_Of_100_Frights_PS2_Betas&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of Scooby-Doo!: Night of 100 Frights for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* This build is closer to the final release, however it is still very early.&lt;br /&gt;
* Contains five levels, which can be switched between by editing the SD2.ini file, and they are as follows:&lt;br /&gt;
** FOO1.HIP (Shock On The Dock! Part 1)&lt;br /&gt;
** FOO2.HIP (Fishy Clues for Scooby-Doo? Part 1)&lt;br /&gt;
** FOO3.HIP (Fishy Clues for Scooby-Doo? Part 2)&lt;br /&gt;
** FOO4.HIP (Fear on the Pier! Part 1)&lt;br /&gt;
** TECH.HIP (Mind Your Manors! Part 3)&lt;br /&gt;
* The names of these levels are derived from the names of the levels in the final build that they resemble the most.&lt;br /&gt;
* It appears that the HUD has not been implemented yet.&lt;br /&gt;
* No audio present at any point.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
ScoobyDooNOHFJun112001 4.png|FOO1.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 5.png|FOO2.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 10.png|FOO2.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 8.png|FOO3.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 9.png|FOO3.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 6.png|TECH.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 12.png|TECH.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 11.png|TECH.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 7.png|TECH.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 3.png|TECH.HIP&lt;br /&gt;
ScoobyDooNOHFJun112001 2.png|FOO4.HIP&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;3CjNxLPAXcE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
ScoobyDooNOHFJun112001 Disc.png|CD-R front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Scooby-Doo!: Night of 100 Frights}}}}&lt;/div&gt;</summary>
		<author><name>Tokisaki</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Scooby-Doo!:_Night_of_100_Frights_(Jan_31,_2001_prototype)&amp;diff=83836</id>
		<title>Scooby-Doo!: Night of 100 Frights (Jan 31, 2001 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Scooby-Doo!:_Night_of_100_Frights_(Jan_31,_2001_prototype)&amp;diff=83836"/>
		<updated>2023-01-02T00:57:28Z</updated>

		<summary type="html">&lt;p&gt;Tokisaki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Scooby-Doo!: Night of 100 Frights (Jan 31, 2001 prototype)&lt;br /&gt;
|titlescreen=ScoobyDooNOHFJan312001 1.png&lt;br /&gt;
|builddate=Jan 31, 2001 20:24:29&lt;br /&gt;
|buildname=Tech Demo&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Superg&lt;br /&gt;
|releasedby=superg&lt;br /&gt;
|filereleasedate=June 18, 2021&lt;br /&gt;
|origin_type=CD-R&lt;br /&gt;
|origin_labels=Scooby-Doo Tech Demo&amp;lt;br&amp;gt;January 31, 2001 1136 AM&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Scooby-Doo!: Night of 100 Frights&lt;br /&gt;
|system=PlayStation 2&lt;br /&gt;
|genre=Action&lt;br /&gt;
|final_builddate={{RegionDate|JP|Unreleased}} {{RegionDate|EU|Jul 12, 2002}} {{RegionDate|US|Apr 13, 2002}}&lt;br /&gt;
|release_date={{RegionDate|JP|Unreleased}} {{RegionDate|EU|Aug 16, 2002}} {{RegionDate|US|May 22, 2002}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Scooby-Doo! Night of 100 Frights (USA) (Beta 1).7z&lt;br /&gt;
|external=https://archive.org/download/Scooby-Doo_Night_Of_100_Frights_PS2_Betas&lt;br /&gt;
}}&lt;br /&gt;
An early prototype of Scooby-Doo!: Night of 100 Frights for the PlayStation 2.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Dated over a year before the first available final build and shares very little similarities with what was released.&lt;br /&gt;
* Judging by the disc label, this seems to be a basic tech demo used to test the capabilities of Heavy Iron&#039;s Multi Platform Engine before the sixth-gen version of the game began production. &lt;br /&gt;
* Controls are similar to the cancelled PlayStation version, but it is more open-world instead of the more linear style of the PlayStation version.&lt;br /&gt;
* Contains only one level.&lt;br /&gt;
* Press the analog button to allow movement, it&#039;s impossible to move otherwise.&lt;br /&gt;
* No audio present at any point.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;256&amp;quot; widths=&amp;quot;224&amp;quot;&amp;gt;&lt;br /&gt;
ScoobyDooNOHFJan312001 2.png&lt;br /&gt;
ScoobyDooNOHFJan312001 3.png&lt;br /&gt;
ScoobyDooNOHFJan312001 4.png&lt;br /&gt;
ScoobyDooNOHFJan312001 5.png&lt;br /&gt;
ScoobyDooNOHFJan312001 6.png&lt;br /&gt;
ScoobyDooNOHFJan312001 7.png&lt;br /&gt;
ScoobyDooNOHFJan312001 8.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;320&amp;quot; height=&amp;quot;240&amp;quot;&amp;gt;TqegH9L4Gzk&amp;amp;t&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
ScoobyDooNOHFJan312001 Disc.png|CD-R front.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Scooby-Doo!: Night of 100 Frights}}}}&lt;/div&gt;</summary>
		<author><name>Tokisaki</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:Tokisaki&amp;diff=83835</id>
		<title>User:Tokisaki</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:Tokisaki&amp;diff=83835"/>
		<updated>2023-01-02T00:49:08Z</updated>

		<summary type="html">&lt;p&gt;Tokisaki: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>Tokisaki</name></author>
	</entry>
</feed>