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	<id>http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ZakisBak</id>
	<title>Hidden Palace - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://hiddenpalace.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ZakisBak"/>
	<link rel="alternate" type="text/html" href="http://hiddenpalace.org/Special:Contributions/ZakisBak"/>
	<updated>2026-04-08T20:23:05Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Nov_18,_2010_prototype)&amp;diff=145746</id>
		<title>Dead Space 2 (Nov 18, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Nov_18,_2010_prototype)&amp;diff=145746"/>
		<updated>2025-08-21T21:42:04Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dead_Space_2-2010-11-18-Title.PNG&lt;br /&gt;
|Page name=Dead Space 2 (Nov 18, 2010 prototype)&lt;br /&gt;
|builddate=Nov 18, 2010&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=JoJoBang&lt;br /&gt;
|releasedby=JoJoBang&lt;br /&gt;
|filereleasedate=March 31, 2014&lt;br /&gt;
|origin_type=XDK Hard Drive&lt;br /&gt;
|game=Dead Space 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 2, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 25, 2011}} {{RegionDate|AU|Jan 27, 2011}} {{RegionDate|EU|Jan 28, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space 2 (Nov 18, 2010 prototype).7z&lt;br /&gt;
|external=https://mega.nz/folder/0AAgTQaI#9dXl2c_x3teiWYNezgzGtA&lt;br /&gt;
}}&lt;br /&gt;
A debug build prototype of &#039;&#039;&#039;Dead Space 2&#039;&#039;&#039; for the Xbox 360 from 2010-11-18 (almost 3 months before the NTSC release build).&lt;br /&gt;
==Notes==&lt;br /&gt;
* Does not work in Xenia as of build [master@fb5424a9/Sep 14 2023] - will load to main menu, but crash within moments of loading into the game.&lt;br /&gt;
*Loading into some level, like any multiplayer levels, crashes the game&lt;br /&gt;
*Not compatible with DLC.&lt;br /&gt;
* There are four XEX files included in this release, but all of them are from the same day:&lt;br /&gt;
** deadspace_d.xex&lt;br /&gt;
** deadspace_f.xex&lt;br /&gt;
** deadspace_q.xex&lt;br /&gt;
** deadspace_r.xex&lt;br /&gt;
* Accessing some of the debugging controls requires a second controller. On Controller 1 or 2:&lt;br /&gt;
** LB + RB + Start = Debug Menu&lt;br /&gt;
&lt;br /&gt;
* On Controller 2:&lt;br /&gt;
** RS = Toggle No-Clip Reposition Player Mode&lt;br /&gt;
** LS = Toggle Debug Camera/Normal Camera&lt;br /&gt;
&lt;br /&gt;
* In Debug Camera Mode, on Controller 2:&lt;br /&gt;
** Left Stick = Forward/Back, Strafe&lt;br /&gt;
** Right Stick = Pitch/Yaw&lt;br /&gt;
** Y, A = Up/Down&lt;br /&gt;
** LB, RB = Roll Left/Right&lt;br /&gt;
** Hold LT = Slower Camera Movement&lt;br /&gt;
** Hold RT = Faster Camera Movement&lt;br /&gt;
** RS = Bring Player to Camera + No-Clip Toggle&lt;br /&gt;
* Overall the gameplay and story elements are near-identical with the final release build. (needs more in depth look)&lt;br /&gt;
* Using the load feature will load the first save in your save device.&lt;br /&gt;
* To hide the budget graphs, go into the Debug Menu, go to Streaming Options, scroll down until you reach Display Budget Graphs, and set it to false.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-01.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-02.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-03.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-04.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-05.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-06.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-07.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-08.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-09.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-10.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-11.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-12.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-13.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-14.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-15.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
[https://www.youtube.com/watch?v=9zDzDca0Xis YouTube video by JoJoBang]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space 2}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_(Aug_30,_2008_prototype)&amp;diff=145745</id>
		<title>Dead Space (Aug 30, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_(Aug_30,_2008_prototype)&amp;diff=145745"/>
		<updated>2025-08-21T21:38:33Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dead_Space-2008-08-30-Final_3_QA-Title.PNG&lt;br /&gt;
|Page name=Dead Space (Aug 30, 2008 prototype)&lt;br /&gt;
|builddate=Aug 30, 2008&lt;br /&gt;
|buildname=Final 3 QA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 29, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead Space&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|release_date={{RegionDate|US|Oct 13, 2008}} {{RegionDate|AU|Oct 23, 2008}} {{RegionDate|EU|Oct 24, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space (Aug 30, 2008 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/DeadSpace20080830&lt;br /&gt;
}}&lt;br /&gt;
A debug-build prototype of &#039;&#039;Dead Space&#039;&#039; for the PlayStation 3 from 2008-08-30 (around the same time as the NTSC release build).&lt;br /&gt;
==Notes==&lt;br /&gt;
*  Works like retail, and compatible with retail saves and DLC&lt;br /&gt;
*  Accessing some of the debugging controls requires a second controller.&lt;br /&gt;
&lt;br /&gt;
On Controller 1 or 2:&lt;br /&gt;
&lt;br /&gt;
* L2 + R2 + Start = Debug Menu&lt;br /&gt;
 &lt;br /&gt;
On Controller 2:&lt;br /&gt;
&lt;br /&gt;
* R3 = Toggle No-Clip Reposition Player Mode&lt;br /&gt;
* L3 = Toggle Debug Camera/Normal Camera&lt;br /&gt;
 &lt;br /&gt;
In Debug Camera Mode:&lt;br /&gt;
&lt;br /&gt;
* Left Stick = Forward/Back, Strafe&lt;br /&gt;
* Right Stick = Pitch/Yaw&lt;br /&gt;
* Triangle, Cross = Up/Down&lt;br /&gt;
* L2, R2 = Roll Left/Right&lt;br /&gt;
* Hold L1 = Slower Camera Movement&lt;br /&gt;
* Hold R1 = Faster Camera Movement&lt;br /&gt;
* R3 = Bring Player to Camera + No-Clip Toggle&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-01.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-02.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-03.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-04.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-05.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-06.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-07.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-08.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-09.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-10.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_Space-2008-08-30-Final_3_QA-Disc-Small.PNG|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/59525/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LEGO_Batman_2:_DC_Super_Heroes_(Apr_19,_2012_prototype)&amp;diff=145173</id>
		<title>LEGO Batman 2: DC Super Heroes (Apr 19, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LEGO_Batman_2:_DC_Super_Heroes_(Apr_19,_2012_prototype)&amp;diff=145173"/>
		<updated>2025-08-07T04:02:07Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: /* Notes */ added debug menu info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LEGOBatman2 Xenia Egs22868GE.jpg&lt;br /&gt;
|builddate=Apr 19, 2012&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=October 31, 2021&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=LEGO Batman 2: DC Super Heroes&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|US|Jun 19, 2012}} {{RegionDate|EU|Jun 22, 2012}} {{RegionDate|AU|Jun 27, 2012}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LEGO Batman 2 DC Super Heroes (Apr 19, 2012 prototype).rar&lt;br /&gt;
|external=https://archive.org/download/lego-batman-2-apr-19-2012-debug-review/LEGO%20Batman%202%20%28Apr%2019%2C%202012%29%20%5BDebug%5D%20%5BReview%5D.rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;LEGO Batman 2: DC Super Heroes&#039;&#039;&#039; for Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Opening cutscene gets stuck.&lt;br /&gt;
* Found as part of TNO-DRW-Kabo lot.&lt;br /&gt;
* A debug menu, accessible via the pause menu, can be unlocked by pressing the following buttons in order: YBBAAAXXXXYYYYY&lt;br /&gt;
* Original filename: LEGO Batman 2 (Apr 19, 2012) [Debug] [Review].rar&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:LEGOBatman2 Xenia gjibQ7En3S.png|Opening cutscene&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
LEGO Batman 2 - DC Super Heroes (Apr 19, 2012 prototype) disc.png|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LEGO Batman 2: DC Super Heroes}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=LEGO_Star_Wars:_The_Complete_Saga_(Sep_25,_2007_prototype)&amp;diff=137464</id>
		<title>LEGO Star Wars: The Complete Saga (Sep 25, 2007 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=LEGO_Star_Wars:_The_Complete_Saga_(Sep_25,_2007_prototype)&amp;diff=137464"/>
		<updated>2025-04-04T13:31:43Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: From my testing. is probably incorrect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=LEGOStarWars 952007 title.png&lt;br /&gt;
|builddate=Sep 25, 2007 01:14:14&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=LEGO Star Wars: The Complete Saga&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action-adventure&lt;br /&gt;
|release_date={{RegionDate|NA|Nov 6, 2007}} {{RegionDate|EU|Nov 9, 2007}} {{RegionDate|AU|Nov 7, 2007}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=LEGO Star Wars - The Complete Saga (Sep 25, 2007 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/lego-star-wars-the-complete-saga-2007-09-25.-7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of the Xbox 360 version of LEGO Star Wars: The Complete Saga.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Predates final build by around a month.&lt;br /&gt;
*Does not contain a debug menu like other LEGO game prototypes.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
Legosw.png|Original disc&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|LEGO Star Wars: The Complete Saga}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User_talk:Rain0x06&amp;diff=133420</id>
		<title>User talk:Rain0x06</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User_talk:Rain0x06&amp;diff=133420"/>
		<updated>2025-02-04T00:33:49Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: Created page with &amp;quot;Hey, do you know how to activate the debug menu on any of the new CoD builds from a few days ago? I don&amp;#039;t know how to do it, I&amp;#039;m on RGH btw.--~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, do you know how to activate the debug menu on any of the new CoD builds from a few days ago? I don&#039;t know how to do it, I&#039;m on RGH btw.--[[User:ZakisBak|ZakisBak]] ([[User talk:ZakisBak|talk]]) 00:33, February 4, 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Nov_18,_2010_prototype)&amp;diff=126599</id>
		<title>Dead Space 2 (Nov 18, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Nov_18,_2010_prototype)&amp;diff=126599"/>
		<updated>2024-11-28T15:47:52Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: Added an entry on how to disable the budget graphs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dead_Space_2-2010-11-18-Title.PNG&lt;br /&gt;
|Page name=Dead Space 2 (Nov 18, 2010 prototype)&lt;br /&gt;
|builddate=Nov 18, 2010&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=JoJoBang&lt;br /&gt;
|releasedby=JoJoBang&lt;br /&gt;
|filereleasedate=March 31, 2014&lt;br /&gt;
|origin_type=XDK Hard Drive&lt;br /&gt;
|game=Dead Space 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 2, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 25, 2011}} {{RegionDate|AU|Jan 27, 2011}} {{RegionDate|EU|Jan 28, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space 2 (Nov 18, 2010 prototype).7z&lt;br /&gt;
|external=https://mega.nz/folder/0AAgTQaI#9dXl2c_x3teiWYNezgzGtA&lt;br /&gt;
}}&lt;br /&gt;
A debug build prototype of &#039;&#039;&#039;Dead Space 2&#039;&#039;&#039; for the Xbox 360 from 2010-11-18 (almost 3 months before the NTSC release build).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Does not work in Xenia as of build [master@fb5424a9/Sep 14 2023] - will load to main menu, but crash within moments of loading into the game.&lt;br /&gt;
* There are four XEX files included in this release, but all of them are from the same day:&lt;br /&gt;
** deadspace_d.xex&lt;br /&gt;
** deadspace_f.xex&lt;br /&gt;
** deadspace_q.xex&lt;br /&gt;
** deadspace_r.xex&lt;br /&gt;
* Accessing some of the debugging controls requires a second controller. On Controller 1 or 2:&lt;br /&gt;
** LB + RB + Start = Debug Menu&lt;br /&gt;
&lt;br /&gt;
* On Controller 2:&lt;br /&gt;
** RS = Toggle No-Clip Reposition Player Mode&lt;br /&gt;
** LS = Toggle Debug Camera/Normal Camera&lt;br /&gt;
&lt;br /&gt;
* In Debug Camera Mode, on Controller 2:&lt;br /&gt;
** Left Stick = Forward/Back, Strafe&lt;br /&gt;
** Right Stick = Pitch/Yaw&lt;br /&gt;
** Y, A = Up/Down&lt;br /&gt;
** LB, RB = Roll Left/Right&lt;br /&gt;
** Hold LT = Slower Camera Movement&lt;br /&gt;
** Hold RT = Faster Camera Movement&lt;br /&gt;
** RS = Bring Player to Camera + No-Clip Toggle&lt;br /&gt;
* Overall the gameplay and story elements are near-identical with the final release build. (needs more in depth look)&lt;br /&gt;
* Using the load feature will load the first save in your save device.&lt;br /&gt;
* To hide the budget graphs, go into the Debug Menu, go to Streaming Options, scroll down until you reach Display Budget Graphs, and set it to false.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-01.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-02.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-03.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-04.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-05.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-06.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-07.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-08.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-09.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-10.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-11.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-12.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-13.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-14.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-15.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
[https://www.youtube.com/watch?v=9zDzDca0Xis YouTube video by JoJoBang]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space 2}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Oct_5,_2010_prototype)&amp;diff=126503</id>
		<title>Dead Space 2 (Oct 5, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Oct_5,_2010_prototype)&amp;diff=126503"/>
		<updated>2024-11-25T22:52:06Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead Space 2 (Oct 5, 2010 prototype)&lt;br /&gt;
|builddate=Oct 5, 2010&lt;br /&gt;
|status=Released&lt;br /&gt;
|titlescreen=Dead Space 2-2010-11-08-Title.PNG&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=August 8, 2023&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead Space 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 2, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 25, 2011}} {{RegionDate|AU|Jan 27, 2011}} {{RegionDate|EU|Jan 28, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead_Space_2-2010-10-05.7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype/prerelease build of &#039;&#039;Dead Space 2&#039;&#039; for the Xbox 360 from 2010-10-05 (about 3.5 months before the game was released).&lt;br /&gt;
==Notes==&lt;br /&gt;
* Only the first disc of the two disc set has been recovered and preserved.&lt;br /&gt;
* Printed label indicates this is the &amp;quot;alpha 2&amp;quot; build.&lt;br /&gt;
* This build is bootable in Xenia Canary [Build 122f58c9d March 26 2024]&lt;br /&gt;
* Accessing some of the debugging controls requires a second controller. On Controller 1 or 2:&lt;br /&gt;
** LB + RB + Start = Debug Menu&lt;br /&gt;
* On Controller 2:&lt;br /&gt;
** RS = Toggle No-Clip Reposition Player Mode&lt;br /&gt;
** LS = Toggle Debug Camera/Normal Camera&lt;br /&gt;
* In Debug Camera Mode, on Controller 2:&lt;br /&gt;
** Left Stick = Forward/Back, Strafe&lt;br /&gt;
** Right Stick = Pitch/Yaw&lt;br /&gt;
** Y, A = Up/Down&lt;br /&gt;
** LB, RB = Roll Left/Right&lt;br /&gt;
** Hold LT = Slower Camera Movement&lt;br /&gt;
** Hold RT = Faster Camera Movement&lt;br /&gt;
** RS = Bring Player to Camera + No-Clip Toggle&lt;br /&gt;
* Plasma cutter originally was given unlimited ammo for the duration of its tutorial, before reverting to normal ammo after defeating the gurney Necromorph.&lt;br /&gt;
* It&#039;s possible for the lockers near the plasma cutter tutorial area to not offer any loot.&lt;br /&gt;
* Originally Daina and Isaac didn&#039;t bicker and he trusted her from the get-go, with a fully recorded alternate conversation during the hospital escape horde attack.&lt;br /&gt;
* The British female CEC AI voice is missing, with two different male AI voices, both American, filling in. Unclear if placeholder, as audio effects are in place.&lt;br /&gt;
* The patient suit from the beginning of the game is equippable in the store as if it were a normal suit of armor. It lacks an oxygen level readout. Other gameplay oddities may arise. Use at your own risk.&lt;br /&gt;
* Suits had resale values attached, suggesting they might&#039;ve been resellable at some point after they outlived their usefulness.&lt;br /&gt;
* A blonde female non-hostile civilian NPC can be found after your second encounter with Stross. Using debug, you can find that she still retains code that enables her to look at and turn towards wherever Isaac is standing.&lt;br /&gt;
* The infamous screaming washing machine originally stopped screaming after enemies attacked you.&lt;br /&gt;
* The infector attack at the train terminal starts differently, triggering immediately instead of when you come by the doors to the train.&lt;br /&gt;
* Hacking minigame has different sound effects and has a more generous timer for players to complete it before failing.&lt;br /&gt;
* The Pack originally spawned in a far larger wave. Likely cut down due to hardware limitations.&lt;br /&gt;
* There are different enemy ambushes in the Church of Unitology (both a Puker instead of the three slashers in the recruitment center, and a Pack attack if you return to the store)&lt;br /&gt;
* It&#039;s possible for the alpha to glitch Stasis packs to 2 units instead of 3 in a stack.&lt;br /&gt;
* Upgrading ammo doesn&#039;t top off ammo count in the associated weapon, unlike in the final game.&lt;br /&gt;
* Includes cut jumpscare lurker ambush when you drop out of the vent towards the end of the Unitologist Church chapters.&lt;br /&gt;
* The church elevator exploit (shoot out the above vent and a slasher won&#039;t spawn) doesn&#039;t work in the Alpha. The slasher will still spawn.&lt;br /&gt;
* By exploring the skybox right before meeting with Daina, you can see that the Ishimura is present, with a fully detailed 2D sprite, despite not being readily visible to the player at any point during this section.&lt;br /&gt;
* Instead of a religious chant, the child by the marker projector video in the Unitologist apartments has this weird... eerie artificial child laughter on constant loop.&lt;br /&gt;
* There is a unique physics object resembling the top of a mounted turret. It&#039;s found hovering above the ground in a hallway not long after the fight with the Tormentor.&lt;br /&gt;
* There&#039;s a brief animation hitch on some portions of the floor geometry near the oxygen fire puzzle.&lt;br /&gt;
* The Clogger Poster has an entirely different design, depicting the killer in full view with a sword, sack mask, and clogging shoes. It also states that it&#039;s &amp;quot;From the producers of Maverik: Zombie Hunter&amp;quot;, the animated show advertised in the toy store earlier in the game.&lt;br /&gt;
* Stross and Isaac conversations originally had more direct references to Stross&#039; hallucinations hurting him, as well as referencing the events of Dead Space: Aftermath.&lt;br /&gt;
* Some slightly different enemy spawns before and during the school chapter.&lt;br /&gt;
* When the sun prop drops on Isaac on the stage in the school, he doesn&#039;t pause and shake his head. &lt;br /&gt;
* It&#039;s possible to have a glitch where you can&#039;t pick up the items from inside the lockers in the gym&lt;br /&gt;
* Instead of a regular soccer ball, there&#039;s three zero-g balls, like in Dead Space 1. They lack the energy ring around them, simply glowing dully.&lt;br /&gt;
* Potential crash bug at the end of the school chapter, right at the end, as the bell rings.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;168&amp;quot; widths=&amp;quot;240&amp;quot;&amp;gt;&lt;br /&gt;
Dead_Space_2-2010-10-05-01-Disc_1-Small.png|Disc 1 front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://archive.org/details/DeadSpace220101005 Original release page on Archive.org]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead Space 2}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Nov_18,_2010_prototype)&amp;diff=126502</id>
		<title>Dead Space 2 (Nov 18, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Nov_18,_2010_prototype)&amp;diff=126502"/>
		<updated>2024-11-25T22:50:28Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dead_Space_2-2010-11-18-Title.PNG&lt;br /&gt;
|Page name=Dead Space 2 (Nov 18, 2010 prototype)&lt;br /&gt;
|builddate=Nov 18, 2010&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=JoJoBang&lt;br /&gt;
|releasedby=JoJoBang&lt;br /&gt;
|filereleasedate=March 31, 2014&lt;br /&gt;
|origin_type=XDK Hard Drive&lt;br /&gt;
|game=Dead Space 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 2, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 25, 2011}} {{RegionDate|AU|Jan 27, 2011}} {{RegionDate|EU|Jan 28, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space 2 (Nov 18, 2010 prototype).7z&lt;br /&gt;
|external=https://mega.nz/folder/0AAgTQaI#9dXl2c_x3teiWYNezgzGtA&lt;br /&gt;
}}&lt;br /&gt;
A debug build prototype of &#039;&#039;&#039;Dead Space 2&#039;&#039;&#039; for the Xbox 360 from 2010-11-18 (almost 3 months before the NTSC release build).&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Does not work in Xenia as of build [master@fb5424a9/Sep 14 2023] - will load to main menu, but crash within moments of loading into the game.&lt;br /&gt;
* There are four XEX files included in this release, but all of them are from the same day:&lt;br /&gt;
** deadspace_d.xex&lt;br /&gt;
** deadspace_f.xex&lt;br /&gt;
** deadspace_q.xex&lt;br /&gt;
** deadspace_r.xex&lt;br /&gt;
* Accessing some of the debugging controls requires a second controller. On Controller 1 or 2:&lt;br /&gt;
** LB + RB + Start = Debug Menu&lt;br /&gt;
&lt;br /&gt;
* On Controller 2:&lt;br /&gt;
** RS = Toggle No-Clip Reposition Player Mode&lt;br /&gt;
** LS = Toggle Debug Camera/Normal Camera&lt;br /&gt;
&lt;br /&gt;
* In Debug Camera Mode, on Controller 2:&lt;br /&gt;
** Left Stick = Forward/Back, Strafe&lt;br /&gt;
** Right Stick = Pitch/Yaw&lt;br /&gt;
** Y, A = Up/Down&lt;br /&gt;
** LB, RB = Roll Left/Right&lt;br /&gt;
** Hold LT = Slower Camera Movement&lt;br /&gt;
** Hold RT = Faster Camera Movement&lt;br /&gt;
** RS = Bring Player to Camera + No-Clip Toggle&lt;br /&gt;
* Overall the gameplay and story elements are near-identical with the final release build. (needs more in depth look)&lt;br /&gt;
* Using the load feature will load the first save in your save device.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-01.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-02.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-03.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-04.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-05.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-06.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-07.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-08.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-09.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-10.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-11.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-12.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-13.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-14.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-15.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
[https://www.youtube.com/watch?v=9zDzDca0Xis YouTube video by JoJoBang]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space 2}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Nov_18,_2010_prototype)&amp;diff=126501</id>
		<title>Dead Space 2 (Nov 18, 2010 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Nov_18,_2010_prototype)&amp;diff=126501"/>
		<updated>2024-11-25T22:39:46Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: Corrected time between build date and NTSC release.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dead_Space_2-2010-11-18-Title.PNG&lt;br /&gt;
|Page name=Dead Space 2 (Nov 18, 2010 prototype)&lt;br /&gt;
|builddate=Nov 18, 2010&lt;br /&gt;
|status=Released, redump needed&lt;br /&gt;
|dumper=JoJoBang&lt;br /&gt;
|releasedby=JoJoBang&lt;br /&gt;
|filereleasedate=March 31, 2014&lt;br /&gt;
|origin_type=XDK Hard Drive&lt;br /&gt;
|game=Dead Space 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 2, 2010}}&lt;br /&gt;
|release_date={{RegionDate|US|Jan 25, 2011}} {{RegionDate|AU|Jan 27, 2011}} {{RegionDate|EU|Jan 28, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space 2 (Nov 18, 2010 prototype).7z&lt;br /&gt;
|external=https://mega.nz/folder/0AAgTQaI#9dXl2c_x3teiWYNezgzGtA&lt;br /&gt;
}}&lt;br /&gt;
A debug build prototype of &#039;&#039;&#039;Dead Space 2&#039;&#039;&#039; for the Xbox 360 from 2010-11-18 (almost 3 months before the NTSC release build).&lt;br /&gt;
==Notes==&lt;br /&gt;
Does not work in Xenia as of build [master@fb5424a9/Sep 14 2023] - will load to main menu, but crash within moments of loading into the game.&lt;br /&gt;
&lt;br /&gt;
There are four XEX files included in this release, but all of them are from the same day:&lt;br /&gt;
&lt;br /&gt;
* deadspace_d.xex&lt;br /&gt;
* deadspace_f.xex&lt;br /&gt;
* deadspace_q.xex&lt;br /&gt;
* deadspace_r.xex&lt;br /&gt;
&lt;br /&gt;
Accessing some of the debugging controls requires a second controller.&lt;br /&gt;
&lt;br /&gt;
On Controller 1 or 2:&lt;br /&gt;
&lt;br /&gt;
* LB + RB + Start = Debug Menu&lt;br /&gt;
 &lt;br /&gt;
On Controller 2:&lt;br /&gt;
 &lt;br /&gt;
* RS = Toggle No-Clip Reposition Player Mode&lt;br /&gt;
* LS = Toggle Debug Camera/Normal Camera&lt;br /&gt;
 &lt;br /&gt;
In Debug Camera Mode, on Controller 2:&lt;br /&gt;
&lt;br /&gt;
* Left Stick = Forward/Back, Strafe&lt;br /&gt;
* Right Stick = Pitch/Yaw&lt;br /&gt;
* Y, A = Up/Down&lt;br /&gt;
* LB, RB = Roll Left/Right&lt;br /&gt;
* Hold LT = Slower Camera Movement&lt;br /&gt;
* Hold RT = Faster Camera Movement&lt;br /&gt;
* RS = Bring Player to Camera + No-Clip Toggle&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-01.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-02.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-03.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-04.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-05.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-06.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-07.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-08.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-09.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-10.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-11.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-12.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-13.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-14.PNG&lt;br /&gt;
File:Dead_Space_2-2010-11-18-Game-15.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
[https://www.youtube.com/watch?v=9zDzDca0Xis YouTube video by JoJoBang]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space 2}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(Apr_29,_2010_TU6_prototype)&amp;diff=126110</id>
		<title>Gears of War 2 (Apr 29, 2010 TU6 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(Apr_29,_2010_TU6_prototype)&amp;diff=126110"/>
		<updated>2024-11-15T23:12:19Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 2 (Apr 29, 2010 TU6  prototype)&lt;br /&gt;
|builddate=Apr 29, 2010&lt;br /&gt;
|buildname=Changelist: 521401 Version: 5032&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=October 31, 2021&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_files=Gears of War 2 DLC.rar\Gear_Xenon_[2010-04-29_18.46]_[TU6Release]&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=Gears of War 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Action, Shooter&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gear Xenon -2010-04-29 18.46- -TU6Release-.zip&lt;br /&gt;
}}&lt;br /&gt;
A Title Update prototype of &#039;&#039;&#039;Gears of War 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Contains several debugging executables and .bat files as well as TU6 itself.&lt;br /&gt;
* Work only with install TU on retail build. Work with all DLCs.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Gears of War 2}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(May_8,_2009_prototype)&amp;diff=126109</id>
		<title>Gears of War 2 (May 8, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_2_(May_8,_2009_prototype)&amp;diff=126109"/>
		<updated>2024-11-15T23:07:38Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: Fixed build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Gears of War 2 (May 8, 2009 prototype).png&lt;br /&gt;
|Page name=Gears of War 2 (May 8, 2009 prototype)&lt;br /&gt;
|builddate=May 8, 2009&lt;br /&gt;
|buildname=4854 CL 340444&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|game=Gears of War 2&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Sep 23, 2008}}&lt;br /&gt;
|release_date={{RegionDate|WW|Nov 7, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears of War 2 (May 8, 2009 prototype).7z&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Gears of War 2&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Postdates the final build by over 7 months.&lt;br /&gt;
* Original filename: Gears of War 2 (Demo 340444 2009-05-08).7z&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Gears of War 2}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_(Aug_30,_2008_prototype)&amp;diff=126071</id>
		<title>Dead Space (Aug 30, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_(Aug_30,_2008_prototype)&amp;diff=126071"/>
		<updated>2024-11-15T12:45:51Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dead_Space-2008-08-30-Final_3_QA-Title.PNG&lt;br /&gt;
|Page name=Dead Space (Aug 30, 2008 prototype)&lt;br /&gt;
|builddate=Aug 30, 2008&lt;br /&gt;
|buildname=Final 3 QA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 29, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead Space&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|release_date={{RegionDate|US|Oct 13, 2008}} {{RegionDate|AU|Oct 23, 2008}} {{RegionDate|EU|Oct 24, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space (Aug 30, 2008 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/DeadSpace20080830&lt;br /&gt;
}}&lt;br /&gt;
A debug-build prototype of &#039;&#039;Dead Space&#039;&#039; for the PlayStation 3 from 2008-08-30 (around the same time as the NTSC release build).&lt;br /&gt;
==Notes==&lt;br /&gt;
*  Works like retail, and compatible with retail saves.&lt;br /&gt;
*  Accessing some of the debugging controls requires a second controller.&lt;br /&gt;
&lt;br /&gt;
On Controller 1 or 2:&lt;br /&gt;
&lt;br /&gt;
* L2 + R2 + Start = Debug Menu&lt;br /&gt;
 &lt;br /&gt;
On Controller 2:&lt;br /&gt;
&lt;br /&gt;
* R3 = Toggle No-Clip Reposition Player Mode&lt;br /&gt;
* L3 = Toggle Debug Camera/Normal Camera&lt;br /&gt;
 &lt;br /&gt;
In Debug Camera Mode:&lt;br /&gt;
&lt;br /&gt;
* Left Stick = Forward/Back, Strafe&lt;br /&gt;
* Right Stick = Pitch/Yaw&lt;br /&gt;
* Triangle, Cross = Up/Down&lt;br /&gt;
* L2, R2 = Roll Left/Right&lt;br /&gt;
* Hold L1 = Slower Camera Movement&lt;br /&gt;
* Hold R1 = Faster Camera Movement&lt;br /&gt;
* R3 = Bring Player to Camera + No-Clip Toggle&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-01.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-02.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-03.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-04.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-05.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-06.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-07.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-08.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-09.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-10.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_Space-2008-08-30-Final_3_QA-Disc-Small.PNG|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/59525/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_(Aug_30,_2008_prototype)&amp;diff=126070</id>
		<title>Dead Space (Aug 30, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_(Aug_30,_2008_prototype)&amp;diff=126070"/>
		<updated>2024-11-15T12:44:27Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dead_Space-2008-08-30-Final_3_QA-Title.PNG&lt;br /&gt;
|Page name=Dead Space (Aug 30, 2008 prototype)&lt;br /&gt;
|builddate=Aug 30, 2008&lt;br /&gt;
|buildname=Final 3 QA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 29, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead Space&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|release_date={{RegionDate|US|Oct 13, 2008}} {{RegionDate|AU|Oct 23, 2008}} {{RegionDate|EU|Oct 24, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space (Aug 30, 2008 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/DeadSpace20080830&lt;br /&gt;
}}&lt;br /&gt;
A debug-build prototype of &#039;&#039;Dead Space&#039;&#039; for the PlayStation 3 from 2008-08-30 (around the same time as the NTSC release build).&lt;br /&gt;
==Notes==&lt;br /&gt;
- Works like retail, and compatible with retail saves.&lt;br /&gt;
&lt;br /&gt;
- Accessing some of the debugging controls requires a second controller.&lt;br /&gt;
&lt;br /&gt;
On Controller 1 or 2:&lt;br /&gt;
&lt;br /&gt;
* L2 + R2 + Start = Debug Menu&lt;br /&gt;
 &lt;br /&gt;
On Controller 2:&lt;br /&gt;
&lt;br /&gt;
* R3 = Toggle No-Clip Reposition Player Mode&lt;br /&gt;
* L3 = Toggle Debug Camera/Normal Camera&lt;br /&gt;
 &lt;br /&gt;
In Debug Camera Mode:&lt;br /&gt;
&lt;br /&gt;
* Left Stick = Forward/Back, Strafe&lt;br /&gt;
* Right Stick = Pitch/Yaw&lt;br /&gt;
* Triangle, Cross = Up/Down&lt;br /&gt;
* L2, R2 = Roll Left/Right&lt;br /&gt;
* Hold L1 = Slower Camera Movement&lt;br /&gt;
* Hold R1 = Faster Camera Movement&lt;br /&gt;
* R3 = Bring Player to Camera + No-Clip Toggle&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-01.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-02.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-03.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-04.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-05.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-06.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-07.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-08.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-09.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-10.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_Space-2008-08-30-Final_3_QA-Disc-Small.PNG|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/59525/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_(Aug_30,_2008_prototype)&amp;diff=126069</id>
		<title>Dead Space (Aug 30, 2008 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_(Aug_30,_2008_prototype)&amp;diff=126069"/>
		<updated>2024-11-15T12:43:34Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|titlescreen=Dead_Space-2008-08-30-Final_3_QA-Title.PNG&lt;br /&gt;
|Page name=Dead Space (Aug 30, 2008 prototype)&lt;br /&gt;
|builddate=Aug 30, 2008&lt;br /&gt;
|buildname=Final 3 QA&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Cut Into Fourteen Pieces&lt;br /&gt;
|releasedby=CVLT OF OSIRIS&lt;br /&gt;
|filereleasedate=April 29, 2019&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_dumpmethod=DiscImageCreator&lt;br /&gt;
|game=Dead Space&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|release_date={{RegionDate|US|Oct 13, 2008}} {{RegionDate|AU|Oct 23, 2008}} {{RegionDate|EU|Oct 24, 2008}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space (Aug 30, 2008 prototype).7z&lt;br /&gt;
|external=https://archive.org/details/DeadSpace20080830&lt;br /&gt;
}}&lt;br /&gt;
A debug-build prototype of &#039;&#039;Dead Space&#039;&#039; for the PlayStation 3 from 2008-08-30 (around the same time as the NTSC release build).&lt;br /&gt;
==Notes==&lt;br /&gt;
- Works like retail, and compatible with retail saves.&lt;br /&gt;
- Accessing some of the debugging controls requires a second controller.&lt;br /&gt;
&lt;br /&gt;
On Controller 1 or 2:&lt;br /&gt;
&lt;br /&gt;
* L2 + R2 + Start = Debug Menu&lt;br /&gt;
 &lt;br /&gt;
On Controller 2:&lt;br /&gt;
&lt;br /&gt;
* R3 = Toggle No-Clip Reposition Player Mode&lt;br /&gt;
* L3 = Toggle Debug Camera/Normal Camera&lt;br /&gt;
 &lt;br /&gt;
In Debug Camera Mode:&lt;br /&gt;
&lt;br /&gt;
* Left Stick = Forward/Back, Strafe&lt;br /&gt;
* Right Stick = Pitch/Yaw&lt;br /&gt;
* Triangle, Cross = Up/Down&lt;br /&gt;
* L2, R2 = Roll Left/Right&lt;br /&gt;
* Hold L1 = Slower Camera Movement&lt;br /&gt;
* Hold R1 = Faster Camera Movement&lt;br /&gt;
* R3 = Bring Player to Camera + No-Clip Toggle&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-01.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-02.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-03.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-04.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-05.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-06.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-07.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-08.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-09.PNG&lt;br /&gt;
File:Dead_Space-2008-08-30-Final_3_QA-Game-10.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery mode=nolines heights=168 widths=240&amp;gt;&lt;br /&gt;
Dead_Space-2008-08-30-Final_3_QA-Disc-Small.PNG|Disc front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [http://redump.org/disc/59525/ Redump.org entry]&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Oct_12,_2011_prototype)&amp;diff=126055</id>
		<title>Gears of War 3 (Oct 12, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Oct_12,_2011_prototype)&amp;diff=126055"/>
		<updated>2024-11-14T14:58:07Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: Fixed build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 3 (Oct 12, 2011 prototype)&lt;br /&gt;
|builddate=2011-10-12 7:18:40&lt;br /&gt;
|buildname=2011-10-12_02.58&lt;br /&gt;
|titlescreen=Gears of War 3 Oct 14, 2011 title.png&lt;br /&gt;
|status=Released&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Mega Release 2.0&lt;br /&gt;
|game=Gears of War 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 7, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 20, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears of War 3 (Oct 12, 2011 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of Gears of War 3 for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Postdates the final build by 3 weeks and 1 day.&lt;br /&gt;
* The title screen had Beta mark.&lt;br /&gt;
* Original filename: Gear_Xbox360_[2011-10-12_02.59].rar&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Gears of War 3}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Sep_14,_2011_prototype)&amp;diff=126054</id>
		<title>Gears of War 3 (Sep 14, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Sep_14,_2011_prototype)&amp;diff=126054"/>
		<updated>2024-11-14T14:54:45Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: Fixed build date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 3 (Sep 14, 2011 prototype)&lt;br /&gt;
|builddate=2011-09-14 7:39:20&lt;br /&gt;
|buildname=GoW3land XBOX_20120514l790FG&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Gears of War 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 7, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 20, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears of War 3 (Sep 14, 2011 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Gears of War 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Predates the final build by 6 days.&lt;br /&gt;
* Original filename: Gears of War 3 (Sep 14, 2011 02.40.00) [GoW3land XBOX_20120514I790FG].rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Gears of War 3}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Sep_14,_2011_prototype)&amp;diff=126053</id>
		<title>Gears of War 3 (Sep 14, 2011 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Gears_of_War_3_(Sep_14,_2011_prototype)&amp;diff=126053"/>
		<updated>2024-11-14T14:54:17Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Gears of War 3 (Sep 14, 2011 prototype)&lt;br /&gt;
|builddate=2011-09-14 7:39:20&lt;br /&gt;
|buildname=GoW3land XBOX_20120514l790FG&lt;br /&gt;
|status=Released&lt;br /&gt;
|filereleasedate=December 25, 2020&lt;br /&gt;
|origin_type=Dev Kit HDD&lt;br /&gt;
|origin_lot=Terarelease 1.0 (2020)&lt;br /&gt;
|game=Gears of War 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Jul 7, 2011}}&lt;br /&gt;
|release_date={{RegionDate|US|Sep 20, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Gears of War 3 (Sep 14, 2011 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Gears of War 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Postdates the final build by 6 days.&lt;br /&gt;
* Original filename: Gears of War 3 (Sep 14, 2011 02.40.00) [GoW3land XBOX_20120514I790FG].rar&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Gears of War 3}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_3_(Dec_15,_2012_prototype)&amp;diff=125604</id>
		<title>Dead Space 3 (Dec 15, 2012 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_3_(Dec_15,_2012_prototype)&amp;diff=125604"/>
		<updated>2024-11-02T17:50:18Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: tested with second controller&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead Space 3 (Dec 15, 2012 prototype)&lt;br /&gt;
|builddate=2012-12-15 00:00:00&lt;br /&gt;
|buildname=Beta 3&lt;br /&gt;
|status=Released&lt;br /&gt;
|releasedby=ObscureGamers&lt;br /&gt;
|filereleasedate=October 31, 2021&lt;br /&gt;
|origin_type=DVD-R&lt;br /&gt;
|origin_lot=Terarelease 2.0 (2021)&lt;br /&gt;
|game=Dead Space 3&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=First Person Shooter&lt;br /&gt;
|final_builddate={{RegionDate|US|Dec 15, 2012}}&lt;br /&gt;
|release_date={{RegionDate|US|Feb 5, 2013}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space 3 (Dec 15, 2012 prototype).rar&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Dead Space 3&#039;&#039;&#039; for the Xbox 360.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Compiled on the same day as final but only the .xex matches.&lt;br /&gt;
* Found as part of TNO-DRW-Kabo lot.&lt;br /&gt;
* Original filename: Dead Space 3 (Dec 14, 2012) [Beta 3].rar&lt;br /&gt;
* Boots fine in Xenia Canary March 26, 2024 Build 122f58c9d&lt;br /&gt;
* The audio message left by Ellie Langford in Isaac&#039;s apartment glitches out, vanishing rather than playing&lt;br /&gt;
* Overall content is relatively 1:1 with retail, just some slight glitches.&lt;br /&gt;
* No debug menu accessible with primary or secondary controller&lt;br /&gt;
* Given the game launched in February of the next year, unlikely to find any notable content changes. For instances of unique content, see the August build for PS3.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgments==&lt;br /&gt;
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dead Space 3 (Dec 15, 2012 prototype) (Disc 1).png|Disc 1 front&lt;br /&gt;
Dead Space 3 (Dec 15, 2012 prototype) (Disc 2).png|Disc 2 front&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [https://www.obscuregamers.com/ Obscure Gamers]&lt;br /&gt;
* [https://tcrf.net The Cutting Room Floor (TCRF)]&lt;br /&gt;
* [https://archive.org Internet Archive (IA)]&lt;br /&gt;
&amp;lt;!-- ==Footer== --&amp;gt;&lt;br /&gt;
{{Navbox prototype|Dead Space 3}}&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Transformers:_Revenge_of_the_Fallen_(Sep_9,_2009_prototype)&amp;diff=123495</id>
		<title>Transformers: Revenge of the Fallen (Sep 9, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Transformers:_Revenge_of_the_Fallen_(Sep_9,_2009_prototype)&amp;diff=123495"/>
		<updated>2024-09-20T20:49:17Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Transformers: Revenge of the Fallen (Sep 9, 2009 prototype)&lt;br /&gt;
|builddate=September 9, 2009 13:12:26&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Element18592&lt;br /&gt;
|releasedby=Element18592&lt;br /&gt;
|filereleasedate=September 19, 2024&lt;br /&gt;
|origin_type=Xbox 360 Development Kit HDD&lt;br /&gt;
|game=Transformers: Revenge of the Fallen (video game)&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third person shooter&lt;br /&gt;
|release_date=June 13, 2009&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://d12c5sllerzmqi.cloudfront.net/game_files/rotf/xbox/Transformers2_Wed_Sep_09_185755_2009.7z&lt;br /&gt;
}}&lt;br /&gt;
A debug build prototype of &#039;&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039;&#039; for the Xbox 360 from 2009-09-09 (about 3 months after NTSC release).&lt;br /&gt;
==Notes==&lt;br /&gt;
* Debug options can be accessed with the BACK button&lt;br /&gt;
* Contains maps from a possible cancelled sequel&lt;br /&gt;
* Unknown compatibility with Xenia&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://youtu.be/Ef0U67twBm0?si=Fe9RMotD32977uLP (Maps)&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Transformers: Revenge of the Fallen}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Transformers:_Revenge_of_the_Fallen_(Sep_9,_2009_prototype)&amp;diff=123493</id>
		<title>Transformers: Revenge of the Fallen (Sep 9, 2009 prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Transformers:_Revenge_of_the_Fallen_(Sep_9,_2009_prototype)&amp;diff=123493"/>
		<updated>2024-09-20T20:47:18Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: Created page with &amp;quot;{{Prototype |Page name=Transformers: Revenge of the Fallen |builddate=September 9, 2009 13:12:26 |status=Released |dumper=Element18592 |releasedby=Element18592 |filereleasedate=September 19, 2024 |origin_type=Xbox 360 Development Kit HDD |game=Transformers: Revenge of the Fallen (video game) |system=Xbox 360 |genre=Third person shooter |release_date=June 13, 2009 |unreleased=No }} {{Download |external=https://d12c5sllerzmqi.cloudfront.net/game_files/rotf/xbox/Transformer...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Transformers: Revenge of the Fallen&lt;br /&gt;
|builddate=September 9, 2009 13:12:26&lt;br /&gt;
|status=Released&lt;br /&gt;
|dumper=Element18592&lt;br /&gt;
|releasedby=Element18592&lt;br /&gt;
|filereleasedate=September 19, 2024&lt;br /&gt;
|origin_type=Xbox 360 Development Kit HDD&lt;br /&gt;
|game=Transformers: Revenge of the Fallen (video game)&lt;br /&gt;
|system=Xbox 360&lt;br /&gt;
|genre=Third person shooter&lt;br /&gt;
|release_date=June 13, 2009&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|external=https://d12c5sllerzmqi.cloudfront.net/game_files/rotf/xbox/Transformers2_Wed_Sep_09_185755_2009.7z&lt;br /&gt;
}}&lt;br /&gt;
A debug build prototype of &#039;&#039;&#039;Transformers: Revenge of the Fallen&#039;&#039;&#039; for the Xbox 360 from 2009-09-09 (about 3 months after NTSC release).&lt;br /&gt;
==Notes==&lt;br /&gt;
* Debug options can be accessed with the BACK button&lt;br /&gt;
* Contains maps from a possible cancelled sequel&lt;br /&gt;
* Unknown compatibility with Xenia&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
https://youtu.be/Ef0U67twBm0?si=Fe9RMotD32977uLP (Maps)&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Transformers: Revenge of the Fallen}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=File:Transformers2_Wed_Sep_09_185755_2009.7z&amp;diff=123492</id>
		<title>File:Transformers2 Wed Sep 09 185755 2009.7z</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=File:Transformers2_Wed_Sep_09_185755_2009.7z&amp;diff=123492"/>
		<updated>2024-09-20T19:55:21Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Sep_16,_2010_Multiplayer_prototype)&amp;diff=116205</id>
		<title>Dead Space 2 (Sep 16, 2010 Multiplayer prototype)</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=Dead_Space_2_(Sep_16,_2010_Multiplayer_prototype)&amp;diff=116205"/>
		<updated>2024-05-20T19:38:20Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: Clarified info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Prototype&lt;br /&gt;
|Page name=Dead Space 2 (Beta Multiplayer)&lt;br /&gt;
|status=Released&lt;br /&gt;
|game=Dead Space 2&lt;br /&gt;
|system=PlayStation 3&lt;br /&gt;
|genre=Survival horror&lt;br /&gt;
|release_date={{RegionDate|US|Jan 25, 2011}} {{RegionDate|AU|Jan 27, 2011}} {{RegionDate|EU|Jan 28, 2011}}&lt;br /&gt;
|unreleased=No&lt;br /&gt;
}}&lt;br /&gt;
{{Download&lt;br /&gt;
|file=Dead Space 2 USA Beta Multiplayer.zip&lt;br /&gt;
}}&lt;br /&gt;
A prototype of &#039;&#039;&#039;Dead Space 2&#039;&#039;&#039; for the Playstation 3.&lt;br /&gt;
==Notes==&lt;br /&gt;
* USA Multiplayer Build.&lt;br /&gt;
* Requires .rap file which has gone missing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Do: Get the Build Date.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Prototype Footer|{{Navbox prototype|Dead Space 2}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
	<entry>
		<id>http://hiddenpalace.org/w/index.php?title=User:ZakisBak&amp;diff=116204</id>
		<title>User:ZakisBak</title>
		<link rel="alternate" type="text/html" href="http://hiddenpalace.org/w/index.php?title=User:ZakisBak&amp;diff=116204"/>
		<updated>2024-05-20T19:30:35Z</updated>

		<summary type="html">&lt;p&gt;ZakisBak: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User stats|{{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>ZakisBak</name></author>
	</entry>
</feed>