http://hiddenpalace.org/w/api.php?action=feedcontributions&user=%D0%A1%D0%BB%D0%B0%D0%B2%D0%B0+%D0%A3%D0%BA%D1%80%D0%B0%D1%97%D0%BD%D0%B8&feedformat=atomHidden Palace - User contributions [en]2024-03-28T22:58:55ZUser contributionsMediaWiki 1.39.6http://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_7,_2000_prototype)&diff=109676Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)2024-02-23T03:37:53Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype)<br />
|titlescreen=<br />
|builddate=Mar 7, 2000<br />
|buildname=<br />
|status=Released<br />
|dumper=MYTH<br />
|releasedby=MYTH<br />
|filereleasedate=March 19, 2000<br />
|game=Need for Speed: Porsche Unleashed<br />
|system=PC<br />
|genre=Racing<br />
|final_builddate={{RegionDate|US|March 14, 2000}} {{RegionDate|EU|March 9, 2000}}<br />
|release_date={{RegionDate|US|March 29, 2000}} {{RegionDate|EU|July 21, 2000}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=NFS.5.Porsche.Unleashed-MYTH.rar<br />
}}<br />
<br />
A prototype of Need for Speed: Porsche Unleashed for the PC.<br />
<br />
<br />
==Origin==<br />
<pre class="nfo"><br />
▄▄▄▓ ▄▄▄▄▄■<br />
■▀▀▓▄▄▄ ░ ▄▄▄▓▀████▓ ░ ▄ ░ ▓▓███ ░ ████▓▀░ ████▓▓<br />
▓███▓▄ ░ ▄▓███▓ ▓████ ░████▓ █████░ ░ ▄ █████ █████░ ░<br />
██████▄ ▄▓█████▒ ▀▀▓██▄ █████ ■▀▓█████▓▄▄██▀▀ ▓▓███░ ▀▄█████ ░<br />
░ ▓████ ▀▓▄█▀ █████░ ░ ▀▓██████░ ░█████ ▀▀▀███▓▀▀▓█████░<br />
░ ░░ ░████░ ▀ ░█████■▀█████ ▄▀ █████▒ ▄ █████░ ░░▓████▀ ███ ░ ▒█████▒ ▒░ ░<br />
████▓ ▄ ■▓█████▓▀▓████ ░ █████▓▀■▄▓████▒ ░████▓ ████ ░█████▓▀■<br />
■▀▓█████▓ ▀▓███ ████░ ███▓▀ ▀▓███▓▄ ▓████ ▄▓██▓ ███▓▀<br />
▀▓██▓ ░ ░█▓ ░████▓▄▄▓▀▀░ ▄▓▄ ▀▓ ▀▀▓█████▓ ▀▀▀▀■ ██▓ ░<br />
░ ░░ ▓█░ ░ ▓ ▄▓█████▀ ░ ▀ ░ ▀▀▓██▄ ░░ ░ █▓ ░<br />
▓ Ferrex<SAC>▄▀▀▀█▀▀ ░ ▀ ■▄ ▀ ▓<br />
░ ░■▀▀▀▀▀▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▄ ░ ░<br />
■▀ ▄ ▄ ▀ ░ ▀■▄ ▄ ▀■ ▄▄ ■▀ ▀<br />
▀ ░░ ░░ ░ ■▄ ▄■▀░ MYTH IS PROUD▀▓▀ TO PRESENT :░░ ░ ░░░░ ░ ░ ░<br />
░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▓ ░<br />
<br />
Need For Speed 5: Porsche 2000 Unleashed (c) EA<br />
<br />
░ ░▒ ▀ ▀▀▓▀▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▓ ▀ ▀ ▒░ ░<br />
░ ░<br />
░ SUPPLIED BY : MYTH TEAM RELEASE SIZE : 62 * 2.88MB ░<br />
░ BROKEN BY : MYTH TEAM RELEASE DATE : 19/MAR/2000 ░ ▄<br />
░ PACKAGED BY : MYTH TEAM PROTECTION : CDILLA ▓▀<br />
░ FILE FORMAT : ACE GAME GENRE : RACING ░<br />
░ ░<br />
░▒ ▄▄ ▄▄▄▄▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓▄ ▄▄▄▄▄▄▄▄▓ ▓▄▄▄▄▄ ▄▓▄ ▄▄▄▄ ▄▄▄▓ ▒░<br />
▀▀■▄ ▀▀■▄ ▄■▀ ▀ ▀■ █ ▄<br />
▄▓▄ ▀ ▀▀ ▀ ▄ ▀▓▀<br />
░░░ ░▀ ░░ █ ░░░ ░ ░ ░[ RELEASE NOTES ] ░ ░ ░░ ▄■░░░░ ░ ░ ░░░ ░<br />
░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▓ ░<br />
<br />
<br />
Before anything else, you should read the new ruleset-draft, appended<br />
to this nfo.<br />
<br />
We and a certain other group have been in talks over new rules for a<br />
long time now. We felt it was time to come to a decision and there<br />
could be no better way to introduce new rules than doing it with the<br />
best racing game of the year, NFS Porsche 2000 !<br />
<br />
GAME NOTES:<br />
<br />
DARE TO UNLEASH PORSCHE'S POTENTIAL<br />
True to the award-winning Need For Speed heritage, the latest in the<br />
series delivers the next level of mind-numbing open road racing<br />
experiences with an extensive collection of cars from the 50-year<br />
history of the most storied performance car manufacturer in the<br />
world - Porsche. Push every boundary to unleash the potential of these<br />
incredible vehicles while weaving through traffic, against fierce<br />
competition, and escaping the police to ultimately discover your<br />
own limits. Experience the thrill of piloting the historic and future<br />
line-up of road and racecars in ways only you could dream of.<br />
<br />
Join the Factory Testing Crew:<br />
Flat-out, pedal-to-the-metal racing action<br />
Mission-based challenges reward you for exceeding the limits<br />
High-speed thrills with traffic, police, and spectacular crashes<br />
<br />
Porsche Evolution Mode:<br />
Build a career and advance through the history of the world's most<br />
storied performance car maker<br />
Buy and sell, upgrade, repair, and maintain your cars<br />
Supply and demand based economy simulates inflation and depreciation<br />
Car history is tracked affecting it's future value<br />
Become a master mechanic and an engineering expert<br />
Work with over 700 parts from the official Porsche catalog<br />
<br />
Porsche Collaboration:<br />
Over 80 models from 50 amazing years<br />
From the first 356 to the 2000 911 Turbo, the ultimate in 21st century<br />
performance<br />
Be one of the few to hit the road with the electrifying GT1 racer<br />
Download additional cars free from the Need For Speed web site<br />
Hear the unmistakable sound of Porsche engines<br />
<br />
Open Road Thrills and Circuit Course Challenges:<br />
Nine European open road courses<br />
Five closed tracks<br />
<br />
GAME FEATURES:<br />
<br />
- Revolutionary New Game Engine<br />
<br />
- New 4-point physics model captures the unique feel of each car<br />
<br />
- Stunning 3D cockpits - feel your head thrown back into your seat<br />
<br />
- Advanced in-car view simulates realistic head movement<br />
<br />
- Enhanced special effects showcase the power of your PC<br />
<br />
- New point-to-point courses with branching paths<br />
<br />
<br />
Ripped: movies, music and unnecessary chronical slides.<br />
<br />
<br />
■ ▓■<br />
▄■ ▀▀ ■▄ ▄▀ ▀■ ▄ ▄■ ▀<br />
░░ ░▄■ ░░░ ░ ▀▄ ■[ INSTALL NOTES ] ░░ ▀▓▀ ░ ▄ ■▀ ░░ ░ ▄ ░░<br />
░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░<br />
<br />
<br />
Unzip and unace either manually or with our installer. Run SETUP.BAT to<br />
unpack the gfx files and run Setupreg.exe to set up your registry.<br />
<br />
Run the 3DSetup\3DSetup.exe to select your gfx card.<br />
<br />
You can start the game then with Porsche.exe.<br />
<br />
NFS5 has problems with some types of drivers for graphicscards, we suggest<br />
you try a few out and complain to EA. TNT2/GeForce drivers 3.78 for example<br />
seem to be problematic, so you should reinstall the 3.68 drivers.<br />
<br />
<br />
■ ▓■<br />
▄■ ▀▀ ■▄ ▄▀ ▀■ ▄■ ▀<br />
░░ ░▄■ ░░░ ░ ▀▄ ■ [ NEWS + APPLICATION iNFO ] ░ ▄ ■▀ ░░ ░ ▄ ░░<br />
░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░<br />
<br />
<br />
( Group News )<br />
~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
<br />
Read the 'NEW RULES' below.<br />
<br />
<br />
( Application Information )<br />
~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
Membership Benefits:<br />
~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
We offer membership of the finest scene group, which entails access to<br />
the best sites available. We have 0day/ISO/VCD/PSX/MP3/N64/PDA and<br />
more :) We believe if you contribute to the scene you should be able<br />
to reap the rewards of it ;)<br />
We also understand the costs involved with SUPPLYING the latest<br />
unreleased GAMES. Thus we are the ONLY, yes the ONLY group that offers<br />
suppliers a money back guarantee. We always PAY back! Why should you<br />
pay and others get it for free? Remember we are the only GROUP who<br />
offer this!<br />
Also we provide our cracking team with the TOOLS it needs to do the<br />
job.<br />
We also have the only specific trading team designed for the group,<br />
only we provide this. Thus our team is the fastest :)<br />
But above all of this, we are friendly. Something of a rarity these<br />
days in the scene. We often have group meetings in PERSON. We are<br />
friends as well as members. Join us now, before others get in<br />
before you!.<br />
<br />
Membership Requirments:<br />
~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
We require USA store suppliers. If you have a fast T3 or above<br />
connection, live on the USA, East coast and happen<br />
to be near a Electronics Boutique, Babbage's, Best Buy, or other<br />
store that sells software, and can be available during the day or<br />
morning of most weekdays to supply.<br />
Join us now!<br />
Do not worry about your skills, if you can fit the bill we shall<br />
show you the rest.<br />
Contact us now! Use the contact information below.<br />
<br />
We are also on the lookout for individuals connected in any way<br />
with the distribution process of new software, whether it be<br />
software companies, store/shops, distributor, publisher,<br />
duplicators, game magazine, tech support for software<br />
publishing houses or hell, even if you're like us,<br />
regular software shop junkies who pay daily visits to your<br />
local fast shop or what have you and want to have some good<br />
competitive fun.<br />
We always reimburse the full retail cost of any originals<br />
because we know that you don't get something for nothing. We're<br />
definately interested in what you may have to help contribute<br />
to the success of our team.<br />
Contact us now! Use the contact information below.<br />
<br />
We are on the lookout for an ftp site in TAIWAN, SINGAPORE, JAPAN,<br />
KUWAIT, HONG KONG, SAUDI ARABIA and RUSSIA to help spread our<br />
releases to the FAR EAST and the GULF STATES.<br />
Contact us now! Use the contact information below.<br />
<br />
We are also currently looking for several PROVEN crackers and<br />
mega trainer makers to join the team. Can you do SAFEDISC/C-DILLA<br />
or SECUROM or VOB protections? What about quality menu driven<br />
TRAINERS?<br />
Contact us now! Use the contact information below.<br />
<br />
Also we search for FREE hardware suppliers. If you work<br />
for a company/companies in the hardware industry and have access to<br />
some GOOD hardware of any type, you may just be the person we're<br />
looking for.<br />
Contact us now! Use the contact information below.<br />
<br />
We are currently looking for a couple of T1 MINIMUM shellboxes to<br />
help out the team. Massive giggage is not required, but helpful<br />
of course. Contact us now! Use the contact information below.<br />
<br />
We are NOT accepting courier applications, so please don't waste<br />
our time and your by telling us what a great trader you are. Unless<br />
you can also do something that is outlined in the application<br />
details above of course. Then we could of course welcome you<br />
straight away ;)<br />
<br />
<br />
ALWAYS REMEMBER : WE DO THIS JUST FOR FUN! AND WE ARE AGAINST<br />
COMMERCIALISATION! IN FACT WE BUY ALL OUR OWN<br />
GAMES, AS WE LOVE GAMES, NO JOKE!<br />
<br />
<br />
░ ■ ▓■ ░<br />
▄■ ▀▀ ■▄ ▄▀ ▀■ ▄ ▄■ ▀<br />
░ ░ ░░░▄■ ░░ ░ ░▀▄ ░░ ■ [ HEADQUARTERS ] ░░░ ▀▓▀░░ ▄ ■▀░░ ░ ░░▄ ░░<br />
░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░<br />
▓ ▄ ▓▀ ▀▓ ▄ ▓<br />
▒ ▄■▀ ▀■▄ ▒<br />
▒█▀NAME MYTH PC GROUP POSITION LOCATION ▀█▒<br />
▄░▀▀▀▀▀▀▀▀ ▀ █▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀ █▀▀▀▀▀▀▀ ▀ ▀▀▀▀▀▀░▄<br />
▄ ░ ** █ WORLD HEADQUARTER █ Earth ░ ▄<br />
** █ MEGA HEADQUARTER █ Elite Only<br />
░ ** █ EUROPEAN HEADQUARTER █ Europe ░<br />
** ▓ COURIER HEADQUARTER ▓ Sweden<br />
** ▓ RELEASE HEADQUARTER ▓ Germany<br />
** ▓ SWISS HEADQUARTER ▓ Switzerland<br />
*** ▓ NORWEGIAN HEADQUARTER ▓ Norway<br />
*** ▓ UNITED STATES HEADQUARTER ▓ USA<br />
*** ▓ UNITED STATES HEADQUARTER ▓ USA<br />
*** ▒ UNITED STATES HEADQUARTER ▒ USA<br />
*** ▒ UNITED STATES HEADQUARTER ▒ USA<br />
*** ▒ UNITED STATES HEADQUARTER ▒ USA<br />
*** ▒ SWEDISH HEADQUARTER ▒ Sweden<br />
** ▒ GERMAN HEADQUARTER ▒ Germany<br />
*** ▒ UNITED KINGDOM HEADQUARTER ▒ United Kingdom<br />
** ░ SOUTH KOREAN HEADQUARTER ░ South Korea<br />
APPLY now ░ TAIWANESE HEADQUARTER X ░ Taiwan<br />
APPLY now ░ HONG KONG CHINESE HEADQUARTER X ░ Hong Kong<br />
APPLY now ░ JAPANESE HEADQUARTER X ░ Japan<br />
APPLY now ░ KUWAITISH HEADQUARTER X ░ Kuwait<br />
APPLY now ░ 2ND UNITED KINGDOM HEADQUARTER X ░ United Kingdom<br />
░ ░<br />
<br />
< X > POSITION AVAILABLE ! APPLY now ..USE INFORMATION BELOW<br />
<br />
<br />
■ ▓■<br />
▄■ ▀▀ ■▄ ▄▀ ▀■ ▄ ▄■ ▀<br />
░░ ░▄■ ░░░ ░ ▀▄ ■ ░[ GROUP GREETS ]░░░ ▀▓▀ ░ ▄ ■▀ ░░ ░ ▄ ░░<br />
░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░<br />
<br />
Regards to our Friends from..<br />
~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
<br />
. DEViANCE . DYNASTY . STATIC PSX . PRESTiGE . SAC . PATCH 1911 .<br />
. TSUiSO . CORE . RISE . RADIUM . LAXITY . UFC2000 . BMI . RNS .<br />
. MANIFEST DESTINY . PORNOLATION . APC . ALL DivX GROUPS .<br />
<br />
▄ ▄■░▀▀ ■▄ ░ ▄ ░<br />
■▄ ░ ▄■▀ ▀▓▀ ░ ▀ [ CONTACT ] ▄■ ▀ ▀▓▀ ▄■ ▀▀░■▄ ■ ░<br />
▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▓▄ ▀▄▓▄▄▄▄▄▄▄▄▄▄▄▓<br />
░ ▓▀ ▀■ ▄▄ ■ ░ ■ ▀▓ ▒<br />
░ IRC : EFNET SERVER - CHANNEL #MYTHPC █ ░<br />
WWW : UNDER CONSTRUCTION ▄ ░<br />
░ EMAIL : GODS@MYTHELITE.COM ▀<br />
░ ■▀ ░<br />
▒ WE DO NOT MAIL OR SEND MISSING DISKS ! ▀ ▀ ■▄ ▒<br />
░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓▄▓▄█▄ ▄▓ ░<br />
▄■ ░▓ NFO LAYOUT + HEADER BY FERREX OF SUPERIOR ART CREATIONS ▄<br />
▀ ░ ▄■ ▀▀ ■▄ ▀■ ▄▄ ■ ░<br />
▀■ ░ ▄ ■ [ UPDATED BY TEAM MYTH XXXX ] ░<br />
░ ▀ ▄▓▄ ■▀ ░▄ [ ON 08/MAR/2000 ]▀■ ▄ ▄▓▄ ■<br />
▀ ▀■ ▄▄ ■▀ ░ ▀<br />
<br />
" Too bad you can't race us on racing titles "<br />
<br />
--------------------------------------------------------------------------------<br />
<br />
NEW RIPRULES<br />
<br />
This ruleset-draft was written in an attempt to restore fair competition<br />
and at the same time encourage all groups to make the best possible rip.<br />
<br />
Quality AND speed should be the main motives to rip a game.<br />
<br />
The BEST rip is the one that includes ALL the essential gamedata at the<br />
SMALLEST size in a TIMELY manner and not necessarily the one that gets<br />
released first.<br />
<br />
1. The disk limit is as of now 70 x 2,915,000 bytes. This equates to a<br />
total of 204,050,000 bytes of compressed data.<br />
Acceptable compression formats at this time are ACE or RAR, followed<br />
by the traditional PKZIPing.<br />
<br />
The limit for standard game addons is 35 x 2,915,000 bytes. This equates<br />
to a total of 102,025,000 bytes for the addon. ONLY the group that won a<br />
rip is allowed to release addons for it, as too many times in the past<br />
addons that were released by third parties did not work.<br />
<br />
2. Every release under this limit MUST be a functionally and playably<br />
complete game. This means that included will be every component<br />
necessary for the successful completion of the game e.g.:<br />
<br />
- all game executables that are needed,<br />
- every level (single AND multiplayer),<br />
- every track or course,<br />
- all actor graphics etc,<br />
- all registry entries used by a game (for Zone-multiplay etc).<br />
<br />
Not necessary to complete a game are usually manuals, editors etc, but<br />
those should stay inside a rip if possible, else released as an addon.<br />
<br />
3. Any lossless compression method to reduce the size of selected game data<br />
is ALLOWED (e.g. uharc).<br />
<br />
4. Lossy compression is ALLOWED for sound, videos and non-texture graphics<br />
(e.g. jpeging of menu screens). Lossy compression of textures is expli-<br />
citly FORBIDDEN to prevent the many problems inherent to that.<br />
<br />
5. Sound effects WILL and MUST be included. To reduce the size of rips when<br />
possible, standard waveformat files (PCM) should be mp3-compressed. If<br />
the soundfiles exist inside a bigfile its highly regarded when time is<br />
invested to extract those files to compress them. Groups are not to re-<br />
quired to index bigfiles though (for further comments read rule 13).<br />
<br />
It is allowed to rip music, commentary/speech and ambient sounds as long<br />
as the game remains playable. Speech files MUST be included if there<br />
exist no on-screen subtitles.<br />
<br />
If possible, ALL sounds and music should be included in a rip and not<br />
intentionally as addons.<br />
<br />
6. It is ALLOWED to remove gamedata that exists in multiple resolutions or<br />
formats as long as the game remains playable on a typical system which<br />
is defined by a PII-300 with a D3D-card and soundcard. This means it is<br />
ALLOWED to rip the folowing gamedata as long as it gets released in an<br />
addon not more than 4 hours after the main rips release:<br />
<br />
- low-resolution textures for lowend systems,<br />
- high-resolution textures for highend systems,<br />
- high-screenresolution graphics data (above 640x480 or 800x600),<br />
- hardware-dependent data (e.g. Glide textures).<br />
<br />
7. Movies (intros, cutscenes) should be removed if they are not game-related<br />
Movies must be ripped in a way so that the gameplay experience is not<br />
compromised, e.g. framing of movies is highly regarded. It should always<br />
be avoided to create situations in which user-input is necessary on<br />
black screens because the video normally shown has been blacked out.<br />
<br />
When movies/cutscenes are necessary to understand the game they MUST be<br />
included in the game.<br />
<br />
8. Other allowed addons for games include:<br />
<br />
- cutscenes/movies,<br />
- commentary/speech,<br />
- music,<br />
- manual,<br />
- editor.<br />
<br />
Intro addons are EXPLICITLY FORBIDDEN. Not more than 2 addons should be<br />
typically released for a game.<br />
<br />
9. Children's games (aka Kiddie games) and Edutainment software do not<br />
qualify under these rules guidelines for acceptable releases. Kiddie<br />
games are usually definied via the game target audience of '5-12 years'<br />
as stated by the game's producer. Common sense should be used by all<br />
groups to identify what really is a kiddy game.<br />
<br />
10. Levelpacks, game addons etc. for rips are only allowed if they are offi-<br />
cially released/authorized by the same company/developer/publisher that<br />
put out the original game. That means e.g. an Age of Empires II addon by<br />
some lame-o-webstuff company is EXPLICITLY FORBIDDEN, while an addon by<br />
Microsoft / Ensemble Studios is ALLOWED. Also allowed would be an addon<br />
that was 'officially authorized' by Microsoft/Ensemble.<br />
<br />
11. In regard to games distributed in the United States that are LATER<br />
distributed in Europe or vice versa under the same or different name /<br />
publisher. These games if released AFTER another group's release are<br />
counted as DUPES unless it can be proven that there is a clearly<br />
noticeable PLAYABLE difference in the latter release (more than just<br />
tiny differences in graphics or sound). Differences in filedates between<br />
Euro and US releases are NOT a good enough reason to rerelease the game<br />
(example: Supreme Snowboarding and Boarder Zone are the same game, with<br />
different Euro/US names and filedates. But as there was no PLAYABLE dif-<br />
rence in the games, the release of Boarder Zone was a dupe).<br />
<br />
12. If two or more rips of the same game get released, the first working rip<br />
wins. Sites should not nuke any release until the winning rip has been<br />
proven to work correctly and follows the above ruleset.<br />
<br />
13. To prevent sloppy rips, a rerelease of a game is ALLOWED and defined as<br />
the winning release if:<br />
<br />
a) it can be ripped in >=10 disks less than the previous release by using<br />
only lossless compression methods.<br />
<br />
b) it can be ripped in >=15 disks less or <50% of the size of the previous<br />
release by using mp3-compression.<br />
<br />
That means all the essential gamedata must be still included in the rere-<br />
lease. If data gets removed, the rip-nfo must state why that data was not<br />
essential to the gameplay.<br />
<br />
The rerelease of a rip must be done in at most 36 hours after the release<br />
of the original rip, as possibly every game is rippable in a smaller size<br />
if enough time is spent.<br />
<br />
--------------------------------------------------------------------------------<br />
</pre><br />
<br />
==See also==<br />
* [https://www.betaarchive.com/database/view_release.php?uuid=6886dc85-269a-4a60-bb3a-b1d0fdb44941 BetaArchive entry]<br />
<br />
{{Prototype Footer|{{Navbox prototype|Need for Speed: Porsche Unleashed}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=File:NFS.5.Porsche.Unleashed-MYTH.rar&diff=109675File:NFS.5.Porsche.Unleashed-MYTH.rar2024-02-23T03:37:27Z<p>Слава України: </p>
<hr />
<div></div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_7,_2000_prototype)&diff=109674Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)2024-02-23T03:15:10Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype)<br />
|titlescreen=<br />
|builddate=Mar 7, 2000<br />
|buildname=<br />
|status=Released<br />
|dumper=MYTH<br />
|releasedby=MYTH<br />
|filereleasedate=March 19, 2000<br />
|game=Need for Speed: Porsche Unleashed<br />
|system=PC<br />
|genre=Racing<br />
|final_builddate={{RegionDate|US|March 14, 2000}} {{RegionDate|EU|March 9, 2000}}<br />
|release_date={{RegionDate|US|March 29, 2000}} {{RegionDate|EU|July 21, 2000}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=<br />
}}<br />
<br />
A prototype of Need for Speed: Porsche Unleashed for the PC.<br />
<br />
<br />
==Origin==<br />
<pre class="nfo"><br />
▄▄▄▓ ▄▄▄▄▄■<br />
■▀▀▓▄▄▄ ░ ▄▄▄▓▀████▓ ░ ▄ ░ ▓▓███ ░ ████▓▀░ ████▓▓<br />
▓███▓▄ ░ ▄▓███▓ ▓████ ░████▓ █████░ ░ ▄ █████ █████░ ░<br />
██████▄ ▄▓█████▒ ▀▀▓██▄ █████ ■▀▓█████▓▄▄██▀▀ ▓▓███░ ▀▄█████ ░<br />
░ ▓████ ▀▓▄█▀ █████░ ░ ▀▓██████░ ░█████ ▀▀▀███▓▀▀▓█████░<br />
░ ░░ ░████░ ▀ ░█████■▀█████ ▄▀ █████▒ ▄ █████░ ░░▓████▀ ███ ░ ▒█████▒ ▒░ ░<br />
████▓ ▄ ■▓█████▓▀▓████ ░ █████▓▀■▄▓████▒ ░████▓ ████ ░█████▓▀■<br />
■▀▓█████▓ ▀▓███ ████░ ███▓▀ ▀▓███▓▄ ▓████ ▄▓██▓ ███▓▀<br />
▀▓██▓ ░ ░█▓ ░████▓▄▄▓▀▀░ ▄▓▄ ▀▓ ▀▀▓█████▓ ▀▀▀▀■ ██▓ ░<br />
░ ░░ ▓█░ ░ ▓ ▄▓█████▀ ░ ▀ ░ ▀▀▓██▄ ░░ ░ █▓ ░<br />
▓ Ferrex<SAC>▄▀▀▀█▀▀ ░ ▀ ■▄ ▀ ▓<br />
░ ░■▀▀▀▀▀▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▄ ░ ░<br />
■▀ ▄ ▄ ▀ ░ ▀■▄ ▄ ▀■ ▄▄ ■▀ ▀<br />
▀ ░░ ░░ ░ ■▄ ▄■▀░ MYTH IS PROUD▀▓▀ TO PRESENT :░░ ░ ░░░░ ░ ░ ░<br />
░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▓ ░<br />
<br />
Need For Speed 5: Porsche 2000 Unleashed (c) EA<br />
<br />
░ ░▒ ▀ ▀▀▓▀▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▓ ▀ ▀ ▒░ ░<br />
░ ░<br />
░ SUPPLIED BY : MYTH TEAM RELEASE SIZE : 62 * 2.88MB ░<br />
░ BROKEN BY : MYTH TEAM RELEASE DATE : 19/MAR/2000 ░ ▄<br />
░ PACKAGED BY : MYTH TEAM PROTECTION : CDILLA ▓▀<br />
░ FILE FORMAT : ACE GAME GENRE : RACING ░<br />
░ ░<br />
░▒ ▄▄ ▄▄▄▄▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓▄ ▄▄▄▄▄▄▄▄▓ ▓▄▄▄▄▄ ▄▓▄ ▄▄▄▄ ▄▄▄▓ ▒░<br />
▀▀■▄ ▀▀■▄ ▄■▀ ▀ ▀■ █ ▄<br />
▄▓▄ ▀ ▀▀ ▀ ▄ ▀▓▀<br />
░░░ ░▀ ░░ █ ░░░ ░ ░ ░[ RELEASE NOTES ] ░ ░ ░░ ▄■░░░░ ░ ░ ░░░ ░<br />
░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▓ ░<br />
<br />
<br />
Before anything else, you should read the new ruleset-draft, appended<br />
to this nfo.<br />
<br />
We and a certain other group have been in talks over new rules for a<br />
long time now. We felt it was time to come to a decision and there<br />
could be no better way to introduce new rules than doing it with the<br />
best racing game of the year, NFS Porsche 2000 !<br />
<br />
GAME NOTES:<br />
<br />
DARE TO UNLEASH PORSCHE'S POTENTIAL<br />
True to the award-winning Need For Speed heritage, the latest in the<br />
series delivers the next level of mind-numbing open road racing<br />
experiences with an extensive collection of cars from the 50-year<br />
history of the most storied performance car manufacturer in the<br />
world - Porsche. Push every boundary to unleash the potential of these<br />
incredible vehicles while weaving through traffic, against fierce<br />
competition, and escaping the police to ultimately discover your<br />
own limits. Experience the thrill of piloting the historic and future<br />
line-up of road and racecars in ways only you could dream of.<br />
<br />
Join the Factory Testing Crew:<br />
Flat-out, pedal-to-the-metal racing action<br />
Mission-based challenges reward you for exceeding the limits<br />
High-speed thrills with traffic, police, and spectacular crashes<br />
<br />
Porsche Evolution Mode:<br />
Build a career and advance through the history of the world's most<br />
storied performance car maker<br />
Buy and sell, upgrade, repair, and maintain your cars<br />
Supply and demand based economy simulates inflation and depreciation<br />
Car history is tracked affecting it's future value<br />
Become a master mechanic and an engineering expert<br />
Work with over 700 parts from the official Porsche catalog<br />
<br />
Porsche Collaboration:<br />
Over 80 models from 50 amazing years<br />
From the first 356 to the 2000 911 Turbo, the ultimate in 21st century<br />
performance<br />
Be one of the few to hit the road with the electrifying GT1 racer<br />
Download additional cars free from the Need For Speed web site<br />
Hear the unmistakable sound of Porsche engines<br />
<br />
Open Road Thrills and Circuit Course Challenges:<br />
Nine European open road courses<br />
Five closed tracks<br />
<br />
GAME FEATURES:<br />
<br />
- Revolutionary New Game Engine<br />
<br />
- New 4-point physics model captures the unique feel of each car<br />
<br />
- Stunning 3D cockpits - feel your head thrown back into your seat<br />
<br />
- Advanced in-car view simulates realistic head movement<br />
<br />
- Enhanced special effects showcase the power of your PC<br />
<br />
- New point-to-point courses with branching paths<br />
<br />
<br />
Ripped: movies, music and unnecessary chronical slides.<br />
<br />
<br />
■ ▓■<br />
▄■ ▀▀ ■▄ ▄▀ ▀■ ▄ ▄■ ▀<br />
░░ ░▄■ ░░░ ░ ▀▄ ■[ INSTALL NOTES ] ░░ ▀▓▀ ░ ▄ ■▀ ░░ ░ ▄ ░░<br />
░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░<br />
<br />
<br />
Unzip and unace either manually or with our installer. Run SETUP.BAT to<br />
unpack the gfx files and run Setupreg.exe to set up your registry.<br />
<br />
Run the 3DSetup\3DSetup.exe to select your gfx card.<br />
<br />
You can start the game then with Porsche.exe.<br />
<br />
NFS5 has problems with some types of drivers for graphicscards, we suggest<br />
you try a few out and complain to EA. TNT2/GeForce drivers 3.78 for example<br />
seem to be problematic, so you should reinstall the 3.68 drivers.<br />
<br />
<br />
■ ▓■<br />
▄■ ▀▀ ■▄ ▄▀ ▀■ ▄■ ▀<br />
░░ ░▄■ ░░░ ░ ▀▄ ■ [ NEWS + APPLICATION iNFO ] ░ ▄ ■▀ ░░ ░ ▄ ░░<br />
░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░<br />
<br />
<br />
( Group News )<br />
~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
<br />
Read the 'NEW RULES' below.<br />
<br />
<br />
( Application Information )<br />
~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
Membership Benefits:<br />
~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
We offer membership of the finest scene group, which entails access to<br />
the best sites available. We have 0day/ISO/VCD/PSX/MP3/N64/PDA and<br />
more :) We believe if you contribute to the scene you should be able<br />
to reap the rewards of it ;)<br />
We also understand the costs involved with SUPPLYING the latest<br />
unreleased GAMES. Thus we are the ONLY, yes the ONLY group that offers<br />
suppliers a money back guarantee. We always PAY back! Why should you<br />
pay and others get it for free? Remember we are the only GROUP who<br />
offer this!<br />
Also we provide our cracking team with the TOOLS it needs to do the<br />
job.<br />
We also have the only specific trading team designed for the group,<br />
only we provide this. Thus our team is the fastest :)<br />
But above all of this, we are friendly. Something of a rarity these<br />
days in the scene. We often have group meetings in PERSON. We are<br />
friends as well as members. Join us now, before others get in<br />
before you!.<br />
<br />
Membership Requirments:<br />
~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
We require USA store suppliers. If you have a fast T3 or above<br />
connection, live on the USA, East coast and happen<br />
to be near a Electronics Boutique, Babbage's, Best Buy, or other<br />
store that sells software, and can be available during the day or<br />
morning of most weekdays to supply.<br />
Join us now!<br />
Do not worry about your skills, if you can fit the bill we shall<br />
show you the rest.<br />
Contact us now! Use the contact information below.<br />
<br />
We are also on the lookout for individuals connected in any way<br />
with the distribution process of new software, whether it be<br />
software companies, store/shops, distributor, publisher,<br />
duplicators, game magazine, tech support for software<br />
publishing houses or hell, even if you're like us,<br />
regular software shop junkies who pay daily visits to your<br />
local fast shop or what have you and want to have some good<br />
competitive fun.<br />
We always reimburse the full retail cost of any originals<br />
because we know that you don't get something for nothing. We're<br />
definately interested in what you may have to help contribute<br />
to the success of our team.<br />
Contact us now! Use the contact information below.<br />
<br />
We are on the lookout for an ftp site in TAIWAN, SINGAPORE, JAPAN,<br />
KUWAIT, HONG KONG, SAUDI ARABIA and RUSSIA to help spread our<br />
releases to the FAR EAST and the GULF STATES.<br />
Contact us now! Use the contact information below.<br />
<br />
We are also currently looking for several PROVEN crackers and<br />
mega trainer makers to join the team. Can you do SAFEDISC/C-DILLA<br />
or SECUROM or VOB protections? What about quality menu driven<br />
TRAINERS?<br />
Contact us now! Use the contact information below.<br />
<br />
Also we search for FREE hardware suppliers. If you work<br />
for a company/companies in the hardware industry and have access to<br />
some GOOD hardware of any type, you may just be the person we're<br />
looking for.<br />
Contact us now! Use the contact information below.<br />
<br />
We are currently looking for a couple of T1 MINIMUM shellboxes to<br />
help out the team. Massive giggage is not required, but helpful<br />
of course. Contact us now! Use the contact information below.<br />
<br />
We are NOT accepting courier applications, so please don't waste<br />
our time and your by telling us what a great trader you are. Unless<br />
you can also do something that is outlined in the application<br />
details above of course. Then we could of course welcome you<br />
straight away ;)<br />
<br />
<br />
ALWAYS REMEMBER : WE DO THIS JUST FOR FUN! AND WE ARE AGAINST<br />
COMMERCIALISATION! IN FACT WE BUY ALL OUR OWN<br />
GAMES, AS WE LOVE GAMES, NO JOKE!<br />
<br />
<br />
░ ■ ▓■ ░<br />
▄■ ▀▀ ■▄ ▄▀ ▀■ ▄ ▄■ ▀<br />
░ ░ ░░░▄■ ░░ ░ ░▀▄ ░░ ■ [ HEADQUARTERS ] ░░░ ▀▓▀░░ ▄ ■▀░░ ░ ░░▄ ░░<br />
░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░<br />
▓ ▄ ▓▀ ▀▓ ▄ ▓<br />
▒ ▄■▀ ▀■▄ ▒<br />
▒█▀NAME MYTH PC GROUP POSITION LOCATION ▀█▒<br />
▄░▀▀▀▀▀▀▀▀ ▀ █▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀ █▀▀▀▀▀▀▀ ▀ ▀▀▀▀▀▀░▄<br />
▄ ░ ** █ WORLD HEADQUARTER █ Earth ░ ▄<br />
** █ MEGA HEADQUARTER █ Elite Only<br />
░ ** █ EUROPEAN HEADQUARTER █ Europe ░<br />
** ▓ COURIER HEADQUARTER ▓ Sweden<br />
** ▓ RELEASE HEADQUARTER ▓ Germany<br />
** ▓ SWISS HEADQUARTER ▓ Switzerland<br />
*** ▓ NORWEGIAN HEADQUARTER ▓ Norway<br />
*** ▓ UNITED STATES HEADQUARTER ▓ USA<br />
*** ▓ UNITED STATES HEADQUARTER ▓ USA<br />
*** ▒ UNITED STATES HEADQUARTER ▒ USA<br />
*** ▒ UNITED STATES HEADQUARTER ▒ USA<br />
*** ▒ UNITED STATES HEADQUARTER ▒ USA<br />
*** ▒ SWEDISH HEADQUARTER ▒ Sweden<br />
** ▒ GERMAN HEADQUARTER ▒ Germany<br />
*** ▒ UNITED KINGDOM HEADQUARTER ▒ United Kingdom<br />
** ░ SOUTH KOREAN HEADQUARTER ░ South Korea<br />
APPLY now ░ TAIWANESE HEADQUARTER X ░ Taiwan<br />
APPLY now ░ HONG KONG CHINESE HEADQUARTER X ░ Hong Kong<br />
APPLY now ░ JAPANESE HEADQUARTER X ░ Japan<br />
APPLY now ░ KUWAITISH HEADQUARTER X ░ Kuwait<br />
APPLY now ░ 2ND UNITED KINGDOM HEADQUARTER X ░ United Kingdom<br />
░ ░<br />
<br />
< X > POSITION AVAILABLE ! APPLY now ..USE INFORMATION BELOW<br />
<br />
<br />
■ ▓■<br />
▄■ ▀▀ ■▄ ▄▀ ▀■ ▄ ▄■ ▀<br />
░░ ░▄■ ░░░ ░ ▀▄ ■ ░[ GROUP GREETS ]░░░ ▀▓▀ ░ ▄ ■▀ ░░ ░ ▄ ░░<br />
░ ▓▄▄▄▄██▄▄▄▓▄▄▄▄▄▄▄▄▄██▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓ ░<br />
<br />
Regards to our Friends from..<br />
~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~<br />
<br />
. DEViANCE . DYNASTY . STATIC PSX . PRESTiGE . SAC . PATCH 1911 .<br />
. TSUiSO . CORE . RISE . RADIUM . LAXITY . UFC2000 . BMI . RNS .<br />
. MANIFEST DESTINY . PORNOLATION . APC . ALL DivX GROUPS .<br />
<br />
▄ ▄■░▀▀ ■▄ ░ ▄ ░<br />
■▄ ░ ▄■▀ ▀▓▀ ░ ▀ [ CONTACT ] ▄■ ▀ ▀▓▀ ▄■ ▀▀░■▄ ■ ░<br />
▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▓▄ ▀▄▓▄▄▄▄▄▄▄▄▄▄▄▓<br />
░ ▓▀ ▀■ ▄▄ ■ ░ ■ ▀▓ ▒<br />
░ IRC : EFNET SERVER - CHANNEL #MYTHPC █ ░<br />
WWW : UNDER CONSTRUCTION ▄ ░<br />
░ EMAIL : GODS@MYTHELITE.COM ▀<br />
░ ■▀ ░<br />
▒ WE DO NOT MAIL OR SEND MISSING DISKS ! ▀ ▀ ■▄ ▒<br />
░ ▓▄▄▄▄▄▄▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄ ▄▓▄▓▄█▄ ▄▓ ░<br />
▄■ ░▓ NFO LAYOUT + HEADER BY FERREX OF SUPERIOR ART CREATIONS ▄<br />
▀ ░ ▄■ ▀▀ ■▄ ▀■ ▄▄ ■ ░<br />
▀■ ░ ▄ ■ [ UPDATED BY TEAM MYTH XXXX ] ░<br />
░ ▀ ▄▓▄ ■▀ ░▄ [ ON 08/MAR/2000 ]▀■ ▄ ▄▓▄ ■<br />
▀ ▀■ ▄▄ ■▀ ░ ▀<br />
<br />
" Too bad you can't race us on racing titles "<br />
<br />
--------------------------------------------------------------------------------<br />
<br />
NEW RIPRULES<br />
<br />
This ruleset-draft was written in an attempt to restore fair competition<br />
and at the same time encourage all groups to make the best possible rip.<br />
<br />
Quality AND speed should be the main motives to rip a game.<br />
<br />
The BEST rip is the one that includes ALL the essential gamedata at the<br />
SMALLEST size in a TIMELY manner and not necessarily the one that gets<br />
released first.<br />
<br />
1. The disk limit is as of now 70 x 2,915,000 bytes. This equates to a<br />
total of 204,050,000 bytes of compressed data.<br />
Acceptable compression formats at this time are ACE or RAR, followed<br />
by the traditional PKZIPing.<br />
<br />
The limit for standard game addons is 35 x 2,915,000 bytes. This equates<br />
to a total of 102,025,000 bytes for the addon. ONLY the group that won a<br />
rip is allowed to release addons for it, as too many times in the past<br />
addons that were released by third parties did not work.<br />
<br />
2. Every release under this limit MUST be a functionally and playably<br />
complete game. This means that included will be every component<br />
necessary for the successful completion of the game e.g.:<br />
<br />
- all game executables that are needed,<br />
- every level (single AND multiplayer),<br />
- every track or course,<br />
- all actor graphics etc,<br />
- all registry entries used by a game (for Zone-multiplay etc).<br />
<br />
Not necessary to complete a game are usually manuals, editors etc, but<br />
those should stay inside a rip if possible, else released as an addon.<br />
<br />
3. Any lossless compression method to reduce the size of selected game data<br />
is ALLOWED (e.g. uharc).<br />
<br />
4. Lossy compression is ALLOWED for sound, videos and non-texture graphics<br />
(e.g. jpeging of menu screens). Lossy compression of textures is expli-<br />
citly FORBIDDEN to prevent the many problems inherent to that.<br />
<br />
5. Sound effects WILL and MUST be included. To reduce the size of rips when<br />
possible, standard waveformat files (PCM) should be mp3-compressed. If<br />
the soundfiles exist inside a bigfile its highly regarded when time is<br />
invested to extract those files to compress them. Groups are not to re-<br />
quired to index bigfiles though (for further comments read rule 13).<br />
<br />
It is allowed to rip music, commentary/speech and ambient sounds as long<br />
as the game remains playable. Speech files MUST be included if there<br />
exist no on-screen subtitles.<br />
<br />
If possible, ALL sounds and music should be included in a rip and not<br />
intentionally as addons.<br />
<br />
6. It is ALLOWED to remove gamedata that exists in multiple resolutions or<br />
formats as long as the game remains playable on a typical system which<br />
is defined by a PII-300 with a D3D-card and soundcard. This means it is<br />
ALLOWED to rip the folowing gamedata as long as it gets released in an<br />
addon not more than 4 hours after the main rips release:<br />
<br />
- low-resolution textures for lowend systems,<br />
- high-resolution textures for highend systems,<br />
- high-screenresolution graphics data (above 640x480 or 800x600),<br />
- hardware-dependent data (e.g. Glide textures).<br />
<br />
7. Movies (intros, cutscenes) should be removed if they are not game-related<br />
Movies must be ripped in a way so that the gameplay experience is not<br />
compromised, e.g. framing of movies is highly regarded. It should always<br />
be avoided to create situations in which user-input is necessary on<br />
black screens because the video normally shown has been blacked out.<br />
<br />
When movies/cutscenes are necessary to understand the game they MUST be<br />
included in the game.<br />
<br />
8. Other allowed addons for games include:<br />
<br />
- cutscenes/movies,<br />
- commentary/speech,<br />
- music,<br />
- manual,<br />
- editor.<br />
<br />
Intro addons are EXPLICITLY FORBIDDEN. Not more than 2 addons should be<br />
typically released for a game.<br />
<br />
9. Children's games (aka Kiddie games) and Edutainment software do not<br />
qualify under these rules guidelines for acceptable releases. Kiddie<br />
games are usually definied via the game target audience of '5-12 years'<br />
as stated by the game's producer. Common sense should be used by all<br />
groups to identify what really is a kiddy game.<br />
<br />
10. Levelpacks, game addons etc. for rips are only allowed if they are offi-<br />
cially released/authorized by the same company/developer/publisher that<br />
put out the original game. That means e.g. an Age of Empires II addon by<br />
some lame-o-webstuff company is EXPLICITLY FORBIDDEN, while an addon by<br />
Microsoft / Ensemble Studios is ALLOWED. Also allowed would be an addon<br />
that was 'officially authorized' by Microsoft/Ensemble.<br />
<br />
11. In regard to games distributed in the United States that are LATER<br />
distributed in Europe or vice versa under the same or different name /<br />
publisher. These games if released AFTER another group's release are<br />
counted as DUPES unless it can be proven that there is a clearly<br />
noticeable PLAYABLE difference in the latter release (more than just<br />
tiny differences in graphics or sound). Differences in filedates between<br />
Euro and US releases are NOT a good enough reason to rerelease the game<br />
(example: Supreme Snowboarding and Boarder Zone are the same game, with<br />
different Euro/US names and filedates. But as there was no PLAYABLE dif-<br />
rence in the games, the release of Boarder Zone was a dupe).<br />
<br />
12. If two or more rips of the same game get released, the first working rip<br />
wins. Sites should not nuke any release until the winning rip has been<br />
proven to work correctly and follows the above ruleset.<br />
<br />
13. To prevent sloppy rips, a rerelease of a game is ALLOWED and defined as<br />
the winning release if:<br />
<br />
a) it can be ripped in >=10 disks less than the previous release by using<br />
only lossless compression methods.<br />
<br />
b) it can be ripped in >=15 disks less or <50% of the size of the previous<br />
release by using mp3-compression.<br />
<br />
That means all the essential gamedata must be still included in the rere-<br />
lease. If data gets removed, the rip-nfo must state why that data was not<br />
essential to the gameplay.<br />
<br />
The rerelease of a rip must be done in at most 36 hours after the release<br />
of the original rip, as possibly every game is rippable in a smaller size<br />
if enough time is spent.<br />
<br />
--------------------------------------------------------------------------------<br />
</pre><br />
<br />
==See also==<br />
* [https://www.betaarchive.com/database/view_release.php?uuid=6886dc85-269a-4a60-bb3a-b1d0fdb44941 BetaArchive entry]<br />
<br />
{{Prototype Footer|{{Navbox prototype|Need for Speed: Porsche Unleashed}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_5,_2000_prototype)&diff=109673Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype)2024-02-23T03:12:38Z<p>Слава України: Слава України moved page Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype) to Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)</p>
<hr />
<div>#REDIRECT [[Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)]]</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Need_for_Speed:_Porsche_Unleashed_(Mar_7,_2000_prototype)&diff=109672Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)2024-02-23T03:12:38Z<p>Слава України: Слава України moved page Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype) to Need for Speed: Porsche Unleashed (Mar 7, 2000 prototype)</p>
<hr />
<div>{{Prototype<br />
|Page name=Need for Speed: Porsche Unleashed (Mar 5, 2000 prototype)<br />
|titlescreen=<br />
|builddate=Mar 5, 2000<br />
|buildname=<br />
|status=Released<br />
|dumper=SLAYERMAGGOT<br />
|releasedby=SLAYERMAGGOT<br />
|filereleasedate=February 25, 2010<br />
|game=Need for Speed: Porsche Unleashed<br />
|system=PC<br />
|genre=Racing<br />
|final_builddate={{RegionDate|US|March 14, 2000}} {{RegionDate|EU|March 9, 2000}}<br />
|release_date={{RegionDate|US|March 29, 2000}} {{RegionDate|EU|July 21, 2000}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=<br />
}}<br />
<br />
A prototype of Need for Speed: Porsche Unleashed for the PC.<br />
<br />
==See also==<br />
* [https://www.betaarchive.com/database/view_release.php?uuid=6886dc85-269a-4a60-bb3a-b1d0fdb44941 BetaArchive entry]<br />
<br />
{{Prototype Footer|{{Navbox prototype|Need for Speed: Porsche Unleashed}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Resident_Evil:_Code_Veronica_(Feb_23,_2000_prototype)&diff=108784Resident Evil: Code Veronica (Feb 23, 2000 prototype)2024-02-10T11:49:13Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Resident Evil Code: Veronica (Feb 23, 2000 prototype)<br />
|builddate=Feb 23, 2000<br />
|status=Released<br />
|dumper=Laurent<br />
|titlescreen=RECodeVeronica title.png<br />
|releasedby=Laurent<br />
|filereleasedate=May 24, 2021<br />
|origin_type=GD-R<br />
|origin_labels=Resident Evil C.V. #1<br>Disc-Product No T-1204N<br>Version Date: 2-23-00<br>C1/C2-Version ROM: 1.000<br>Capcom<br>Resident Evil C.V. #2<br>Disc-Product No T-1204N<br>Version Date: 2-23-00<br>C1/C2-Version ROM: 1.000<br>Capcom<br><br />
|game=Resident Evil Code: Veronica<br />
|system=Dreamcast<br />
|genre=Horror<br />
|final_builddate={{RegionDate|JP|December 27, 1999}} {{RegionDate|US|February 23, 2000}} {{RegionDate|EU|April 23, 2000}}<br />
|release_date={{RegionDate|JP|February 3, 2000}} {{RegionDate|US|February 29, 2000}} {{RegionDate|EU|May 26, 2000}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Resident Evil Code Veronica (Feb 23, 2000 prototype).7z<br />
|external=https://archive.org/details/resident-evil-code-veronica-v-1.000-2000.02.23.7z<br />
}}<br />
<br />
A NTSC-U prototype of Resident Evil: Code Veronica for the Dreamcast.<br />
==Origin==<br />
<gallery mode=packed><br />
189330833 977847543026542 7128719795560366392 n.jpg<br />
</gallery><br />
{{Prototype Footer|{{Navbox prototype|Resident Evil: Code Veronica}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Resident_Evil_Code:_Veronica_(Feb_23,_2000_prototype)&diff=108783Resident Evil Code: Veronica (Feb 23, 2000 prototype)2024-02-10T11:48:59Z<p>Слава України: Слава України moved page Resident Evil Code: Veronica (Feb 23, 2000 prototype) to Resident Evil: Code Veronica (Feb 23, 2000 prototype): fix</p>
<hr />
<div>#REDIRECT [[Resident Evil: Code Veronica (Feb 23, 2000 prototype)]]</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Resident_Evil:_Code_Veronica_(Feb_23,_2000_prototype)&diff=108782Resident Evil: Code Veronica (Feb 23, 2000 prototype)2024-02-10T11:48:59Z<p>Слава України: Слава України moved page Resident Evil Code: Veronica (Feb 23, 2000 prototype) to Resident Evil: Code Veronica (Feb 23, 2000 prototype): fix</p>
<hr />
<div>{{Prototype<br />
|Page name=Resident Evil Code: Veronica (Feb 23, 2000 prototype)<br />
|builddate=Feb 23, 2000<br />
|status=Released<br />
|dumper=Laurent<br />
|titlescreen=RECodeVeronica title.png<br />
|releasedby=Laurent<br />
|filereleasedate=May 24, 2021<br />
|origin_type=GD-R<br />
|origin_labels=Resident Evil C.V. #1<br>Disc-Product No T-1204N<br>Version Date: 2-23-00<br>C1/C2-Version ROM: 1.000<br>Capcom<br>Resident Evil C.V. #2<br>Disc-Product No T-1204N<br>Version Date: 2-23-00<br>C1/C2-Version ROM: 1.000<br>Capcom<br><br />
|game=Resident Evil Code: Veronica<br />
|system=Dreamcast<br />
|genre=Horror<br />
|final_builddate={{RegionDate|JP|December 27, 1999}} {{RegionDate|US|February 23, 2000}} {{RegionDate|EU|April 23, 2000}}<br />
|release_date={{RegionDate|JP|February 3, 2000}} {{RegionDate|US|February 29, 2000}} {{RegionDate|EU|May 26, 2000}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Resident Evil Code Veronica (Feb 23, 2000 prototype).7z<br />
|external=https://archive.org/details/resident-evil-code-veronica-v-1.000-2000.02.23.7z<br />
}}<br />
<br />
A NTSC-U prototype of Resident Evil: Code: Veronica for the Dreamcast.<br />
==Origin==<br />
<gallery mode=packed><br />
189330833 977847543026542 7128719795560366392 n.jpg<br />
</gallery><br />
{{Prototype Footer|{{Navbox prototype|Resident Evil Code: Veronica}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Persona_2:_Eternal_Punishment_(Nov_17,_2000_prototype)&diff=106736Persona 2: Eternal Punishment (Nov 17, 2000 prototype)2024-01-07T16:25:44Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Persona 2: Eternal Punishment (Nov 17, 2000)<br />
|titlescreen=10372 front.jpg<br />
|builddate=Nov 17, 2000 21:38:24<br />
|buildname=PERSONA2XUS<br />
|status=Released, redump needed<br />
|dumper=KALISTO<br />
|releasedby=KALISTO<br />
|filereleasedate=December 6, 2000<br />
|origin_type=CD-R<br />
|origin_ownership=Atlus<br />
|game=Persona 2: Eternal Punishment<br />
|system=PlayStation<br />
|genre=RPG<br />
|final_builddate={{RegionDate|JP|May 25, 2000}} {{RegionDate|US|Nov 25, 2000}}<br />
|release_date={{RegionDate|JP|Jun 29, 2000}} {{RegionDate|US|Dec 22, 2000}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Persona 2 - Eternal Punishment (Nov 17, 2000 prototype).7z<br />
}}<br />
A late localization prototype of Persona 2: Eternal Punishment for the Sony PlayStation. <br />
==Notes==<br />
Contains a detailed debug mode, which the final version does not contain. <br />
{{Tcrf link|Proto:Persona 2: Eternal Punishment (PlayStation)}}<br />
{{Prototype Footer|{{Navbox prototype|Persona 2: Eternal Punishment}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Halo:_Combat_Evolved_(Aug_6,_2003_prototype)&diff=103303Halo: Combat Evolved (Aug 6, 2003 prototype)2023-11-09T15:51:06Z<p>Слава України: /* Origin */</p>
<hr />
<div>{{Prototype<br />
|Page name=Halo: Combat Evolved (Aug 6, 2003 prototype)<br />
|titlescreen=<br />
|builddate=Aug 6, 2003<br />
|buildname=01.08.05.0452<br />
|status=Released<br />
|dumper=JAGiSO<br />
|releasedby=JAGiSO<br />
|filereleasedate=September 8, 2003<br />
|game=Halo: Combat Evolved<br />
|system=PC<br />
|genre=First-person shooter<br />
|final_builddate={{RegionDate|JP|Sep 22, 2003}} {{RegionDate|IT|Sep 12, 2003}} {{RegionDate|FR|Sep 12, 2003}} {{RegionDate|EU|Sep 8, 2003}} {{RegionDate|US|Sep 8, 2003}}<br />
|release_date={{RegionDate|JP|Oct-Nov 2003}} {{RegionDate|IT|Oct 10, 2003}} {{RegionDate|FR|Oct 10, 2003}} {{RegionDate|US|Sep 30, 2003}} {{RegionDate|EU|Oct 10, 2003}}<br />
|unreleased=No<br />
}}<br />
<br />
{{Download<br />
|file=Halo Combat Evolved (Aug 6, 2003 prototype).zip<br />
|external=https://archive.org/download/halopcmarketingbeta<br />
}}<br />
<br />
A prototype of Halo: Combat Evolved for the PC.<br />
<br />
==Origin==<br />
<pre class="nfo"><br />
______ . _____..<br />
:| | :________\___// ...<br />
:| |-----: /___:---------; ___<br />
:| | | ____/| | _____\/ \<br />
___|_ | | | |____| |____ \/ \<br />
/ / | | -\ \ | | \ | \<br />
/ / | | | / | / \\<br />
//__________| |__|--------/___|-------/\________//<br />
... .. . ::__|: . .. ..; ..<br />
<br />
<br />
<br />
<<<<<<<< In its 6056th hour Of Beer, JAGiSO Released >>>>>>>><br />
┌┌───────────────────────────────────────────────────────────────────────────┐<br />
┌┘ Halo: Combat Evolved Pre Gold (c) Gearbox Software * ┌┘<br />
└───────────────────────────────────────────────────────────────────────────┘┘<br />
: Supplied by: gimp : : Release Date: 08 09 2003 :<br />
│ Cracked by: n/a │ │ Game Type: FPS │<br />
│ Packaged by: gimp │ │ Image Format: bin/cue │<br />
├──────────────-----──────────────────┤ ├────────────────────────────────────┤<br />
│ CDS: 1 │ │ Protection: Hangover │<br />
│ │<br />
│ CD1 archives: 33 x 15 MB │ │ CD1: hce-jagiso.part01.rar -> 33 │<br />
│ │<br />
│ │<br />
│─────────────────────────────────────┘ └────────────────────────────────────│<br />
│ │<br />
│ System Requirements: Reasonably strong beer... │<br />
│ │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
<br />
* shouts go to Bungie and Microsoft as well..but Gearbox deserves the topic.<br />
<br />
Game info :<br />
==================<br />
<br />
<br />
* Halo is a sci-fi shooter that takes place on a mysterious alien ring-world.<br />
Packed with combat, Halo will have you battling on foot, in vehicles,<br />
inside and outdoors with Alien and Human weaponry. Your objective:<br />
to uncover Halo's horrible secrets and destroy mankind's sworn enemy,<br />
the Covenant.<br />
<br />
<br />
Game Features :<br />
===============<br />
<br />
* Huge weapon variety: Vanquish your enemies with a vast array of<br />
Human or Covenant weaponry.<br />
<br />
* Vehicle & foot-based action: Tackle missions anyway you choose-be<br />
it storming an enemy base or taking the wheel or gunnery position of<br />
a variety of powerful vehicles.<br />
<br />
* Indoor & outdoor combat: Fight seamlessly in Halo's ultra-realistic<br />
indoor and outdoor environments as you hunt the Covenant.<br />
<br />
* Intense multiplayer shoot-outs: Form a team, choose a role, and fight<br />
cooperatively with your friends.<br />
<br />
* Incredible mission variety: Fight the Covenant in dozens of missions<br />
as you uncover the dark secrets of Halo. Among your many objectives -<br />
attack enemy outposts, raid underground labs etc etc.<br />
<br />
* Reality-bending special effects ..no drugs needed.(or beer)<br />
<br />
* Rich sci-fi experience: Halo transports gamers into a science fiction<br />
universe fresh out of a Hollywood movie. With a detailed twisting story-line<br />
complex characters and cunning enemies<br />
Halo will fulfill every sci-fi enthusiasts dream.<br />
<br />
<br />
Notes :<br />
=======<br />
<br />
4/5 singleplayer levels are totally playable in this rls..<br />
also 3 levels of working Multiplayer ..<br />
since game is revolved around mp i was sure peeps would<br />
respect this rls better than if i had released the other beta which<br />
has all maps but no multiplayer.. :P<br />
<br />
<br />
just unpack, burn and play :).<br />
<br />
<br />
****<br />
<br />
this is for people that want it..<br />
for others who want to Abuse nuke flags and act egotistical, fuck off<br />
and die U Sober Gits ( you know who you both are :P ) :) !!<br />
<br />
****<br />
News :<br />
======<br />
<br />
Tighten up security :P.<br />
<br />
>>> Please note this release is for backup of your retail CD use only.. <<<<br />
>>> Which of course you dont have yet.. so ignore :) <<<<br />
<br />
─────-──────────────────────────────────────────────────────────────────────-<br />
<br />
Greetings to our friends in groups such as:<br />
--------------------------------------------<br />
<br />
*_* You Know who you are.. and if you dont and have beer you soon will :) *_*<br />
<br />
┌┌───────────────────────────────────────────────────────────────────────────┐<br />
┌┘ +*+ QUALITY,NONDUPE,NONRetail,NONClassic AND 35% FULLY WORKING +*+ ┌┘<br />
└───────────────────────────────────────────────────────────────────────────┘┘<br />
<br />
Remember the scene is a hobby and fun.. treat it as such...<br />
(!!! kill the autotraders !!!).<br />
</pre><br />
<br />
{{Prototype Footer|{{Navbox prototype|Halo: Combat Evolved}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Lander_(Feb_22,_1999_prototype)&diff=101611Lander (Feb 22, 1999 prototype)2023-10-09T12:25:15Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Lander (Feb 22, 1999 prototype)<br />
|builddate=Feb 22, 1999<br />
|titlescreen=<br />
|status=Released<br />
|dumper=Deviance<br />
|releasedby=Deviance<br />
|filereleasedate=March 4, 1999<br />
|game=Lander<br />
|system=PC<br />
|genre=Action<br />
|final_builddate=Unknown<br />
|release_date={{RegionDate|WW|1999}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Lander-DVNiSO.7z<br />
}}<br />
<br />
A prototype of Lander for the PC.<br />
==Origin==<br />
<pre class="nfo"><br />
<br />
▄▄▄▄▄▄▄ <br />
▄▄█▀▀ ▄▄▄ ▀▀█▄ <br />
▄▄▄▄▄▄█▀▀ ▄▄███▀█▓▓▄ █ <br />
█ ▄▄▄▄ ▄████▀ ▐██▓▌▐█▄▄▄▄ <br />
▐▌▐███▌▐███▌ ▀▀▀▀ ▄▄▄▄ █ ▄▄▄▄▄ <br />
▀ ████ ███▄ ▐▓██▌▐█▄█▀▀▀▀▀▀█ ▄▄▄▄▄▄ ▄▄█▀▀▀ ▄ ▀▀█▄ <br />
▐███▌▐█▌ ▄▄▄▄ ▓▓██ ▄▄▄▄ ▀▀▀▀ ██▀▀▀ ▄▄ ▀▀█▄ ▄█▀▀ ▄▄██▀███▄ █ <br />
▄▄▄███▓ ██▄ ▐██▓▌▐▓██▌ ▐▀░▀▌▐███▌ ▄▄███▀█▓▓▄ █ █ ▄███▀ ▐█▓▓▌▐█▄▄▄▄▄▄ <br />
▄ ▄███▀ ▐██▓▌ ▀▀████▓ ████ █▄██ ██▓▓ ██▀ ▐██▓▌▐▌ ▐▌▐███▌ ▀▀▀▀ ▀ ▄▄▄▄ ▀▀█▄<br />
▐▌▐▓██▌ ▄██▓▓▀ █▄▄ ▀▀ ▐▓██▌───▐███▌▐██▓▌▐▌ ▀▀███▓ ▀▀▀▀ ▓███ ───── ▄▄████▀█▓▓▄ █<br />
█ ▀▓▓█▄██▀▀ ▄▄█▀ ▀▀▀█ ▀▀███▄ ▄███▀▀ ▀▀▀▀▄█ ░▐███▌▐███▄▄▄▀█▌ ▄▄▄▄▀█▓▓▀ ▐██▓▌▐▌<br />
▀█▄▄ ▀▀ ▄▄█▀▀ ▀▀█▄▄ ▀▀█▀▀ ▄▄█▀█▌▐██▓▌ ▀▀▀▀▄██ ▀██▓▓ █▄ ▐██▓▌▐█▌ ▀▀▀▀ █ <br />
▀▀▀▀▀▀ asC/Strick9 ▀▀█▄▄▄█▀▀ ▐█ ▀▀▀▀ █▌▐▓██▌ ▐██▓▌▐██▄██▓▀ █▄ ░ ░▓██▌ <br />
▀▀▀▀▀▀▀█ ▀▀▀▀ oO ███▓ ▀▀▀ ▄▄█▌ ▄▄▄▄ █ <br />
▀▀▀▀▀▀▀█ ▐███▌▐▀▀▀█ ▀▓▓█▄ ▐██▓▌▐▌ <br />
█ ▀▀▀▀ █ ▀█▄ ▀▀█████▓ █ <br />
▀▀▀▀▀▀▀▀ ▀▀█▄▄ ▀▀▀ ▄█ <br />
▀▀▀▀▀▀▀ <br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ │<br />
│ Lander (c) Psygnosis │<br />
│ │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────┬───────────────────────────────────────┐<br />
│ Format.....: BIN/CUE │ RAR Count......: 34 x 15MB │<br />
│ Date.......: March 4, 1999 │ Game Rating....: [**********] 10/10 │<br />
│ Cracker....: None │ Protection.....: None │<br />
├────────────────────────────────────┴───────────────────────────────────────┤<br />
│ Requirements: W9x/NT, Pentium II 233, 32mb RAM, 3DFX │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ ] R E L E A S E I N F O [ │<br />
│ │<br />
│ │<br />
│ Blast off to a brave new world with Lander for PC CD-ROM and DVD ROM │<br />
│ with Dolby Digital (TM) sound. No ordinary sci-fi adventure, this is a │<br />
│ truly unique flying experience which tests your skill against the forces │<br />
│ of gravity and treacherous environments within the solar system. Take │<br />
│ command of your very own interplanetary Lander craft, learn to master │<br />
│ its controls and you may just survive. │<br />
│ │<br />
│ Lander has an inspired pedigree, recalling old favourites like Gravitar, │<br />
│ Thrust, and Lunar Lander, though crucially building on this heritage to │<br />
│ create an utterly modern experience. Played out in spectacular 3D, Lander │<br />
│ challenges gamers to master intricate flight dynamics, before jetting off │<br />
│ to progressively more difficult moons and planets. Flying both above and │<br />
│ below the surface, there's salvage to recover, seek and destroy missions │<br />
│ to undertake, puzzles to solve, and a mysterious plot to unravel. │<br />
│ │<br />
│ Countless man-hours have been invested in the control system at the │<br />
│ heart of Lander, with a complex physics model which offers craft handling │<br />
│ unlike anything else. Using a unique mouse-based system to work the │<br />
│ craft's thrusters, it gives pilots the ability to navigate with │<br />
│ unparalleled degree of control. A single burst of thrust can make all the │<br />
│ difference between life and death. And just when those subtleties have │<br />
│ been mastered, there's each mission's unique environment and atmospheric │<br />
│ conditions to deal with, plus the extra challenge of transporting │<br />
│ mysterious objects and probes using a precarious pendulum type attachment │<br />
│ which affects the handling of the craft. │<br />
│ │<br />
│ Lander is no mindless shoot-'em-up, but then it's no stuffy simulation │<br />
│ either. Action packed, unique and nail-biting in single-player mode, it │<br />
│ also offers an incredible multi-player challenge. 16 player Deathmatch │<br />
│ games can be fought out over a LAN or the Internet, each struggling to │<br />
│ keep shields intact and fuel supplies topped up while battling it out or │<br />
│ play co-operatively. Genre busting yet inspired by the gameplay-led │<br />
│ titles of yesteryear, Lander is nothing less than a giant leap for PC │<br />
│ gaming. │<br />
│ │<br />
│ Psygnosis will be one of the first developers to bring a DVD-ROM game to │<br />
│ market. The DVD version combines MPEG2 video, Dolby Digital(TM) and 5.1 │<br />
│ channel interactive sound effects. DVD capabilities include a multiple │<br />
│ camera angle feature that allows you to switch from FMV sequences to view │<br />
│ the wire-frame graphics from which they have been constructed. │<br />
│ │<br />
│ Lander is developed by Psygnosis. Minimum system requirements - Pentium │<br />
│ 166 MMX with 32 MB RAM and 3D accelerator card. Recommended system │<br />
│ requirements - Pentium II 233Mhz with 32 MB RAM and 3D accelerator card. │<br />
│ │<br />
│ As you control a jet powered interplanetary Lander, constantly fighting │<br />
│ the forces of gravity to stay aloft and complete the missions. You are a │<br />
│ Lander pilot engaged in a series of missions for various research │<br />
│ organisations to perform different tasks (destroying objects, │<br />
│ transporting items, solving puzzles). Once you have learnt to master the │<br />
│ Lander you start to become embroiled in a mysterious plot involving alien │<br />
│ intelligence which goes back to the very origins of humanity. Features │<br />
│ strong piloting element with puzzles and adventure. Addictive gameplay │<br />
│ combined with an eerie immersive storyline. │<br />
│ │<br />
│ As you undertake a once in a lifetime journey across the solar system to │<br />
│ seek your fortune. However, when you are hired to undertake a supposedly │<br />
│ scientific expedition to an ancient Mayan site on Earth, you embark on a │<br />
│ far deeper, mysterious and eventually revelational adventure. An artefact │<br />
│ is discovered. An extraterrestrial object left by some unknown │<br />
│ civilisation. And the key to it's origin seems to lay among the outer │<br />
│ reaches of our planets. Powerful corporations want the secret you are on │<br />
│ the way to discovering, millions are at stake and each faction will stop │<br />
│ at nothing to discover the key. │<br />
│ │<br />
│ The Lander has been designed with extreme manoeuvrability in mind, making│<br />
│ it ideal for use in situations where close control and rapid direction │<br />
│ changes are required. Before attempting to take your Lander into the air, │<br />
│ enter the first training mission and let the craft settle on the ground. │<br />
│ To lift the Lander off the ground, tap the left mouse button to engage │<br />
│ thrust. The Lander will lift off the ground, then settle back down when │<br />
│ the engine cuts out. │<br />
│ │<br />
│ Tap the thrust button repeatedly to make the craft hover, though don't │<br />
│ move the mouse yet - just feel how the thrust control responds to your │<br />
│ taps on the left mouse button. You will only need to move the Lander │<br />
│ vertically during the first part of the training mission so other planes │<br />
│ of movement have been disabled. │<br />
│ │<br />
│ Once you enter the second part of the mission, the craft's tilting system│<br />
│ is enabled. Move the mouse and observe the indicator in the screen's │<br />
│ bottom right corner as it changes. The red wire frame shows you the │<br />
│ actual orientation of the Lander (as the craft is currently on the │<br />
│ ground, this will not be moving) while the green indicator will be moving │<br />
│ in relation to the mouse. The Lander's flight system responds to mouse │<br />
│ movements and tilts the craft in the appropriate direction; however, │<br />
│ while the craft is on the ground, this system cuts out. Once you take the │<br />
│ craft into the air, these mouse movements will actually tilt the Lander │<br />
│ in the corresponding direction. │<br />
│ │<br />
│ The Mars Central Government Agency (MCGA) is the main governing and │<br />
│ legislative body in the solar system. MCGA is superficially a democracy, │<br />
│ with a president selected by a board of directors. These directors, │<br />
│ currently numbering about 750, are drawn from a combination of elected │<br />
│ representatives, senior departmental managers, and military chiefs. │<br />
│ │<br />
│ MCGA is a vast, sprawling, impersonal bureaucracy; as such is incapable │<br />
│ of having major long term objectives, other than self perpetuation, and │<br />
│ maintenance of the status quo. It's role in this story is provide a social│<br />
│ and economic framework to the environment, and as a tool which certain │<br />
│ individuals and organisations can use to their own end. │<br />
│ │<br />
│ Although powerful, MCGA's resources are spread wide across the solar │<br />
│ system, this coupled with the external interests of many senior figures, │<br />
│ leave an organisation that is sluggish at the best of times when reacting │<br />
│ to outside events. │<br />
│ │<br />
│ │<br />
│ Enjoy this one, more are coming. │<br />
│ Team DVNiSO │<br />
│ │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ DVNiSO News & Information │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ N E W S │<br />
│ └─────────────┘ │<br />
│ │<br />
│ We are currently in the market for hardware suppliers. If you work for │<br />
│ a company/companies in the hardware industry and have access to excess │<br />
│ hardware of any type, you may just be the person we're looking for. │<br />
│ Interested? Send email to apcsupply@hotmail.com explaining what you may │<br />
│ have that can be of help to the success of our team. │<br />
│ │<br />
│ We are looking for EUROPEAN and CANADIAN T3 shellboxes to be of benefit │<br />
│ to the team. Massive giggage not required, but helpful, of course. │<br />
│ │<br />
│ We are also in the market for several PROVEN crackers to join the team. │<br />
│ Resumes with references necessary of course. │<br />
│ │<br />
│ If your a real monster and think you can handle the pressure of trading │<br />
│ iso against the other badasses around, get ahold of Luvie. │<br />
│ │<br />
│ We ARE NOT Looking for sites unless your storage/connect is up to par! │<br />
│ If you feel your box fits the bill, pop in #DVNiSO on Efnet and look up │<br />
│ MADDEViL or Butcher.We are also on the lookout for individuals connected │<br />
│ in any way with the distribution process of new software, whether it be │<br />
│ in software companies, shops, tech support for software publishing │<br />
│ houses, or hell, even if you're like us, regular software shop junkies │<br />
│ who pay daily visits to your local Electronic Boutiques or whathaveyou │<br />
│ and want to have some good competitive fun, dont hesitate to contact us │<br />
│ at apcsupply@hotmail.com or jump nto #dvniso and get ahold of Butcher or │<br />
│ Thor.We're definately interested in what you may have to help contribute │<br />
│ to the success of our team. │<br />
│ │<br />
│ [T E A M D V N i S O] │<br />
│ │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ DVNiSO MEMBERS │<br />
├────────────────────────── ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ────────────────────────────│<br />
│ │<br />
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│ jkowall - Luvie - Lycus - EmmiMan - Fourier - Funky Junior - Gotan │<br />
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│ Pest - Propmaster - Spaz - Speed - The Cardinal - The Renegade Chemist │<br />
│ TechKMR - Thor - Thor-X - Vegita - Watcher99 - Zip │<br />
│ │<br />
│ │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ How to Contact DVNiSO │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ Via E-Mail : apcsupply@hotmail.com │<br />
│ Via the WWW : MAYBE ONE DAY │<br />
│ Via IRC : #DVNiSO on EFNET │<br />
│ NOTE: WE DO NOT MAIL OR FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK. │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ DVNiSO Greets │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ │<br />
│ Personal Greets │<br />
│ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ │<br />
│ │<br />
│ Butcher - MADDEViL - Thor - Spaz - Luvie - Cypher - Dajackal - Merlijn │<br />
│ TechKMR - Bandito - Devestator - Wolverine - Gair - Shinobi │<br />
│ TRC - TK4 - Blitz - madmax - jkowall - ][ce │<br />
│ │<br />
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│ ▀▀▀▀▀▀▀▀▀▀▀▀ │<br />
│ │<br />
│ Class - ORiGiN - DiSoRDER - FAiRLiGHT - CiFE - TFL - DMSiSO - WLW │<br />
│ │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ DVNiSO - A member of the DEViANCE Family │<br />
└──[03/03/99]────────────────────────────────────────────────────────────────┘<br />
<br />
</pre><br />
<br />
{{Prototype Footer|{{Navbox prototype|Lander}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=File:Lander-DVNiSO.7z&diff=101610File:Lander-DVNiSO.7z2023-10-09T12:24:49Z<p>Слава України: </p>
<hr />
<div></div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Lander_(Feb_22,_1999_prototype)&diff=101608Lander (Feb 22, 1999 prototype)2023-10-09T12:16:19Z<p>Слава України: Created page with "{{Prototype |Page name=Lander (Feb 22, 1999 prototype) |builddate=Feb 22, 1999 |titlescreen= |status=Released |dumper=Deviance |releasedby=Deviance |filereleasedate=March 4, 1..."</p>
<hr />
<div>{{Prototype<br />
|Page name=Lander (Feb 22, 1999 prototype)<br />
|builddate=Feb 22, 1999<br />
|titlescreen=<br />
|status=Released<br />
|dumper=Deviance<br />
|releasedby=Deviance<br />
|filereleasedate=March 4, 1999<br />
|game=Lander<br />
|system=PC<br />
|genre=Action<br />
|final_builddate=Unknown<br />
|release_date={{RegionDate|WW|1999}}<br />
|unreleased=No<br />
}}<br />
<br />
A prototype of Lander for the PC.<br />
==Origin==<br />
<pre class="nfo"><br />
<br />
▄▄▄▄▄▄▄ <br />
▄▄█▀▀ ▄▄▄ ▀▀█▄ <br />
▄▄▄▄▄▄█▀▀ ▄▄███▀█▓▓▄ █ <br />
█ ▄▄▄▄ ▄████▀ ▐██▓▌▐█▄▄▄▄ <br />
▐▌▐███▌▐███▌ ▀▀▀▀ ▄▄▄▄ █ ▄▄▄▄▄ <br />
▀ ████ ███▄ ▐▓██▌▐█▄█▀▀▀▀▀▀█ ▄▄▄▄▄▄ ▄▄█▀▀▀ ▄ ▀▀█▄ <br />
▐███▌▐█▌ ▄▄▄▄ ▓▓██ ▄▄▄▄ ▀▀▀▀ ██▀▀▀ ▄▄ ▀▀█▄ ▄█▀▀ ▄▄██▀███▄ █ <br />
▄▄▄███▓ ██▄ ▐██▓▌▐▓██▌ ▐▀░▀▌▐███▌ ▄▄███▀█▓▓▄ █ █ ▄███▀ ▐█▓▓▌▐█▄▄▄▄▄▄ <br />
▄ ▄███▀ ▐██▓▌ ▀▀████▓ ████ █▄██ ██▓▓ ██▀ ▐██▓▌▐▌ ▐▌▐███▌ ▀▀▀▀ ▀ ▄▄▄▄ ▀▀█▄<br />
▐▌▐▓██▌ ▄██▓▓▀ █▄▄ ▀▀ ▐▓██▌───▐███▌▐██▓▌▐▌ ▀▀███▓ ▀▀▀▀ ▓███ ───── ▄▄████▀█▓▓▄ █<br />
█ ▀▓▓█▄██▀▀ ▄▄█▀ ▀▀▀█ ▀▀███▄ ▄███▀▀ ▀▀▀▀▄█ ░▐███▌▐███▄▄▄▀█▌ ▄▄▄▄▀█▓▓▀ ▐██▓▌▐▌<br />
▀█▄▄ ▀▀ ▄▄█▀▀ ▀▀█▄▄ ▀▀█▀▀ ▄▄█▀█▌▐██▓▌ ▀▀▀▀▄██ ▀██▓▓ █▄ ▐██▓▌▐█▌ ▀▀▀▀ █ <br />
▀▀▀▀▀▀ asC/Strick9 ▀▀█▄▄▄█▀▀ ▐█ ▀▀▀▀ █▌▐▓██▌ ▐██▓▌▐██▄██▓▀ █▄ ░ ░▓██▌ <br />
▀▀▀▀▀▀▀█ ▀▀▀▀ oO ███▓ ▀▀▀ ▄▄█▌ ▄▄▄▄ █ <br />
▀▀▀▀▀▀▀█ ▐███▌▐▀▀▀█ ▀▓▓█▄ ▐██▓▌▐▌ <br />
█ ▀▀▀▀ █ ▀█▄ ▀▀█████▓ █ <br />
▀▀▀▀▀▀▀▀ ▀▀█▄▄ ▀▀▀ ▄█ <br />
▀▀▀▀▀▀▀ <br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ │<br />
│ Lander (c) Psygnosis │<br />
│ │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────┬───────────────────────────────────────┐<br />
│ Format.....: BIN/CUE │ RAR Count......: 34 x 15MB │<br />
│ Date.......: March 4, 1999 │ Game Rating....: [**********] 10/10 │<br />
│ Cracker....: None │ Protection.....: None │<br />
├────────────────────────────────────┴───────────────────────────────────────┤<br />
│ Requirements: W9x/NT, Pentium II 233, 32mb RAM, 3DFX │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ ] R E L E A S E I N F O [ │<br />
│ │<br />
│ │<br />
│ Blast off to a brave new world with Lander for PC CD-ROM and DVD ROM │<br />
│ with Dolby Digital (TM) sound. No ordinary sci-fi adventure, this is a │<br />
│ truly unique flying experience which tests your skill against the forces │<br />
│ of gravity and treacherous environments within the solar system. Take │<br />
│ command of your very own interplanetary Lander craft, learn to master │<br />
│ its controls and you may just survive. │<br />
│ │<br />
│ Lander has an inspired pedigree, recalling old favourites like Gravitar, │<br />
│ Thrust, and Lunar Lander, though crucially building on this heritage to │<br />
│ create an utterly modern experience. Played out in spectacular 3D, Lander │<br />
│ challenges gamers to master intricate flight dynamics, before jetting off │<br />
│ to progressively more difficult moons and planets. Flying both above and │<br />
│ below the surface, there's salvage to recover, seek and destroy missions │<br />
│ to undertake, puzzles to solve, and a mysterious plot to unravel. │<br />
│ │<br />
│ Countless man-hours have been invested in the control system at the │<br />
│ heart of Lander, with a complex physics model which offers craft handling │<br />
│ unlike anything else. Using a unique mouse-based system to work the │<br />
│ craft's thrusters, it gives pilots the ability to navigate with │<br />
│ unparalleled degree of control. A single burst of thrust can make all the │<br />
│ difference between life and death. And just when those subtleties have │<br />
│ been mastered, there's each mission's unique environment and atmospheric │<br />
│ conditions to deal with, plus the extra challenge of transporting │<br />
│ mysterious objects and probes using a precarious pendulum type attachment │<br />
│ which affects the handling of the craft. │<br />
│ │<br />
│ Lander is no mindless shoot-'em-up, but then it's no stuffy simulation │<br />
│ either. Action packed, unique and nail-biting in single-player mode, it │<br />
│ also offers an incredible multi-player challenge. 16 player Deathmatch │<br />
│ games can be fought out over a LAN or the Internet, each struggling to │<br />
│ keep shields intact and fuel supplies topped up while battling it out or │<br />
│ play co-operatively. Genre busting yet inspired by the gameplay-led │<br />
│ titles of yesteryear, Lander is nothing less than a giant leap for PC │<br />
│ gaming. │<br />
│ │<br />
│ Psygnosis will be one of the first developers to bring a DVD-ROM game to │<br />
│ market. The DVD version combines MPEG2 video, Dolby Digital(TM) and 5.1 │<br />
│ channel interactive sound effects. DVD capabilities include a multiple │<br />
│ camera angle feature that allows you to switch from FMV sequences to view │<br />
│ the wire-frame graphics from which they have been constructed. │<br />
│ │<br />
│ Lander is developed by Psygnosis. Minimum system requirements - Pentium │<br />
│ 166 MMX with 32 MB RAM and 3D accelerator card. Recommended system │<br />
│ requirements - Pentium II 233Mhz with 32 MB RAM and 3D accelerator card. │<br />
│ │<br />
│ As you control a jet powered interplanetary Lander, constantly fighting │<br />
│ the forces of gravity to stay aloft and complete the missions. You are a │<br />
│ Lander pilot engaged in a series of missions for various research │<br />
│ organisations to perform different tasks (destroying objects, │<br />
│ transporting items, solving puzzles). Once you have learnt to master the │<br />
│ Lander you start to become embroiled in a mysterious plot involving alien │<br />
│ intelligence which goes back to the very origins of humanity. Features │<br />
│ strong piloting element with puzzles and adventure. Addictive gameplay │<br />
│ combined with an eerie immersive storyline. │<br />
│ │<br />
│ As you undertake a once in a lifetime journey across the solar system to │<br />
│ seek your fortune. However, when you are hired to undertake a supposedly │<br />
│ scientific expedition to an ancient Mayan site on Earth, you embark on a │<br />
│ far deeper, mysterious and eventually revelational adventure. An artefact │<br />
│ is discovered. An extraterrestrial object left by some unknown │<br />
│ civilisation. And the key to it's origin seems to lay among the outer │<br />
│ reaches of our planets. Powerful corporations want the secret you are on │<br />
│ the way to discovering, millions are at stake and each faction will stop │<br />
│ at nothing to discover the key. │<br />
│ │<br />
│ The Lander has been designed with extreme manoeuvrability in mind, making│<br />
│ it ideal for use in situations where close control and rapid direction │<br />
│ changes are required. Before attempting to take your Lander into the air, │<br />
│ enter the first training mission and let the craft settle on the ground. │<br />
│ To lift the Lander off the ground, tap the left mouse button to engage │<br />
│ thrust. The Lander will lift off the ground, then settle back down when │<br />
│ the engine cuts out. │<br />
│ │<br />
│ Tap the thrust button repeatedly to make the craft hover, though don't │<br />
│ move the mouse yet - just feel how the thrust control responds to your │<br />
│ taps on the left mouse button. You will only need to move the Lander │<br />
│ vertically during the first part of the training mission so other planes │<br />
│ of movement have been disabled. │<br />
│ │<br />
│ Once you enter the second part of the mission, the craft's tilting system│<br />
│ is enabled. Move the mouse and observe the indicator in the screen's │<br />
│ bottom right corner as it changes. The red wire frame shows you the │<br />
│ actual orientation of the Lander (as the craft is currently on the │<br />
│ ground, this will not be moving) while the green indicator will be moving │<br />
│ in relation to the mouse. The Lander's flight system responds to mouse │<br />
│ movements and tilts the craft in the appropriate direction; however, │<br />
│ while the craft is on the ground, this system cuts out. Once you take the │<br />
│ craft into the air, these mouse movements will actually tilt the Lander │<br />
│ in the corresponding direction. │<br />
│ │<br />
│ The Mars Central Government Agency (MCGA) is the main governing and │<br />
│ legislative body in the solar system. MCGA is superficially a democracy, │<br />
│ with a president selected by a board of directors. These directors, │<br />
│ currently numbering about 750, are drawn from a combination of elected │<br />
│ representatives, senior departmental managers, and military chiefs. │<br />
│ │<br />
│ MCGA is a vast, sprawling, impersonal bureaucracy; as such is incapable │<br />
│ of having major long term objectives, other than self perpetuation, and │<br />
│ maintenance of the status quo. It's role in this story is provide a social│<br />
│ and economic framework to the environment, and as a tool which certain │<br />
│ individuals and organisations can use to their own end. │<br />
│ │<br />
│ Although powerful, MCGA's resources are spread wide across the solar │<br />
│ system, this coupled with the external interests of many senior figures, │<br />
│ leave an organisation that is sluggish at the best of times when reacting │<br />
│ to outside events. │<br />
│ │<br />
│ │<br />
│ Enjoy this one, more are coming. │<br />
│ Team DVNiSO │<br />
│ │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ DVNiSO News & Information │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ N E W S │<br />
│ └─────────────┘ │<br />
│ │<br />
│ We are currently in the market for hardware suppliers. If you work for │<br />
│ a company/companies in the hardware industry and have access to excess │<br />
│ hardware of any type, you may just be the person we're looking for. │<br />
│ Interested? Send email to apcsupply@hotmail.com explaining what you may │<br />
│ have that can be of help to the success of our team. │<br />
│ │<br />
│ We are looking for EUROPEAN and CANADIAN T3 shellboxes to be of benefit │<br />
│ to the team. Massive giggage not required, but helpful, of course. │<br />
│ │<br />
│ We are also in the market for several PROVEN crackers to join the team. │<br />
│ Resumes with references necessary of course. │<br />
│ │<br />
│ If your a real monster and think you can handle the pressure of trading │<br />
│ iso against the other badasses around, get ahold of Luvie. │<br />
│ │<br />
│ We ARE NOT Looking for sites unless your storage/connect is up to par! │<br />
│ If you feel your box fits the bill, pop in #DVNiSO on Efnet and look up │<br />
│ MADDEViL or Butcher.We are also on the lookout for individuals connected │<br />
│ in any way with the distribution process of new software, whether it be │<br />
│ in software companies, shops, tech support for software publishing │<br />
│ houses, or hell, even if you're like us, regular software shop junkies │<br />
│ who pay daily visits to your local Electronic Boutiques or whathaveyou │<br />
│ and want to have some good competitive fun, dont hesitate to contact us │<br />
│ at apcsupply@hotmail.com or jump nto #dvniso and get ahold of Butcher or │<br />
│ Thor.We're definately interested in what you may have to help contribute │<br />
│ to the success of our team. │<br />
│ │<br />
│ [T E A M D V N i S O] │<br />
│ │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ DVNiSO MEMBERS │<br />
├────────────────────────── ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ────────────────────────────│<br />
│ │<br />
│ Agnos - Bandito - Beck - Butcher - Cwq - DaJackal - Devestato - Dungeon │<br />
│ jkowall - Luvie - Lycus - EmmiMan - Fourier - Funky Junior - Gotan │<br />
│ Goatass - Grymor - GreenOnyx - i - maddevil - Merlin - Oxidizer │<br />
│ Pest - Propmaster - Spaz - Speed - The Cardinal - The Renegade Chemist │<br />
│ TechKMR - Thor - Thor-X - Vegita - Watcher99 - Zip │<br />
│ │<br />
│ │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ How to Contact DVNiSO │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ Via E-Mail : apcsupply@hotmail.com │<br />
│ Via the WWW : MAYBE ONE DAY │<br />
│ Via IRC : #DVNiSO on EFNET │<br />
│ NOTE: WE DO NOT MAIL OR FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK. │<br />
└────────────────────────────────────────────────────────────────────────────┘<br />
┌────────────────────────────────────────────────────────────────────────────┐<br />
│ DVNiSO Greets │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ │<br />
│ Personal Greets │<br />
│ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ │<br />
│ │<br />
│ Butcher - MADDEViL - Thor - Spaz - Luvie - Cypher - Dajackal - Merlijn │<br />
│ TechKMR - Bandito - Devestator - Wolverine - Gair - Shinobi │<br />
│ TRC - TK4 - Blitz - madmax - jkowall - ][ce │<br />
│ │<br />
│ │<br />
│ Group Greets │<br />
│ ▀▀▀▀▀▀▀▀▀▀▀▀ │<br />
│ │<br />
│ Class - ORiGiN - DiSoRDER - FAiRLiGHT - CiFE - TFL - DMSiSO - WLW │<br />
│ │<br />
├────────────────────────────────────────────────────────────────────────────┤<br />
│ DVNiSO - A member of the DEViANCE Family │<br />
└──[03/03/99]────────────────────────────────────────────────────────────────┘<br />
<br />
</pre><br />
<br />
{{Prototype Footer|{{Navbox prototype|Lander}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=The_Sims_3_(Apr_23,_2009_prototype)&diff=101546The Sims 3 (Apr 23, 2009 prototype)2023-10-07T16:35:16Z<p>Слава України: Created page with "{{Prototype |Page name=The Sims 3 (Apr 23, 2009 prototype) |builddate=Apr 23, 2009 07:53:19 |buildname=0.0.0.11190 |titlescreen= |status=Released |dumper=Reloaded |releasedby=..."</p>
<hr />
<div>{{Prototype<br />
|Page name=The Sims 3 (Apr 23, 2009 prototype)<br />
|builddate=Apr 23, 2009 07:53:19<br />
|buildname=0.0.0.11190<br />
|titlescreen=<br />
|status=Released<br />
|dumper=Reloaded<br />
|releasedby=Reloaded<br />
|filereleasedate=May 18, 2009<br />
|game=The Sims 3<br />
|system=PC<br />
|genre=Life Simulator<br />
|final_builddate={{RegionDate|WW|Apr 30, 2009 04:55:28}}<br />
|release_date={{RegionDate|WW|Jun 3, 2009}}<br />
|unreleased=No<br />
}}<br />
<br />
A prototype of The Sims 3 for the PC.<br />
<br />
==Origin==<br />
==Origin==<br />
<pre class="nfo"><br />
▀▄▄ ▀<br />
▄▄▄▄▄▄▓▌ ▐██▄ ▓█▄ ▀▄<br />
░▓▓███████▀ ▄████▌▐██▌ ▐▓<br />
▄▄▄▄▄▄ ▄ █▀██████▓░▄▓█████▄███▓ ░█▌▄▄▄ ▄ ▄▄▄▄▄▄<br />
█ ▐▌▐▌▐██████▌▐████████████▌ █▌ ▐▌ █<br />
█ ▓ ▓███████▄████████████▌▐██ ▓ █<br />
█ ▄ ▐▌ ▐▓███████████████████▄███ ▐▌ ▄ █<br />
█ ▐▌▐█ ▀▀▀▀▀▓▓█████████▀▀▀ ▓▓░ █▌▐▌ █<br />
█ █░▓▌ ▄▓▄ █████░ ░█▌ ▐▓░█ █<br />
▌▄ ▐▌ ▐█ ▀ ▓▓▄▄▄▄▓▓ █▄▄██████▌ ▀ █▌ ▐▌ ▄▐<br />
▐▌ ▓▄ ▀▓▄ ███████ ███████▓▓ ▄▓▀ ▄▓ ▐▌<br />
▌▀▄ ▀▀▄▄░▀▄ ▀▀▓▓███▌ ▐█░▄▄▄▄ ▀▀ ▄▀░▄▄▀▀ ▄▀▐<br />
▄ █ ▀▀▄▄ ▀▀▄▀▄ ███▀▀▀▀▀▀ ▓███░ ▄▀▄▀▀ ▄▄▀▀ █<br />
▐▌ █ ▀▓▓▄ ▐▌▐▌ ▄▄▄ ▐███▌ ▐██▓▌▐▌▐▌ ▄▓▀ █ ▄ ▄<br />
▄▀ █ ▄ ▐██▌░█▓ ▐█▓▌ ░▓██▓ ▓█░▐█▄ █ ▐▌ ▐▌<br />
▄▀▄▄▀ █ ▐▌ ██▐▓▄▀ ▄▄▀▀▀██▄▄ ▀▄▓▌▐▌ ▀▄▄█░ ▄▀<br />
▐▌▓█▌ ▀ ▄▄█░▐█▓▀ ▄███ ██▓▓ ▓▀ ▄▓██▀ ▄▀▄▄▀<br />
▓███▓ ▄▓██▀ ██▌ ▓▓██▌ ▐████▌ ▄▀▄▄▀ ▐███▌ ▐▌▓█▌<br />
▐████▌ ▐███▌ ▐▓▓ ▐████ █████ ▐▌▓█▌ ░▓███ ▓███▓<br />
█████ ░▓███ ░██▌ ▄▄▄▄████████ ▐████▌ ▓███▓ ▄▄███▓░ ▐████▌<br />
░█████ ▄▄███▓▐██▌ ░███▓▓▀ ▀████▌ █████ ▐████▌░██████▀ ▐███████▓<br />
▓▓█▌ ▐████▌▓▓███▀ ███ ▓▓███ ▄████████████▓▓██████▓▐█████▌ ▐███░█████<br />
████ █████████▌ ░███ ▐████▌ ▓▓████▌ ▐████████░██████████ ▐█▓▓ ▐████▓<br />
████ ▐████████ ▐███░▐████▌ ▐███████ ▓███████ ▐█████████▌ ███▌ █████▌<br />
████▌▄█████████▌ ▐███▌▓▓███ ██████▓▓ ▀▀▓▓██▌ ██████████▄▄███▌ ▐████▓<br />
▐███████▓▓▀▓████▄▓▓████████ █████▌ ░███▌ ▐████▓ ▀▀▀▓▓███▌ ▄█████▌<br />
▐███▓▓███▄▄▄░░▀▀▀██████████▄▄▄███▓▓▀ ▐███▌ ▄█████▌ █ ▐████████▓▓▀<br />
████ ▀▀▀████▄▄▄▄▄░░ ▀▀▀▀▀ nERv ▐████████▓▓▀ █ ▐▓▓████▀▀▀<br />
▀▀▀▀ ▄▀▀▀██████ ▐▓▓████▀▀▀ █<br />
█ ▓▓██ █<br />
█ █<br />
█ ▄▀▀█ ▄▀▀ ▓ ▄▀▀▄ ▄▀▀▄ ▄▀▄ ▄▀▀ ▄▀▄ █<br />
█▄▄▄ █▀▓ ▓▀ ▄ █ █ ▓ █▀▀▓ ▓ █ ▓▀ ▄ █ ▓ ▄▄▄█<br />
█ ▀▀▀▀ ▀▀▀ ▀▀ ▀ ▀▀▀ ▀▀▀▀ ▀▀▀<br />
<br />
The Sims 3 (c) Electronic Arts<br />
<br />
05/2009 :..... RELEASE.DATE .. PROTECTION .......: Securom+Serial<br />
1 :.......... DISC(S) .. GAME.TYPE ........: Sims<br />
<br />
▄▀▀ ▄▀▀▄ ▄▀▄▀▄ ▄▀▀ ▀ ▄▀▀▄ ▄▀▀▄ ▄▀▀▄ ▄▀<br />
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ █ ▀▓ █▀▀▓ █ ▓ ▓▀ ▄ █ █ ▓ ▓▀ █ ▓ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀<br />
▀▀ ▀ ▀ ▀ ▀▀▀▀ ▀ ▀ ▀ ▀▀ ▀▀<br />
<br />
<br />
The freedom of The Sims 3 will inspire you with endless creative<br />
possibilities and amuse you with unexpected moments of surprise and mischief.<br />
Create millions of unique Sims and control their lives. Customize their<br />
appearances and personalities. Build their homes - design everything from<br />
exquisitely furnished dream homes to quaint cottages. Then, send your Sims<br />
out to explore their ever-changing neighborhood and to meet other Sims in<br />
the town center. With all-new quick challenges and rewarding game play, The<br />
Sims 3 gives you the freedom to choose whether (or not) to fulfill your<br />
Sims' destinies and make their wishes come true.<br />
<br />
▀ ▄▀▀▄ ▄▀ ▓▄▄ ▄▀▀▄ ▓ ▓ ▄▀▀▄ ▄▀▀▄ ▓▄▄ ▄▀▀ ▄▀<br />
▀▀▀▀▀▀▀▀▀▀ █ █ ▓ ▀▀▀█ █ ▄ █▀▀▓ █ █ █ ▓ █ ▓ █ ▄ ▓▀ ▄ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀<br />
▀ ▀ ▀▀ ▀▀▀ ▀ ▀▀▀ ▀▀▀ ▀ ▀▀ ▀▀▀ ▀▀▀▀ ▀▀<br />
<br />
<br />
<br />
1. Unrar.<br />
2. Burn or mount the image.<br />
3. Install the game. Use the keygen in the /Crack dir on the DVD when<br />
prompted for a serial.<br />
4. Copy over the cracked content from the /Crack dir on the DVD to<br />
"installdir\Game\Bin".<br />
5. Play the game. Be sure to have a firewall prevent the launcher and main<br />
game from going online. <br />
6. Support the software developers. If you like this game, BUY IT!<br />
<br />
▄▀▀ ▄▀▀█ ▄▀▀▄ ▓ ▄ ▄▀▀█ ▄▀▀▄ ▄▀▀▄ ▓▄▄ ▄▀▀ ▄▀<br />
▀▀▀▀▀▀▀▀▀▀▀▀ █ ▀▓ █▀▓ █ ▓ █ ▓ █▀▀ █ ▓ █ ▓ █ ▄ ▓▀ ▄ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀▀▀▀<br />
▀▀ █ ▀▀ ▀▀ ▀ ▀ ▀▀ ▀▀▀ ▀▀▀▀ ▀▀<br />
</pre><br />
<br />
{{Prototype Footer|{{Navbox prototype|The Sims 3}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(Sep_22,_1997_19:30_prototype)&diff=94423Frogger (Sep 22, 1997 19:30 prototype)2023-08-09T06:03:02Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (Sep 22, 1997 19:30 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=Sep 22, 1997 19:30<br />
|buildname=Build #70<br />
|status=Released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=June 15, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger<br>Build #70 NTSC<br>22/9/97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
<br />
A prototype of Frogger for the PSX.<br />
<br />
==Notes==<br />
*Predates 6 days for EU final build and 1 day for US final build.<br />
*This build (Build #70) is the final build before the US master build (Build #71).<br />
*A total of 6 functions in the entire game binary changed between this and the final build.<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(Sep_22,_1997_19:30_prototype)&diff=94422Frogger (Sep 22, 1997 19:30 prototype)2023-08-09T06:02:52Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (Sep 22, 1997 19:30 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=Sep 22, 1997 19:30<br />
|buildname=Build #70<br />
|status=Released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=June 15, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger<br>Build #70 NTSC<br>22/9/97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
<br />
A prototype of Frogger for the PSX. Only CD-Disc scan shown along with other builds of this game.<br />
<br />
==Notes==<br />
*Predates 6 days for EU final build and 1 day for US final build.<br />
*This build (Build #70) is the final build before the US master build (Build #71).<br />
*A total of 6 functions in the entire game binary changed between this and the final build.<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl_(Feb_19,_2007_prototype)&diff=94156S.T.A.L.K.E.R.: Shadow of Chernobyl (Feb 19, 2007 prototype)2023-08-01T09:23:26Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=S.T.A.L.K.E.R.: Shadow of Chernobyl (Feb 19, 2007 prototype)<br />
|builddate=Feb 19, 2007<br />
|buildname=Build 2939<br />
|titlescreen=stk-mp-setup_new.png<br />
|status=Released, redump needed<br />
|releasedby=AUXiSO<br />
|filereleasedate=February 22, 2007<br />
|game=S.T.A.L.K.E.R.: Shadow of Chernobyl<br />
|system=PC<br />
|genre=First Person Shooter<br />
|final_builddate={{RegionDate|WW|Mar 2, 2007}}<br />
|release_date={{RegionDate|US|Mar 20, 2007}} {{RegionDate|AU|Mar 22, 2007}} {{RegionDate|EU|Mar 23, 2007}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=S.T.A.L.K.E.R. - Shadow of Chernobyl (Feb 19, 2007 prototype).7z<br />
|external=https://archive.org/details/xrcore_build_2939_feb_19_2007<br />
}}<br />
A late prototype, of S.T.A.L.K.E.R: Shadow of Chernobyl, dated February 19, 2007, 11 days before the final build.<br />
<br />
==Origin==<br />
<pre class="nfo"><br />
█████████████████▓ ▒▓██████████████<br />
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██░ ██<br />
█ █<br />
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███ ░█ ███ ██<br />
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█████ █ ▓ █████<br />
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███████████████████████████████████████████████ ██ ████▓<br />
██████ ███████████████████████████████████▓█▒█████▓ █████<br />
█████ █████████████████████████████████████████▓ ░ █████<br />
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█████████████▓▒▓░░░ ░░ ░░▒░ ██▓ █████████████████████████████████████<br />
███████████████████████████████████████████████████████████████████████████<br />
███████████████████████████████████████████████████████████████████████████<br />
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º ╨ ▄██████▄ ▄██ ███ º º ╨ º ╨<br />
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▓ ╓▒█╓█▓ ██▄▄▄▄███ █░░█ █████▄ ▀█████████ º ▓█╓█▒╓ ▓<br />
▓ ╓▒█╓█▓ █████████ ▄█ █▄███████ ▄████▀ ▓█╓█▒▒ ▓<br />
▓ ▒▒░█╓█▓ █ ███████ █████████████ ███████▄ ▓█╓█░▒▒▒<br />
▒▒█▀▀▀▄ ██ █░█ ████ █████████████ ▄█████ ██████▄ ███ ▄▀▀▀█▒▒ ▓<br />
▓ ▒▒▒▄▄████ ██ █▒█ ████ ███████████ ██████ ██████ ███ ████▄▄█▒<br />
▒███████▀▀▀ ██ █▓█ ███ ▀██████▀ ██████ █████▀ ███ ▀▀▀██████▄<br />
████▀▀ ▓ ███ █▓█ █▀ iSO ▀▀▀▀ ▀▀▀ ████ ▓ ▀▀████<br />
██ ▓ ▀███ ████▀ ▓ ██<br />
▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄<br />
■█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█■<br />
█▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█<br />
█▓│ │▓█<br />
█▓ª RELEASEDATE : 22.02.2007 ª▓█<br />
█▓│ RETAiLDATE : CLOSED BETA (23.05.2007) │▓█<br />
█▓ª ORiG RETAiLNAME : S.T.A.L.K.E.R. - Shadow of Chernobyl(MP Beta) ª▓█<br />
█▓│ GERMAN RETAiLNAME : S.T.A.L.K.E.R. - Shadow of Chernobyl(MP Beta) │▓█<br />
█▓ª BETA RELEASEDATE : 20.02.2007 ª▓█<br />
█▓│ RELEASEFORMAT : *.exe │▓█<br />
█▓ª WORKiNG OS : Windows ª▓█<br />
█▓│ REQUiREMENTS : 2GHz/512MB RAM/Geforce5700+ or Radeon9600+ │▓█<br />
█▓ª LANGUAGE(S) : English ª▓█<br />
█▓│ GENRE : Action Game │▓█<br />
█▓ª RARSiZE : 32 x 15MB ª▓█<br />
█▓│ AMAZONLiNK : www.amazon.de/dp/B0001ZWYLW/ │▓█<br />
█▓ª RELATEDLiNK : www.stalker-game.com ª▓█<br />
█▓│ │▓█<br />
█▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█<br />
■█▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒█■<br />
█▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█<br />
█▒│ 26 years ago, in April 1986, the world's worst ever nuclear accident │▒█<br />
█▒ª occured. Reactor 4 of the power station at Chernobyl exploded, unlea- ª▒█<br />
█▒│ shing terrifying devastation.No-one knows exactly how many people have │▒█<br />
█▒ª died as a result;the effects of the radiation were measured as far aw- ª▒█<br />
█▒│ ay as Sweden.The hear was so intense that it took nine days, and 5000 │▒█<br />
█▒ª tons of sand dropped by helicopters, to put out the fires. ª▒█<br />
█▒│ │▒█<br />
█▒ª S.T.A.L.K.E.R:Shadow of Chernobyl ª▒█<br />
█▒│ aka │▒█<br />
█▒ª S.T.A.L.K.E.R.:Oblivion Lost ª▒█<br />
█▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█<br />
■█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█■<br />
█▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█<br />
█░│ │░█<br />
█░ª This is the official closed MultiplayerBeta. No Standalone Game. In ª░█<br />
█░│ our version its possible to play via LAN. If you want to play via │░█<br />
█░ª Internet we advice you to use a VPN like Hamachi (www.hamachi.cc) ª░█<br />
█░│ │░█<br />
█░ª Enjoy another fine AUX Release! ª░█<br />
█░│ │░█<br />
█▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█<br />
■█▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒█■<br />
█▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█<br />
█▒│ │▒█<br />
█▒ª AUXTeam is currently looking for: ª▒█<br />
█▒│ *Dudes who work DVDStore or got good connections to it │▒█<br />
█▒ª *Dudes who can upload fast (100kbps++) ª▒█<br />
█▒│ *Keygencoders for iSOTeam │▒█<br />
█▒ª *Suppliers for unreleased Software ª▒█<br />
█▒│ *Afilliate Sites (100Mbit++,1TB,no rented shit) │▒█<br />
█▒ª *Respect ª▒█<br />
█▒│ To contact us use: local dopedealer │▒█<br />
█▒ª ª▒█<br />
█▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█<br />
■█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█■<br />
█▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█<br />
█▓│ RESPECT AND GREETS: │▓█<br />
█▓ª ª▓█<br />
█▓│ MENTiON,SiXGUN(R.I.P.),PiKMiN │▓█<br />
█▓ª ª▓█<br />
█▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄█<br />
■█▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒█■<br />
█▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀█▀█<br />
█DreiundZwanZiG!AUX 10/01/2006 █<br />
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀<br />
</pre><br />
<br />
<br />
{{Navbox prototype|S.T.A.L.K.E.R.: Shadow of Chernobyl}}<br />
{{Prototype Footer}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(July_17,_1997_prototype)&diff=93757Frogger (July 17, 1997 prototype)2023-07-26T02:20:12Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (July 17, 1997 prototype)<br />
|titlescreen=ePSXe 2023-02-14 18-46-43-723.jpg<br />
|builddate=July 17, 1997 17:23<br />
|buildname=Build #11<br />
|status=Released, redump needed<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=June 15, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger PSX<br>Build #11 NTSC US<br>17/7/97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (July 17, 1997 prototype).7z<br />
}}<br />
<br />
A prototype of Frogger for the PSX.<br />
<br />
==Screenshots==<br />
<center><gallery heights="256" widths="224"><br />
ePSXe 2023-02-14 18-46-07-566.jpg<br />
ePSXe 2023-02-14 18-49-38-194.jpg<br />
ePSXe 2023-02-14 18-49-48-104.jpg<br />
ePSXe 2023-02-14 18-51-33-336.jpg<br />
ePSXe 2023-02-14 18-51-46-650.jpg<br />
ePSXe 2023-02-14 18-52-12-807.jpg<br />
ePSXe 2023-02-14 18-52-21-537.jpg<br />
ePSXe 2023-02-14 18-52-34-242.jpg<br />
ePSXe 2023-02-14 18-53-07-295.jpg<br />
ePSXe 2023-02-14 18-53-43-109.jpg<br />
ePSXe 2023-02-14 18-54-07-152.jpg<br />
ePSXe 2023-02-14 18-54-11-403.jpg<br />
ePSXe 2023-02-14 18-54-23-903.jpg<br />
</gallery></center><br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Build_11}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(June_13,_1997_prototype)&diff=93756Frogger (June 13, 1997 prototype)2023-07-26T02:17:27Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (June 13, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=June 13, 1997<br />
|buildname=E3 build<br />
|status=Released, redump needed<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=June 15, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger<br>E3 Build NTSC<br>13/6/97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (June 13, 1997 prototype).7z<br />
}}<br />
<br />
A prototype of Frogger for the PSX.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/E3 Build}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=File:Frogger_(June_13,_1997_prototype).7z&diff=93755File:Frogger (June 13, 1997 prototype).7z2023-07-26T02:17:07Z<p>Слава України: </p>
<hr />
<div></div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(June_13,_1997_prototype)&diff=93754Frogger (June 13, 1997 prototype)2023-07-26T02:17:06Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (June 13, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=June 13, 1997<br />
|buildname=E3 build<br />
|status=Dumped, not released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger<br>E3 Build NTSC<br>13/6/97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (June 13, 1997 prototype).7z<br />
}}<br />
<br />
A prototype of Frogger for the PSX. Only CD-Disc scan shown along with other builds of this game.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/E3 Build}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(March_19,_1997_PSX_prototype)&diff=93753Frogger (March 19, 1997 PSX prototype)2023-07-26T02:15:28Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (March 19, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=March 19, 1997<br />
|buildname=Milestone 3<br />
|status=Released, redump needed<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=June 15, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger PSX<br>Build 2 (Milestone 3)<br>NTSC<br>19\3\97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (March 19, 1997 PSX prototype).7z<br />
}}<br />
<br />
A early prototype of Frogger for the PSX.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Milestone 3}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(March_19,_1997_PSX_prototype)&diff=93752Frogger (March 19, 1997 PSX prototype)2023-07-26T02:11:14Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (March 19, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=March 19, 1997<br />
|buildname=Milestone 3<br />
|status=Released, redump needed<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=June 15, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger PSX<br>Build 2 (Milestone 3)<br>NTSC<br>19\3\97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (March 19, 1997 PSX prototype).7z<br />
}}<br />
<br />
A early prototype of Frogger for the PSX. Only CD-Disc scan shown.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Milestone 3}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=File:Frogger_(March_19,_1997_PSX_prototype).7z&diff=93751File:Frogger (March 19, 1997 PSX prototype).7z2023-07-26T02:10:55Z<p>Слава України: </p>
<hr />
<div></div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(March_19,_1997_PSX_prototype)&diff=93750Frogger (March 19, 1997 PSX prototype)2023-07-26T02:10:22Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (March 19, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=March 19, 1997<br />
|buildname=Milestone 3<br />
|status=Dumped, not released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger PSX<br>Build 2 (Milestone 3)<br>NTSC<br>19\3\97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (March 19, 1997 PSX prototype).7z<br />
}}<br />
<br />
A early prototype of Frogger for the PSX. Only CD-Disc scan shown.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Milestone 3}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(March_19,_1997_PC_prototype)&diff=93749Frogger (March 19, 1997 PC prototype)2023-07-26T02:08:49Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (March 19, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=March 19, 1997<br />
|buildname=Milestone 3<br />
|status=Released, redump needed<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=June 15, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Unknown<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PC<br />
|genre=Action<br />
|final_builddate={{RegionDate|EU|Nov 19, 1997}} {{RegionDate|US|Dec 16, 1997}}<br />
|release_date={{RegionDate|US|Nov 30, 1997}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (March 19, 1997 PC prototype).7z<br />
}}<br />
<br />
A early prototype of Frogger for the PC.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Milestone 3}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=File:Frogger_(March_19,_1997_PC_prototype).7z&diff=93748File:Frogger (March 19, 1997 PC prototype).7z2023-07-26T02:08:26Z<p>Слава України: </p>
<hr />
<div></div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(March_19,_1997_PC_prototype)&diff=93747Frogger (March 19, 1997 PC prototype)2023-07-26T02:08:11Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (March 19, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=March 19, 1997<br />
|buildname=Milestone 3<br />
|status=Dumped, not released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=2023<br />
|origin_type=CD-R<br />
|origin_labels=Unknown<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PC<br />
|genre=Action<br />
|final_builddate={{RegionDate|EU|Nov 19, 1997}} {{RegionDate|US|Dec 16, 1997}}<br />
|release_date={{RegionDate|US|Nov 30, 1997}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (March 19, 1997 PC prototype).7z<br />
}}<br />
<br />
A early prototype of Frogger for the PC.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Milestone 3}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=NBA_Live_06_(Aug_11,_2005_prototype)&diff=93691NBA Live 06 (Aug 11, 2005 prototype)2023-07-25T16:43:33Z<p>Слава України: Undo revision 93690 by Слава України (talk)</p>
<hr />
<div>{{Prototype<br />
|Page name=NBA Live 06 (Aug 11, 2005 prototype)<br />
|titlescreen=NBA_Live_06-2005-08-11-Title.PNG<br />
|builddate=Aug 11, 2005<br />
|buildname=Final 7 F.Aug.11<br />
|status=Released<br />
|dumper=Crash Override<br />
|releasedby=CVLT OF OSIRIS<br />
|filereleasedate=June 30, 2019<br />
|origin_type=DVD-R<br />
|origin_dumpmethod=DiscImageCreator<br />
|game=NBA Live 06<br />
|system=Xbox<br />
|genre=Sports<br />
|release_date={{RegionDate|US|Oct 4, 2005}} {{RegionDate|EU|Oct 28, 2005}} {{RegionDate|JP|Nov 10, 2005}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=NBA Live 06 (Aug 11, 2005 prototype).7z<br />
}}<br />
A prototype/prerelease build of ''NBA Live 06'' for the Xbox from 2005-08-11 (same date as the NTSC release build for the PlayStation 2).<br />
==Notes==<br />
* This prototype was created or printed in error, as the disc label indicates it is the PlayStation 2 version.<br />
* Built just a few hours before the first available final build (EU final).<br />
<br />
==Screenshots==<br />
<gallery><br />
File:NBA_Live_06-2005-08-11-Game-01.PNG<br />
File:NBA_Live_06-2005-08-11-Game-02.PNG<br />
File:NBA_Live_06-2005-08-11-Game-03.PNG<br />
</gallery><br />
<br />
==Origin==<br />
<gallery mode=nolines heights=168 widths=240><br />
NBA_Live_06-2005-08-11-Disc.PNG|Disc front<br />
</gallery><br />
<br />
==Acknowledgments==<br />
Thanks to Crash Override for sharing this rare artifact of gaming history!<br />
<br />
==See also==<br />
* [https://archive.org/details/NBALive0620050811 Original release page on Archive.org]<br />
<br />
{{Prototype Footer|{{Navbox prototype|NBA Live 06}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=NBA_Live_06_(Aug_11,_2005_prototype)&diff=93690NBA Live 06 (Aug 11, 2005 prototype)2023-07-25T16:42:58Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=NBA Live 06 (Aug 11, 2005 prototype)<br />
|titlescreen=NBA_Live_06-2005-08-11-Title.PNG<br />
|builddate=Aug 11, 2005<br />
|buildname=Final 7 F.Aug.11<br />
|status=Released<br />
|dumper=Crash Override<br />
|releasedby=CVLT OF OSIRIS<br />
|filereleasedate=June 30, 2019<br />
|origin_type=DVD-R<br />
|origin_dumpmethod=DiscImageCreator<br />
|game=NBA Live 06<br />
|system=PlayStation 2<br />
|genre=Sports<br />
|release_date={{RegionDate|US|Oct 4, 2005}} {{RegionDate|EU|Oct 28, 2005}} {{RegionDate|JP|Nov 10, 2005}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=NBA Live 06 (Aug 11, 2005 prototype).7z<br />
}}<br />
A prototype/prerelease build of ''NBA Live 06'' for the Xbox from 2005-08-11 (same date as the NTSC release build for the PlayStation 2).<br />
==Notes==<br />
* This prototype was created or printed in error, as the disc label indicates it is the PlayStation 2 version.<br />
* Built just a few hours before the first available final build (EU final).<br />
<br />
==Screenshots==<br />
<gallery><br />
File:NBA_Live_06-2005-08-11-Game-01.PNG<br />
File:NBA_Live_06-2005-08-11-Game-02.PNG<br />
File:NBA_Live_06-2005-08-11-Game-03.PNG<br />
</gallery><br />
<br />
==Origin==<br />
<gallery mode=nolines heights=168 widths=240><br />
NBA_Live_06-2005-08-11-Disc.PNG|Disc front<br />
</gallery><br />
<br />
==Acknowledgments==<br />
Thanks to Crash Override for sharing this rare artifact of gaming history!<br />
<br />
==See also==<br />
* [https://archive.org/details/NBALive0620050811 Original release page on Archive.org]<br />
<br />
{{Prototype Footer|{{Navbox prototype|NBA Live 06}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Need_for_Speed_Underground_(May_22,_2003_prototype)&diff=93549Need for Speed Underground (May 22, 2003 prototype)2023-07-17T09:07:20Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Need For Speed Underground (May 22, 2003 Prototype)<br />
|builddate=May 22, 2003<br />
|buildname=E3<br />
|titlescreen=EgXYX26XoAAA437.jpg<br />
|status=Dumped, not released<br />
|origin_type=DVD-R<br />
|origin_labels=Need For Speed Underground<br>E3 Build<br>Sony PSX II<br>english<br>05/22/2003<br>*TB-0000041611-P2-001*<br />
|game=Need for Speed Underground<br />
|system=PlayStation 2<br />
|genre=Racing<br />
|final_builddate={{RegionDate|JP|Oct 29, 2003}} {{RegionDate|EU|Oct 16, 2003}} {{RegionDate|US|Oct 14, 2003}}<br />
|release_date={{RegionDate|JP|Dec 25, 2003}} {{RegionDate|US|Nov 17, 2003}} {{RegionDate|EU|Nov 21, 2003}}<br />
|unreleased=No<br />
}}<br />
<br />
A E3 prototype of Need for Speed Underground for the Sony PlayStation 2. Only DVD-ROMS scan was shown in Twitter on 26 August 2020.<br />
<br />
==Origin==<br />
<gallery mode=nolines heights=168 widths=240><br />
EgXYX26XoAAA437.jpg|DVD-R front.<br />
</gallery><br />
<br />
==See also==<br />
[https://twitter.com/jimhejl/status/1298681976514281474 Source]<br />
[https://www.youtube.com/watch?v=ckCV0B3p1Dw&t=271s YouTube]<br />
<br />
{{Prototype Footer|{{Navbox prototype|Need for Speed Underground}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Need_for_Speed_Underground_(May_22,_2003_prototype)&diff=93544Need for Speed Underground (May 22, 2003 prototype)2023-07-16T10:33:57Z<p>Слава України: /* See also */</p>
<hr />
<div>{{Prototype<br />
|Page name=Need For Speed Underground (May 22, 2003 Prototype)<br />
|builddate=May 22, 2003<br />
|buildname=E3<br />
|titlescreen=EgXYX26XoAAA437.jpg<br />
|status=Dumped, not released<br />
|origin_type=DVD-R<br />
|origin_labels=Need For Speed Underground<br>E3 Build<br>Sony PSX II<br>english<br>05/22/2003<br>*TB-0000041611-P2-001*<br />
|game=Need For Speed Underground<br />
|system=PlayStation 2<br />
|genre=Racing<br />
|final_builddate={{RegionDate|JP|Oct 29, 2003}} {{RegionDate|EU|Oct 16, 2003}} {{RegionDate|US|Oct 14, 2003}}<br />
|release_date={{RegionDate|JP|Dec 25, 2003}} {{RegionDate|US|Nov 17, 2003}} {{RegionDate|EU|Nov 21, 2003}}<br />
|unreleased=No<br />
}}<br />
<br />
A E3 prototype of Need for Speed Underground for the Sony PlayStation 2. Only DVD-ROMS scan was shown in Twitter on 26 August 2020.<br />
<br />
==Origin==<br />
<gallery mode=nolines heights=168 widths=240><br />
EgXYX26XoAAA437.jpg|DVD-R front.<br />
</gallery><br />
<br />
==See also==<br />
[https://twitter.com/jimhejl/status/1298681976514281474 Source]<br />
[https://www.youtube.com/watch?v=ckCV0B3p1Dw&t=271s YouTube]<br />
<br />
{{Prototype Footer|{{Navbox prototype|Need for Speed Underground}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Need_for_Speed_Underground_(May_22,_2003_prototype)&diff=93543Need for Speed Underground (May 22, 2003 prototype)2023-07-16T10:33:41Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Need For Speed Underground (May 22, 2003 Prototype)<br />
|builddate=May 22, 2003<br />
|buildname=E3<br />
|titlescreen=EgXYX26XoAAA437.jpg<br />
|status=Dumped, not released<br />
|origin_type=DVD-R<br />
|origin_labels=Need For Speed Underground<br>E3 Build<br>Sony PSX II<br>english<br>05/22/2003<br>*TB-0000041611-P2-001*<br />
|game=Need For Speed Underground<br />
|system=PlayStation 2<br />
|genre=Racing<br />
|final_builddate={{RegionDate|JP|Oct 29, 2003}} {{RegionDate|EU|Oct 16, 2003}} {{RegionDate|US|Oct 14, 2003}}<br />
|release_date={{RegionDate|JP|Dec 25, 2003}} {{RegionDate|US|Nov 17, 2003}} {{RegionDate|EU|Nov 21, 2003}}<br />
|unreleased=No<br />
}}<br />
<br />
A E3 prototype of Need for Speed Underground for the Sony PlayStation 2. Only DVD-ROMS scan was shown in Twitter on 26 August 2020.<br />
<br />
==Origin==<br />
<gallery mode=nolines heights=168 widths=240><br />
EgXYX26XoAAA437.jpg|DVD-R front.<br />
</gallery><br />
<br />
==See also==<br />
[https://twitter.com/jimhejl/status/1298681976514281474 Source]<br />
[https://www.youtube.com/watch?v=ckCV0B3p1Dw&t=271s YouTube]<br />
<br />
{{Prototype Footer|{{Navbox prototype|Need For Speed Underground}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Need_for_Speed_Underground_(May_22,_2003_prototype)&diff=93541Need for Speed Underground (May 22, 2003 prototype)2023-07-16T10:33:26Z<p>Слава України: Created page with "{{Prototype |Page name=Need For Speed Underground (May 22, 2003 Prototype) |builddate=May 22, 2003 |buildname=E3 |titlescreen=EgXYX26XoAAA437.jpeg |status=Dumped, not released..."</p>
<hr />
<div>{{Prototype<br />
|Page name=Need For Speed Underground (May 22, 2003 Prototype)<br />
|builddate=May 22, 2003<br />
|buildname=E3<br />
|titlescreen=EgXYX26XoAAA437.jpeg<br />
|status=Dumped, not released<br />
|origin_type=DVD-R<br />
|origin_labels=Need For Speed Underground<br>E3 Build<br>Sony PSX II<br>english<br>05/22/2003<br>*TB-0000041611-P2-001*<br />
|game=Need For Speed Underground<br />
|system=PlayStation 2<br />
|genre=Racing<br />
|final_builddate={{RegionDate|JP|Oct 29, 2003}} {{RegionDate|EU|Oct 16, 2003}} {{RegionDate|US|Oct 14, 2003}}<br />
|release_date={{RegionDate|JP|Dec 25, 2003}} {{RegionDate|US|Nov 17, 2003}} {{RegionDate|EU|Nov 21, 2003}}<br />
|unreleased=No<br />
}}<br />
<br />
A E3 prototype of Need for Speed Underground for the Sony PlayStation 2. Only DVD-ROMS scan was shown in Twitter on 26 August 2020.<br />
<br />
==Origin==<br />
<gallery mode=nolines heights=168 widths=240><br />
EgXYX26XoAAA437.jpg|DVD-R front.<br />
</gallery><br />
<br />
==See also==<br />
[https://twitter.com/jimhejl/status/1298681976514281474 Source]<br />
[https://www.youtube.com/watch?v=ckCV0B3p1Dw&t=271s YouTube]<br />
<br />
{{Prototype Footer|{{Navbox prototype|Need For Speed Underground}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=File:EgXYX26XoAAA437.jpg&diff=93540File:EgXYX26XoAAA437.jpg2023-07-16T10:33:20Z<p>Слава України: </p>
<hr />
<div></div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(July_31,_1997_PAL_prototype)&diff=92490Frogger (July 31, 1997 PAL prototype)2023-06-06T06:37:02Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (July 31, 1997 NTSC prototype)<br />
|titlescreen=Frogger Jul31 PSOGL2 004.png<br />
|builddate=July 31, 1997 14:28<br />
|buildname=Build #20 PAL<br />
|status=Released, redump needed<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=June 6, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger PSX Build #20 PAL 7/31/97<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (July 31, 1997 PAL prototype).zip<br />
}}<br />
<br />
A prototype of Frogger for the PSX: Build #20 PAL. This build contains very minimal changes to [[Frogger_(July_31,_1997_NTSC_prototype)|Build #20 NTSC]] due to being built less than an hour after that build. As such, the content between the two pages are shared.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Build_20}}<br />
<br />
*This build was compiled 1 month and 24 days before the final US build.<br />
*Build date and name upon bootup.<br />
*The Millennium Interactive intro video plays here instead of the intro FMV used in near final builds.<br />
<br />
===Main Menu===<br />
<br />
*The frontend runs at 60FPS.<br />
*The leaderboard names are in alphabetical order.<br />
*Different logs.<br />
*There's no menu music. (The menu music from near final builds goes unused in this build in the game's files.)<br />
*No autodemos play in this build.<br />
*Frogger uses the croaking sound from the PC Port.<br />
*In order to unlock all levels, instead of pressing '''X''' on the main menu, press '''Triangle'''.<br />
*The options menu has two island models in the background which was cut entirely from the final, and the camera angle is different.<br />
*The music & sounds settings lacks the Music Note and "SFX" models from the final.<br />
*The music settings plays the Airshow Antics music.<br />
*The level select menu uses different icons and level names.<br />
*Some level names have the placeholder text "NAMELESS"<br />
*Idling for too long in the level select menu for more than 10 seconds will kick you back to the main menu.<br />
*Frogger uses a different low-poly model in the input name screen and in the multiplayer mode.<br />
<br />
===Gameplay Differences===<br />
<br />
*The baby frogs use their beta models.<br />
*The purple baby frog from the final build is replaced with a yellow baby frog in this build.<br />
*There are no golden frogs.<br />
*The tongue sound effect is missing.<br />
*Sometimes the levels can give you too much time. So collecting a baby frog can award you a bunch of points and lives.<br />
*There's continuing in this build.<br />
<br />
===Bugs===<br />
<br />
*Completing a zone can soft-lock the game with the Canopy Capers music playing in the background. (The music plays when using an emulator. It doesn't happen on real hardware.)<br />
*In the input name screen, if you move down on the letter T, Frogger will glitch and teleport to the center of the screen and you can select a corrupted letter or character. (The lily pads will disappear indicating that it's a corrupted character.) And if you try to delete any characters or leave after selecting it, the game will crash.<br />
<br />
===Debug Features===<br />
<br />
*Pressing '''L1 + R1''' at the same time enables debug movement.<br />
*It is unknown what other debug functionality exists in this prototype.<br />
<br />
===Debug Movement Controls===<br />
<br />
*Use the '''D-Pad''' to move Frogger around. (If the camera moved, the '''D-Pad''' controls might be a bit confusing.)<br />
*Press and hold '''X''' to levitate Frogger.<br />
*Press and hold '''Square''' to lower Frogger.<br />
<br />
==Screenshots==<br />
<gallery><br />
File:Frogger Jul31 PSOGL2 002.png<br />
File:Frogger Jul31 PSOGL2 003.png<br />
File:Frogger Jul31 PSOGL2 004.png<br />
File:Frogger Jul31 PSOGL2 005.png<br />
File:Frogger Jul31 PSOGL2 007.png<br />
File:Frogger Jul31 PSOGL2 010.png<br />
File:Frogger Jul31 PSOGL2 011.png<br />
</gallery><br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=File:Frogger_(July_31,_1997_PAL_prototype).zip&diff=92489File:Frogger (July 31, 1997 PAL prototype).zip2023-06-06T06:23:33Z<p>Слава України: </p>
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<div></div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(March_19,_1997_PC_prototype)&diff=92484Frogger (March 19, 1997 PC prototype)2023-06-05T16:40:22Z<p>Слава України: Created page with "{{Prototype |Page name=Frogger (March 19, 1997 prototype) |titlescreen=Frogger3d title.png |builddate=March 19, 1997 |buildname=Milestone 3 |status=Dumped, not released |dumpe..."</p>
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<div>{{Prototype<br />
|Page name=Frogger (March 19, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=March 19, 1997<br />
|buildname=Milestone 3<br />
|status=Dumped, not released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=2023<br />
|origin_type=CD-R<br />
|origin_labels=Unknown<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PC<br />
|genre=Action<br />
|final_builddate={{RegionDate|EU|Nov 19, 1997}} {{RegionDate|US|Dec 16, 1997}}<br />
|release_date={{RegionDate|US|Nov 30, 1997}}<br />
|unreleased=No<br />
}}<br />
<br />
A early prototype of Frogger for the PC.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Milestone 3}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(March_19,_1997_prototype)&diff=92483Frogger (March 19, 1997 prototype)2023-06-05T16:38:39Z<p>Слава України: Слава України moved page Frogger (March 19, 1997 prototype) to Frogger (March 19, 1997 PSX prototype)</p>
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<div>#REDIRECT [[Frogger (March 19, 1997 PSX prototype)]]</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(March_19,_1997_PSX_prototype)&diff=92482Frogger (March 19, 1997 PSX prototype)2023-06-05T16:38:39Z<p>Слава України: Слава України moved page Frogger (March 19, 1997 prototype) to Frogger (March 19, 1997 PSX prototype)</p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (March 19, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=March 19, 1997<br />
|buildname=Milestone 3<br />
|status=Dumped, not released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger PSX<br>Build 2 (Milestone 3)<br>NTSC<br>19\3\97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
<br />
A early prototype of Frogger for the PSX. Only CD-Disc scan shown.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Milestone 3}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(April_28,_1997_prototype)&diff=92481Frogger (April 28, 1997 prototype)2023-06-05T15:15:24Z<p>Слава України: </p>
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<div>{{Prototype<br />
|Page name=Frogger (Apr 28, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=Apr 28, 1997<br />
|buildname=Sony build<br />
|status=Released, redump needed<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=June 5, 2023<br />
|origin_type=CD-R<br />
|origin_labels=PSX<br>Frogger Sony build<br>28/4/97<br>Broken XA<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (Apr 28, 1997 prototype).zip<br />
}}<br />
<br />
A early prototype of Frogger for the PSX.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Sony Presentation Build}}<br />
<br />
==Screenshots==<br />
<center><gallery heights="256" widths="224"><br />
EPSXe 2023-02-14 18-37-23-719.jpg<br />
EPSXe 2023-02-14 18-37-49-035.jpg<br />
EPSXe 2023-02-14 18-38-07-894.jpg<br />
EPSXe 2023-02-14 18-38-11-372.jpg<br />
</gallery></center><br />
<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=File:Frogger_(Apr_28,_1997_prototype).zip&diff=92480File:Frogger (Apr 28, 1997 prototype).zip2023-06-05T15:14:58Z<p>Слава України: </p>
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<div></div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(April_28,_1997_prototype)&diff=92479Frogger (April 28, 1997 prototype)2023-06-05T15:14:57Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (Apr 28, 1997 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=Apr 28, 1997<br />
|buildname=Sony build<br />
|status=Dumped, not released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=2023<br />
|origin_type=CD-R<br />
|origin_labels=PSX<br>Frogger Sony build<br>28/4/97<br>Broken XA<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (Apr 28, 1997 prototype).zip<br />
}}<br />
<br />
A early prototype of Frogger for the PSX.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Sony Presentation Build}}<br />
<br />
==Screenshots==<br />
<center><gallery heights="256" widths="224"><br />
EPSXe 2023-02-14 18-37-23-719.jpg<br />
EPSXe 2023-02-14 18-37-49-035.jpg<br />
EPSXe 2023-02-14 18-38-07-894.jpg<br />
EPSXe 2023-02-14 18-38-11-372.jpg<br />
</gallery></center><br />
<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(Oct_8,_1997_demo)&diff=92467Frogger (Oct 8, 1997 demo)2023-06-04T09:55:56Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (Oct 8, 1997 demo)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=Oct 8, 1997<br />
|buildname=Demo<br />
|status=Released, redump needed<br />
|dumper=Anonymous<br />
|releasedby=<br />
|filereleasedate=June 4, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger<br>SONY UNDERGROUND DEMO<br>8/10/97<br>VERSION 1.1<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Frogger (Oct 8, 1997 demo).zip<br />
}}<br />
<br />
A NTSC demo of Frogger for the PSX.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Demo}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(Oct_8,_1997_demo)&diff=92466Frogger (Oct 8, 1997 demo)2023-06-04T09:52:59Z<p>Слава України: Created page with "{{Prototype |Page name=Frogger (Oct 8, 1997 demo) |titlescreen=Frogger3d title.png |builddate=Oct 8, 1997 |buildname=Demo |status=Released, redump needed |dumper=Anonymous |re..."</p>
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<div>{{Prototype<br />
|Page name=Frogger (Oct 8, 1997 demo)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=Oct 8, 1997<br />
|buildname=Demo<br />
|status=Released, redump needed<br />
|dumper=Anonymous<br />
|releasedby=<br />
|filereleasedate=June 4, 2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger<br>SONY UNDERGROUND DEMO<br>8/10/97<br>VERSION 1.1<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
<br />
A NTSC demo of Frogger for the PSX.<br />
<br />
==Notes==<br />
{{Tcrf link|Proto:Frogger_(1997)/Demo}}<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=File:Frogger_(Oct_8,_1997_demo).zip&diff=92465File:Frogger (Oct 8, 1997 demo).zip2023-06-04T09:49:50Z<p>Слава України: </p>
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<div></div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Halo_4_(May_5,_2012_Network_Test_Prototype)&diff=91236Halo 4 (May 5, 2012 Network Test Prototype)2023-05-12T02:50:29Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Halo 4 (May 5, 2012 Network Test Prototype)<br />
|builddate=May 5, 2012<br />
|buildname=Network Test<br />
|status=Released<br />
|origin_type=Raw Dump from Dev Kit HDD<br />
|game=Halo 4<br />
|system=Xbox 360<br />
|genre=FPS<br />
|release_date={{RegionDate|WW|Nov 6, 2012}}<br />
|unreleased=No<br />
}}<br />
{{Download<br />
|file=Halo 4 (Network Test, May 5 2012).rar<br />
}}<br />
A Network test of Halo 4 for the Microsoft Xbox 360.<br />
{{Prototype Footer|{{Navbox prototype|Halo 4}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Burnout_Paradise_(Nov_13,_2006_prototype)&diff=90964Burnout Paradise (Nov 13, 2006 prototype)2023-05-10T08:10:02Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Burnout Paradise (Nov 13, 2006 prototype)<br />
|titlescreen=Paradise 2006-11-13.png<br />
|builddate=Nov 13, 2006 16:14:46<br />
|buildname=FranchiseBuild (B5_MAIN, Changelist#21320)<br />
|status=Released<br />
|releasedby=burninrubber0<br />
|filereleasedate=February 16, 2019<br />
|origin_type=Xbox 360 XDK<br />
|origin_ownership=burninrubber0, Pavomba (2017-present)<br />
|game=Burnout Paradise<br />
|system=Xbox 360<br />
|genre=Racing<br />
|release_date={{RegionDate|US|Jan 22, 2008}} {{RegionDate|EU|Jan 25, 2008}} {{RegionDate|AU|Feb 7, 2008}}<br />
|final_builddate={{RegionDate|US|Oct 31, 2007}} {{RegionDate|EU|Unknown}} {{RegionDate|AU|Unknown}}<br />
|unreleased=No<br />
}}<br />
<br />
{{Download|file=Burnout Paradise (Nov 13, 2006 prototype).7z}}<br />
An early prototype of Burnout Paradise (known as "Burnout 5" in this build) for the Xbox 360, compiled on November 13, 2006.<br />
==Notes==<br />
* The game has a very low framerate in most situations.<br />
* Has Aftertouch and Impact Time from previous entries.<br />
* Almost all overworld textures are different (and lower-resolution?)<br />
* Has multiple executables.<br />
<br />
{|class="wikitable" style="text-align:center;"<br />
|style="border-style:hidden solid solid hidden; background-color:white;"|<br />
!Internal timestamp<br />
!XEX timestamp<br />
|-<br />
!style="text-align:left;"|Burnout_X360_Artist.exe<br />
|<tt>2006-11-13 16:14:05<br />
|<tt>2006-11-13 16:14:46<br />
|-<br />
!style="text-align:left;"|Burnout_X360_Internal.exe<br />
|<tt>2006-11-13 16:10:06<br />
|<tt>2006-11-13 16:11:12<br />
|}<br />
<br />
==Videos==<br />
<youtube>RltuHUJA3W4</youtube><br />
<br />
==Acknowledgments==<br />
burninrubber0, Pavomba - for purchasing the prototype.<br />
<br />
{{Prototype Footer|{{Navbox prototype|Burnout Paradise}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(Sep_21,_1997_prototype)&diff=90729Frogger (Sep 21, 1997 prototype)2023-05-07T09:56:31Z<p>Слава України: </p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (Sep 21, 1997 20:43 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=Sep 21, 1997 20:43<br />
|buildname=Build #67<br />
|status=Dumped, not released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger<br>Build #67 NTSC<br>22/9/97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
<br />
A prototype of Frogger for the PSX. Only CD-Disc scan shown along with other builds of this game.<br />
<br />
==Notes==<br />
*Predates 7 days for EU final build and 2 days for US final build.<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава Україниhttp://hiddenpalace.org/w/index.php?title=Frogger_(Sep_22,_1997_09:53_prototype)&diff=90728Frogger (Sep 22, 1997 09:53 prototype)2023-05-07T09:48:50Z<p>Слава України: Created page with "{{Prototype |Page name=Frogger (Sep 22, 1997 09:53 prototype) |titlescreen=Frogger3d title.png |builddate=Sep 22, 1997 09:53 |buildname=Build #68 |status=Dumped, not released..."</p>
<hr />
<div>{{Prototype<br />
|Page name=Frogger (Sep 22, 1997 09:53 prototype)<br />
|titlescreen=Frogger3d title.png<br />
|builddate=Sep 22, 1997 09:53<br />
|buildname=Build #68<br />
|status=Dumped, not released<br />
|dumper=Anonymous<br />
|releasedby=Kneesnap<br />
|filereleasedate=2023<br />
|origin_type=CD-R<br />
|origin_labels=Frogger<br>Build #68 NTSC<br>22/9/97<br />
|origin_lot=Frogger Build Lot<br />
|game=Frogger<br />
|system=PlayStation<br />
|genre=Action<br />
|final_builddate={{RegionDate|US|September 23rd, 1997}} {{RegionDate|EU|September 28th, 1997}} {{RegionDate|JP|April 7th, 1998}}<br />
|release_date={{RegionDate|US|September 30th, 1997}} {{RegionDate|EU|November, 1997}} {{RegionDate|JP|May 28th, 1998}}<br />
|unreleased=No<br />
}}<br />
<br />
A prototype of Frogger for the PSX. Only CD-Disc scan shown along with other builds of this game.<br />
<br />
==Notes==<br />
*Predates 6 days for EU final build and 1 day for US final build.<br />
<br />
==Origin==<br />
<center><gallery mode=packed><br />
Frogger1997-MegaLotPicture.png|Lot Picture.<br />
</gallery></center><br />
<br />
{{Prototype Footer|{{Navbox prototype|Frogger}}}}</div>Слава України