User contributions for Okeijidragon
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May 3, 2021
- 02:1402:14, May 3, 2021 diff hist −153 m Crash Bandicoot 2: Cortex Strikes Back (Jun 15, 1997 prototype) I don't know why the hell it came out like it did before. Hope this works. Tag: Visual edit
- 02:1102:11, May 3, 2021 diff hist −653 Crash Bandicoot 2: Cortex Strikes Back (Jun 15, 1997 prototype) No edit summary Tag: Visual edit
- 02:0502:05, May 3, 2021 diff hist +795 m Crash Bandicoot 2: Cortex Strikes Back (Jun 15, 1997 prototype) No edit summary
November 27, 2020
- 02:5002:50, November 27, 2020 diff hist −16 m Mega Man Legends (May 8, 1998 prototype) →Notes
- 02:4302:43, November 27, 2020 diff hist +639 m Mega Man Legends (May 8, 1998 prototype) Extra things of note.
July 14, 2017
- 18:1218:12, July 14, 2017 diff hist +51 m Yu Yu Hakusho: Makyou Toitsusen (June prototype) →Videos: Added a clip of Smooth Criminal in the game.
August 13, 2016
- 05:2705:27, August 13, 2016 diff hist +99 N User:Okeijidragon Created page with "I like to think I'm not doing more harm than good. Hopefully, I'm proving that wrong here at least." Tag: Visual edit
- 05:2405:24, August 13, 2016 diff hist +3 m Sonic R (Sep 10, 1997 prototype) Thought I should arrange the final build and release dates in chronological order to understand the development period.
- 04:5504:55, August 13, 2016 diff hist 0 m Sonic the Hedgehog 3 (Nov 20, 1993 build) No edit summary
July 30, 2016
- 02:1202:12, July 30, 2016 diff hist +4 m The Legend of Zelda: Majora's Mask (Sep 29, 2000 Debug) No edit summary
June 14, 2016
- 01:1001:10, June 14, 2016 diff hist 0 m NiGHTS into Dreams (May 14, 1996 prototype) →Screenshots
- 01:0901:09, June 14, 2016 diff hist −9 m NiGHTS into Dreams (May 14, 1996 prototype) No edit summary