Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug): Difference between revisions

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This is a Debug version of the game compiled on Febuary 1st 2001. It features a frame counter, faster splash screens, and several debug features.
This is a Debug version of the game compiled on Febuary 1st 2001. It features a frame counter, faster splash screens, and several debug features.
==Notes==
==Notes==
Splash screens appear for only a few frames, and two have compile information on them
Splash screens appear for only a few frames, and two have compile information on them
Line 56: Line 54:
* Access database: menu with every item in game. pressing A adds that item to inventory.
* Access database: menu with every item in game. pressing A adds that item to inventory.
* hunt for reference objects: teleports the player every few seconds to each of the objects on the map. Enemies will not fight you while this happens.
* hunt for reference objects: teleports the player every few seconds to each of the objects on the map. Enemies will not fight you while this happens.
==Header==
blank - no title or game code


{{Prototype Footer|"{{Navbox prototype|Aidyn Chronicles: The First Mage}}"}}
{{Prototype Footer|"{{Navbox prototype|Aidyn Chronicles: The First Mage}}"}}

Revision as of 05:41, January 8, 2021

Title Screen
Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug)
Build date Febuary 1 2001
Build name 02.01d-PRERELEASE
Dump status Released
Origin Cartidge
Labels THQ contact information
Game Aidyn Chronicles: The First Mage
System Nintendo 64
Genre Role-playing Game
Download Aidyn Chronicles: The First Mage (Feb 1, 2001 Debug) (info)
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This is a Debug version of the game compiled on Febuary 1st 2001. It features a frame counter, faster splash screens, and several debug features.

Notes

Splash screens appear for only a few frames, and two have compile information on them

Title:

  • Start game: skip name entry and opening cinematic.
  • Intermediate game: As above, start in Erromon

During cutscenes:

  • B: skip
  • Start: Camera menu

Outside combat:

  • L+Start: Big debug menu
  • L+DpadL: load less map chunks
  • R+DpadR: mark map objects with intangible boulder
  • R+Start: Toggle debug message queue
  • Z+A+Start: smaller debug menu
  • C-UP: cycle performance statistics

Smaller Debug Menu:

  • Teleport: takes you to some select locations
  • Actor: changes player into guard or very fast chicken.
  • Combat: Shuffled battle encounter
  • Combat Arena Random Test: Above, but select the stage
  • Combat Arena Enemy Test: 1v1 an enemy in a selected stage

Big Debug Menu: Many functions are dummied out, except for those listed below:

  • All Game states: View and change every event flag
  • game state cheats: toggle the states for certain or all game objects.
  • Add Party Members: add a member to your party
  • clear everything out of Inventory: removes all items not equipped on party.
  • load only the inventory from a saved game: displays credits over gameplay instead.
  • toggle game settings: toggles switches, which do not seem to be implemented.
  • toggle monster attack: monsters will not initiate combat.
  • turn off everything but teleporters: disables all game objects that don't move player
  • Access database: menu with every item in game. pressing A adds that item to inventory.
  • hunt for reference objects: teleports the player every few seconds to each of the objects on the map. Enemies will not fight you while this happens.

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