Difference between revisions of "Burnout Paradise (Nov 13, 2006 prototype)"
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|Page name=Burnout Paradise (Nov 13, 2006 prototype) | |Page name=Burnout Paradise (Nov 13, 2006 prototype) | ||
|titlescreen=Paradise 2006-11-13.png | |titlescreen=Paradise 2006-11-13.png | ||
− | |builddate=Nov 13, 2006 | + | |builddate=Nov 13, 2006 16:14:46 |
|buildname=FranchiseBuild (B5_MAIN, Changelist#21320) | |buildname=FranchiseBuild (B5_MAIN, Changelist#21320) | ||
|status=Released | |status=Released | ||
Line 15: | Line 15: | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
− | {{Download}} | + | {{Download|file=Burnout Paradise (Nov 13, 2006 prototype).7z}} |
− | An early prototype of Burnout Paradise, compiled | + | An early prototype of Burnout Paradise, compiled on November 13, 2006. |
==Notes== | ==Notes== | ||
* The game has a very low framerate in most situations. | * The game has a very low framerate in most situations. | ||
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* Almost all overworld textures are different (and lower-resolution?) | * Almost all overworld textures are different (and lower-resolution?) | ||
+ | |||
+ | * Has multiple executables. | ||
+ | {|class="wikitable" style="text-align:center;" | ||
+ | |style="border-style:hidden solid solid hidden; background-color:white;"| | ||
+ | !XEX timestamp | ||
+ | !Internal timestamp | ||
+ | |- | ||
+ | !style="text-align:left;"|Burnout_X360_Artist.exe | ||
+ | |<tt>2006-11-13 16:14:46 | ||
+ | |<tt>2006-11-13 16:14:05 | ||
+ | |- | ||
+ | !style="text-align:left;"|Burnout_X360_Internal.exe | ||
+ | |<tt>2006-11-13 16:11:12 | ||
+ | |<tt>2006-11-13 16:10:06 | ||
+ | |} | ||
==Videos== | ==Videos== | ||
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==Acknowledgments== | ==Acknowledgments== | ||
− | burninrubber0 - for purchasing the prototype. | + | burninrubber0, Pavomba - for purchasing the prototype. |
{{Prototype Footer|{{Navbox prototype|Burnout Paradise}}}} | {{Prototype Footer|{{Navbox prototype|Burnout Paradise}}}} |
Revision as of 08:41, March 30, 2023
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Download Burnout Paradise (Nov 13, 2006 prototype) (info) |
An early prototype of Burnout Paradise, compiled on November 13, 2006.
Notes
- The game has a very low framerate in most situations.
- Has Aftertouch and Impact Time from previous entries.
- Almost all overworld textures are different (and lower-resolution?)
- Has multiple executables.
XEX timestamp | Internal timestamp | |
---|---|---|
Burnout_X360_Artist.exe | 2006-11-13 16:14:46 | 2006-11-13 16:14:05 |
Burnout_X360_Internal.exe | 2006-11-13 16:11:12 | 2006-11-13 16:10:06 |
Videos
Acknowledgments
burninrubber0, Pavomba - for purchasing the prototype.