Chill (Sep 30, 1997 prototype): Difference between revisions
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==Notes== | ==Notes== | ||
Found within a source code snapshot used as padding in the retail release. The ''EXECUTE'' folder contained the build, while the ''CTI'' folder contained the assets needed to generate the CD image. | {{Tcrf link|Proto:Chill (PlayStation)}} | ||
*Found within a source code snapshot used as padding in the retail release. The ''EXECUTE'' folder contained the build, while the ''CTI'' folder contained the assets needed to generate the CD image. | |||
==Screenshots== | ==Screenshots== | ||
[[File:ChillSep30_1.png|200px]] [[File:ChillSep30_2.png|200px]] [[File:ChillSep30_3.png|200px]] [[File:ChillSep30_4.png|200px]] [[File:ChillSep30_5.png|200px]] | [[File:ChillSep30_1.png|200px]] [[File:ChillSep30_2.png|200px]] [[File:ChillSep30_3.png|200px]] [[File:ChillSep30_4.png|200px]] [[File:ChillSep30_5.png|200px]] | ||
{{Prototype Footer|{{Navbox prototype|Chill}}}} | {{Prototype Footer|{{Navbox prototype|Chill}}}} |
Revision as of 13:10, April 27, 2021
Chill (Sep 30, 1997 prototype) | ||||||||||||||||
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Download Chill (Sep 30, 1997 prototype) (info) |
A prototype of Chill for the Sony PlayStation.
Notes
The Cutting Room Floor research
- Found within a source code snapshot used as padding in the retail release. The EXECUTE folder contained the build, while the CTI folder contained the assets needed to generate the CD image.
Screenshots