Crash Bandicoot (Apr 8, 1996 prototype): Difference between revisions

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{{Prototype
{{Prototype
|titlescreen=Crash8-1-.png
|titlescreen=CRASHAP8.png
|builddate=Feb 29, 1996 19:02:01
|builddate=April 8, 1996
|status=Released
|status=Released
|dumper=drx
|dumper=drx
Line 12: Line 12:
|system=PlayStation
|system=PlayStation
|genre=Action
|genre=Action
|final_builddate={{RegionDate|JP|Sep 11, 1996}} {{RegionDate|EU|Sep 16, 1996}} {{RegionDate|US|Jul 15, 1996}}
|final_builddate={{RegionDate|US|Jul 15, 1996}} {{RegionDate|EU|Sep 16, 1996}} {{RegionDate|JP|Sep 11, 1996}}
|release_date={{RegionDate|US|Sep 9, 1996}} {{RegionDate|EU|Nov 8, 1996}}
|release_date={{RegionDate|US|Sep 9, 1996}} {{RegionDate|EU|Nov 8, 1996}} {{RegionDate|JP|Dec 6, 1996}}
|unreleased=No
|unreleased=No
|screenwidth=320
|screenwidth=320
}}
|filereleasedate=October 12, 2011}}
{{Download
{{Download
|file=crash_bandicoot_1_prototype.tar.bz2
|file=crash_bandicoot_1_prototype.tar.bz2
}}
}}
A prototype of Crash Bandicoot for PlayStation. It was released by [[drx]] on October 12, 2011.
A prototype of Crash Bandicoot for the PlayStation.


[[Category:Missing disc contents]]
[[Category:Missing disc contents]]
==Notes==
==Notes==
{{Tcrf link| Proto:Crash Bandicoot/March 8, 1996 build}}
{{Tcrf link| Proto:Crash Bandicoot/March 8, 1996 build}}
* The music is completely absent from this build, though data for some tracks can be found in the game files.
* The level-completion screen is absent. The game simply sends the player back to the map.
* There are no gems in this build, and as such there are no gem paths.
* Press '''R1 + L1''' in the main menu to unlock all levels.
* Pressing '''R1 + L1''' in-game makes Crash invincible to all dangers, except for pits and water/acid.


==Screenshots==
==Screenshots==
<gallery mode=nolines heights=320 widths=240>
<gallery mode="nolines" heights="320" widths="240">
crash bandicoot pre-beta-0000.png|Map
File:Crash bandicoot pre-beta-0000.png|Map
crash bandicoot pre-beta-0001.png|Gameplay
File:Crash bandicoot pre-beta-0001.png|Gameplay
crash bandicoot pre-beta-0002.png|Gameplay
File:Crash bandicoot pre-beta-0002.png|Gameplay
crash bandicoot pre-beta-0003.png|Gameplay
File:Crash bandicoot pre-beta-0003.png|Gameplay
</gallery>
</gallery>


==Origin==
==Origin==
<gallery mode=packed>
<gallery mode="packed">
Crash Bandicoot Pre-Beta.jpeg|Disc front.
File:Crash Bandicoot Pre-Beta.jpeg|Disc front.
</gallery>
</gallery>


{{Prototype Footer|{{Navbox prototype|Crash Bandicoot}}}}
{{Prototype Footer|{{Navbox prototype|Crash Bandicoot}}}}

Revision as of 21:23, March 15, 2021

Title Screen
Crash Bandicoot (Apr 8, 1996 prototype)
Build date April 8, 1996
Dump status Released
Dumped by drx
Released by drx
File release date October 12, 2011
Origin CD-R
Labels Crash Bandicoot Pre-Beta :)
Dump method CloneCD
Ownership drx (2009-present)
Game Crash Bandicoot
System PlayStation
Genre Action
Final build US Jul 15, 1996
EU Sep 16, 1996
JP Sep 11, 1996
Release date US Sep 9, 1996
EU Nov 8, 1996
JP Dec 6, 1996
Download Crash Bandicoot (Apr 8, 1996 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Crash Bandicoot for the PlayStation.

Notes

The Cutting Room Floor research
  • The music is completely absent from this build, though data for some tracks can be found in the game files.
  • The level-completion screen is absent. The game simply sends the player back to the map.
  • There are no gems in this build, and as such there are no gem paths.
  • Press R1 + L1 in the main menu to unlock all levels.
  • Pressing R1 + L1 in-game makes Crash invincible to all dangers, except for pits and water/acid.

Screenshots

Origin