Crash Bandicoot (Apr 8, 1996 prototype): Difference between revisions

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|system=PlayStation
|system=PlayStation
|genre=Action
|genre=Action
|final_builddate={{RegionDate|US|Jul 15, 1996}} {{RegionDate|EU|Sep 16, 1996}} {{RegionDate|JP|Sep 11, 1996}}
|final_builddate={{RegionDate|JP|Oct 1, 1996}} {{RegionDate|EU|Sep 16, 1996}} {{RegionDate|US|Jul 31, 1996}}
|release_date={{RegionDate|US|Sep 9, 1996}} {{RegionDate|EU|Nov 8, 1996}} {{RegionDate|JP|Dec 6, 1996}}
|release_date={{RegionDate|JP|Dec 6, 1996}} {{RegionDate|EU|Nov 8, 1996}} {{RegionDate|US|Sep 9, 1996}}
|unreleased=No
|unreleased=No
|screenwidth=320
|screenwidth=320
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{{Tcrf link| Proto:Crash Bandicoot/April 8, 1996 build}}
{{Tcrf link| Proto:Crash Bandicoot/April 8, 1996 build}}


* The original preview copy from SCEA was given to a magazine for only a few hours for preview purposes. It wasn't allowed to keep the original disc, so it was returned back to SCEA. This dump was made from a copy (see scan) of that disc made by someone of the magazine staff.
*The original preview copy from SCEA was given to a magazine for only a few hours for preview purposes. They weren't allowed to keep the original disc, so the disc was returned back to SCEA. This dump was made from a copy (see scan) of that disc made by someone of the magazine staff.
* The music is completely absent from this build, though data for some tracks can be found in the game files.
*The music is completely absent from this build, though data for some tracks can be found in the game files.
* The level-completion screen is absent. The game simply sends the player back to the map.
*The level-completion screen is absent. The game simply sends the player back to the map.
* There are no gems in this build, and as such there are no gem paths.
*There are no gems in this build, and as such there are no gem paths.
* Press '''R1 + L1''' in the main menu to unlock all levels.
*Press '''R1 + L1''' in the main menu to unlock all levels.
* Pressing '''R1 + L1''' in-game makes Crash invincible to all dangers, except for pits and water/acid.
*Pressing '''R1 + L1''' in-game makes Crash invincible to all dangers, except for pits and water/acid.


==Screenshots==
==Screenshots==

Revision as of 00:55, May 26, 2021

Title Screen
Crash Bandicoot (Apr 8, 1996 prototype)
Build date April 8, 1996
Dump status Released
Dumped by drx
Released by drx
File release date October 12, 2011
Origin CD-R
Labels Crash Bandicoot Pre-Beta :)
Dump method CloneCD
Ownership drx (2009-present)
Game Crash Bandicoot
System PlayStation
Genre Action
Final build JP Oct 1, 1996
EU Sep 16, 1996
US Jul 31, 1996
Release date JP Dec 6, 1996
EU Nov 8, 1996
US Sep 9, 1996
Download Crash Bandicoot (Apr 8, 1996 prototype) (info)
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A prototype of Crash Bandicoot for the PlayStation.

Notes

The Cutting Room Floor research
  • The original preview copy from SCEA was given to a magazine for only a few hours for preview purposes. They weren't allowed to keep the original disc, so the disc was returned back to SCEA. This dump was made from a copy (see scan) of that disc made by someone of the magazine staff.
  • The music is completely absent from this build, though data for some tracks can be found in the game files.
  • The level-completion screen is absent. The game simply sends the player back to the map.
  • There are no gems in this build, and as such there are no gem paths.
  • Press R1 + L1 in the main menu to unlock all levels.
  • Pressing R1 + L1 in-game makes Crash invincible to all dangers, except for pits and water/acid.

Screenshots

Origin