Crash Bandicoot (Apr 8, 1996 prototype): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Madmarsrocks (talk | contribs) mNo edit summary |
||
Line 27: | Line 27: | ||
{{Tcrf link| Proto:Crash Bandicoot/April 8, 1996 build}} | {{Tcrf link| Proto:Crash Bandicoot/April 8, 1996 build}} | ||
* The original preview copy from SCEA was given to a magazine for only a few hours for preview purposes. | *The original preview copy from SCEA was given to a magazine for only a few hours for preview purposes. They weren't allowed to keep the original disc, so the disc was returned back to SCEA. This dump was made from a copy (see scan) of that disc made by someone of the magazine staff. | ||
* The music is completely absent from this build, though data for some tracks can be found in the game files. | *The music is completely absent from this build, though data for some tracks can be found in the game files. | ||
* The level-completion screen is absent. The game simply sends the player back to the map. | *The level-completion screen is absent. The game simply sends the player back to the map. | ||
* There are no gems in this build, and as such there are no gem paths. | *There are no gems in this build, and as such there are no gem paths. | ||
* Press '''R1 + L1''' in the main menu to unlock all levels. | *Press '''R1 + L1''' in the main menu to unlock all levels. | ||
* Pressing '''R1 + L1''' in-game makes Crash invincible to all dangers, except for pits and water/acid. | *Pressing '''R1 + L1''' in-game makes Crash invincible to all dangers, except for pits and water/acid. | ||
==Screenshots== | ==Screenshots== |
Revision as of 00:55, May 26, 2021
Crash Bandicoot (Apr 8, 1996 prototype) | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Crash Bandicoot (Apr 8, 1996 prototype) (info) |
A prototype of Crash Bandicoot for the PlayStation.
Notes
The Cutting Room Floor research
- The original preview copy from SCEA was given to a magazine for only a few hours for preview purposes. They weren't allowed to keep the original disc, so the disc was returned back to SCEA. This dump was made from a copy (see scan) of that disc made by someone of the magazine staff.
- The music is completely absent from this build, though data for some tracks can be found in the game files.
- The level-completion screen is absent. The game simply sends the player back to the map.
- There are no gems in this build, and as such there are no gem paths.
- Press R1 + L1 in the main menu to unlock all levels.
- Pressing R1 + L1 in-game makes Crash invincible to all dangers, except for pits and water/acid.
Screenshots
Origin