Croc: Legend of the Gobbos (Feb 28, 1997 prototype): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
(→‎Differences (from final): Added controls differences)
No edit summary
Line 3: Line 3:
|builddate=Feb 28, 1997 12:00:00
|builddate=Feb 28, 1997 12:00:00
|status=Released, redump needed
|status=Released, redump needed
|dumper=mrpijey
|releasedby=mrpijey
|filereleasedate=October 11, 2013
|origin_type=CD-R
|origin_type=CD-R
|game=Croc: Legend of the Gobbos
|game=Croc: Legend of the Gobbos
Line 26: Line 29:


*Some corrupted bytes in JWATERBO.DA
*Some corrupted bytes in JWATERBO.DA
==See also==
* [https://www.betaarchive.com/database/view_release.php?uuid=10b3f5ba-a8c6-438a-a9f3-59326a60eff8 BetaArchive entry]


{{Prototype Footer|{{Navbox prototype|Croc: Legend of the Gobbos}}}}
{{Prototype Footer|{{Navbox prototype|Croc: Legend of the Gobbos}}}}

Revision as of 09:21, March 19, 2023

Title Screen
Croc: Legend of the Gobbos (Feb 28, 1997 prototype)
Build date Feb 28, 1997 12:00:00
Dump status Released, redump needed
Dumped by mrpijey
Released by mrpijey
File release date October 11, 2013
Origin CD-R
Game Croc: Legend of the Gobbos
System PlayStation
Genre Adventure
Release date JP Dec 18, 1997
US Sep 29, 1997
EU Oct 1997
Download Croc: Legend of the Gobbos (Feb 28, 1997 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Croc: Legend of the Gobbos for the Sony PlayStation. This proto is known as V0.16 Beta or March 1997 Prototype at Croc wiki.[1]

The Cutting Room Floor research

Differences (from final)

CONTROLS

  • Croc defaults to car-like controls: the default control method, 2, in this beta has Croc set to control similar to a car: X makes Croc run forwards; CIRCLE reverses him; UP is used for jump; and DOWN is used for the 180-degree turn. Before starting playing, go to "Options" then "Change Controller Configuration" and pick any of the other three methods, all of which are exactly the same and use the same default controls as the final game

Notes

  • Some corrupted bytes in JWATERBO.DA

See also