Croc 2 (Jun 13, 1999 prototype): Difference between revisions

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(Added some issues which are present here, and unfixed in the final)
(→‎Screenshots: Added some screenshots)
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A prototype of Croc 2 for the PlayStation.
A prototype of Croc 2 for the PlayStation.


== Issues unfixed (same as final) ==
==Issues unfixed (same as final)==


* '''Save 30 Gobbo babies:''' if the final coloured-crystal you get in this stage is the blue one (atop some steps, where there is a Gobbo baby trapped inside a Gold-Key cage, with a regular crystal atop a ledge) then the Golden Gobbo challenge-area warp is set to spawn ''inside the cage''.  This means you can pickup the Gobbo baby at the same time as entering the warp and end-up carrying the baby ''inside the Golden Gobbo challenge area''!  Fortunately, as all you need to do in the area is collect a Gold Key, and then open the cage containing the statue, it won't affect anything if you do enter with it.  Though during playtesting it is odd this wasn't picked-up on here, and made it into the final
*'''Save 30 Gobbo babies:''' if the final coloured-crystal you get in this stage is the blue one (atop some steps, where there is a Gobbo baby trapped inside a Gold-Key cage, with a regular crystal atop a ledge) then the Golden Gobbo challenge-area warp is set to spawn ''inside the cage''.  This means you can pickup the Gobbo baby at the same time as entering the warp and end-up carrying the baby ''inside the Golden Gobbo challenge area''!  Fortunately, as all you need to do in the area is collect a Gold Key, and then open the cage containing the statue, it won't affect anything if you do enter with it.  Though during playtesting it is odd this wasn't picked-up on here, and made it into the final
* '''Up the Waterfall:''' when you enter the Golden Gobbo challenge-area for this stage, turn-around immediately in the area where you start and you'll notice an obvious missing-texture on the wall.  This remains unfixed in the final also
*'''Up the Waterfall:''' when you enter the Golden Gobbo challenge-area for this stage, turn-around immediately in the area where you start and you'll notice an obvious missing-texture on the wall.  This remains unfixed in the final also


==Notes==
==Notes==
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<center><gallery heights="256" widths="224">
<center><gallery heights="256" widths="224">
File:PSX - Croc 2 6-13-99-0001.png
File:PSX - Croc 2 6-13-99-0001.png
File:Croc2 FINAL GoldKeyCageCrystalLedge.png|(1/4) If the blue crystal is the last coloured one you pickup in this stage...
File:Croc2 FINAL GoldKeyCageCrystalLedge2.png|(2/4) ...then the warp will appear inside the cage, in very-close proximity to the Gobbo baby...
File:Croc2 FINAL GoldKeyCageCrystalLedg3.png|(3/4) ...which means you can end-up taking it into the secret-area!
File:Croc2 FINAL GoldKeyCageCrystalLedge4.png|(4/4) You can complete it, though, fortunately, without needing to put the baby down!
File:Croc2 FINAL UpTheWaterfall MissingTexture1.png|(1/2) In the Golden Gobbo area for the "Up the Waterfall" stage ...
File:Croc2 FINAL UpTheWaterfall MissingTexture2.png|(2/2) ...turnaround where you start to see a missing-texture
</gallery></center>
</gallery></center>
==Origin==
==Origin==

Revision as of 13:54, May 4, 2021

Title Screen
Croc 2 (Jun 13, 1999 prototype)
Build date Jun 13, 1999 22:17:36
Build name 6-13-99
Dump status Released, redump needed
Released by Hidden Palace
File release date April 17, 2021
Origin CD-R
Lot Project Deluge
Labels Croc 2 6-13-99
Dump method PLEXTOR DVDR PX-716UF 1.11 03/23/07 15:10 (CloneCD)
Game Croc 2
System PlayStation
Genre Platform
Final build JP Jul 15, 1999
EU Jul 13, 1999
US Jul 1, 1999
Release date JP Sep 2, 1999
EU Jul 13, 1999
US Jun 30, 1999
Download Croc 2 (Jun 13, 1999 prototype) (info)
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Download Croc 2 (Jun 13, 1999 prototype) from external mirror

A prototype of Croc 2 for the PlayStation.

Issues unfixed (same as final)

  • Save 30 Gobbo babies: if the final coloured-crystal you get in this stage is the blue one (atop some steps, where there is a Gobbo baby trapped inside a Gold-Key cage, with a regular crystal atop a ledge) then the Golden Gobbo challenge-area warp is set to spawn inside the cage. This means you can pickup the Gobbo baby at the same time as entering the warp and end-up carrying the baby inside the Golden Gobbo challenge area! Fortunately, as all you need to do in the area is collect a Gold Key, and then open the cage containing the statue, it won't affect anything if you do enter with it. Though during playtesting it is odd this wasn't picked-up on here, and made it into the final
  • Up the Waterfall: when you enter the Golden Gobbo challenge-area for this stage, turn-around immediately in the area where you start and you'll notice an obvious missing-texture on the wall. This remains unfixed in the final also

Notes

  • Compiled approximately 17 days before the retail US build
  • No differences noticed, but the full game data was not examined
  • Miscellaneous Notes:
    • Game is emulatable: Yes (as of April 17, 2021).
    • Game contains dongle protection: No.
    • Game contains debugging symbols: N/A
    • Dump was originally scrambled: No

Screenshots

Origin

Files

File Type Date Size SHA-1
PSX - Croc 2 6-13-99.img File 2020-12-12 15:42:57 659.9 MB c50bd745951cf5bf0a4f0948608e2b6fe6843869
PSX - Croc 2 6-13-99.cue File 2020-12-12 15:24:02 84 bytes 6ab8925438b2d4393be62f96b11ee2cb5b501bf0
PSX - Croc 2 6-13-99.ccd File 2020-12-12 15:24:02 773 bytes cfe4bda4a26a6b6203b964ad3800aaa2644d6ccc
PSX - Croc 2 6-13-99.sub File 2020-12-12 15:43:51 26.93 MB b46a31a221f183363d4ffc39737a205824b714d2
PSX - Croc 2 6-13-99.jpeg File 2021-03-14 12:14:04 1.13 MB 5aff1c67929a8641366bd44303bae9037dbc5d82

Acknowledgments

A huge thanks to Iniche for doing the initial research on this prototype!

See also