Dave Mirra Freestyle BMX (Jul 25, 2000 prototype): Difference between revisions
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(Created page with "{{Prototype |Page name=Dave Mirra Freestyle BMX (Jul 25, 2000 prototype) |titlescreen=DMFBMX 2000-07-25 0001.png |builddate=Jul 25, 2000 18:37:36 |status=Released, redump need...") |
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This build is known to have travelled around the internet since at least 2005, but has fallen under people's radar. Saved and preserved back in 2007, this build was re-released on September 7, 2021. The origins of this build are currently unknown. | This build is known to have travelled around the internet since at least 2005, but has fallen under people's radar. Saved and preserved back in 2007, this build was re-released on September 7, 2021. The origins of this build are currently unknown. | ||
==Notes== | ==Notes== | ||
*There are no FMV's in this build, therefore no movies play in the main menu after being idle either. | *There are no FMV's in this build, therefore no movies play in the main menu after being idle either. | ||
*A crash handler is enabled by default in this build. | *A crash handler is enabled by default in this build. | ||
*All levels and bikes are available in Freeride and Session mode from the start. | *All levels and bikes are available in Freeride and Session mode from the start. | ||
*The riders in the selection menu have different photos, Troy McMurray and Tim Mirra have | *The riders in the selection menu have different photos, Shaun Butler, Troy McMurray and Tim Mirra have a placeholder image. | ||
**Tim Mirra's face is covered with a smiley in the style selection. | **Tim Mirra's face is covered with a smiley in the style selection. | ||
*Choosing the "no sound" option in the sound menu crashes the game. | *Choosing the "no sound" option in the sound menu crashes the game. | ||
*A set of beep sounds can be heard in-game when on-screen text appears and disappears. | *A set of beep sounds can be heard in-game when on-screen text appears and disappears. | ||
*Some challenge object highlights are different. | *Some challenge object highlights are different. | ||
*The stage select | *The stage select screen uses different level preview images, some depicting earlier versions of the levels. | ||
**Some of them are missing vertex lighting. | **Some of them are missing vertex lighting. | ||
*Three additional camera options are available, "behind test 0" & "behind test 1", as well as "first person". All removed from the final game. | *Three additional camera options are available, "behind test 0" & "behind test 1", as well as "first person". All removed from the final game. |
Revision as of 20:12, September 7, 2021
Dave Mirra Freestyle BMX (Jul 25, 2000 prototype) | ||||||||||||||
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Download Dave Mirra Freestyle BMX (Jul 25, 2000 prototype) (info) |
An NTSC-U build of Dave Mirra Freestyle BMX for the Sony PlayStation.
Built 25 days before the first available final version for this serial number. [SLUS-01026]
This build is known to have travelled around the internet since at least 2005, but has fallen under people's radar. Saved and preserved back in 2007, this build was re-released on September 7, 2021. The origins of this build are currently unknown.
Notes
- There are no FMV's in this build, therefore no movies play in the main menu after being idle either.
- A crash handler is enabled by default in this build.
- All levels and bikes are available in Freeride and Session mode from the start.
- The riders in the selection menu have different photos, Shaun Butler, Troy McMurray and Tim Mirra have a placeholder image.
- Tim Mirra's face is covered with a smiley in the style selection.
- Choosing the "no sound" option in the sound menu crashes the game.
- A set of beep sounds can be heard in-game when on-screen text appears and disappears.
- Some challenge object highlights are different.
- The stage select screen uses different level preview images, some depicting earlier versions of the levels.
- Some of them are missing vertex lighting.
- Three additional camera options are available, "behind test 0" & "behind test 1", as well as "first person". All removed from the final game.
- The game credit sequence has not been implemented yet.
Screenshots
Acknowledgments
Special thanks to LedInfrared for the initial research and preservation of this rare gem!