Dave Mirra Freestyle BMX (Jul 25, 2000 prototype): Difference between revisions
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*The stage select screen uses different level preview images, some depicting earlier versions of the levels. | *The stage select screen uses different level preview images, some depicting earlier versions of the levels. | ||
**Some of them are missing vertex lighting. | **Some of them are missing vertex lighting. | ||
* | *Two additional test camera options are available. | ||
*The game credit sequence has not been implemented yet. | *The game credit sequence has not been implemented yet. | ||
*Some levels are still unfinished. | |||
**In Vail Trail you can ride on top of the train without being hurt, also there is a section behind a fence where the floor still has collisions and you could be trapped there (the floor collisions were eliminated on the final build, probably to avoid this). | |||
**In Pier 10 water has collisions as any other floor so you can ride on it without drowning. | |||
**In Westward Cliffs there is a section where you can fall out of bounds, this has been fixed on the final build. Also you can't bounce on top of the lifeguard station. | |||
**Some levels have a different starting point. | |||
*The game may crash when falling out of bounds. | |||
==Screenshots== | ==Screenshots== |
Latest revision as of 14:28, April 11, 2022
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Download Dave Mirra Freestyle BMX (Jul 25, 2000 prototype) (info) |
An NTSC-U build of Dave Mirra Freestyle BMX for the Sony PlayStation.
Built 25 days before the first available final version for this serial number. [SLUS-01026]
This build is known to have travelled around the internet since at least 2005, but has fallen under people's radar. Saved and preserved back in 2007, this build was re-released on September 7, 2021. The origins of this build are currently unknown.
Notes
- There are no FMV's in this build, therefore no movies play in the main menu after being idle either.
- A crash handler is enabled by default in this build.
- All levels and bikes are available in Freeride and Session mode from the start.
- The riders in the selection menu have different photos, Shaun Butler, Troy McMurray and Tim Mirra have a placeholder image.
- Tim Mirra's face is covered with a smiley in the style selection.
- Choosing the "no sound" option in the sound menu crashes the game.
- A set of beep sounds can be heard in-game when on-screen text appears and disappears.
- Some challenge object highlights are different.
- The stage select screen uses different level preview images, some depicting earlier versions of the levels.
- Some of them are missing vertex lighting.
- Two additional test camera options are available.
- The game credit sequence has not been implemented yet.
- Some levels are still unfinished.
- In Vail Trail you can ride on top of the train without being hurt, also there is a section behind a fence where the floor still has collisions and you could be trapped there (the floor collisions were eliminated on the final build, probably to avoid this).
- In Pier 10 water has collisions as any other floor so you can ride on it without drowning.
- In Westward Cliffs there is a section where you can fall out of bounds, this has been fixed on the final build. Also you can't bounce on top of the lifeguard station.
- Some levels have a different starting point.
- The game may crash when falling out of bounds.
Screenshots
Acknowledgments
Special thanks to LedInfrared for the initial research and preservation of this rare gem!