Daytona USA (Feb 29, 2012 prototype): Difference between revisions
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(Created page with "{{Prototype |Page name=Daytona USA (Feb 29, 2012 prototype) |titlescreen=Daytona_USA-2012-02-29-Title.PNG |builddate=Feb 29, 2012 |status=Released, redump needed |dumper=DRW |...") |
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|game=Daytona USA | |game=Daytona USA | ||
|system=Xbox 360 | |system=Xbox 360 | ||
|genre=Racing | |||
|release_date={{RegionDate|JP|Oct 26, 2011}} {{RegionDate|US|Oct 26, 2011}} {{RegionDate|EU|Oct 26, 2011}} | |||
|unreleased=No | |unreleased=No | ||
}} | }} |
Revision as of 23:39, July 6, 2019
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A prototype/prerelease build of Daytona USA for the Xbox 360 from 2012-02-29.
Notes
This prototype is playable, but runs slowly. It was recovered from an Xbox 360 development kit. Some files may be missing or corrupted. It is being presented as-is due to the fact that it may be the best remaining copy of this piece of gaming history left in the world, and even if it is not playable, it may be valuable to gaming historians, or it may be possible to create a playable version by combining files from several builds.
Two binaries are included in this release:
- d1cs.xex: Appears to be corrupt
- default.xex: 2012-02-29 02:00:47 (UTC)
Screenshots
Acknowledgments
Thanks to DRW for preserving and sharing this rare artifact of gaming history!